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2025-10-04 16:25:50 +02:00
commit 436dbdfb01
38 changed files with 78719 additions and 0 deletions

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const std = @import("std");
pub const Static = struct {
samples: []Sample,
sample_rate: u32,
pub fn lengthInSeconds(self: Static) f32 {
const samples: f64 = @floatFromInt(self.samples);
const sample_rate: f64 = @floatFromInt(self.sample_rate);
return @floatCast(samples / sample_rate);
}
};
pub const Sample = extern struct {
left: i16,
right: i16,
};
pub const Stream = struct {
source: std.io.Reader,
sample_rate: u32,
};

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const std = @import("std");
pub const Color = extern struct {
vector: Vector,
pub const Vector = @Vector(4, u8);
pub const clear = Color.init(0, 0, 0, 0);
pub const black = Color.init(0, 0, 0, 255);
pub const white = Color.init(255, 255, 255, 255);
pub fn init(r: u8, g: u8, b: u8, a: u8) Color {
return .{ .vector = .{ r, g, b, a } };
}
pub fn fromFloat(color: ColorFloat) Color {
const clamped = std.math.clamp(color, @splat(0.0), @splat(1.0));
const vector = @round(clamped * @as(ColorFloat.Vector, @splat(255.0)));
return .{
.vector = .{
@intFromFloat(vector[0]),
@intFromFloat(vector[1]),
@intFromFloat(vector[2]),
@intFromFloat(vector[3]),
},
};
}
};
pub const ColorFloat = extern struct {
vector: Vector,
pub const Vector = @Vector(4, f32);
pub const clear = ColorFloat.init(0, 0, 0, 0);
pub const black = ColorFloat.init(0, 0, 0, 255);
pub const white = ColorFloat.init(255, 255, 255, 255);
pub inline fn init(r: f32, g: f32, b: f32, a: f32) ColorFloat {
return .{ .vector = .{ r, g, b, a } };
}
pub inline fn fromInteger(color: Color) ColorFloat {
return .{
.vector = .{
@as(f32, @floatFromInt(color.r)) / 255.0,
@as(f32, @floatFromInt(color.g)) / 255.0,
@as(f32, @floatFromInt(color.b)) / 255.0,
@as(f32, @floatFromInt(color.a)) / 255.0,
},
};
}
pub inline fn add(self: ColorFloat, other: ColorFloat) ColorFloat {
return .{ .vector = self.vector + other.vector };
}
pub inline fn sub(self: ColorFloat, other: ColorFloat) ColorFloat {
return .{ .vector = self.vector - other.vector };
}
pub inline fn mul(self: ColorFloat, other: ColorFloat) ColorFloat {
return .{ .vector = self.vector * other.vector };
}
pub inline fn div(self: ColorFloat, other: ColorFloat) ColorFloat {
return .{ .vector = self.vector / other.vector };
}
pub inline fn mulScalar(self: ColorFloat, scalar: f32) ColorFloat {
const vector: Vector = @splat(scalar);
return .{ .vector = self.vector * vector };
}
pub inline fn divScalar(self: ColorFloat, scalar: f32) ColorFloat {
const vector: Vector = @splat(scalar);
return .{ .vector = self.vector / vector };
}
pub inline fn lerp(self: ColorFloat, other: ColorFloat, t: f32) ColorFloat {
const s = 1.0 - t;
const t_vector: Vector = @splat(t);
const s_vector: Vector = @splat(s);
return .{ .vector = self * t_vector + other * s_vector };
}
};

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const std = @import("std");
const Color = @import("color.zig").Color;
pub fn Static(comptime W: u32, comptime H: u32) type {
return struct {
data: [W * H]Color,
pub const width = W;
pub const height = H;
pub fn getPixel(self: *const @This(), x: u32, y: u32) Color {
std.debug.assert(x < width and y < height);
return self.data[y * width + x];
}
pub fn setPixel(self: *@This(), x: u32, y: u32, color: Color) void {
std.debug.assert(x < width and y < height);
self.data[y * width + x] = color;
}
pub fn fill(self: *@This(), color: Color) void {
@memset(self.data, color);
}
};
}
pub const Dynamic = struct {
width: u32,
height: u32,
data: [*]Color,
pub fn initBuffer(width: u32, height: u32, buffer: []Color) @This() {
std.debug.assert(buffer.len == width * height);
return .{
.width = width,
.height = height,
.data = buffer.ptr,
};
}
pub fn initAlloc(width: u32, height: u32, allocator: std.mem.Allocator) !@This() {
const buffer = try allocator.alloc(Color, width * height);
return .{
.width = width,
.height = height,
.data = buffer.ptr,
};
}
pub fn deinit(self: *@This(), allocator: std.mem.Allocator) void {
allocator.free(self.data[0 .. self.width * self.height]);
}
pub fn getPixel(self: *const @This(), x: u32, y: u32) Color {
std.debug.assert(x < self.width and y < self.height);
return self.data[y * self.width + x];
}
pub fn setPixel(self: *@This(), x: u32, y: u32, color: Color) void {
std.debug.assert(x < self.width and y < self.height);
self.data[y * self.width + x] = color;
}
pub fn fill(self: *@This(), color: Color) void {
@memset(self.data[0 .. self.width * self.height], color);
}
};

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const std = @import("std");
const Header = union(enum) {
streaming: HeaderStreaming,
static: HeaderStatic,
};
const HeaderStreaming = void;
const HeaderStatic = struct {
samples: u32,
channels: u8,
sample_rate: u24,
pub fn lengthInSeconds(self: HeaderStatic) f32 {
const samples: f64 = @floatFromInt(self.samples);
const sample_rate: f64 = @floatFromInt(self.sample_rate);
return @floatCast(samples / sample_rate);
}
};
/// The caller asserts that the buffer is at least 12 bytes long, which can
/// contain the entirety of a QOA file header and the relevant information in
/// the first frame header.
pub fn info(buffer: []const u8) ?Header {
std.debug.assert(buffer.len >= 12);
const magic = buffer[0..4];
const samples = std.mem.readInt(u32, buffer[4..8], .big);
const channels = buffer[8];
const sample_rate = std.mem.readInt(u24, buffer[9..12], .big);
if (!std.mem.eql(u8, magic, "qoaf") or channels == 0 or channels > 8 or sample_rate == 0) {
return null;
}
if (samples == 0) {
return .{
.streaming = {},
};
} else {
return .{
.static = .{
.samples = samples,
.channels = channels,
.sample_rate = sample_rate,
},
};
}
}

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const std = @import("std");
const Channels = enum(u8) {
rgb = 3,
rgba = 4,
};
const ColorSpace = enum(u8) {
srgb_linear_alpha = 0,
linear = 1,
};
const Header = struct {
width: u32,
height: u32,
channels: Channels,
color_space: ColorSpace,
};
/// The caller asserts that the buffer is at least 14 bytes long, which can
/// contain the entirety of a QOI header.
pub fn info(buffer: []const u8) ?Header {
std.debug.assert(buffer.len >= 14);
const magic = buffer[0..4];
const width = std.mem.readInt(u32, buffer[4..8], .big);
const height = std.mem.readInt(u32, buffer[8..12], .big);
const channels = buffer[12];
const color_space = buffer[13];
if (!std.mem.eql(u8, magic, "qoif") or width == 0 or height == 0 or channels < 3 or channels > 4 or color_space > 1) {
return null;
}
return .{
.width = width,
.height = height,
.channels = @enumFromInt(channels),
.color_space = @enumFromInt(color_space),
};
}

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pub const audio = @import("audio.zig");
pub const color = @import("color.zig");
pub const image = @import("image.zig");
pub const qoa = @import("qoa.zig");
pub const qoi = @import("qoi.zig");