vecmath: update to zig 0.17.0, remove x8 transpose methods (for now)

This commit is contained in:
2026-10-06 21:27:34 +02:00
parent 99b8cf1d8e
commit c5c6c61251
24 changed files with 75 additions and 532 deletions

View File

@@ -30,14 +30,6 @@ pub const Vector2x8 = struct {
return .{ .x = vm.ps(scalar), .y = vm.ps(scalar) };
}
pub inline fn initArrayOfVectors(vectors: [8]vm.Vector2) Vector2x8 {
const vector: @Vector(16, f32) = @as([16]f32, @bitCast(vectors));
return .{
.x = @shuffle(f32, vector, undefined, [_]i32{ 0, 2, 4, 6, 8, 10, 12, 14 }),
.y = @shuffle(f32, vector, undefined, [_]i32{ 1, 3, 5, 7, 9, 11, 13, 15 }),
};
}
pub inline fn splat(vector: vm.Vector2) Vector2x8 {
return .{ .x = vm.ps(vector.x), .y = vm.ps(vector.y) };
}
@@ -56,46 +48,10 @@ pub const Vector2x8 = struct {
return .{ .x = self.x, .y = self.y, .z = z, .w = w };
}
pub inline fn asArrayOfVectors(self: Vector2x8) [8]vm.Vector2 {
const vector: @Vector(16, f32) = self.x ++ self.y;
return @bitCast(@as([16]f32, @shuffle(f32, vector, undefined, [_]i32{
0, 8,
1, 9,
2, 10,
3, 11,
4, 12,
5, 13,
6, 14,
7, 15,
})));
}
pub inline fn unpack(self: Vector2x8) [2]vm.f32x8 {
return .{ self.x, self.y };
}
// --- LOAD AND STORE ------------------------------------------------------
pub inline fn loadArrayOfVectors(self: *Vector2x8, array: *const [8]vm.Vector2) void {
const vector: @Vector(16, f32) = @as(*const [16]f32, @ptrCast(array)).*;
self.x = @shuffle(f32, vector, undefined, [_]i32{ 0, 2, 4, 6, 8, 10, 12, 14 });
self.y = @shuffle(f32, vector, undefined, [_]i32{ 1, 3, 5, 7, 9, 11, 13, 15 });
}
pub inline fn storeArrayOfVectors(self: *const Vector2x8, array: *[8]vm.Vector2) void {
const vector: @Vector(16, f32) = self.x ++ self.y;
@as(*[16]f32, @ptrCast(array)).* = @shuffle(f32, vector, undefined, [_]i32{
0, 8,
1, 9,
2, 10,
3, 11,
4, 12,
5, 13,
6, 14,
7, 15,
});
}
// --- COMPONENT-WISE ------------------------------------------------------
pub inline fn add(self: Vector2x8, other: Vector2x8) Vector2x8 {