Legalize materials, add many more
This commit is contained in:
@@ -157,10 +157,7 @@ pub fn init(allocator: std.mem.Allocator, engine: *Engine, swapchain: *Swapchain
|
||||
var textures = try Textures.init(engine, allocator);
|
||||
errdefer textures.deinit(engine, allocator);
|
||||
|
||||
_ = try materials.getOrLoadFilename(engine, &textures, "Bricks.json", allocator);
|
||||
_ = try materials.getOrLoadFilename(engine, &textures, "Dirt.json", allocator);
|
||||
_ = try materials.getOrLoadFilename(engine, &textures, "Gold.json", allocator);
|
||||
_ = try materials.getOrLoadFilename(engine, &textures, "Stone.json", allocator);
|
||||
materials.loadAll(engine, &textures, allocator);
|
||||
|
||||
const sampler = try engine.createSampler(.{
|
||||
.mag_filter = .linear,
|
||||
|
||||
Reference in New Issue
Block a user