diff --git a/build.zig b/build.zig index 2a8690d..b69fb58 100644 --- a/build.zig +++ b/build.zig @@ -7,6 +7,11 @@ pub fn build(b: *std.Build) !void { const optimize = b.standardOptimizeOption(.{}); const llvm = b.option(bool, "llvm", "Use LLVM and LLD") orelse false; + const glfw_dep = b.dependency("glfw", .{ + .target = target, + .optimize = optimize, + }); + const media_dep = b.dependency("media", .{ .target = target, }); @@ -21,20 +26,12 @@ pub fn build(b: *std.Build) !void { .registry = b.path("vendor/vk.xml"), }); - const zglfw_dep = b.dependency("zglfw", .{ - .target = target, - .optimize = optimize, - .import_vulkan = true, - }); - + const glfw_mod = glfw_dep.module("glfw"); const media_mod = media_dep.module("media"); const vecmath_mod = vecmath_dep.module("vecmath"); const vulkan_mod = vulkan_dep.module("vulkan-zig"); - const zglfw_mod = zglfw_dep.module("root"); - zglfw_mod.addImport("vulkan", vulkan_mod); - - const zglfw_lib = zglfw_dep.artifact("glfw"); + glfw_mod.addImport("vulkan", vulkan_mod); const exe_mod = b.createModule(.{ .root_source_file = b.path("src/main.zig"), @@ -42,11 +39,10 @@ pub fn build(b: *std.Build) !void { .optimize = optimize, }); + exe_mod.addImport("glfw", glfw_mod); exe_mod.addImport("media", media_mod); exe_mod.addImport("vecmath", vecmath_mod); exe_mod.addImport("vulkan", vulkan_mod); - exe_mod.addImport("zglfw", zglfw_mod); - exe_mod.linkLibrary(zglfw_lib); try addShaders(b, exe_mod); diff --git a/build.zig.zon b/build.zig.zon index 5d55a9a..d6d7965 100644 --- a/build.zig.zon +++ b/build.zig.zon @@ -5,6 +5,9 @@ .minimum_zig_version = "0.17.0", .dependencies = .{ + .glfw = .{ + .path = "castle/packages/glfw", + }, .media = .{ .path = "castle/packages/media", }, @@ -15,9 +18,6 @@ .url = "git+https://github.com/Snektron/vulkan-zig.git#f9688c6f4ebcb930f67044698ddd1322442e714b", .hash = "vulkan-0.0.0-r7Ytx4yGAwDZf0XsT6_L1ol_XUAkyOgOyBqamf8begA0", }, - .zglfw = .{ - .path = "vendor/zglfw", - }, }, .paths = .{ diff --git a/castle b/castle index 40c54c9..32c511d 160000 --- a/castle +++ b/castle @@ -1 +1 @@ -Subproject commit 40c54c9a99062706bd04e9d8c40af5c5ee01561d +Subproject commit 32c511dd0843394c0ecac5c4bed6f17946e75bfc diff --git a/src/AppContext.zig b/src/AppContext.zig index f8af7a7..18529a7 100644 --- a/src/AppContext.zig +++ b/src/AppContext.zig @@ -6,8 +6,8 @@ const AppContext = @This(); const std = @import("std"); +const glfw = @import("glfw"); const media = @import("media"); -const glfw = @import("zglfw"); const Atoms = @import("engine/Atoms.zig"); const Fonts = @import("engine/Fonts.zig"); diff --git a/src/Game.zig b/src/Game.zig index 2c76138..66689ce 100644 --- a/src/Game.zig +++ b/src/Game.zig @@ -3,7 +3,7 @@ const std = @import("std"); const c = @import("const.zig"); const ctx = @import("AppContext.zig"); -const glfw = @import("zglfw"); +const glfw = @import("glfw"); const math = @import("math.zig"); const media = @import("media"); const shaders = @import("shaders.zig"); @@ -840,8 +840,8 @@ fn render(self: *Game) !void { const gui = ctx.gui; const framebuffer_width, const framebuffer_height = blk: { - const w, const h = window.getFramebufferSize(); - break :blk [_]u32{ @intCast(w), @intCast(h) }; + const size = window.getFramebufferSize(); + break :blk [_]u32{ @intCast(size.x), @intCast(size.y) }; }; if (framebuffer_width == 0 or framebuffer_height == 0) { diff --git a/src/Player.zig b/src/Player.zig index a82830d..8b37eb3 100644 --- a/src/Player.zig +++ b/src/Player.zig @@ -3,7 +3,7 @@ const std = @import("std"); const c = @import("const.zig"); const ctx = @import("AppContext.zig"); -const glfw = @import("zglfw"); +const glfw = @import("glfw"); const math = @import("math.zig"); const vm = @import("vecmath"); @@ -168,10 +168,10 @@ position_sv: vm.Vector3Int, pitch_turns: f32, yaw_turns: f32, -x_input: Axis = .init(.d, .a), -y_input: Axis = .init(.w, .s), -z_input: Axis = .init(.space, .left_shift), -jump_input: Button = .init(.space), +x_input: Axis = .init(.D, .A), +y_input: Axis = .init(.W, .S), +z_input: Axis = .init(.SPACE, .LEFT_SHIFT), +jump_input: Button = .init(.SPACE), mouse_sensitivity: f32 = 0.0003, vertical_fov_deg: f32 = 80, @@ -230,8 +230,8 @@ pub fn onKeyDown(self: *Player, key: glfw.Key) void { self.z_input.onKeyDown(key); const key_code = @backingInt(key); - if (key_code >= @backingInt(glfw.Key.one) and key_code <= @backingInt(glfw.Key.nine)) { - self.block_index = @intCast(key_code - @backingInt(glfw.Key.one)); + if (key_code >= '0' and key_code <= '9') { + self.block_index = @intCast(key_code - '0'); } } @@ -249,7 +249,7 @@ pub fn onMouseMove(self: *Player, dx: f32, dy: f32) void { pub fn onMouseDown(self: *Player, button: glfw.MouseButton, game: *Game) void { if (self.maybe_raycast_hit) |raycast_hit| { switch (button) { - .left => { + .LEFT => { game.chunks.setVoxelAt( raycast_hit.voxel, .air, @@ -260,7 +260,7 @@ pub fn onMouseDown(self: *Player, button: glfw.MouseButton, game: *Game) void { std.log.err("Error while destroying voxel {f}: {}", .{ raycast_hit.voxel, err }); }; }, - .right => blk: { + .RIGHT => blk: { const target_vx = raycast_hit.voxel.add(raycast_hit.side.getSignVector()); const id = game.blocks.getOrLoad(blocks[self.block_index]) catch |err| { std.log.err("Error while placing voxel at {f}: {}", .{ target_vx, err }); diff --git a/src/engine/Engine.zig b/src/engine/Engine.zig index 67228f2..1b45304 100644 --- a/src/engine/Engine.zig +++ b/src/engine/Engine.zig @@ -3,7 +3,7 @@ const std = @import("std"); const c = @import("../const.zig"); const ctx = @import("../AppContext.zig"); -const glfw = @import("zglfw"); +const glfw = @import("glfw"); const vk = @import("vulkan"); const DeviceAllocation = @import("DeviceAllocation.zig"); @@ -120,7 +120,7 @@ pub fn init() !*Engine { // --- LOAD BASE DISPATCH -------------------------------------------------- - const base = vk.BaseWrapper.load(glfw.getInstanceProcAddress); + const base = vk.BaseWrapper.load(glfw.import.glfwGetInstanceProcAddress); // --- CREATE INSTANCE, ITS WRAPPER AND PROXY ------------------------------ @@ -132,7 +132,7 @@ pub fn init() !*Engine { try enabled_extensions.appendBounded(vk.extensions.ext_debug_utils.name); } - const glfw_instance_extensions = try glfw.getRequiredInstanceExtensions(); + const glfw_instance_extensions = glfw.getRequiredInstanceExtensions() orelse return error.GlfwError; try enabled_extensions.appendSliceBounded(glfw_instance_extensions); const enabled_layers: []const [*:0]const u8 = if (debug) &.{"VK_LAYER_KHRONOS_validation"} else &.{}; @@ -203,11 +203,15 @@ pub fn init() !*Engine { // --- CREATE SURFACE ------------------------------------------------------ - var surface: vk.SurfaceKHR = undefined; - try glfw.createWindowSurface(instance_handle, window, ctx.vk_allocator.capture(), &surface); - errdefer { - instance.destroySurfaceKHR(surface, ctx.vk_allocator.capture()); - } + const surface: vk.SurfaceKHR = blk: { + const res = glfw.createWindowSurface(instance_handle, window, ctx.vk_allocator.capture()); + if (res.result != .success) { + return error.GlfwError; + } + break :blk res.surface; + }; + + errdefer instance.destroySurfaceKHR(surface, ctx.vk_allocator.capture()); // --- ALLOCATE QUEUES ----------------------------------------------------- diff --git a/src/engine/Swapchain.zig b/src/engine/Swapchain.zig index 885286b..18e073e 100644 --- a/src/engine/Swapchain.zig +++ b/src/engine/Swapchain.zig @@ -268,16 +268,16 @@ fn getCurrentExtent() !vk.Extent2D { return surface_capabilities.current_extent; } - const framebuffer_width, const framebuffer_height = window.getFramebufferSize(); + const framebuffer_size = window.getFramebufferSize(); return .{ .width = std.math.clamp( - @as(u32, @intCast(framebuffer_width)), + @as(u32, @intCast(framebuffer_size.x)), surface_capabilities.min_image_extent.width, surface_capabilities.max_image_extent.width, ), .height = std.math.clamp( - @as(u32, @intCast(framebuffer_height)), + @as(u32, @intCast(framebuffer_size.y)), surface_capabilities.min_image_extent.height, surface_capabilities.max_image_extent.height, ), diff --git a/src/main.zig b/src/main.zig index 326c0ad..daa8d6f 100644 --- a/src/main.zig +++ b/src/main.zig @@ -2,7 +2,7 @@ const std = @import("std"); const c = @import("const.zig"); const ctx = @import("AppContext.zig"); -const glfw = @import("zglfw"); +const glfw = @import("glfw"); const media = @import("media"); const vk = @import("vulkan"); @@ -47,31 +47,35 @@ pub fn main(init: std.process.Init) !void { // --- INITIALIZE APP CONTEXT --- - glfw.init() catch |err| { + if (!glfw.init()) { + const err = glfw.getError(); std.log.err("Could not initialize GLFW", .{}); - return err; - }; + if (err.description) |description| { + std.log.err("{s}", .{description}); + } + return err.error_code.toError(); + } defer glfw.terminate(); - if (!glfw.isVulkanSupported()) { + if (!glfw.vulkanSupported()) { std.log.err("Vulkan is not supported by this system", .{}); return error.NoVulkan; } - glfw.windowHint(.client_api, .no_api); - ctx.window = glfw.Window.create(c.default_window_width, c.default_window_height, c.window_title, null, null) catch |err| { + glfw.windowHint(.CLIENT_API, glfw.NO_API); + ctx.window = glfw.createWindow(c.default_window_size, c.window_title, null, null) orelse { std.log.err("Could not create window", .{}); - return err; + return error.GlfwError; }; defer { ctx.window.destroy(); ctx.window = undefined; } - ctx.window.setSizeLimits(c.min_window_width, c.min_window_height, -1, -1); - ctx.window.setInputMode(.cursor, .disabled) catch {}; + ctx.window.setSizeLimits(c.min_window_size, .initScalar(glfw.DONT_CARE)); + ctx.window.setInputMode(glfw.CURSOR, glfw.CURSOR_DISABLED); if (glfw.rawMouseMotionSupported()) { - ctx.window.setInputMode(.raw_mouse_motion, true) catch {}; + ctx.window.setInputMode(glfw.RAW_MOUSE_MOTION, @backingInt(glfw.Bool.TRUE)); } _ = ctx.window.setKeyCallback(keyCallback); @@ -124,12 +128,12 @@ pub fn main(init: std.process.Init) !void { var game = try Game.init(); var callback_context: CallbackContext = blk: { - const cursor_last_xpos, const cursor_last_ypos = ctx.window.getCursorPos(); + const cursor_pos = ctx.window.getCursorPos(); break :blk .{ .game = &game, - .cursor_last_xpos = cursor_last_xpos, - .cursor_last_ypos = cursor_last_ypos, - .focused = (ctx.window.getInputMode(.cursor) catch .normal) == .disabled, + .cursor_last_xpos = cursor_pos.x, + .cursor_last_ypos = cursor_pos.y, + .focused = ctx.window.getInputMode(glfw.CURSOR) == glfw.CURSOR_DISABLED, }; }; ctx.window.setUserPointer(&callback_context); @@ -166,15 +170,15 @@ const CallbackContext = struct { cursor_last_ypos: f64, }; -fn keyCallback(window: *glfw.Window, key_code: glfw.Key, _: c_int, action: glfw.Action, _: glfw.Mods) callconv(.c) void { - const maybe_callback_ctx = window.getUserPointer(CallbackContext); +fn keyCallback(window: *glfw.Window, key_code: glfw.Key, _: c_int, action: glfw.Action, _: glfw.Modifiers) callconv(.c) void { + const maybe_callback_ctx: ?*CallbackContext = @ptrCast(@alignCast(window.getUserPointer())); - if (key_code == .escape and action == .press and (window.getInputMode(.cursor) catch .normal) == .disabled) { - window.setInputMode(.cursor, .normal) catch {}; + if (key_code == .ESCAPE and action == .PRESS and window.getInputMode(glfw.CURSOR) == glfw.CURSOR_DISABLED) { + window.setInputMode(glfw.CURSOR, glfw.CURSOR_NORMAL); if (maybe_callback_ctx) |callback_ctx| { - const cursor_last_xpos, const cursor_last_ypos = window.getCursorPos(); - callback_ctx.cursor_last_xpos = cursor_last_xpos; - callback_ctx.cursor_last_ypos = cursor_last_ypos; + const cursor_pos = window.getCursorPos(); + callback_ctx.cursor_last_xpos = cursor_pos.x; + callback_ctx.cursor_last_ypos = cursor_pos.y; callback_ctx.focused = false; } return; @@ -183,16 +187,16 @@ fn keyCallback(window: *glfw.Window, key_code: glfw.Key, _: c_int, action: glfw. if (maybe_callback_ctx) |callback_ctx| { if (callback_ctx.focused) { switch (action) { - .press => callback_ctx.game.onKeyDown(key_code), - .release => callback_ctx.game.onKeyUp(key_code), - .repeat => {}, + .PRESS => callback_ctx.game.onKeyDown(key_code), + .RELEASE => callback_ctx.game.onKeyUp(key_code), + .REPEAT => {}, } } } } fn cursorPosCallback(window: *glfw.Window, cursor_xpos: f64, cursor_ypos: f64) callconv(.c) void { - const maybe_callback_ctx = window.getUserPointer(CallbackContext); + const maybe_callback_ctx: ?*CallbackContext = @ptrCast(@alignCast(window.getUserPointer())); if (maybe_callback_ctx) |callback_ctx| { if (callback_ctx.focused) { const dx: f32 = @floatCast(cursor_xpos - callback_ctx.cursor_last_xpos); @@ -204,15 +208,15 @@ fn cursorPosCallback(window: *glfw.Window, cursor_xpos: f64, cursor_ypos: f64) c } } -fn mouseButtonCallback(window: *glfw.Window, button: glfw.MouseButton, action: glfw.Action, _: glfw.Mods) callconv(.c) void { - const maybe_callback_ctx = window.getUserPointer(CallbackContext); +fn mouseButtonCallback(window: *glfw.Window, button: glfw.MouseButton, action: glfw.Action, _: glfw.Modifiers) callconv(.c) void { + const maybe_callback_ctx: ?*CallbackContext = @ptrCast(@alignCast(window.getUserPointer())); - if (button == .left and action == .press and (window.getInputMode(.cursor) catch .normal) == .normal) { - window.setInputMode(.cursor, .disabled) catch {}; + if (button == .LEFT and action == .PRESS and window.getInputMode(glfw.CURSOR) == glfw.CURSOR_NORMAL) { + window.setInputMode(glfw.CURSOR, glfw.CURSOR_DISABLED); if (maybe_callback_ctx) |callback_ctx| { - const cursor_last_xpos, const cursor_last_ypos = window.getCursorPos(); - callback_ctx.cursor_last_xpos = cursor_last_xpos; - callback_ctx.cursor_last_ypos = cursor_last_ypos; + const cursor_pos = window.getCursorPos(); + callback_ctx.cursor_last_xpos = cursor_pos.x; + callback_ctx.cursor_last_ypos = cursor_pos.y; callback_ctx.focused = true; } } @@ -220,9 +224,9 @@ fn mouseButtonCallback(window: *glfw.Window, button: glfw.MouseButton, action: g if (maybe_callback_ctx) |callback_ctx| { if (callback_ctx.focused) { switch (action) { - .press => callback_ctx.game.onMouseDown(button), - .release => callback_ctx.game.onMouseUp(button), - .repeat => {}, + .PRESS => callback_ctx.game.onMouseDown(button), + .RELEASE => callback_ctx.game.onMouseUp(button), + .REPEAT => {}, } } } diff --git a/vendor/zglfw/.github/workflows/main.yml b/vendor/zglfw/.github/workflows/main.yml deleted file mode 100644 index 1faf2fb..0000000 --- a/vendor/zglfw/.github/workflows/main.yml +++ /dev/null @@ -1,32 +0,0 @@ -name: ci -on: - pull_request: - branches: - - main - push: - branches: - - main -concurrency: - # Cancels pending runs when a PR gets updated. - group: ${{ github.head_ref || github.run_id }}-${{ github.actor }} - cancel-in-progress: true -jobs: - lint-and-build-and-test: - strategy: - fail-fast: false - matrix: - os: [ubuntu-latest, windows-latest] - zig-version: ["0.14.1", "0.15.2", "0.16.0"] - runs-on: ${{matrix.os}} - steps: - - name: Checkout repository - uses: actions/checkout@v3 - - name: Install Zig - uses: mlugg/setup-zig@v2 - with: - version: ${{matrix.zig-version}} - - name: Check format - continue-on-error: true - run: zig fmt --check . - - name: Build and run tests - run: zig build test diff --git a/vendor/zglfw/.gitignore b/vendor/zglfw/.gitignore deleted file mode 100644 index 7b1675a..0000000 --- a/vendor/zglfw/.gitignore +++ /dev/null @@ -1,6 +0,0 @@ -# Ignore some special directories -.zig-cache -zig-out - -# Ignore some special OS files -*.DS_Store diff --git a/vendor/zglfw/LICENSE b/vendor/zglfw/LICENSE deleted file mode 100644 index 5052cbe..0000000 --- a/vendor/zglfw/LICENSE +++ /dev/null @@ -1,22 +0,0 @@ -MIT License - -Copyright (c) 2022 Michal Ziulek -Copyright (c) 2024 zig-gamedev contributors - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. diff --git a/vendor/zglfw/README.md b/vendor/zglfw/README.md deleted file mode 100644 index cb5b89e..0000000 --- a/vendor/zglfw/README.md +++ /dev/null @@ -1,87 +0,0 @@ -# [zglfw](https://github.com/zig-gamedev/zglfw) - -Zig build package and bindings for [GLFW 3.4](https://github.com/glfw/glfw/releases/tag/3.4) - -## Getting started - -Example `build.zig`: -```zig -const std = @import("std"); - -pub fn build(b: *std.Build) void { - const target = b.standardTargetOptions(.{}); - const optimize = b.standardOptimizeOption(.{}); - - const exe = b.addExecutable(.{ ... }); - - const zglfw = b.dependency("zglfw", .{ - .target = target, - .optimize = optimize, - }); - exe.root_module.addImport("zglfw", zglfw.module("root")); - - if (target.result.os.tag != .emscripten) { - exe.root_module.linkLibrary(zglfw.artifact("glfw")); - } - - b.installArtifact(exe); -} -``` - -Now in your code you may import and use `zglfw`: -```zig -const glfw = @import("zglfw"); - -pub fn main() !void { - try glfw.init(); - defer glfw.terminate(); - - const window = try glfw.createWindow(600, 600, "zig-gamedev: minimal_glfw_gl", null, null); - defer glfw.destroyWindow(window); - - // or, using the equivalent, encapsulated, "objecty" API: - const window = try glfw.Window.create(600, 600, "zig-gamedev: minimal_glfw_gl", null, null); - defer window.destroy(); - - // setup your graphics context here - - while (!window.shouldClose()) { - glfw.pollEvents(); - - // render your things here - - window.swapBuffers(); - } -} -``` - -See [zig-gamedev samples](https://github.com/zig-gamedev/zig-gamedev/tree/main/samples) for more complete usage examples. - - -## Usage with Vulkan - -To match types from `zglfw` functions and Vulkan library `import_vulkan` option may be used. When using this option `vulkan` import must be provided to the root module. - -Example `build.zig` with [`vulkan-zig`](https://github.com/Snektron/vulkan-zig): - -```zig -const vulkan_headers = b.dependency("vulkan_headers", .{}); -const vulkan = b.dependency("vulkan", .{ - .registry = vulkan_headers.path("registry/vk.xml"), -}).module("vulkan-zig"); -exe.root_module.addImport("vulkan", vulkan); - -const zglfw = b.dependency("zglfw", .{ - .target = target, - .optimize = optimize, - .import_vulkan = true, -}); - -const zglfw_mod = zglfw.module("root"); -zglfw_mod.addImport("vulkan", vulkan); -exe.root_module.addImport("zglfw", zglfw_mod); - -if (target.result.os.tag != .emscripten) { - exe.root_module.linkLibrary(zglfw.artifact("glfw")); -} -``` diff --git a/vendor/zglfw/build.zig b/vendor/zglfw/build.zig deleted file mode 100644 index e36290c..0000000 --- a/vendor/zglfw/build.zig +++ /dev/null @@ -1,262 +0,0 @@ -const std = @import("std"); - -pub fn build(b: *std.Build) void { - const optimize = b.standardOptimizeOption(.{}); - const target = b.standardTargetOptions(.{}); - - const options = .{ - .shared = b.option( - bool, - "shared", - "Build GLFW as shared lib", - ) orelse false, - .enable_x11 = b.option( - bool, - "x11", - "Whether to build with X11 support (default: true)", - ) orelse true, - .enable_wayland = b.option( - bool, - "wayland", - "Whether to build with Wayland support (default: true)", - ) orelse true, - .enable_vulkan_import = b.option( - bool, - "import_vulkan", - "Whether to build with external Vulkan dependency (default: false)", - ) orelse false, - }; - - const options_step = b.addOptions(); - const options_type_info = @typeInfo(@TypeOf(options)).@"struct"; - inline for (options_type_info.field_types, options_type_info.field_names) |field_type, field_name| { - options_step.addOption(field_type, field_name, @field(options, field_name)); - } - - const options_module = options_step.createModule(); - - const module = b.addModule("root", .{ - .root_source_file = b.path("src/zglfw.zig"), - .imports = &.{ - .{ .name = "zglfw_options", .module = options_module }, - }, - }); - - if (target.result.os.tag == .emscripten) return; - - const glfw = b.addLibrary(.{ - .name = "glfw", - .linkage = if (options.shared) .dynamic else .static, - .root_module = b.createModule(.{ - .target = target, - .optimize = optimize, - }), - }); - - if (options.shared and target.result.os.tag == .windows) { - glfw.root_module.addCMacro("_GLFW_BUILD_DLL", ""); - } - - b.installArtifact(glfw); - glfw.installHeadersDirectory(b.path("libs/glfw/include"), "", .{}); - - addIncludePaths(b, glfw.root_module, target, options); - linkSystemLibs(b, glfw, target, options); - - const src_dir = "libs/glfw/src/"; - switch (target.result.os.tag) { - .windows => { - glfw.root_module.addCSourceFiles(.{ - .files = &.{ - src_dir ++ "platform.c", - src_dir ++ "monitor.c", - src_dir ++ "init.c", - src_dir ++ "vulkan.c", - src_dir ++ "input.c", - src_dir ++ "context.c", - src_dir ++ "window.c", - src_dir ++ "osmesa_context.c", - src_dir ++ "egl_context.c", - src_dir ++ "null_init.c", - src_dir ++ "null_monitor.c", - src_dir ++ "null_window.c", - src_dir ++ "null_joystick.c", - src_dir ++ "wgl_context.c", - src_dir ++ "win32_thread.c", - src_dir ++ "win32_init.c", - src_dir ++ "win32_monitor.c", - src_dir ++ "win32_time.c", - src_dir ++ "win32_joystick.c", - src_dir ++ "win32_window.c", - src_dir ++ "win32_module.c", - }, - .flags = &.{"-D_GLFW_WIN32"}, - }); - }, - .macos => { - glfw.root_module.addCSourceFiles(.{ - .files = &.{ - src_dir ++ "platform.c", - src_dir ++ "monitor.c", - src_dir ++ "init.c", - src_dir ++ "vulkan.c", - src_dir ++ "input.c", - src_dir ++ "context.c", - src_dir ++ "window.c", - src_dir ++ "osmesa_context.c", - src_dir ++ "egl_context.c", - src_dir ++ "null_init.c", - src_dir ++ "null_monitor.c", - src_dir ++ "null_window.c", - src_dir ++ "null_joystick.c", - src_dir ++ "posix_thread.c", - src_dir ++ "posix_module.c", - src_dir ++ "posix_poll.c", - src_dir ++ "nsgl_context.m", - src_dir ++ "cocoa_time.c", - src_dir ++ "cocoa_joystick.m", - src_dir ++ "cocoa_init.m", - src_dir ++ "cocoa_window.m", - src_dir ++ "cocoa_monitor.m", - }, - .flags = &.{"-D_GLFW_COCOA"}, - }); - }, - .linux => { - glfw.root_module.addCSourceFiles(.{ - .files = &.{ - src_dir ++ "platform.c", - src_dir ++ "monitor.c", - src_dir ++ "init.c", - src_dir ++ "vulkan.c", - src_dir ++ "input.c", - src_dir ++ "context.c", - src_dir ++ "window.c", - src_dir ++ "osmesa_context.c", - src_dir ++ "egl_context.c", - src_dir ++ "null_init.c", - src_dir ++ "null_monitor.c", - src_dir ++ "null_window.c", - src_dir ++ "null_joystick.c", - src_dir ++ "posix_time.c", - src_dir ++ "posix_thread.c", - src_dir ++ "posix_module.c", - }, - .flags = &.{}, - }); - if (options.enable_x11 or options.enable_wayland) { - glfw.root_module.addCSourceFiles(.{ - .files = &.{ - src_dir ++ "xkb_unicode.c", - src_dir ++ "linux_joystick.c", - src_dir ++ "posix_poll.c", - }, - .flags = &.{}, - }); - } - if (options.enable_x11) { - glfw.root_module.addCSourceFiles(.{ - .files = &.{ - src_dir ++ "x11_init.c", - src_dir ++ "x11_monitor.c", - src_dir ++ "x11_window.c", - src_dir ++ "glx_context.c", - }, - .flags = &.{}, - }); - glfw.root_module.addCMacro("_GLFW_X11", "1"); - glfw.root_module.linkSystemLibrary("X11", .{}); - } - if (options.enable_wayland) { - glfw.root_module.addCSourceFiles(.{ - .files = &.{ - src_dir ++ "wl_init.c", - src_dir ++ "wl_monitor.c", - src_dir ++ "wl_window.c", - }, - .flags = &.{}, - }); - glfw.root_module.addIncludePath(b.path(src_dir ++ "wayland")); - glfw.root_module.addCMacro("_GLFW_WAYLAND", "1"); - } - }, - else => {}, - } - addIncludePaths(b, module, target, options); - - const test_step = b.step("test", "Run zglfw tests"); - const tests = b.addTest(.{ - .name = "zglfw-tests", - .root_module = b.createModule(.{ - .root_source_file = b.path("src/zglfw.zig"), - .target = target, - .optimize = optimize, - }), - }); - addIncludePaths(b, tests.root_module, target, options); - linkSystemLibs(b, tests, target, options); - tests.root_module.addImport("zglfw_options", options_module); - tests.root_module.linkLibrary(glfw); - b.installArtifact(tests); - test_step.dependOn(&b.addRunArtifact(tests).step); -} - -fn addIncludePaths(b: *std.Build, unit: anytype, target: std.Build.ResolvedTarget, options: anytype) void { - unit.addIncludePath(b.path("libs/glfw/include")); - switch (target.result.os.tag) { - .linux => { - if (b.lazyDependency("system_sdk", .{})) |system_sdk| { - unit.addSystemIncludePath(system_sdk.path("linux/include")); - if (options.enable_wayland) { - unit.addSystemIncludePath(system_sdk.path("linux/include/wayland")); - } - } - }, - else => {}, - } -} - -fn linkSystemLibs(b: *std.Build, compile_step: *std.Build.Step.Compile, target: std.Build.ResolvedTarget, options: anytype) void { - compile_step.root_module.link_libc = true; - switch (target.result.os.tag) { - .windows => { - compile_step.root_module.linkSystemLibrary("gdi32", .{}); - compile_step.root_module.linkSystemLibrary("user32", .{}); - compile_step.root_module.linkSystemLibrary("shell32", .{}); - }, - .macos => { - if (b.lazyDependency("system_sdk", .{})) |system_sdk| { - compile_step.root_module.addFrameworkPath(system_sdk.path("macos12/System/Library/Frameworks")); - compile_step.root_module.addSystemIncludePath(system_sdk.path("macos12/usr/include")); - compile_step.root_module.addLibraryPath(system_sdk.path("macos12/usr/lib")); - } - compile_step.root_module.linkSystemLibrary("objc", .{}); - compile_step.root_module.linkFramework("IOKit", .{}); - compile_step.root_module.linkFramework("CoreFoundation", .{}); - compile_step.root_module.linkFramework("Metal", .{}); - compile_step.root_module.linkFramework("AppKit", .{}); - compile_step.root_module.linkFramework("CoreServices", .{}); - compile_step.root_module.linkFramework("CoreGraphics", .{}); - compile_step.root_module.linkFramework("Foundation", .{}); - }, - .linux => { - if (b.lazyDependency("system_sdk", .{})) |system_sdk| { - if (target.result.cpu.arch.isX86()) { - compile_step.root_module.addLibraryPath(system_sdk.path("linux/lib/x86_64-linux-gnu")); - } else { - compile_step.root_module.addLibraryPath(system_sdk.path("linux/lib/aarch64-linux-gnu")); - } - compile_step.root_module.addSystemIncludePath(system_sdk.path("linux/include")); - compile_step.root_module.addSystemIncludePath(system_sdk.path("linux/include/wayland")); - } - if (options.enable_x11) { - compile_step.root_module.addCMacro("_GLFW_X11", "1"); - compile_step.root_module.linkSystemLibrary("X11", .{}); - } - if (options.enable_wayland) { - compile_step.root_module.addCMacro("_GLFW_WAYLAND", "1"); - } - }, - else => {}, - } -} diff --git a/vendor/zglfw/build.zig.zon b/vendor/zglfw/build.zig.zon deleted file mode 100644 index 9991273..0000000 --- a/vendor/zglfw/build.zig.zon +++ /dev/null @@ -1,20 +0,0 @@ -.{ - .name = .zglfw, - .fingerprint = 0x6fbada33344305ce, // Changing this has security and trust implications. - .version = "0.10.0-dev", - .minimum_zig_version = "0.14.0", - .paths = .{ - "build.zig", - "build.zig.zon", - "libs", - "src", - "README.md", - "LICENSE", - }, - .dependencies = .{ - .system_sdk = .{ - .url = "https://github.com/zig-gamedev/system_sdk/archive/c0dbf11cdc17da5904ea8a17eadc54dee26567ec.tar.gz", - .hash = "system_sdk-0.3.0-dev-alwUNnYaaAJAtIdE2fg4NQfDqEKs7QCXy_qYukAOBfmF", - }, - }, -} diff --git a/vendor/zglfw/libs/glfw/LICENSE.md b/vendor/zglfw/libs/glfw/LICENSE.md deleted file mode 100644 index 7494a3f..0000000 --- a/vendor/zglfw/libs/glfw/LICENSE.md +++ /dev/null @@ -1,23 +0,0 @@ -Copyright (c) 2002-2006 Marcus Geelnard - -Copyright (c) 2006-2019 Camilla Löwy - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would - be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source - distribution. - diff --git a/vendor/zglfw/libs/glfw/include/GLFW/glfw3.h b/vendor/zglfw/libs/glfw/include/GLFW/glfw3.h deleted file mode 100644 index 9c55ac9..0000000 --- a/vendor/zglfw/libs/glfw/include/GLFW/glfw3.h +++ /dev/null @@ -1,6547 +0,0 @@ -/************************************************************************* - * GLFW 3.4 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2019 Camilla Löwy - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_h_ -#define _glfw3_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3.h - * @brief The header of the GLFW 3 API. - * - * This is the header file of the GLFW 3 API. It defines all its types and - * declares all its functions. - * - * For more information about how to use this file, see @ref build_include. - */ -/*! @defgroup context Context reference - * @brief Functions and types related to OpenGL and OpenGL ES contexts. - * - * This is the reference documentation for OpenGL and OpenGL ES context related - * functions. For more task-oriented information, see the @ref context_guide. - */ -/*! @defgroup vulkan Vulkan support reference - * @brief Functions and types related to Vulkan. - * - * This is the reference documentation for Vulkan related functions and types. - * For more task-oriented information, see the @ref vulkan_guide. - */ -/*! @defgroup init Initialization, version and error reference - * @brief Functions and types related to initialization and error handling. - * - * This is the reference documentation for initialization and termination of - * the library, version management and error handling. For more task-oriented - * information, see the @ref intro_guide. - */ -/*! @defgroup input Input reference - * @brief Functions and types related to input handling. - * - * This is the reference documentation for input related functions and types. - * For more task-oriented information, see the @ref input_guide. - */ -/*! @defgroup monitor Monitor reference - * @brief Functions and types related to monitors. - * - * This is the reference documentation for monitor related functions and types. - * For more task-oriented information, see the @ref monitor_guide. - */ -/*! @defgroup window Window reference - * @brief Functions and types related to windows. - * - * This is the reference documentation for window related functions and types, - * including creation, deletion and event polling. For more task-oriented - * information, see the @ref window_guide. - */ - - -/************************************************************************* - * Compiler- and platform-specific preprocessor work - *************************************************************************/ - -/* If we are we on Windows, we want a single define for it. - */ -#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)) - #define _WIN32 -#endif /* _WIN32 */ - -/* Include because most Windows GLU headers need wchar_t and - * the macOS OpenGL header blocks the definition of ptrdiff_t by glext.h. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -/* Include because it is needed by Vulkan and related functions. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -#if defined(GLFW_INCLUDE_VULKAN) - #include -#endif /* Vulkan header */ - -/* The Vulkan header may have indirectly included windows.h (because of - * VK_USE_PLATFORM_WIN32_KHR) so we offer our replacement symbols after it. - */ - -/* It is customary to use APIENTRY for OpenGL function pointer declarations on - * all platforms. Additionally, the Windows OpenGL header needs APIENTRY. - */ -#if !defined(APIENTRY) - #if defined(_WIN32) - #define APIENTRY __stdcall - #else - #define APIENTRY - #endif - #define GLFW_APIENTRY_DEFINED -#endif /* APIENTRY */ - -/* Some Windows OpenGL headers need this. - */ -#if !defined(WINGDIAPI) && defined(_WIN32) - #define WINGDIAPI __declspec(dllimport) - #define GLFW_WINGDIAPI_DEFINED -#endif /* WINGDIAPI */ - -/* Some Windows GLU headers need this. - */ -#if !defined(CALLBACK) && defined(_WIN32) - #define CALLBACK __stdcall - #define GLFW_CALLBACK_DEFINED -#endif /* CALLBACK */ - -/* Include the chosen OpenGL or OpenGL ES headers. - */ -#if defined(GLFW_INCLUDE_ES1) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES2) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES3) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES31) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES32) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_GLCOREARB) - - #if defined(__APPLE__) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif /*GLFW_INCLUDE_GLEXT*/ - - #else /*__APPLE__*/ - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - - #endif /*__APPLE__*/ - -#elif defined(GLFW_INCLUDE_GLU) - - #if defined(__APPLE__) - - #if defined(GLFW_INCLUDE_GLU) - #include - #endif - - #else /*__APPLE__*/ - - #if defined(GLFW_INCLUDE_GLU) - #include - #endif - - #endif /*__APPLE__*/ - -#elif !defined(GLFW_INCLUDE_NONE) && \ - !defined(__gl_h_) && \ - !defined(__gles1_gl_h_) && \ - !defined(__gles2_gl2_h_) && \ - !defined(__gles2_gl3_h_) && \ - !defined(__gles2_gl31_h_) && \ - !defined(__gles2_gl32_h_) && \ - !defined(__gl_glcorearb_h_) && \ - !defined(__gl2_h_) /*legacy*/ && \ - !defined(__gl3_h_) /*legacy*/ && \ - !defined(__gl31_h_) /*legacy*/ && \ - !defined(__gl32_h_) /*legacy*/ && \ - !defined(__glcorearb_h_) /*legacy*/ && \ - !defined(__GL_H__) /*non-standard*/ && \ - !defined(__gltypes_h_) /*non-standard*/ && \ - !defined(__glee_h_) /*non-standard*/ - - #if defined(__APPLE__) - - #if !defined(GLFW_INCLUDE_GLEXT) - #define GL_GLEXT_LEGACY - #endif - #include - - #else /*__APPLE__*/ - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - - #endif /*__APPLE__*/ - -#endif /* OpenGL and OpenGL ES headers */ - -#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) - /* GLFW_DLL must be defined by applications that are linking against the DLL - * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW - * configuration header when compiling the DLL version of the library. - */ - #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" -#endif - -/* GLFWAPI is used to declare public API functions for export - * from the DLL / shared library / dynamic library. - */ -#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllexport) -#elif defined(_WIN32) && defined(GLFW_DLL) - /* We are calling a GLFW Win32 DLL */ - #define GLFWAPI __declspec(dllimport) -#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a Unix shared library */ - #define GLFWAPI __attribute__((visibility("default"))) -#else - #define GLFWAPI -#endif - - -/************************************************************************* - * GLFW API tokens - *************************************************************************/ - -/*! @name GLFW version macros - * @{ */ -/*! @brief The major version number of the GLFW header. - * - * The major version number of the GLFW header. This is incremented when the - * API is changed in non-compatible ways. - * @ingroup init - */ -#define GLFW_VERSION_MAJOR 3 -/*! @brief The minor version number of the GLFW header. - * - * The minor version number of the GLFW header. This is incremented when - * features are added to the API but it remains backward-compatible. - * @ingroup init - */ -#define GLFW_VERSION_MINOR 4 -/*! @brief The revision number of the GLFW header. - * - * The revision number of the GLFW header. This is incremented when a bug fix - * release is made that does not contain any API changes. - * @ingroup init - */ -#define GLFW_VERSION_REVISION 0 -/*! @} */ - -/*! @brief One. - * - * This is only semantic sugar for the number 1. You can instead use `1` or - * `true` or `_True` or `GL_TRUE` or `VK_TRUE` or anything else that is equal - * to one. - * - * @ingroup init - */ -#define GLFW_TRUE 1 -/*! @brief Zero. - * - * This is only semantic sugar for the number 0. You can instead use `0` or - * `false` or `_False` or `GL_FALSE` or `VK_FALSE` or anything else that is - * equal to zero. - * - * @ingroup init - */ -#define GLFW_FALSE 0 - -/*! @name Key and button actions - * @{ */ -/*! @brief The key or mouse button was released. - * - * The key or mouse button was released. - * - * @ingroup input - */ -#define GLFW_RELEASE 0 -/*! @brief The key or mouse button was pressed. - * - * The key or mouse button was pressed. - * - * @ingroup input - */ -#define GLFW_PRESS 1 -/*! @brief The key was held down until it repeated. - * - * The key was held down until it repeated. - * - * @ingroup input - */ -#define GLFW_REPEAT 2 -/*! @} */ - -/*! @defgroup hat_state Joystick hat states - * @brief Joystick hat states. - * - * See [joystick hat input](@ref joystick_hat) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_HAT_CENTERED 0 -#define GLFW_HAT_UP 1 -#define GLFW_HAT_RIGHT 2 -#define GLFW_HAT_DOWN 4 -#define GLFW_HAT_LEFT 8 -#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP) -#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN) -#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP) -#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN) - -/*! @ingroup input - */ -#define GLFW_KEY_UNKNOWN -1 - -/*! @} */ - -/*! @defgroup keys Keyboard key tokens - * @brief Keyboard key tokens. - * - * See [key input](@ref input_key) for how these are used. - * - * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), - * but re-arranged to map to 7-bit ASCII for printable keys (function keys are - * put in the 256+ range). - * - * The naming of the key codes follow these rules: - * - The US keyboard layout is used - * - Names of printable alphanumeric characters are used (e.g. "A", "R", - * "3", etc.) - * - For non-alphanumeric characters, Unicode:ish names are used (e.g. - * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not - * correspond to the Unicode standard (usually for brevity) - * - Keys that lack a clear US mapping are named "WORLD_x" - * - For non-printable keys, custom names are used (e.g. "F4", - * "BACKSPACE", etc.) - * - * @ingroup input - * @{ - */ - -/* Printable keys */ -#define GLFW_KEY_SPACE 32 -#define GLFW_KEY_APOSTROPHE 39 /* ' */ -#define GLFW_KEY_COMMA 44 /* , */ -#define GLFW_KEY_MINUS 45 /* - */ -#define GLFW_KEY_PERIOD 46 /* . */ -#define GLFW_KEY_SLASH 47 /* / */ -#define GLFW_KEY_0 48 -#define GLFW_KEY_1 49 -#define GLFW_KEY_2 50 -#define GLFW_KEY_3 51 -#define GLFW_KEY_4 52 -#define GLFW_KEY_5 53 -#define GLFW_KEY_6 54 -#define GLFW_KEY_7 55 -#define GLFW_KEY_8 56 -#define GLFW_KEY_9 57 -#define GLFW_KEY_SEMICOLON 59 /* ; */ -#define GLFW_KEY_EQUAL 61 /* = */ -#define GLFW_KEY_A 65 -#define GLFW_KEY_B 66 -#define GLFW_KEY_C 67 -#define GLFW_KEY_D 68 -#define GLFW_KEY_E 69 -#define GLFW_KEY_F 70 -#define GLFW_KEY_G 71 -#define GLFW_KEY_H 72 -#define GLFW_KEY_I 73 -#define GLFW_KEY_J 74 -#define GLFW_KEY_K 75 -#define GLFW_KEY_L 76 -#define GLFW_KEY_M 77 -#define GLFW_KEY_N 78 -#define GLFW_KEY_O 79 -#define GLFW_KEY_P 80 -#define GLFW_KEY_Q 81 -#define GLFW_KEY_R 82 -#define GLFW_KEY_S 83 -#define GLFW_KEY_T 84 -#define GLFW_KEY_U 85 -#define GLFW_KEY_V 86 -#define GLFW_KEY_W 87 -#define GLFW_KEY_X 88 -#define GLFW_KEY_Y 89 -#define GLFW_KEY_Z 90 -#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ -#define GLFW_KEY_BACKSLASH 92 /* \ */ -#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ -#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ -#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ -#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ - -/* Function keys */ -#define GLFW_KEY_ESCAPE 256 -#define GLFW_KEY_ENTER 257 -#define GLFW_KEY_TAB 258 -#define GLFW_KEY_BACKSPACE 259 -#define GLFW_KEY_INSERT 260 -#define GLFW_KEY_DELETE 261 -#define GLFW_KEY_RIGHT 262 -#define GLFW_KEY_LEFT 263 -#define GLFW_KEY_DOWN 264 -#define GLFW_KEY_UP 265 -#define GLFW_KEY_PAGE_UP 266 -#define GLFW_KEY_PAGE_DOWN 267 -#define GLFW_KEY_HOME 268 -#define GLFW_KEY_END 269 -#define GLFW_KEY_CAPS_LOCK 280 -#define GLFW_KEY_SCROLL_LOCK 281 -#define GLFW_KEY_NUM_LOCK 282 -#define GLFW_KEY_PRINT_SCREEN 283 -#define GLFW_KEY_PAUSE 284 -#define GLFW_KEY_F1 290 -#define GLFW_KEY_F2 291 -#define GLFW_KEY_F3 292 -#define GLFW_KEY_F4 293 -#define GLFW_KEY_F5 294 -#define GLFW_KEY_F6 295 -#define GLFW_KEY_F7 296 -#define GLFW_KEY_F8 297 -#define GLFW_KEY_F9 298 -#define GLFW_KEY_F10 299 -#define GLFW_KEY_F11 300 -#define GLFW_KEY_F12 301 -#define GLFW_KEY_F13 302 -#define GLFW_KEY_F14 303 -#define GLFW_KEY_F15 304 -#define GLFW_KEY_F16 305 -#define GLFW_KEY_F17 306 -#define GLFW_KEY_F18 307 -#define GLFW_KEY_F19 308 -#define GLFW_KEY_F20 309 -#define GLFW_KEY_F21 310 -#define GLFW_KEY_F22 311 -#define GLFW_KEY_F23 312 -#define GLFW_KEY_F24 313 -#define GLFW_KEY_F25 314 -#define GLFW_KEY_KP_0 320 -#define GLFW_KEY_KP_1 321 -#define GLFW_KEY_KP_2 322 -#define GLFW_KEY_KP_3 323 -#define GLFW_KEY_KP_4 324 -#define GLFW_KEY_KP_5 325 -#define GLFW_KEY_KP_6 326 -#define GLFW_KEY_KP_7 327 -#define GLFW_KEY_KP_8 328 -#define GLFW_KEY_KP_9 329 -#define GLFW_KEY_KP_DECIMAL 330 -#define GLFW_KEY_KP_DIVIDE 331 -#define GLFW_KEY_KP_MULTIPLY 332 -#define GLFW_KEY_KP_SUBTRACT 333 -#define GLFW_KEY_KP_ADD 334 -#define GLFW_KEY_KP_ENTER 335 -#define GLFW_KEY_KP_EQUAL 336 -#define GLFW_KEY_LEFT_SHIFT 340 -#define GLFW_KEY_LEFT_CONTROL 341 -#define GLFW_KEY_LEFT_ALT 342 -#define GLFW_KEY_LEFT_SUPER 343 -#define GLFW_KEY_RIGHT_SHIFT 344 -#define GLFW_KEY_RIGHT_CONTROL 345 -#define GLFW_KEY_RIGHT_ALT 346 -#define GLFW_KEY_RIGHT_SUPER 347 -#define GLFW_KEY_MENU 348 - -#define GLFW_KEY_LAST GLFW_KEY_MENU - -/*! @} */ - -/*! @defgroup mods Modifier key flags - * @brief Modifier key flags. - * - * See [key input](@ref input_key) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief If this bit is set one or more Shift keys were held down. - * - * If this bit is set one or more Shift keys were held down. - */ -#define GLFW_MOD_SHIFT 0x0001 -/*! @brief If this bit is set one or more Control keys were held down. - * - * If this bit is set one or more Control keys were held down. - */ -#define GLFW_MOD_CONTROL 0x0002 -/*! @brief If this bit is set one or more Alt keys were held down. - * - * If this bit is set one or more Alt keys were held down. - */ -#define GLFW_MOD_ALT 0x0004 -/*! @brief If this bit is set one or more Super keys were held down. - * - * If this bit is set one or more Super keys were held down. - */ -#define GLFW_MOD_SUPER 0x0008 -/*! @brief If this bit is set the Caps Lock key is enabled. - * - * If this bit is set the Caps Lock key is enabled and the @ref - * GLFW_LOCK_KEY_MODS input mode is set. - */ -#define GLFW_MOD_CAPS_LOCK 0x0010 -/*! @brief If this bit is set the Num Lock key is enabled. - * - * If this bit is set the Num Lock key is enabled and the @ref - * GLFW_LOCK_KEY_MODS input mode is set. - */ -#define GLFW_MOD_NUM_LOCK 0x0020 - -/*! @} */ - -/*! @defgroup buttons Mouse buttons - * @brief Mouse button IDs. - * - * See [mouse button input](@ref input_mouse_button) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_MOUSE_BUTTON_1 0 -#define GLFW_MOUSE_BUTTON_2 1 -#define GLFW_MOUSE_BUTTON_3 2 -#define GLFW_MOUSE_BUTTON_4 3 -#define GLFW_MOUSE_BUTTON_5 4 -#define GLFW_MOUSE_BUTTON_6 5 -#define GLFW_MOUSE_BUTTON_7 6 -#define GLFW_MOUSE_BUTTON_8 7 -#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 -#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 -#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 -#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 -/*! @} */ - -/*! @defgroup joysticks Joysticks - * @brief Joystick IDs. - * - * See [joystick input](@ref joystick) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_JOYSTICK_1 0 -#define GLFW_JOYSTICK_2 1 -#define GLFW_JOYSTICK_3 2 -#define GLFW_JOYSTICK_4 3 -#define GLFW_JOYSTICK_5 4 -#define GLFW_JOYSTICK_6 5 -#define GLFW_JOYSTICK_7 6 -#define GLFW_JOYSTICK_8 7 -#define GLFW_JOYSTICK_9 8 -#define GLFW_JOYSTICK_10 9 -#define GLFW_JOYSTICK_11 10 -#define GLFW_JOYSTICK_12 11 -#define GLFW_JOYSTICK_13 12 -#define GLFW_JOYSTICK_14 13 -#define GLFW_JOYSTICK_15 14 -#define GLFW_JOYSTICK_16 15 -#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 -/*! @} */ - -/*! @defgroup gamepad_buttons Gamepad buttons - * @brief Gamepad buttons. - * - * See @ref gamepad for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_GAMEPAD_BUTTON_A 0 -#define GLFW_GAMEPAD_BUTTON_B 1 -#define GLFW_GAMEPAD_BUTTON_X 2 -#define GLFW_GAMEPAD_BUTTON_Y 3 -#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4 -#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5 -#define GLFW_GAMEPAD_BUTTON_BACK 6 -#define GLFW_GAMEPAD_BUTTON_START 7 -#define GLFW_GAMEPAD_BUTTON_GUIDE 8 -#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9 -#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10 -#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11 -#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12 -#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13 -#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14 -#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT - -#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A -#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B -#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X -#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y -/*! @} */ - -/*! @defgroup gamepad_axes Gamepad axes - * @brief Gamepad axes. - * - * See @ref gamepad for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_GAMEPAD_AXIS_LEFT_X 0 -#define GLFW_GAMEPAD_AXIS_LEFT_Y 1 -#define GLFW_GAMEPAD_AXIS_RIGHT_X 2 -#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3 -#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4 -#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5 -#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER -/*! @} */ - -/*! @defgroup errors Error codes - * @brief Error codes. - * - * See [error handling](@ref error_handling) for how these are used. - * - * @ingroup init - * @{ */ -/*! @brief No error has occurred. - * - * No error has occurred. - * - * @analysis Yay. - */ -#define GLFW_NO_ERROR 0 -/*! @brief GLFW has not been initialized. - * - * This occurs if a GLFW function was called that must not be called unless the - * library is [initialized](@ref intro_init). - * - * @analysis Application programmer error. Initialize GLFW before calling any - * function that requires initialization. - */ -#define GLFW_NOT_INITIALIZED 0x00010001 -/*! @brief No context is current for this thread. - * - * This occurs if a GLFW function was called that needs and operates on the - * current OpenGL or OpenGL ES context but no context is current on the calling - * thread. One such function is @ref glfwSwapInterval. - * - * @analysis Application programmer error. Ensure a context is current before - * calling functions that require a current context. - */ -#define GLFW_NO_CURRENT_CONTEXT 0x00010002 -/*! @brief One of the arguments to the function was an invalid enum value. - * - * One of the arguments to the function was an invalid enum value, for example - * requesting @ref GLFW_RED_BITS with @ref glfwGetWindowAttrib. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_ENUM 0x00010003 -/*! @brief One of the arguments to the function was an invalid value. - * - * One of the arguments to the function was an invalid value, for example - * requesting a non-existent OpenGL or OpenGL ES version like 2.7. - * - * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead - * result in a @ref GLFW_VERSION_UNAVAILABLE error. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_VALUE 0x00010004 -/*! @brief A memory allocation failed. - * - * A memory allocation failed. - * - * @analysis A bug in GLFW or the underlying operating system. Report the bug - * to our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_OUT_OF_MEMORY 0x00010005 -/*! @brief GLFW could not find support for the requested API on the system. - * - * GLFW could not find support for the requested API on the system. - * - * @analysis The installed graphics driver does not support the requested - * API, or does not support it via the chosen context creation API. - * Below are a few examples. - * - * @par - * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only - * supports OpenGL ES via EGL, while Nvidia and Intel only support it via - * a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa - * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary - * driver. Older graphics drivers do not support Vulkan. - */ -#define GLFW_API_UNAVAILABLE 0x00010006 -/*! @brief The requested OpenGL or OpenGL ES version is not available. - * - * The requested OpenGL or OpenGL ES version (including any requested context - * or framebuffer hints) is not available on this machine. - * - * @analysis The machine does not support your requirements. If your - * application is sufficiently flexible, downgrade your requirements and try - * again. Otherwise, inform the user that their machine does not match your - * requirements. - * - * @par - * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 - * comes out before the 4.x series gets that far, also fail with this error and - * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions - * will exist. - */ -#define GLFW_VERSION_UNAVAILABLE 0x00010007 -/*! @brief A platform-specific error occurred that does not match any of the - * more specific categories. - * - * A platform-specific error occurred that does not match any of the more - * specific categories. - * - * @analysis A bug or configuration error in GLFW, the underlying operating - * system or its drivers, or a lack of required resources. Report the issue to - * our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_PLATFORM_ERROR 0x00010008 -/*! @brief The requested format is not supported or available. - * - * If emitted during window creation, the requested pixel format is not - * supported. - * - * If emitted when querying the clipboard, the contents of the clipboard could - * not be converted to the requested format. - * - * @analysis If emitted during window creation, one or more - * [hard constraints](@ref window_hints_hard) did not match any of the - * available pixel formats. If your application is sufficiently flexible, - * downgrade your requirements and try again. Otherwise, inform the user that - * their machine does not match your requirements. - * - * @par - * If emitted when querying the clipboard, ignore the error or report it to - * the user, as appropriate. - */ -#define GLFW_FORMAT_UNAVAILABLE 0x00010009 -/*! @brief The specified window does not have an OpenGL or OpenGL ES context. - * - * A window that does not have an OpenGL or OpenGL ES context was passed to - * a function that requires it to have one. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_NO_WINDOW_CONTEXT 0x0001000A -/*! @brief The specified cursor shape is not available. - * - * The specified standard cursor shape is not available, either because the - * current platform cursor theme does not provide it or because it is not - * available on the platform. - * - * @analysis Platform or system settings limitation. Pick another - * [standard cursor shape](@ref shapes) or create a - * [custom cursor](@ref cursor_custom). - */ -#define GLFW_CURSOR_UNAVAILABLE 0x0001000B -/*! @brief The requested feature is not provided by the platform. - * - * The requested feature is not provided by the platform, so GLFW is unable to - * implement it. The documentation for each function notes if it could emit - * this error. - * - * @analysis Platform or platform version limitation. The error can be ignored - * unless the feature is critical to the application. - * - * @par - * A function call that emits this error has no effect other than the error and - * updating any existing out parameters. - */ -#define GLFW_FEATURE_UNAVAILABLE 0x0001000C -/*! @brief The requested feature is not implemented for the platform. - * - * The requested feature has not yet been implemented in GLFW for this platform. - * - * @analysis An incomplete implementation of GLFW for this platform, hopefully - * fixed in a future release. The error can be ignored unless the feature is - * critical to the application. - * - * @par - * A function call that emits this error has no effect other than the error and - * updating any existing out parameters. - */ -#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D -/*! @brief Platform unavailable or no matching platform was found. - * - * If emitted during initialization, no matching platform was found. If the @ref - * GLFW_PLATFORM init hint was set to `GLFW_ANY_PLATFORM`, GLFW could not detect any of - * the platforms supported by this library binary, except for the Null platform. If the - * init hint was set to a specific platform, it is either not supported by this library - * binary or GLFW was not able to detect it. - * - * If emitted by a native access function, GLFW was initialized for a different platform - * than the function is for. - * - * @analysis Failure to detect any platform usually only happens on non-macOS Unix - * systems, either when no window system is running or the program was run from - * a terminal that does not have the necessary environment variables. Fall back to - * a different platform if possible or notify the user that no usable platform was - * detected. - * - * Failure to detect a specific platform may have the same cause as above or be because - * support for that platform was not compiled in. Call @ref glfwPlatformSupported to - * check whether a specific platform is supported by a library binary. - */ -#define GLFW_PLATFORM_UNAVAILABLE 0x0001000E -/*! @} */ - -/*! @addtogroup window - * @{ */ -/*! @brief Input focus window hint and attribute - * - * Input focus [window hint](@ref GLFW_FOCUSED_hint) or - * [window attribute](@ref GLFW_FOCUSED_attrib). - */ -#define GLFW_FOCUSED 0x00020001 -/*! @brief Window iconification window attribute - * - * Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib). - */ -#define GLFW_ICONIFIED 0x00020002 -/*! @brief Window resize-ability window hint and attribute - * - * Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and - * [window attribute](@ref GLFW_RESIZABLE_attrib). - */ -#define GLFW_RESIZABLE 0x00020003 -/*! @brief Window visibility window hint and attribute - * - * Window visibility [window hint](@ref GLFW_VISIBLE_hint) and - * [window attribute](@ref GLFW_VISIBLE_attrib). - */ -#define GLFW_VISIBLE 0x00020004 -/*! @brief Window decoration window hint and attribute - * - * Window decoration [window hint](@ref GLFW_DECORATED_hint) and - * [window attribute](@ref GLFW_DECORATED_attrib). - */ -#define GLFW_DECORATED 0x00020005 -/*! @brief Window auto-iconification window hint and attribute - * - * Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and - * [window attribute](@ref GLFW_AUTO_ICONIFY_attrib). - */ -#define GLFW_AUTO_ICONIFY 0x00020006 -/*! @brief Window decoration window hint and attribute - * - * Window decoration [window hint](@ref GLFW_FLOATING_hint) and - * [window attribute](@ref GLFW_FLOATING_attrib). - */ -#define GLFW_FLOATING 0x00020007 -/*! @brief Window maximization window hint and attribute - * - * Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and - * [window attribute](@ref GLFW_MAXIMIZED_attrib). - */ -#define GLFW_MAXIMIZED 0x00020008 -/*! @brief Cursor centering window hint - * - * Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint). - */ -#define GLFW_CENTER_CURSOR 0x00020009 -/*! @brief Window framebuffer transparency hint and attribute - * - * Window framebuffer transparency - * [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and - * [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib). - */ -#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A -/*! @brief Mouse cursor hover window attribute. - * - * Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib). - */ -#define GLFW_HOVERED 0x0002000B -/*! @brief Input focus on calling show window hint and attribute - * - * Input focus [window hint](@ref GLFW_FOCUS_ON_SHOW_hint) or - * [window attribute](@ref GLFW_FOCUS_ON_SHOW_attrib). - */ -#define GLFW_FOCUS_ON_SHOW 0x0002000C - -/*! @brief Mouse input transparency window hint and attribute - * - * Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or - * [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib). - */ -#define GLFW_MOUSE_PASSTHROUGH 0x0002000D - -/*! @brief Initial position x-coordinate window hint. - * - * Initial position x-coordinate [window hint](@ref GLFW_POSITION_X). - */ -#define GLFW_POSITION_X 0x0002000E - -/*! @brief Initial position y-coordinate window hint. - * - * Initial position y-coordinate [window hint](@ref GLFW_POSITION_Y). - */ -#define GLFW_POSITION_Y 0x0002000F - -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_RED_BITS). - */ -#define GLFW_RED_BITS 0x00021001 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS). - */ -#define GLFW_GREEN_BITS 0x00021002 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS). - */ -#define GLFW_BLUE_BITS 0x00021003 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS). - */ -#define GLFW_ALPHA_BITS 0x00021004 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS). - */ -#define GLFW_DEPTH_BITS 0x00021005 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS). - */ -#define GLFW_STENCIL_BITS 0x00021006 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS). - */ -#define GLFW_ACCUM_RED_BITS 0x00021007 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS). - */ -#define GLFW_ACCUM_GREEN_BITS 0x00021008 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS). - */ -#define GLFW_ACCUM_BLUE_BITS 0x00021009 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS). - */ -#define GLFW_ACCUM_ALPHA_BITS 0x0002100A -/*! @brief Framebuffer auxiliary buffer hint. - * - * Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS). - */ -#define GLFW_AUX_BUFFERS 0x0002100B -/*! @brief OpenGL stereoscopic rendering hint. - * - * OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO). - */ -#define GLFW_STEREO 0x0002100C -/*! @brief Framebuffer MSAA samples hint. - * - * Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES). - */ -#define GLFW_SAMPLES 0x0002100D -/*! @brief Framebuffer sRGB hint. - * - * Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE). - */ -#define GLFW_SRGB_CAPABLE 0x0002100E -/*! @brief Monitor refresh rate hint. - * - * Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE). - */ -#define GLFW_REFRESH_RATE 0x0002100F -/*! @brief Framebuffer double buffering hint and attribute. - * - * Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER_hint) and - * [attribute](@ref GLFW_DOUBLEBUFFER_attrib). - */ -#define GLFW_DOUBLEBUFFER 0x00021010 - -/*! @brief Context client API hint and attribute. - * - * Context client API [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CLIENT_API 0x00022001 -/*! @brief Context client API major version hint and attribute. - * - * Context client API major version [hint](@ref GLFW_CONTEXT_VERSION_MAJOR_hint) - * and [attribute](@ref GLFW_CONTEXT_VERSION_MAJOR_attrib). - */ -#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 -/*! @brief Context client API minor version hint and attribute. - * - * Context client API minor version [hint](@ref GLFW_CONTEXT_VERSION_MINOR_hint) - * and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib). - */ -#define GLFW_CONTEXT_VERSION_MINOR 0x00022003 -/*! @brief Context client API revision number attribute. - * - * Context client API revision number - * [attribute](@ref GLFW_CONTEXT_REVISION_attrib). - */ -#define GLFW_CONTEXT_REVISION 0x00022004 -/*! @brief Context robustness hint and attribute. - * - * Context client API revision number [hint](@ref GLFW_CONTEXT_ROBUSTNESS_hint) - * and [attribute](@ref GLFW_CONTEXT_ROBUSTNESS_attrib). - */ -#define GLFW_CONTEXT_ROBUSTNESS 0x00022005 -/*! @brief OpenGL forward-compatibility hint and attribute. - * - * OpenGL forward-compatibility [hint](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) - * and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib). - */ -#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 -/*! @brief Debug mode context hint and attribute. - * - * Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and - * [attribute](@ref GLFW_CONTEXT_DEBUG_attrib). - */ -#define GLFW_CONTEXT_DEBUG 0x00022007 -/*! @brief Legacy name for compatibility. - * - * This is an alias for compatibility with earlier versions. - */ -#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG -/*! @brief OpenGL profile hint and attribute. - * - * OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and - * [attribute](@ref GLFW_OPENGL_PROFILE_attrib). - */ -#define GLFW_OPENGL_PROFILE 0x00022008 -/*! @brief Context flush-on-release hint and attribute. - * - * Context flush-on-release [hint](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) and - * [attribute](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib). - */ -#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009 -/*! @brief Context error suppression hint and attribute. - * - * Context error suppression [hint](@ref GLFW_CONTEXT_NO_ERROR_hint) and - * [attribute](@ref GLFW_CONTEXT_NO_ERROR_attrib). - */ -#define GLFW_CONTEXT_NO_ERROR 0x0002200A -/*! @brief Context creation API hint and attribute. - * - * Context creation API [hint](@ref GLFW_CONTEXT_CREATION_API_hint) and - * [attribute](@ref GLFW_CONTEXT_CREATION_API_attrib). - */ -#define GLFW_CONTEXT_CREATION_API 0x0002200B -/*! @brief Window content area scaling window - * [window hint](@ref GLFW_SCALE_TO_MONITOR). - */ -#define GLFW_SCALE_TO_MONITOR 0x0002200C -/*! @brief Window framebuffer scaling - * [window hint](@ref GLFW_SCALE_FRAMEBUFFER_hint). - */ -#define GLFW_SCALE_FRAMEBUFFER 0x0002200D -/*! @brief Legacy name for compatibility. - * - * This is an alias for the - * [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) window hint for - * compatibility with earlier versions. - */ -#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001 -/*! @brief macOS specific - * [window hint](@ref GLFW_COCOA_FRAME_NAME_hint). - */ -#define GLFW_COCOA_FRAME_NAME 0x00023002 -/*! @brief macOS specific - * [window hint](@ref GLFW_COCOA_GRAPHICS_SWITCHING_hint). - */ -#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003 -/*! @brief X11 specific - * [window hint](@ref GLFW_X11_CLASS_NAME_hint). - */ -#define GLFW_X11_CLASS_NAME 0x00024001 -/*! @brief X11 specific - * [window hint](@ref GLFW_X11_CLASS_NAME_hint). - */ -#define GLFW_X11_INSTANCE_NAME 0x00024002 -#define GLFW_WIN32_KEYBOARD_MENU 0x00025001 -/*! @brief Win32 specific [window hint](@ref GLFW_WIN32_SHOWDEFAULT_hint). - */ -#define GLFW_WIN32_SHOWDEFAULT 0x00025002 -/*! @brief Wayland specific - * [window hint](@ref GLFW_WAYLAND_APP_ID_hint). - * - * Allows specification of the Wayland app_id. - */ -#define GLFW_WAYLAND_APP_ID 0x00026001 -/*! @} */ - -#define GLFW_NO_API 0 -#define GLFW_OPENGL_API 0x00030001 -#define GLFW_OPENGL_ES_API 0x00030002 - -#define GLFW_NO_ROBUSTNESS 0 -#define GLFW_NO_RESET_NOTIFICATION 0x00031001 -#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 - -#define GLFW_OPENGL_ANY_PROFILE 0 -#define GLFW_OPENGL_CORE_PROFILE 0x00032001 -#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 - -#define GLFW_CURSOR 0x00033001 -#define GLFW_STICKY_KEYS 0x00033002 -#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 -#define GLFW_LOCK_KEY_MODS 0x00033004 -#define GLFW_RAW_MOUSE_MOTION 0x00033005 - -#define GLFW_CURSOR_NORMAL 0x00034001 -#define GLFW_CURSOR_HIDDEN 0x00034002 -#define GLFW_CURSOR_DISABLED 0x00034003 -#define GLFW_CURSOR_CAPTURED 0x00034004 - -#define GLFW_ANY_RELEASE_BEHAVIOR 0 -#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 -#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002 - -#define GLFW_NATIVE_CONTEXT_API 0x00036001 -#define GLFW_EGL_CONTEXT_API 0x00036002 -#define GLFW_OSMESA_CONTEXT_API 0x00036003 - -#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001 -#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002 -#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003 -#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004 -#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005 -#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007 -#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008 - -#define GLFW_WAYLAND_PREFER_LIBDECOR 0x00038001 -#define GLFW_WAYLAND_DISABLE_LIBDECOR 0x00038002 - -#define GLFW_ANY_POSITION 0x80000000 - -/*! @defgroup shapes Standard cursor shapes - * @brief Standard system cursor shapes. - * - * These are the [standard cursor shapes](@ref cursor_standard) that can be - * requested from the platform (window system). - * - * @ingroup input - * @{ */ - -/*! @brief The regular arrow cursor shape. - * - * The regular arrow cursor shape. - */ -#define GLFW_ARROW_CURSOR 0x00036001 -/*! @brief The text input I-beam cursor shape. - * - * The text input I-beam cursor shape. - */ -#define GLFW_IBEAM_CURSOR 0x00036002 -/*! @brief The crosshair cursor shape. - * - * The crosshair cursor shape. - */ -#define GLFW_CROSSHAIR_CURSOR 0x00036003 -/*! @brief The pointing hand cursor shape. - * - * The pointing hand cursor shape. - */ -#define GLFW_POINTING_HAND_CURSOR 0x00036004 -/*! @brief The horizontal resize/move arrow shape. - * - * The horizontal resize/move arrow shape. This is usually a horizontal - * double-headed arrow. - */ -#define GLFW_RESIZE_EW_CURSOR 0x00036005 -/*! @brief The vertical resize/move arrow shape. - * - * The vertical resize/move shape. This is usually a vertical double-headed - * arrow. - */ -#define GLFW_RESIZE_NS_CURSOR 0x00036006 -/*! @brief The top-left to bottom-right diagonal resize/move arrow shape. - * - * The top-left to bottom-right diagonal resize/move shape. This is usually - * a diagonal double-headed arrow. - * - * @note @macos This shape is provided by a private system API and may fail - * with @ref GLFW_CURSOR_UNAVAILABLE in the future. - * - * @note @wayland This shape is provided by a newer standard not supported by - * all cursor themes. - * - * @note @x11 This shape is provided by a newer standard not supported by all - * cursor themes. - */ -#define GLFW_RESIZE_NWSE_CURSOR 0x00036007 -/*! @brief The top-right to bottom-left diagonal resize/move arrow shape. - * - * The top-right to bottom-left diagonal resize/move shape. This is usually - * a diagonal double-headed arrow. - * - * @note @macos This shape is provided by a private system API and may fail - * with @ref GLFW_CURSOR_UNAVAILABLE in the future. - * - * @note @wayland This shape is provided by a newer standard not supported by - * all cursor themes. - * - * @note @x11 This shape is provided by a newer standard not supported by all - * cursor themes. - */ -#define GLFW_RESIZE_NESW_CURSOR 0x00036008 -/*! @brief The omni-directional resize/move cursor shape. - * - * The omni-directional resize cursor/move shape. This is usually either - * a combined horizontal and vertical double-headed arrow or a grabbing hand. - */ -#define GLFW_RESIZE_ALL_CURSOR 0x00036009 -/*! @brief The operation-not-allowed shape. - * - * The operation-not-allowed shape. This is usually a circle with a diagonal - * line through it. - * - * @note @wayland This shape is provided by a newer standard not supported by - * all cursor themes. - * - * @note @x11 This shape is provided by a newer standard not supported by all - * cursor themes. - */ -#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A -/*! @brief Legacy name for compatibility. - * - * This is an alias for compatibility with earlier versions. - */ -#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR -/*! @brief Legacy name for compatibility. - * - * This is an alias for compatibility with earlier versions. - */ -#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR -/*! @brief Legacy name for compatibility. - * - * This is an alias for compatibility with earlier versions. - */ -#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR -/*! @} */ - -#define GLFW_CONNECTED 0x00040001 -#define GLFW_DISCONNECTED 0x00040002 - -/*! @addtogroup init - * @{ */ -/*! @brief Joystick hat buttons init hint. - * - * Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS). - */ -#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 -/*! @brief ANGLE rendering backend init hint. - * - * ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint). - */ -#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002 -/*! @brief Platform selection init hint. - * - * Platform selection [init hint](@ref GLFW_PLATFORM). - */ -#define GLFW_PLATFORM 0x00050003 -/*! @brief macOS specific init hint. - * - * macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint). - */ -#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001 -/*! @brief macOS specific init hint. - * - * macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint). - */ -#define GLFW_COCOA_MENUBAR 0x00051002 -/*! @brief X11 specific init hint. - * - * X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint). - */ -#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001 -/*! @brief Wayland specific init hint. - * - * Wayland specific [init hint](@ref GLFW_WAYLAND_LIBDECOR_hint). - */ -#define GLFW_WAYLAND_LIBDECOR 0x00053001 -/*! @} */ - -/*! @addtogroup init - * @{ */ -/*! @brief Hint value that enables automatic platform selection. - * - * Hint value for @ref GLFW_PLATFORM that enables automatic platform selection. - */ -#define GLFW_ANY_PLATFORM 0x00060000 -#define GLFW_PLATFORM_WIN32 0x00060001 -#define GLFW_PLATFORM_COCOA 0x00060002 -#define GLFW_PLATFORM_WAYLAND 0x00060003 -#define GLFW_PLATFORM_X11 0x00060004 -#define GLFW_PLATFORM_NULL 0x00060005 -/*! @} */ - -#define GLFW_DONT_CARE -1 - - -/************************************************************************* - * GLFW API types - *************************************************************************/ - -/*! @brief Client API function pointer type. - * - * Generic function pointer used for returning client API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref context_glext - * @sa @ref glfwGetProcAddress - * - * @since Added in version 3.0. - * - * @ingroup context - */ -typedef void (*GLFWglproc)(void); - -/*! @brief Vulkan API function pointer type. - * - * Generic function pointer used for returning Vulkan API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref vulkan_proc - * @sa @ref glfwGetInstanceProcAddress - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -typedef void (*GLFWvkproc)(void); - -/*! @brief Opaque monitor object. - * - * Opaque monitor object. - * - * @see @ref monitor_object - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWmonitor GLFWmonitor; - -/*! @brief Opaque window object. - * - * Opaque window object. - * - * @see @ref window_object - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef struct GLFWwindow GLFWwindow; - -/*! @brief Opaque cursor object. - * - * Opaque cursor object. - * - * @see @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef struct GLFWcursor GLFWcursor; - -/*! @brief The function pointer type for memory allocation callbacks. - * - * This is the function pointer type for memory allocation callbacks. A memory - * allocation callback function has the following signature: - * @code - * void* function_name(size_t size, void* user) - * @endcode - * - * This function must return either a memory block at least `size` bytes long, - * or `NULL` if allocation failed. Note that not all parts of GLFW handle allocation - * failures gracefully yet. - * - * This function must support being called during @ref glfwInit but before the library is - * flagged as initialized, as well as during @ref glfwTerminate after the library is no - * longer flagged as initialized. - * - * Any memory allocated via this function will be deallocated via the same allocator - * during library termination or earlier. - * - * Any memory allocated via this function must be suitably aligned for any object type. - * If you are using C99 or earlier, this alignment is platform-dependent but will be the - * same as what `malloc` provides. If you are using C11 or later, this is the value of - * `alignof(max_align_t)`. - * - * The size will always be greater than zero. Allocations of size zero are filtered out - * before reaching the custom allocator. - * - * If this function returns `NULL`, GLFW will emit @ref GLFW_OUT_OF_MEMORY. - * - * This function must not call any GLFW function. - * - * @param[in] size The minimum size, in bytes, of the memory block. - * @param[in] user The user-defined pointer from the allocator. - * @return The address of the newly allocated memory block, or `NULL` if an - * error occurred. - * - * @pointer_lifetime The returned memory block must be valid at least until it - * is deallocated. - * - * @reentrancy This function should not call any GLFW function. - * - * @thread_safety This function must support being called from any thread that calls GLFW - * functions. - * - * @sa @ref init_allocator - * @sa @ref GLFWallocator - * - * @since Added in version 3.4. - * - * @ingroup init - */ -typedef void* (* GLFWallocatefun)(size_t size, void* user); - -/*! @brief The function pointer type for memory reallocation callbacks. - * - * This is the function pointer type for memory reallocation callbacks. - * A memory reallocation callback function has the following signature: - * @code - * void* function_name(void* block, size_t size, void* user) - * @endcode - * - * This function must return a memory block at least `size` bytes long, or - * `NULL` if allocation failed. Note that not all parts of GLFW handle allocation - * failures gracefully yet. - * - * This function must support being called during @ref glfwInit but before the library is - * flagged as initialized, as well as during @ref glfwTerminate after the library is no - * longer flagged as initialized. - * - * Any memory allocated via this function will be deallocated via the same allocator - * during library termination or earlier. - * - * Any memory allocated via this function must be suitably aligned for any object type. - * If you are using C99 or earlier, this alignment is platform-dependent but will be the - * same as what `realloc` provides. If you are using C11 or later, this is the value of - * `alignof(max_align_t)`. - * - * The block address will never be `NULL` and the size will always be greater than zero. - * Reallocations of a block to size zero are converted into deallocations before reaching - * the custom allocator. Reallocations of `NULL` to a non-zero size are converted into - * regular allocations before reaching the custom allocator. - * - * If this function returns `NULL`, GLFW will emit @ref GLFW_OUT_OF_MEMORY. - * - * This function must not call any GLFW function. - * - * @param[in] block The address of the memory block to reallocate. - * @param[in] size The new minimum size, in bytes, of the memory block. - * @param[in] user The user-defined pointer from the allocator. - * @return The address of the newly allocated or resized memory block, or - * `NULL` if an error occurred. - * - * @pointer_lifetime The returned memory block must be valid at least until it - * is deallocated. - * - * @reentrancy This function should not call any GLFW function. - * - * @thread_safety This function must support being called from any thread that calls GLFW - * functions. - * - * @sa @ref init_allocator - * @sa @ref GLFWallocator - * - * @since Added in version 3.4. - * - * @ingroup init - */ -typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user); - -/*! @brief The function pointer type for memory deallocation callbacks. - * - * This is the function pointer type for memory deallocation callbacks. - * A memory deallocation callback function has the following signature: - * @code - * void function_name(void* block, void* user) - * @endcode - * - * This function may deallocate the specified memory block. This memory block - * will have been allocated with the same allocator. - * - * This function must support being called during @ref glfwInit but before the library is - * flagged as initialized, as well as during @ref glfwTerminate after the library is no - * longer flagged as initialized. - * - * The block address will never be `NULL`. Deallocations of `NULL` are filtered out - * before reaching the custom allocator. - * - * If this function returns `NULL`, GLFW will emit @ref GLFW_OUT_OF_MEMORY. - * - * This function must not call any GLFW function. - * - * @param[in] block The address of the memory block to deallocate. - * @param[in] user The user-defined pointer from the allocator. - * - * @pointer_lifetime The specified memory block will not be accessed by GLFW - * after this function is called. - * - * @reentrancy This function should not call any GLFW function. - * - * @thread_safety This function must support being called from any thread that calls GLFW - * functions. - * - * @sa @ref init_allocator - * @sa @ref GLFWallocator - * - * @since Added in version 3.4. - * - * @ingroup init - */ -typedef void (* GLFWdeallocatefun)(void* block, void* user); - -/*! @brief The function pointer type for error callbacks. - * - * This is the function pointer type for error callbacks. An error callback - * function has the following signature: - * @code - * void callback_name(int error_code, const char* description) - * @endcode - * - * @param[in] error_code An [error code](@ref errors). Future releases may add - * more error codes. - * @param[in] description A UTF-8 encoded string describing the error. - * - * @pointer_lifetime The error description string is valid until the callback - * function returns. - * - * @sa @ref error_handling - * @sa @ref glfwSetErrorCallback - * - * @since Added in version 3.0. - * - * @ingroup init - */ -typedef void (* GLFWerrorfun)(int error_code, const char* description); - -/*! @brief The function pointer type for window position callbacks. - * - * This is the function pointer type for window position callbacks. A window - * position callback function has the following signature: - * @code - * void callback_name(GLFWwindow* window, int xpos, int ypos) - * @endcode - * - * @param[in] window The window that was moved. - * @param[in] xpos The new x-coordinate, in screen coordinates, of the - * upper-left corner of the content area of the window. - * @param[in] ypos The new y-coordinate, in screen coordinates, of the - * upper-left corner of the content area of the window. - * - * @sa @ref window_pos - * @sa @ref glfwSetWindowPosCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos); - -/*! @brief The function pointer type for window size callbacks. - * - * This is the function pointer type for window size callbacks. A window size - * callback function has the following signature: - * @code - * void callback_name(GLFWwindow* window, int width, int height) - * @endcode - * - * @param[in] window The window that was resized. - * @param[in] width The new width, in screen coordinates, of the window. - * @param[in] height The new height, in screen coordinates, of the window. - * - * @sa @ref window_size - * @sa @ref glfwSetWindowSizeCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height); - -/*! @brief The function pointer type for window close callbacks. - * - * This is the function pointer type for window close callbacks. A window - * close callback function has the following signature: - * @code - * void function_name(GLFWwindow* window) - * @endcode - * - * @param[in] window The window that the user attempted to close. - * - * @sa @ref window_close - * @sa @ref glfwSetWindowCloseCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowclosefun)(GLFWwindow* window); - -/*! @brief The function pointer type for window content refresh callbacks. - * - * This is the function pointer type for window content refresh callbacks. - * A window content refresh callback function has the following signature: - * @code - * void function_name(GLFWwindow* window); - * @endcode - * - * @param[in] window The window whose content needs to be refreshed. - * - * @sa @ref window_refresh - * @sa @ref glfwSetWindowRefreshCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window); - -/*! @brief The function pointer type for window focus callbacks. - * - * This is the function pointer type for window focus callbacks. A window - * focus callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int focused) - * @endcode - * - * @param[in] window The window that gained or lost input focus. - * @param[in] focused `GLFW_TRUE` if the window was given input focus, or - * `GLFW_FALSE` if it lost it. - * - * @sa @ref window_focus - * @sa @ref glfwSetWindowFocusCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused); - -/*! @brief The function pointer type for window iconify callbacks. - * - * This is the function pointer type for window iconify callbacks. A window - * iconify callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int iconified) - * @endcode - * - * @param[in] window The window that was iconified or restored. - * @param[in] iconified `GLFW_TRUE` if the window was iconified, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_iconify - * @sa @ref glfwSetWindowIconifyCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified); - -/*! @brief The function pointer type for window maximize callbacks. - * - * This is the function pointer type for window maximize callbacks. A window - * maximize callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int maximized) - * @endcode - * - * @param[in] window The window that was maximized or restored. - * @param[in] maximized `GLFW_TRUE` if the window was maximized, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_maximize - * @sa glfwSetWindowMaximizeCallback - * - * @since Added in version 3.3. - * - * @ingroup window - */ -typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized); - -/*! @brief The function pointer type for framebuffer size callbacks. - * - * This is the function pointer type for framebuffer size callbacks. - * A framebuffer size callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int width, int height) - * @endcode - * - * @param[in] window The window whose framebuffer was resized. - * @param[in] width The new width, in pixels, of the framebuffer. - * @param[in] height The new height, in pixels, of the framebuffer. - * - * @sa @ref window_fbsize - * @sa @ref glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height); - -/*! @brief The function pointer type for window content scale callbacks. - * - * This is the function pointer type for window content scale callbacks. - * A window content scale callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, float xscale, float yscale) - * @endcode - * - * @param[in] window The window whose content scale changed. - * @param[in] xscale The new x-axis content scale of the window. - * @param[in] yscale The new y-axis content scale of the window. - * - * @sa @ref window_scale - * @sa @ref glfwSetWindowContentScaleCallback - * - * @since Added in version 3.3. - * - * @ingroup window - */ -typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale); - -/*! @brief The function pointer type for mouse button callbacks. - * - * This is the function pointer type for mouse button callback functions. - * A mouse button callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int button, int action, int mods) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] button The [mouse button](@ref buttons) that was pressed or - * released. - * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. Future releases - * may add more actions. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_mouse_button - * @sa @ref glfwSetMouseButtonCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods); - -/*! @brief The function pointer type for cursor position callbacks. - * - * This is the function pointer type for cursor position callbacks. A cursor - * position callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, double xpos, double ypos); - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] xpos The new cursor x-coordinate, relative to the left edge of - * the content area. - * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the - * content area. - * - * @sa @ref cursor_pos - * @sa @ref glfwSetCursorPosCallback - * - * @since Added in version 3.0. Replaces `GLFWmouseposfun`. - * - * @ingroup input - */ -typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos); - -/*! @brief The function pointer type for cursor enter/leave callbacks. - * - * This is the function pointer type for cursor enter/leave callbacks. - * A cursor enter/leave callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int entered) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] entered `GLFW_TRUE` if the cursor entered the window's content - * area, or `GLFW_FALSE` if it left it. - * - * @sa @ref cursor_enter - * @sa @ref glfwSetCursorEnterCallback - * - * @since Added in version 3.0. - * - * @ingroup input - */ -typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered); - -/*! @brief The function pointer type for scroll callbacks. - * - * This is the function pointer type for scroll callbacks. A scroll callback - * function has the following signature: - * @code - * void function_name(GLFWwindow* window, double xoffset, double yoffset) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] xoffset The scroll offset along the x-axis. - * @param[in] yoffset The scroll offset along the y-axis. - * - * @sa @ref scrolling - * @sa @ref glfwSetScrollCallback - * - * @since Added in version 3.0. Replaces `GLFWmousewheelfun`. - * - * @ingroup input - */ -typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset); - -/*! @brief The function pointer type for keyboard key callbacks. - * - * This is the function pointer type for keyboard key callbacks. A keyboard - * key callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int key, int scancode, int action, int mods) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] key The [keyboard key](@ref keys) that was pressed or released. - * @param[in] scancode The platform-specific scancode of the key. - * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`. Future - * releases may add more actions. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_key - * @sa @ref glfwSetKeyCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle, scancode and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods); - -/*! @brief The function pointer type for Unicode character callbacks. - * - * This is the function pointer type for Unicode character callbacks. - * A Unicode character callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * - * @sa @ref input_char - * @sa @ref glfwSetCharCallback - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint); - -/*! @brief The function pointer type for Unicode character with modifiers - * callbacks. - * - * This is the function pointer type for Unicode character with modifiers - * callbacks. It is called for each input character, regardless of what - * modifier keys are held down. A Unicode character with modifiers callback - * function has the following signature: - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint, int mods) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_char - * @sa @ref glfwSetCharModsCallback - * - * @deprecated Scheduled for removal in version 4.0. - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods); - -/*! @brief The function pointer type for path drop callbacks. - * - * This is the function pointer type for path drop callbacks. A path drop - * callback function has the following signature: - * @code - * void function_name(GLFWwindow* window, int path_count, const char* paths[]) - * @endcode - * - * @param[in] window The window that received the event. - * @param[in] path_count The number of dropped paths. - * @param[in] paths The UTF-8 encoded file and/or directory path names. - * - * @pointer_lifetime The path array and its strings are valid until the - * callback function returns. - * - * @sa @ref path_drop - * @sa @ref glfwSetDropCallback - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]); - -/*! @brief The function pointer type for monitor configuration callbacks. - * - * This is the function pointer type for monitor configuration callbacks. - * A monitor callback function has the following signature: - * @code - * void function_name(GLFWmonitor* monitor, int event) - * @endcode - * - * @param[in] monitor The monitor that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future - * releases may add more events. - * - * @sa @ref monitor_event - * @sa @ref glfwSetMonitorCallback - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event); - -/*! @brief The function pointer type for joystick configuration callbacks. - * - * This is the function pointer type for joystick configuration callbacks. - * A joystick configuration callback function has the following signature: - * @code - * void function_name(int jid, int event) - * @endcode - * - * @param[in] jid The joystick that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future - * releases may add more events. - * - * @sa @ref joystick_event - * @sa @ref glfwSetJoystickCallback - * - * @since Added in version 3.2. - * - * @ingroup input - */ -typedef void (* GLFWjoystickfun)(int jid, int event); - -/*! @brief Video mode type. - * - * This describes a single video mode. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoMode - * @sa @ref glfwGetVideoModes - * - * @since Added in version 1.0. - * @glfw3 Added refresh rate member. - * - * @ingroup monitor - */ -typedef struct GLFWvidmode -{ - /*! The width, in screen coordinates, of the video mode. - */ - int width; - /*! The height, in screen coordinates, of the video mode. - */ - int height; - /*! The bit depth of the red channel of the video mode. - */ - int redBits; - /*! The bit depth of the green channel of the video mode. - */ - int greenBits; - /*! The bit depth of the blue channel of the video mode. - */ - int blueBits; - /*! The refresh rate, in Hz, of the video mode. - */ - int refreshRate; -} GLFWvidmode; - -/*! @brief Gamma ramp. - * - * This describes the gamma ramp for a monitor. - * - * @sa @ref monitor_gamma - * @sa @ref glfwGetGammaRamp - * @sa @ref glfwSetGammaRamp - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWgammaramp -{ - /*! An array of value describing the response of the red channel. - */ - unsigned short* red; - /*! An array of value describing the response of the green channel. - */ - unsigned short* green; - /*! An array of value describing the response of the blue channel. - */ - unsigned short* blue; - /*! The number of elements in each array. - */ - unsigned int size; -} GLFWgammaramp; - -/*! @brief Image data. - * - * This describes a single 2D image. See the documentation for each related - * function what the expected pixel format is. - * - * @sa @ref cursor_custom - * @sa @ref window_icon - * - * @since Added in version 2.1. - * @glfw3 Removed format and bytes-per-pixel members. - * - * @ingroup window - */ -typedef struct GLFWimage -{ - /*! The width, in pixels, of this image. - */ - int width; - /*! The height, in pixels, of this image. - */ - int height; - /*! The pixel data of this image, arranged left-to-right, top-to-bottom. - */ - unsigned char* pixels; -} GLFWimage; - -/*! @brief Gamepad input state - * - * This describes the input state of a gamepad. - * - * @sa @ref gamepad - * @sa @ref glfwGetGamepadState - * - * @since Added in version 3.3. - * - * @ingroup input - */ -typedef struct GLFWgamepadstate -{ - /*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS` - * or `GLFW_RELEASE`. - */ - unsigned char buttons[15]; - /*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0 - * to 1.0 inclusive. - */ - float axes[6]; -} GLFWgamepadstate; - -/*! @brief Custom heap memory allocator. - * - * This describes a custom heap memory allocator for GLFW. To set an allocator, pass it - * to @ref glfwInitAllocator before initializing the library. - * - * @sa @ref init_allocator - * @sa @ref glfwInitAllocator - * - * @since Added in version 3.4. - * - * @ingroup init - */ -typedef struct GLFWallocator -{ - /*! The memory allocation function. See @ref GLFWallocatefun for details about - * allocation function. - */ - GLFWallocatefun allocate; - /*! The memory reallocation function. See @ref GLFWreallocatefun for details about - * reallocation function. - */ - GLFWreallocatefun reallocate; - /*! The memory deallocation function. See @ref GLFWdeallocatefun for details about - * deallocation function. - */ - GLFWdeallocatefun deallocate; - /*! The user pointer for this custom allocator. This value will be passed to the - * allocator functions. - */ - void* user; -} GLFWallocator; - - -/************************************************************************* - * GLFW API functions - *************************************************************************/ - -/*! @brief Initializes the GLFW library. - * - * This function initializes the GLFW library. Before most GLFW functions can - * be used, GLFW must be initialized, and before an application terminates GLFW - * should be terminated in order to free any resources allocated during or - * after initialization. - * - * If this function fails, it calls @ref glfwTerminate before returning. If it - * succeeds, you should call @ref glfwTerminate before the application exits. - * - * Additional calls to this function after successful initialization but before - * termination will return `GLFW_TRUE` immediately. - * - * The @ref GLFW_PLATFORM init hint controls which platforms are considered during - * initialization. This also depends on which platforms the library was compiled to - * support. - * - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_PLATFORM_UNAVAILABLE and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos This function will change the current directory of the - * application to the `Contents/Resources` subdirectory of the application's - * bundle, if present. This can be disabled with the @ref - * GLFW_COCOA_CHDIR_RESOURCES init hint. - * - * @remark @macos This function will create the main menu and dock icon for the - * application. If GLFW finds a `MainMenu.nib` it is loaded and assumed to - * contain a menu bar. Otherwise a minimal menu bar is created manually with - * common commands like Hide, Quit and About. The About entry opens a minimal - * about dialog with information from the application's bundle. The menu bar - * and dock icon can be disabled entirely with the @ref GLFW_COCOA_MENUBAR init - * hint. - * - * @remark __Wayland, X11:__ If the library was compiled with support for both - * Wayland and X11, and the @ref GLFW_PLATFORM init hint is set to - * `GLFW_ANY_PLATFORM`, the `XDG_SESSION_TYPE` environment variable affects - * which platform is picked. If the environment variable is not set, or is set - * to something other than `wayland` or `x11`, the regular detection mechanism - * will be used instead. - * - * @remark @x11 This function will set the `LC_CTYPE` category of the - * application locale according to the current environment if that category is - * still "C". This is because the "C" locale breaks Unicode text input. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa @ref glfwInitHint - * @sa @ref glfwInitAllocator - * @sa @ref glfwTerminate - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI int glfwInit(void); - -/*! @brief Terminates the GLFW library. - * - * This function destroys all remaining windows and cursors, restores any - * modified gamma ramps and frees any other allocated resources. Once this - * function is called, you must again call @ref glfwInit successfully before - * you will be able to use most GLFW functions. - * - * If GLFW has been successfully initialized, this function should be called - * before the application exits. If initialization fails, there is no need to - * call this function, as it is called by @ref glfwInit before it returns - * failure. - * - * This function has no effect if GLFW is not initialized. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark This function may be called before @ref glfwInit. - * - * @warning The contexts of any remaining windows must not be current on any - * other thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa @ref glfwInit - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwTerminate(void); - -/*! @brief Sets the specified init hint to the desired value. - * - * This function sets hints for the next initialization of GLFW. - * - * The values you set hints to are never reset by GLFW, but they only take - * effect during initialization. Once GLFW has been initialized, any values - * you set will be ignored until the library is terminated and initialized - * again. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [init hint](@ref init_hints) to set. - * @param[in] value The new value of the init hint. - * - * @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref - * GLFW_INVALID_VALUE. - * - * @remarks This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa init_hints - * @sa glfwInit - * - * @since Added in version 3.3. - * - * @ingroup init - */ -GLFWAPI void glfwInitHint(int hint, int value); - -/*! @brief Sets the init allocator to the desired value. - * - * To use the default allocator, call this function with a `NULL` argument. - * - * If you specify an allocator struct, every member must be a valid function - * pointer. If any member is `NULL`, this function will emit @ref - * GLFW_INVALID_VALUE and the init allocator will be unchanged. - * - * The functions in the allocator must fulfil a number of requirements. See the - * documentation for @ref GLFWallocatefun, @ref GLFWreallocatefun and @ref - * GLFWdeallocatefun for details. - * - * @param[in] allocator The allocator to use at the next initialization, or - * `NULL` to use the default one. - * - * @errors Possible errors include @ref GLFW_INVALID_VALUE. - * - * @pointer_lifetime The specified allocator is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref init_allocator - * @sa @ref glfwInit - * - * @since Added in version 3.4. - * - * @ingroup init - */ -GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator); - -#if defined(VK_VERSION_1_0) - -/*! @brief Sets the desired Vulkan `vkGetInstanceProcAddr` function. - * - * This function sets the `vkGetInstanceProcAddr` function that GLFW will use for all - * Vulkan related entry point queries. - * - * This feature is mostly useful on macOS, if your copy of the Vulkan loader is in - * a location where GLFW cannot find it through dynamic loading, or if you are still - * using the static library version of the loader. - * - * If set to `NULL`, GLFW will try to load the Vulkan loader dynamically by its standard - * name and get this function from there. This is the default behavior. - * - * The standard name of the loader is `vulkan-1.dll` on Windows, `libvulkan.so.1` on - * Linux and other Unix-like systems and `libvulkan.1.dylib` on macOS. If your code is - * also loading it via these names then you probably don't need to use this function. - * - * The function address you set is never reset by GLFW, but it only takes effect during - * initialization. Once GLFW has been initialized, any updates will be ignored until the - * library is terminated and initialized again. - * - * @param[in] loader The address of the function to use, or `NULL`. - * - * @par Loader function signature - * @code - * PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* name) - * @endcode - * For more information about this function, see the - * [Vulkan Registry](https://www.khronos.org/registry/vulkan/). - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref vulkan_loader - * @sa @ref glfwInit - * - * @since Added in version 3.4. - * - * @ingroup init - */ -GLFWAPI void glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader); - -#endif /*VK_VERSION_1_0*/ - -/*! @brief Retrieves the version of the GLFW library. - * - * This function retrieves the major, minor and revision numbers of the GLFW - * library. It is intended for when you are using GLFW as a shared library and - * want to ensure that you are using the minimum required version. - * - * Any or all of the version arguments may be `NULL`. - * - * @param[out] major Where to store the major version number, or `NULL`. - * @param[out] minor Where to store the minor version number, or `NULL`. - * @param[out] rev Where to store the revision number, or `NULL`. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa @ref glfwGetVersionString - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); - -/*! @brief Returns a string describing the compile-time configuration. - * - * This function returns the compile-time generated - * [version string](@ref intro_version_string) of the GLFW library binary. It describes - * the version, platforms, compiler and any platform or operating system specific - * compile-time options. It should not be confused with the OpenGL or OpenGL ES version - * string, queried with `glGetString`. - * - * __Do not use the version string__ to parse the GLFW library version. The - * @ref glfwGetVersion function provides the version of the running library - * binary in numerical format. - * - * __Do not use the version string__ to parse what platforms are supported. The @ref - * glfwPlatformSupported function lets you query platform support. - * - * @return The ASCII encoded GLFW version string. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @pointer_lifetime The returned string is static and compile-time generated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa @ref glfwGetVersion - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI const char* glfwGetVersionString(void); - -/*! @brief Returns and clears the last error for the calling thread. - * - * This function returns and clears the [error code](@ref errors) of the last - * error that occurred on the calling thread, and optionally a UTF-8 encoded - * human-readable description of it. If no error has occurred since the last - * call, it returns @ref GLFW_NO_ERROR (zero) and the description pointer is - * set to `NULL`. - * - * @param[in] description Where to store the error description pointer, or `NULL`. - * @return The last error code for the calling thread, or @ref GLFW_NO_ERROR - * (zero). - * - * @errors None. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * next error occurs or the library is terminated. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref error_handling - * @sa @ref glfwSetErrorCallback - * - * @since Added in version 3.3. - * - * @ingroup init - */ -GLFWAPI int glfwGetError(const char** description); - -/*! @brief Sets the error callback. - * - * This function sets the error callback, which is called with an error code - * and a human-readable description each time a GLFW error occurs. - * - * The error code is set before the callback is called. Calling @ref - * glfwGetError from the error callback will return the same value as the error - * code argument. - * - * The error callback is called on the thread where the error occurred. If you - * are using GLFW from multiple threads, your error callback needs to be - * written accordingly. - * - * Because the description string may have been generated specifically for that - * error, it is not guaranteed to be valid after the callback has returned. If - * you wish to use it after the callback returns, you need to make a copy. - * - * Once set, the error callback remains set even after the library has been - * terminated. - * - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set. - * - * @callback_signature - * @code - * void callback_name(int error_code, const char* description) - * @endcode - * For more information about the callback parameters, see the - * [callback pointer type](@ref GLFWerrorfun). - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref error_handling - * @sa @ref glfwGetError - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback); - -/*! @brief Returns the currently selected platform. - * - * This function returns the platform that was selected during initialization. The - * returned value will be one of `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, - * `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` or `GLFW_PLATFORM_NULL`. - * - * @return The currently selected platform, or zero if an error occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref platform - * @sa @ref glfwPlatformSupported - * - * @since Added in version 3.4. - * - * @ingroup init - */ -GLFWAPI int glfwGetPlatform(void); - -/*! @brief Returns whether the library includes support for the specified platform. - * - * This function returns whether the library was compiled with support for the specified - * platform. The platform must be one of `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, - * `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` or `GLFW_PLATFORM_NULL`. - * - * @param[in] platform The platform to query. - * @return `GLFW_TRUE` if the platform is supported, or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_INVALID_ENUM. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref platform - * @sa @ref glfwGetPlatform - * - * @since Added in version 3.4. - * - * @ingroup init - */ -GLFWAPI int glfwPlatformSupported(int platform); - -/*! @brief Returns the currently connected monitors. - * - * This function returns an array of handles for all currently connected - * monitors. The primary monitor is always first in the returned array. If no - * monitors were found, this function returns `NULL`. - * - * @param[out] count Where to store the number of monitors in the returned - * array. This is set to zero if an error occurred. - * @return An array of monitor handles, or `NULL` if no monitors were found or - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * monitor configuration changes or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_monitors - * @sa @ref monitor_event - * @sa @ref glfwGetPrimaryMonitor - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); - -/*! @brief Returns the primary monitor. - * - * This function returns the primary monitor. This is usually the monitor - * where elements like the task bar or global menu bar are located. - * - * @return The primary monitor, or `NULL` if no monitors were found or if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @remark The primary monitor is always first in the array returned by @ref - * glfwGetMonitors. - * - * @sa @ref monitor_monitors - * @sa @ref glfwGetMonitors - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); - -/*! @brief Returns the position of the monitor's viewport on the virtual screen. - * - * This function returns the position, in screen coordinates, of the upper-left - * corner of the specified monitor. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. - * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); - -/*! @brief Retrieves the work area of the monitor. - * - * This function returns the position, in screen coordinates, of the upper-left - * corner of the work area of the specified monitor along with the work area - * size in screen coordinates. The work area is defined as the area of the - * monitor not occluded by the window system task bar where present. If no - * task bar exists then the work area is the monitor resolution in screen - * coordinates. - * - * Any or all of the position and size arguments may be `NULL`. If an error - * occurs, all non-`NULL` position and size arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. - * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. - * @param[out] width Where to store the monitor width, or `NULL`. - * @param[out] height Where to store the monitor height, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_workarea - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); - -/*! @brief Returns the physical size of the monitor. - * - * This function returns the size, in millimetres, of the display area of the - * specified monitor. - * - * Some platforms do not provide accurate monitor size information, either - * because the monitor [EDID][] data is incorrect or because the driver does - * not report it accurately. - * - * [EDID]: https://en.wikipedia.org/wiki/Extended_display_identification_data - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] widthMM Where to store the width, in millimetres, of the - * monitor's display area, or `NULL`. - * @param[out] heightMM Where to store the height, in millimetres, of the - * monitor's display area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @win32 On Windows 8 and earlier the physical size is calculated from - * the current resolution and system DPI instead of querying the monitor EDID data. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM); - -/*! @brief Retrieves the content scale for the specified monitor. - * - * This function retrieves the content scale for the specified monitor. The - * content scale is the ratio between the current DPI and the platform's - * default DPI. This is especially important for text and any UI elements. If - * the pixel dimensions of your UI scaled by this look appropriate on your - * machine then it should appear at a reasonable size on other machines - * regardless of their DPI and scaling settings. This relies on the system DPI - * and scaling settings being somewhat correct. - * - * The content scale may depend on both the monitor resolution and pixel - * density and on user settings. It may be very different from the raw DPI - * calculated from the physical size and current resolution. - * - * @param[in] monitor The monitor to query. - * @param[out] xscale Where to store the x-axis content scale, or `NULL`. - * @param[out] yscale Where to store the y-axis content scale, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Fractional scaling information is not yet available for - * monitors, so this function only returns integer content scales. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_scale - * @sa @ref glfwGetWindowContentScale - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, float* yscale); - -/*! @brief Returns the name of the specified monitor. - * - * This function returns a human-readable name, encoded as UTF-8, of the - * specified monitor. The name typically reflects the make and model of the - * monitor and is not guaranteed to be unique among the connected monitors. - * - * @param[in] monitor The monitor to query. - * @return The UTF-8 encoded name of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); - -/*! @brief Sets the user pointer of the specified monitor. - * - * This function sets the user-defined pointer of the specified monitor. The - * current value is retained until the monitor is disconnected. The initial - * value is `NULL`. - * - * This function may be called from the monitor callback, even for a monitor - * that is being disconnected. - * - * @param[in] monitor The monitor whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref monitor_userptr - * @sa @ref glfwGetMonitorUserPointer - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer); - -/*! @brief Returns the user pointer of the specified monitor. - * - * This function returns the current value of the user-defined pointer of the - * specified monitor. The initial value is `NULL`. - * - * This function may be called from the monitor callback, even for a monitor - * that is being disconnected. - * - * @param[in] monitor The monitor whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref monitor_userptr - * @sa @ref glfwSetMonitorUserPointer - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor); - -/*! @brief Sets the monitor configuration callback. - * - * This function sets the monitor configuration callback, or removes the - * currently set callback. This is called when a monitor is connected to or - * disconnected from the system. - * - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWmonitor* monitor, int event) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWmonitorfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_event - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback); - -/*! @brief Returns the available video modes for the specified monitor. - * - * This function returns an array of all video modes supported by the specified - * monitor. The returned array is sorted in ascending order, first by color - * bit depth (the sum of all channel depths), then by resolution area (the - * product of width and height), then resolution width and finally by refresh - * rate. - * - * @param[in] monitor The monitor to query. - * @param[out] count Where to store the number of video modes in the returned - * array. This is set to zero if an error occurred. - * @return An array of video modes, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected, this function is called again for that monitor or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoMode - * - * @since Added in version 1.0. - * @glfw3 Changed to return an array of modes for a specific monitor. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); - -/*! @brief Returns the current mode of the specified monitor. - * - * This function returns the current video mode of the specified monitor. If - * you have created a full screen window for that monitor, the return value - * will depend on whether that window is iconified. - * - * @param[in] monitor The monitor to query. - * @return The current mode of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoModes - * - * @since Added in version 3.0. Replaces `glfwGetDesktopMode`. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); - -/*! @brief Generates a gamma ramp and sets it for the specified monitor. - * - * This function generates an appropriately sized gamma ramp from the specified - * exponent and then calls @ref glfwSetGammaRamp with it. The value must be - * a finite number greater than zero. - * - * The software controlled gamma ramp is applied _in addition_ to the hardware - * gamma correction, which today is usually an approximation of sRGB gamma. - * This means that setting a perfectly linear ramp, or gamma 1.0, will produce - * the default (usually sRGB-like) behavior. - * - * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref - * GLFW_SRGB_CAPABLE hint. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] gamma The desired exponent. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE, - * @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark @wayland Gamma handling is a privileged protocol, this function - * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); - -/*! @brief Returns the current gamma ramp for the specified monitor. - * - * This function returns the current gamma ramp of the specified monitor. - * - * @param[in] monitor The monitor to query. - * @return The current gamma ramp, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR - * and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark @wayland Gamma handling is a privileged protocol, this function - * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while - * returning `NULL`. - * - * @pointer_lifetime The returned structure and its arrays are allocated and - * freed by GLFW. You should not free them yourself. They are valid until the - * specified monitor is disconnected, this function is called again for that - * monitor or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); - -/*! @brief Sets the current gamma ramp for the specified monitor. - * - * This function sets the current gamma ramp for the specified monitor. The - * original gamma ramp for that monitor is saved by GLFW the first time this - * function is called and is restored by @ref glfwTerminate. - * - * The software controlled gamma ramp is applied _in addition_ to the hardware - * gamma correction, which today is usually an approximation of sRGB gamma. - * This means that setting a perfectly linear ramp, or gamma 1.0, will produce - * the default (usually sRGB-like) behavior. - * - * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref - * GLFW_SRGB_CAPABLE hint. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] ramp The gamma ramp to use. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR - * and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark The size of the specified gamma ramp should match the size of the - * current ramp for that monitor. - * - * @remark @win32 The gamma ramp size must be 256. - * - * @remark @wayland Gamma handling is a privileged protocol, this function - * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE. - * - * @pointer_lifetime The specified gamma ramp is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -/*! @brief Resets all window hints to their default values. - * - * This function resets all window hints to their - * [default values](@ref window_hints_values). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHint - * @sa @ref glfwWindowHintString - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwDefaultWindowHints(void); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to this - * function or @ref glfwDefaultWindowHints, or until the library is terminated. - * - * Only integer value hints can be set with this function. String value hints - * are set with @ref glfwWindowHintString. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHintString - * @sa @ref glfwDefaultWindowHints - * - * @since Added in version 3.0. Replaces `glfwOpenWindowHint`. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHint(int hint, int value); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to this - * function or @ref glfwDefaultWindowHints, or until the library is terminated. - * - * Only string type hints can be set with this function. Integer value hints - * are set with @ref glfwWindowHint. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHint - * @sa @ref glfwDefaultWindowHints - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHintString(int hint, const char* value); - -/*! @brief Creates a window and its associated context. - * - * This function creates a window and its associated OpenGL or OpenGL ES - * context. Most of the options controlling how the window and its context - * should be created are specified with [window hints](@ref window_hints). - * - * Successful creation does not change which context is current. Before you - * can use the newly created context, you need to - * [make it current](@ref context_current). For information about the `share` - * parameter, see @ref context_sharing. - * - * The created window, framebuffer and context may differ from what you - * requested, as not all parameters and hints are - * [hard constraints](@ref window_hints_hard). This includes the size of the - * window, especially for full screen windows. To query the actual attributes - * of the created window, framebuffer and context, see @ref - * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize. - * - * To create a full screen window, you need to specify the monitor the window - * will cover. If no monitor is specified, the window will be windowed mode. - * Unless you have a way for the user to choose a specific monitor, it is - * recommended that you pick the primary monitor. For more information on how - * to query connected monitors, see @ref monitor_monitors. - * - * For full screen windows, the specified size becomes the resolution of the - * window's _desired video mode_. As long as a full screen window is not - * iconified, the supported video mode most closely matching the desired video - * mode is set for the specified monitor. For more information about full - * screen windows, including the creation of so called _windowed full screen_ - * or _borderless full screen_ windows, see @ref window_windowed_full_screen. - * - * Once you have created the window, you can switch it between windowed and - * full screen mode with @ref glfwSetWindowMonitor. This will not affect its - * OpenGL or OpenGL ES context. - * - * By default, newly created windows use the placement recommended by the - * window system. To create the window at a specific position, set the @ref - * GLFW_POSITION_X and @ref GLFW_POSITION_Y window hints before creation. To - * restore the default behavior, set either or both hints back to - * `GLFW_ANY_POSITION`. - * - * As long as at least one full screen window is not iconified, the screensaver - * is prohibited from starting. - * - * Window systems put limits on window sizes. Very large or very small window - * dimensions may be overridden by the window system on creation. Check the - * actual [size](@ref window_size) after creation. - * - * The [swap interval](@ref buffer_swap) is not set during window creation and - * the initial value may vary depending on driver settings and defaults. - * - * @param[in] width The desired width, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] height The desired height, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] title The initial, UTF-8 encoded window title. - * @param[in] monitor The monitor to use for full screen mode, or `NULL` for - * windowed mode. - * @param[in] share The window whose context to share resources with, or `NULL` - * to not share resources. - * @return The handle of the created window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref - * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark @win32 Window creation will fail if the Microsoft GDI software - * OpenGL implementation is the only one available. - * - * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it - * will be set as the initial icon for the window. If no such icon is present, - * the `IDI_APPLICATION` icon will be used instead. To set a different icon, - * see @ref glfwSetWindowIcon. - * - * @remark @win32 The context to share resources with must not be current on - * any other thread. - * - * @remark @macos The OS only supports core profile contexts for OpenGL - * versions 3.2 and later. Before creating an OpenGL context of version 3.2 or - * later you must set the [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) - * hint accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all - * on macOS. - * - * @remark @macos The GLFW window has no icon, as it is not a document - * window, but the dock icon will be the same as the application bundle's icon. - * For more information on bundles, see the - * [Bundle Programming Guide][bundle-guide] in the Mac Developer Library. - * - * [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/ - * - * @remark @macos On OS X 10.10 and later the window frame will not be rendered - * at full resolution on Retina displays unless the - * [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) - * hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the - * application bundle's `Info.plist`. For more information, see - * [High Resolution Guidelines for OS X][hidpi-guide] in the Mac Developer - * Library. The GLFW test and example programs use a custom `Info.plist` - * template for this, which can be found as `CMake/Info.plist.in` in the source - * tree. - * - * [hidpi-guide]: https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html - * - * @remark @macos When activating frame autosaving with - * [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified - * window size and position may be overridden by previously saved values. - * - * @remark @wayland GLFW uses [libdecor][] where available to create its window - * decorations. This in turn uses server-side XDG decorations where available - * and provides high quality client-side decorations on compositors like GNOME. - * If both XDG decorations and libdecor are unavailable, GLFW falls back to - * a very simple set of window decorations that only support moving, resizing - * and the window manager's right-click menu. - * - * [libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor - * - * @remark @x11 Some window managers will not respect the placement of - * initially hidden windows. - * - * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for - * a window to reach its requested state. This means you may not be able to - * query the final size, position or other attributes directly after window - * creation. - * - * @remark @x11 The class part of the `WM_CLASS` window property will by - * default be set to the window title passed to this function. The instance - * part will use the contents of the `RESOURCE_NAME` environment variable, if - * present and not empty, or fall back to the window title. Set the - * [GLFW_X11_CLASS_NAME](@ref GLFW_X11_CLASS_NAME_hint) and - * [GLFW_X11_INSTANCE_NAME](@ref GLFW_X11_INSTANCE_NAME_hint) window hints to - * override this. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa @ref glfwDestroyWindow - * - * @since Added in version 3.0. Replaces `glfwOpenWindow`. - * - * @ingroup window - */ -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); - -/*! @brief Destroys the specified window and its context. - * - * This function destroys the specified window and its context. On calling - * this function, no further callbacks will be called for that window. - * - * If the context of the specified window is current on the main thread, it is - * detached before being destroyed. - * - * @param[in] window The window to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @note The context of the specified window must not be current on any other - * thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa @ref glfwCreateWindow - * - * @since Added in version 3.0. Replaces `glfwCloseWindow`. - * - * @ingroup window - */ -GLFWAPI void glfwDestroyWindow(GLFWwindow* window); - -/*! @brief Checks the close flag of the specified window. - * - * This function returns the value of the close flag of the specified window. - * - * @param[in] window The window to query. - * @return The value of the close flag. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); - -/*! @brief Sets the close flag of the specified window. - * - * This function sets the value of the close flag of the specified window. - * This can be used to override the user's attempt to close the window, or - * to signal that it should be closed. - * - * @param[in] window The window whose flag to change. - * @param[in] value The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); - -/*! @brief Returns the title of the specified window. - * - * This function returns the window title, encoded as UTF-8, of the specified - * window. This is the title set previously by @ref glfwCreateWindow - * or @ref glfwSetWindowTitle. - * - * @param[in] window The window to query. - * @return The UTF-8 encoded window title, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark The returned title is currently a copy of the title last set by @ref - * glfwCreateWindow or @ref glfwSetWindowTitle. It does not include any - * additional text which may be appended by the platform or another program. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetWindowTitle or @ref glfwSetWindowTitle, or until the library is - * terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_title - * @sa @ref glfwSetWindowTitle - * - * @since Added in version 3.4. - * - * @ingroup window - */ -GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* window); - -/*! @brief Sets the title of the specified window. - * - * This function sets the window title, encoded as UTF-8, of the specified - * window. - * - * @param[in] window The window whose title to change. - * @param[in] title The UTF-8 encoded window title. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos The window title will not be updated until the next time you - * process events. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_title - * @sa @ref glfwGetWindowTitle - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); - -/*! @brief Sets the icon for the specified window. - * - * This function sets the icon of the specified window. If passed an array of - * candidate images, those of or closest to the sizes desired by the system are - * selected. If no images are specified, the window reverts to its default - * icon. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel with the red channel first. They are arranged canonically - * as packed sequential rows, starting from the top-left corner. - * - * The desired image sizes varies depending on platform and system settings. - * The selected images will be rescaled as needed. Good sizes include 16x16, - * 32x32 and 48x48. - * - * @param[in] window The window whose icon to set. - * @param[in] count The number of images in the specified array, or zero to - * revert to the default window icon. - * @param[in] images The images to create the icon from. This is ignored if - * count is zero. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE, @ref GLFW_PLATFORM_ERROR and @ref - * GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @remark @macos Regular windows do not have icons on macOS. This function - * will emit @ref GLFW_FEATURE_UNAVAILABLE. The dock icon will be the same as - * the application bundle's icon. For more information on bundles, see the - * [Bundle Programming Guide][bundle-guide] in the Mac Developer Library. - * - * [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/ - * - * @remark @wayland There is no existing protocol to change an icon, the - * window will thus inherit the one defined in the application's desktop file. - * This function will emit @ref GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_icon - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); - -/*! @brief Retrieves the position of the content area of the specified window. - * - * This function retrieves the position, in screen coordinates, of the - * upper-left corner of the content area of the specified window. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The window to query. - * @param[out] xpos Where to store the x-coordinate of the upper-left corner of - * the content area, or `NULL`. - * @param[out] ypos Where to store the y-coordinate of the upper-left corner of - * the content area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark @wayland There is no way for an application to retrieve the global - * position of its windows. This function will emit @ref - * GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa @ref glfwSetWindowPos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); - -/*! @brief Sets the position of the content area of the specified window. - * - * This function sets the position, in screen coordinates, of the upper-left - * corner of the content area of the specified windowed mode window. If the - * window is a full screen window, this function does nothing. - * - * __Do not use this function__ to move an already visible window unless you - * have very good reasons for doing so, as it will confuse and annoy the user. - * - * The window manager may put limits on what positions are allowed. GLFW - * cannot and should not override these limits. - * - * @param[in] window The window to query. - * @param[in] xpos The x-coordinate of the upper-left corner of the content area. - * @param[in] ypos The y-coordinate of the upper-left corner of the content area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark @wayland There is no way for an application to set the global - * position of its windows. This function will emit @ref - * GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa @ref glfwGetWindowPos - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); - -/*! @brief Retrieves the size of the content area of the specified window. - * - * This function retrieves the size, in screen coordinates, of the content area - * of the specified window. If you wish to retrieve the size of the - * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose size to retrieve. - * @param[out] width Where to store the width, in screen coordinates, of the - * content area, or `NULL`. - * @param[out] height Where to store the height, in screen coordinates, of the - * content area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa @ref glfwSetWindowSize - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Sets the size limits of the specified window. - * - * This function sets the size limits of the content area of the specified - * window. If the window is full screen, the size limits only take effect - * once it is made windowed. If the window is not resizable, this function - * does nothing. - * - * The size limits are applied immediately to a windowed mode window and may - * cause it to be resized. - * - * The maximum dimensions must be greater than or equal to the minimum - * dimensions and all must be greater than or equal to zero. - * - * @param[in] window The window to set limits for. - * @param[in] minwidth The minimum width, in screen coordinates, of the content - * area, or `GLFW_DONT_CARE`. - * @param[in] minheight The minimum height, in screen coordinates, of the - * content area, or `GLFW_DONT_CARE`. - * @param[in] maxwidth The maximum width, in screen coordinates, of the content - * area, or `GLFW_DONT_CARE`. - * @param[in] maxheight The maximum height, in screen coordinates, of the - * content area, or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @remark @wayland The size limits will not be applied until the window is - * actually resized, either by the user or by the compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa @ref glfwSetWindowAspectRatio - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); - -/*! @brief Sets the aspect ratio of the specified window. - * - * This function sets the required aspect ratio of the content area of the - * specified window. If the window is full screen, the aspect ratio only takes - * effect once it is made windowed. If the window is not resizable, this - * function does nothing. - * - * The aspect ratio is specified as a numerator and a denominator and both - * values must be greater than zero. For example, the common 16:9 aspect ratio - * is specified as 16 and 9, respectively. - * - * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect - * ratio limit is disabled. - * - * The aspect ratio is applied immediately to a windowed mode window and may - * cause it to be resized. - * - * @param[in] window The window to set limits for. - * @param[in] numer The numerator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * @param[in] denom The denominator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @remark @wayland The aspect ratio will not be applied until the window is - * actually resized, either by the user or by the compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa @ref glfwSetWindowSizeLimits - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); - -/*! @brief Sets the size of the content area of the specified window. - * - * This function sets the size, in screen coordinates, of the content area of - * the specified window. - * - * For full screen windows, this function updates the resolution of its desired - * video mode and switches to the video mode closest to it, without affecting - * the window's context. As the context is unaffected, the bit depths of the - * framebuffer remain unchanged. - * - * If you wish to update the refresh rate of the desired video mode in addition - * to its resolution, see @ref glfwSetWindowMonitor. - * - * The window manager may put limits on what sizes are allowed. GLFW cannot - * and should not override these limits. - * - * @param[in] window The window to resize. - * @param[in] width The desired width, in screen coordinates, of the window - * content area. - * @param[in] height The desired height, in screen coordinates, of the window - * content area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa @ref glfwGetWindowSize - * @sa @ref glfwSetWindowMonitor - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); - -/*! @brief Retrieves the size of the framebuffer of the specified window. - * - * This function retrieves the size, in pixels, of the framebuffer of the - * specified window. If you wish to retrieve the size of the window in screen - * coordinates, see @ref glfwGetWindowSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose framebuffer to query. - * @param[out] width Where to store the width, in pixels, of the framebuffer, - * or `NULL`. - * @param[out] height Where to store the height, in pixels, of the framebuffer, - * or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * @sa @ref glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Retrieves the size of the frame of the window. - * - * This function retrieves the size, in screen coordinates, of each edge of the - * frame of the specified window. This size includes the title bar, if the - * window has one. The size of the frame may vary depending on the - * [window-related hints](@ref window_hints_wnd) used to create it. - * - * Because this function retrieves the size of each window frame edge and not - * the offset along a particular coordinate axis, the retrieved values will - * always be zero or positive. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose frame size to query. - * @param[out] left Where to store the size, in screen coordinates, of the left - * edge of the window frame, or `NULL`. - * @param[out] top Where to store the size, in screen coordinates, of the top - * edge of the window frame, or `NULL`. - * @param[out] right Where to store the size, in screen coordinates, of the - * right edge of the window frame, or `NULL`. - * @param[out] bottom Where to store the size, in screen coordinates, of the - * bottom edge of the window frame, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom); - -/*! @brief Retrieves the content scale for the specified window. - * - * This function retrieves the content scale for the specified window. The - * content scale is the ratio between the current DPI and the platform's - * default DPI. This is especially important for text and any UI elements. If - * the pixel dimensions of your UI scaled by this look appropriate on your - * machine then it should appear at a reasonable size on other machines - * regardless of their DPI and scaling settings. This relies on the system DPI - * and scaling settings being somewhat correct. - * - * On platforms where each monitors can have its own content scale, the window - * content scale will depend on which monitor the system considers the window - * to be on. - * - * @param[in] window The window to query. - * @param[out] xscale Where to store the x-axis content scale, or `NULL`. - * @param[out] yscale Where to store the y-axis content scale, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_scale - * @sa @ref glfwSetWindowContentScaleCallback - * @sa @ref glfwGetMonitorContentScale - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale); - -/*! @brief Returns the opacity of the whole window. - * - * This function returns the opacity of the window, including any decorations. - * - * The opacity (or alpha) value is a positive finite number between zero and - * one, where zero is fully transparent and one is fully opaque. If the system - * does not support whole window transparency, this function always returns one. - * - * The initial opacity value for newly created windows is one. - * - * @param[in] window The window to query. - * @return The opacity value of the specified window. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_transparency - * @sa @ref glfwSetWindowOpacity - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window); - -/*! @brief Sets the opacity of the whole window. - * - * This function sets the opacity of the window, including any decorations. - * - * The opacity (or alpha) value is a positive finite number between zero and - * one, where zero is fully transparent and one is fully opaque. - * - * The initial opacity value for newly created windows is one. - * - * A window created with framebuffer transparency may not use whole window - * transparency. The results of doing this are undefined. - * - * @param[in] window The window to set the opacity for. - * @param[in] opacity The desired opacity of the specified window. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark @wayland There is no way to set an opacity factor for a window. - * This function will emit @ref GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_transparency - * @sa @ref glfwGetWindowOpacity - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity); - -/*! @brief Iconifies the specified window. - * - * This function iconifies (minimizes) the specified window if it was - * previously restored. If the window is already iconified, this function does - * nothing. - * - * If the specified window is a full screen window, GLFW restores the original - * video mode of the monitor. The window's desired video mode is set again - * when the window is restored. - * - * @param[in] window The window to iconify. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t - * be able to restore it. This is a design decision of the xdg-shell - * protocol. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwRestoreWindow - * @sa @ref glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwIconifyWindow(GLFWwindow* window); - -/*! @brief Restores the specified window. - * - * This function restores the specified window if it was previously iconified - * (minimized) or maximized. If the window is already restored, this function - * does nothing. - * - * If the specified window is an iconified full screen window, its desired - * video mode is set again for its monitor when the window is restored. - * - * @param[in] window The window to restore. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwIconifyWindow - * @sa @ref glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwRestoreWindow(GLFWwindow* window); - -/*! @brief Maximizes the specified window. - * - * This function maximizes the specified window if it was previously not - * maximized. If the window is already maximized, this function does nothing. - * - * If the specified window is a full screen window, this function does nothing. - * - * @param[in] window The window to maximize. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @par Thread Safety - * This function may only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwIconifyWindow - * @sa @ref glfwRestoreWindow - * - * @since Added in GLFW 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwMaximizeWindow(GLFWwindow* window); - -/*! @brief Makes the specified window visible. - * - * This function makes the specified window visible if it was previously - * hidden. If the window is already visible or is in full screen mode, this - * function does nothing. - * - * By default, windowed mode windows are focused when shown - * Set the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint - * to change this behavior for all newly created windows, or change the - * behavior for an existing window with @ref glfwSetWindowAttrib. - * - * @param[in] window The window to make visible. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Because Wayland wants every frame of the desktop to be - * complete, this function does not immediately make the window visible. - * Instead it will become visible the next time the window framebuffer is - * updated after this call. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa @ref glfwHideWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwShowWindow(GLFWwindow* window); - -/*! @brief Hides the specified window. - * - * This function hides the specified window if it was previously visible. If - * the window is already hidden or is in full screen mode, this function does - * nothing. - * - * @param[in] window The window to hide. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa @ref glfwShowWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwHideWindow(GLFWwindow* window); - -/*! @brief Brings the specified window to front and sets input focus. - * - * This function brings the specified window to front and sets input focus. - * The window should already be visible and not iconified. - * - * By default, both windowed and full screen mode windows are focused when - * initially created. Set the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) to - * disable this behavior. - * - * Also by default, windowed mode windows are focused when shown - * with @ref glfwShowWindow. Set the - * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) to disable this behavior. - * - * __Do not use this function__ to steal focus from other applications unless - * you are certain that is what the user wants. Focus stealing can be - * extremely disruptive. - * - * For a less disruptive way of getting the user's attention, see - * [attention requests](@ref window_attention). - * - * @param[in] window The window to give input focus. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland The compositor will likely ignore focus requests unless - * another window created by the same application already has input focus. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * @sa @ref window_attention - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwFocusWindow(GLFWwindow* window); - -/*! @brief Requests user attention to the specified window. - * - * This function requests user attention to the specified window. On - * platforms where this is not supported, attention is requested to the - * application as a whole. - * - * Once the user has given attention, usually by focusing the window or - * application, the system will end the request automatically. - * - * @param[in] window The window to request attention to. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos Attention is requested to the application as a whole, not the - * specific window. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attention - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window); - -/*! @brief Returns the monitor that the window uses for full screen mode. - * - * This function returns the handle of the monitor that the specified window is - * in full screen on. - * - * @param[in] window The window to query. - * @return The monitor, or `NULL` if the window is in windowed mode or an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref glfwSetWindowMonitor - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); - -/*! @brief Sets the mode, monitor, video mode and placement of a window. - * - * This function sets the monitor that the window uses for full screen mode or, - * if the monitor is `NULL`, makes it windowed mode. - * - * When setting a monitor, this function updates the width, height and refresh - * rate of the desired video mode and switches to the video mode closest to it. - * The window position is ignored when setting a monitor. - * - * When the monitor is `NULL`, the position, width and height are used to - * place the window content area. The refresh rate is ignored when no monitor - * is specified. - * - * If you only wish to update the resolution of a full screen window or the - * size of a windowed mode window, see @ref glfwSetWindowSize. - * - * When a window transitions from full screen to windowed mode, this function - * restores any previous window settings such as whether it is decorated, - * floating, resizable, has size or aspect ratio limits, etc. - * - * @param[in] window The window whose monitor, size or video mode to set. - * @param[in] monitor The desired monitor, or `NULL` to set windowed mode. - * @param[in] xpos The desired x-coordinate of the upper-left corner of the - * content area. - * @param[in] ypos The desired y-coordinate of the upper-left corner of the - * content area. - * @param[in] width The desired with, in screen coordinates, of the content - * area or video mode. - * @param[in] height The desired height, in screen coordinates, of the content - * area or video mode. - * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, - * or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise - * affected by any resizing or mode switching, although you may need to update - * your viewport if the framebuffer size has changed. - * - * @remark @wayland The desired window position is ignored, as there is no way - * for an application to set this property. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref window_full_screen - * @sa @ref glfwGetWindowMonitor - * @sa @ref glfwSetWindowSize - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); - -/*! @brief Returns an attribute of the specified window. - * - * This function returns the value of an attribute of the specified window or - * its OpenGL or OpenGL ES context. - * - * @param[in] window The window to query. - * @param[in] attrib The [window attribute](@ref window_attribs) whose value to - * return. - * @return The value of the attribute, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @remark Framebuffer related hints are not window attributes. See @ref - * window_attribs_fb for more information. - * - * @remark Zero is a valid value for many window and context related - * attributes so you cannot use a return value of zero as an indication of - * errors. However, this function should not fail as long as it is passed - * valid arguments and the library has been [initialized](@ref intro_init). - * - * @remark @wayland The Wayland protocol provides no way to check whether a - * window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * @sa @ref glfwSetWindowAttrib - * - * @since Added in version 3.0. Replaces `glfwGetWindowParam` and - * `glfwGetGLVersion`. - * - * @ingroup window - */ -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); - -/*! @brief Sets an attribute of the specified window. - * - * This function sets the value of an attribute of the specified window. - * - * The supported attributes are [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), - * [GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), - * [GLFW_FLOATING](@ref GLFW_FLOATING_attrib), - * [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and - * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib). - * [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_attrib) - * - * Some of these attributes are ignored for full screen windows. The new - * value will take effect if the window is later made windowed. - * - * Some of these attributes are ignored for windowed mode windows. The new - * value will take effect if the window is later made full screen. - * - * @param[in] window The window to set the attribute for. - * @param[in] attrib A supported window attribute. - * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_PLATFORM_ERROR and @ref - * GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark Calling @ref glfwGetWindowAttrib will always return the latest - * value, even if that value is ignored by the current mode of the window. - * - * @remark @wayland The [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) window attribute is - * not supported. Setting this will emit @ref GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * @sa @ref glfwGetWindowAttrib - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value); - -/*! @brief Sets the user pointer of the specified window. - * - * This function sets the user-defined pointer of the specified window. The - * current value is retained until the window is destroyed. The initial value - * is `NULL`. - * - * @param[in] window The window whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa @ref glfwGetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); - -/*! @brief Returns the user pointer of the specified window. - * - * This function returns the current value of the user-defined pointer of the - * specified window. The initial value is `NULL`. - * - * @param[in] window The window whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa @ref glfwSetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); - -/*! @brief Sets the position callback for the specified window. - * - * This function sets the position callback of the specified window, which is - * called when the window is moved. The callback is provided with the - * position, in screen coordinates, of the upper-left corner of the content - * area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int xpos, int ypos) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowposfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland This callback will never be called, as there is no way for - * an application to know its global position. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun callback); - -/*! @brief Sets the size callback for the specified window. - * - * This function sets the size callback of the specified window, which is - * called when the window is resized. The callback is provided with the size, - * in screen coordinates, of the content area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int width, int height) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowsizefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun callback); - -/*! @brief Sets the close callback for the specified window. - * - * This function sets the close callback of the specified window, which is - * called when the user attempts to close the window, for example by clicking - * the close widget in the title bar. - * - * The close flag is set before this callback is called, but you can modify it - * at any time with @ref glfwSetWindowShouldClose. - * - * The close callback is not triggered by @ref glfwDestroyWindow. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowclosefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @macos Selecting Quit from the application menu will trigger the - * close callback for all windows. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_close - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun callback); - -/*! @brief Sets the refresh callback for the specified window. - * - * This function sets the refresh callback of the specified window, which is - * called when the content area of the window needs to be redrawn, for example - * if the window has been exposed after having been covered by another window. - * - * On compositing window systems such as Aero, Compiz, Aqua or Wayland, where - * the window contents are saved off-screen, this callback may be called only - * very infrequently or never at all. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window); - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowrefreshfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_refresh - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun callback); - -/*! @brief Sets the focus callback for the specified window. - * - * This function sets the focus callback of the specified window, which is - * called when the window gains or loses input focus. - * - * After the focus callback is called for a window that lost input focus, - * synthetic key and mouse button release events will be generated for all such - * that had been pressed. For more information, see @ref glfwSetKeyCallback - * and @ref glfwSetMouseButtonCallback. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int focused) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowfocusfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun callback); - -/*! @brief Sets the iconify callback for the specified window. - * - * This function sets the iconification callback of the specified window, which - * is called when the window is iconified or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int iconified) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowiconifyfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun callback); - -/*! @brief Sets the maximize callback for the specified window. - * - * This function sets the maximization callback of the specified window, which - * is called when the window is maximized or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int maximized) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowmaximizefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_maximize - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun callback); - -/*! @brief Sets the framebuffer resize callback for the specified window. - * - * This function sets the framebuffer resize callback of the specified window, - * which is called when the framebuffer of the specified window is resized. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int width, int height) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWframebuffersizefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun callback); - -/*! @brief Sets the window content scale callback for the specified window. - * - * This function sets the window content scale callback of the specified window, - * which is called when the content scale of the specified window changes. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, float xscale, float yscale) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWwindowcontentscalefun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_scale - * @sa @ref glfwGetWindowContentScale - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun callback); - -/*! @brief Processes all pending events. - * - * This function processes only those events that are already in the event - * queue and then returns immediately. Processing events will cause the window - * and input callbacks associated with those events to be called. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwWaitEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 1.0. - * - * @ingroup window - */ -GLFWAPI void glfwPollEvents(void); - -/*! @brief Waits until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue. Once one or more events are available, - * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue - * are processed and the function then returns immediately. Processing events - * will cause the window and input callbacks associated with those events to be - * called. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwPollEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 2.5. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEvents(void); - -/*! @brief Waits with timeout until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue, or until the specified timeout is reached. If - * one or more events are available, it behaves exactly like @ref - * glfwPollEvents, i.e. the events in the queue are processed and the function - * then returns immediately. Processing events will cause the window and input - * callbacks associated with those events to be called. - * - * The timeout value must be a positive finite number. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @param[in] timeout The maximum amount of time, in seconds, to wait. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwPollEvents - * @sa @ref glfwWaitEvents - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEventsTimeout(double timeout); - -/*! @brief Posts an empty event to the event queue. - * - * This function posts an empty event from the current thread to the event - * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref events - * @sa @ref glfwWaitEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwPostEmptyEvent(void); - -/*! @brief Returns the value of an input option for the specified window. - * - * This function returns the value of an input option for the specified window. - * The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, - * @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or - * @ref GLFW_RAW_MOUSE_MOTION. - * - * @param[in] window The window to query. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, - * `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or - * `GLFW_RAW_MOUSE_MOTION`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref glfwSetInputMode - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); - -/*! @brief Sets an input option for the specified window. - * - * This function sets an input mode option for the specified window. The mode - * must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, - * @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or - * @ref GLFW_RAW_MOUSE_MOTION. - * - * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor - * modes: - * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. - * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the - * content area of the window but does not restrict the cursor from leaving. - * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual - * and unlimited cursor movement. This is useful for implementing for - * example 3D camera controls. - * - `GLFW_CURSOR_CAPTURED` makes the cursor visible and confines it to the - * content area of the window. - * - * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to - * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are - * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS` - * the next time it is called even if the key had been released before the - * call. This is useful when you are only interested in whether keys have been - * pressed but not when or in which order. - * - * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either - * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it. - * If sticky mouse buttons are enabled, a mouse button press will ensure that - * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even - * if the mouse button had been released before the call. This is useful when - * you are only interested in whether mouse buttons have been pressed but not - * when or in which order. - * - * If the mode is `GLFW_LOCK_KEY_MODS`, the value must be either `GLFW_TRUE` to - * enable lock key modifier bits, or `GLFW_FALSE` to disable them. If enabled, - * callbacks that receive modifier bits will also have the @ref - * GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on, - * and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on. - * - * If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE` - * to enable raw (unscaled and unaccelerated) mouse motion when the cursor is - * disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported, - * attempting to set this will emit @ref GLFW_FEATURE_UNAVAILABLE. Call @ref - * glfwRawMouseMotionSupported to check for support. - * - * @param[in] window The window whose input mode to set. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, - * `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or - * `GLFW_RAW_MOUSE_MOTION`. - * @param[in] value The new value of the specified input mode. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_PLATFORM_ERROR and @ref - * GLFW_FEATURE_UNAVAILABLE (see above). - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref glfwGetInputMode - * - * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`. - * - * @ingroup input - */ -GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); - -/*! @brief Returns whether raw mouse motion is supported. - * - * This function returns whether raw mouse motion is supported on the current - * system. This status does not change after GLFW has been initialized so you - * only need to check this once. If you attempt to enable raw motion on - * a system that does not support it, @ref GLFW_PLATFORM_ERROR will be emitted. - * - * Raw mouse motion is closer to the actual motion of the mouse across - * a surface. It is not affected by the scaling and acceleration applied to - * the motion of the desktop cursor. That processing is suitable for a cursor - * while raw motion is better for controlling for example a 3D camera. Because - * of this, raw mouse motion is only provided when the cursor is disabled. - * - * @return `GLFW_TRUE` if raw mouse motion is supported on the current machine, - * or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref raw_mouse_motion - * @sa @ref glfwSetInputMode - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwRawMouseMotionSupported(void); - -/*! @brief Returns the layout-specific name of the specified printable key. - * - * This function returns the name of the specified printable key, encoded as - * UTF-8. This is typically the character that key would produce without any - * modifier keys, intended for displaying key bindings to the user. For dead - * keys, it is typically the diacritic it would add to a character. - * - * __Do not use this function__ for [text input](@ref input_char). You will - * break text input for many languages even if it happens to work for yours. - * - * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used to identify the key, - * otherwise the scancode is ignored. If you specify a non-printable key, or - * `GLFW_KEY_UNKNOWN` and a scancode that maps to a non-printable key, this - * function returns `NULL` but does not emit an error. - * - * This behavior allows you to always pass in the arguments in the - * [key callback](@ref input_key) without modification. - * - * The printable keys are: - * - `GLFW_KEY_APOSTROPHE` - * - `GLFW_KEY_COMMA` - * - `GLFW_KEY_MINUS` - * - `GLFW_KEY_PERIOD` - * - `GLFW_KEY_SLASH` - * - `GLFW_KEY_SEMICOLON` - * - `GLFW_KEY_EQUAL` - * - `GLFW_KEY_LEFT_BRACKET` - * - `GLFW_KEY_RIGHT_BRACKET` - * - `GLFW_KEY_BACKSLASH` - * - `GLFW_KEY_WORLD_1` - * - `GLFW_KEY_WORLD_2` - * - `GLFW_KEY_0` to `GLFW_KEY_9` - * - `GLFW_KEY_A` to `GLFW_KEY_Z` - * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9` - * - `GLFW_KEY_KP_DECIMAL` - * - `GLFW_KEY_KP_DIVIDE` - * - `GLFW_KEY_KP_MULTIPLY` - * - `GLFW_KEY_KP_SUBTRACT` - * - `GLFW_KEY_KP_ADD` - * - `GLFW_KEY_KP_EQUAL` - * - * Names for printable keys depend on keyboard layout, while names for - * non-printable keys are the same across layouts but depend on the application - * language and should be localized along with other user interface text. - * - * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`. - * @param[in] scancode The scancode of the key to query. - * @return The UTF-8 encoded, layout-specific name of the key, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE, @ref GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @remark The contents of the returned string may change when a keyboard - * layout change event is received. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key_name - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetKeyName(int key, int scancode); - -/*! @brief Returns the platform-specific scancode of the specified key. - * - * This function returns the platform-specific scancode of the specified key. - * - * If the specified [key token](@ref keys) corresponds to a physical key not - * supported on the current platform then this method will return `-1`. - * Calling this function with anything other than a key token will return `-1` - * and generate a @ref GLFW_INVALID_ENUM error. - * - * @param[in] key Any [key token](@ref keys). - * @return The platform-specific scancode for the key, or `-1` if the key is - * not supported on the current platform or an [error](@ref error_handling) - * occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref input_key - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwGetKeyScancode(int key); - -/*! @brief Returns the last reported state of a keyboard key for the specified - * window. - * - * This function returns the last state reported for the specified key to the - * specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. The action `GLFW_REPEAT` is only reported to the key callback. - * - * If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns - * `GLFW_PRESS` the first time you call it for a key that was pressed, even if - * that key has already been released. - * - * The key functions deal with physical keys, with [key tokens](@ref keys) - * named after their use on the standard US keyboard layout. If you want to - * input text, use the Unicode character callback instead. - * - * The [modifier key bit masks](@ref mods) are not key tokens and cannot be - * used with this function. - * - * __Do not use this function__ to implement [text input](@ref input_char). - * - * @param[in] window The desired window. - * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is - * not a valid key for this function. - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetKey(GLFWwindow* window, int key); - -/*! @brief Returns the last reported state of a mouse button for the specified - * window. - * - * This function returns the last state reported for the specified mouse button - * to the specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. - * - * If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function - * returns `GLFW_PRESS` the first time you call it for a mouse button that was - * pressed, even if that mouse button has already been released. - * - * @param[in] window The desired window. - * @param[in] button The desired [mouse button](@ref buttons). - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); - -/*! @brief Retrieves the position of the cursor relative to the content area of - * the window. - * - * This function returns the position of the cursor, in screen coordinates, - * relative to the upper-left corner of the content area of the specified - * window. - * - * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor - * position is unbounded and limited only by the minimum and maximum values of - * a `double`. - * - * The coordinate can be converted to their integer equivalents with the - * `floor` function. Casting directly to an integer type works for positive - * coordinates, but fails for negative ones. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The desired window. - * @param[out] xpos Where to store the cursor x-coordinate, relative to the - * left edge of the content area, or `NULL`. - * @param[out] ypos Where to store the cursor y-coordinate, relative to the to - * top edge of the content area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa @ref glfwSetCursorPos - * - * @since Added in version 3.0. Replaces `glfwGetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); - -/*! @brief Sets the position of the cursor, relative to the content area of the - * window. - * - * This function sets the position, in screen coordinates, of the cursor - * relative to the upper-left corner of the content area of the specified - * window. The window must have input focus. If the window does not have - * input focus when this function is called, it fails silently. - * - * __Do not use this function__ to implement things like camera controls. GLFW - * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the - * cursor, transparently re-centers it and provides unconstrained cursor - * motion. See @ref glfwSetInputMode for more information. - * - * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is - * unconstrained and limited only by the minimum and maximum values of - * a `double`. - * - * @param[in] window The desired window. - * @param[in] xpos The desired x-coordinate, relative to the left edge of the - * content area. - * @param[in] ypos The desired y-coordinate, relative to the top edge of the - * content area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks). - * - * @remark @wayland This function will only work when the cursor mode is - * `GLFW_CURSOR_DISABLED`, otherwise it will emit @ref GLFW_FEATURE_UNAVAILABLE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa @ref glfwGetCursorPos - * - * @since Added in version 3.0. Replaces `glfwSetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); - -/*! @brief Creates a custom cursor. - * - * Creates a new custom cursor image that can be set for a window with @ref - * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor. - * Any remaining cursors are destroyed by @ref glfwTerminate. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel with the red channel first. They are arranged canonically - * as packed sequential rows, starting from the top-left corner. - * - * The cursor hotspot is specified in pixels, relative to the upper-left corner - * of the cursor image. Like all other coordinate systems in GLFW, the X-axis - * points to the right and the Y-axis points down. - * - * @param[in] image The desired cursor image. - * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. - * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. - * @return The handle of the created cursor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwDestroyCursor - * @sa @ref glfwCreateStandardCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot); - -/*! @brief Creates a cursor with a standard shape. - * - * Returns a cursor with a standard shape, that can be set for a window with - * @ref glfwSetCursor. The images for these cursors come from the system - * cursor theme and their exact appearance will vary between platforms. - * - * Most of these shapes are guaranteed to exist on every supported platform but - * a few may not be present. See the table below for details. - * - * Cursor shape | Windows | macOS | X11 | Wayland - * ------------------------------ | ------- | ----- | ------ | ------- - * @ref GLFW_ARROW_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_IBEAM_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_CROSSHAIR_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_POINTING_HAND_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_RESIZE_EW_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_RESIZE_NS_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_RESIZE_NWSE_CURSOR | Yes | Yes1 | Maybe2 | Maybe2 - * @ref GLFW_RESIZE_NESW_CURSOR | Yes | Yes1 | Maybe2 | Maybe2 - * @ref GLFW_RESIZE_ALL_CURSOR | Yes | Yes | Yes | Yes - * @ref GLFW_NOT_ALLOWED_CURSOR | Yes | Yes | Maybe2 | Maybe2 - * - * 1) This uses a private system API and may fail in the future. - * - * 2) This uses a newer standard that not all cursor themes support. - * - * If the requested shape is not available, this function emits a @ref - * GLFW_CURSOR_UNAVAILABLE error and returns `NULL`. - * - * @param[in] shape One of the [standard shapes](@ref shapes). - * @return A new cursor ready to use or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_CURSOR_UNAVAILABLE and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_standard - * @sa @ref glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape); - -/*! @brief Destroys a cursor. - * - * This function destroys a cursor previously created with @ref - * glfwCreateCursor. Any remaining cursors will be destroyed by @ref - * glfwTerminate. - * - * If the specified cursor is current for any window, that window will be - * reverted to the default cursor. This does not affect the cursor mode. - * - * @param[in] cursor The cursor object to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor); - -/*! @brief Sets the cursor for the window. - * - * This function sets the cursor image to be used when the cursor is over the - * content area of the specified window. The set cursor will only be visible - * when the [cursor mode](@ref cursor_mode) of the window is - * `GLFW_CURSOR_NORMAL`. - * - * On some platforms, the set cursor may not be visible unless the window also - * has input focus. - * - * @param[in] window The window to set the cursor for. - * @param[in] cursor The cursor to set, or `NULL` to switch back to the default - * arrow cursor. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); - -/*! @brief Sets the key callback. - * - * This function sets the key callback of the specified window, which is called - * when a key is pressed, repeated or released. - * - * The key functions deal with physical keys, with layout independent - * [key tokens](@ref keys) named after their values in the standard US keyboard - * layout. If you want to input text, use the - * [character callback](@ref glfwSetCharCallback) instead. - * - * When a window loses input focus, it will generate synthetic key release - * events for all pressed keys with associated key tokens. You can tell these - * events from user-generated events by the fact that the synthetic ones are - * generated after the focus loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * The scancode of a key is specific to that platform or sometimes even to that - * machine. Scancodes are intended to allow users to bind keys that don't have - * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their - * state is not saved and so it cannot be queried with @ref glfwGetKey. - * - * Sometimes GLFW needs to generate synthetic key events, in which case the - * scancode may be zero. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new key callback, or `NULL` to remove the currently - * set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int key, int scancode, int action, int mods) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWkeyfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback); - -/*! @brief Sets the Unicode character callback. - * - * This function sets the character callback of the specified window, which is - * called when a Unicode character is input. - * - * The character callback is intended for Unicode text input. As it deals with - * characters, it is keyboard layout dependent, whereas the - * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1 - * to physical keys, as a key may produce zero, one or more characters. If you - * want to know whether a specific physical key was pressed or released, see - * the key callback instead. - * - * The character callback behaves as system text input normally does and will - * not be called if modifier keys are held down that would prevent normal text - * input on that platform, for example a Super (Command) key on macOS or Alt key - * on Windows. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcharfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun callback); - -/*! @brief Sets the Unicode character with modifiers callback. - * - * This function sets the character with modifiers callback of the specified - * window, which is called when a Unicode character is input regardless of what - * modifier keys are used. - * - * The character with modifiers callback is intended for implementing custom - * Unicode character input. For regular Unicode text input, see the - * [character callback](@ref glfwSetCharCallback). Like the character - * callback, the character with modifiers callback deals with characters and is - * keyboard layout dependent. Characters do not map 1:1 to physical keys, as - * a key may produce zero, one or more characters. If you want to know whether - * a specific physical key was pressed or released, see the - * [key callback](@ref glfwSetKeyCallback) instead. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or an - * [error](@ref error_handling) occurred. - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, unsigned int codepoint, int mods) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcharmodsfun). - * - * @deprecated Scheduled for removal in version 4.0. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun callback); - -/*! @brief Sets the mouse button callback. - * - * This function sets the mouse button callback of the specified window, which - * is called when a mouse button is pressed or released. - * - * When a window loses input focus, it will generate synthetic mouse button - * release events for all pressed mouse buttons. You can tell these events - * from user-generated events by the fact that the synthetic ones are generated - * after the focus loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int button, int action, int mods) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWmousebuttonfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun callback); - -/*! @brief Sets the cursor position callback. - * - * This function sets the cursor position callback of the specified window, - * which is called when the cursor is moved. The callback is provided with the - * position, in screen coordinates, relative to the upper-left corner of the - * content area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, double xpos, double ypos); - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcursorposfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * - * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun callback); - -/*! @brief Sets the cursor enter/leave callback. - * - * This function sets the cursor boundary crossing callback of the specified - * window, which is called when the cursor enters or leaves the content area of - * the window. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int entered) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWcursorenterfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_enter - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun callback); - -/*! @brief Sets the scroll callback. - * - * This function sets the scroll callback of the specified window, which is - * called when a scrolling device is used, such as a mouse wheel or scrolling - * area of a touchpad. - * - * The scroll callback receives all scrolling input, like that from a mouse - * wheel or a touchpad scrolling area. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new scroll callback, or `NULL` to remove the - * currently set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, double xoffset, double yoffset) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWscrollfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref scrolling - * - * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun callback); - -/*! @brief Sets the path drop callback. - * - * This function sets the path drop callback of the specified window, which is - * called when one or more dragged paths are dropped on the window. - * - * Because the path array and its strings may have been generated specifically - * for that event, they are not guaranteed to be valid after the callback has - * returned. If you wish to use them after the callback returns, you need to - * make a deep copy. - * - * @param[in] window The window whose callback to set. - * @param[in] callback The new file drop callback, or `NULL` to remove the - * currently set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(GLFWwindow* window, int path_count, const char* paths[]) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWdropfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref path_drop - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun callback); - -/*! @brief Returns whether the specified joystick is present. - * - * This function returns whether the specified joystick is present. - * - * There is no need to call this function before other functions that accept - * a joystick ID, as they all check for presence before performing any other - * work. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick - * - * @since Added in version 3.0. Replaces `glfwGetJoystickParam`. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickPresent(int jid); - -/*! @brief Returns the values of all axes of the specified joystick. - * - * This function returns the values of all axes of the specified joystick. - * Each element in the array is a value between -1.0 and 1.0. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of axis values in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of axis values, or `NULL` if the joystick is not present or - * an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_axis - * - * @since Added in version 3.0. Replaces `glfwGetJoystickPos`. - * - * @ingroup input - */ -GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count); - -/*! @brief Returns the state of all buttons of the specified joystick. - * - * This function returns the state of all buttons of the specified joystick. - * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`. - * - * For backward compatibility with earlier versions that did not have @ref - * glfwGetJoystickHats, the button array also includes all hats, each - * represented as four buttons. The hats are in the same order as returned by - * __glfwGetJoystickHats__ and are in the order _up_, _right_, _down_ and - * _left_. To disable these extra buttons, set the @ref - * GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of button states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of button states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_button - * - * @since Added in version 2.2. - * @glfw3 Changed to return a dynamic array. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count); - -/*! @brief Returns the state of all hats of the specified joystick. - * - * This function returns the state of all hats of the specified joystick. - * Each element in the array is one of the following values: - * - * Name | Value - * ---- | ----- - * `GLFW_HAT_CENTERED` | 0 - * `GLFW_HAT_UP` | 1 - * `GLFW_HAT_RIGHT` | 2 - * `GLFW_HAT_DOWN` | 4 - * `GLFW_HAT_LEFT` | 8 - * `GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` - * `GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` - * `GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` - * `GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` - * - * The diagonal directions are bitwise combinations of the primary (up, right, - * down and left) directions and you can test for these individually by ANDing - * it with the corresponding direction. - * - * @code - * if (hats[2] & GLFW_HAT_RIGHT) - * { - * // State of hat 2 could be right-up, right or right-down - * } - * @endcode - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of hat states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of hat states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, this function is called again for that joystick or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_hat - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count); - -/*! @brief Returns the name of the specified joystick. - * - * This function returns the name, encoded as UTF-8, of the specified joystick. - * The returned string is allocated and freed by GLFW. You should not free it - * yourself. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_name - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickName(int jid); - -/*! @brief Returns the SDL compatible GUID of the specified joystick. - * - * This function returns the SDL compatible GUID, as a UTF-8 encoded - * hexadecimal string, of the specified joystick. The returned string is - * allocated and freed by GLFW. You should not free it yourself. - * - * The GUID is what connects a joystick to a gamepad mapping. A connected - * joystick will always have a GUID even if there is no gamepad mapping - * assigned to it. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * The GUID uses the format introduced in SDL 2.0.5. This GUID tries to - * uniquely identify the make and model of a joystick but does not identify - * a specific unit, e.g. all wired Xbox 360 controllers will have the same - * GUID on that platform. The GUID for a unit may vary between platforms - * depending on what hardware information the platform specific APIs provide. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded GUID of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickGUID(int jid); - -/*! @brief Sets the user pointer of the specified joystick. - * - * This function sets the user-defined pointer of the specified joystick. The - * current value is retained until the joystick is disconnected. The initial - * value is `NULL`. - * - * This function may be called from the joystick callback, even for a joystick - * that is being disconnected. - * - * @param[in] jid The joystick whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref joystick_userptr - * @sa @ref glfwGetJoystickUserPointer - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer); - -/*! @brief Returns the user pointer of the specified joystick. - * - * This function returns the current value of the user-defined pointer of the - * specified joystick. The initial value is `NULL`. - * - * This function may be called from the joystick callback, even for a joystick - * that is being disconnected. - * - * @param[in] jid The joystick whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref joystick_userptr - * @sa @ref glfwSetJoystickUserPointer - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI void* glfwGetJoystickUserPointer(int jid); - -/*! @brief Returns whether the specified joystick has a gamepad mapping. - * - * This function returns whether the specified joystick is both present and has - * a gamepad mapping. - * - * If the specified joystick is present but does not have a gamepad mapping - * this function will return `GLFW_FALSE` but will not generate an error. Call - * @ref glfwJoystickPresent to check if a joystick is present regardless of - * whether it has a mapping. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping, - * or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwGetGamepadState - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickIsGamepad(int jid); - -/*! @brief Sets the joystick configuration callback. - * - * This function sets the joystick configuration callback, or removes the - * currently set callback. This is called when a joystick is connected to or - * disconnected from the system. - * - * For joystick connection and disconnection events to be delivered on all - * platforms, you need to call one of the [event processing](@ref events) - * functions. Joystick disconnection may also be detected and the callback - * called by joystick functions. The function will then return whatever it - * returns if the joystick is not present. - * - * @param[in] callback The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @callback_signature - * @code - * void function_name(int jid, int event) - * @endcode - * For more information about the callback parameters, see the - * [function pointer type](@ref GLFWjoystickfun). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_event - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback); - -/*! @brief Adds the specified SDL_GameControllerDB gamepad mappings. - * - * This function parses the specified ASCII encoded string and updates the - * internal list with any gamepad mappings it finds. This string may - * contain either a single gamepad mapping or many mappings separated by - * newlines. The parser supports the full format of the `gamecontrollerdb.txt` - * source file including empty lines and comments. - * - * See @ref gamepad_mapping for a description of the format. - * - * If there is already a gamepad mapping for a given GUID in the internal list, - * it will be replaced by the one passed to this function. If the library is - * terminated and re-initialized the internal list will revert to the built-in - * default. - * - * @param[in] string The string containing the gamepad mappings. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwJoystickIsGamepad - * @sa @ref glfwGetGamepadName - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwUpdateGamepadMappings(const char* string); - -/*! @brief Returns the human-readable gamepad name for the specified joystick. - * - * This function returns the human-readable name of the gamepad from the - * gamepad mapping assigned to the specified joystick. - * - * If the specified joystick is not present or does not have a gamepad mapping - * this function will return `NULL` but will not generate an error. Call - * @ref glfwJoystickPresent to check whether it is present regardless of - * whether it has a mapping. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the gamepad, or `NULL` if the - * joystick is not present, does not have a mapping or an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, the gamepad mappings are updated or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwJoystickIsGamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetGamepadName(int jid); - -/*! @brief Retrieves the state of the specified joystick remapped as a gamepad. - * - * This function retrieves the state of the specified joystick remapped to - * an Xbox-like gamepad. - * - * If the specified joystick is not present or does not have a gamepad mapping - * this function will return `GLFW_FALSE` but will not generate an error. Call - * @ref glfwJoystickPresent to check whether it is present regardless of - * whether it has a mapping. - * - * The Guide button may not be available for input as it is often hooked by the - * system or the Steam client. - * - * Not all devices have all the buttons or axes provided by @ref - * GLFWgamepadstate. Unavailable buttons and axes will always report - * `GLFW_RELEASE` and 0.0 respectively. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] state The gamepad input state of the joystick. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if no joystick is - * connected, it has no gamepad mapping or an [error](@ref error_handling) - * occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwUpdateGamepadMappings - * @sa @ref glfwJoystickIsGamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state); - -/*! @brief Sets the clipboard to the specified string. - * - * This function sets the system clipboard to the specified, UTF-8 encoded - * string. - * - * @param[in] window Deprecated. Any valid window or `NULL`. - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @win32 The clipboard on Windows has a single global lock for reading and - * writing. GLFW tries to acquire it a few times, which is almost always enough. If it - * cannot acquire the lock then this function emits @ref GLFW_PLATFORM_ERROR and returns. - * It is safe to try this multiple times. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa @ref glfwGetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); - -/*! @brief Returns the contents of the clipboard as a string. - * - * This function returns the contents of the system clipboard, if it contains - * or is convertible to a UTF-8 encoded string. If the clipboard is empty or - * if its contents cannot be converted, `NULL` is returned and a @ref - * GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @param[in] window Deprecated. Any valid window or `NULL`. - * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_FORMAT_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @remark @win32 The clipboard on Windows has a single global lock for reading and - * writing. GLFW tries to acquire it a few times, which is almost always enough. If it - * cannot acquire the lock then this function emits @ref GLFW_PLATFORM_ERROR and returns. - * It is safe to try this multiple times. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa @ref glfwSetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); - -/*! @brief Returns the GLFW time. - * - * This function returns the current GLFW time, in seconds. Unless the time - * has been set using @ref glfwSetTime it measures time elapsed since GLFW was - * initialized. - * - * This function and @ref glfwSetTime are helper functions on top of @ref - * glfwGetTimerFrequency and @ref glfwGetTimerValue. - * - * The resolution of the timer is system dependent, but is usually on the order - * of a few micro- or nanoseconds. It uses the highest-resolution monotonic - * time source on each operating system. - * - * @return The current time, in seconds, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal base time is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwSetTime. - * - * @sa @ref time - * - * @since Added in version 1.0. - * - * @ingroup input - */ -GLFWAPI double glfwGetTime(void); - -/*! @brief Sets the GLFW time. - * - * This function sets the current GLFW time, in seconds. The value must be - * a positive finite number less than or equal to 18446744073.0, which is - * approximately 584.5 years. - * - * This function and @ref glfwGetTime are helper functions on top of @ref - * glfwGetTimerFrequency and @ref glfwGetTimerValue. - * - * @param[in] time The new value, in seconds. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @remark The upper limit of GLFW time is calculated as - * floor((264 - 1) / 109) and is due to implementations - * storing nanoseconds in 64 bits. The limit may be increased in the future. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal base time is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwGetTime. - * - * @sa @ref time - * - * @since Added in version 2.2. - * - * @ingroup input - */ -GLFWAPI void glfwSetTime(double time); - -/*! @brief Returns the current value of the raw timer. - * - * This function returns the current value of the raw timer, measured in - * 1 / frequency seconds. To get the frequency, call @ref - * glfwGetTimerFrequency. - * - * @return The value of the timer, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa @ref glfwGetTimerFrequency - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerValue(void); - -/*! @brief Returns the frequency, in Hz, of the raw timer. - * - * This function returns the frequency, in Hz, of the raw timer. - * - * @return The frequency of the timer, in Hz, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa @ref glfwGetTimerValue - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerFrequency(void); - -/*! @brief Makes the context of the specified window current for the calling - * thread. - * - * This function makes the OpenGL or OpenGL ES context of the specified window - * current on the calling thread. It can also detach the current context from - * the calling thread without making a new one current by passing in `NULL`. - * - * A context must only be made current on a single thread at a time and each - * thread can have only a single current context at a time. Making a context - * current detaches any previously current context on the calling thread. - * - * When moving a context between threads, you must detach it (make it - * non-current) on the old thread before making it current on the new one. - * - * By default, making a context non-current implicitly forces a pipeline flush. - * On machines that support `GL_KHR_context_flush_control`, you can control - * whether a context performs this flush by setting the - * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) - * hint. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * @param[in] window The window whose context to make current, or `NULL` to - * detach the current context. - * - * @remarks If the previously current context was created via a different - * context creation API than the one passed to this function, GLFW will still - * detach the previous one from its API before making the new one current. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa @ref glfwGetCurrentContext - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); - -/*! @brief Returns the window whose context is current on the calling thread. - * - * This function returns the window whose OpenGL or OpenGL ES context is - * current on the calling thread. - * - * @return The window whose context is current, or `NULL` if no window's - * context is current. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa @ref glfwMakeContextCurrent - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI GLFWwindow* glfwGetCurrentContext(void); - -/*! @brief Swaps the front and back buffers of the specified window. - * - * This function swaps the front and back buffers of the specified window when - * rendering with OpenGL or OpenGL ES. If the swap interval is greater than - * zero, the GPU driver waits the specified number of screen updates before - * swapping the buffers. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see `vkQueuePresentKHR` instead. - * - * @param[in] window The window whose buffers to swap. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark __EGL:__ The context of the specified window must be current on the - * calling thread. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa @ref glfwSwapInterval - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSwapBuffers(GLFWwindow* window); - -/*! @brief Sets the swap interval for the current context. - * - * This function sets the swap interval for the current OpenGL or OpenGL ES - * context, i.e. the number of screen updates to wait from the time @ref - * glfwSwapBuffers was called before swapping the buffers and returning. This - * is sometimes called _vertical synchronization_, _vertical retrace - * synchronization_ or just _vsync_. - * - * A context that supports either of the `WGL_EXT_swap_control_tear` and - * `GLX_EXT_swap_control_tear` extensions also accepts _negative_ swap - * intervals, which allows the driver to swap immediately even if a frame - * arrives a little bit late. You can check for these extensions with @ref - * glfwExtensionSupported. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see the present mode of your swapchain instead. - * - * @param[in] interval The minimum number of screen updates to wait for - * until the buffers are swapped by @ref glfwSwapBuffers. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark This function is not called during context creation, leaving the - * swap interval set to whatever is the default for that API. This is done - * because some swap interval extensions used by GLFW do not allow the swap - * interval to be reset to zero once it has been set to a non-zero value. - * - * @remark Some GPU drivers do not honor the requested swap interval, either - * because of a user setting that overrides the application's request or due to - * bugs in the driver. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa @ref glfwSwapBuffers - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI void glfwSwapInterval(int interval); - -/*! @brief Returns whether the specified extension is available. - * - * This function returns whether the specified - * [API extension](@ref context_glext) is supported by the current OpenGL or - * OpenGL ES context. It searches both for client API extension and context - * creation API extensions. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * As this functions retrieves and searches one or more extension strings each - * call, it is recommended that you cache its results if it is going to be used - * frequently. The extension strings will not change during the lifetime of - * a context, so there is no danger in doing this. - * - * This function does not apply to Vulkan. If you are using Vulkan, see @ref - * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties` - * and `vkEnumerateDeviceExtensionProperties` instead. - * - * @param[in] extension The ASCII encoded name of the extension. - * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa @ref glfwGetProcAddress - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI int glfwExtensionSupported(const char* extension); - -/*! @brief Returns the address of the specified function for the current - * context. - * - * This function returns the address of the specified OpenGL or OpenGL ES - * [core or extension function](@ref context_glext), if it is supported - * by the current context. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and - * `vkGetDeviceProcAddr` instead. - * - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark The address of a given function is not guaranteed to be the same - * between contexts. - * - * @remark This function may return a non-`NULL` address despite the - * associated version or extension not being available. Always check the - * context version or extension string first. - * - * @pointer_lifetime The returned function pointer is valid until the context - * is destroyed or the library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa @ref glfwExtensionSupported - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); - -/*! @brief Returns whether the Vulkan loader and an ICD have been found. - * - * This function returns whether the Vulkan loader and any minimally functional - * ICD have been found. - * - * The availability of a Vulkan loader and even an ICD does not by itself guarantee that - * surface creation or even instance creation is possible. Call @ref - * glfwGetRequiredInstanceExtensions to check whether the extensions necessary for Vulkan - * surface creation are available and @ref glfwGetPhysicalDevicePresentationSupport to - * check whether a queue family of a physical device supports image presentation. - * - * @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_support - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwVulkanSupported(void); - -/*! @brief Returns the Vulkan instance extensions required by GLFW. - * - * This function returns an array of names of Vulkan instance extensions required - * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the - * list will always contain `VK_KHR_surface`, so if you don't require any - * additional extensions you can pass this list directly to the - * `VkInstanceCreateInfo` struct. - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available. - * - * If Vulkan is available but no set of extensions allowing window surface - * creation was found, this function returns `NULL`. You may still use Vulkan - * for off-screen rendering and compute work. - * - * @param[out] count Where to store the number of extensions in the returned - * array. This is set to zero if an error occurred. - * @return An array of ASCII encoded extension names, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @remark Additional extensions may be required by future versions of GLFW. - * You should check if any extensions you wish to enable are already in the - * returned array, as it is an error to specify an extension more than once in - * the `VkInstanceCreateInfo` struct. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_ext - * @sa @ref glfwCreateWindowSurface - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count); - -#if defined(VK_VERSION_1_0) - -/*! @brief Returns the address of the specified Vulkan instance function. - * - * This function returns the address of the specified Vulkan core or extension - * function for the specified instance. If instance is set to `NULL` it can - * return any function exported from the Vulkan loader, including at least the - * following functions: - * - * - `vkEnumerateInstanceExtensionProperties` - * - `vkEnumerateInstanceLayerProperties` - * - `vkCreateInstance` - * - `vkGetInstanceProcAddr` - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available. - * - * This function is equivalent to calling `vkGetInstanceProcAddr` with - * a platform-specific query of the Vulkan loader as a fallback. - * - * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve - * functions related to instance creation. - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @pointer_lifetime The returned function pointer is valid until the library - * is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_proc - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname); - -/*! @brief Returns whether the specified queue family can present images. - * - * This function returns whether the specified queue family of the specified - * physical device supports presentation to the platform GLFW was built for. - * - * If Vulkan or the required window surface creation instance extensions are - * not available on the machine, or if the specified instance was not created - * with the required extensions, this function returns `GLFW_FALSE` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available and @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * @param[in] instance The instance that the physical device belongs to. - * @param[in] device The physical device that the queue family belongs to. - * @param[in] queuefamily The index of the queue family to query. - * @return `GLFW_TRUE` if the queue family supports presentation, or - * `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @remark @macos This function currently always returns `GLFW_TRUE`, as the - * `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide - * a `vkGetPhysicalDevice*PresentationSupport` type function. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_present - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); - -/*! @brief Creates a Vulkan surface for the specified window. - * - * This function creates a Vulkan surface for the specified window. - * - * If the Vulkan loader or at least one minimally functional ICD were not found, - * this function returns `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref - * GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported to check whether - * Vulkan is at least minimally available. - * - * If the required window surface creation instance extensions are not - * available or if the specified instance was not created with these extensions - * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * The window surface cannot be shared with another API so the window must - * have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib) - * set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error - * and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`. - * - * The window surface must be destroyed before the specified Vulkan instance. - * It is the responsibility of the caller to destroy the window surface. GLFW - * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the - * surface. - * - * @param[in] instance The Vulkan instance to create the surface in. - * @param[in] window The window to create the surface for. - * @param[in] allocator The allocator to use, or `NULL` to use the default - * allocator. - * @param[out] surface Where to store the handle of the surface. This is set - * to `VK_NULL_HANDLE` if an error occurred. - * @return `VK_SUCCESS` if successful, or a Vulkan error code if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE - * - * @remark If an error occurs before the creation call is made, GLFW returns - * the Vulkan error code most appropriate for the error. Appropriate use of - * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should - * eliminate almost all occurrences of these errors. - * - * @remark @macos GLFW prefers the `VK_EXT_metal_surface` extension, with the - * `VK_MVK_macos_surface` extension as a fallback. The name of the selected - * extension, if any, is included in the array returned by @ref - * glfwGetRequiredInstanceExtensions. - * - * @remark @macos This function creates and sets a `CAMetalLayer` instance for - * the window content view, which is required for MoltenVK to function. - * - * @remark @x11 By default GLFW prefers the `VK_KHR_xcb_surface` extension, - * with the `VK_KHR_xlib_surface` extension as a fallback. You can make - * `VK_KHR_xlib_surface` the preferred extension by setting the - * [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init - * hint. The name of the selected extension, if any, is included in the array - * returned by @ref glfwGetRequiredInstanceExtensions. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_surface - * @sa @ref glfwGetRequiredInstanceExtensions - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -#endif /*VK_VERSION_1_0*/ - - -/************************************************************************* - * Global definition cleanup - *************************************************************************/ - -/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ - -#ifdef GLFW_WINGDIAPI_DEFINED - #undef WINGDIAPI - #undef GLFW_WINGDIAPI_DEFINED -#endif - -#ifdef GLFW_CALLBACK_DEFINED - #undef CALLBACK - #undef GLFW_CALLBACK_DEFINED -#endif - -/* Some OpenGL related headers need GLAPIENTRY, but it is unconditionally - * defined by some gl.h variants (OpenBSD) so define it after if needed. - */ -#ifndef GLAPIENTRY - #define GLAPIENTRY APIENTRY - #define GLFW_GLAPIENTRY_DEFINED -#endif - -/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ - - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_h_ */ - diff --git a/vendor/zglfw/libs/glfw/include/GLFW/glfw3native.h b/vendor/zglfw/libs/glfw/include/GLFW/glfw3native.h deleted file mode 100644 index 92f0d32..0000000 --- a/vendor/zglfw/libs/glfw/include/GLFW/glfw3native.h +++ /dev/null @@ -1,663 +0,0 @@ -/************************************************************************* - * GLFW 3.4 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2018 Camilla Löwy - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_native_h_ -#define _glfw3_native_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3native.h - * @brief The header of the native access functions. - * - * This is the header file of the native access functions. See @ref native for - * more information. - */ -/*! @defgroup native Native access - * @brief Functions related to accessing native handles. - * - * **By using the native access functions you assert that you know what you're - * doing and how to fix problems caused by using them. If you don't, you - * shouldn't be using them.** - * - * Before the inclusion of @ref glfw3native.h, you may define zero or more - * window system API macro and zero or more context creation API macros. - * - * The chosen backends must match those the library was compiled for. Failure - * to do this will cause a link-time error. - * - * The available window API macros are: - * * `GLFW_EXPOSE_NATIVE_WIN32` - * * `GLFW_EXPOSE_NATIVE_COCOA` - * * `GLFW_EXPOSE_NATIVE_X11` - * * `GLFW_EXPOSE_NATIVE_WAYLAND` - * - * The available context API macros are: - * * `GLFW_EXPOSE_NATIVE_WGL` - * * `GLFW_EXPOSE_NATIVE_NSGL` - * * `GLFW_EXPOSE_NATIVE_GLX` - * * `GLFW_EXPOSE_NATIVE_EGL` - * * `GLFW_EXPOSE_NATIVE_OSMESA` - * - * These macros select which of the native access functions that are declared - * and which platform-specific headers to include. It is then up your (by - * definition platform-specific) code to handle which of these should be - * defined. - * - * If you do not want the platform-specific headers to be included, define - * `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header. - * - * @code - * #define GLFW_EXPOSE_NATIVE_WIN32 - * #define GLFW_EXPOSE_NATIVE_WGL - * #define GLFW_NATIVE_INCLUDE_NONE - * #include - * @endcode - */ - - -/************************************************************************* - * System headers and types - *************************************************************************/ - -#if !defined(GLFW_NATIVE_INCLUDE_NONE) - - #if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL) - /* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for - * example to allow applications to correctly declare a GL_KHR_debug callback) - * but windows.h assumes no one will define APIENTRY before it does - */ - #if defined(GLFW_APIENTRY_DEFINED) - #undef APIENTRY - #undef GLFW_APIENTRY_DEFINED - #endif - #include - #endif - - #if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) - #if defined(__OBJC__) - #import - #else - #include - #include - #endif - #endif - - #if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) - #include - #include - #endif - - #if defined(GLFW_EXPOSE_NATIVE_WAYLAND) - #include - #endif - - #if defined(GLFW_EXPOSE_NATIVE_WGL) - /* WGL is declared by windows.h */ - #endif - #if defined(GLFW_EXPOSE_NATIVE_NSGL) - /* NSGL is declared by Cocoa.h */ - #endif - #if defined(GLFW_EXPOSE_NATIVE_GLX) - /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by - * default it also acts as an OpenGL header - * However, glx.h will include gl.h, which will define it unconditionally - */ - #if defined(GLFW_GLAPIENTRY_DEFINED) - #undef GLAPIENTRY - #undef GLFW_GLAPIENTRY_DEFINED - #endif - #include - #endif - #if defined(GLFW_EXPOSE_NATIVE_EGL) - #include - #endif - #if defined(GLFW_EXPOSE_NATIVE_OSMESA) - /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by - * default it also acts as an OpenGL header - * However, osmesa.h will include gl.h, which will define it unconditionally - */ - #if defined(GLFW_GLAPIENTRY_DEFINED) - #undef GLAPIENTRY - #undef GLFW_GLAPIENTRY_DEFINED - #endif - #include - #endif - -#endif /*GLFW_NATIVE_INCLUDE_NONE*/ - - -/************************************************************************* - * Functions - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) -/*! @brief Returns the adapter device name of the specified monitor. - * - * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) - * of the specified monitor, or `NULL` if an [error](@ref error_handling) - * occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the display device name of the specified monitor. - * - * @return The UTF-8 encoded display device name (for example - * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `HWND` of the specified window. - * - * @return The `HWND` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @remark The `HDC` associated with the window can be queried with the - * [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc) - * function. - * @code - * HDC dc = GetDC(glfwGetWin32Window(window)); - * @endcode - * This DC is private and does not need to be released. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) -/*! @brief Returns the `HGLRC` of the specified window. - * - * @return The `HGLRC` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_NO_WINDOW_CONTEXT. - * - * @remark The `HDC` associated with the window can be queried with the - * [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc) - * function. - * @code - * HDC dc = GetDC(glfwGetWin32Window(window)); - * @endcode - * This DC is private and does not need to be released. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_COCOA) -/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. - * - * @return The `CGDirectDisplayID` of the specified monitor, or - * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the `NSWindow` of the specified window. - * - * @return The `NSWindow` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); - -/*! @brief Returns the `NSView` of the specified window. - * - * @return The `NSView` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.4. - * - * @ingroup native - */ -GLFWAPI id glfwGetCocoaView(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_NSGL) -/*! @brief Returns the `NSOpenGLContext` of the specified window. - * - * @return The `NSOpenGLContext` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_NO_WINDOW_CONTEXT. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_X11) -/*! @brief Returns the `Display` used by GLFW. - * - * @return The `Display` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Display* glfwGetX11Display(void); - -/*! @brief Returns the `RRCrtc` of the specified monitor. - * - * @return The `RRCrtc` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the `RROutput` of the specified monitor. - * - * @return The `RROutput` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `Window` of the specified window. - * - * @return The `Window` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Window glfwGetX11Window(GLFWwindow* window); - -/*! @brief Sets the current primary selection to the specified string. - * - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwGetX11SelectionString - * @sa glfwSetClipboardString - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI void glfwSetX11SelectionString(const char* string); - -/*! @brief Returns the contents of the current primary selection as a string. - * - * If the selection is empty or if its contents cannot be converted, `NULL` - * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @return The contents of the selection as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the - * library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwSetX11SelectionString - * @sa glfwGetClipboardString - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetX11SelectionString(void); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_GLX) -/*! @brief Returns the `GLXContext` of the specified window. - * - * @return The `GLXContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); - -/*! @brief Returns the `GLXWindow` of the specified window. - * - * @return The `GLXWindow` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) -/*! @brief Returns the `struct wl_display*` used by GLFW. - * - * @return The `struct wl_display*` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); - -/*! @brief Returns the `struct wl_output*` of the specified monitor. - * - * @return The `struct wl_output*` of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the main `struct wl_surface*` of the specified window. - * - * @return The main `struct wl_surface*` of the specified window, or `NULL` if - * an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_UNAVAILABLE. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_EGL) -/*! @brief Returns the `EGLDisplay` used by GLFW. - * - * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark Because EGL is initialized on demand, this function will return - * `EGL_NO_DISPLAY` until the first context has been created via EGL. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLDisplay glfwGetEGLDisplay(void); - -/*! @brief Returns the `EGLContext` of the specified window. - * - * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_NO_WINDOW_CONTEXT. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); - -/*! @brief Returns the `EGLSurface` of the specified window. - * - * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_NO_WINDOW_CONTEXT. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_OSMESA) -/*! @brief Retrieves the color buffer associated with the specified window. - * - * @param[in] window The window whose color buffer to retrieve. - * @param[out] width Where to store the width of the color buffer, or `NULL`. - * @param[out] height Where to store the height of the color buffer, or `NULL`. - * @param[out] format Where to store the OSMesa pixel format of the color - * buffer, or `NULL`. - * @param[out] buffer Where to store the address of the color buffer, or - * `NULL`. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_NO_WINDOW_CONTEXT. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); - -/*! @brief Retrieves the depth buffer associated with the specified window. - * - * @param[in] window The window whose depth buffer to retrieve. - * @param[out] width Where to store the width of the depth buffer, or `NULL`. - * @param[out] height Where to store the height of the depth buffer, or `NULL`. - * @param[out] bytesPerValue Where to store the number of bytes per depth - * buffer element, or `NULL`. - * @param[out] buffer Where to store the address of the depth buffer, or - * `NULL`. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_NO_WINDOW_CONTEXT. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); - -/*! @brief Returns the `OSMesaContext` of the specified window. - * - * @return The `OSMesaContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_NO_WINDOW_CONTEXT. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_native_h_ */ - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_init.m b/vendor/zglfw/libs/glfw/src/cocoa_init.m deleted file mode 100644 index e75a551..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_init.m +++ /dev/null @@ -1,695 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_COCOA) - -#include // For MAXPATHLEN - -// Needed for _NSGetProgname -#include - -// Change to our application bundle's resources directory, if present -// -static void changeToResourcesDirectory(void) -{ - char resourcesPath[MAXPATHLEN]; - - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return; - - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); - - CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); - if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) - { - CFRelease(last); - CFRelease(resourcesURL); - return; - } - - CFRelease(last); - - if (!CFURLGetFileSystemRepresentation(resourcesURL, - true, - (UInt8*) resourcesPath, - MAXPATHLEN)) - { - CFRelease(resourcesURL); - return; - } - - CFRelease(resourcesURL); - - chdir(resourcesPath); -} - -// Set up the menu bar (manually) -// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that -// could go away at any moment, lots of stuff that really should be -// localize(d|able), etc. Add a nib to save us this horror. -// -static void createMenuBar(void) -{ - NSString* appName = nil; - NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary]; - NSString* nameKeys[] = - { - @"CFBundleDisplayName", - @"CFBundleName", - @"CFBundleExecutable", - }; - - // Try to figure out what the calling application is called - - for (size_t i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++) - { - id name = bundleInfo[nameKeys[i]]; - if (name && - [name isKindOfClass:[NSString class]] && - ![name isEqualToString:@""]) - { - appName = name; - break; - } - } - - if (!appName) - { - char** progname = _NSGetProgname(); - if (progname && *progname) - appName = @(*progname); - else - appName = @"GLFW Application"; - } - - NSMenu* bar = [[NSMenu alloc] init]; - [NSApp setMainMenu:bar]; - - NSMenuItem* appMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - NSMenu* appMenu = [[NSMenu alloc] init]; - [appMenuItem setSubmenu:appMenu]; - - [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName] - action:@selector(orderFrontStandardAboutPanel:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - NSMenu* servicesMenu = [[NSMenu alloc] init]; - [NSApp setServicesMenu:servicesMenu]; - [[appMenu addItemWithTitle:@"Services" - action:NULL - keyEquivalent:@""] setSubmenu:servicesMenu]; - [servicesMenu release]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName] - action:@selector(hide:) - keyEquivalent:@"h"]; - [[appMenu addItemWithTitle:@"Hide Others" - action:@selector(hideOtherApplications:) - keyEquivalent:@"h"] - setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand]; - [appMenu addItemWithTitle:@"Show All" - action:@selector(unhideAllApplications:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName] - action:@selector(terminate:) - keyEquivalent:@"q"]; - - NSMenuItem* windowMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - [bar release]; - NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; - [NSApp setWindowsMenu:windowMenu]; - [windowMenuItem setSubmenu:windowMenu]; - - [windowMenu addItemWithTitle:@"Minimize" - action:@selector(performMiniaturize:) - keyEquivalent:@"m"]; - [windowMenu addItemWithTitle:@"Zoom" - action:@selector(performZoom:) - keyEquivalent:@""]; - [windowMenu addItem:[NSMenuItem separatorItem]]; - [windowMenu addItemWithTitle:@"Bring All to Front" - action:@selector(arrangeInFront:) - keyEquivalent:@""]; - - // TODO: Make this appear at the bottom of the menu (for consistency) - [windowMenu addItem:[NSMenuItem separatorItem]]; - [[windowMenu addItemWithTitle:@"Enter Full Screen" - action:@selector(toggleFullScreen:) - keyEquivalent:@"f"] - setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand]; - - // Prior to Snow Leopard, we need to use this oddly-named semi-private API - // to get the application menu working properly. - SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:"); - [NSApp performSelector:setAppleMenuSelector withObject:appMenu]; -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes)); - memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes)); - - _glfw.ns.keycodes[0x1D] = GLFW_KEY_0; - _glfw.ns.keycodes[0x12] = GLFW_KEY_1; - _glfw.ns.keycodes[0x13] = GLFW_KEY_2; - _glfw.ns.keycodes[0x14] = GLFW_KEY_3; - _glfw.ns.keycodes[0x15] = GLFW_KEY_4; - _glfw.ns.keycodes[0x17] = GLFW_KEY_5; - _glfw.ns.keycodes[0x16] = GLFW_KEY_6; - _glfw.ns.keycodes[0x1A] = GLFW_KEY_7; - _glfw.ns.keycodes[0x1C] = GLFW_KEY_8; - _glfw.ns.keycodes[0x19] = GLFW_KEY_9; - _glfw.ns.keycodes[0x00] = GLFW_KEY_A; - _glfw.ns.keycodes[0x0B] = GLFW_KEY_B; - _glfw.ns.keycodes[0x08] = GLFW_KEY_C; - _glfw.ns.keycodes[0x02] = GLFW_KEY_D; - _glfw.ns.keycodes[0x0E] = GLFW_KEY_E; - _glfw.ns.keycodes[0x03] = GLFW_KEY_F; - _glfw.ns.keycodes[0x05] = GLFW_KEY_G; - _glfw.ns.keycodes[0x04] = GLFW_KEY_H; - _glfw.ns.keycodes[0x22] = GLFW_KEY_I; - _glfw.ns.keycodes[0x26] = GLFW_KEY_J; - _glfw.ns.keycodes[0x28] = GLFW_KEY_K; - _glfw.ns.keycodes[0x25] = GLFW_KEY_L; - _glfw.ns.keycodes[0x2E] = GLFW_KEY_M; - _glfw.ns.keycodes[0x2D] = GLFW_KEY_N; - _glfw.ns.keycodes[0x1F] = GLFW_KEY_O; - _glfw.ns.keycodes[0x23] = GLFW_KEY_P; - _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q; - _glfw.ns.keycodes[0x0F] = GLFW_KEY_R; - _glfw.ns.keycodes[0x01] = GLFW_KEY_S; - _glfw.ns.keycodes[0x11] = GLFW_KEY_T; - _glfw.ns.keycodes[0x20] = GLFW_KEY_U; - _glfw.ns.keycodes[0x09] = GLFW_KEY_V; - _glfw.ns.keycodes[0x0D] = GLFW_KEY_W; - _glfw.ns.keycodes[0x07] = GLFW_KEY_X; - _glfw.ns.keycodes[0x10] = GLFW_KEY_Y; - _glfw.ns.keycodes[0x06] = GLFW_KEY_Z; - - _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE; - _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH; - _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA; - _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL; - _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT; - _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET; - _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS; - _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD; - _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET; - _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON; - _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH; - _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1; - - _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE; - _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK; - _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE; - _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN; - _glfw.ns.keycodes[0x77] = GLFW_KEY_END; - _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER; - _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE; - _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1; - _glfw.ns.keycodes[0x78] = GLFW_KEY_F2; - _glfw.ns.keycodes[0x63] = GLFW_KEY_F3; - _glfw.ns.keycodes[0x76] = GLFW_KEY_F4; - _glfw.ns.keycodes[0x60] = GLFW_KEY_F5; - _glfw.ns.keycodes[0x61] = GLFW_KEY_F6; - _glfw.ns.keycodes[0x62] = GLFW_KEY_F7; - _glfw.ns.keycodes[0x64] = GLFW_KEY_F8; - _glfw.ns.keycodes[0x65] = GLFW_KEY_F9; - _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; - _glfw.ns.keycodes[0x67] = GLFW_KEY_F11; - _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; - _glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN; - _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; - _glfw.ns.keycodes[0x71] = GLFW_KEY_F15; - _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; - _glfw.ns.keycodes[0x40] = GLFW_KEY_F17; - _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18; - _glfw.ns.keycodes[0x50] = GLFW_KEY_F19; - _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20; - _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME; - _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT; - _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT; - _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT; - _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL; - _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT; - _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER; - _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU; - _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK; - _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN; - _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP; - _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT; - _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT; - _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL; - _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT; - _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER; - _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE; - _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB; - _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP; - - _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0; - _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1; - _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2; - _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3; - _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4; - _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5; - _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6; - _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7; - _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8; - _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9; - _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD; - _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL; - _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE; - _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER; - _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL; - _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY; - _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT; - - for (int scancode = 0; scancode < 256; scancode++) - { - // Store the reverse translation for faster key name lookup - if (_glfw.ns.keycodes[scancode] >= 0) - _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode; - } -} - -// Retrieve Unicode data for the current keyboard layout -// -static GLFWbool updateUnicodeData(void) -{ - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource(); - if (!_glfw.ns.inputSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout input source"); - return GLFW_FALSE; - } - - _glfw.ns.unicodeData = - TISGetInputSourceProperty(_glfw.ns.inputSource, - kTISPropertyUnicodeKeyLayoutData); - if (!_glfw.ns.unicodeData) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout Unicode data"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Load HIToolbox.framework and the TIS symbols we need from it -// -static GLFWbool initializeTIS(void) -{ - // This works only because Cocoa has already loaded it properly - _glfw.ns.tis.bundle = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); - if (!_glfw.ns.tis.bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load HIToolbox.framework"); - return GLFW_FALSE; - } - - CFStringRef* kPropertyUnicodeKeyLayoutData = - CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, - CFSTR("kTISPropertyUnicodeKeyLayoutData")); - _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); - _glfw.ns.tis.GetInputSourceProperty = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISGetInputSourceProperty")); - _glfw.ns.tis.GetKbdType = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("LMGetKbdType")); - - if (!kPropertyUnicodeKeyLayoutData || - !TISCopyCurrentKeyboardLayoutInputSource || - !TISGetInputSourceProperty || - !LMGetKbdType) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load TIS API symbols"); - return GLFW_FALSE; - } - - _glfw.ns.tis.kPropertyUnicodeKeyLayoutData = - *kPropertyUnicodeKeyLayoutData; - - return updateUnicodeData(); -} - -@interface GLFWHelper : NSObject -@end - -@implementation GLFWHelper - -- (void)selectedKeyboardInputSourceChanged:(NSObject* )object -{ - updateUnicodeData(); -} - -- (void)doNothing:(id)object -{ -} - -@end // GLFWHelper - -@interface GLFWApplicationDelegate : NSObject -@end - -@implementation GLFWApplicationDelegate - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender -{ - for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next) - _glfwInputWindowCloseRequest(window); - - return NSTerminateCancel; -} - -- (void)applicationDidChangeScreenParameters:(NSNotification *) notification -{ - for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next) - { - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - } - - _glfwPollMonitorsCocoa(); -} - -- (void)applicationWillFinishLaunching:(NSNotification *)notification -{ - if (_glfw.hints.init.ns.menubar) - { - // Menu bar setup must go between sharedApplication and finishLaunching - // in order to properly emulate the behavior of NSApplicationMain - - if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"]) - { - [[NSBundle mainBundle] loadNibNamed:@"MainMenu" - owner:NSApp - topLevelObjects:&_glfw.ns.nibObjects]; - } - else - createMenuBar(); - } -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notification -{ - _glfwPostEmptyEventCocoa(); - [NSApp stop:nil]; -} - -- (void)applicationDidHide:(NSNotification *)notification -{ - for (int i = 0; i < _glfw.monitorCount; i++) - _glfwRestoreVideoModeCocoa(_glfw.monitors[i]); -} - -@end // GLFWApplicationDelegate - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void* _glfwLoadLocalVulkanLoaderCocoa(void) -{ - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return NULL; - - CFURLRef frameworksUrl = CFBundleCopyPrivateFrameworksURL(bundle); - if (!frameworksUrl) - return NULL; - - CFURLRef loaderUrl = CFURLCreateCopyAppendingPathComponent( - kCFAllocatorDefault, frameworksUrl, CFSTR("libvulkan.1.dylib"), false); - if (!loaderUrl) - { - CFRelease(frameworksUrl); - return NULL; - } - - char path[PATH_MAX]; - void* handle = NULL; - - if (CFURLGetFileSystemRepresentation(loaderUrl, true, (UInt8*) path, sizeof(path) - 1)) - handle = _glfwPlatformLoadModule(path); - - CFRelease(loaderUrl); - CFRelease(frameworksUrl); - return handle; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform) -{ - const _GLFWplatform cocoa = - { - .platformID = GLFW_PLATFORM_COCOA, - .init = _glfwInitCocoa, - .terminate = _glfwTerminateCocoa, - .getCursorPos = _glfwGetCursorPosCocoa, - .setCursorPos = _glfwSetCursorPosCocoa, - .setCursorMode = _glfwSetCursorModeCocoa, - .setRawMouseMotion = _glfwSetRawMouseMotionCocoa, - .rawMouseMotionSupported = _glfwRawMouseMotionSupportedCocoa, - .createCursor = _glfwCreateCursorCocoa, - .createStandardCursor = _glfwCreateStandardCursorCocoa, - .destroyCursor = _glfwDestroyCursorCocoa, - .setCursor = _glfwSetCursorCocoa, - .getScancodeName = _glfwGetScancodeNameCocoa, - .getKeyScancode = _glfwGetKeyScancodeCocoa, - .setClipboardString = _glfwSetClipboardStringCocoa, - .getClipboardString = _glfwGetClipboardStringCocoa, - .initJoysticks = _glfwInitJoysticksCocoa, - .terminateJoysticks = _glfwTerminateJoysticksCocoa, - .pollJoystick = _glfwPollJoystickCocoa, - .getMappingName = _glfwGetMappingNameCocoa, - .updateGamepadGUID = _glfwUpdateGamepadGUIDCocoa, - .freeMonitor = _glfwFreeMonitorCocoa, - .getMonitorPos = _glfwGetMonitorPosCocoa, - .getMonitorContentScale = _glfwGetMonitorContentScaleCocoa, - .getMonitorWorkarea = _glfwGetMonitorWorkareaCocoa, - .getVideoModes = _glfwGetVideoModesCocoa, - .getVideoMode = _glfwGetVideoModeCocoa, - .getGammaRamp = _glfwGetGammaRampCocoa, - .setGammaRamp = _glfwSetGammaRampCocoa, - .createWindow = _glfwCreateWindowCocoa, - .destroyWindow = _glfwDestroyWindowCocoa, - .setWindowTitle = _glfwSetWindowTitleCocoa, - .setWindowIcon = _glfwSetWindowIconCocoa, - .getWindowPos = _glfwGetWindowPosCocoa, - .setWindowPos = _glfwSetWindowPosCocoa, - .getWindowSize = _glfwGetWindowSizeCocoa, - .setWindowSize = _glfwSetWindowSizeCocoa, - .setWindowSizeLimits = _glfwSetWindowSizeLimitsCocoa, - .setWindowAspectRatio = _glfwSetWindowAspectRatioCocoa, - .getFramebufferSize = _glfwGetFramebufferSizeCocoa, - .getWindowFrameSize = _glfwGetWindowFrameSizeCocoa, - .getWindowContentScale = _glfwGetWindowContentScaleCocoa, - .iconifyWindow = _glfwIconifyWindowCocoa, - .restoreWindow = _glfwRestoreWindowCocoa, - .maximizeWindow = _glfwMaximizeWindowCocoa, - .showWindow = _glfwShowWindowCocoa, - .hideWindow = _glfwHideWindowCocoa, - .requestWindowAttention = _glfwRequestWindowAttentionCocoa, - .focusWindow = _glfwFocusWindowCocoa, - .setWindowMonitor = _glfwSetWindowMonitorCocoa, - .windowFocused = _glfwWindowFocusedCocoa, - .windowIconified = _glfwWindowIconifiedCocoa, - .windowVisible = _glfwWindowVisibleCocoa, - .windowMaximized = _glfwWindowMaximizedCocoa, - .windowHovered = _glfwWindowHoveredCocoa, - .framebufferTransparent = _glfwFramebufferTransparentCocoa, - .getWindowOpacity = _glfwGetWindowOpacityCocoa, - .setWindowResizable = _glfwSetWindowResizableCocoa, - .setWindowDecorated = _glfwSetWindowDecoratedCocoa, - .setWindowFloating = _glfwSetWindowFloatingCocoa, - .setWindowOpacity = _glfwSetWindowOpacityCocoa, - .setWindowMousePassthrough = _glfwSetWindowMousePassthroughCocoa, - .pollEvents = _glfwPollEventsCocoa, - .waitEvents = _glfwWaitEventsCocoa, - .waitEventsTimeout = _glfwWaitEventsTimeoutCocoa, - .postEmptyEvent = _glfwPostEmptyEventCocoa, - .getEGLPlatform = _glfwGetEGLPlatformCocoa, - .getEGLNativeDisplay = _glfwGetEGLNativeDisplayCocoa, - .getEGLNativeWindow = _glfwGetEGLNativeWindowCocoa, - .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsCocoa, - .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportCocoa, - .createWindowSurface = _glfwCreateWindowSurfaceCocoa - }; - - *platform = cocoa; - return GLFW_TRUE; -} - -int _glfwInitCocoa(void) -{ - @autoreleasepool { - - _glfw.ns.helper = [[GLFWHelper alloc] init]; - - [NSThread detachNewThreadSelector:@selector(doNothing:) - toTarget:_glfw.ns.helper - withObject:nil]; - - [NSApplication sharedApplication]; - - _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init]; - if (_glfw.ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create application delegate"); - return GLFW_FALSE; - } - - [NSApp setDelegate:_glfw.ns.delegate]; - - NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event) - { - if ([event modifierFlags] & NSEventModifierFlagCommand) - [[NSApp keyWindow] sendEvent:event]; - - return event; - }; - - _glfw.ns.keyUpMonitor = - [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp - handler:block]; - - if (_glfw.hints.init.ns.chdir) - changeToResourcesDirectory(); - - // Press and Hold prevents some keys from emitting repeated characters - NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO}; - [[NSUserDefaults standardUserDefaults] registerDefaults:defaults]; - - [[NSNotificationCenter defaultCenter] - addObserver:_glfw.ns.helper - selector:@selector(selectedKeyboardInputSourceChanged:) - name:NSTextInputContextKeyboardSelectionDidChangeNotification - object:nil]; - - createKeyTables(); - - _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); - if (!_glfw.ns.eventSource) - return GLFW_FALSE; - - CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0); - - if (!initializeTIS()) - return GLFW_FALSE; - - _glfwPollMonitorsCocoa(); - - if (![[NSRunningApplication currentApplication] isFinishedLaunching]) - [NSApp run]; - - // In case we are unbundled, make us a proper UI application - if (_glfw.hints.init.ns.menubar) - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwTerminateCocoa(void) -{ - @autoreleasepool { - - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - if (_glfw.ns.eventSource) - { - CFRelease(_glfw.ns.eventSource); - _glfw.ns.eventSource = NULL; - } - - if (_glfw.ns.delegate) - { - [NSApp setDelegate:nil]; - [_glfw.ns.delegate release]; - _glfw.ns.delegate = nil; - } - - if (_glfw.ns.helper) - { - [[NSNotificationCenter defaultCenter] - removeObserver:_glfw.ns.helper - name:NSTextInputContextKeyboardSelectionDidChangeNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - removeObserver:_glfw.ns.helper]; - [_glfw.ns.helper release]; - _glfw.ns.helper = nil; - } - - if (_glfw.ns.keyUpMonitor) - [NSEvent removeMonitor:_glfw.ns.keyUpMonitor]; - - _glfw_free(_glfw.ns.clipboardString); - - _glfwTerminateNSGL(); - _glfwTerminateEGL(); - _glfwTerminateOSMesa(); - - } // autoreleasepool -} - -#endif // _GLFW_COCOA - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_joystick.h b/vendor/zglfw/libs/glfw/src/cocoa_joystick.h deleted file mode 100644 index 2f46dfc..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_joystick.h +++ /dev/null @@ -1,49 +0,0 @@ -//======================================================================== -// GLFW 3.4 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns; -#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE - -// Cocoa-specific per-joystick data -// -typedef struct _GLFWjoystickNS -{ - IOHIDDeviceRef device; - CFMutableArrayRef axes; - CFMutableArrayRef buttons; - CFMutableArrayRef hats; -} _GLFWjoystickNS; - -GLFWbool _glfwInitJoysticksCocoa(void); -void _glfwTerminateJoysticksCocoa(void); -GLFWbool _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode); -const char* _glfwGetMappingNameCocoa(void); -void _glfwUpdateGamepadGUIDCocoa(char* guid); - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_joystick.m b/vendor/zglfw/libs/glfw/src/cocoa_joystick.m deleted file mode 100644 index d5de479..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_joystick.m +++ /dev/null @@ -1,485 +0,0 @@ -//======================================================================== -// GLFW 3.4 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_COCOA) - -#include -#include -#include - -#include -#include - -#include -#include - - -// Joystick element information -// -typedef struct _GLFWjoyelementNS -{ - IOHIDElementRef native; - uint32_t usage; - int index; - long minimum; - long maximum; - -} _GLFWjoyelementNS; - - -// Returns the value of the specified element of the specified joystick -// -static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element) -{ - IOHIDValueRef valueRef; - long value = 0; - - if (js->ns.device) - { - if (IOHIDDeviceGetValue(js->ns.device, - element->native, - &valueRef) == kIOReturnSuccess) - { - value = IOHIDValueGetIntegerValue(valueRef); - } - } - - return value; -} - -// Comparison function for matching the SDL element order -// -static CFComparisonResult compareElements(const void* fp, - const void* sp, - void* user) -{ - const _GLFWjoyelementNS* fe = fp; - const _GLFWjoyelementNS* se = sp; - if (fe->usage < se->usage) - return kCFCompareLessThan; - if (fe->usage > se->usage) - return kCFCompareGreaterThan; - if (fe->index < se->index) - return kCFCompareLessThan; - if (fe->index > se->index) - return kCFCompareGreaterThan; - return kCFCompareEqualTo; -} - -// Removes the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - _glfwInputJoystick(js, GLFW_DISCONNECTED); - - for (int i = 0; i < CFArrayGetCount(js->ns.axes); i++) - _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i)); - CFRelease(js->ns.axes); - - for (int i = 0; i < CFArrayGetCount(js->ns.buttons); i++) - _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i)); - CFRelease(js->ns.buttons); - - for (int i = 0; i < CFArrayGetCount(js->ns.hats); i++) - _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.hats, i)); - CFRelease(js->ns.hats); - - _glfwFreeJoystick(js); -} - -// Callback for user-initiated joystick addition -// -static void matchCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef device) -{ - int jid; - char name[256]; - char guid[33]; - CFTypeRef property; - uint32_t vendor = 0, product = 0, version = 0; - _GLFWjoystick* js; - CFMutableArrayRef axes, buttons, hats; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].ns.device == device) - return; - } - - CFArrayRef elements = - IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone); - - // It is reportedly possible for this to fail on macOS 13 Ventura - // if the application does not have input monitoring permissions - if (!elements) - return; - - axes = CFArrayCreateMutable(NULL, 0, NULL); - buttons = CFArrayCreateMutable(NULL, 0, NULL); - hats = CFArrayCreateMutable(NULL, 0, NULL); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); - if (property) - { - CFStringGetCString(property, - name, - sizeof(name), - kCFStringEncodingUTF8); - } - else - strncpy(name, "Unknown", sizeof(name)); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &vendor); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &product); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &version); - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (vendor && product) - { - sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000", - (uint8_t) vendor, (uint8_t) (vendor >> 8), - (uint8_t) product, (uint8_t) (product >> 8), - (uint8_t) version, (uint8_t) (version >> 8)); - } - else - { - sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - for (CFIndex i = 0; i < CFArrayGetCount(elements); i++) - { - IOHIDElementRef native = (IOHIDElementRef) - CFArrayGetValueAtIndex(elements, i); - if (CFGetTypeID(native) != IOHIDElementGetTypeID()) - continue; - - const IOHIDElementType type = IOHIDElementGetType(native); - if ((type != kIOHIDElementTypeInput_Axis) && - (type != kIOHIDElementTypeInput_Button) && - (type != kIOHIDElementTypeInput_Misc)) - { - continue; - } - - CFMutableArrayRef target = NULL; - - const uint32_t usage = IOHIDElementGetUsage(native); - const uint32_t page = IOHIDElementGetUsagePage(native); - if (page == kHIDPage_GenericDesktop) - { - switch (usage) - { - case kHIDUsage_GD_X: - case kHIDUsage_GD_Y: - case kHIDUsage_GD_Z: - case kHIDUsage_GD_Rx: - case kHIDUsage_GD_Ry: - case kHIDUsage_GD_Rz: - case kHIDUsage_GD_Slider: - case kHIDUsage_GD_Dial: - case kHIDUsage_GD_Wheel: - target = axes; - break; - case kHIDUsage_GD_Hatswitch: - target = hats; - break; - case kHIDUsage_GD_DPadUp: - case kHIDUsage_GD_DPadRight: - case kHIDUsage_GD_DPadDown: - case kHIDUsage_GD_DPadLeft: - case kHIDUsage_GD_SystemMainMenu: - case kHIDUsage_GD_Select: - case kHIDUsage_GD_Start: - target = buttons; - break; - } - } - else if (page == kHIDPage_Simulation) - { - switch (usage) - { - case kHIDUsage_Sim_Accelerator: - case kHIDUsage_Sim_Brake: - case kHIDUsage_Sim_Throttle: - case kHIDUsage_Sim_Rudder: - case kHIDUsage_Sim_Steering: - target = axes; - break; - } - } - else if (page == kHIDPage_Button || page == kHIDPage_Consumer) - target = buttons; - - if (target) - { - _GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS)); - element->native = native; - element->usage = usage; - element->index = (int) CFArrayGetCount(target); - element->minimum = IOHIDElementGetLogicalMin(native); - element->maximum = IOHIDElementGetLogicalMax(native); - CFArrayAppendValue(target, element); - } - } - - CFRelease(elements); - - CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)), - compareElements, NULL); - CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)), - compareElements, NULL); - CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)), - compareElements, NULL); - - js = _glfwAllocJoystick(name, guid, - (int) CFArrayGetCount(axes), - (int) CFArrayGetCount(buttons), - (int) CFArrayGetCount(hats)); - - js->ns.device = device; - js->ns.axes = axes; - js->ns.buttons = buttons; - js->ns.hats = hats; - - _glfwInputJoystick(js, GLFW_CONNECTED); -} - -// Callback for user-initiated joystick removal -// -static void removeCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef device) -{ - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].connected && _glfw.joysticks[jid].ns.device == device) - { - closeJoystick(&_glfw.joysticks[jid]); - break; - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitJoysticksCocoa(void) -{ - CFMutableArrayRef matching; - const long usages[] = - { - kHIDUsage_GD_Joystick, - kHIDUsage_GD_GamePad, - kHIDUsage_GD_MultiAxisController - }; - - _glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault, - kIOHIDOptionsTypeNone); - - matching = CFArrayCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeArrayCallBacks); - if (!matching) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array"); - return GLFW_FALSE; - } - - for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++) - { - const long page = kHIDPage_GenericDesktop; - - CFMutableDictionaryRef dict = - CFDictionaryCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeDictionaryKeyCallBacks, - &kCFTypeDictionaryValueCallBacks); - if (!dict) - continue; - - CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &page); - CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &usages[i]); - if (pageRef && usageRef) - { - CFDictionarySetValue(dict, - CFSTR(kIOHIDDeviceUsagePageKey), - pageRef); - CFDictionarySetValue(dict, - CFSTR(kIOHIDDeviceUsageKey), - usageRef); - CFArrayAppendValue(matching, dict); - } - - if (pageRef) - CFRelease(pageRef); - if (usageRef) - CFRelease(usageRef); - - CFRelease(dict); - } - - IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching); - CFRelease(matching); - - IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager, - &matchCallback, NULL); - IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager, - &removeCallback, NULL); - IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager, - CFRunLoopGetMain(), - kCFRunLoopDefaultMode); - IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone); - - // Execute the run loop once in order to register any initially-attached - // joysticks - CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); - return GLFW_TRUE; -} - -void _glfwTerminateJoysticksCocoa(void) -{ - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].connected) - closeJoystick(&_glfw.joysticks[jid]); - } - - if (_glfw.ns.hidManager) - { - CFRelease(_glfw.ns.hidManager); - _glfw.ns.hidManager = NULL; - } -} - - -GLFWbool _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode) -{ - if (mode & _GLFW_POLL_AXES) - { - for (CFIndex i = 0; i < CFArrayGetCount(js->ns.axes); i++) - { - _GLFWjoyelementNS* axis = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.axes, i); - - const long raw = getElementValue(js, axis); - // Perform auto calibration - if (raw < axis->minimum) - axis->minimum = raw; - if (raw > axis->maximum) - axis->maximum = raw; - - const long size = axis->maximum - axis->minimum; - if (size == 0) - _glfwInputJoystickAxis(js, (int) i, 0.f); - else - { - const float value = (2.f * (raw - axis->minimum) / size) - 1.f; - _glfwInputJoystickAxis(js, (int) i, value); - } - } - } - - if (mode & _GLFW_POLL_BUTTONS) - { - for (CFIndex i = 0; i < CFArrayGetCount(js->ns.buttons); i++) - { - _GLFWjoyelementNS* button = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.buttons, i); - const char value = getElementValue(js, button) - button->minimum; - const int state = (value > 0) ? GLFW_PRESS : GLFW_RELEASE; - _glfwInputJoystickButton(js, (int) i, state); - } - - for (CFIndex i = 0; i < CFArrayGetCount(js->ns.hats); i++) - { - const int states[9] = - { - GLFW_HAT_UP, - GLFW_HAT_RIGHT_UP, - GLFW_HAT_RIGHT, - GLFW_HAT_RIGHT_DOWN, - GLFW_HAT_DOWN, - GLFW_HAT_LEFT_DOWN, - GLFW_HAT_LEFT, - GLFW_HAT_LEFT_UP, - GLFW_HAT_CENTERED - }; - - _GLFWjoyelementNS* hat = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.hats, i); - long state = getElementValue(js, hat) - hat->minimum; - if (state < 0 || state > 8) - state = 8; - - _glfwInputJoystickHat(js, (int) i, states[state]); - } - } - - return js->connected; -} - -const char* _glfwGetMappingNameCocoa(void) -{ - return "Mac OS X"; -} - -void _glfwUpdateGamepadGUIDCocoa(char* guid) -{ - if ((strncmp(guid + 4, "000000000000", 12) == 0) && - (strncmp(guid + 20, "000000000000", 12) == 0)) - { - char original[33]; - strncpy(original, guid, sizeof(original) - 1); - sprintf(guid, "03000000%.4s0000%.4s000000000000", - original, original + 16); - } -} - -#endif // _GLFW_COCOA - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_monitor.m b/vendor/zglfw/libs/glfw/src/cocoa_monitor.m deleted file mode 100644 index 641d5f0..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_monitor.m +++ /dev/null @@ -1,643 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_COCOA) - -#include -#include -#include - -#include -#include - - -// Get the name of the specified display, or NULL -// -static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen) -{ - // IOKit doesn't work on Apple Silicon anymore - // Luckily, 10.15 introduced -[NSScreen localizedName]. - // Use it if available, and fall back to IOKit otherwise. - if (screen) - { - if ([screen respondsToSelector:@selector(localizedName)]) - { - NSString* name = [screen valueForKey:@"localizedName"]; - if (name) - return _glfw_strdup([name UTF8String]); - } - } - - io_iterator_t it; - io_service_t service; - CFDictionaryRef info; - - if (IOServiceGetMatchingServices(MACH_PORT_NULL, - IOServiceMatching("IODisplayConnect"), - &it) != 0) - { - // This may happen if a desktop Mac is running headless - return _glfw_strdup("Display"); - } - - while ((service = IOIteratorNext(it)) != 0) - { - info = IODisplayCreateInfoDictionary(service, - kIODisplayOnlyPreferredName); - - CFNumberRef vendorIDRef = - CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)); - CFNumberRef productIDRef = - CFDictionaryGetValue(info, CFSTR(kDisplayProductID)); - if (!vendorIDRef || !productIDRef) - { - CFRelease(info); - continue; - } - - unsigned int vendorID, productID; - CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID); - CFNumberGetValue(productIDRef, kCFNumberIntType, &productID); - - if (CGDisplayVendorNumber(displayID) == vendorID && - CGDisplayModelNumber(displayID) == productID) - { - // Info dictionary is used and freed below - break; - } - - CFRelease(info); - } - - IOObjectRelease(it); - - if (!service) - return _glfw_strdup("Display"); - - CFDictionaryRef names = - CFDictionaryGetValue(info, CFSTR(kDisplayProductName)); - - CFStringRef nameRef; - - if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"), - (const void**) &nameRef)) - { - // This may happen if a desktop Mac is running headless - CFRelease(info); - return _glfw_strdup("Display"); - } - - const CFIndex size = - CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef), - kCFStringEncodingUTF8); - char* name = _glfw_calloc(size + 1, 1); - CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8); - - CFRelease(info); - return name; -} - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(CGDisplayModeRef mode) -{ - uint32_t flags = CGDisplayModeGetIOFlags(mode); - - if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag)) - return GLFW_FALSE; - if (flags & kDisplayModeInterlacedFlag) - return GLFW_FALSE; - if (flags & kDisplayModeStretchedFlag) - return GLFW_FALSE; - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && - CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) - { - CFRelease(format); - return GLFW_FALSE; - } - - CFRelease(format); -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - return GLFW_TRUE; -} - -// Convert Core Graphics display mode to GLFW video mode -// -static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode, - double fallbackRefreshRate) -{ - GLFWvidmode result; - result.width = (int) CGDisplayModeGetWidth(mode); - result.height = (int) CGDisplayModeGetHeight(mode); - result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode)); - - if (result.refreshRate == 0) - result.refreshRate = (int) round(fallbackRefreshRate); - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) - { - result.redBits = 5; - result.greenBits = 5; - result.blueBits = 5; - } - else -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - { - result.redBits = 8; - result.greenBits = 8; - result.blueBits = 8; - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFRelease(format); -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - return result; -} - -// Starts reservation for display fading -// -static CGDisplayFadeReservationToken beginFadeReservation(void) -{ - CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken; - - if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess) - { - CGDisplayFade(token, 0.3, - kCGDisplayBlendNormal, - kCGDisplayBlendSolidColor, - 0.0, 0.0, 0.0, - TRUE); - } - - return token; -} - -// Ends reservation for display fading -// -static void endFadeReservation(CGDisplayFadeReservationToken token) -{ - if (token != kCGDisplayFadeReservationInvalidToken) - { - CGDisplayFade(token, 0.5, - kCGDisplayBlendSolidColor, - kCGDisplayBlendNormal, - 0.0, 0.0, 0.0, - FALSE); - CGReleaseDisplayFadeReservation(token); - } -} - -// Returns the display refresh rate queried from the I/O registry -// -static double getFallbackRefreshRate(CGDirectDisplayID displayID) -{ - double refreshRate = 60.0; - - io_iterator_t it; - io_service_t service; - - if (IOServiceGetMatchingServices(MACH_PORT_NULL, - IOServiceMatching("IOFramebuffer"), - &it) != 0) - { - return refreshRate; - } - - while ((service = IOIteratorNext(it)) != 0) - { - const CFNumberRef indexRef = - IORegistryEntryCreateCFProperty(service, - CFSTR("IOFramebufferOpenGLIndex"), - kCFAllocatorDefault, - kNilOptions); - if (!indexRef) - continue; - - uint32_t index = 0; - CFNumberGetValue(indexRef, kCFNumberIntType, &index); - CFRelease(indexRef); - - if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID) - continue; - - const CFNumberRef clockRef = - IORegistryEntryCreateCFProperty(service, - CFSTR("IOFBCurrentPixelClock"), - kCFAllocatorDefault, - kNilOptions); - const CFNumberRef countRef = - IORegistryEntryCreateCFProperty(service, - CFSTR("IOFBCurrentPixelCount"), - kCFAllocatorDefault, - kNilOptions); - - uint32_t clock = 0, count = 0; - - if (clockRef) - { - CFNumberGetValue(clockRef, kCFNumberIntType, &clock); - CFRelease(clockRef); - } - - if (countRef) - { - CFNumberGetValue(countRef, kCFNumberIntType, &count); - CFRelease(countRef); - } - - if (clock > 0 && count > 0) - refreshRate = clock / (double) count; - - break; - } - - IOObjectRelease(it); - return refreshRate; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsCocoa(void) -{ - uint32_t displayCount; - CGGetOnlineDisplayList(0, NULL, &displayCount); - CGDirectDisplayID* displays = _glfw_calloc(displayCount, sizeof(CGDirectDisplayID)); - CGGetOnlineDisplayList(displayCount, displays, &displayCount); - - for (int i = 0; i < _glfw.monitorCount; i++) - _glfw.monitors[i]->ns.screen = nil; - - _GLFWmonitor** disconnected = NULL; - uint32_t disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (uint32_t i = 0; i < displayCount; i++) - { - if (CGDisplayIsAsleep(displays[i])) - continue; - - const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]); - NSScreen* screen = nil; - - for (screen in [NSScreen screens]) - { - NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"]; - - // HACK: Compare unit numbers instead of display IDs to work around - // display replacement on machines with automatic graphics - // switching - if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber) - break; - } - - // HACK: Compare unit numbers instead of display IDs to work around - // display replacement on machines with automatic graphics - // switching - uint32_t j; - for (j = 0; j < disconnectedCount; j++) - { - if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber) - { - disconnected[j]->ns.screen = screen; - disconnected[j] = NULL; - break; - } - } - - if (j < disconnectedCount) - continue; - - const CGSize size = CGDisplayScreenSize(displays[i]); - char* name = getMonitorName(displays[i], screen); - if (!name) - continue; - - _GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height); - monitor->ns.displayID = displays[i]; - monitor->ns.unitNumber = unitNumber; - monitor->ns.screen = screen; - - _glfw_free(name); - - CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]); - if (CGDisplayModeGetRefreshRate(mode) == 0.0) - monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]); - CGDisplayModeRelease(mode); - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); - } - - for (uint32_t i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - _glfw_free(disconnected); - _glfw_free(displays); -} - -// Change the current video mode -// -void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - GLFWvidmode current; - _glfwGetVideoModeCocoa(monitor, ¤t); - - const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - const CFIndex count = CFArrayGetCount(modes); - CGDisplayModeRef native = NULL; - - for (CFIndex i = 0; i < count; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = - vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = dm; - break; - } - } - - if (native) - { - if (monitor->ns.previousMode == NULL) - monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); - - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL); - endFadeReservation(token); - } - - CFRelease(modes); -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor) -{ - if (monitor->ns.previousMode) - { - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, - monitor->ns.previousMode, NULL); - endFadeReservation(token); - - CGDisplayModeRelease(monitor->ns.previousMode); - monitor->ns.previousMode = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor) -{ -} - -void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - @autoreleasepool { - - const CGRect bounds = CGDisplayBounds(monitor->ns.displayID); - - if (xpos) - *xpos = (int) bounds.origin.x; - if (ypos) - *ypos = (int) bounds.origin.y; - - } // autoreleasepool -} - -void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - @autoreleasepool { - - if (!monitor->ns.screen) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Cannot query content scale without screen"); - } - - const NSRect points = [monitor->ns.screen frame]; - const NSRect pixels = [monitor->ns.screen convertRectToBacking:points]; - - if (xscale) - *xscale = (float) (pixels.size.width / points.size.width); - if (yscale) - *yscale = (float) (pixels.size.height / points.size.height); - - } // autoreleasepool -} - -void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - @autoreleasepool { - - if (!monitor->ns.screen) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Cannot query workarea without screen"); - } - - const NSRect frameRect = [monitor->ns.screen visibleFrame]; - - if (xpos) - *xpos = frameRect.origin.x; - if (ypos) - *ypos = _glfwTransformYCocoa(frameRect.origin.y + frameRect.size.height - 1); - if (width) - *width = frameRect.size.width; - if (height) - *height = frameRect.size.height; - - } // autoreleasepool -} - -GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count) -{ - @autoreleasepool { - - *count = 0; - - CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - const CFIndex found = CFArrayGetCount(modes); - GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode)); - - for (CFIndex i = 0; i < found; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = - vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); - CFIndex j; - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (j < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - CFRelease(modes); - return result; - - } // autoreleasepool -} - -GLFWbool _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode *mode) -{ - @autoreleasepool { - - CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID); - if (!native) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to query display mode"); - return GLFW_FALSE; - } - - *mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate); - CGDisplayModeRelease(native); - return GLFW_TRUE; - - } // autoreleasepool -} - -GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - @autoreleasepool { - - uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID); - CGGammaValue* values = _glfw_calloc(size * 3, sizeof(CGGammaValue)); - - CGGetDisplayTransferByTable(monitor->ns.displayID, - size, - values, - values + size, - values + size * 2, - &size); - - _glfwAllocGammaArrays(ramp, size); - - for (uint32_t i = 0; i < size; i++) - { - ramp->red[i] = (unsigned short) (values[i] * 65535); - ramp->green[i] = (unsigned short) (values[i + size] * 65535); - ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535); - } - - _glfw_free(values); - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - @autoreleasepool { - - CGGammaValue* values = _glfw_calloc(ramp->size * 3, sizeof(CGGammaValue)); - - for (unsigned int i = 0; i < ramp->size; i++) - { - values[i] = ramp->red[i] / 65535.f; - values[i + ramp->size] = ramp->green[i] / 65535.f; - values[i + ramp->size * 2] = ramp->blue[i] / 65535.f; - } - - CGSetDisplayTransferByTable(monitor->ns.displayID, - ramp->size, - values, - values + ramp->size, - values + ramp->size * 2); - - _glfw_free(values); - - } // autoreleasepool -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay); - - if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Cocoa: Platform not initialized"); - return kCGNullDirectDisplay; - } - - return monitor->ns.displayID; -} - -#endif // _GLFW_COCOA - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_platform.h b/vendor/zglfw/libs/glfw/src/cocoa_platform.h deleted file mode 100644 index 3991455..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_platform.h +++ /dev/null @@ -1,302 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -#include -#include - -// NOTE: All of NSGL was deprecated in the 10.14 SDK -// This disables the pointless warnings for every symbol we use -#ifndef GL_SILENCE_DEPRECATION -#define GL_SILENCE_DEPRECATION -#endif - -#if defined(__OBJC__) -#import -#else -typedef void* id; -#endif - -// NOTE: Many Cocoa enum values have been renamed and we need to build across -// SDK versions where one is unavailable or deprecated. -// We use the newer names in code and replace them with the older names if -// the base SDK does not provide the newer names. - -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400 - #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval - #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity -#endif - -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 - #define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat - #define NSEventMaskAny NSAnyEventMask - #define NSEventMaskKeyUp NSKeyUpMask - #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask - #define NSEventModifierFlagCommand NSCommandKeyMask - #define NSEventModifierFlagControl NSControlKeyMask - #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask - #define NSEventModifierFlagOption NSAlternateKeyMask - #define NSEventModifierFlagShift NSShiftKeyMask - #define NSEventTypeApplicationDefined NSApplicationDefined - #define NSWindowStyleMaskBorderless NSBorderlessWindowMask - #define NSWindowStyleMaskClosable NSClosableWindowMask - #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask - #define NSWindowStyleMaskResizable NSResizableWindowMask - #define NSWindowStyleMaskTitled NSTitledWindowMask -#endif - -// NOTE: Many Cocoa dynamically linked constants have been renamed and we need -// to build across SDK versions where one is unavailable or deprecated. -// We use the newer names in code and replace them with the older names if -// the deployment target is older than the newer names. - -#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300 - #define NSPasteboardTypeURL NSURLPboardType -#endif - -typedef VkFlags VkMacOSSurfaceCreateFlagsMVK; -typedef VkFlags VkMetalSurfaceCreateFlagsEXT; - -typedef struct VkMacOSSurfaceCreateInfoMVK -{ - VkStructureType sType; - const void* pNext; - VkMacOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkMacOSSurfaceCreateInfoMVK; - -typedef struct VkMetalSurfaceCreateInfoEXT -{ - VkStructureType sType; - const void* pNext; - VkMetalSurfaceCreateFlagsEXT flags; - const void* pLayer; -} VkMetalSurfaceCreateInfoEXT; - -typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*); - -#define GLFW_COCOA_WINDOW_STATE _GLFWwindowNS ns; -#define GLFW_COCOA_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns; -#define GLFW_COCOA_MONITOR_STATE _GLFWmonitorNS ns; -#define GLFW_COCOA_CURSOR_STATE _GLFWcursorNS ns; - -#define GLFW_NSGL_CONTEXT_STATE _GLFWcontextNSGL nsgl; -#define GLFW_NSGL_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl; - -// HIToolbox.framework pointer typedefs -#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData -typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); -#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource -typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef); -#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty -typedef UInt8 (*PFN_LMGetKbdType)(void); -#define LMGetKbdType _glfw.ns.tis.GetKbdType - - -// NSGL-specific per-context data -// -typedef struct _GLFWcontextNSGL -{ - id pixelFormat; - id object; -} _GLFWcontextNSGL; - -// NSGL-specific global data -// -typedef struct _GLFWlibraryNSGL -{ - // dlopen handle for OpenGL.framework (for glfwGetProcAddress) - CFBundleRef framework; -} _GLFWlibraryNSGL; - -// Cocoa-specific per-window data -// -typedef struct _GLFWwindowNS -{ - id object; - id delegate; - id view; - id layer; - - GLFWbool maximized; - GLFWbool occluded; - GLFWbool scaleFramebuffer; - - // Cached window properties to filter out duplicate events - int width, height; - int fbWidth, fbHeight; - float xscale, yscale; - - // The total sum of the distances the cursor has been warped - // since the last cursor motion event was processed - // This is kept to counteract Cocoa doing the same internally - double cursorWarpDeltaX, cursorWarpDeltaY; -} _GLFWwindowNS; - -// Cocoa-specific global data -// -typedef struct _GLFWlibraryNS -{ - CGEventSourceRef eventSource; - id delegate; - GLFWbool cursorHidden; - TISInputSourceRef inputSource; - IOHIDManagerRef hidManager; - id unicodeData; - id helper; - id keyUpMonitor; - id nibObjects; - - char keynames[GLFW_KEY_LAST + 1][17]; - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - char* clipboardString; - CGPoint cascadePoint; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - struct { - CFBundleRef bundle; - PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource; - PFN_TISGetInputSourceProperty GetInputSourceProperty; - PFN_LMGetKbdType GetKbdType; - CFStringRef kPropertyUnicodeKeyLayoutData; - } tis; -} _GLFWlibraryNS; - -// Cocoa-specific per-monitor data -// -typedef struct _GLFWmonitorNS -{ - CGDirectDisplayID displayID; - CGDisplayModeRef previousMode; - uint32_t unitNumber; - id screen; - double fallbackRefreshRate; -} _GLFWmonitorNS; - -// Cocoa-specific per-cursor data -// -typedef struct _GLFWcursorNS -{ - id object; -} _GLFWcursorNS; - - -GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform); -int _glfwInitCocoa(void); -void _glfwTerminateCocoa(void); - -GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -void _glfwDestroyWindowCocoa(_GLFWwindow* window); -void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title); -void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images); -void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos); -void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height); -void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height); -void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); -void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom); -void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height); -void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); -void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window, float* xscale, float* yscale); -void _glfwIconifyWindowCocoa(_GLFWwindow* window); -void _glfwRestoreWindowCocoa(_GLFWwindow* window); -void _glfwMaximizeWindowCocoa(_GLFWwindow* window); -void _glfwShowWindowCocoa(_GLFWwindow* window); -void _glfwHideWindowCocoa(_GLFWwindow* window); -void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window); -void _glfwFocusWindowCocoa(_GLFWwindow* window); -void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); -GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window); -GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window); -GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window); -GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window); -GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window); -GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window); -void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled); -float _glfwGetWindowOpacityCocoa(_GLFWwindow* window); -void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity); -void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled); - -void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled); -GLFWbool _glfwRawMouseMotionSupportedCocoa(void); - -void _glfwPollEventsCocoa(void); -void _glfwWaitEventsCocoa(void); -void _glfwWaitEventsTimeoutCocoa(double timeout); -void _glfwPostEmptyEventCocoa(void); - -void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwSetCursorPosCocoa(_GLFWwindow* window, double xpos, double ypos); -void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode); -const char* _glfwGetScancodeNameCocoa(int scancode); -int _glfwGetKeyScancodeCocoa(int key); -GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); -GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape); -void _glfwDestroyCursorCocoa(_GLFWcursor* cursor); -void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor); -void _glfwSetClipboardStringCocoa(const char* string); -const char* _glfwGetClipboardStringCocoa(void); - -EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs); -EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void); -EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window); - -void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions); -GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); -VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor); -void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale); -void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); -GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count); -GLFWbool _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -void _glfwPollMonitorsCocoa(void); -void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor); - -float _glfwTransformYCocoa(float y); - -void* _glfwLoadLocalVulkanLoaderCocoa(void); - -GLFWbool _glfwInitNSGL(void); -void _glfwTerminateNSGL(void); -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextNSGL(_GLFWwindow* window); - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_time.c b/vendor/zglfw/libs/glfw/src/cocoa_time.c deleted file mode 100644 index d56f145..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_time.c +++ /dev/null @@ -1,57 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_COCOA_TIMER) - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformInitTimer(void) -{ - mach_timebase_info_data_t info; - mach_timebase_info(&info); - - _glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer; -} - -uint64_t _glfwPlatformGetTimerValue(void) -{ - return mach_absolute_time(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.ns.frequency; -} - -#endif // GLFW_BUILD_COCOA_TIMER - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_time.h b/vendor/zglfw/libs/glfw/src/cocoa_time.h deleted file mode 100644 index 3512e8b..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_time.h +++ /dev/null @@ -1,35 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2021 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLFW_COCOA_LIBRARY_TIMER_STATE _GLFWtimerNS ns; - -// Cocoa-specific global timer data -// -typedef struct _GLFWtimerNS -{ - uint64_t frequency; -} _GLFWtimerNS; - diff --git a/vendor/zglfw/libs/glfw/src/cocoa_window.m b/vendor/zglfw/libs/glfw/src/cocoa_window.m deleted file mode 100644 index 0dcf0a3..0000000 --- a/vendor/zglfw/libs/glfw/src/cocoa_window.m +++ /dev/null @@ -1,2072 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_COCOA) - -#include -#include - -// HACK: This enum value is missing from framework headers on OS X 10.11 despite -// having been (according to documentation) added in Mac OS X 10.7 -#define NSWindowCollectionBehaviorFullScreenNone (1 << 9) - -// Returns whether the cursor is in the content area of the specified window -// -static GLFWbool cursorInContentArea(_GLFWwindow* window) -{ - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - return [window->ns.view mouse:pos inRect:[window->ns.view frame]]; -} - -// Hides the cursor if not already hidden -// -static void hideCursor(_GLFWwindow* window) -{ - if (!_glfw.ns.cursorHidden) - { - [NSCursor hide]; - _glfw.ns.cursorHidden = GLFW_TRUE; - } -} - -// Shows the cursor if not already shown -// -static void showCursor(_GLFWwindow* window) -{ - if (_glfw.ns.cursorHidden) - { - [NSCursor unhide]; - _glfw.ns.cursorHidden = GLFW_FALSE; - } -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - showCursor(window); - - if (window->cursor) - [(NSCursor*) window->cursor->ns.object set]; - else - [[NSCursor arrowCursor] set]; - } - else - hideCursor(window); -} - -// Apply chosen cursor mode to a focused window -// -static void updateCursorMode(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - _glfw.ns.disabledCursorWindow = window; - _glfwGetCursorPosCocoa(window, - &_glfw.ns.restoreCursorPosX, - &_glfw.ns.restoreCursorPosY); - _glfwCenterCursorInContentArea(window); - CGAssociateMouseAndMouseCursorPosition(false); - } - else if (_glfw.ns.disabledCursorWindow == window) - { - _glfw.ns.disabledCursorWindow = NULL; - _glfwSetCursorPosCocoa(window, - _glfw.ns.restoreCursorPosX, - _glfw.ns.restoreCursorPosY); - // NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is - // made in _glfwSetCursorPosCocoa as part of a workaround - } - - if (cursorInContentArea(window)) - updateCursorImage(window); -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - _glfwSetVideoModeCocoa(window->monitor, &window->videoMode); - const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID); - const NSRect frame = NSMakeRect(bounds.origin.x, - _glfwTransformYCocoa(bounds.origin.y + bounds.size.height - 1), - bounds.size.width, - bounds.size.height); - - [window->ns.object setFrame:frame display:YES]; - - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeCocoa(window->monitor); -} - -// Translates macOS key modifiers into GLFW ones -// -static int translateFlags(NSUInteger flags) -{ - int mods = 0; - - if (flags & NSEventModifierFlagShift) - mods |= GLFW_MOD_SHIFT; - if (flags & NSEventModifierFlagControl) - mods |= GLFW_MOD_CONTROL; - if (flags & NSEventModifierFlagOption) - mods |= GLFW_MOD_ALT; - if (flags & NSEventModifierFlagCommand) - mods |= GLFW_MOD_SUPER; - if (flags & NSEventModifierFlagCapsLock) - mods |= GLFW_MOD_CAPS_LOCK; - - return mods; -} - -// Translates a macOS keycode to a GLFW keycode -// -static int translateKey(unsigned int key) -{ - if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0])) - return GLFW_KEY_UNKNOWN; - - return _glfw.ns.keycodes[key]; -} - -// Translate a GLFW keycode to a Cocoa modifier flag -// -static NSUInteger translateKeyToModifierFlag(int key) -{ - switch (key) - { - case GLFW_KEY_LEFT_SHIFT: - case GLFW_KEY_RIGHT_SHIFT: - return NSEventModifierFlagShift; - case GLFW_KEY_LEFT_CONTROL: - case GLFW_KEY_RIGHT_CONTROL: - return NSEventModifierFlagControl; - case GLFW_KEY_LEFT_ALT: - case GLFW_KEY_RIGHT_ALT: - return NSEventModifierFlagOption; - case GLFW_KEY_LEFT_SUPER: - case GLFW_KEY_RIGHT_SUPER: - return NSEventModifierFlagCommand; - case GLFW_KEY_CAPS_LOCK: - return NSEventModifierFlagCapsLock; - } - - return 0; -} - -// Defines a constant for empty ranges in NSTextInputClient -// -static const NSRange kEmptyRange = { NSNotFound, 0 }; - - -//------------------------------------------------------------------------ -// Delegate for window related notifications -//------------------------------------------------------------------------ - -@interface GLFWWindowDelegate : NSObject -{ - _GLFWwindow* window; -} - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWWindowDelegate - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - window = initWindow; - - return self; -} - -- (BOOL)windowShouldClose:(id)sender -{ - _glfwInputWindowCloseRequest(window); - return NO; -} - -- (void)windowDidResize:(NSNotification *)notification -{ - if (window->context.source == GLFW_NATIVE_CONTEXT_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - _glfwCenterCursorInContentArea(window); - - const int maximized = [window->ns.object isZoomed]; - if (window->ns.maximized != maximized) - { - window->ns.maximized = maximized; - _glfwInputWindowMaximize(window, maximized); - } - - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (fbRect.size.width != window->ns.fbWidth || - fbRect.size.height != window->ns.fbHeight) - { - window->ns.fbWidth = fbRect.size.width; - window->ns.fbHeight = fbRect.size.height; - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - } - - if (contentRect.size.width != window->ns.width || - contentRect.size.height != window->ns.height) - { - window->ns.width = contentRect.size.width; - window->ns.height = contentRect.size.height; - _glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height); - } -} - -- (void)windowDidMove:(NSNotification *)notification -{ - if (window->context.source == GLFW_NATIVE_CONTEXT_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - _glfwCenterCursorInContentArea(window); - - int x, y; - _glfwGetWindowPosCocoa(window, &x, &y); - _glfwInputWindowPos(window, x, y); -} - -- (void)windowDidMiniaturize:(NSNotification *)notification -{ - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowIconify(window, GLFW_TRUE); -} - -- (void)windowDidDeminiaturize:(NSNotification *)notification -{ - if (window->monitor) - acquireMonitor(window); - - _glfwInputWindowIconify(window, GLFW_FALSE); -} - -- (void)windowDidBecomeKey:(NSNotification *)notification -{ - if (_glfw.ns.disabledCursorWindow == window) - _glfwCenterCursorInContentArea(window); - - _glfwInputWindowFocus(window, GLFW_TRUE); - updateCursorMode(window); -} - -- (void)windowDidResignKey:(NSNotification *)notification -{ - if (window->monitor && window->autoIconify) - _glfwIconifyWindowCocoa(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -- (void)windowDidChangeOcclusionState:(NSNotification* )notification -{ -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1090 - if ([window->ns.object respondsToSelector:@selector(occlusionState)]) - { - if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible) - window->ns.occluded = GLFW_FALSE; - else - window->ns.occluded = GLFW_TRUE; - } -#endif -} - -@end - - -//------------------------------------------------------------------------ -// Content view class for the GLFW window -//------------------------------------------------------------------------ - -@interface GLFWContentView : NSView -{ - _GLFWwindow* window; - NSTrackingArea* trackingArea; - NSMutableAttributedString* markedText; -} - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWContentView - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - { - window = initWindow; - trackingArea = nil; - markedText = [[NSMutableAttributedString alloc] init]; - - [self updateTrackingAreas]; - [self registerForDraggedTypes:@[NSPasteboardTypeURL]]; - } - - return self; -} - -- (void)dealloc -{ - [trackingArea release]; - [markedText release]; - [super dealloc]; -} - -- (BOOL)isOpaque -{ - return [window->ns.object isOpaque]; -} - -- (BOOL)canBecomeKeyView -{ - return YES; -} - -- (BOOL)acceptsFirstResponder -{ - return YES; -} - -- (BOOL)wantsUpdateLayer -{ - return YES; -} - -- (void)updateLayer -{ - if (window->context.source == GLFW_NATIVE_CONTEXT_API) - [window->context.nsgl.object update]; - - _glfwInputWindowDamage(window); -} - -- (void)cursorUpdate:(NSEvent *)event -{ - updateCursorImage(window); -} - -- (BOOL)acceptsFirstMouse:(NSEvent *)event -{ - return YES; -} - -- (void)mouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)mouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)mouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseMoved:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const double dx = [event deltaX] - window->ns.cursorWarpDeltaX; - const double dy = [event deltaY] - window->ns.cursorWarpDeltaY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - { - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [event locationInWindow]; - - _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); - } - - window->ns.cursorWarpDeltaX = 0; - window->ns.cursorWarpDeltaY = 0; -} - -- (void)rightMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)rightMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)rightMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)otherMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseExited:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - showCursor(window); - - _glfwInputCursorEnter(window, GLFW_FALSE); -} - -- (void)mouseEntered:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - hideCursor(window); - - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -- (void)viewDidChangeBackingProperties -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - const float xscale = fbRect.size.width / contentRect.size.width; - const float yscale = fbRect.size.height / contentRect.size.height; - - if (xscale != window->ns.xscale || yscale != window->ns.yscale) - { - if (window->ns.scaleFramebuffer && window->ns.layer) - [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]]; - - window->ns.xscale = xscale; - window->ns.yscale = yscale; - _glfwInputWindowContentScale(window, xscale, yscale); - } - - if (fbRect.size.width != window->ns.fbWidth || - fbRect.size.height != window->ns.fbHeight) - { - window->ns.fbWidth = fbRect.size.width; - window->ns.fbHeight = fbRect.size.height; - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - } -} - -- (void)drawRect:(NSRect)rect -{ - _glfwInputWindowDamage(window); -} - -- (void)updateTrackingAreas -{ - if (trackingArea != nil) - { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } - - const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingEnabledDuringMouseDrag | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect | - NSTrackingAssumeInside; - - trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] - options:options - owner:self - userInfo:nil]; - - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; -} - -- (void)keyDown:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - - _glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods); - - [self interpretKeyEvents:@[event]]; -} - -- (void)flagsChanged:(NSEvent *)event -{ - int action; - const unsigned int modifierFlags = - [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask; - const int key = translateKey([event keyCode]); - const int mods = translateFlags(modifierFlags); - const NSUInteger keyFlag = translateKeyToModifierFlag(key); - - if (keyFlag & modifierFlags) - { - if (window->keys[key] == GLFW_PRESS) - action = GLFW_RELEASE; - else - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - _glfwInputKey(window, key, [event keyCode], action, mods); -} - -- (void)keyUp:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods); -} - -- (void)scrollWheel:(NSEvent *)event -{ - double deltaX = [event scrollingDeltaX]; - double deltaY = [event scrollingDeltaY]; - - if ([event hasPreciseScrollingDeltas]) - { - deltaX *= 0.1; - deltaY *= 0.1; - } - - if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0) - _glfwInputScroll(window, deltaX, deltaY); -} - -- (NSDragOperation)draggingEntered:(id )sender -{ - // HACK: We don't know what to say here because we don't know what the - // application wants to do with the paths - return NSDragOperationGeneric; -} - -- (BOOL)performDragOperation:(id )sender -{ - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [sender draggingLocation]; - _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); - - NSPasteboard* pasteboard = [sender draggingPasteboard]; - NSDictionary* options = @{NSPasteboardURLReadingFileURLsOnlyKey:@YES}; - NSArray* urls = [pasteboard readObjectsForClasses:@[[NSURL class]] - options:options]; - const NSUInteger count = [urls count]; - if (count) - { - char** paths = _glfw_calloc(count, sizeof(char*)); - - for (NSUInteger i = 0; i < count; i++) - paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]); - - _glfwInputDrop(window, (int) count, (const char**) paths); - - for (NSUInteger i = 0; i < count; i++) - _glfw_free(paths[i]); - _glfw_free(paths); - } - - return YES; -} - -- (BOOL)hasMarkedText -{ - return [markedText length] > 0; -} - -- (NSRange)markedRange -{ - if ([markedText length] > 0) - return NSMakeRange(0, [markedText length] - 1); - else - return kEmptyRange; -} - -- (NSRange)selectedRange -{ - return kEmptyRange; -} - -- (void)setMarkedText:(id)string - selectedRange:(NSRange)selectedRange - replacementRange:(NSRange)replacementRange -{ - [markedText release]; - if ([string isKindOfClass:[NSAttributedString class]]) - markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string]; - else - markedText = [[NSMutableAttributedString alloc] initWithString:string]; -} - -- (void)unmarkText -{ - [[markedText mutableString] setString:@""]; -} - -- (NSArray*)validAttributesForMarkedText -{ - return [NSArray array]; -} - -- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - return nil; -} - -- (NSUInteger)characterIndexForPoint:(NSPoint)point -{ - return 0; -} - -- (NSRect)firstRectForCharacterRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - const NSRect frame = [window->ns.view frame]; - return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0); -} - -- (void)insertText:(id)string replacementRange:(NSRange)replacementRange -{ - NSString* characters; - NSEvent* event = [NSApp currentEvent]; - const int mods = translateFlags([event modifierFlags]); - const int plain = !(mods & GLFW_MOD_SUPER); - - if ([string isKindOfClass:[NSAttributedString class]]) - characters = [string string]; - else - characters = (NSString*) string; - - NSRange range = NSMakeRange(0, [characters length]); - while (range.length) - { - uint32_t codepoint = 0; - - if ([characters getBytes:&codepoint - maxLength:sizeof(codepoint) - usedLength:NULL - encoding:NSUTF32StringEncoding - options:0 - range:range - remainingRange:&range]) - { - if (codepoint >= 0xf700 && codepoint <= 0xf7ff) - continue; - - _glfwInputChar(window, codepoint, mods, plain); - } - } -} - -- (void)doCommandBySelector:(SEL)selector -{ -} - -@end - - -//------------------------------------------------------------------------ -// GLFW window class -//------------------------------------------------------------------------ - -@interface GLFWWindow : NSWindow {} -@end - -@implementation GLFWWindow - -- (BOOL)canBecomeKeyWindow -{ - // Required for NSWindowStyleMaskBorderless windows - return YES; -} - -- (BOOL)canBecomeMainWindow -{ - return YES; -} - -@end - - -// Create the Cocoa window -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window]; - if (window->ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create window delegate"); - return GLFW_FALSE; - } - - NSRect contentRect; - - if (window->monitor) - { - GLFWvidmode mode; - int xpos, ypos; - - _glfwGetVideoModeCocoa(window->monitor, &mode); - _glfwGetMonitorPosCocoa(window->monitor, &xpos, &ypos); - - contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height); - } - else - { - if (wndconfig->xpos == GLFW_ANY_POSITION || - wndconfig->ypos == GLFW_ANY_POSITION) - { - contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height); - } - else - { - const int xpos = wndconfig->xpos; - const int ypos = _glfwTransformYCocoa(wndconfig->ypos + wndconfig->height - 1); - contentRect = NSMakeRect(xpos, ypos, wndconfig->width, wndconfig->height); - } - } - - NSUInteger styleMask = NSWindowStyleMaskMiniaturizable; - - if (window->monitor || !window->decorated) - styleMask |= NSWindowStyleMaskBorderless; - else - { - styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable); - - if (window->resizable) - styleMask |= NSWindowStyleMaskResizable; - } - - window->ns.object = [[GLFWWindow alloc] - initWithContentRect:contentRect - styleMask:styleMask - backing:NSBackingStoreBuffered - defer:NO]; - - if (window->ns.object == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window"); - return GLFW_FALSE; - } - - if (window->monitor) - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - else - { - if (wndconfig->xpos == GLFW_ANY_POSITION || - wndconfig->ypos == GLFW_ANY_POSITION) - { - [(NSWindow*) window->ns.object center]; - _glfw.ns.cascadePoint = - NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint: - NSPointFromCGPoint(_glfw.ns.cascadePoint)]); - } - - if (wndconfig->resizable) - { - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenPrimary | - NSWindowCollectionBehaviorManaged; - [window->ns.object setCollectionBehavior:behavior]; - } - else - { - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenNone; - [window->ns.object setCollectionBehavior:behavior]; - } - - if (wndconfig->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - - if (wndconfig->maximized) - [window->ns.object zoom:nil]; - } - - if (strlen(wndconfig->ns.frameName)) - [window->ns.object setFrameAutosaveName:@(wndconfig->ns.frameName)]; - - window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window]; - window->ns.scaleFramebuffer = wndconfig->scaleFramebuffer; - - if (fbconfig->transparent) - { - [window->ns.object setOpaque:NO]; - [window->ns.object setHasShadow:NO]; - [window->ns.object setBackgroundColor:[NSColor clearColor]]; - } - - [window->ns.object setContentView:window->ns.view]; - [window->ns.object makeFirstResponder:window->ns.view]; - [window->ns.object setTitle:@(wndconfig->title)]; - [window->ns.object setDelegate:window->ns.delegate]; - [window->ns.object setAcceptsMouseMovedEvents:YES]; - [window->ns.object setRestorable:NO]; - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 - if ([window->ns.object respondsToSelector:@selector(setTabbingMode:)]) - [window->ns.object setTabbingMode:NSWindowTabbingModeDisallowed]; -#endif - - _glfwGetWindowSizeCocoa(window, &window->ns.width, &window->ns.height); - _glfwGetFramebufferSizeCocoa(window, &window->ns.fbWidth, &window->ns.fbHeight); - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Transforms a y-coordinate between the CG display and NS screen spaces -// -float _glfwTransformYCocoa(float y) -{ - return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - @autoreleasepool { - - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitNSGL()) - return GLFW_FALSE; - if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - // EGL implementation on macOS use CALayer* EGLNativeWindowType so we - // need to get the layer for EGL window surface creation. - [window->ns.view setWantsLayer:YES]; - window->ns.layer = [window->ns.view layer]; - - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - if (!_glfwRefreshContextAttribs(window, ctxconfig)) - return GLFW_FALSE; - } - - if (wndconfig->mousePassthrough) - _glfwSetWindowMousePassthroughCocoa(window, GLFW_TRUE); - - if (window->monitor) - { - _glfwShowWindowCocoa(window); - _glfwFocusWindowCocoa(window); - acquireMonitor(window); - - if (wndconfig->centerCursor) - _glfwCenterCursorInContentArea(window); - } - else - { - if (wndconfig->visible) - { - _glfwShowWindowCocoa(window); - if (wndconfig->focused) - _glfwFocusWindowCocoa(window); - } - } - - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwDestroyWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - - if (_glfw.ns.disabledCursorWindow == window) - _glfw.ns.disabledCursorWindow = NULL; - - [window->ns.object orderOut:nil]; - - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - [window->ns.object setDelegate:nil]; - [window->ns.delegate release]; - window->ns.delegate = nil; - - [window->ns.view release]; - window->ns.view = nil; - - [window->ns.object close]; - window->ns.object = nil; - - // HACK: Allow Cocoa to catch up before returning - _glfwPollEventsCocoa(); - - } // autoreleasepool -} - -void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title) -{ - @autoreleasepool { - NSString* string = @(title); - [window->ns.object setTitle:string]; - // HACK: Set the miniwindow title explicitly as setTitle: doesn't update it - // if the window lacks NSWindowStyleMaskTitled - [window->ns.object setMiniwindowTitle:string]; - } // autoreleasepool -} - -void _glfwSetWindowIconCocoa(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Cocoa: Regular windows do not have icons on macOS"); -} - -void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos) -{ - @autoreleasepool { - - const NSRect contentRect = - [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; - - if (xpos) - *xpos = contentRect.origin.x; - if (ypos) - *ypos = _glfwTransformYCocoa(contentRect.origin.y + contentRect.size.height - 1); - - } // autoreleasepool -} - -void _glfwSetWindowPosCocoa(_GLFWwindow* window, int x, int y) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - const NSRect dummyRect = NSMakeRect(x, _glfwTransformYCocoa(y + contentRect.size.height - 1), 0, 0); - const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect]; - [window->ns.object setFrameOrigin:frameRect.origin]; - - } // autoreleasepool -} - -void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - - if (width) - *width = contentRect.size.width; - if (height) - *height = contentRect.size.height; - - } // autoreleasepool -} - -void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height) -{ - @autoreleasepool { - - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - NSRect contentRect = - [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; - contentRect.origin.y += contentRect.size.height - height; - contentRect.size = NSMakeSize(width, height); - [window->ns.object setFrame:[window->ns.object frameRectForContentRect:contentRect] - display:YES]; - } - - } // autoreleasepool -} - -void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - @autoreleasepool { - - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - [window->ns.object setContentMinSize:NSMakeSize(0, 0)]; - else - [window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)]; - - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - [window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)]; - else - [window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)]; - - } // autoreleasepool -} - -void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom) -{ - @autoreleasepool { - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - [window->ns.object setResizeIncrements:NSMakeSize(1.0, 1.0)]; - else - [window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)]; - } // autoreleasepool -} - -void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (width) - *width = (int) fbRect.size.width; - if (height) - *height = (int) fbRect.size.height; - - } // autoreleasepool -} - -void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect]; - - if (left) - *left = contentRect.origin.x - frameRect.origin.x; - if (top) - *top = frameRect.origin.y + frameRect.size.height - - contentRect.origin.y - contentRect.size.height; - if (right) - *right = frameRect.origin.x + frameRect.size.width - - contentRect.origin.x - contentRect.size.width; - if (bottom) - *bottom = contentRect.origin.y - frameRect.origin.y; - - } // autoreleasepool -} - -void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window, - float* xscale, float* yscale) -{ - @autoreleasepool { - - const NSRect points = [window->ns.view frame]; - const NSRect pixels = [window->ns.view convertRectToBacking:points]; - - if (xscale) - *xscale = (float) (pixels.size.width / points.size.width); - if (yscale) - *yscale = (float) (pixels.size.height / points.size.height); - - } // autoreleasepool -} - -void _glfwIconifyWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - [window->ns.object miniaturize:nil]; - } // autoreleasepool -} - -void _glfwRestoreWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - if ([window->ns.object isMiniaturized]) - [window->ns.object deminiaturize:nil]; - else if ([window->ns.object isZoomed]) - [window->ns.object zoom:nil]; - } // autoreleasepool -} - -void _glfwMaximizeWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - if (![window->ns.object isZoomed]) - [window->ns.object zoom:nil]; - } // autoreleasepool -} - -void _glfwShowWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - [window->ns.object orderFront:nil]; - } // autoreleasepool -} - -void _glfwHideWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - [window->ns.object orderOut:nil]; - } // autoreleasepool -} - -void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - [NSApp requestUserAttention:NSInformationalRequest]; - } // autoreleasepool -} - -void _glfwFocusWindowCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - // Make us the active application - // HACK: This is here to prevent applications using only hidden windows from - // being activated, but should probably not be done every time any - // window is shown - [NSApp activateIgnoringOtherApps:YES]; - [window->ns.object makeKeyAndOrderFront:nil]; - } // autoreleasepool -} - -void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - @autoreleasepool { - - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - const NSRect contentRect = - NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1), width, height); - const NSUInteger styleMask = [window->ns.object styleMask]; - const NSRect frameRect = - [window->ns.object frameRectForContentRect:contentRect - styleMask:styleMask]; - - [window->ns.object setFrame:frameRect display:YES]; - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - // HACK: Allow the state cached in Cocoa to catch up to reality - // TODO: Solve this in a less terrible way - _glfwPollEventsCocoa(); - - NSUInteger styleMask = [window->ns.object styleMask]; - - if (window->monitor) - { - styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskResizable); - styleMask |= NSWindowStyleMaskBorderless; - } - else - { - if (window->decorated) - { - styleMask &= ~NSWindowStyleMaskBorderless; - styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable); - } - - if (window->resizable) - styleMask |= NSWindowStyleMaskResizable; - else - styleMask &= ~NSWindowStyleMaskResizable; - } - - [window->ns.object setStyleMask:styleMask]; - // HACK: Changing the style mask can cause the first responder to be cleared - [window->ns.object makeFirstResponder:window->ns.view]; - - if (window->monitor) - { - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - [window->ns.object setHasShadow:NO]; - - acquireMonitor(window); - } - else - { - NSRect contentRect = NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1), - width, height); - NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect - styleMask:styleMask]; - [window->ns.object setFrame:frameRect display:YES]; - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - [window->ns.object setContentAspectRatio:NSMakeSize(window->numer, - window->denom)]; - } - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMinSize:NSMakeSize(window->minwidth, - window->minheight)]; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth, - window->maxheight)]; - } - - if (window->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; - - if (window->resizable) - { - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenPrimary | - NSWindowCollectionBehaviorManaged; - [window->ns.object setCollectionBehavior:behavior]; - } - else - { - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenNone; - [window->ns.object setCollectionBehavior:behavior]; - } - - [window->ns.object setHasShadow:YES]; - // HACK: Clearing NSWindowStyleMaskTitled resets and disables the window - // title property but the miniwindow title property is unaffected - [window->ns.object setTitle:[window->ns.object miniwindowTitle]]; - } - - } // autoreleasepool -} - -GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isKeyWindow]; - } // autoreleasepool -} - -GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isMiniaturized]; - } // autoreleasepool -} - -GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - return [window->ns.object isVisible]; - } // autoreleasepool -} - -GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - - if (window->resizable) - return [window->ns.object isZoomed]; - else - return GLFW_FALSE; - - } // autoreleasepool -} - -GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - - const NSPoint point = [NSEvent mouseLocation]; - - if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] != - [window->ns.object windowNumber]) - { - return GLFW_FALSE; - } - - return NSMouseInRect(point, - [window->ns.object convertRectToScreen:[window->ns.view frame]], NO); - - } // autoreleasepool -} - -GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - return ![window->ns.object isOpaque] && ![window->ns.view isOpaque]; - } // autoreleasepool -} - -void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - - const NSUInteger styleMask = [window->ns.object styleMask]; - if (enabled) - { - [window->ns.object setStyleMask:(styleMask | NSWindowStyleMaskResizable)]; - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenPrimary | - NSWindowCollectionBehaviorManaged; - [window->ns.object setCollectionBehavior:behavior]; - } - else - { - [window->ns.object setStyleMask:(styleMask & ~NSWindowStyleMaskResizable)]; - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenNone; - [window->ns.object setCollectionBehavior:behavior]; - } - - } // autoreleasepool -} - -void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - - NSUInteger styleMask = [window->ns.object styleMask]; - if (enabled) - { - styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable); - styleMask &= ~NSWindowStyleMaskBorderless; - } - else - { - styleMask |= NSWindowStyleMaskBorderless; - styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable); - } - - [window->ns.object setStyleMask:styleMask]; - [window->ns.object makeFirstResponder:window->ns.view]; - - } // autoreleasepool -} - -void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - if (enabled) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; - } // autoreleasepool -} - -void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled) -{ - @autoreleasepool { - [window->ns.object setIgnoresMouseEvents:enabled]; - } -} - -float _glfwGetWindowOpacityCocoa(_GLFWwindow* window) -{ - @autoreleasepool { - return (float) [window->ns.object alphaValue]; - } // autoreleasepool -} - -void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity) -{ - @autoreleasepool { - [window->ns.object setAlphaValue:opacity]; - } // autoreleasepool -} - -void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled) -{ - _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED, - "Cocoa: Raw mouse motion not yet implemented"); -} - -GLFWbool _glfwRawMouseMotionSupportedCocoa(void) -{ - return GLFW_FALSE; -} - -void _glfwPollEventsCocoa(void) -{ - @autoreleasepool { - - for (;;) - { - NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event == nil) - break; - - [NSApp sendEvent:event]; - } - - } // autoreleasepool -} - -void _glfwWaitEventsCocoa(void) -{ - @autoreleasepool { - - // I wanted to pass NO to dequeue:, and rely on PollEvents to - // dequeue and send. For reasons not at all clear to me, passing - // NO to dequeue: causes this method never to return. - NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantFuture] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - [NSApp sendEvent:event]; - - _glfwPollEventsCocoa(); - - } // autoreleasepool -} - -void _glfwWaitEventsTimeoutCocoa(double timeout) -{ - @autoreleasepool { - - NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout]; - NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:date - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event) - [NSApp sendEvent:event]; - - _glfwPollEventsCocoa(); - - } // autoreleasepool -} - -void _glfwPostEmptyEventCocoa(void) -{ - @autoreleasepool { - - NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined - location:NSMakePoint(0, 0) - modifierFlags:0 - timestamp:0 - windowNumber:0 - context:nil - subtype:0 - data1:0 - data2:0]; - [NSApp postEvent:event atStart:YES]; - - } // autoreleasepool -} - -void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos) -{ - @autoreleasepool { - - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = contentRect.size.height - pos.y; - - } // autoreleasepool -} - -void _glfwSetCursorPosCocoa(_GLFWwindow* window, double x, double y) -{ - @autoreleasepool { - - updateCursorImage(window); - - const NSRect contentRect = [window->ns.view frame]; - // NOTE: The returned location uses base 0,1 not 0,0 - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - window->ns.cursorWarpDeltaX += x - pos.x; - window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y; - - if (window->monitor) - { - CGDisplayMoveCursorToPoint(window->monitor->ns.displayID, - CGPointMake(x, y)); - } - else - { - const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0); - const NSRect globalRect = [window->ns.object convertRectToScreen:localRect]; - const NSPoint globalPoint = globalRect.origin; - - CGWarpMouseCursorPosition(CGPointMake(globalPoint.x, - _glfwTransformYCocoa(globalPoint.y))); - } - - // HACK: Calling this right after setting the cursor position prevents macOS - // from freezing the cursor for a fraction of a second afterwards - if (window->cursorMode != GLFW_CURSOR_DISABLED) - CGAssociateMouseAndMouseCursorPosition(true); - - } // autoreleasepool -} - -void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode) -{ - @autoreleasepool { - - if (mode == GLFW_CURSOR_CAPTURED) - { - _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED, - "Cocoa: Captured cursor mode not yet implemented"); - } - - if (_glfwWindowFocusedCocoa(window)) - updateCursorMode(window); - - } // autoreleasepool -} - -const char* _glfwGetScancodeNameCocoa(int scancode) -{ - @autoreleasepool { - - if (scancode < 0 || scancode > 0xff) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); - return NULL; - } - - const int key = _glfw.ns.keycodes[scancode]; - if (key == GLFW_KEY_UNKNOWN) - return NULL; - - UInt32 deadKeyState = 0; - UniChar characters[4]; - UniCharCount characterCount = 0; - - if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes], - scancode, - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &deadKeyState, - sizeof(characters) / sizeof(characters[0]), - &characterCount, - characters) != noErr) - { - return NULL; - } - - if (!characterCount) - return NULL; - - CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, - characters, - characterCount, - kCFAllocatorNull); - CFStringGetCString(string, - _glfw.ns.keynames[key], - sizeof(_glfw.ns.keynames[key]), - kCFStringEncodingUTF8); - CFRelease(string); - - return _glfw.ns.keynames[key]; - - } // autoreleasepool -} - -int _glfwGetKeyScancodeCocoa(int key) -{ - return _glfw.ns.scancodes[key]; -} - -GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - @autoreleasepool { - - NSImage* native; - NSBitmapImageRep* rep; - - rep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL - pixelsWide:image->width - pixelsHigh:image->height - bitsPerSample:8 - samplesPerPixel:4 - hasAlpha:YES - isPlanar:NO - colorSpaceName:NSCalibratedRGBColorSpace - bitmapFormat:NSBitmapFormatAlphaNonpremultiplied - bytesPerRow:image->width * 4 - bitsPerPixel:32]; - - if (rep == nil) - return GLFW_FALSE; - - memcpy([rep bitmapData], image->pixels, image->width * image->height * 4); - - native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)]; - [native addRepresentation:rep]; - - cursor->ns.object = [[NSCursor alloc] initWithImage:native - hotSpot:NSMakePoint(xhot, yhot)]; - - [native release]; - [rep release]; - - if (cursor->ns.object == nil) - return GLFW_FALSE; - - return GLFW_TRUE; - - } // autoreleasepool -} - -GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape) -{ - @autoreleasepool { - - SEL cursorSelector = NULL; - - // HACK: Try to use a private message - switch (shape) - { - case GLFW_RESIZE_EW_CURSOR: - cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor"); - break; - case GLFW_RESIZE_NS_CURSOR: - cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor"); - break; - case GLFW_RESIZE_NWSE_CURSOR: - cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor"); - break; - case GLFW_RESIZE_NESW_CURSOR: - cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor"); - break; - } - - if (cursorSelector && [NSCursor respondsToSelector:cursorSelector]) - { - id object = [NSCursor performSelector:cursorSelector]; - if ([object isKindOfClass:[NSCursor class]]) - cursor->ns.object = object; - } - - if (!cursor->ns.object) - { - switch (shape) - { - case GLFW_ARROW_CURSOR: - cursor->ns.object = [NSCursor arrowCursor]; - break; - case GLFW_IBEAM_CURSOR: - cursor->ns.object = [NSCursor IBeamCursor]; - break; - case GLFW_CROSSHAIR_CURSOR: - cursor->ns.object = [NSCursor crosshairCursor]; - break; - case GLFW_POINTING_HAND_CURSOR: - cursor->ns.object = [NSCursor pointingHandCursor]; - break; - case GLFW_RESIZE_EW_CURSOR: - cursor->ns.object = [NSCursor resizeLeftRightCursor]; - break; - case GLFW_RESIZE_NS_CURSOR: - cursor->ns.object = [NSCursor resizeUpDownCursor]; - break; - case GLFW_RESIZE_ALL_CURSOR: - cursor->ns.object = [NSCursor closedHandCursor]; - break; - case GLFW_NOT_ALLOWED_CURSOR: - cursor->ns.object = [NSCursor operationNotAllowedCursor]; - break; - } - } - - if (!cursor->ns.object) - { - _glfwInputError(GLFW_CURSOR_UNAVAILABLE, - "Cocoa: Standard cursor shape unavailable"); - return GLFW_FALSE; - } - - [cursor->ns.object retain]; - return GLFW_TRUE; - - } // autoreleasepool -} - -void _glfwDestroyCursorCocoa(_GLFWcursor* cursor) -{ - @autoreleasepool { - if (cursor->ns.object) - [(NSCursor*) cursor->ns.object release]; - } // autoreleasepool -} - -void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor) -{ - @autoreleasepool { - if (cursorInContentArea(window)) - updateCursorImage(window); - } // autoreleasepool -} - -void _glfwSetClipboardStringCocoa(const char* string) -{ - @autoreleasepool { - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil]; - [pasteboard setString:@(string) forType:NSPasteboardTypeString]; - } // autoreleasepool -} - -const char* _glfwGetClipboardStringCocoa(void) -{ - @autoreleasepool { - - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - - if (![[pasteboard types] containsObject:NSPasteboardTypeString]) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "Cocoa: Failed to retrieve string from pasteboard"); - return NULL; - } - - NSString* object = [pasteboard stringForType:NSPasteboardTypeString]; - if (!object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve object from pasteboard"); - return NULL; - } - - _glfw_free(_glfw.ns.clipboardString); - _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]); - - return _glfw.ns.clipboardString; - - } // autoreleasepool -} - -EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs) -{ - if (_glfw.egl.ANGLE_platform_angle) - { - int type = 0; - - if (_glfw.egl.ANGLE_platform_angle_opengl) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL) - type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE; - } - - if (_glfw.egl.ANGLE_platform_angle_metal) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL) - type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE; - } - - if (type) - { - *attribs = _glfw_calloc(3, sizeof(EGLint)); - (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE; - (*attribs)[1] = type; - (*attribs)[2] = EGL_NONE; - return EGL_PLATFORM_ANGLE_ANGLE; - } - } - - return 0; -} - -EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void) -{ - return EGL_DEFAULT_DISPLAY; -} - -EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window) -{ - return window->ns.layer; -} - -void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions) -{ - if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface) - { - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_EXT_metal_surface"; - } - else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface) - { - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_MVK_macos_surface"; - } -} - -GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_TRUE; -} - -VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - @autoreleasepool { - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100 - // HACK: Dynamically load Core Animation to avoid adding an extra - // dependency for the majority who don't use MoltenVK - NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"]; - if (!bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to find QuartzCore.framework"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - // NOTE: Create the layer here as makeBackingLayer should not return nil - window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer]; - if (!window->ns.layer) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create layer for view"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - if (window->ns.scaleFramebuffer) - [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]]; - - [window->ns.view setLayer:window->ns.layer]; - [window->ns.view setWantsLayer:YES]; - - VkResult err; - - if (_glfw.vk.EXT_metal_surface) - { - VkMetalSurfaceCreateInfoEXT sci; - - PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT; - vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT) - vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT"); - if (!vkCreateMetalSurfaceEXT) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Cocoa: Vulkan instance missing VK_EXT_metal_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT; - sci.pLayer = window->ns.layer; - - err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface); - } - else - { - VkMacOSSurfaceCreateInfoMVK sci; - - PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK; - vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK) - vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK"); - if (!vkCreateMacOSSurfaceMVK) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Cocoa: Vulkan instance missing VK_MVK_macos_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; - sci.pView = window->ns.view; - - err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface); - } - - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -#else - return VK_ERROR_EXTENSION_NOT_PRESENT; -#endif - - } // autoreleasepool -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - - if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "Cocoa: Platform not initialized"); - return nil; - } - - return window->ns.object; -} - -GLFWAPI id glfwGetCocoaView(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - - if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "Cocoa: Platform not initialized"); - return nil; - } - - return window->ns.view; -} - -#endif // _GLFW_COCOA - diff --git a/vendor/zglfw/libs/glfw/src/context.c b/vendor/zglfw/libs/glfw/src/context.c deleted file mode 100644 index cc1fac4..0000000 --- a/vendor/zglfw/libs/glfw/src/context.c +++ /dev/null @@ -1,765 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Checks whether the desired context attributes are valid -// -// This function checks things like whether the specified client API version -// exists and whether all relevant options have supported and non-conflicting -// values -// -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) -{ - if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && - ctxconfig->source != GLFW_EGL_CONTEXT_API && - ctxconfig->source != GLFW_OSMESA_CONTEXT_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context creation API 0x%08X", - ctxconfig->source); - return GLFW_FALSE; - } - - if (ctxconfig->client != GLFW_NO_API && - ctxconfig->client != GLFW_OPENGL_API && - ctxconfig->client != GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid client API 0x%08X", - ctxconfig->client); - return GLFW_FALSE; - } - - if (ctxconfig->share) - { - if (ctxconfig->client == GLFW_NO_API || - ctxconfig->share->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return GLFW_FALSE; - } - - if (ctxconfig->source != ctxconfig->share->context.source) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Context creation APIs do not match between contexts"); - return GLFW_FALSE; - } - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || - (ctxconfig->major == 1 && ctxconfig->minor > 5) || - (ctxconfig->major == 2 && ctxconfig->minor > 1) || - (ctxconfig->major == 3 && ctxconfig->minor > 3)) - { - // OpenGL 1.0 is the smallest valid version - // OpenGL 1.x series ended with version 1.5 - // OpenGL 2.x series ended with version 2.1 - // OpenGL 3.x series ended with version 3.3 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - - if (ctxconfig->profile) - { - if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && - ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid OpenGL profile 0x%08X", - ctxconfig->profile); - return GLFW_FALSE; - } - - if (ctxconfig->major <= 2 || - (ctxconfig->major == 3 && ctxconfig->minor < 2)) - { - // Desktop OpenGL context profiles are only defined for version 3.2 - // and above - - _glfwInputError(GLFW_INVALID_VALUE, - "Context profiles are only defined for OpenGL version 3.2 and above"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward && ctxconfig->major <= 2) - { - // Forward-compatible contexts are only defined for OpenGL version 3.0 and above - _glfwInputError(GLFW_INVALID_VALUE, - "Forward-compatibility is only defined for OpenGL version 3.0 and above"); - return GLFW_FALSE; - } - } - else if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major < 1 || ctxconfig->minor < 0 || - (ctxconfig->major == 1 && ctxconfig->minor > 1) || - (ctxconfig->major == 2 && ctxconfig->minor > 0)) - { - // OpenGL ES 1.0 is the smallest valid version - // OpenGL ES 1.x series ended with version 1.1 - // OpenGL ES 2.x series ended with version 2.0 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL ES version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - } - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && - ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context robustness mode 0x%08X", - ctxconfig->robustness); - return GLFW_FALSE; - } - } - - if (ctxconfig->release) - { - if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && - ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context release behavior 0x%08X", - ctxconfig->release); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -// Chooses the framebuffer config that best matches the desired one -// -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count) -{ - unsigned int i; - unsigned int missing, leastMissing = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - unsigned int extraDiff, leastExtraDiff = UINT_MAX; - const _GLFWfbconfig* current; - const _GLFWfbconfig* closest = NULL; - - for (i = 0; i < count; i++) - { - current = alternatives + i; - - if (desired->stereo > 0 && current->stereo == 0) - { - // Stereo is a hard constraint - continue; - } - - // Count number of missing buffers - { - missing = 0; - - if (desired->alphaBits > 0 && current->alphaBits == 0) - missing++; - - if (desired->depthBits > 0 && current->depthBits == 0) - missing++; - - if (desired->stencilBits > 0 && current->stencilBits == 0) - missing++; - - if (desired->auxBuffers > 0 && - current->auxBuffers < desired->auxBuffers) - { - missing += desired->auxBuffers - current->auxBuffers; - } - - if (desired->samples > 0 && current->samples == 0) - { - // Technically, several multisampling buffers could be - // involved, but that's a lower level implementation detail and - // not important to us here, so we count them as one - missing++; - } - - if (desired->transparent != current->transparent) - missing++; - } - - // These polynomials make many small channel size differences matter - // less than one large channel size difference - - // Calculate color channel size difference value - { - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - { - colorDiff += (desired->redBits - current->redBits) * - (desired->redBits - current->redBits); - } - - if (desired->greenBits != GLFW_DONT_CARE) - { - colorDiff += (desired->greenBits - current->greenBits) * - (desired->greenBits - current->greenBits); - } - - if (desired->blueBits != GLFW_DONT_CARE) - { - colorDiff += (desired->blueBits - current->blueBits) * - (desired->blueBits - current->blueBits); - } - } - - // Calculate non-color channel size difference value - { - extraDiff = 0; - - if (desired->alphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->alphaBits - current->alphaBits) * - (desired->alphaBits - current->alphaBits); - } - - if (desired->depthBits != GLFW_DONT_CARE) - { - extraDiff += (desired->depthBits - current->depthBits) * - (desired->depthBits - current->depthBits); - } - - if (desired->stencilBits != GLFW_DONT_CARE) - { - extraDiff += (desired->stencilBits - current->stencilBits) * - (desired->stencilBits - current->stencilBits); - } - - if (desired->accumRedBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumRedBits - current->accumRedBits) * - (desired->accumRedBits - current->accumRedBits); - } - - if (desired->accumGreenBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumGreenBits - current->accumGreenBits) * - (desired->accumGreenBits - current->accumGreenBits); - } - - if (desired->accumBlueBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumBlueBits - current->accumBlueBits) * - (desired->accumBlueBits - current->accumBlueBits); - } - - if (desired->accumAlphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * - (desired->accumAlphaBits - current->accumAlphaBits); - } - - if (desired->samples != GLFW_DONT_CARE) - { - extraDiff += (desired->samples - current->samples) * - (desired->samples - current->samples); - } - - if (desired->sRGB && !current->sRGB) - extraDiff++; - } - - // Figure out if the current one is better than the best one found so far - // Least number of missing buffers is the most important heuristic, - // then color buffer size match and lastly size match for other buffers - - if (missing < leastMissing) - closest = current; - else if (missing == leastMissing) - { - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) - { - closest = current; - } - } - - if (current == closest) - { - leastMissing = missing; - leastColorDiff = colorDiff; - leastExtraDiff = extraDiff; - } - } - - return closest; -} - -// Retrieves the attributes of the current context -// -GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig) -{ - int i; - _GLFWwindow* previous; - const char* version; - const char* prefixes[] = - { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - window->context.source = ctxconfig->source; - window->context.client = GLFW_OPENGL_API; - - previous = _glfwPlatformGetTls(&_glfw.contextSlot); - glfwMakeContextCurrent((GLFWwindow*) window); - if (_glfwPlatformGetTls(&_glfw.contextSlot) != window) - return GLFW_FALSE; - - window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) - window->context.getProcAddress("glGetIntegerv"); - window->context.GetString = (PFNGLGETSTRINGPROC) - window->context.getProcAddress("glGetString"); - if (!window->context.GetIntegerv || !window->context.GetString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - version = (const char*) window->context.GetString(GL_VERSION); - if (!version) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL version string retrieval is broken"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL ES version string retrieval is broken"); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - for (i = 0; prefixes[i]; i++) - { - const size_t length = strlen(prefixes[i]); - - if (strncmp(version, prefixes[i], length) == 0) - { - version += length; - window->context.client = GLFW_OPENGL_ES_API; - break; - } - } - - if (!sscanf(version, "%d.%d.%d", - &window->context.major, - &window->context.minor, - &window->context.revision)) - { - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL version string"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL ES version string"); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - if (window->context.major < ctxconfig->major || - (window->context.major == ctxconfig->major && - window->context.minor < ctxconfig->minor)) - { - // The desired OpenGL version is greater than the actual version - // This only happens if the machine lacks {GLX|WGL}_ARB_create_context - // /and/ the user has requested an OpenGL version greater than 1.0 - - // For API consistency, we emulate the behavior of the - // {GLX|WGL}_ARB_create_context extension and fail here - - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL ES version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - // OpenGL 3.0+ uses a different function for extension string retrieval - // We cache it here instead of in glfwExtensionSupported mostly to alert - // users as early as possible that their build may be broken - - window->context.GetStringi = (PFNGLGETSTRINGIPROC) - window->context.getProcAddress("glGetStringi"); - if (!window->context.GetStringi) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - } - - if (window->context.client == GLFW_OPENGL_API) - { - // Read back context flags (OpenGL 3.0 and above) - if (window->context.major >= 3) - { - GLint flags; - window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - window->context.forward = GLFW_TRUE; - - if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) - window->context.debug = GLFW_TRUE; - else if (glfwExtensionSupported("GL_ARB_debug_output") && - ctxconfig->debug) - { - // HACK: This is a workaround for older drivers (pre KHR_debug) - // not setting the debug bit in the context flags for - // debug contexts - window->context.debug = GLFW_TRUE; - } - - if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) - window->context.noerror = GLFW_TRUE; - } - - // Read back OpenGL context profile (OpenGL 3.2 and above) - if (window->context.major >= 4 || - (window->context.major == 3 && window->context.minor >= 2)) - { - GLint mask; - window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_CORE_PROFILE; - else if (glfwExtensionSupported("GL_ARB_compatibility")) - { - // HACK: This is a workaround for the compatibility profile bit - // not being set in the context flags if an OpenGL 3.2+ - // context was created without having requested a specific - // version - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - } - } - - // Read back robustness strategy - if (glfwExtensionSupported("GL_ARB_robustness")) - { - // NOTE: We avoid using the context flags for detection, as they are - // only present from 3.0 while the extension applies from 1.1 - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - else - { - // Read back robustness strategy - if (glfwExtensionSupported("GL_EXT_robustness")) - { - // NOTE: The values of these constants match those of the OpenGL ARB - // one, so we can reuse them here - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - - if (glfwExtensionSupported("GL_KHR_context_flush_control")) - { - GLint behavior; - window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); - - if (behavior == GL_NONE) - window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; - else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) - window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; - } - - // Clearing the front buffer to black to avoid garbage pixels left over from - // previous uses of our bit of VRAM - { - PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) - window->context.getProcAddress("glClear"); - glClear(GL_COLOR_BUFFER_BIT); - - if (window->doublebuffer) - window->context.swapBuffers(window); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_TRUE; -} - -// Searches an extension string for the specified extension -// -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) -{ - const char* start = extensions; - - for (;;) - { - const char* where; - const char* terminator; - - where = strstr(start, string); - if (!where) - return GLFW_FALSE; - - terminator = where + strlen(string); - if (where == start || *(where - 1) == ' ') - { - if (*terminator == ' ' || *terminator == '\0') - break; - } - - start = terminator; - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFWwindow* previous; - - _GLFW_REQUIRE_INIT(); - - previous = _glfwPlatformGetTls(&_glfw.contextSlot); - - if (window && window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, - "Cannot make current with a window that has no OpenGL or OpenGL ES context"); - return; - } - - if (previous) - { - if (!window || window->context.source != previous->context.source) - previous->context.makeCurrent(NULL); - } - - if (window) - window->context.makeCurrent(window); -} - -GLFWAPI GLFWwindow* glfwGetCurrentContext(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetTls(&_glfw.contextSlot); -} - -GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, - "Cannot swap buffers of a window that has no OpenGL or OpenGL ES context"); - return; - } - - window->context.swapBuffers(window); -} - -GLFWAPI void glfwSwapInterval(int interval) -{ - _GLFWwindow* window; - - _GLFW_REQUIRE_INIT(); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot set swap interval without a current OpenGL or OpenGL ES context"); - return; - } - - window->context.swapInterval(interval); -} - -GLFWAPI int glfwExtensionSupported(const char* extension) -{ - _GLFWwindow* window; - assert(extension != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query extension without a current OpenGL or OpenGL ES context"); - return GLFW_FALSE; - } - - if (*extension == '\0') - { - _glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string"); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - int i; - GLint count; - - // Check if extension is in the modern OpenGL extensions string list - - window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - { - const char* en = (const char*) - window->context.GetStringi(GL_EXTENSIONS, i); - if (!en) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (strcmp(en, extension) == 0) - return GLFW_TRUE; - } - } - else - { - // Check if extension is in the old style OpenGL extensions string - - const char* extensions = (const char*) - window->context.GetString(GL_EXTENSIONS); - if (!extensions) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - // Check if extension is in the platform-specific string - return window->context.extensionSupported(extension); -} - -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) -{ - _GLFWwindow* window; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query entry point without a current OpenGL or OpenGL ES context"); - return NULL; - } - - return window->context.getProcAddress(procname); -} - diff --git a/vendor/zglfw/libs/glfw/src/egl_context.c b/vendor/zglfw/libs/glfw/src/egl_context.c deleted file mode 100644 index ef65dd3..0000000 --- a/vendor/zglfw/libs/glfw/src/egl_context.c +++ /dev/null @@ -1,911 +0,0 @@ -//======================================================================== -// GLFW 3.4 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Return a description of the specified EGL error -// -static const char* getEGLErrorString(EGLint error) -{ - switch (error) - { - case EGL_SUCCESS: - return "Success"; - case EGL_NOT_INITIALIZED: - return "EGL is not or could not be initialized"; - case EGL_BAD_ACCESS: - return "EGL cannot access a requested resource"; - case EGL_BAD_ALLOC: - return "EGL failed to allocate resources for the requested operation"; - case EGL_BAD_ATTRIBUTE: - return "An unrecognized attribute or attribute value was passed in the attribute list"; - case EGL_BAD_CONTEXT: - return "An EGLContext argument does not name a valid EGL rendering context"; - case EGL_BAD_CONFIG: - return "An EGLConfig argument does not name a valid EGL frame buffer configuration"; - case EGL_BAD_CURRENT_SURFACE: - return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid"; - case EGL_BAD_DISPLAY: - return "An EGLDisplay argument does not name a valid EGL display connection"; - case EGL_BAD_SURFACE: - return "An EGLSurface argument does not name a valid surface configured for GL rendering"; - case EGL_BAD_MATCH: - return "Arguments are inconsistent"; - case EGL_BAD_PARAMETER: - return "One or more argument values are invalid"; - case EGL_BAD_NATIVE_PIXMAP: - return "A NativePixmapType argument does not refer to a valid native pixmap"; - case EGL_BAD_NATIVE_WINDOW: - return "A NativeWindowType argument does not refer to a valid native window"; - case EGL_CONTEXT_LOST: - return "The application must destroy all contexts and reinitialise"; - default: - return "ERROR: UNKNOWN EGL ERROR"; - } -} - -// Returns the specified attribute of the specified EGLConfig -// -static int getEGLConfigAttrib(EGLConfig config, int attrib) -{ - int value; - eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); - return value; -} - -// Return the EGLConfig most closely matching the specified hints -// -static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - EGLConfig* result) -{ - EGLConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount, apiBit; - GLFWbool wrongApiAvailable = GLFW_FALSE; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - apiBit = EGL_OPENGL_ES_BIT; - else - apiBit = EGL_OPENGL_ES2_BIT; - } - else - apiBit = EGL_OPENGL_BIT; - - if (fbconfig->stereo) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported"); - return GLFW_FALSE; - } - - eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); - if (!nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); - return GLFW_FALSE; - } - - nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig)); - eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); - - usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const EGLConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGB(A) EGLConfigs - if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER) - continue; - - // Only consider window EGLConfigs - if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) - continue; - -#if defined(_GLFW_X11) - if (_glfw.platform.platformID == GLFW_PLATFORM_X11) - { - XVisualInfo vi = {0}; - - // Only consider EGLConfigs with associated Visuals - vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID); - if (!vi.visualid) - continue; - - if (fbconfig->transparent) - { - int count; - XVisualInfo* vis = - XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count); - if (vis) - { - u->transparent = _glfwIsVisualTransparentX11(vis[0].visual); - XFree(vis); - } - } - } -#endif // _GLFW_X11 - - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit)) - { - wrongApiAvailable = GLFW_TRUE; - continue; - } - - u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); - u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE); - u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE); - - u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE); - u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE); - u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); - -#if defined(_GLFW_WAYLAND) - if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND) - { - // NOTE: The wl_surface opaque region is no guarantee that its buffer - // is presented as opaque, if it also has an alpha channel - // HACK: If EGL_EXT_present_opaque is unavailable, ignore any config - // with an alpha channel to ensure the buffer is opaque - if (!_glfw.egl.EXT_present_opaque) - { - if (!fbconfig->transparent && u->alphaBits > 0) - continue; - } - } -#endif // _GLFW_WAYLAND - - u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); - u->doublebuffer = fbconfig->doublebuffer; - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); - if (closest) - *result = (EGLConfig) closest->handle; - else - { - if (wrongApiAvailable) - { - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to find support for OpenGL ES 1.x"); - } - else - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to find support for OpenGL ES 2 or later"); - } - } - else - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to find support for OpenGL"); - } - } - else - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - } - } - - _glfw_free(nativeConfigs); - _glfw_free(usableConfigs); - - return closest != NULL; -} - -static void makeContextCurrentEGL(_GLFWwindow* window) -{ - if (window) - { - if (!eglMakeCurrent(_glfw.egl.display, - window->context.egl.surface, - window->context.egl.surface, - window->context.egl.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to make context current: %s", - getEGLErrorString(eglGetError())); - return; - } - } - else - { - if (!eglMakeCurrent(_glfw.egl.display, - EGL_NO_SURFACE, - EGL_NO_SURFACE, - EGL_NO_CONTEXT)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to clear current context: %s", - getEGLErrorString(eglGetError())); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersEGL(_GLFWwindow* window) -{ - if (window != _glfwPlatformGetTls(&_glfw.contextSlot)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: The context must be current on the calling thread when swapping buffers"); - return; - } - -#if defined(_GLFW_WAYLAND) - if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND) - { - // NOTE: Swapping buffers on a hidden window on Wayland makes it visible - if (!window->wl.visible) - return; - } -#endif - - eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); -} - -static void swapIntervalEGL(int interval) -{ - eglSwapInterval(_glfw.egl.display, interval); -} - -static int extensionSupportedEGL(const char* extension) -{ - const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressEGL(const char* procname) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - assert(window != NULL); - - if (window->context.egl.client) - { - GLFWglproc proc = (GLFWglproc) - _glfwPlatformGetModuleSymbol(window->context.egl.client, procname); - if (proc) - return proc; - } - - return eglGetProcAddress(procname); -} - -static void destroyContextEGL(_GLFWwindow* window) -{ - // NOTE: Do not unload libGL.so.1 while the X11 display is still open, - // as it will make XCloseDisplay segfault - if (_glfw.platform.platformID != GLFW_PLATFORM_X11 || - window->context.client != GLFW_OPENGL_API) - { - if (window->context.egl.client) - { - _glfwPlatformFreeModule(window->context.egl.client); - window->context.egl.client = NULL; - } - } - - if (window->context.egl.surface) - { - eglDestroySurface(_glfw.egl.display, window->context.egl.surface); - window->context.egl.surface = EGL_NO_SURFACE; - } - - if (window->context.egl.handle) - { - eglDestroyContext(_glfw.egl.display, window->context.egl.handle); - window->context.egl.handle = EGL_NO_CONTEXT; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize EGL -// -GLFWbool _glfwInitEGL(void) -{ - int i; - EGLint* attribs = NULL; - const char* extensions; - const char* sonames[] = - { -#if defined(_GLFW_EGL_LIBRARY) - _GLFW_EGL_LIBRARY, -#elif defined(_GLFW_WIN32) - "libEGL.dll", - "EGL.dll", -#elif defined(_GLFW_COCOA) - "libEGL.dylib", -#elif defined(__CYGWIN__) - "libEGL-1.so", -#elif defined(__OpenBSD__) || defined(__NetBSD__) - "libEGL.so", -#else - "libEGL.so.1", -#endif - NULL - }; - - if (_glfw.egl.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.egl.handle = _glfwPlatformLoadModule(sonames[i]); - if (_glfw.egl.handle) - break; - } - - if (!_glfw.egl.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found"); - return GLFW_FALSE; - } - - _glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0); - - _glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetConfigAttrib"); - _glfw.egl.GetConfigs = (PFN_eglGetConfigs) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetConfigs"); - _glfw.egl.GetDisplay = (PFN_eglGetDisplay) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetDisplay"); - _glfw.egl.GetError = (PFN_eglGetError) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetError"); - _glfw.egl.Initialize = (PFN_eglInitialize) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglInitialize"); - _glfw.egl.Terminate = (PFN_eglTerminate) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglTerminate"); - _glfw.egl.BindAPI = (PFN_eglBindAPI) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglBindAPI"); - _glfw.egl.CreateContext = (PFN_eglCreateContext) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateContext"); - _glfw.egl.DestroySurface = (PFN_eglDestroySurface) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroySurface"); - _glfw.egl.DestroyContext = (PFN_eglDestroyContext) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroyContext"); - _glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateWindowSurface"); - _glfw.egl.MakeCurrent = (PFN_eglMakeCurrent) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglMakeCurrent"); - _glfw.egl.SwapBuffers = (PFN_eglSwapBuffers) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglSwapBuffers"); - _glfw.egl.SwapInterval = (PFN_eglSwapInterval) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglSwapInterval"); - _glfw.egl.QueryString = (PFN_eglQueryString) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglQueryString"); - _glfw.egl.GetProcAddress = (PFN_eglGetProcAddress) - _glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetProcAddress"); - - if (!_glfw.egl.GetConfigAttrib || - !_glfw.egl.GetConfigs || - !_glfw.egl.GetDisplay || - !_glfw.egl.GetError || - !_glfw.egl.Initialize || - !_glfw.egl.Terminate || - !_glfw.egl.BindAPI || - !_glfw.egl.CreateContext || - !_glfw.egl.DestroySurface || - !_glfw.egl.DestroyContext || - !_glfw.egl.CreateWindowSurface || - !_glfw.egl.MakeCurrent || - !_glfw.egl.SwapBuffers || - !_glfw.egl.SwapInterval || - !_glfw.egl.QueryString || - !_glfw.egl.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to load required entry points"); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); - if (extensions && eglGetError() == EGL_SUCCESS) - _glfw.egl.EXT_client_extensions = GLFW_TRUE; - - if (_glfw.egl.EXT_client_extensions) - { - _glfw.egl.EXT_platform_base = - _glfwStringInExtensionString("EGL_EXT_platform_base", extensions); - _glfw.egl.EXT_platform_x11 = - _glfwStringInExtensionString("EGL_EXT_platform_x11", extensions); - _glfw.egl.EXT_platform_wayland = - _glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions); - _glfw.egl.ANGLE_platform_angle = - _glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions); - _glfw.egl.ANGLE_platform_angle_opengl = - _glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions); - _glfw.egl.ANGLE_platform_angle_d3d = - _glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions); - _glfw.egl.ANGLE_platform_angle_vulkan = - _glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions); - _glfw.egl.ANGLE_platform_angle_metal = - _glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions); - } - - if (_glfw.egl.EXT_platform_base) - { - _glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC) - eglGetProcAddress("eglGetPlatformDisplayEXT"); - _glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) - eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT"); - } - - _glfw.egl.platform = _glfw.platform.getEGLPlatform(&attribs); - if (_glfw.egl.platform) - { - _glfw.egl.display = - eglGetPlatformDisplayEXT(_glfw.egl.platform, - _glfw.platform.getEGLNativeDisplay(), - attribs); - } - else - _glfw.egl.display = eglGetDisplay(_glfw.platform.getEGLNativeDisplay()); - - _glfw_free(attribs); - - if (_glfw.egl.display == EGL_NO_DISPLAY) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to get EGL display: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to initialize EGL: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.KHR_create_context = - extensionSupportedEGL("EGL_KHR_create_context"); - _glfw.egl.KHR_create_context_no_error = - extensionSupportedEGL("EGL_KHR_create_context_no_error"); - _glfw.egl.KHR_gl_colorspace = - extensionSupportedEGL("EGL_KHR_gl_colorspace"); - _glfw.egl.KHR_get_all_proc_addresses = - extensionSupportedEGL("EGL_KHR_get_all_proc_addresses"); - _glfw.egl.KHR_context_flush_control = - extensionSupportedEGL("EGL_KHR_context_flush_control"); - _glfw.egl.EXT_present_opaque = - extensionSupportedEGL("EGL_EXT_present_opaque"); - - return GLFW_TRUE; -} - -// Terminate EGL -// -void _glfwTerminateEGL(void) -{ - if (_glfw.egl.display) - { - eglTerminate(_glfw.egl.display); - _glfw.egl.display = EGL_NO_DISPLAY; - } - - if (_glfw.egl.handle) - { - _glfwPlatformFreeModule(_glfw.egl.handle); - _glfw.egl.handle = NULL; - } -} - -#define SET_ATTRIB(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - EGLint attribs[40]; - EGLConfig config; - EGLContext share = NULL; - EGLNativeWindowType native; - int index = 0; - - if (!_glfw.egl.display) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.egl.handle; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) - return GLFW_FALSE; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!eglBindAPI(EGL_OPENGL_ES_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL ES: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - else - { - if (!eglBindAPI(EGL_OPENGL_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - - if (_glfw.egl.KHR_create_context) - { - int mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; - } - - if (ctxconfig->debug) - flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - SET_ATTRIB(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_NO_RESET_NOTIFICATION_KHR); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - SET_ATTRIB(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_LOSE_CONTEXT_ON_RESET_KHR); - } - - flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - SET_ATTRIB(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); - SET_ATTRIB(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); - } - - if (ctxconfig->noerror) - { - if (_glfw.egl.KHR_create_context_no_error) - SET_ATTRIB(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE); - } - - if (mask) - SET_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); - - if (flags) - SET_ATTRIB(EGL_CONTEXT_FLAGS_KHR, flags); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_ES_API) - SET_ATTRIB(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major); - } - - if (_glfw.egl.KHR_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - SET_ATTRIB(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, - EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - SET_ATTRIB(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, - EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR); - } - } - - SET_ATTRIB(EGL_NONE, EGL_NONE); - - window->context.egl.handle = eglCreateContext(_glfw.egl.display, - config, share, attribs); - - if (window->context.egl.handle == EGL_NO_CONTEXT) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "EGL: Failed to create context: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - // Set up attributes for surface creation - index = 0; - - if (fbconfig->sRGB) - { - if (_glfw.egl.KHR_gl_colorspace) - SET_ATTRIB(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); - } - - if (!fbconfig->doublebuffer) - SET_ATTRIB(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER); - - if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND) - { - if (_glfw.egl.EXT_present_opaque) - SET_ATTRIB(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent); - } - - SET_ATTRIB(EGL_NONE, EGL_NONE); - - native = _glfw.platform.getEGLNativeWindow(window); - // HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT - // despite reporting EGL_EXT_platform_base - if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE) - { - window->context.egl.surface = - eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs); - } - else - { - window->context.egl.surface = - eglCreateWindowSurface(_glfw.egl.display, config, native, attribs); - } - - if (window->context.egl.surface == EGL_NO_SURFACE) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to create window surface: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - window->context.egl.config = config; - - // Load the appropriate client library - if (!_glfw.egl.KHR_get_all_proc_addresses) - { - int i; - const char** sonames; - const char* es1sonames[] = - { -#if defined(_GLFW_GLESV1_LIBRARY) - _GLFW_GLESV1_LIBRARY, -#elif defined(_GLFW_WIN32) - "GLESv1_CM.dll", - "libGLES_CM.dll", -#elif defined(_GLFW_COCOA) - "libGLESv1_CM.dylib", -#elif defined(__OpenBSD__) || defined(__NetBSD__) - "libGLESv1_CM.so", -#else - "libGLESv1_CM.so.1", - "libGLES_CM.so.1", -#endif - NULL - }; - const char* es2sonames[] = - { -#if defined(_GLFW_GLESV2_LIBRARY) - _GLFW_GLESV2_LIBRARY, -#elif defined(_GLFW_WIN32) - "GLESv2.dll", - "libGLESv2.dll", -#elif defined(_GLFW_COCOA) - "libGLESv2.dylib", -#elif defined(__CYGWIN__) - "libGLESv2-2.so", -#elif defined(__OpenBSD__) || defined(__NetBSD__) - "libGLESv2.so", -#else - "libGLESv2.so.2", -#endif - NULL - }; - const char* glsonames[] = - { -#if defined(_GLFW_OPENGL_LIBRARY) - _GLFW_OPENGL_LIBRARY, -#elif defined(_GLFW_WIN32) -#elif defined(_GLFW_COCOA) -#elif defined(__OpenBSD__) || defined(__NetBSD__) - "libGL.so", -#else - "libOpenGL.so.0", - "libGL.so.1", -#endif - NULL - }; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - sonames = es1sonames; - else - sonames = es2sonames; - } - else - sonames = glsonames; - - for (i = 0; sonames[i]; i++) - { - // HACK: Match presence of lib prefix to increase chance of finding - // a matching pair in the jungle that is Win32 EGL/GLES - if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0)) - continue; - - window->context.egl.client = _glfwPlatformLoadModule(sonames[i]); - if (window->context.egl.client) - break; - } - - if (!window->context.egl.client) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to load client library"); - return GLFW_FALSE; - } - } - - window->context.makeCurrent = makeContextCurrentEGL; - window->context.swapBuffers = swapBuffersEGL; - window->context.swapInterval = swapIntervalEGL; - window->context.extensionSupported = extensionSupportedEGL; - window->context.getProcAddress = getProcAddressEGL; - window->context.destroy = destroyContextEGL; - - return GLFW_TRUE; -} - -#undef SET_ATTRIB - -// Returns the Visual and depth of the chosen EGLConfig -// -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - XVisualInfo* result; - XVisualInfo desired; - EGLConfig native; - EGLint visualID = 0, count = 0; - const long vimask = VisualScreenMask | VisualIDMask; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) - return GLFW_FALSE; - - eglGetConfigAttrib(_glfw.egl.display, native, - EGL_NATIVE_VISUAL_ID, &visualID); - - desired.screen = _glfw.x11.screen; - desired.visualid = visualID; - - result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to retrieve Visual for EGLConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} -#endif // _GLFW_X11 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI EGLDisplay glfwGetEGLDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY); - return _glfw.egl.display; -} - -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT); - - if (window->context.source != GLFW_EGL_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_CONTEXT; - } - - return window->context.egl.handle; -} - -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE); - - if (window->context.source != GLFW_EGL_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_SURFACE; - } - - return window->context.egl.surface; -} - diff --git a/vendor/zglfw/libs/glfw/src/egl_context.h b/vendor/zglfw/libs/glfw/src/egl_context.h deleted file mode 100644 index 47493a6..0000000 --- a/vendor/zglfw/libs/glfw/src/egl_context.h +++ /dev/null @@ -1,217 +0,0 @@ -//======================================================================== -// GLFW 3.3 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(_GLFW_USE_EGLPLATFORM_H) - #include -#elif defined(_GLFW_WIN32) - #define EGLAPIENTRY __stdcall -typedef HDC EGLNativeDisplayType; -typedef HWND EGLNativeWindowType; -#elif defined(_GLFW_COCOA) - #define EGLAPIENTRY -typedef void* EGLNativeDisplayType; -typedef id EGLNativeWindowType; -#elif defined(_GLFW_X11) - #define EGLAPIENTRY -typedef Display* EGLNativeDisplayType; -typedef Window EGLNativeWindowType; -#elif defined(_GLFW_WAYLAND) - #define EGLAPIENTRY -typedef struct wl_display* EGLNativeDisplayType; -typedef struct wl_egl_window* EGLNativeWindowType; -#else - #error "No supported EGL platform selected" -#endif - -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300a -#define EGL_BAD_NATIVE_WINDOW 0x300b -#define EGL_BAD_PARAMETER 0x300c -#define EGL_BAD_SURFACE 0x300d -#define EGL_CONTEXT_LOST 0x300e -#define EGL_COLOR_BUFFER_TYPE 0x303f -#define EGL_RGB_BUFFER 0x308e -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_WINDOW_BIT 0x0004 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SAMPLES 0x3031 -#define EGL_OPENGL_ES_API 0x30a0 -#define EGL_OPENGL_API 0x30a2 -#define EGL_NONE 0x3038 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_EXTENSIONS 0x3055 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_NATIVE_VISUAL_ID 0x302e -#define EGL_NO_SURFACE ((EGLSurface) 0) -#define EGL_NO_DISPLAY ((EGLDisplay) 0) -#define EGL_NO_CONTEXT ((EGLContext) 0) -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0) - -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd -#define EGL_CONTEXT_FLAGS_KHR 0x30fc -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 -#define EGL_GL_COLORSPACE_KHR 0x309d -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 -#define EGL_PRESENT_OPAQUE_EXT 0x31df - -typedef int EGLint; -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef void* EGLConfig; -typedef void* EGLContext; -typedef void* EGLDisplay; -typedef void* EGLSurface; - -// EGL function pointer typedefs -typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); -typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType); -typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum); -typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext); -typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint); -typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint); -typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*); -#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib -#define eglGetConfigs _glfw.egl.GetConfigs -#define eglGetDisplay _glfw.egl.GetDisplay -#define eglGetError _glfw.egl.GetError -#define eglInitialize _glfw.egl.Initialize -#define eglTerminate _glfw.egl.Terminate -#define eglBindAPI _glfw.egl.BindAPI -#define eglCreateContext _glfw.egl.CreateContext -#define eglDestroySurface _glfw.egl.DestroySurface -#define eglDestroyContext _glfw.egl.DestroyContext -#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface -#define eglMakeCurrent _glfw.egl.MakeCurrent -#define eglSwapBuffers _glfw.egl.SwapBuffers -#define eglSwapInterval _glfw.egl.SwapInterval -#define eglQueryString _glfw.egl.QueryString -#define eglGetProcAddress _glfw.egl.GetProcAddress - -#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl - - -// EGL-specific per-context data -// -typedef struct _GLFWcontextEGL -{ - EGLConfig config; - EGLContext handle; - EGLSurface surface; - - void* client; -} _GLFWcontextEGL; - -// EGL-specific global data -// -typedef struct _GLFWlibraryEGL -{ - EGLDisplay display; - EGLint major, minor; - GLFWbool prefix; - - GLFWbool KHR_create_context; - GLFWbool KHR_create_context_no_error; - GLFWbool KHR_gl_colorspace; - GLFWbool KHR_get_all_proc_addresses; - GLFWbool KHR_context_flush_control; - GLFWbool EXT_present_opaque; - - void* handle; - - PFN_eglGetConfigAttrib GetConfigAttrib; - PFN_eglGetConfigs GetConfigs; - PFN_eglGetDisplay GetDisplay; - PFN_eglGetError GetError; - PFN_eglInitialize Initialize; - PFN_eglTerminate Terminate; - PFN_eglBindAPI BindAPI; - PFN_eglCreateContext CreateContext; - PFN_eglDestroySurface DestroySurface; - PFN_eglDestroyContext DestroyContext; - PFN_eglCreateWindowSurface CreateWindowSurface; - PFN_eglMakeCurrent MakeCurrent; - PFN_eglSwapBuffers SwapBuffers; - PFN_eglSwapInterval SwapInterval; - PFN_eglQueryString QueryString; - PFN_eglGetProcAddress GetProcAddress; -} _GLFWlibraryEGL; - - -GLFWbool _glfwInitEGL(void); -void _glfwTerminateEGL(void); -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); -#endif /*_GLFW_X11*/ - diff --git a/vendor/zglfw/libs/glfw/src/glfw.rc.in b/vendor/zglfw/libs/glfw/src/glfw.rc.in deleted file mode 100644 index ac3460a..0000000 --- a/vendor/zglfw/libs/glfw/src/glfw.rc.in +++ /dev/null @@ -1,30 +0,0 @@ - -#include - -VS_VERSION_INFO VERSIONINFO -FILEVERSION @GLFW_VERSION_MAJOR@,@GLFW_VERSION_MINOR@,@GLFW_VERSION_PATCH@,0 -PRODUCTVERSION @GLFW_VERSION_MAJOR@,@GLFW_VERSION_MINOR@,@GLFW_VERSION_PATCH@,0 -FILEFLAGSMASK VS_FFI_FILEFLAGSMASK -FILEFLAGS 0 -FILEOS VOS_NT_WINDOWS32 -FILETYPE VFT_DLL -FILESUBTYPE 0 -{ - BLOCK "StringFileInfo" - { - BLOCK "040904B0" - { - VALUE "CompanyName", "GLFW" - VALUE "FileDescription", "GLFW @GLFW_VERSION@ DLL" - VALUE "FileVersion", "@GLFW_VERSION@" - VALUE "OriginalFilename", "glfw3.dll" - VALUE "ProductName", "GLFW" - VALUE "ProductVersion", "@GLFW_VERSION@" - } - } - BLOCK "VarFileInfo" - { - VALUE "Translation", 0x409, 1200 - } -} - diff --git a/vendor/zglfw/libs/glfw/src/glx_context.c b/vendor/zglfw/libs/glfw/src/glx_context.c deleted file mode 100644 index 7082682..0000000 --- a/vendor/zglfw/libs/glfw/src/glx_context.c +++ /dev/null @@ -1,719 +0,0 @@ -//======================================================================== -// GLFW 3.4 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_X11) - -#include -#include -#include - -#ifndef GLXBadProfileARB - #define GLXBadProfileARB 13 -#endif - - -// Returns the specified attribute of the specified GLXFBConfig -// -static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) -{ - int value; - glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); - return value; -} - -// Return the GLXFBConfig most closely matching the specified hints -// -static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, - GLXFBConfig* result) -{ - GLXFBConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int nativeCount, usableCount; - const char* vendor; - GLFWbool trustWindowBit = GLFW_TRUE; - - // HACK: This is a (hopefully temporary) workaround for Chromium - // (VirtualBox GL) not setting the window bit on any GLXFBConfigs - vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); - if (vendor && strcmp(vendor, "Chromium") == 0) - trustWindowBit = GLFW_FALSE; - - nativeConfigs = - glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount); - if (!nativeConfigs || !nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); - return GLFW_FALSE; - } - - usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (int i = 0; i < nativeCount; i++) - { - const GLXFBConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGBA GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) - continue; - - // Only consider window GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) - { - if (trustWindowBit) - continue; - } - - if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer) - continue; - - if (desired->transparent) - { - XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n); - if (vi) - { - u->transparent = _glfwIsVisualTransparentX11(vi->visual); - XFree(vi); - } - } - - u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE); - u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE); - u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE); - - u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE); - u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); - u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE); - - u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE); - u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE); - u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE); - u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE); - - u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS); - - if (getGLXFBConfigAttrib(n, GLX_STEREO)) - u->stereo = GLFW_TRUE; - - if (_glfw.glx.ARB_multisample) - u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES); - - if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB) - u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB); - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (GLXFBConfig) closest->handle; - - XFree(nativeConfigs); - _glfw_free(usableConfigs); - - return closest != NULL; -} - -// Create the OpenGL context using legacy API -// -static GLXContext createLegacyContextGLX(_GLFWwindow* window, - GLXFBConfig fbconfig, - GLXContext share) -{ - return glXCreateNewContext(_glfw.x11.display, - fbconfig, - GLX_RGBA_TYPE, - share, - True); -} - -static void makeContextCurrentGLX(_GLFWwindow* window) -{ - if (window) - { - if (!glXMakeCurrent(_glfw.x11.display, - window->context.glx.window, - window->context.glx.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to make context current"); - return; - } - } - else - { - if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to clear current context"); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersGLX(_GLFWwindow* window) -{ - glXSwapBuffers(_glfw.x11.display, window->context.glx.window); -} - -static void swapIntervalGLX(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - assert(window != NULL); - - if (_glfw.glx.EXT_swap_control) - { - _glfw.glx.SwapIntervalEXT(_glfw.x11.display, - window->context.glx.window, - interval); - } - else if (_glfw.glx.MESA_swap_control) - _glfw.glx.SwapIntervalMESA(interval); - else if (_glfw.glx.SGI_swap_control) - { - if (interval > 0) - _glfw.glx.SwapIntervalSGI(interval); - } -} - -static int extensionSupportedGLX(const char* extension) -{ - const char* extensions = - glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressGLX(const char* procname) -{ - if (_glfw.glx.GetProcAddress) - return _glfw.glx.GetProcAddress((const GLubyte*) procname); - else if (_glfw.glx.GetProcAddressARB) - return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); - else - { - // NOTE: glvnd provides GLX 1.4, so this can only happen with libGL - return _glfwPlatformGetModuleSymbol(_glfw.glx.handle, procname); - } -} - -static void destroyContextGLX(_GLFWwindow* window) -{ - if (window->context.glx.window) - { - glXDestroyWindow(_glfw.x11.display, window->context.glx.window); - window->context.glx.window = None; - } - - if (window->context.glx.handle) - { - glXDestroyContext(_glfw.x11.display, window->context.glx.handle); - window->context.glx.handle = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize GLX -// -GLFWbool _glfwInitGLX(void) -{ - const char* sonames[] = - { -#if defined(_GLFW_GLX_LIBRARY) - _GLFW_GLX_LIBRARY, -#elif defined(__CYGWIN__) - "libGL-1.so", -#elif defined(__OpenBSD__) || defined(__NetBSD__) - "libGL.so", -#else - "libGLX.so.0", - "libGL.so.1", - "libGL.so", -#endif - NULL - }; - - if (_glfw.glx.handle) - return GLFW_TRUE; - - for (int i = 0; sonames[i]; i++) - { - _glfw.glx.handle = _glfwPlatformLoadModule(sonames[i]); - if (_glfw.glx.handle) - break; - } - - if (!_glfw.glx.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); - return GLFW_FALSE; - } - - _glfw.glx.GetFBConfigs = (PFNGLXGETFBCONFIGSPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetFBConfigs"); - _glfw.glx.GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetFBConfigAttrib"); - _glfw.glx.GetClientString = (PFNGLXGETCLIENTSTRINGPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetClientString"); - _glfw.glx.QueryExtension = (PFNGLXQUERYEXTENSIONPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryExtension"); - _glfw.glx.QueryVersion = (PFNGLXQUERYVERSIONPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryVersion"); - _glfw.glx.DestroyContext = (PFNGLXDESTROYCONTEXTPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXDestroyContext"); - _glfw.glx.MakeCurrent = (PFNGLXMAKECURRENTPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXMakeCurrent"); - _glfw.glx.SwapBuffers = (PFNGLXSWAPBUFFERSPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXSwapBuffers"); - _glfw.glx.QueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryExtensionsString"); - _glfw.glx.CreateNewContext = (PFNGLXCREATENEWCONTEXTPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXCreateNewContext"); - _glfw.glx.CreateWindow = (PFNGLXCREATEWINDOWPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXCreateWindow"); - _glfw.glx.DestroyWindow = (PFNGLXDESTROYWINDOWPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXDestroyWindow"); - _glfw.glx.GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetVisualFromFBConfig"); - - if (!_glfw.glx.GetFBConfigs || - !_glfw.glx.GetFBConfigAttrib || - !_glfw.glx.GetClientString || - !_glfw.glx.QueryExtension || - !_glfw.glx.QueryVersion || - !_glfw.glx.DestroyContext || - !_glfw.glx.MakeCurrent || - !_glfw.glx.SwapBuffers || - !_glfw.glx.QueryExtensionsString || - !_glfw.glx.CreateNewContext || - !_glfw.glx.CreateWindow || - !_glfw.glx.DestroyWindow || - !_glfw.glx.GetVisualFromFBConfig) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to load required entry points"); - return GLFW_FALSE; - } - - // NOTE: Unlike GLX 1.3 entry points these are not required to be present - _glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetProcAddress"); - _glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC) - _glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetProcAddressARB"); - - if (!glXQueryExtension(_glfw.x11.display, - &_glfw.glx.errorBase, - &_glfw.glx.eventBase)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); - return GLFW_FALSE; - } - - if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: Failed to query GLX version"); - return GLFW_FALSE; - } - - if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: GLX version 1.3 is required"); - return GLFW_FALSE; - } - - if (extensionSupportedGLX("GLX_EXT_swap_control")) - { - _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) - getProcAddressGLX("glXSwapIntervalEXT"); - - if (_glfw.glx.SwapIntervalEXT) - _glfw.glx.EXT_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_SGI_swap_control")) - { - _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) - getProcAddressGLX("glXSwapIntervalSGI"); - - if (_glfw.glx.SwapIntervalSGI) - _glfw.glx.SGI_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_MESA_swap_control")) - { - _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) - getProcAddressGLX("glXSwapIntervalMESA"); - - if (_glfw.glx.SwapIntervalMESA) - _glfw.glx.MESA_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_multisample")) - _glfw.glx.ARB_multisample = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) - _glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) - _glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context")) - { - _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) - getProcAddressGLX("glXCreateContextAttribsARB"); - - if (_glfw.glx.CreateContextAttribsARB) - _glfw.glx.ARB_create_context = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) - _glfw.glx.ARB_create_context_robustness = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_profile")) - _glfw.glx.ARB_create_context_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) - _glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_no_error")) - _glfw.glx.ARB_create_context_no_error = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_context_flush_control")) - _glfw.glx.ARB_context_flush_control = GLFW_TRUE; - - return GLFW_TRUE; -} - -// Terminate GLX -// -void _glfwTerminateGLX(void) -{ - // NOTE: This function must not call any X11 functions, as it is called - // after XCloseDisplay (see _glfwTerminateX11 for details) - - if (_glfw.glx.handle) - { - _glfwPlatformFreeModule(_glfw.glx.handle); - _glfw.glx.handle = NULL; - } -} - -#define SET_ATTRIB(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - GLXFBConfig native = NULL; - GLXContext share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.glx.handle; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile || - !_glfw.glx.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward) - { - if (!_glfw.glx.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - _glfwGrabErrorHandlerX11(); - - if (_glfw.glx.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= GLX_CONTEXT_DEBUG_BIT_ARB; - - if (ctxconfig->robustness) - { - if (_glfw.glx.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - SET_ATTRIB(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - SET_ATTRIB(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.glx.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - SET_ATTRIB(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - SET_ATTRIB(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - if (ctxconfig->noerror) - { - if (_glfw.glx.ARB_create_context_no_error) - SET_ATTRIB(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - SET_ATTRIB(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - SET_ATTRIB(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (mask) - SET_ATTRIB(GLX_CONTEXT_PROFILE_MASK_ARB, mask); - - if (flags) - SET_ATTRIB(GLX_CONTEXT_FLAGS_ARB, flags); - - SET_ATTRIB(None, None); - - window->context.glx.handle = - _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, - native, - share, - True, - attribs); - - // HACK: This is a fallback for broken versions of the Mesa - // implementation of GLX_ARB_create_context_profile that fail - // default 1.0 context creation with a GLXBadProfileARB error in - // violation of the extension spec - if (!window->context.glx.handle) - { - if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && - ctxconfig->client == GLFW_OPENGL_API && - ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && - ctxconfig->forward == GLFW_FALSE) - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - } - } - else - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - - _glfwReleaseErrorHandlerX11(); - - if (!window->context.glx.handle) - { - _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); - return GLFW_FALSE; - } - - window->context.glx.window = - glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); - if (!window->context.glx.window) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentGLX; - window->context.swapBuffers = swapBuffersGLX; - window->context.swapInterval = swapIntervalGLX; - window->context.extensionSupported = extensionSupportedGLX; - window->context.getProcAddress = getProcAddressGLX; - window->context.destroy = destroyContextGLX; - - return GLFW_TRUE; -} - -#undef SET_ATTRIB - -// Returns the Visual and depth of the chosen GLXFBConfig -// -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - GLXFBConfig native; - XVisualInfo* result; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - result = glXGetVisualFromFBConfig(_glfw.x11.display, native); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to retrieve Visual for GLXFBConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized"); - return NULL; - } - - if (window->context.source != GLFW_NATIVE_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.glx.handle; -} - -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized"); - return None; - } - - if (window->context.source != GLFW_NATIVE_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return None; - } - - return window->context.glx.window; -} - -#endif // _GLFW_X11 - diff --git a/vendor/zglfw/libs/glfw/src/glx_context.h b/vendor/zglfw/libs/glfw/src/glx_context.h deleted file mode 100644 index df0233e..0000000 --- a/vendor/zglfw/libs/glfw/src/glx_context.h +++ /dev/null @@ -1,179 +0,0 @@ -//======================================================================== -// GLFW 3.3 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLX_VENDOR 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_SAMPLES 0x186a1 -#define GLX_VISUAL_ID 0x800b - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 - -typedef XID GLXWindow; -typedef XID GLXDrawable; -typedef struct __GLXFBConfig* GLXFBConfig; -typedef struct __GLXcontext* GLXContext; -typedef void (*__GLXextproc)(void); - -typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); -typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); -typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); -typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); -typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); -typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); -typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); -typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); -typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); -typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool); -typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); -typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); -typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); -typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); -typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); - -typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); -typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int); -typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); - -// libGL.so function pointer typedefs -#define glXGetFBConfigs _glfw.glx.GetFBConfigs -#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib -#define glXGetClientString _glfw.glx.GetClientString -#define glXQueryExtension _glfw.glx.QueryExtension -#define glXQueryVersion _glfw.glx.QueryVersion -#define glXDestroyContext _glfw.glx.DestroyContext -#define glXMakeCurrent _glfw.glx.MakeCurrent -#define glXSwapBuffers _glfw.glx.SwapBuffers -#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString -#define glXCreateNewContext _glfw.glx.CreateNewContext -#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig -#define glXCreateWindow _glfw.glx.CreateWindow -#define glXDestroyWindow _glfw.glx.DestroyWindow - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx - - -// GLX-specific per-context data -// -typedef struct _GLFWcontextGLX -{ - GLXContext handle; - GLXWindow window; -} _GLFWcontextGLX; - -// GLX-specific global data -// -typedef struct _GLFWlibraryGLX -{ - int major, minor; - int eventBase; - int errorBase; - - // dlopen handle for libGL.so.1 - void* handle; - - // GLX 1.3 functions - PFNGLXGETFBCONFIGSPROC GetFBConfigs; - PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; - PFNGLXGETCLIENTSTRINGPROC GetClientString; - PFNGLXQUERYEXTENSIONPROC QueryExtension; - PFNGLXQUERYVERSIONPROC QueryVersion; - PFNGLXDESTROYCONTEXTPROC DestroyContext; - PFNGLXMAKECURRENTPROC MakeCurrent; - PFNGLXSWAPBUFFERSPROC SwapBuffers; - PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; - PFNGLXCREATENEWCONTEXTPROC CreateNewContext; - PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; - PFNGLXCREATEWINDOWPROC CreateWindow; - PFNGLXDESTROYWINDOWPROC DestroyWindow; - - // GLX 1.4 and extension functions - PFNGLXGETPROCADDRESSPROC GetProcAddress; - PFNGLXGETPROCADDRESSPROC GetProcAddressARB; - PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; - PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; - PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool SGI_swap_control; - GLFWbool EXT_swap_control; - GLFWbool MESA_swap_control; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; -} _GLFWlibraryGLX; - -GLFWbool _glfwInitGLX(void); -void _glfwTerminateGLX(void); -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextGLX(_GLFWwindow* window); -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); - diff --git a/vendor/zglfw/libs/glfw/src/init.c b/vendor/zglfw/libs/glfw/src/init.c deleted file mode 100644 index 532264e..0000000 --- a/vendor/zglfw/libs/glfw/src/init.c +++ /dev/null @@ -1,528 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -// NOTE: The global variables below comprise all mutable global data in GLFW -// Any other mutable global variable is a bug - -// This contains all mutable state shared between compilation units of GLFW -// -_GLFWlibrary _glfw = { GLFW_FALSE }; - -// These are outside of _glfw so they can be used before initialization and -// after termination without special handling when _glfw is cleared to zero -// -static _GLFWerror _glfwMainThreadError; -static GLFWerrorfun _glfwErrorCallback; -static GLFWallocator _glfwInitAllocator; -static _GLFWinitconfig _glfwInitHints = -{ - .hatButtons = GLFW_TRUE, - .angleType = GLFW_ANGLE_PLATFORM_TYPE_NONE, - .platformID = GLFW_ANY_PLATFORM, - .vulkanLoader = NULL, - .ns = - { - .menubar = GLFW_TRUE, - .chdir = GLFW_TRUE - }, - .x11 = - { - .xcbVulkanSurface = GLFW_TRUE, - }, - .wl = - { - .libdecorMode = GLFW_WAYLAND_PREFER_LIBDECOR - }, -}; - -// The allocation function used when no custom allocator is set -// -static void* defaultAllocate(size_t size, void* user) -{ - return malloc(size); -} - -// The deallocation function used when no custom allocator is set -// -static void defaultDeallocate(void* block, void* user) -{ - free(block); -} - -// The reallocation function used when no custom allocator is set -// -static void* defaultReallocate(void* block, size_t size, void* user) -{ - return realloc(block, size); -} - -// Terminate the library -// -static void terminate(void) -{ - int i; - - memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks)); - - while (_glfw.windowListHead) - glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead); - - while (_glfw.cursorListHead) - glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead); - - for (i = 0; i < _glfw.monitorCount; i++) - { - _GLFWmonitor* monitor = _glfw.monitors[i]; - if (monitor->originalRamp.size) - _glfw.platform.setGammaRamp(monitor, &monitor->originalRamp); - _glfwFreeMonitor(monitor); - } - - _glfw_free(_glfw.monitors); - _glfw.monitors = NULL; - _glfw.monitorCount = 0; - - _glfw_free(_glfw.mappings); - _glfw.mappings = NULL; - _glfw.mappingCount = 0; - - _glfwTerminateVulkan(); - _glfw.platform.terminateJoysticks(); - _glfw.platform.terminate(); - - _glfw.initialized = GLFW_FALSE; - - while (_glfw.errorListHead) - { - _GLFWerror* error = _glfw.errorListHead; - _glfw.errorListHead = error->next; - _glfw_free(error); - } - - _glfwPlatformDestroyTls(&_glfw.contextSlot); - _glfwPlatformDestroyTls(&_glfw.errorSlot); - _glfwPlatformDestroyMutex(&_glfw.errorLock); - - memset(&_glfw, 0, sizeof(_glfw)); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Encode a Unicode code point to a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -size_t _glfwEncodeUTF8(char* s, uint32_t codepoint) -{ - size_t count = 0; - - if (codepoint < 0x80) - s[count++] = (char) codepoint; - else if (codepoint < 0x800) - { - s[count++] = (codepoint >> 6) | 0xc0; - s[count++] = (codepoint & 0x3f) | 0x80; - } - else if (codepoint < 0x10000) - { - s[count++] = (codepoint >> 12) | 0xe0; - s[count++] = ((codepoint >> 6) & 0x3f) | 0x80; - s[count++] = (codepoint & 0x3f) | 0x80; - } - else if (codepoint < 0x110000) - { - s[count++] = (codepoint >> 18) | 0xf0; - s[count++] = ((codepoint >> 12) & 0x3f) | 0x80; - s[count++] = ((codepoint >> 6) & 0x3f) | 0x80; - s[count++] = (codepoint & 0x3f) | 0x80; - } - - return count; -} - -// Splits and translates a text/uri-list into separate file paths -// NOTE: This function destroys the provided string -// -char** _glfwParseUriList(char* text, int* count) -{ - const char* prefix = "file://"; - char** paths = NULL; - char* line; - - *count = 0; - - while ((line = strtok(text, "\r\n"))) - { - char* path; - - text = NULL; - - if (line[0] == '#') - continue; - - if (strncmp(line, prefix, strlen(prefix)) == 0) - { - line += strlen(prefix); - // TODO: Validate hostname - while (*line != '/') - line++; - } - - (*count)++; - - path = _glfw_calloc(strlen(line) + 1, 1); - paths = _glfw_realloc(paths, *count * sizeof(char*)); - paths[*count - 1] = path; - - while (*line) - { - if (line[0] == '%' && line[1] && line[2]) - { - const char digits[3] = { line[1], line[2], '\0' }; - *path = (char) strtol(digits, NULL, 16); - line += 2; - } - else - *path = *line; - - path++; - line++; - } - } - - return paths; -} - -char* _glfw_strdup(const char* source) -{ - const size_t length = strlen(source); - char* result = _glfw_calloc(length + 1, 1); - strcpy(result, source); - return result; -} - -int _glfw_min(int a, int b) -{ - return a < b ? a : b; -} - -int _glfw_max(int a, int b) -{ - return a > b ? a : b; -} - -void* _glfw_calloc(size_t count, size_t size) -{ - if (count && size) - { - void* block; - - if (count > SIZE_MAX / size) - { - _glfwInputError(GLFW_INVALID_VALUE, "Allocation size overflow"); - return NULL; - } - - block = _glfw.allocator.allocate(count * size, _glfw.allocator.user); - if (block) - return memset(block, 0, count * size); - else - { - _glfwInputError(GLFW_OUT_OF_MEMORY, NULL); - return NULL; - } - } - else - return NULL; -} - -void* _glfw_realloc(void* block, size_t size) -{ - if (block && size) - { - void* resized = _glfw.allocator.reallocate(block, size, _glfw.allocator.user); - if (resized) - return resized; - else - { - _glfwInputError(GLFW_OUT_OF_MEMORY, NULL); - return NULL; - } - } - else if (block) - { - _glfw_free(block); - return NULL; - } - else - return _glfw_calloc(1, size); -} - -void _glfw_free(void* block) -{ - if (block) - _glfw.allocator.deallocate(block, _glfw.allocator.user); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of an error -// -void _glfwInputError(int code, const char* format, ...) -{ - _GLFWerror* error; - char description[_GLFW_MESSAGE_SIZE]; - - if (format) - { - va_list vl; - - va_start(vl, format); - vsnprintf(description, sizeof(description), format, vl); - va_end(vl); - - description[sizeof(description) - 1] = '\0'; - } - else - { - if (code == GLFW_NOT_INITIALIZED) - strcpy(description, "The GLFW library is not initialized"); - else if (code == GLFW_NO_CURRENT_CONTEXT) - strcpy(description, "There is no current context"); - else if (code == GLFW_INVALID_ENUM) - strcpy(description, "Invalid argument for enum parameter"); - else if (code == GLFW_INVALID_VALUE) - strcpy(description, "Invalid value for parameter"); - else if (code == GLFW_OUT_OF_MEMORY) - strcpy(description, "Out of memory"); - else if (code == GLFW_API_UNAVAILABLE) - strcpy(description, "The requested API is unavailable"); - else if (code == GLFW_VERSION_UNAVAILABLE) - strcpy(description, "The requested API version is unavailable"); - else if (code == GLFW_PLATFORM_ERROR) - strcpy(description, "A platform-specific error occurred"); - else if (code == GLFW_FORMAT_UNAVAILABLE) - strcpy(description, "The requested format is unavailable"); - else if (code == GLFW_NO_WINDOW_CONTEXT) - strcpy(description, "The specified window has no context"); - else if (code == GLFW_CURSOR_UNAVAILABLE) - strcpy(description, "The specified cursor shape is unavailable"); - else if (code == GLFW_FEATURE_UNAVAILABLE) - strcpy(description, "The requested feature cannot be implemented for this platform"); - else if (code == GLFW_FEATURE_UNIMPLEMENTED) - strcpy(description, "The requested feature has not yet been implemented for this platform"); - else if (code == GLFW_PLATFORM_UNAVAILABLE) - strcpy(description, "The requested platform is unavailable"); - else - strcpy(description, "ERROR: UNKNOWN GLFW ERROR"); - } - - if (_glfw.initialized) - { - error = _glfwPlatformGetTls(&_glfw.errorSlot); - if (!error) - { - error = _glfw_calloc(1, sizeof(_GLFWerror)); - _glfwPlatformSetTls(&_glfw.errorSlot, error); - _glfwPlatformLockMutex(&_glfw.errorLock); - error->next = _glfw.errorListHead; - _glfw.errorListHead = error; - _glfwPlatformUnlockMutex(&_glfw.errorLock); - } - } - else - error = &_glfwMainThreadError; - - error->code = code; - strcpy(error->description, description); - - if (_glfwErrorCallback) - _glfwErrorCallback(code, description); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwInit(void) -{ - if (_glfw.initialized) - return GLFW_TRUE; - - memset(&_glfw, 0, sizeof(_glfw)); - _glfw.hints.init = _glfwInitHints; - - _glfw.allocator = _glfwInitAllocator; - if (!_glfw.allocator.allocate) - { - _glfw.allocator.allocate = defaultAllocate; - _glfw.allocator.reallocate = defaultReallocate; - _glfw.allocator.deallocate = defaultDeallocate; - } - - if (!_glfwSelectPlatform(_glfw.hints.init.platformID, &_glfw.platform)) - return GLFW_FALSE; - - if (!_glfw.platform.init()) - { - terminate(); - return GLFW_FALSE; - } - - if (!_glfwPlatformCreateMutex(&_glfw.errorLock) || - !_glfwPlatformCreateTls(&_glfw.errorSlot) || - !_glfwPlatformCreateTls(&_glfw.contextSlot)) - { - terminate(); - return GLFW_FALSE; - } - - _glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError); - - _glfwInitGamepadMappings(); - - _glfwPlatformInitTimer(); - _glfw.timer.offset = _glfwPlatformGetTimerValue(); - - _glfw.initialized = GLFW_TRUE; - - glfwDefaultWindowHints(); - return GLFW_TRUE; -} - -GLFWAPI void glfwTerminate(void) -{ - if (!_glfw.initialized) - return; - - terminate(); -} - -GLFWAPI void glfwInitHint(int hint, int value) -{ - switch (hint) - { - case GLFW_JOYSTICK_HAT_BUTTONS: - _glfwInitHints.hatButtons = value; - return; - case GLFW_ANGLE_PLATFORM_TYPE: - _glfwInitHints.angleType = value; - return; - case GLFW_PLATFORM: - _glfwInitHints.platformID = value; - return; - case GLFW_COCOA_CHDIR_RESOURCES: - _glfwInitHints.ns.chdir = value; - return; - case GLFW_COCOA_MENUBAR: - _glfwInitHints.ns.menubar = value; - return; - case GLFW_X11_XCB_VULKAN_SURFACE: - _glfwInitHints.x11.xcbVulkanSurface = value; - return; - case GLFW_WAYLAND_LIBDECOR: - _glfwInitHints.wl.libdecorMode = value; - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid init hint 0x%08X", hint); -} - -GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator) -{ - if (allocator) - { - if (allocator->allocate && allocator->reallocate && allocator->deallocate) - _glfwInitAllocator = *allocator; - else - _glfwInputError(GLFW_INVALID_VALUE, "Missing function in allocator"); - } - else - memset(&_glfwInitAllocator, 0, sizeof(GLFWallocator)); -} - -GLFWAPI void glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader) -{ - _glfwInitHints.vulkanLoader = loader; -} - -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev) -{ - if (major != NULL) - *major = GLFW_VERSION_MAJOR; - if (minor != NULL) - *minor = GLFW_VERSION_MINOR; - if (rev != NULL) - *rev = GLFW_VERSION_REVISION; -} - -GLFWAPI int glfwGetError(const char** description) -{ - _GLFWerror* error; - int code = GLFW_NO_ERROR; - - if (description) - *description = NULL; - - if (_glfw.initialized) - error = _glfwPlatformGetTls(&_glfw.errorSlot); - else - error = &_glfwMainThreadError; - - if (error) - { - code = error->code; - error->code = GLFW_NO_ERROR; - if (description && code) - *description = error->description; - } - - return code; -} - -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun) -{ - _GLFW_SWAP(GLFWerrorfun, _glfwErrorCallback, cbfun); - return cbfun; -} - diff --git a/vendor/zglfw/libs/glfw/src/input.c b/vendor/zglfw/libs/glfw/src/input.c deleted file mode 100644 index 7b3b340..0000000 --- a/vendor/zglfw/libs/glfw/src/input.c +++ /dev/null @@ -1,1505 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" -#include "mappings.h" - -#include -#include -#include -#include -#include - -// Internal key state used for sticky keys -#define _GLFW_STICK 3 - -// Internal constants for gamepad mapping source types -#define _GLFW_JOYSTICK_AXIS 1 -#define _GLFW_JOYSTICK_BUTTON 2 -#define _GLFW_JOYSTICK_HATBIT 3 - -#define GLFW_MOD_MASK (GLFW_MOD_SHIFT | \ - GLFW_MOD_CONTROL | \ - GLFW_MOD_ALT | \ - GLFW_MOD_SUPER | \ - GLFW_MOD_CAPS_LOCK | \ - GLFW_MOD_NUM_LOCK) - -// Initializes the platform joystick API if it has not been already -// -static GLFWbool initJoysticks(void) -{ - if (!_glfw.joysticksInitialized) - { - if (!_glfw.platform.initJoysticks()) - { - _glfw.platform.terminateJoysticks(); - return GLFW_FALSE; - } - } - - return _glfw.joysticksInitialized = GLFW_TRUE; -} - -// Finds a mapping based on joystick GUID -// -static _GLFWmapping* findMapping(const char* guid) -{ - int i; - - for (i = 0; i < _glfw.mappingCount; i++) - { - if (strcmp(_glfw.mappings[i].guid, guid) == 0) - return _glfw.mappings + i; - } - - return NULL; -} - -// Checks whether a gamepad mapping element is present in the hardware -// -static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, - const _GLFWjoystick* js) -{ - if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount) - return GLFW_FALSE; - else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount) - return GLFW_FALSE; - else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -// Finds a mapping based on joystick GUID and verifies element indices -// -static _GLFWmapping* findValidMapping(const _GLFWjoystick* js) -{ - _GLFWmapping* mapping = findMapping(js->guid); - if (mapping) - { - int i; - - for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) - { - if (!isValidElementForJoystick(mapping->buttons + i, js)) - return NULL; - } - - for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) - { - if (!isValidElementForJoystick(mapping->axes + i, js)) - return NULL; - } - } - - return mapping; -} - -// Parses an SDL_GameControllerDB line and adds it to the mapping list -// -static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string) -{ - const char* c = string; - size_t i, length; - struct - { - const char* name; - _GLFWmapelement* element; - } fields[] = - { - { "platform", NULL }, - { "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A }, - { "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B }, - { "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X }, - { "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y }, - { "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK }, - { "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START }, - { "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE }, - { "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }, - { "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER }, - { "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB }, - { "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB }, - { "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP }, - { "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT }, - { "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN }, - { "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT }, - { "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, - { "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, - { "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X }, - { "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y }, - { "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X }, - { "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y } - }; - - length = strcspn(c, ","); - if (length != 32 || c[length] != ',') - { - _glfwInputError(GLFW_INVALID_VALUE, NULL); - return GLFW_FALSE; - } - - memcpy(mapping->guid, c, length); - c += length + 1; - - length = strcspn(c, ","); - if (length >= sizeof(mapping->name) || c[length] != ',') - { - _glfwInputError(GLFW_INVALID_VALUE, NULL); - return GLFW_FALSE; - } - - memcpy(mapping->name, c, length); - c += length + 1; - - while (*c) - { - // TODO: Implement output modifiers - if (*c == '+' || *c == '-') - return GLFW_FALSE; - - for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) - { - length = strlen(fields[i].name); - if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':') - continue; - - c += length + 1; - - if (fields[i].element) - { - _GLFWmapelement* e = fields[i].element; - int8_t minimum = -1; - int8_t maximum = 1; - - if (*c == '+') - { - minimum = 0; - c += 1; - } - else if (*c == '-') - { - maximum = 0; - c += 1; - } - - if (*c == 'a') - e->type = _GLFW_JOYSTICK_AXIS; - else if (*c == 'b') - e->type = _GLFW_JOYSTICK_BUTTON; - else if (*c == 'h') - e->type = _GLFW_JOYSTICK_HATBIT; - else - break; - - if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned long hat = strtoul(c + 1, (char**) &c, 10); - const unsigned long bit = strtoul(c + 1, (char**) &c, 10); - e->index = (uint8_t) ((hat << 4) | bit); - } - else - e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10); - - if (e->type == _GLFW_JOYSTICK_AXIS) - { - e->axisScale = 2 / (maximum - minimum); - e->axisOffset = -(maximum + minimum); - - if (*c == '~') - { - e->axisScale = -e->axisScale; - e->axisOffset = -e->axisOffset; - } - } - } - else - { - const char* name = _glfw.platform.getMappingName(); - length = strlen(name); - if (strncmp(c, name, length) != 0) - return GLFW_FALSE; - } - - break; - } - - c += strcspn(c, ","); - c += strspn(c, ","); - } - - for (i = 0; i < 32; i++) - { - if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F') - mapping->guid[i] += 'a' - 'A'; - } - - _glfw.platform.updateGamepadGUID(mapping->guid); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of a physical key event -// -void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) -{ - assert(window != NULL); - assert(key >= 0 || key == GLFW_KEY_UNKNOWN); - assert(key <= GLFW_KEY_LAST); - assert(action == GLFW_PRESS || action == GLFW_RELEASE); - assert(mods == (mods & GLFW_MOD_MASK)); - - if (key >= 0 && key <= GLFW_KEY_LAST) - { - GLFWbool repeated = GLFW_FALSE; - - if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) - return; - - if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) - repeated = GLFW_TRUE; - - if (action == GLFW_RELEASE && window->stickyKeys) - window->keys[key] = _GLFW_STICK; - else - window->keys[key] = (char) action; - - if (repeated) - action = GLFW_REPEAT; - } - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (window->callbacks.key) - window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); -} - -// Notifies shared code of a Unicode codepoint input event -// The 'plain' parameter determines whether to emit a regular character event -// -void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain) -{ - assert(window != NULL); - assert(mods == (mods & GLFW_MOD_MASK)); - assert(plain == GLFW_TRUE || plain == GLFW_FALSE); - - if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) - return; - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (window->callbacks.charmods) - window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); - - if (plain) - { - if (window->callbacks.character) - window->callbacks.character((GLFWwindow*) window, codepoint); - } -} - -// Notifies shared code of a scroll event -// -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) -{ - assert(window != NULL); - assert(xoffset > -FLT_MAX); - assert(xoffset < FLT_MAX); - assert(yoffset > -FLT_MAX); - assert(yoffset < FLT_MAX); - - if (window->callbacks.scroll) - window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); -} - -// Notifies shared code of a mouse button click event -// -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) -{ - assert(window != NULL); - assert(button >= 0); - assert(button <= GLFW_MOUSE_BUTTON_LAST); - assert(action == GLFW_PRESS || action == GLFW_RELEASE); - assert(mods == (mods & GLFW_MOD_MASK)); - - if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) - return; - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (action == GLFW_RELEASE && window->stickyMouseButtons) - window->mouseButtons[button] = _GLFW_STICK; - else - window->mouseButtons[button] = (char) action; - - if (window->callbacks.mouseButton) - window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); -} - -// Notifies shared code of a cursor motion event -// The position is specified in content area relative screen coordinates -// -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - assert(window != NULL); - assert(xpos > -FLT_MAX); - assert(xpos < FLT_MAX); - assert(ypos > -FLT_MAX); - assert(ypos < FLT_MAX); - - if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) - return; - - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - - if (window->callbacks.cursorPos) - window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); -} - -// Notifies shared code of a cursor enter/leave event -// -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) -{ - assert(window != NULL); - assert(entered == GLFW_TRUE || entered == GLFW_FALSE); - - if (window->callbacks.cursorEnter) - window->callbacks.cursorEnter((GLFWwindow*) window, entered); -} - -// Notifies shared code of files or directories dropped on a window -// -void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) -{ - assert(window != NULL); - assert(count > 0); - assert(paths != NULL); - - if (window->callbacks.drop) - window->callbacks.drop((GLFWwindow*) window, count, paths); -} - -// Notifies shared code of a joystick connection or disconnection -// -void _glfwInputJoystick(_GLFWjoystick* js, int event) -{ - assert(js != NULL); - assert(event == GLFW_CONNECTED || event == GLFW_DISCONNECTED); - - if (event == GLFW_CONNECTED) - js->connected = GLFW_TRUE; - else if (event == GLFW_DISCONNECTED) - js->connected = GLFW_FALSE; - - if (_glfw.callbacks.joystick) - _glfw.callbacks.joystick((int) (js - _glfw.joysticks), event); -} - -// Notifies shared code of the new value of a joystick axis -// -void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) -{ - assert(js != NULL); - assert(axis >= 0); - assert(axis < js->axisCount); - - js->axes[axis] = value; -} - -// Notifies shared code of the new value of a joystick button -// -void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) -{ - assert(js != NULL); - assert(button >= 0); - assert(button < js->buttonCount); - assert(value == GLFW_PRESS || value == GLFW_RELEASE); - - js->buttons[button] = value; -} - -// Notifies shared code of the new value of a joystick hat -// -void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) -{ - int base; - - assert(js != NULL); - assert(hat >= 0); - assert(hat < js->hatCount); - - // Valid hat values only use the least significant nibble - assert((value & 0xf0) == 0); - // Valid hat values do not have both bits of an axis set - assert((value & GLFW_HAT_LEFT) == 0 || (value & GLFW_HAT_RIGHT) == 0); - assert((value & GLFW_HAT_UP) == 0 || (value & GLFW_HAT_DOWN) == 0); - - base = js->buttonCount + hat * 4; - - js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE; - - js->hats[hat] = value; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Adds the built-in set of gamepad mappings -// -void _glfwInitGamepadMappings(void) -{ - size_t i; - const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*); - _glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping)); - - for (i = 0; i < count; i++) - { - if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i])) - _glfw.mappingCount++; - } -} - -// Returns an available joystick object with arrays and name allocated -// -_GLFWjoystick* _glfwAllocJoystick(const char* name, - const char* guid, - int axisCount, - int buttonCount, - int hatCount) -{ - int jid; - _GLFWjoystick* js; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (!_glfw.joysticks[jid].allocated) - break; - } - - if (jid > GLFW_JOYSTICK_LAST) - return NULL; - - js = _glfw.joysticks + jid; - js->allocated = GLFW_TRUE; - js->axes = _glfw_calloc(axisCount, sizeof(float)); - js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1); - js->hats = _glfw_calloc(hatCount, 1); - js->axisCount = axisCount; - js->buttonCount = buttonCount; - js->hatCount = hatCount; - - strncpy(js->name, name, sizeof(js->name) - 1); - strncpy(js->guid, guid, sizeof(js->guid) - 1); - js->mapping = findValidMapping(js); - - return js; -} - -// Frees arrays and name and flags the joystick object as unused -// -void _glfwFreeJoystick(_GLFWjoystick* js) -{ - _glfw_free(js->axes); - _glfw_free(js->buttons); - _glfw_free(js->hats); - memset(js, 0, sizeof(_GLFWjoystick)); -} - -// Center the cursor in the content area of the specified window -// -void _glfwCenterCursorInContentArea(_GLFWwindow* window) -{ - int width, height; - - _glfw.platform.getWindowSize(window, &width, &height); - _glfw.platform.setCursorPos(window, width / 2.0, height / 2.0); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (mode) - { - case GLFW_CURSOR: - return window->cursorMode; - case GLFW_STICKY_KEYS: - return window->stickyKeys; - case GLFW_STICKY_MOUSE_BUTTONS: - return window->stickyMouseButtons; - case GLFW_LOCK_KEY_MODS: - return window->lockKeyMods; - case GLFW_RAW_MOUSE_MOTION: - return window->rawMouseMotion; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); - return 0; -} - -GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - switch (mode) - { - case GLFW_CURSOR: - { - if (value != GLFW_CURSOR_NORMAL && - value != GLFW_CURSOR_HIDDEN && - value != GLFW_CURSOR_DISABLED && - value != GLFW_CURSOR_CAPTURED) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid cursor mode 0x%08X", - value); - return; - } - - if (window->cursorMode == value) - return; - - window->cursorMode = value; - - _glfw.platform.getCursorPos(window, - &window->virtualCursorPosX, - &window->virtualCursorPosY); - _glfw.platform.setCursorMode(window, value); - return; - } - - case GLFW_STICKY_KEYS: - { - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->stickyKeys == value) - return; - - if (!value) - { - int i; - - // Release all sticky keys - for (i = 0; i <= GLFW_KEY_LAST; i++) - { - if (window->keys[i] == _GLFW_STICK) - window->keys[i] = GLFW_RELEASE; - } - } - - window->stickyKeys = value; - return; - } - - case GLFW_STICKY_MOUSE_BUTTONS: - { - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->stickyMouseButtons == value) - return; - - if (!value) - { - int i; - - // Release all sticky mouse buttons - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == _GLFW_STICK) - window->mouseButtons[i] = GLFW_RELEASE; - } - } - - window->stickyMouseButtons = value; - return; - } - - case GLFW_LOCK_KEY_MODS: - { - window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE; - return; - } - - case GLFW_RAW_MOUSE_MOTION: - { - if (!_glfw.platform.rawMouseMotionSupported()) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Raw mouse motion is not supported on this system"); - return; - } - - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->rawMouseMotion == value) - return; - - window->rawMouseMotion = value; - _glfw.platform.setRawMouseMotion(window, value); - return; - } - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); -} - -GLFWAPI int glfwRawMouseMotionSupported(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - return _glfw.platform.rawMouseMotionSupported(); -} - -GLFWAPI const char* glfwGetKeyName(int key, int scancode) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (key != GLFW_KEY_UNKNOWN) - { - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return NULL; - } - - if (key != GLFW_KEY_KP_EQUAL && - (key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && - (key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) - { - return NULL; - } - - scancode = _glfw.platform.getKeyScancode(key); - } - - return _glfw.platform.getScancodeName(scancode); -} - -GLFWAPI int glfwGetKeyScancode(int key) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return -1; - } - - return _glfw.platform.getKeyScancode(key); -} - -GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; - } - - if (window->keys[key] == _GLFW_STICK) - { - // Sticky mode: release key now - window->keys[key] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->keys[key]; -} - -GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); - return GLFW_RELEASE; - } - - if (window->mouseButtons[button] == _GLFW_STICK) - { - // Sticky mode: release mouse button now - window->mouseButtons[button] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->mouseButtons[button]; -} - -GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (xpos) - *xpos = window->virtualCursorPosX; - if (ypos) - *ypos = window->virtualCursorPosY; - } - else - _glfw.platform.getCursorPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || - ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid cursor position %f %f", - xpos, ypos); - return; - } - - if (!_glfw.platform.windowFocused(window)) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - // Only update the accumulated position if the cursor is disabled - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - } - else - { - // Update system cursor position - _glfw.platform.setCursorPos(window, xpos, ypos); - } -} - -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) -{ - _GLFWcursor* cursor; - - assert(image != NULL); - assert(image->pixels != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (image->width <= 0 || image->height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid image dimensions for cursor"); - return NULL; - } - - cursor = _glfw_calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfw.platform.createCursor(cursor, image, xhot, yhot)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) -{ - _GLFWcursor* cursor; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (shape != GLFW_ARROW_CURSOR && - shape != GLFW_IBEAM_CURSOR && - shape != GLFW_CROSSHAIR_CURSOR && - shape != GLFW_POINTING_HAND_CURSOR && - shape != GLFW_RESIZE_EW_CURSOR && - shape != GLFW_RESIZE_NS_CURSOR && - shape != GLFW_RESIZE_NWSE_CURSOR && - shape != GLFW_RESIZE_NESW_CURSOR && - shape != GLFW_RESIZE_ALL_CURSOR && - shape != GLFW_NOT_ALLOWED_CURSOR) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape); - return NULL; - } - - cursor = _glfw_calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfw.platform.createStandardCursor(cursor, shape)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) -{ - _GLFWcursor* cursor = (_GLFWcursor*) handle; - - _GLFW_REQUIRE_INIT(); - - if (cursor == NULL) - return; - - // Make sure the cursor is not being used by any window - { - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->cursor == cursor) - glfwSetCursor((GLFWwindow*) window, NULL); - } - } - - _glfw.platform.destroyCursor(cursor); - - // Unlink cursor from global linked list - { - _GLFWcursor** prev = &_glfw.cursorListHead; - - while (*prev != cursor) - prev = &((*prev)->next); - - *prev = cursor->next; - } - - _glfw_free(cursor); -} - -GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) -{ - _GLFWwindow* window = (_GLFWwindow*) windowHandle; - _GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - window->cursor = cursor; - - _glfw.platform.setCursor(window, cursor); -} - -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWkeyfun, window->callbacks.key, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWcharfun, window->callbacks.character, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWcharmodsfun, window->callbacks.charmods, cbfun); - return cbfun; -} - -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, - GLFWmousebuttonfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWmousebuttonfun, window->callbacks.mouseButton, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, - GLFWcursorposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWcursorposfun, window->callbacks.cursorPos, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, - GLFWcursorenterfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWcursorenterfun, window->callbacks.cursorEnter, cbfun); - return cbfun; -} - -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, - GLFWscrollfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWscrollfun, window->callbacks.scroll, cbfun); - return cbfun; -} - -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWdropfun, window->callbacks.drop, cbfun); - return cbfun; -} - -GLFWAPI int glfwJoystickPresent(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - if (!initJoysticks()) - return GLFW_FALSE; - - js = _glfw.joysticks + jid; - if (!js->connected) - return GLFW_FALSE; - - return _glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE); -} - -GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - if (!initJoysticks()) - return NULL; - - js = _glfw.joysticks + jid; - if (!js->connected) - return NULL; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_AXES)) - return NULL; - - *count = js->axisCount; - return js->axes; -} - -GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - if (!initJoysticks()) - return NULL; - - js = _glfw.joysticks + jid; - if (!js->connected) - return NULL; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) - return NULL; - - if (_glfw.hints.init.hatButtons) - *count = js->buttonCount + js->hatCount * 4; - else - *count = js->buttonCount; - - return js->buttons; -} - -GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - if (!initJoysticks()) - return NULL; - - js = _glfw.joysticks + jid; - if (!js->connected) - return NULL; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) - return NULL; - - *count = js->hatCount; - return js->hats; -} - -GLFWAPI const char* glfwGetJoystickName(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - if (!initJoysticks()) - return NULL; - - js = _glfw.joysticks + jid; - if (!js->connected) - return NULL; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - return js->name; -} - -GLFWAPI const char* glfwGetJoystickGUID(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - if (!initJoysticks()) - return NULL; - - js = _glfw.joysticks + jid; - if (!js->connected) - return NULL; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - return js->guid; -} - -GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT(); - - js = _glfw.joysticks + jid; - if (!js->allocated) - return; - - js->userPointer = pointer; -} - -GLFWAPI void* glfwGetJoystickUserPointer(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - js = _glfw.joysticks + jid; - if (!js->allocated) - return NULL; - - return js->userPointer; -} - -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!initJoysticks()) - return NULL; - - _GLFW_SWAP(GLFWjoystickfun, _glfw.callbacks.joystick, cbfun); - return cbfun; -} - -GLFWAPI int glfwUpdateGamepadMappings(const char* string) -{ - int jid; - const char* c = string; - - assert(string != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - while (*c) - { - if ((*c >= '0' && *c <= '9') || - (*c >= 'a' && *c <= 'f') || - (*c >= 'A' && *c <= 'F')) - { - char line[1024]; - - const size_t length = strcspn(c, "\r\n"); - if (length < sizeof(line)) - { - _GLFWmapping mapping = {{0}}; - - memcpy(line, c, length); - line[length] = '\0'; - - if (parseMapping(&mapping, line)) - { - _GLFWmapping* previous = findMapping(mapping.guid); - if (previous) - *previous = mapping; - else - { - _glfw.mappingCount++; - _glfw.mappings = - _glfw_realloc(_glfw.mappings, - sizeof(_GLFWmapping) * _glfw.mappingCount); - _glfw.mappings[_glfw.mappingCount - 1] = mapping; - } - } - } - - c += length; - } - else - { - c += strcspn(c, "\r\n"); - c += strspn(c, "\r\n"); - } - } - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->connected) - js->mapping = findValidMapping(js); - } - - return GLFW_TRUE; -} - -GLFWAPI int glfwJoystickIsGamepad(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - if (!initJoysticks()) - return GLFW_FALSE; - - js = _glfw.joysticks + jid; - if (!js->connected) - return GLFW_FALSE; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) - return GLFW_FALSE; - - return js->mapping != NULL; -} - -GLFWAPI const char* glfwGetGamepadName(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - if (!initJoysticks()) - return NULL; - - js = _glfw.joysticks + jid; - if (!js->connected) - return NULL; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - if (!js->mapping) - return NULL; - - return js->mapping->name; -} - -GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) -{ - int i; - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(state != NULL); - - memset(state, 0, sizeof(GLFWgamepadstate)); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - if (!initJoysticks()) - return GLFW_FALSE; - - js = _glfw.joysticks + jid; - if (!js->connected) - return GLFW_FALSE; - - if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_ALL)) - return GLFW_FALSE; - - if (!js->mapping) - return GLFW_FALSE; - - for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) - { - const _GLFWmapelement* e = js->mapping->buttons + i; - if (e->type == _GLFW_JOYSTICK_AXIS) - { - const float value = js->axes[e->index] * e->axisScale + e->axisOffset; - // HACK: This should be baked into the value transform - // TODO: Bake into transform when implementing output modifiers - if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0)) - { - if (value >= 0.f) - state->buttons[i] = GLFW_PRESS; - } - else - { - if (value <= 0.f) - state->buttons[i] = GLFW_PRESS; - } - } - else if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned int hat = e->index >> 4; - const unsigned int bit = e->index & 0xf; - if (js->hats[hat] & bit) - state->buttons[i] = GLFW_PRESS; - } - else if (e->type == _GLFW_JOYSTICK_BUTTON) - state->buttons[i] = js->buttons[e->index]; - } - - for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) - { - const _GLFWmapelement* e = js->mapping->axes + i; - if (e->type == _GLFW_JOYSTICK_AXIS) - { - const float value = js->axes[e->index] * e->axisScale + e->axisOffset; - state->axes[i] = fminf(fmaxf(value, -1.f), 1.f); - } - else if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned int hat = e->index >> 4; - const unsigned int bit = e->index & 0xf; - if (js->hats[hat] & bit) - state->axes[i] = 1.f; - else - state->axes[i] = -1.f; - } - else if (e->type == _GLFW_JOYSTICK_BUTTON) - state->axes[i] = js->buttons[e->index] * 2.f - 1.f; - } - - return GLFW_TRUE; -} - -GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) -{ - assert(string != NULL); - - _GLFW_REQUIRE_INIT(); - _glfw.platform.setClipboardString(string); -} - -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.platform.getClipboardString(); -} - -GLFWAPI double glfwGetTime(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0.0); - return (double) (_glfwPlatformGetTimerValue() - _glfw.timer.offset) / - _glfwPlatformGetTimerFrequency(); -} - -GLFWAPI void glfwSetTime(double time) -{ - _GLFW_REQUIRE_INIT(); - - if (time != time || time < 0.0 || time > 18446744073.0) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); - return; - } - - _glfw.timer.offset = _glfwPlatformGetTimerValue() - - (uint64_t) (time * _glfwPlatformGetTimerFrequency()); -} - -GLFWAPI uint64_t glfwGetTimerValue(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerValue(); -} - -GLFWAPI uint64_t glfwGetTimerFrequency(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerFrequency(); -} - diff --git a/vendor/zglfw/libs/glfw/src/internal.h b/vendor/zglfw/libs/glfw/src/internal.h deleted file mode 100644 index 8873359..0000000 --- a/vendor/zglfw/libs/glfw/src/internal.h +++ /dev/null @@ -1,1009 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#pragma once - -#if defined(_GLFW_USE_CONFIG_H) - #include "glfw_config.h" -#endif - -#if defined(GLFW_INCLUDE_GLCOREARB) || \ - defined(GLFW_INCLUDE_ES1) || \ - defined(GLFW_INCLUDE_ES2) || \ - defined(GLFW_INCLUDE_ES3) || \ - defined(GLFW_INCLUDE_ES31) || \ - defined(GLFW_INCLUDE_ES32) || \ - defined(GLFW_INCLUDE_NONE) || \ - defined(GLFW_INCLUDE_GLEXT) || \ - defined(GLFW_INCLUDE_GLU) || \ - defined(GLFW_INCLUDE_VULKAN) || \ - defined(GLFW_DLL) - #error "You must not define any header option macros when compiling GLFW" -#endif - -#define GLFW_INCLUDE_NONE -#include "../include/GLFW/glfw3.h" - -#define _GLFW_INSERT_FIRST 0 -#define _GLFW_INSERT_LAST 1 - -#define _GLFW_POLL_PRESENCE 0 -#define _GLFW_POLL_AXES 1 -#define _GLFW_POLL_BUTTONS 2 -#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS) - -#define _GLFW_MESSAGE_SIZE 1024 - -typedef int GLFWbool; -typedef void (*GLFWproc)(void); - -typedef struct _GLFWerror _GLFWerror; -typedef struct _GLFWinitconfig _GLFWinitconfig; -typedef struct _GLFWwndconfig _GLFWwndconfig; -typedef struct _GLFWctxconfig _GLFWctxconfig; -typedef struct _GLFWfbconfig _GLFWfbconfig; -typedef struct _GLFWcontext _GLFWcontext; -typedef struct _GLFWwindow _GLFWwindow; -typedef struct _GLFWplatform _GLFWplatform; -typedef struct _GLFWlibrary _GLFWlibrary; -typedef struct _GLFWmonitor _GLFWmonitor; -typedef struct _GLFWcursor _GLFWcursor; -typedef struct _GLFWmapelement _GLFWmapelement; -typedef struct _GLFWmapping _GLFWmapping; -typedef struct _GLFWjoystick _GLFWjoystick; -typedef struct _GLFWtls _GLFWtls; -typedef struct _GLFWmutex _GLFWmutex; - -#define GL_VERSION 0x1f02 -#define GL_NONE 0 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_EXTENSIONS 0x1f03 -#define GL_NUM_EXTENSIONS 0x821d -#define GL_CONTEXT_FLAGS 0x821e -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 - -typedef int GLint; -typedef unsigned int GLuint; -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned char GLubyte; - -typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum); -typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint); - -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300a -#define EGL_BAD_NATIVE_WINDOW 0x300b -#define EGL_BAD_PARAMETER 0x300c -#define EGL_BAD_SURFACE 0x300d -#define EGL_CONTEXT_LOST 0x300e -#define EGL_COLOR_BUFFER_TYPE 0x303f -#define EGL_RGB_BUFFER 0x308e -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_WINDOW_BIT 0x0004 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SAMPLES 0x3031 -#define EGL_OPENGL_ES_API 0x30a0 -#define EGL_OPENGL_API 0x30a2 -#define EGL_NONE 0x3038 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_EXTENSIONS 0x3055 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_NATIVE_VISUAL_ID 0x302e -#define EGL_NO_SURFACE ((EGLSurface) 0) -#define EGL_NO_DISPLAY ((EGLDisplay) 0) -#define EGL_NO_CONTEXT ((EGLContext) 0) -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0) - -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd -#define EGL_CONTEXT_FLAGS_KHR 0x30fc -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 -#define EGL_GL_COLORSPACE_KHR 0x309d -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 -#define EGL_PLATFORM_X11_EXT 0x31d5 -#define EGL_PLATFORM_WAYLAND_EXT 0x31d8 -#define EGL_PRESENT_OPAQUE_EXT 0x31df -#define EGL_PLATFORM_ANGLE_ANGLE 0x3202 -#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203 -#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d -#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e -#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207 -#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208 -#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450 -#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489 -#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f - -typedef int EGLint; -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef void* EGLConfig; -typedef void* EGLContext; -typedef void* EGLDisplay; -typedef void* EGLSurface; - -typedef void* EGLNativeDisplayType; -typedef void* EGLNativeWindowType; - -// EGL function pointer typedefs -typedef EGLBoolean (APIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); -typedef EGLBoolean (APIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); -typedef EGLDisplay (APIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType); -typedef EGLint (APIENTRY * PFN_eglGetError)(void); -typedef EGLBoolean (APIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*); -typedef EGLBoolean (APIENTRY * PFN_eglTerminate)(EGLDisplay); -typedef EGLBoolean (APIENTRY * PFN_eglBindAPI)(EGLenum); -typedef EGLContext (APIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); -typedef EGLBoolean (APIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface); -typedef EGLBoolean (APIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext); -typedef EGLSurface (APIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); -typedef EGLBoolean (APIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); -typedef EGLBoolean (APIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface); -typedef EGLBoolean (APIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint); -typedef const char* (APIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint); -typedef GLFWglproc (APIENTRY * PFN_eglGetProcAddress)(const char*); -#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib -#define eglGetConfigs _glfw.egl.GetConfigs -#define eglGetDisplay _glfw.egl.GetDisplay -#define eglGetError _glfw.egl.GetError -#define eglInitialize _glfw.egl.Initialize -#define eglTerminate _glfw.egl.Terminate -#define eglBindAPI _glfw.egl.BindAPI -#define eglCreateContext _glfw.egl.CreateContext -#define eglDestroySurface _glfw.egl.DestroySurface -#define eglDestroyContext _glfw.egl.DestroyContext -#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface -#define eglMakeCurrent _glfw.egl.MakeCurrent -#define eglSwapBuffers _glfw.egl.SwapBuffers -#define eglSwapInterval _glfw.egl.SwapInterval -#define eglQueryString _glfw.egl.QueryString -#define eglGetProcAddress _glfw.egl.GetProcAddress - -typedef EGLDisplay (APIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*); -typedef EGLSurface (APIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*); -#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT -#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT - -#define OSMESA_RGBA 0x1908 -#define OSMESA_FORMAT 0x22 -#define OSMESA_DEPTH_BITS 0x30 -#define OSMESA_STENCIL_BITS 0x31 -#define OSMESA_ACCUM_BITS 0x32 -#define OSMESA_PROFILE 0x33 -#define OSMESA_CORE_PROFILE 0x34 -#define OSMESA_COMPAT_PROFILE 0x35 -#define OSMESA_CONTEXT_MAJOR_VERSION 0x36 -#define OSMESA_CONTEXT_MINOR_VERSION 0x37 - -typedef void* OSMesaContext; -typedef void (*OSMESAproc)(void); - -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext); -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext); -typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext); -typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int); -typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*); -#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt -#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs -#define OSMesaDestroyContext _glfw.osmesa.DestroyContext -#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent -#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer -#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer -#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress - -#define VK_NULL_HANDLE 0 - -typedef void* VkInstance; -typedef void* VkPhysicalDevice; -typedef uint64_t VkSurfaceKHR; -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; - -typedef enum VkStructureType -{ - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, - VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000, - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkResult -{ - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef struct VkAllocationCallbacks VkAllocationCallbacks; - -typedef struct VkExtensionProperties -{ - char extensionName[256]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef void (APIENTRY * PFN_vkVoidFunction)(void); - -typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*); -typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*); -#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr - -#include "platform.h" - -#define GLFW_NATIVE_INCLUDE_NONE -#include "../include/GLFW/glfw3native.h" - -// Checks for whether the library has been initialized -#define _GLFW_REQUIRE_INIT() \ - if (!_glfw.initialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return; \ - } -#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \ - if (!_glfw.initialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return x; \ - } - -// Swaps the provided pointers -#define _GLFW_SWAP(type, x, y) \ - { \ - type t; \ - t = x; \ - x = y; \ - y = t; \ - } - -// Per-thread error structure -// -struct _GLFWerror -{ - _GLFWerror* next; - int code; - char description[_GLFW_MESSAGE_SIZE]; -}; - -// Initialization configuration -// -// Parameters relating to the initialization of the library -// -struct _GLFWinitconfig -{ - GLFWbool hatButtons; - int angleType; - int platformID; - PFN_vkGetInstanceProcAddr vulkanLoader; - struct { - GLFWbool menubar; - GLFWbool chdir; - } ns; - struct { - GLFWbool xcbVulkanSurface; - } x11; - struct { - int libdecorMode; - } wl; -}; - -// Window configuration -// -// Parameters relating to the creation of the window but not directly related -// to the framebuffer. This is used to pass window creation parameters from -// shared code to the platform API. -// -struct _GLFWwndconfig -{ - int xpos; - int ypos; - int width; - int height; - const char* title; - GLFWbool resizable; - GLFWbool visible; - GLFWbool decorated; - GLFWbool focused; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool maximized; - GLFWbool centerCursor; - GLFWbool focusOnShow; - GLFWbool mousePassthrough; - GLFWbool scaleToMonitor; - GLFWbool scaleFramebuffer; - struct { - char frameName[256]; - } ns; - struct { - char className[256]; - char instanceName[256]; - } x11; - struct { - GLFWbool keymenu; - GLFWbool showDefault; - } win32; - struct { - char appId[256]; - } wl; -}; - -// Context configuration -// -// Parameters relating to the creation of the context but not directly related -// to the framebuffer. This is used to pass context creation parameters from -// shared code to the platform API. -// -struct _GLFWctxconfig -{ - int client; - int source; - int major; - int minor; - GLFWbool forward; - GLFWbool debug; - GLFWbool noerror; - int profile; - int robustness; - int release; - _GLFWwindow* share; - struct { - GLFWbool offline; - } nsgl; -}; - -// Framebuffer configuration -// -// This describes buffers and their sizes. It also contains -// a platform-specific ID used to map back to the backend API object. -// -// It is used to pass framebuffer parameters from shared code to the platform -// API and also to enumerate and select available framebuffer configs. -// -struct _GLFWfbconfig -{ - int redBits; - int greenBits; - int blueBits; - int alphaBits; - int depthBits; - int stencilBits; - int accumRedBits; - int accumGreenBits; - int accumBlueBits; - int accumAlphaBits; - int auxBuffers; - GLFWbool stereo; - int samples; - GLFWbool sRGB; - GLFWbool doublebuffer; - GLFWbool transparent; - uintptr_t handle; -}; - -// Context structure -// -struct _GLFWcontext -{ - int client; - int source; - int major, minor, revision; - GLFWbool forward, debug, noerror; - int profile; - int robustness; - int release; - - PFNGLGETSTRINGIPROC GetStringi; - PFNGLGETINTEGERVPROC GetIntegerv; - PFNGLGETSTRINGPROC GetString; - - void (*makeCurrent)(_GLFWwindow*); - void (*swapBuffers)(_GLFWwindow*); - void (*swapInterval)(int); - int (*extensionSupported)(const char*); - GLFWglproc (*getProcAddress)(const char*); - void (*destroy)(_GLFWwindow*); - - struct { - EGLConfig config; - EGLContext handle; - EGLSurface surface; - void* client; - } egl; - - struct { - OSMesaContext handle; - int width; - int height; - void* buffer; - } osmesa; - - // This is defined in platform.h - GLFW_PLATFORM_CONTEXT_STATE -}; - -// Window and context structure -// -struct _GLFWwindow -{ - struct _GLFWwindow* next; - - // Window settings and state - GLFWbool resizable; - GLFWbool decorated; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool focusOnShow; - GLFWbool mousePassthrough; - GLFWbool shouldClose; - void* userPointer; - GLFWbool doublebuffer; - GLFWvidmode videoMode; - _GLFWmonitor* monitor; - _GLFWcursor* cursor; - char* title; - - int minwidth, minheight; - int maxwidth, maxheight; - int numer, denom; - - GLFWbool stickyKeys; - GLFWbool stickyMouseButtons; - GLFWbool lockKeyMods; - int cursorMode; - char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; - char keys[GLFW_KEY_LAST + 1]; - // Virtual cursor position when cursor is disabled - double virtualCursorPosX, virtualCursorPosY; - GLFWbool rawMouseMotion; - - _GLFWcontext context; - - struct { - GLFWwindowposfun pos; - GLFWwindowsizefun size; - GLFWwindowclosefun close; - GLFWwindowrefreshfun refresh; - GLFWwindowfocusfun focus; - GLFWwindowiconifyfun iconify; - GLFWwindowmaximizefun maximize; - GLFWframebuffersizefun fbsize; - GLFWwindowcontentscalefun scale; - GLFWmousebuttonfun mouseButton; - GLFWcursorposfun cursorPos; - GLFWcursorenterfun cursorEnter; - GLFWscrollfun scroll; - GLFWkeyfun key; - GLFWcharfun character; - GLFWcharmodsfun charmods; - GLFWdropfun drop; - } callbacks; - - // This is defined in platform.h - GLFW_PLATFORM_WINDOW_STATE -}; - -// Monitor structure -// -struct _GLFWmonitor -{ - char name[128]; - void* userPointer; - - // Physical dimensions in millimeters. - int widthMM, heightMM; - - // The window whose video mode is current on this monitor - _GLFWwindow* window; - - GLFWvidmode* modes; - int modeCount; - GLFWvidmode currentMode; - - GLFWgammaramp originalRamp; - GLFWgammaramp currentRamp; - - // This is defined in platform.h - GLFW_PLATFORM_MONITOR_STATE -}; - -// Cursor structure -// -struct _GLFWcursor -{ - _GLFWcursor* next; - // This is defined in platform.h - GLFW_PLATFORM_CURSOR_STATE -}; - -// Gamepad mapping element structure -// -struct _GLFWmapelement -{ - uint8_t type; - uint8_t index; - int8_t axisScale; - int8_t axisOffset; -}; - -// Gamepad mapping structure -// -struct _GLFWmapping -{ - char name[128]; - char guid[33]; - _GLFWmapelement buttons[15]; - _GLFWmapelement axes[6]; -}; - -// Joystick structure -// -struct _GLFWjoystick -{ - GLFWbool allocated; - GLFWbool connected; - float* axes; - int axisCount; - unsigned char* buttons; - int buttonCount; - unsigned char* hats; - int hatCount; - char name[128]; - void* userPointer; - char guid[33]; - _GLFWmapping* mapping; - - // This is defined in platform.h - GLFW_PLATFORM_JOYSTICK_STATE -}; - -// Thread local storage structure -// -struct _GLFWtls -{ - // This is defined in platform.h - GLFW_PLATFORM_TLS_STATE -}; - -// Mutex structure -// -struct _GLFWmutex -{ - // This is defined in platform.h - GLFW_PLATFORM_MUTEX_STATE -}; - -// Platform API structure -// -struct _GLFWplatform -{ - int platformID; - // init - GLFWbool (*init)(void); - void (*terminate)(void); - // input - void (*getCursorPos)(_GLFWwindow*,double*,double*); - void (*setCursorPos)(_GLFWwindow*,double,double); - void (*setCursorMode)(_GLFWwindow*,int); - void (*setRawMouseMotion)(_GLFWwindow*,GLFWbool); - GLFWbool (*rawMouseMotionSupported)(void); - GLFWbool (*createCursor)(_GLFWcursor*,const GLFWimage*,int,int); - GLFWbool (*createStandardCursor)(_GLFWcursor*,int); - void (*destroyCursor)(_GLFWcursor*); - void (*setCursor)(_GLFWwindow*,_GLFWcursor*); - const char* (*getScancodeName)(int); - int (*getKeyScancode)(int); - void (*setClipboardString)(const char*); - const char* (*getClipboardString)(void); - GLFWbool (*initJoysticks)(void); - void (*terminateJoysticks)(void); - GLFWbool (*pollJoystick)(_GLFWjoystick*,int); - const char* (*getMappingName)(void); - void (*updateGamepadGUID)(char*); - // monitor - void (*freeMonitor)(_GLFWmonitor*); - void (*getMonitorPos)(_GLFWmonitor*,int*,int*); - void (*getMonitorContentScale)(_GLFWmonitor*,float*,float*); - void (*getMonitorWorkarea)(_GLFWmonitor*,int*,int*,int*,int*); - GLFWvidmode* (*getVideoModes)(_GLFWmonitor*,int*); - GLFWbool (*getVideoMode)(_GLFWmonitor*,GLFWvidmode*); - GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*); - void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*); - // window - GLFWbool (*createWindow)(_GLFWwindow*,const _GLFWwndconfig*,const _GLFWctxconfig*,const _GLFWfbconfig*); - void (*destroyWindow)(_GLFWwindow*); - void (*setWindowTitle)(_GLFWwindow*,const char*); - void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*); - void (*getWindowPos)(_GLFWwindow*,int*,int*); - void (*setWindowPos)(_GLFWwindow*,int,int); - void (*getWindowSize)(_GLFWwindow*,int*,int*); - void (*setWindowSize)(_GLFWwindow*,int,int); - void (*setWindowSizeLimits)(_GLFWwindow*,int,int,int,int); - void (*setWindowAspectRatio)(_GLFWwindow*,int,int); - void (*getFramebufferSize)(_GLFWwindow*,int*,int*); - void (*getWindowFrameSize)(_GLFWwindow*,int*,int*,int*,int*); - void (*getWindowContentScale)(_GLFWwindow*,float*,float*); - void (*iconifyWindow)(_GLFWwindow*); - void (*restoreWindow)(_GLFWwindow*); - void (*maximizeWindow)(_GLFWwindow*); - void (*showWindow)(_GLFWwindow*); - void (*hideWindow)(_GLFWwindow*); - void (*requestWindowAttention)(_GLFWwindow*); - void (*focusWindow)(_GLFWwindow*); - void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int); - GLFWbool (*windowFocused)(_GLFWwindow*); - GLFWbool (*windowIconified)(_GLFWwindow*); - GLFWbool (*windowVisible)(_GLFWwindow*); - GLFWbool (*windowMaximized)(_GLFWwindow*); - GLFWbool (*windowHovered)(_GLFWwindow*); - GLFWbool (*framebufferTransparent)(_GLFWwindow*); - float (*getWindowOpacity)(_GLFWwindow*); - void (*setWindowResizable)(_GLFWwindow*,GLFWbool); - void (*setWindowDecorated)(_GLFWwindow*,GLFWbool); - void (*setWindowFloating)(_GLFWwindow*,GLFWbool); - void (*setWindowOpacity)(_GLFWwindow*,float); - void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool); - void (*pollEvents)(void); - void (*waitEvents)(void); - void (*waitEventsTimeout)(double); - void (*postEmptyEvent)(void); - // EGL - EGLenum (*getEGLPlatform)(EGLint**); - EGLNativeDisplayType (*getEGLNativeDisplay)(void); - EGLNativeWindowType (*getEGLNativeWindow)(_GLFWwindow*); - // vulkan - void (*getRequiredInstanceExtensions)(char**); - GLFWbool (*getPhysicalDevicePresentationSupport)(VkInstance,VkPhysicalDevice,uint32_t); - VkResult (*createWindowSurface)(VkInstance,_GLFWwindow*,const VkAllocationCallbacks*,VkSurfaceKHR*); -}; - -// Library global data -// -struct _GLFWlibrary -{ - GLFWbool initialized; - GLFWallocator allocator; - - _GLFWplatform platform; - - struct { - _GLFWinitconfig init; - _GLFWfbconfig framebuffer; - _GLFWwndconfig window; - _GLFWctxconfig context; - int refreshRate; - } hints; - - _GLFWerror* errorListHead; - _GLFWcursor* cursorListHead; - _GLFWwindow* windowListHead; - - _GLFWmonitor** monitors; - int monitorCount; - - GLFWbool joysticksInitialized; - _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1]; - _GLFWmapping* mappings; - int mappingCount; - - _GLFWtls errorSlot; - _GLFWtls contextSlot; - _GLFWmutex errorLock; - - struct { - uint64_t offset; - // This is defined in platform.h - GLFW_PLATFORM_LIBRARY_TIMER_STATE - } timer; - - struct { - EGLenum platform; - EGLDisplay display; - EGLint major, minor; - GLFWbool prefix; - - GLFWbool KHR_create_context; - GLFWbool KHR_create_context_no_error; - GLFWbool KHR_gl_colorspace; - GLFWbool KHR_get_all_proc_addresses; - GLFWbool KHR_context_flush_control; - GLFWbool EXT_client_extensions; - GLFWbool EXT_platform_base; - GLFWbool EXT_platform_x11; - GLFWbool EXT_platform_wayland; - GLFWbool EXT_present_opaque; - GLFWbool ANGLE_platform_angle; - GLFWbool ANGLE_platform_angle_opengl; - GLFWbool ANGLE_platform_angle_d3d; - GLFWbool ANGLE_platform_angle_vulkan; - GLFWbool ANGLE_platform_angle_metal; - - void* handle; - - PFN_eglGetConfigAttrib GetConfigAttrib; - PFN_eglGetConfigs GetConfigs; - PFN_eglGetDisplay GetDisplay; - PFN_eglGetError GetError; - PFN_eglInitialize Initialize; - PFN_eglTerminate Terminate; - PFN_eglBindAPI BindAPI; - PFN_eglCreateContext CreateContext; - PFN_eglDestroySurface DestroySurface; - PFN_eglDestroyContext DestroyContext; - PFN_eglCreateWindowSurface CreateWindowSurface; - PFN_eglMakeCurrent MakeCurrent; - PFN_eglSwapBuffers SwapBuffers; - PFN_eglSwapInterval SwapInterval; - PFN_eglQueryString QueryString; - PFN_eglGetProcAddress GetProcAddress; - - PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT; - PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT; - } egl; - - struct { - void* handle; - - PFN_OSMesaCreateContextExt CreateContextExt; - PFN_OSMesaCreateContextAttribs CreateContextAttribs; - PFN_OSMesaDestroyContext DestroyContext; - PFN_OSMesaMakeCurrent MakeCurrent; - PFN_OSMesaGetColorBuffer GetColorBuffer; - PFN_OSMesaGetDepthBuffer GetDepthBuffer; - PFN_OSMesaGetProcAddress GetProcAddress; - - } osmesa; - - struct { - GLFWbool available; - void* handle; - char* extensions[2]; - PFN_vkGetInstanceProcAddr GetInstanceProcAddr; - GLFWbool KHR_surface; - GLFWbool KHR_win32_surface; - GLFWbool MVK_macos_surface; - GLFWbool EXT_metal_surface; - GLFWbool KHR_xlib_surface; - GLFWbool KHR_xcb_surface; - GLFWbool KHR_wayland_surface; - } vk; - - struct { - GLFWmonitorfun monitor; - GLFWjoystickfun joystick; - } callbacks; - - // These are defined in platform.h - GLFW_PLATFORM_LIBRARY_WINDOW_STATE - GLFW_PLATFORM_LIBRARY_CONTEXT_STATE - GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE -}; - -// Global state shared between compilation units of GLFW -// -extern _GLFWlibrary _glfw; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformInitTimer(void); -uint64_t _glfwPlatformGetTimerValue(void); -uint64_t _glfwPlatformGetTimerFrequency(void); - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls); -void _glfwPlatformDestroyTls(_GLFWtls* tls); -void* _glfwPlatformGetTls(_GLFWtls* tls); -void _glfwPlatformSetTls(_GLFWtls* tls, void* value); - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex); -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex); -void _glfwPlatformLockMutex(_GLFWmutex* mutex); -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex); - -void* _glfwPlatformLoadModule(const char* path); -void _glfwPlatformFreeModule(void* module); -GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name); - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); -void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); -void _glfwInputWindowContentScale(_GLFWwindow* window, - float xscale, float yscale); -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); -void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized); -void _glfwInputWindowDamage(_GLFWwindow* window); -void _glfwInputWindowCloseRequest(_GLFWwindow* window); -void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor); - -void _glfwInputKey(_GLFWwindow* window, - int key, int scancode, int action, int mods); -void _glfwInputChar(_GLFWwindow* window, - uint32_t codepoint, int mods, GLFWbool plain); -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); -void _glfwInputDrop(_GLFWwindow* window, int count, const char** names); -void _glfwInputJoystick(_GLFWjoystick* js, int event); -void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value); -void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value); -void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value); - -void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement); -void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window); - -#if defined(__GNUC__) -void _glfwInputError(int code, const char* format, ...) - __attribute__((format(printf, 2, 3))); -#else -void _glfwInputError(int code, const char* format, ...); -#endif - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwSelectPlatform(int platformID, _GLFWplatform* platform); - -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count); -GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig); -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); - -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired); -int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); -void _glfwFreeMonitor(_GLFWmonitor* monitor); -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); -void _glfwFreeGammaArrays(GLFWgammaramp* ramp); -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); - -void _glfwInitGamepadMappings(void); -_GLFWjoystick* _glfwAllocJoystick(const char* name, - const char* guid, - int axisCount, - int buttonCount, - int hatCount); -void _glfwFreeJoystick(_GLFWjoystick* js); -void _glfwCenterCursorInContentArea(_GLFWwindow* window); - -GLFWbool _glfwInitEGL(void); -void _glfwTerminateEGL(void); -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); -#endif /*_GLFW_X11*/ - -GLFWbool _glfwInitOSMesa(void); -void _glfwTerminateOSMesa(void); -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - -GLFWbool _glfwInitVulkan(int mode); -void _glfwTerminateVulkan(void); -const char* _glfwGetVulkanResultString(VkResult result); - -size_t _glfwEncodeUTF8(char* s, uint32_t codepoint); -char** _glfwParseUriList(char* text, int* count); - -char* _glfw_strdup(const char* source); -int _glfw_min(int a, int b); -int _glfw_max(int a, int b); - -void* _glfw_calloc(size_t count, size_t size); -void* _glfw_realloc(void* pointer, size_t size); -void _glfw_free(void* pointer); - diff --git a/vendor/zglfw/libs/glfw/src/linux_joystick.c b/vendor/zglfw/libs/glfw/src/linux_joystick.c deleted file mode 100644 index 07d41d3..0000000 --- a/vendor/zglfw/libs/glfw/src/linux_joystick.c +++ /dev/null @@ -1,436 +0,0 @@ -//======================================================================== -// GLFW 3.4 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifndef SYN_DROPPED // < v2.6.39 kernel headers -// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32 -#define SYN_DROPPED 3 -#endif - -// Apply an EV_KEY event to the specified joystick -// -static void handleKeyEvent(_GLFWjoystick* js, int code, int value) -{ - _glfwInputJoystickButton(js, - js->linjs.keyMap[code - BTN_MISC], - value ? GLFW_PRESS : GLFW_RELEASE); -} - -// Apply an EV_ABS event to the specified joystick -// -static void handleAbsEvent(_GLFWjoystick* js, int code, int value) -{ - const int index = js->linjs.absMap[code]; - - if (code >= ABS_HAT0X && code <= ABS_HAT3Y) - { - static const char stateMap[3][3] = - { - { GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN }, - { GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN }, - { GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN }, - }; - - const int hat = (code - ABS_HAT0X) / 2; - const int axis = (code - ABS_HAT0X) % 2; - int* state = js->linjs.hats[hat]; - - // NOTE: Looking at several input drivers, it seems all hat events use - // -1 for left / up, 0 for centered and 1 for right / down - if (value == 0) - state[axis] = 0; - else if (value < 0) - state[axis] = 1; - else if (value > 0) - state[axis] = 2; - - _glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]); - } - else - { - const struct input_absinfo* info = &js->linjs.absInfo[code]; - float normalized = value; - - const int range = info->maximum - info->minimum; - if (range) - { - // Normalize to 0.0 -> 1.0 - normalized = (normalized - info->minimum) / range; - // Normalize to -1.0 -> 1.0 - normalized = normalized * 2.0f - 1.0f; - } - - _glfwInputJoystickAxis(js, index, normalized); - } -} - -// Poll state of absolute axes -// -static void pollAbsState(_GLFWjoystick* js) -{ - for (int code = 0; code < ABS_CNT; code++) - { - if (js->linjs.absMap[code] < 0) - continue; - - struct input_absinfo* info = &js->linjs.absInfo[code]; - - if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0) - continue; - - handleAbsEvent(js, code, info->value); - } -} - -#define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8))) - -// Attempt to open the specified joystick device -// -static GLFWbool openJoystickDevice(const char* path) -{ - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (!_glfw.joysticks[jid].connected) - continue; - if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) - return GLFW_FALSE; - } - - _GLFWjoystickLinux linjs = {0}; - linjs.fd = open(path, O_RDONLY | O_NONBLOCK | O_CLOEXEC); - if (linjs.fd == -1) - return GLFW_FALSE; - - char evBits[(EV_CNT + 7) / 8] = {0}; - char keyBits[(KEY_CNT + 7) / 8] = {0}; - char absBits[(ABS_CNT + 7) / 8] = {0}; - struct input_id id; - - if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 || - ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 || - ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 || - ioctl(linjs.fd, EVIOCGID, &id) < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Linux: Failed to query input device: %s", - strerror(errno)); - close(linjs.fd); - return GLFW_FALSE; - } - - // Ensure this device supports the events expected of a joystick - if (!isBitSet(EV_ABS, evBits)) - { - close(linjs.fd); - return GLFW_FALSE; - } - - char name[256] = ""; - - if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0) - strncpy(name, "Unknown", sizeof(name)); - - char guid[33] = ""; - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (id.vendor && id.product && id.version) - { - sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000", - id.bustype & 0xff, id.bustype >> 8, - id.vendor & 0xff, id.vendor >> 8, - id.product & 0xff, id.product >> 8, - id.version & 0xff, id.version >> 8); - } - else - { - sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - id.bustype & 0xff, id.bustype >> 8, - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - int axisCount = 0, buttonCount = 0, hatCount = 0; - - for (int code = BTN_MISC; code < KEY_CNT; code++) - { - if (!isBitSet(code, keyBits)) - continue; - - linjs.keyMap[code - BTN_MISC] = buttonCount; - buttonCount++; - } - - for (int code = 0; code < ABS_CNT; code++) - { - linjs.absMap[code] = -1; - if (!isBitSet(code, absBits)) - continue; - - if (code >= ABS_HAT0X && code <= ABS_HAT3Y) - { - linjs.absMap[code] = hatCount; - hatCount++; - // Skip the Y axis - code++; - } - else - { - if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0) - continue; - - linjs.absMap[code] = axisCount; - axisCount++; - } - } - - _GLFWjoystick* js = - _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount); - if (!js) - { - close(linjs.fd); - return GLFW_FALSE; - } - - strncpy(linjs.path, path, sizeof(linjs.path) - 1); - memcpy(&js->linjs, &linjs, sizeof(linjs)); - - pollAbsState(js); - - _glfwInputJoystick(js, GLFW_CONNECTED); - return GLFW_TRUE; -} - -#undef isBitSet - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - _glfwInputJoystick(js, GLFW_DISCONNECTED); - close(js->linjs.fd); - _glfwFreeJoystick(js); -} - -// Lexically compare joysticks by name; used by qsort -// -static int compareJoysticks(const void* fp, const void* sp) -{ - const _GLFWjoystick* fj = fp; - const _GLFWjoystick* sj = sp; - return strcmp(fj->linjs.path, sj->linjs.path); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwDetectJoystickConnectionLinux(void) -{ - if (_glfw.linjs.inotify <= 0) - return; - - ssize_t offset = 0; - char buffer[16384]; - const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer)); - - while (size > offset) - { - regmatch_t match; - const struct inotify_event* e = (struct inotify_event*) (buffer + offset); - - offset += sizeof(struct inotify_event) + e->len; - - if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0) - continue; - - char path[PATH_MAX]; - snprintf(path, sizeof(path), "/dev/input/%s", e->name); - - if (e->mask & (IN_CREATE | IN_ATTRIB)) - openJoystickDevice(path); - else if (e->mask & IN_DELETE) - { - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) - { - closeJoystick(_glfw.joysticks + jid); - break; - } - } - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitJoysticksLinux(void) -{ - const char* dirname = "/dev/input"; - - _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); - if (_glfw.linjs.inotify > 0) - { - // HACK: Register for IN_ATTRIB to get notified when udev is done - // This works well in practice but the true way is libudev - - _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify, - dirname, - IN_CREATE | IN_ATTRIB | IN_DELETE); - } - - // Continue without device connection notifications if inotify fails - - _glfw.linjs.regexCompiled = (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) == 0); - if (!_glfw.linjs.regexCompiled) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex"); - return GLFW_FALSE; - } - - int count = 0; - - DIR* dir = opendir(dirname); - if (dir) - { - struct dirent* entry; - - while ((entry = readdir(dir))) - { - regmatch_t match; - - if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0) - continue; - - char path[PATH_MAX]; - - snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name); - - if (openJoystickDevice(path)) - count++; - } - - closedir(dir); - } - - // Continue with no joysticks if enumeration fails - - qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks); - return GLFW_TRUE; -} - -void _glfwTerminateJoysticksLinux(void) -{ - for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->connected) - closeJoystick(js); - } - - if (_glfw.linjs.inotify > 0) - { - if (_glfw.linjs.watch > 0) - inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch); - - close(_glfw.linjs.inotify); - } - - if (_glfw.linjs.regexCompiled) - regfree(&_glfw.linjs.regex); -} - -GLFWbool _glfwPollJoystickLinux(_GLFWjoystick* js, int mode) -{ - // Read all queued events (non-blocking) - for (;;) - { - struct input_event e; - - errno = 0; - if (read(js->linjs.fd, &e, sizeof(e)) < 0) - { - // Reset the joystick slot if the device was disconnected - if (errno == ENODEV) - closeJoystick(js); - - break; - } - - if (e.type == EV_SYN) - { - if (e.code == SYN_DROPPED) - _glfw.linjs.dropped = GLFW_TRUE; - else if (e.code == SYN_REPORT) - { - _glfw.linjs.dropped = GLFW_FALSE; - pollAbsState(js); - } - } - - if (_glfw.linjs.dropped) - continue; - - if (e.type == EV_KEY) - handleKeyEvent(js, e.code, e.value); - else if (e.type == EV_ABS) - handleAbsEvent(js, e.code, e.value); - } - - return js->connected; -} - -const char* _glfwGetMappingNameLinux(void) -{ - return "Linux"; -} - -void _glfwUpdateGamepadGUIDLinux(char* guid) -{ -} - -#endif // GLFW_BUILD_LINUX_JOYSTICK - diff --git a/vendor/zglfw/libs/glfw/src/linux_joystick.h b/vendor/zglfw/libs/glfw/src/linux_joystick.h deleted file mode 100644 index 64462b0..0000000 --- a/vendor/zglfw/libs/glfw/src/linux_joystick.h +++ /dev/null @@ -1,64 +0,0 @@ -//======================================================================== -// GLFW 3.4 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs; -#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs; - -// Linux-specific joystick data -// -typedef struct _GLFWjoystickLinux -{ - int fd; - char path[PATH_MAX]; - int keyMap[KEY_CNT - BTN_MISC]; - int absMap[ABS_CNT]; - struct input_absinfo absInfo[ABS_CNT]; - int hats[4][2]; -} _GLFWjoystickLinux; - -// Linux-specific joystick API data -// -typedef struct _GLFWlibraryLinux -{ - int inotify; - int watch; - regex_t regex; - GLFWbool regexCompiled; - GLFWbool dropped; -} _GLFWlibraryLinux; - -void _glfwDetectJoystickConnectionLinux(void); - -GLFWbool _glfwInitJoysticksLinux(void); -void _glfwTerminateJoysticksLinux(void); -GLFWbool _glfwPollJoystickLinux(_GLFWjoystick* js, int mode); -const char* _glfwGetMappingNameLinux(void); -void _glfwUpdateGamepadGUIDLinux(char* guid); - diff --git a/vendor/zglfw/libs/glfw/src/mappings.h b/vendor/zglfw/libs/glfw/src/mappings.h deleted file mode 100644 index 270fa4c..0000000 --- a/vendor/zglfw/libs/glfw/src/mappings.h +++ /dev/null @@ -1,1001 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As mappings.h.in, this file is used by CMake to produce the mappings.h -// header file. If you are adding a GLFW specific gamepad mapping, this is -// where to put it. -//======================================================================== -// As mappings.h, this provides all pre-defined gamepad mappings, including -// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad -// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. -// This file can be re-generated from mappings.h.in and the upstream -// gamecontrollerdb.txt with the 'update_mappings' CMake target. -//======================================================================== - -// All gamepad mappings not labeled GLFW are copied from the -// SDL_GameControllerDB project under the following license: -// -// Simple DirectMedia Layer -// Copyright (C) 1997-2013 Sam Lantinga -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -const char* _glfwDefaultMappings[] = -{ -#if defined(_GLFW_WIN32) -"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", -"03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,", -"03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00005106000000000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000151000000000000,8BitDo M30 ModKit,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00000451000000000000,8BitDo N30 Modkit,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,start:b11,platform:Windows,", -"03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00002867000000000000,8BitDo S30 Modkit,a:b0,b:b1,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000351000000000000,8BitDo SN30 Modkit,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000121000000000000,8BitDo SN30 Pro for Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,", -"03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,", -"03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,", -"03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,", -"030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,", -"03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,", -"03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,", -"03000000ef0500000300000000000000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,", -"03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,", -"030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,", -"03000000120c0000210e000000000000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,", -"03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,", -"03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000007d0400000840000000000000,Destroyer Tiltpad,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows,", -"03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,", -"030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,", -"030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,", -"03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,", -"03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,", -"03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000006f0e00008401000000000000,Faceoff Deluxe+ Audio Wired Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00008001000000000000,Faceoff Wired Pro Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", -"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,", -"03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,", -"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,", -"03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000009b2800003200000000000000,GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,", -"030000009b2800006000000000000000,GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,", -"030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,", -"03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000001008000001e1000000000000,Havit HV-G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00001600000000007803,HORI Real Arcade Pro EX-SE (Xbox 360),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,", -"030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,", -"030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows,", -"03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,", -"030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows,", -"030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,", -"030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,", -"030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,", -"030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,", -"030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,", -"030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,", -"030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,", -"03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows,", -"03000000242f00002d00000000000000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000242f00008a00000000000000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", -"03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,", -"030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d0400001ac2000000000000,Logitech Precision Gamepad,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,", -"03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,", -"030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,", -"03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", -"0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,", -"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,", -"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000002418000000000000,Mega Drive,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows,", -"03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000c62400002a89000000000000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c62400002b89000000000000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c62400001a89000000000000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000c62400001b89000000000000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000921200004b46000000000000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,", -"03000000790000004518000000000000,NEXILUX GAMECUBE Controller Adapter,platform:Windows,a:b1,b:b0,x:b2,y:b3,start:b9,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,", -"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,", -"03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", -"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows,", -"03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows,", -"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows,", -"03000000d620000013a7000000000000,NSW wired controller,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", -"03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows,", -"03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,", -"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,", -"03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00000901000000000000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,", -"030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,", -"03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,", -"030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,", -"030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows,", -"03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", -"030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000ff000000cb01000000000000,PSP,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,", -"03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,", -"03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", -"03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,", -"03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000321500000011000000000000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bd12000013d0000000000000,Retrolink USB SEGA Saturn Classic,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows,", -"0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", -"0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", -"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,", -"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,", -"03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,", -"03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,", -"0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", -"030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,", -"03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,", -"03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,", -"03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,", -"03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,", -"03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,", -"03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows,", -"03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000457500002211000000000000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows,", -"03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", -"030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f0400000ed0000000000000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,", -"030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", -"03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows,", -"03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"030000006e0500001320000000000000,U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,platform:Windows,", -"030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,", -"030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,", -"03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"03000000120c0000101e000000000000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -#endif // _GLFW_WIN32 - -#if defined(_GLFW_COCOA) -"030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"030000003512000012ab000001000000,8BitDo NES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00001290000001000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00004028000000010000,8Bitdo SN30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,platform:Mac OS X,", -"03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"03000000ef0500000300000000020000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,", -"03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,", -"03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,", -"03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,", -"03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000120c0000200e000000010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000120c0000210e000000010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,", -"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,", -"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000280400000140000000020000,Gravis Gamepad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,", -"030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,", -"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", -"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", -"030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,", -"03000000242f00002d00000007010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,", -"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,", -"0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,", -"03000000790000000018000000010000,Mayflash Wii U Pro Controller Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,", -"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,", -"03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,", -"03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,", -"03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,", -"03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X,", -"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000d620000011a7000010050000,Nintendo Switch PowerA Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"03000000550900001472000025050000,NVIDIA Controller v01.04,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,", -"030000006f0e00000901000002010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", -"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", -"030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000321500000011000000010000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,", -"030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,", -"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X,", -"03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,", -"03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,", -"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,", -"030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,", -"030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", -"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", -"050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,", -"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,", -"030000004f0400000ed0000000020000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,", -"03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,", -"030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006f0e00000702000003060000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", -"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,", -"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,", -"030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000006f0e00000104000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000050b000003090000,Xbox Elite Wireless Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000c62400003a54000000000000,Xbox One PowerA Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -#endif // _GLFW_COCOA - -#if defined(GLFW_BUILD_LINUX_JOYSTICK) -"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,", -"03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,", -"05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,", -"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,", -"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000031000011010000,8BitDo Wireless Adapter (DInput),a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,", -"05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", -"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", -"03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000007c1800000006000010010000,Alienware Dual Compatible Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,", -"05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,", -"05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,", -"03000000503200000110000000000000,Atari Classic Controller,a:b0,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,x:b1,platform:Linux,", -"05000000503200000110000000000000,Atari Classic Controller,a:b0,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,x:b1,platform:Linux,", -"03000000503200000210000000000000,Atari Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,", -"05000000503200000210000000000000,Atari Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,", -"03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,", -"03000000ef0500000300000000010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,", -"03000000c62400001b89000011010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000c21100000791000011010000,Be1 GC101 Controller 1.03 mode,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000c31100000791000011010000,Be1 GC101 GAMEPAD 1.03 mode,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005e0400008e02000003030000,Be1 GC101 Xbox 360 Controller mode,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"05000000bc2000000055000001000000,BETOP AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,", -"03000000120c0000200e000011010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000120c0000210e000011010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,", -"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,", -"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,", -"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,", -"030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,", -"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,", -"03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000632500002605000010010000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,", -"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00008500000010010000,HORI Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00008600000002010000,Hori Fighting Commander,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f0000aa00000011010000,HORI Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000000d0f0000d800000072056800,HORI Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,", -"03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,", -"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,", -"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,", -"0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000632500007505000011010000,Ipega PG-9099 - Bluetooth Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,", -"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,", -"050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,", -"030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,", -"050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,", -"03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000242f00002d00000011010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000242f00008a00000011010000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,", -"030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,", -"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,", -"050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000242f0000f700000001010000,Magic-S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,", -"0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,", -"03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,", -"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"030000005e040000000b000008040000,Microsoft Xbox One Elite 2 pad - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000ea02000008040000,Microsoft Xbox One S pad - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,", -"05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"03000000c62400002b89000011010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"05000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"05000000c62400001a89000000010000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000790000004518000010010000,NEXILUX GAMECUBE Controller Adapter,a:b1,b:b0,x:b2,y:b3,start:b9,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,platform:Linux,", -"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,", -"060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,", -"060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,", -"030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,", -"03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,", -"050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b9,b:b8,back:b5,leftshoulder:b2,leftstick:b6,leftx:a1,lefty:a0~,rightshoulder:b4,start:b0,x:b7,y:b10,platform:Linux,", -"030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,", -"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,", -"050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0~,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux,", -"050000007e0500001720000001000000,Nintendo Switch SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,", -"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,", -"05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,", -"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,", -"05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,", -"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"19000000010000000100000001010000,odroidgo2_joypad,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,", -"19000000010000000200000011000000,odroidgo2_joypad_v11,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,", -"030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:Linux,", -"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", -"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", -"03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,", -"03000000790000001c18000011010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e0000b802000001010000,PDP AFTERGLOW Wired Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e0000b802000013020000,PDP AFTERGLOW Wired Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00008001000011010000,PDP CO. LTD. Faceoff Wired Pro Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00008701000011010000,PDP Rock Candy Wired Controller for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00000901000011010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"05000000491900000204000000000000,PG-9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000d62000000228000001010000,PowerA Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c62400001a58000001010000,PowerA Xbox One Cabled,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c62400001a54000001010000,PowerA Xbox One Mini Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ff000000cb01000010010000,PSP,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,", -"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,", -"030000009b2800004200000001010000,Raphnet Technologies Dual NES to USB v2.0,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,", -"030000009b2800003200000001010000,Raphnet Technologies GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,", -"030000009b2800006000000001010000,Raphnet Technologies GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,", -"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,", -"030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000321500000810000011010000,Razer Panthera Evo Arcade Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000321500000011000011010000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", -"0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux,", -"0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", -"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,", -"03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,", -"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,", -"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,", -"03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", -"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,", -"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux,", -"03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005f140000c501000010010000,SHANWAN Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000004c050000e60c000011810000,Sony DualSense,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000e60c000000810000,Sony DualSense ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,", -"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,", -"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000003b07000004a1000000010000,Suncom SFX Plus for USB,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,", -"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", -"03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f0400000ed0000011010000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux,", -"030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux,", -"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,", -"030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000007d0000000010000,Thrustmaster T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", -"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,", -"030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,", -"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,", -"030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00000702000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"050000000d0f0000f600000001000000,Wireless HORIPAD Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"030000005e040000120b000005050000,XBox Series pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000000010000,xbox360 Wireless EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,", -"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", -"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -#endif // GLFW_BUILD_LINUX_JOYSTICK -}; - diff --git a/vendor/zglfw/libs/glfw/src/mappings.h.in b/vendor/zglfw/libs/glfw/src/mappings.h.in deleted file mode 100644 index ed62368..0000000 --- a/vendor/zglfw/libs/glfw/src/mappings.h.in +++ /dev/null @@ -1,82 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As mappings.h.in, this file is used by CMake to produce the mappings.h -// header file. If you are adding a GLFW specific gamepad mapping, this is -// where to put it. -//======================================================================== -// As mappings.h, this provides all pre-defined gamepad mappings, including -// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad -// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. -// This file can be re-generated from mappings.h.in and the upstream -// gamecontrollerdb.txt with the 'update_mappings' CMake target. -//======================================================================== - -// All gamepad mappings not labeled GLFW are copied from the -// SDL_GameControllerDB project under the following license: -// -// Simple DirectMedia Layer -// Copyright (C) 1997-2013 Sam Lantinga -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -const char* _glfwDefaultMappings[] = -{ -#if defined(_GLFW_WIN32) -@GLFW_WIN32_MAPPINGS@ -"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -#endif // _GLFW_WIN32 - -#if defined(_GLFW_COCOA) -@GLFW_COCOA_MAPPINGS@ -#endif // _GLFW_COCOA - -#if defined(GLFW_BUILD_LINUX_JOYSTICK) -@GLFW_LINUX_MAPPINGS@ -#endif // GLFW_BUILD_LINUX_JOYSTICK -}; - diff --git a/vendor/zglfw/libs/glfw/src/monitor.c b/vendor/zglfw/libs/glfw/src/monitor.c deleted file mode 100644 index efc286d..0000000 --- a/vendor/zglfw/libs/glfw/src/monitor.c +++ /dev/null @@ -1,548 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - - -// Lexically compare video modes, used by qsort -// -static int compareVideoModes(const void* fp, const void* sp) -{ - const GLFWvidmode* fm = fp; - const GLFWvidmode* sm = sp; - const int fbpp = fm->redBits + fm->greenBits + fm->blueBits; - const int sbpp = sm->redBits + sm->greenBits + sm->blueBits; - const int farea = fm->width * fm->height; - const int sarea = sm->width * sm->height; - - // First sort on color bits per pixel - if (fbpp != sbpp) - return fbpp - sbpp; - - // Then sort on screen area - if (farea != sarea) - return farea - sarea; - - // Then sort on width - if (fm->width != sm->width) - return fm->width - sm->width; - - // Lastly sort on refresh rate - return fm->refreshRate - sm->refreshRate; -} - -// Retrieves the available modes for the specified monitor -// -static GLFWbool refreshVideoModes(_GLFWmonitor* monitor) -{ - int modeCount; - GLFWvidmode* modes; - - if (monitor->modes) - return GLFW_TRUE; - - modes = _glfw.platform.getVideoModes(monitor, &modeCount); - if (!modes) - return GLFW_FALSE; - - qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes); - - _glfw_free(monitor->modes); - monitor->modes = modes; - monitor->modeCount = modeCount; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of a monitor connection or disconnection -// -void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement) -{ - assert(monitor != NULL); - assert(action == GLFW_CONNECTED || action == GLFW_DISCONNECTED); - assert(placement == _GLFW_INSERT_FIRST || placement == _GLFW_INSERT_LAST); - - if (action == GLFW_CONNECTED) - { - _glfw.monitorCount++; - _glfw.monitors = - _glfw_realloc(_glfw.monitors, - sizeof(_GLFWmonitor*) * _glfw.monitorCount); - - if (placement == _GLFW_INSERT_FIRST) - { - memmove(_glfw.monitors + 1, - _glfw.monitors, - ((size_t) _glfw.monitorCount - 1) * sizeof(_GLFWmonitor*)); - _glfw.monitors[0] = monitor; - } - else - _glfw.monitors[_glfw.monitorCount - 1] = monitor; - } - else if (action == GLFW_DISCONNECTED) - { - int i; - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->monitor == monitor) - { - int width, height, xoff, yoff; - _glfw.platform.getWindowSize(window, &width, &height); - _glfw.platform.setWindowMonitor(window, NULL, 0, 0, width, height, 0); - _glfw.platform.getWindowFrameSize(window, &xoff, &yoff, NULL, NULL); - _glfw.platform.setWindowPos(window, xoff, yoff); - } - } - - for (i = 0; i < _glfw.monitorCount; i++) - { - if (_glfw.monitors[i] == monitor) - { - _glfw.monitorCount--; - memmove(_glfw.monitors + i, - _glfw.monitors + i + 1, - ((size_t) _glfw.monitorCount - i) * sizeof(_GLFWmonitor*)); - break; - } - } - } - - if (_glfw.callbacks.monitor) - _glfw.callbacks.monitor((GLFWmonitor*) monitor, action); - - if (action == GLFW_DISCONNECTED) - _glfwFreeMonitor(monitor); -} - -// Notifies shared code that a full screen window has acquired or released -// a monitor -// -void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window) -{ - assert(monitor != NULL); - monitor->window = window; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Allocates and returns a monitor object with the specified name and dimensions -// -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM) -{ - _GLFWmonitor* monitor = _glfw_calloc(1, sizeof(_GLFWmonitor)); - monitor->widthMM = widthMM; - monitor->heightMM = heightMM; - - strncpy(monitor->name, name, sizeof(monitor->name) - 1); - - return monitor; -} - -// Frees a monitor object and any data associated with it -// -void _glfwFreeMonitor(_GLFWmonitor* monitor) -{ - if (monitor == NULL) - return; - - _glfw.platform.freeMonitor(monitor); - - _glfwFreeGammaArrays(&monitor->originalRamp); - _glfwFreeGammaArrays(&monitor->currentRamp); - - _glfw_free(monitor->modes); - _glfw_free(monitor); -} - -// Allocates red, green and blue value arrays of the specified size -// -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size) -{ - ramp->red = _glfw_calloc(size, sizeof(unsigned short)); - ramp->green = _glfw_calloc(size, sizeof(unsigned short)); - ramp->blue = _glfw_calloc(size, sizeof(unsigned short)); - ramp->size = size; -} - -// Frees the red, green and blue value arrays and clears the struct -// -void _glfwFreeGammaArrays(GLFWgammaramp* ramp) -{ - _glfw_free(ramp->red); - _glfw_free(ramp->green); - _glfw_free(ramp->blue); - - memset(ramp, 0, sizeof(GLFWgammaramp)); -} - -// Chooses the video mode most closely matching the desired one -// -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired) -{ - int i; - unsigned int sizeDiff, leastSizeDiff = UINT_MAX; - unsigned int rateDiff, leastRateDiff = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - const GLFWvidmode* current; - const GLFWvidmode* closest = NULL; - - if (!refreshVideoModes(monitor)) - return NULL; - - for (i = 0; i < monitor->modeCount; i++) - { - current = monitor->modes + i; - - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - colorDiff += abs(current->redBits - desired->redBits); - if (desired->greenBits != GLFW_DONT_CARE) - colorDiff += abs(current->greenBits - desired->greenBits); - if (desired->blueBits != GLFW_DONT_CARE) - colorDiff += abs(current->blueBits - desired->blueBits); - - sizeDiff = abs((current->width - desired->width) * - (current->width - desired->width) + - (current->height - desired->height) * - (current->height - desired->height)); - - if (desired->refreshRate != GLFW_DONT_CARE) - rateDiff = abs(current->refreshRate - desired->refreshRate); - else - rateDiff = UINT_MAX - current->refreshRate; - - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) || - (colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff)) - { - closest = current; - leastSizeDiff = sizeDiff; - leastRateDiff = rateDiff; - leastColorDiff = colorDiff; - } - } - - return closest; -} - -// Performs lexical comparison between two @ref GLFWvidmode structures -// -int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) -{ - return compareVideoModes(fm, sm); -} - -// Splits a color depth into red, green and blue bit depths -// -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue) -{ - int delta; - - // We assume that by 32 the user really meant 24 - if (bpp == 32) - bpp = 24; - - // Convert "bits per pixel" to red, green & blue sizes - - *red = *green = *blue = bpp / 3; - delta = bpp - (*red * 3); - if (delta >= 1) - *green = *green + 1; - - if (delta == 2) - *red = *red + 1; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count) -{ - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - *count = _glfw.monitorCount; - return (GLFWmonitor**) _glfw.monitors; -} - -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfw.monitorCount) - return NULL; - - return (GLFWmonitor*) _glfw.monitors[0]; -} - -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - _glfw.platform.getMonitorPos(monitor, xpos, ypos); -} - -GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle, - int* xpos, int* ypos, - int* width, int* height) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - - _glfw.platform.getMonitorWorkarea(monitor, xpos, ypos, width, height); -} - -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (widthMM) - *widthMM = 0; - if (heightMM) - *heightMM = 0; - - _GLFW_REQUIRE_INIT(); - - if (widthMM) - *widthMM = monitor->widthMM; - if (heightMM) - *heightMM = monitor->heightMM; -} - -GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle, - float* xscale, float* yscale) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - _GLFW_REQUIRE_INIT(); - _glfw.platform.getMonitorContentScale(monitor, xscale, yscale); -} - -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->name; -} - -GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT(); - monitor->userPointer = pointer; -} - -GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->userPointer; -} - -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWmonitorfun, _glfw.callbacks.monitor, cbfun); - return cbfun; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!refreshVideoModes(monitor)) - return NULL; - - *count = monitor->modeCount; - return monitor->modes; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfw.platform.getVideoMode(monitor, &monitor->currentMode)) - return NULL; - - return &monitor->currentMode; -} - -GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma) -{ - unsigned int i; - unsigned short* values; - GLFWgammaramp ramp; - const GLFWgammaramp* original; - assert(handle != NULL); - assert(gamma > 0.f); - assert(gamma <= FLT_MAX); - - _GLFW_REQUIRE_INIT(); - - if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma); - return; - } - - original = glfwGetGammaRamp(handle); - if (!original) - return; - - values = _glfw_calloc(original->size, sizeof(unsigned short)); - - for (i = 0; i < original->size; i++) - { - float value; - - // Calculate intensity - value = i / (float) (original->size - 1); - // Apply gamma curve - value = powf(value, 1.f / gamma) * 65535.f + 0.5f; - // Clamp to value range - value = fminf(value, 65535.f); - - values[i] = (unsigned short) value; - } - - ramp.red = values; - ramp.green = values; - ramp.blue = values; - ramp.size = original->size; - - glfwSetGammaRamp(handle, &ramp); - _glfw_free(values); -} - -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwFreeGammaArrays(&monitor->currentRamp); - if (!_glfw.platform.getGammaRamp(monitor, &monitor->currentRamp)) - return NULL; - - return &monitor->currentRamp; -} - -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(ramp != NULL); - assert(ramp->size > 0); - assert(ramp->red != NULL); - assert(ramp->green != NULL); - assert(ramp->blue != NULL); - - _GLFW_REQUIRE_INIT(); - - if (ramp->size <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid gamma ramp size %i", - ramp->size); - return; - } - - if (!monitor->originalRamp.size) - { - if (!_glfw.platform.getGammaRamp(monitor, &monitor->originalRamp)) - return; - } - - _glfw.platform.setGammaRamp(monitor, ramp); -} - diff --git a/vendor/zglfw/libs/glfw/src/nsgl_context.h b/vendor/zglfw/libs/glfw/src/nsgl_context.h deleted file mode 100644 index 010ce4d..0000000 --- a/vendor/zglfw/libs/glfw/src/nsgl_context.h +++ /dev/null @@ -1,66 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// NOTE: Many Cocoa enum values have been renamed and we need to build across -// SDK versions where one is unavailable or deprecated. -// We use the newer names in code and replace them with the older names if -// the base SDK does not provide the newer names. - -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400 - #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval - #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity -#endif - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl - -#include - - -// NSGL-specific per-context data -// -typedef struct _GLFWcontextNSGL -{ - id pixelFormat; - id object; -} _GLFWcontextNSGL; - -// NSGL-specific global data -// -typedef struct _GLFWlibraryNSGL -{ - // dlopen handle for OpenGL.framework (for glfwGetProcAddress) - CFBundleRef framework; -} _GLFWlibraryNSGL; - - -GLFWbool _glfwInitNSGL(void); -void _glfwTerminateNSGL(void); -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextNSGL(_GLFWwindow* window); - diff --git a/vendor/zglfw/libs/glfw/src/nsgl_context.m b/vendor/zglfw/libs/glfw/src/nsgl_context.m deleted file mode 100644 index daa8367..0000000 --- a/vendor/zglfw/libs/glfw/src/nsgl_context.m +++ /dev/null @@ -1,384 +0,0 @@ -//======================================================================== -// GLFW 3.4 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_COCOA) - -#include -#include - -static void makeContextCurrentNSGL(_GLFWwindow* window) -{ - @autoreleasepool { - - if (window) - [window->context.nsgl.object makeCurrentContext]; - else - [NSOpenGLContext clearCurrentContext]; - - _glfwPlatformSetTls(&_glfw.contextSlot, window); - - } // autoreleasepool -} - -static void swapBuffersNSGL(_GLFWwindow* window) -{ - @autoreleasepool { - - // HACK: Simulate vsync with usleep as NSGL swap interval does not apply to - // windows with a non-visible occlusion state - if (window->ns.occluded) - { - int interval = 0; - [window->context.nsgl.object getValues:&interval - forParameter:NSOpenGLContextParameterSwapInterval]; - - if (interval > 0) - { - const double framerate = 60.0; - const uint64_t frequency = _glfwPlatformGetTimerFrequency(); - const uint64_t value = _glfwPlatformGetTimerValue(); - - const double elapsed = value / (double) frequency; - const double period = 1.0 / framerate; - const double delay = period - fmod(elapsed, period); - - usleep(floorl(delay * 1e6)); - } - } - - [window->context.nsgl.object flushBuffer]; - - } // autoreleasepool -} - -static void swapIntervalNSGL(int interval) -{ - @autoreleasepool { - - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - assert(window != NULL); - - [window->context.nsgl.object setValues:&interval - forParameter:NSOpenGLContextParameterSwapInterval]; - - } // autoreleasepool -} - -static int extensionSupportedNSGL(const char* extension) -{ - // There are no NSGL extensions - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressNSGL(const char* procname) -{ - CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, - procname, - kCFStringEncodingASCII); - - GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, - symbolName); - - CFRelease(symbolName); - - return symbol; -} - -static void destroyContextNSGL(_GLFWwindow* window) -{ - @autoreleasepool { - - [window->context.nsgl.pixelFormat release]; - window->context.nsgl.pixelFormat = nil; - - [window->context.nsgl.object release]; - window->context.nsgl.object = nil; - - } // autoreleasepool -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize OpenGL support -// -GLFWbool _glfwInitNSGL(void) -{ - if (_glfw.nsgl.framework) - return GLFW_TRUE; - - _glfw.nsgl.framework = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - if (_glfw.nsgl.framework == NULL) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: Failed to locate OpenGL framework"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Terminate OpenGL support -// -void _glfwTerminateNSGL(void) -{ -} - -// Create the OpenGL context -// -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: OpenGL ES is not available via NSGL"); - return GLFW_FALSE; - } - - if (ctxconfig->major > 2) - { - if (ctxconfig->major == 3 && ctxconfig->minor < 2) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above"); - return GLFW_FALSE; - } - } - - if (ctxconfig->major >= 3 && ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The compatibility profile is not available on macOS"); - return GLFW_FALSE; - } - - // Context robustness modes (GL_KHR_robustness) are not yet supported by - // macOS but are not a hard constraint, so ignore and continue - - // Context release behaviors (GL_KHR_context_flush_control) are not yet - // supported by macOS but are not a hard constraint, so ignore and continue - - // Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not - // a hard constraint, so ignore and continue - - // No-error contexts (GL_KHR_no_error) are not yet supported by macOS but - // are not a hard constraint, so ignore and continue - -#define ADD_ATTRIB(a) \ -{ \ - assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ -} -#define SET_ATTRIB(a, v) { ADD_ATTRIB(a); ADD_ATTRIB(v); } - - NSOpenGLPixelFormatAttribute attribs[40]; - int index = 0; - - ADD_ATTRIB(NSOpenGLPFAAccelerated); - ADD_ATTRIB(NSOpenGLPFAClosestPolicy); - - if (ctxconfig->nsgl.offline) - { - ADD_ATTRIB(NSOpenGLPFAAllowOfflineRenderers); - // NOTE: This replaces the NSSupportsAutomaticGraphicsSwitching key in - // Info.plist for unbundled applications - // HACK: This assumes that NSOpenGLPixelFormat will remain - // a straightforward wrapper of its CGL counterpart - ADD_ATTRIB(kCGLPFASupportsAutomaticGraphicsSwitching); - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 - if (ctxconfig->major >= 4) - { - SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); - } - else -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - if (ctxconfig->major >= 3) - { - SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); - } - - if (ctxconfig->major <= 2) - { - if (fbconfig->auxBuffers != GLFW_DONT_CARE) - SET_ATTRIB(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); - - if (fbconfig->accumRedBits != GLFW_DONT_CARE && - fbconfig->accumGreenBits != GLFW_DONT_CARE && - fbconfig->accumBlueBits != GLFW_DONT_CARE && - fbconfig->accumAlphaBits != GLFW_DONT_CARE) - { - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - SET_ATTRIB(NSOpenGLPFAAccumSize, accumBits); - } - } - - if (fbconfig->redBits != GLFW_DONT_CARE && - fbconfig->greenBits != GLFW_DONT_CARE && - fbconfig->blueBits != GLFW_DONT_CARE) - { - int colorBits = fbconfig->redBits + - fbconfig->greenBits + - fbconfig->blueBits; - - // macOS needs non-zero color size, so set reasonable values - if (colorBits == 0) - colorBits = 24; - else if (colorBits < 15) - colorBits = 15; - - SET_ATTRIB(NSOpenGLPFAColorSize, colorBits); - } - - if (fbconfig->alphaBits != GLFW_DONT_CARE) - SET_ATTRIB(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); - - if (fbconfig->depthBits != GLFW_DONT_CARE) - SET_ATTRIB(NSOpenGLPFADepthSize, fbconfig->depthBits); - - if (fbconfig->stencilBits != GLFW_DONT_CARE) - SET_ATTRIB(NSOpenGLPFAStencilSize, fbconfig->stencilBits); - - if (fbconfig->stereo) - { -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Stereo rendering is deprecated"); - return GLFW_FALSE; -#else - ADD_ATTRIB(NSOpenGLPFAStereo); -#endif - } - - if (fbconfig->doublebuffer) - ADD_ATTRIB(NSOpenGLPFADoubleBuffer); - - if (fbconfig->samples != GLFW_DONT_CARE) - { - if (fbconfig->samples == 0) - { - SET_ATTRIB(NSOpenGLPFASampleBuffers, 0); - } - else - { - SET_ATTRIB(NSOpenGLPFASampleBuffers, 1); - SET_ATTRIB(NSOpenGLPFASamples, fbconfig->samples); - } - } - - // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB - // framebuffer, so there's no need (and no way) to request it - - ADD_ATTRIB(0); - -#undef ADD_ATTRIB -#undef SET_ATTRIB - - window->context.nsgl.pixelFormat = - [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; - if (window->context.nsgl.pixelFormat == nil) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Failed to find a suitable pixel format"); - return GLFW_FALSE; - } - - NSOpenGLContext* share = nil; - - if (ctxconfig->share) - share = ctxconfig->share->context.nsgl.object; - - window->context.nsgl.object = - [[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat - shareContext:share]; - if (window->context.nsgl.object == nil) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (fbconfig->transparent) - { - GLint opaque = 0; - [window->context.nsgl.object setValues:&opaque - forParameter:NSOpenGLContextParameterSurfaceOpacity]; - } - - [window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.scaleFramebuffer]; - - [window->context.nsgl.object setView:window->ns.view]; - - window->context.makeCurrent = makeContextCurrentNSGL; - window->context.swapBuffers = swapBuffersNSGL; - window->context.swapInterval = swapIntervalNSGL; - window->context.extensionSupported = extensionSupportedNSGL; - window->context.getProcAddress = getProcAddressNSGL; - window->context.destroy = destroyContextNSGL; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - - if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "NSGL: Platform not initialized"); - return nil; - } - - if (window->context.source != GLFW_NATIVE_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return nil; - } - - return window->context.nsgl.object; -} - -#endif // _GLFW_COCOA - diff --git a/vendor/zglfw/libs/glfw/src/null_init.c b/vendor/zglfw/libs/glfw/src/null_init.c deleted file mode 100644 index 88940fc..0000000 --- a/vendor/zglfw/libs/glfw/src/null_init.c +++ /dev/null @@ -1,264 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform) -{ - const _GLFWplatform null = - { - .platformID = GLFW_PLATFORM_NULL, - .init = _glfwInitNull, - .terminate = _glfwTerminateNull, - .getCursorPos = _glfwGetCursorPosNull, - .setCursorPos = _glfwSetCursorPosNull, - .setCursorMode = _glfwSetCursorModeNull, - .setRawMouseMotion = _glfwSetRawMouseMotionNull, - .rawMouseMotionSupported = _glfwRawMouseMotionSupportedNull, - .createCursor = _glfwCreateCursorNull, - .createStandardCursor = _glfwCreateStandardCursorNull, - .destroyCursor = _glfwDestroyCursorNull, - .setCursor = _glfwSetCursorNull, - .getScancodeName = _glfwGetScancodeNameNull, - .getKeyScancode = _glfwGetKeyScancodeNull, - .setClipboardString = _glfwSetClipboardStringNull, - .getClipboardString = _glfwGetClipboardStringNull, - .initJoysticks = _glfwInitJoysticksNull, - .terminateJoysticks = _glfwTerminateJoysticksNull, - .pollJoystick = _glfwPollJoystickNull, - .getMappingName = _glfwGetMappingNameNull, - .updateGamepadGUID = _glfwUpdateGamepadGUIDNull, - .freeMonitor = _glfwFreeMonitorNull, - .getMonitorPos = _glfwGetMonitorPosNull, - .getMonitorContentScale = _glfwGetMonitorContentScaleNull, - .getMonitorWorkarea = _glfwGetMonitorWorkareaNull, - .getVideoModes = _glfwGetVideoModesNull, - .getVideoMode = _glfwGetVideoModeNull, - .getGammaRamp = _glfwGetGammaRampNull, - .setGammaRamp = _glfwSetGammaRampNull, - .createWindow = _glfwCreateWindowNull, - .destroyWindow = _glfwDestroyWindowNull, - .setWindowTitle = _glfwSetWindowTitleNull, - .setWindowIcon = _glfwSetWindowIconNull, - .getWindowPos = _glfwGetWindowPosNull, - .setWindowPos = _glfwSetWindowPosNull, - .getWindowSize = _glfwGetWindowSizeNull, - .setWindowSize = _glfwSetWindowSizeNull, - .setWindowSizeLimits = _glfwSetWindowSizeLimitsNull, - .setWindowAspectRatio = _glfwSetWindowAspectRatioNull, - .getFramebufferSize = _glfwGetFramebufferSizeNull, - .getWindowFrameSize = _glfwGetWindowFrameSizeNull, - .getWindowContentScale = _glfwGetWindowContentScaleNull, - .iconifyWindow = _glfwIconifyWindowNull, - .restoreWindow = _glfwRestoreWindowNull, - .maximizeWindow = _glfwMaximizeWindowNull, - .showWindow = _glfwShowWindowNull, - .hideWindow = _glfwHideWindowNull, - .requestWindowAttention = _glfwRequestWindowAttentionNull, - .focusWindow = _glfwFocusWindowNull, - .setWindowMonitor = _glfwSetWindowMonitorNull, - .windowFocused = _glfwWindowFocusedNull, - .windowIconified = _glfwWindowIconifiedNull, - .windowVisible = _glfwWindowVisibleNull, - .windowMaximized = _glfwWindowMaximizedNull, - .windowHovered = _glfwWindowHoveredNull, - .framebufferTransparent = _glfwFramebufferTransparentNull, - .getWindowOpacity = _glfwGetWindowOpacityNull, - .setWindowResizable = _glfwSetWindowResizableNull, - .setWindowDecorated = _glfwSetWindowDecoratedNull, - .setWindowFloating = _glfwSetWindowFloatingNull, - .setWindowOpacity = _glfwSetWindowOpacityNull, - .setWindowMousePassthrough = _glfwSetWindowMousePassthroughNull, - .pollEvents = _glfwPollEventsNull, - .waitEvents = _glfwWaitEventsNull, - .waitEventsTimeout = _glfwWaitEventsTimeoutNull, - .postEmptyEvent = _glfwPostEmptyEventNull, - .getEGLPlatform = _glfwGetEGLPlatformNull, - .getEGLNativeDisplay = _glfwGetEGLNativeDisplayNull, - .getEGLNativeWindow = _glfwGetEGLNativeWindowNull, - .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsNull, - .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportNull, - .createWindowSurface = _glfwCreateWindowSurfaceNull - }; - - *platform = null; - return GLFW_TRUE; -} - -int _glfwInitNull(void) -{ - int scancode; - - memset(_glfw.null.keycodes, -1, sizeof(_glfw.null.keycodes)); - memset(_glfw.null.scancodes, -1, sizeof(_glfw.null.scancodes)); - - _glfw.null.keycodes[GLFW_NULL_SC_SPACE] = GLFW_KEY_SPACE; - _glfw.null.keycodes[GLFW_NULL_SC_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.null.keycodes[GLFW_NULL_SC_COMMA] = GLFW_KEY_COMMA; - _glfw.null.keycodes[GLFW_NULL_SC_MINUS] = GLFW_KEY_MINUS; - _glfw.null.keycodes[GLFW_NULL_SC_PERIOD] = GLFW_KEY_PERIOD; - _glfw.null.keycodes[GLFW_NULL_SC_SLASH] = GLFW_KEY_SLASH; - _glfw.null.keycodes[GLFW_NULL_SC_0] = GLFW_KEY_0; - _glfw.null.keycodes[GLFW_NULL_SC_1] = GLFW_KEY_1; - _glfw.null.keycodes[GLFW_NULL_SC_2] = GLFW_KEY_2; - _glfw.null.keycodes[GLFW_NULL_SC_3] = GLFW_KEY_3; - _glfw.null.keycodes[GLFW_NULL_SC_4] = GLFW_KEY_4; - _glfw.null.keycodes[GLFW_NULL_SC_5] = GLFW_KEY_5; - _glfw.null.keycodes[GLFW_NULL_SC_6] = GLFW_KEY_6; - _glfw.null.keycodes[GLFW_NULL_SC_7] = GLFW_KEY_7; - _glfw.null.keycodes[GLFW_NULL_SC_8] = GLFW_KEY_8; - _glfw.null.keycodes[GLFW_NULL_SC_9] = GLFW_KEY_9; - _glfw.null.keycodes[GLFW_NULL_SC_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.null.keycodes[GLFW_NULL_SC_EQUAL] = GLFW_KEY_EQUAL; - _glfw.null.keycodes[GLFW_NULL_SC_A] = GLFW_KEY_A; - _glfw.null.keycodes[GLFW_NULL_SC_B] = GLFW_KEY_B; - _glfw.null.keycodes[GLFW_NULL_SC_C] = GLFW_KEY_C; - _glfw.null.keycodes[GLFW_NULL_SC_D] = GLFW_KEY_D; - _glfw.null.keycodes[GLFW_NULL_SC_E] = GLFW_KEY_E; - _glfw.null.keycodes[GLFW_NULL_SC_F] = GLFW_KEY_F; - _glfw.null.keycodes[GLFW_NULL_SC_G] = GLFW_KEY_G; - _glfw.null.keycodes[GLFW_NULL_SC_H] = GLFW_KEY_H; - _glfw.null.keycodes[GLFW_NULL_SC_I] = GLFW_KEY_I; - _glfw.null.keycodes[GLFW_NULL_SC_J] = GLFW_KEY_J; - _glfw.null.keycodes[GLFW_NULL_SC_K] = GLFW_KEY_K; - _glfw.null.keycodes[GLFW_NULL_SC_L] = GLFW_KEY_L; - _glfw.null.keycodes[GLFW_NULL_SC_M] = GLFW_KEY_M; - _glfw.null.keycodes[GLFW_NULL_SC_N] = GLFW_KEY_N; - _glfw.null.keycodes[GLFW_NULL_SC_O] = GLFW_KEY_O; - _glfw.null.keycodes[GLFW_NULL_SC_P] = GLFW_KEY_P; - _glfw.null.keycodes[GLFW_NULL_SC_Q] = GLFW_KEY_Q; - _glfw.null.keycodes[GLFW_NULL_SC_R] = GLFW_KEY_R; - _glfw.null.keycodes[GLFW_NULL_SC_S] = GLFW_KEY_S; - _glfw.null.keycodes[GLFW_NULL_SC_T] = GLFW_KEY_T; - _glfw.null.keycodes[GLFW_NULL_SC_U] = GLFW_KEY_U; - _glfw.null.keycodes[GLFW_NULL_SC_V] = GLFW_KEY_V; - _glfw.null.keycodes[GLFW_NULL_SC_W] = GLFW_KEY_W; - _glfw.null.keycodes[GLFW_NULL_SC_X] = GLFW_KEY_X; - _glfw.null.keycodes[GLFW_NULL_SC_Y] = GLFW_KEY_Y; - _glfw.null.keycodes[GLFW_NULL_SC_Z] = GLFW_KEY_Z; - _glfw.null.keycodes[GLFW_NULL_SC_LEFT_BRACKET] = GLFW_KEY_LEFT_BRACKET; - _glfw.null.keycodes[GLFW_NULL_SC_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_BRACKET] = GLFW_KEY_RIGHT_BRACKET; - _glfw.null.keycodes[GLFW_NULL_SC_GRAVE_ACCENT] = GLFW_KEY_GRAVE_ACCENT; - _glfw.null.keycodes[GLFW_NULL_SC_WORLD_1] = GLFW_KEY_WORLD_1; - _glfw.null.keycodes[GLFW_NULL_SC_WORLD_2] = GLFW_KEY_WORLD_2; - _glfw.null.keycodes[GLFW_NULL_SC_ESCAPE] = GLFW_KEY_ESCAPE; - _glfw.null.keycodes[GLFW_NULL_SC_ENTER] = GLFW_KEY_ENTER; - _glfw.null.keycodes[GLFW_NULL_SC_TAB] = GLFW_KEY_TAB; - _glfw.null.keycodes[GLFW_NULL_SC_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.null.keycodes[GLFW_NULL_SC_INSERT] = GLFW_KEY_INSERT; - _glfw.null.keycodes[GLFW_NULL_SC_DELETE] = GLFW_KEY_DELETE; - _glfw.null.keycodes[GLFW_NULL_SC_RIGHT] = GLFW_KEY_RIGHT; - _glfw.null.keycodes[GLFW_NULL_SC_LEFT] = GLFW_KEY_LEFT; - _glfw.null.keycodes[GLFW_NULL_SC_DOWN] = GLFW_KEY_DOWN; - _glfw.null.keycodes[GLFW_NULL_SC_UP] = GLFW_KEY_UP; - _glfw.null.keycodes[GLFW_NULL_SC_PAGE_UP] = GLFW_KEY_PAGE_UP; - _glfw.null.keycodes[GLFW_NULL_SC_PAGE_DOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.null.keycodes[GLFW_NULL_SC_HOME] = GLFW_KEY_HOME; - _glfw.null.keycodes[GLFW_NULL_SC_END] = GLFW_KEY_END; - _glfw.null.keycodes[GLFW_NULL_SC_CAPS_LOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.null.keycodes[GLFW_NULL_SC_SCROLL_LOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.null.keycodes[GLFW_NULL_SC_NUM_LOCK] = GLFW_KEY_NUM_LOCK; - _glfw.null.keycodes[GLFW_NULL_SC_PRINT_SCREEN] = GLFW_KEY_PRINT_SCREEN; - _glfw.null.keycodes[GLFW_NULL_SC_PAUSE] = GLFW_KEY_PAUSE; - _glfw.null.keycodes[GLFW_NULL_SC_F1] = GLFW_KEY_F1; - _glfw.null.keycodes[GLFW_NULL_SC_F2] = GLFW_KEY_F2; - _glfw.null.keycodes[GLFW_NULL_SC_F3] = GLFW_KEY_F3; - _glfw.null.keycodes[GLFW_NULL_SC_F4] = GLFW_KEY_F4; - _glfw.null.keycodes[GLFW_NULL_SC_F5] = GLFW_KEY_F5; - _glfw.null.keycodes[GLFW_NULL_SC_F6] = GLFW_KEY_F6; - _glfw.null.keycodes[GLFW_NULL_SC_F7] = GLFW_KEY_F7; - _glfw.null.keycodes[GLFW_NULL_SC_F8] = GLFW_KEY_F8; - _glfw.null.keycodes[GLFW_NULL_SC_F9] = GLFW_KEY_F9; - _glfw.null.keycodes[GLFW_NULL_SC_F10] = GLFW_KEY_F10; - _glfw.null.keycodes[GLFW_NULL_SC_F11] = GLFW_KEY_F11; - _glfw.null.keycodes[GLFW_NULL_SC_F12] = GLFW_KEY_F12; - _glfw.null.keycodes[GLFW_NULL_SC_F13] = GLFW_KEY_F13; - _glfw.null.keycodes[GLFW_NULL_SC_F14] = GLFW_KEY_F14; - _glfw.null.keycodes[GLFW_NULL_SC_F15] = GLFW_KEY_F15; - _glfw.null.keycodes[GLFW_NULL_SC_F16] = GLFW_KEY_F16; - _glfw.null.keycodes[GLFW_NULL_SC_F17] = GLFW_KEY_F17; - _glfw.null.keycodes[GLFW_NULL_SC_F18] = GLFW_KEY_F18; - _glfw.null.keycodes[GLFW_NULL_SC_F19] = GLFW_KEY_F19; - _glfw.null.keycodes[GLFW_NULL_SC_F20] = GLFW_KEY_F20; - _glfw.null.keycodes[GLFW_NULL_SC_F21] = GLFW_KEY_F21; - _glfw.null.keycodes[GLFW_NULL_SC_F22] = GLFW_KEY_F22; - _glfw.null.keycodes[GLFW_NULL_SC_F23] = GLFW_KEY_F23; - _glfw.null.keycodes[GLFW_NULL_SC_F24] = GLFW_KEY_F24; - _glfw.null.keycodes[GLFW_NULL_SC_F25] = GLFW_KEY_F25; - _glfw.null.keycodes[GLFW_NULL_SC_KP_0] = GLFW_KEY_KP_0; - _glfw.null.keycodes[GLFW_NULL_SC_KP_1] = GLFW_KEY_KP_1; - _glfw.null.keycodes[GLFW_NULL_SC_KP_2] = GLFW_KEY_KP_2; - _glfw.null.keycodes[GLFW_NULL_SC_KP_3] = GLFW_KEY_KP_3; - _glfw.null.keycodes[GLFW_NULL_SC_KP_4] = GLFW_KEY_KP_4; - _glfw.null.keycodes[GLFW_NULL_SC_KP_5] = GLFW_KEY_KP_5; - _glfw.null.keycodes[GLFW_NULL_SC_KP_6] = GLFW_KEY_KP_6; - _glfw.null.keycodes[GLFW_NULL_SC_KP_7] = GLFW_KEY_KP_7; - _glfw.null.keycodes[GLFW_NULL_SC_KP_8] = GLFW_KEY_KP_8; - _glfw.null.keycodes[GLFW_NULL_SC_KP_9] = GLFW_KEY_KP_9; - _glfw.null.keycodes[GLFW_NULL_SC_KP_DECIMAL] = GLFW_KEY_KP_DECIMAL; - _glfw.null.keycodes[GLFW_NULL_SC_KP_DIVIDE] = GLFW_KEY_KP_DIVIDE; - _glfw.null.keycodes[GLFW_NULL_SC_KP_MULTIPLY] = GLFW_KEY_KP_MULTIPLY; - _glfw.null.keycodes[GLFW_NULL_SC_KP_SUBTRACT] = GLFW_KEY_KP_SUBTRACT; - _glfw.null.keycodes[GLFW_NULL_SC_KP_ADD] = GLFW_KEY_KP_ADD; - _glfw.null.keycodes[GLFW_NULL_SC_KP_ENTER] = GLFW_KEY_KP_ENTER; - _glfw.null.keycodes[GLFW_NULL_SC_KP_EQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.null.keycodes[GLFW_NULL_SC_LEFT_SHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.null.keycodes[GLFW_NULL_SC_LEFT_CONTROL] = GLFW_KEY_LEFT_CONTROL; - _glfw.null.keycodes[GLFW_NULL_SC_LEFT_ALT] = GLFW_KEY_LEFT_ALT; - _glfw.null.keycodes[GLFW_NULL_SC_LEFT_SUPER] = GLFW_KEY_LEFT_SUPER; - _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_SHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_CONTROL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_ALT] = GLFW_KEY_RIGHT_ALT; - _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_SUPER] = GLFW_KEY_RIGHT_SUPER; - _glfw.null.keycodes[GLFW_NULL_SC_MENU] = GLFW_KEY_MENU; - - for (scancode = GLFW_NULL_SC_FIRST; scancode < GLFW_NULL_SC_LAST; scancode++) - { - if (_glfw.null.keycodes[scancode] > 0) - _glfw.null.scancodes[_glfw.null.keycodes[scancode]] = scancode; - } - - _glfwPollMonitorsNull(); - return GLFW_TRUE; -} - -void _glfwTerminateNull(void) -{ - free(_glfw.null.clipboardString); - _glfwTerminateOSMesa(); - _glfwTerminateEGL(); -} - diff --git a/vendor/zglfw/libs/glfw/src/null_joystick.c b/vendor/zglfw/libs/glfw/src/null_joystick.c deleted file mode 100644 index ec1f6b5..0000000 --- a/vendor/zglfw/libs/glfw/src/null_joystick.c +++ /dev/null @@ -1,56 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitJoysticksNull(void) -{ - return GLFW_TRUE; -} - -void _glfwTerminateJoysticksNull(void) -{ -} - -GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode) -{ - return GLFW_FALSE; -} - -const char* _glfwGetMappingNameNull(void) -{ - return ""; -} - -void _glfwUpdateGamepadGUIDNull(char* guid) -{ -} - diff --git a/vendor/zglfw/libs/glfw/src/null_joystick.h b/vendor/zglfw/libs/glfw/src/null_joystick.h deleted file mode 100644 index a2199c5..0000000 --- a/vendor/zglfw/libs/glfw/src/null_joystick.h +++ /dev/null @@ -1,32 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -GLFWbool _glfwInitJoysticksNull(void); -void _glfwTerminateJoysticksNull(void); -GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode); -const char* _glfwGetMappingNameNull(void); -void _glfwUpdateGamepadGUIDNull(char* guid); - diff --git a/vendor/zglfw/libs/glfw/src/null_monitor.c b/vendor/zglfw/libs/glfw/src/null_monitor.c deleted file mode 100644 index d818f45..0000000 --- a/vendor/zglfw/libs/glfw/src/null_monitor.c +++ /dev/null @@ -1,160 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -// The the sole (fake) video mode of our (sole) fake monitor -// -static GLFWvidmode getVideoMode(void) -{ - GLFWvidmode mode; - mode.width = 1920; - mode.height = 1080; - mode.redBits = 8; - mode.greenBits = 8; - mode.blueBits = 8; - mode.refreshRate = 60; - return mode; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPollMonitorsNull(void) -{ - const float dpi = 141.f; - const GLFWvidmode mode = getVideoMode(); - _GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0", - (int) (mode.width * 25.4f / dpi), - (int) (mode.height * 25.4f / dpi)); - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST); -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwFreeMonitorNull(_GLFWmonitor* monitor) -{ - _glfwFreeGammaArrays(&monitor->null.ramp); -} - -void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; -} - -void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - const GLFWvidmode mode = getVideoMode(); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 10; - if (width) - *width = mode.width; - if (height) - *height = mode.height - 10; -} - -GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found) -{ - GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode)); - *mode = getVideoMode(); - *found = 1; - return mode; -} - -GLFWbool _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - *mode = getVideoMode(); - return GLFW_TRUE; -} - -GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - if (!monitor->null.ramp.size) - { - unsigned int i; - - _glfwAllocGammaArrays(&monitor->null.ramp, 256); - - for (i = 0; i < monitor->null.ramp.size; i++) - { - const float gamma = 2.2f; - float value; - value = i / (float) (monitor->null.ramp.size - 1); - value = powf(value, 1.f / gamma) * 65535.f + 0.5f; - value = fminf(value, 65535.f); - - monitor->null.ramp.red[i] = (unsigned short) value; - monitor->null.ramp.green[i] = (unsigned short) value; - monitor->null.ramp.blue[i] = (unsigned short) value; - } - } - - _glfwAllocGammaArrays(ramp, monitor->null.ramp.size); - memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size); - memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size); - memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size); - return GLFW_TRUE; -} - -void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - if (monitor->null.ramp.size != ramp->size) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Null: Gamma ramp size must match current ramp size"); - return; - } - - memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size); - memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size); - memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size); -} - diff --git a/vendor/zglfw/libs/glfw/src/null_platform.h b/vendor/zglfw/libs/glfw/src/null_platform.h deleted file mode 100644 index 4843a76..0000000 --- a/vendor/zglfw/libs/glfw/src/null_platform.h +++ /dev/null @@ -1,271 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLFW_NULL_WINDOW_STATE _GLFWwindowNull null; -#define GLFW_NULL_LIBRARY_WINDOW_STATE _GLFWlibraryNull null; -#define GLFW_NULL_MONITOR_STATE _GLFWmonitorNull null; - -#define GLFW_NULL_CONTEXT_STATE -#define GLFW_NULL_CURSOR_STATE -#define GLFW_NULL_LIBRARY_CONTEXT_STATE - -#define GLFW_NULL_SC_FIRST GLFW_NULL_SC_SPACE -#define GLFW_NULL_SC_SPACE 1 -#define GLFW_NULL_SC_APOSTROPHE 2 -#define GLFW_NULL_SC_COMMA 3 -#define GLFW_NULL_SC_MINUS 4 -#define GLFW_NULL_SC_PERIOD 5 -#define GLFW_NULL_SC_SLASH 6 -#define GLFW_NULL_SC_0 7 -#define GLFW_NULL_SC_1 8 -#define GLFW_NULL_SC_2 9 -#define GLFW_NULL_SC_3 10 -#define GLFW_NULL_SC_4 11 -#define GLFW_NULL_SC_5 12 -#define GLFW_NULL_SC_6 13 -#define GLFW_NULL_SC_7 14 -#define GLFW_NULL_SC_8 15 -#define GLFW_NULL_SC_9 16 -#define GLFW_NULL_SC_SEMICOLON 17 -#define GLFW_NULL_SC_EQUAL 18 -#define GLFW_NULL_SC_LEFT_BRACKET 19 -#define GLFW_NULL_SC_BACKSLASH 20 -#define GLFW_NULL_SC_RIGHT_BRACKET 21 -#define GLFW_NULL_SC_GRAVE_ACCENT 22 -#define GLFW_NULL_SC_WORLD_1 23 -#define GLFW_NULL_SC_WORLD_2 24 -#define GLFW_NULL_SC_ESCAPE 25 -#define GLFW_NULL_SC_ENTER 26 -#define GLFW_NULL_SC_TAB 27 -#define GLFW_NULL_SC_BACKSPACE 28 -#define GLFW_NULL_SC_INSERT 29 -#define GLFW_NULL_SC_DELETE 30 -#define GLFW_NULL_SC_RIGHT 31 -#define GLFW_NULL_SC_LEFT 32 -#define GLFW_NULL_SC_DOWN 33 -#define GLFW_NULL_SC_UP 34 -#define GLFW_NULL_SC_PAGE_UP 35 -#define GLFW_NULL_SC_PAGE_DOWN 36 -#define GLFW_NULL_SC_HOME 37 -#define GLFW_NULL_SC_END 38 -#define GLFW_NULL_SC_CAPS_LOCK 39 -#define GLFW_NULL_SC_SCROLL_LOCK 40 -#define GLFW_NULL_SC_NUM_LOCK 41 -#define GLFW_NULL_SC_PRINT_SCREEN 42 -#define GLFW_NULL_SC_PAUSE 43 -#define GLFW_NULL_SC_A 44 -#define GLFW_NULL_SC_B 45 -#define GLFW_NULL_SC_C 46 -#define GLFW_NULL_SC_D 47 -#define GLFW_NULL_SC_E 48 -#define GLFW_NULL_SC_F 49 -#define GLFW_NULL_SC_G 50 -#define GLFW_NULL_SC_H 51 -#define GLFW_NULL_SC_I 52 -#define GLFW_NULL_SC_J 53 -#define GLFW_NULL_SC_K 54 -#define GLFW_NULL_SC_L 55 -#define GLFW_NULL_SC_M 56 -#define GLFW_NULL_SC_N 57 -#define GLFW_NULL_SC_O 58 -#define GLFW_NULL_SC_P 59 -#define GLFW_NULL_SC_Q 60 -#define GLFW_NULL_SC_R 61 -#define GLFW_NULL_SC_S 62 -#define GLFW_NULL_SC_T 63 -#define GLFW_NULL_SC_U 64 -#define GLFW_NULL_SC_V 65 -#define GLFW_NULL_SC_W 66 -#define GLFW_NULL_SC_X 67 -#define GLFW_NULL_SC_Y 68 -#define GLFW_NULL_SC_Z 69 -#define GLFW_NULL_SC_F1 70 -#define GLFW_NULL_SC_F2 71 -#define GLFW_NULL_SC_F3 72 -#define GLFW_NULL_SC_F4 73 -#define GLFW_NULL_SC_F5 74 -#define GLFW_NULL_SC_F6 75 -#define GLFW_NULL_SC_F7 76 -#define GLFW_NULL_SC_F8 77 -#define GLFW_NULL_SC_F9 78 -#define GLFW_NULL_SC_F10 79 -#define GLFW_NULL_SC_F11 80 -#define GLFW_NULL_SC_F12 81 -#define GLFW_NULL_SC_F13 82 -#define GLFW_NULL_SC_F14 83 -#define GLFW_NULL_SC_F15 84 -#define GLFW_NULL_SC_F16 85 -#define GLFW_NULL_SC_F17 86 -#define GLFW_NULL_SC_F18 87 -#define GLFW_NULL_SC_F19 88 -#define GLFW_NULL_SC_F20 89 -#define GLFW_NULL_SC_F21 90 -#define GLFW_NULL_SC_F22 91 -#define GLFW_NULL_SC_F23 92 -#define GLFW_NULL_SC_F24 93 -#define GLFW_NULL_SC_F25 94 -#define GLFW_NULL_SC_KP_0 95 -#define GLFW_NULL_SC_KP_1 96 -#define GLFW_NULL_SC_KP_2 97 -#define GLFW_NULL_SC_KP_3 98 -#define GLFW_NULL_SC_KP_4 99 -#define GLFW_NULL_SC_KP_5 100 -#define GLFW_NULL_SC_KP_6 101 -#define GLFW_NULL_SC_KP_7 102 -#define GLFW_NULL_SC_KP_8 103 -#define GLFW_NULL_SC_KP_9 104 -#define GLFW_NULL_SC_KP_DECIMAL 105 -#define GLFW_NULL_SC_KP_DIVIDE 106 -#define GLFW_NULL_SC_KP_MULTIPLY 107 -#define GLFW_NULL_SC_KP_SUBTRACT 108 -#define GLFW_NULL_SC_KP_ADD 109 -#define GLFW_NULL_SC_KP_ENTER 110 -#define GLFW_NULL_SC_KP_EQUAL 111 -#define GLFW_NULL_SC_LEFT_SHIFT 112 -#define GLFW_NULL_SC_LEFT_CONTROL 113 -#define GLFW_NULL_SC_LEFT_ALT 114 -#define GLFW_NULL_SC_LEFT_SUPER 115 -#define GLFW_NULL_SC_RIGHT_SHIFT 116 -#define GLFW_NULL_SC_RIGHT_CONTROL 117 -#define GLFW_NULL_SC_RIGHT_ALT 118 -#define GLFW_NULL_SC_RIGHT_SUPER 119 -#define GLFW_NULL_SC_MENU 120 -#define GLFW_NULL_SC_LAST GLFW_NULL_SC_MENU - -// Null-specific per-window data -// -typedef struct _GLFWwindowNull -{ - int xpos; - int ypos; - int width; - int height; - GLFWbool visible; - GLFWbool iconified; - GLFWbool maximized; - GLFWbool resizable; - GLFWbool decorated; - GLFWbool floating; - GLFWbool transparent; - float opacity; -} _GLFWwindowNull; - -// Null-specific per-monitor data -// -typedef struct _GLFWmonitorNull -{ - GLFWgammaramp ramp; -} _GLFWmonitorNull; - -// Null-specific global data -// -typedef struct _GLFWlibraryNull -{ - int xcursor; - int ycursor; - char* clipboardString; - _GLFWwindow* focusedWindow; - uint16_t keycodes[GLFW_NULL_SC_LAST + 1]; - uint8_t scancodes[GLFW_KEY_LAST + 1]; -} _GLFWlibraryNull; - -void _glfwPollMonitorsNull(void); - -GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform); -int _glfwInitNull(void); -void _glfwTerminateNull(void); - -void _glfwFreeMonitorNull(_GLFWmonitor* monitor); -void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale); -void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); -GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found); -GLFWbool _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -void _glfwDestroyWindowNull(_GLFWwindow* window); -void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); -void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); -void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); -void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos); -void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height); -void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height); -void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); -void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d); -void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height); -void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); -void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale); -void _glfwIconifyWindowNull(_GLFWwindow* window); -void _glfwRestoreWindowNull(_GLFWwindow* window); -void _glfwMaximizeWindowNull(_GLFWwindow* window); -GLFWbool _glfwWindowMaximizedNull(_GLFWwindow* window); -GLFWbool _glfwWindowHoveredNull(_GLFWwindow* window); -GLFWbool _glfwFramebufferTransparentNull(_GLFWwindow* window); -void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled); -float _glfwGetWindowOpacityNull(_GLFWwindow* window); -void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity); -void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled); -GLFWbool _glfwRawMouseMotionSupportedNull(void); -void _glfwShowWindowNull(_GLFWwindow* window); -void _glfwRequestWindowAttentionNull(_GLFWwindow* window); -void _glfwHideWindowNull(_GLFWwindow* window); -void _glfwFocusWindowNull(_GLFWwindow* window); -GLFWbool _glfwWindowFocusedNull(_GLFWwindow* window); -GLFWbool _glfwWindowIconifiedNull(_GLFWwindow* window); -GLFWbool _glfwWindowVisibleNull(_GLFWwindow* window); -void _glfwPollEventsNull(void); -void _glfwWaitEventsNull(void); -void _glfwWaitEventsTimeoutNull(double timeout); -void _glfwPostEmptyEventNull(void); -void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y); -void _glfwSetCursorModeNull(_GLFWwindow* window, int mode); -GLFWbool _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); -GLFWbool _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape); -void _glfwDestroyCursorNull(_GLFWcursor* cursor); -void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor); -void _glfwSetClipboardStringNull(const char* string); -const char* _glfwGetClipboardStringNull(void); -const char* _glfwGetScancodeNameNull(int scancode); -int _glfwGetKeyScancodeNull(int key); - -EGLenum _glfwGetEGLPlatformNull(EGLint** attribs); -EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void); -EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window); - -void _glfwGetRequiredInstanceExtensionsNull(char** extensions); -GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); -VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -void _glfwPollMonitorsNull(void); - diff --git a/vendor/zglfw/libs/glfw/src/null_window.c b/vendor/zglfw/libs/glfw/src/null_window.c deleted file mode 100644 index 1db0811..0000000 --- a/vendor/zglfw/libs/glfw/src/null_window.c +++ /dev/null @@ -1,719 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - -static void applySizeLimits(_GLFWwindow* window, int* width, int* height) -{ - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - const float ratio = (float) window->numer / (float) window->denom; - *height = (int) (*width / ratio); - } - - if (window->minwidth != GLFW_DONT_CARE) - *width = _glfw_max(*width, window->minwidth); - else if (window->maxwidth != GLFW_DONT_CARE) - *width = _glfw_min(*width, window->maxwidth); - - if (window->minheight != GLFW_DONT_CARE) - *height = _glfw_min(*height, window->minheight); - else if (window->maxheight != GLFW_DONT_CARE) - *height = _glfw_max(*height, window->maxheight); -} - -static void fitToMonitor(_GLFWwindow* window) -{ - GLFWvidmode mode; - _glfwGetVideoModeNull(window->monitor, &mode); - _glfwGetMonitorPosNull(window->monitor, - &window->null.xpos, - &window->null.ypos); - window->null.width = mode.width; - window->null.height = mode.height; -} - -static void acquireMonitor(_GLFWwindow* window) -{ - _glfwInputMonitorWindow(window->monitor, window); -} - -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); -} - -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - if (window->monitor) - fitToMonitor(window); - else - { - if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION) - { - window->null.xpos = 17; - window->null.ypos = 17; - } - else - { - window->null.xpos = wndconfig->xpos; - window->null.ypos = wndconfig->ypos; - } - - window->null.width = wndconfig->width; - window->null.height = wndconfig->height; - } - - window->null.visible = wndconfig->visible; - window->null.decorated = wndconfig->decorated; - window->null.maximized = wndconfig->maximized; - window->null.floating = wndconfig->floating; - window->null.transparent = fbconfig->transparent; - window->null.opacity = 1.f; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || - ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - if (!_glfwRefreshContextAttribs(window, ctxconfig)) - return GLFW_FALSE; - } - - if (wndconfig->mousePassthrough) - _glfwSetWindowMousePassthroughNull(window, GLFW_TRUE); - - if (window->monitor) - { - _glfwShowWindowNull(window); - _glfwFocusWindowNull(window); - acquireMonitor(window); - - if (wndconfig->centerCursor) - _glfwCenterCursorInContentArea(window); - } - else - { - if (wndconfig->visible) - { - _glfwShowWindowNull(window); - if (wndconfig->focused) - _glfwFocusWindowNull(window); - } - } - - return GLFW_TRUE; -} - -void _glfwDestroyWindowNull(_GLFWwindow* window) -{ - if (window->monitor) - releaseMonitor(window); - - if (_glfw.null.focusedWindow == window) - _glfw.null.focusedWindow = NULL; - - if (window->context.destroy) - window->context.destroy(window); -} - -void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title) -{ -} - -void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images) -{ -} - -void _glfwSetWindowMonitorNull(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (!monitor) - { - _glfwSetWindowPosNull(window, xpos, ypos); - _glfwSetWindowSizeNull(window, width, height); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - if (window->monitor) - { - window->null.visible = GLFW_TRUE; - acquireMonitor(window); - fitToMonitor(window); - } - else - { - _glfwSetWindowPosNull(window, xpos, ypos); - _glfwSetWindowSizeNull(window, width, height); - } -} - -void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos) -{ - if (xpos) - *xpos = window->null.xpos; - if (ypos) - *ypos = window->null.ypos; -} - -void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos) -{ - if (window->monitor) - return; - - if (window->null.xpos != xpos || window->null.ypos != ypos) - { - window->null.xpos = xpos; - window->null.ypos = ypos; - _glfwInputWindowPos(window, xpos, ypos); - } -} - -void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->null.width; - if (height) - *height = window->null.height; -} - -void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - return; - - if (window->null.width != width || window->null.height != height) - { - window->null.width = width; - window->null.height = height; - _glfwInputFramebufferSize(window, width, height); - _glfwInputWindowDamage(window); - _glfwInputWindowSize(window, width, height); - } -} - -void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - int width = window->null.width; - int height = window->null.height; - applySizeLimits(window, &width, &height); - _glfwSetWindowSizeNull(window, width, height); -} - -void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d) -{ - int width = window->null.width; - int height = window->null.height; - applySizeLimits(window, &width, &height); - _glfwSetWindowSizeNull(window, width, height); -} - -void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->null.width; - if (height) - *height = window->null.height; -} - -void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - if (window->null.decorated && !window->monitor) - { - if (left) - *left = 1; - if (top) - *top = 10; - if (right) - *right = 1; - if (bottom) - *bottom = 1; - } - else - { - if (left) - *left = 0; - if (top) - *top = 0; - if (right) - *right = 0; - if (bottom) - *bottom = 0; - } -} - -void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -void _glfwIconifyWindowNull(_GLFWwindow* window) -{ - if (_glfw.null.focusedWindow == window) - { - _glfw.null.focusedWindow = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); - } - - if (!window->null.iconified) - { - window->null.iconified = GLFW_TRUE; - _glfwInputWindowIconify(window, GLFW_TRUE); - - if (window->monitor) - releaseMonitor(window); - } -} - -void _glfwRestoreWindowNull(_GLFWwindow* window) -{ - if (window->null.iconified) - { - window->null.iconified = GLFW_FALSE; - _glfwInputWindowIconify(window, GLFW_FALSE); - - if (window->monitor) - acquireMonitor(window); - } - else if (window->null.maximized) - { - window->null.maximized = GLFW_FALSE; - _glfwInputWindowMaximize(window, GLFW_FALSE); - } -} - -void _glfwMaximizeWindowNull(_GLFWwindow* window) -{ - if (!window->null.maximized) - { - window->null.maximized = GLFW_TRUE; - _glfwInputWindowMaximize(window, GLFW_TRUE); - } -} - -GLFWbool _glfwWindowMaximizedNull(_GLFWwindow* window) -{ - return window->null.maximized; -} - -GLFWbool _glfwWindowHoveredNull(_GLFWwindow* window) -{ - return _glfw.null.xcursor >= window->null.xpos && - _glfw.null.ycursor >= window->null.ypos && - _glfw.null.xcursor <= window->null.xpos + window->null.width - 1 && - _glfw.null.ycursor <= window->null.ypos + window->null.height - 1; -} - -GLFWbool _glfwFramebufferTransparentNull(_GLFWwindow* window) -{ - return window->null.transparent; -} - -void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled) -{ - window->null.resizable = enabled; -} - -void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled) -{ - window->null.decorated = enabled; -} - -void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled) -{ - window->null.floating = enabled; -} - -void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled) -{ -} - -float _glfwGetWindowOpacityNull(_GLFWwindow* window) -{ - return window->null.opacity; -} - -void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity) -{ - window->null.opacity = opacity; -} - -void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled) -{ -} - -GLFWbool _glfwRawMouseMotionSupportedNull(void) -{ - return GLFW_TRUE; -} - -void _glfwShowWindowNull(_GLFWwindow* window) -{ - window->null.visible = GLFW_TRUE; -} - -void _glfwRequestWindowAttentionNull(_GLFWwindow* window) -{ -} - -void _glfwHideWindowNull(_GLFWwindow* window) -{ - if (_glfw.null.focusedWindow == window) - { - _glfw.null.focusedWindow = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); - } - - window->null.visible = GLFW_FALSE; -} - -void _glfwFocusWindowNull(_GLFWwindow* window) -{ - _GLFWwindow* previous; - - if (_glfw.null.focusedWindow == window) - return; - - if (!window->null.visible) - return; - - previous = _glfw.null.focusedWindow; - _glfw.null.focusedWindow = window; - - if (previous) - { - _glfwInputWindowFocus(previous, GLFW_FALSE); - if (previous->monitor && previous->autoIconify) - _glfwIconifyWindowNull(previous); - } - - _glfwInputWindowFocus(window, GLFW_TRUE); -} - -GLFWbool _glfwWindowFocusedNull(_GLFWwindow* window) -{ - return _glfw.null.focusedWindow == window; -} - -GLFWbool _glfwWindowIconifiedNull(_GLFWwindow* window) -{ - return window->null.iconified; -} - -GLFWbool _glfwWindowVisibleNull(_GLFWwindow* window) -{ - return window->null.visible; -} - -void _glfwPollEventsNull(void) -{ -} - -void _glfwWaitEventsNull(void) -{ -} - -void _glfwWaitEventsTimeoutNull(double timeout) -{ -} - -void _glfwPostEmptyEventNull(void) -{ -} - -void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos) -{ - if (xpos) - *xpos = _glfw.null.xcursor - window->null.xpos; - if (ypos) - *ypos = _glfw.null.ycursor - window->null.ypos; -} - -void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y) -{ - _glfw.null.xcursor = window->null.xpos + (int) x; - _glfw.null.ycursor = window->null.ypos + (int) y; -} - -void _glfwSetCursorModeNull(_GLFWwindow* window, int mode) -{ -} - -GLFWbool _glfwCreateCursorNull(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - return GLFW_TRUE; -} - -GLFWbool _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape) -{ - return GLFW_TRUE; -} - -void _glfwDestroyCursorNull(_GLFWcursor* cursor) -{ -} - -void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor) -{ -} - -void _glfwSetClipboardStringNull(const char* string) -{ - char* copy = _glfw_strdup(string); - _glfw_free(_glfw.null.clipboardString); - _glfw.null.clipboardString = copy; -} - -const char* _glfwGetClipboardStringNull(void) -{ - return _glfw.null.clipboardString; -} - -EGLenum _glfwGetEGLPlatformNull(EGLint** attribs) -{ - return 0; -} - -EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void) -{ - return 0; -} - -EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window) -{ - return 0; -} - -const char* _glfwGetScancodeNameNull(int scancode) -{ - if (scancode < GLFW_NULL_SC_FIRST || scancode > GLFW_NULL_SC_LAST) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); - return NULL; - } - - switch (scancode) - { - case GLFW_NULL_SC_APOSTROPHE: - return "'"; - case GLFW_NULL_SC_COMMA: - return ","; - case GLFW_NULL_SC_MINUS: - case GLFW_NULL_SC_KP_SUBTRACT: - return "-"; - case GLFW_NULL_SC_PERIOD: - case GLFW_NULL_SC_KP_DECIMAL: - return "."; - case GLFW_NULL_SC_SLASH: - case GLFW_NULL_SC_KP_DIVIDE: - return "/"; - case GLFW_NULL_SC_SEMICOLON: - return ";"; - case GLFW_NULL_SC_EQUAL: - case GLFW_NULL_SC_KP_EQUAL: - return "="; - case GLFW_NULL_SC_LEFT_BRACKET: - return "["; - case GLFW_NULL_SC_RIGHT_BRACKET: - return "]"; - case GLFW_NULL_SC_KP_MULTIPLY: - return "*"; - case GLFW_NULL_SC_KP_ADD: - return "+"; - case GLFW_NULL_SC_BACKSLASH: - case GLFW_NULL_SC_WORLD_1: - case GLFW_NULL_SC_WORLD_2: - return "\\"; - case GLFW_NULL_SC_0: - case GLFW_NULL_SC_KP_0: - return "0"; - case GLFW_NULL_SC_1: - case GLFW_NULL_SC_KP_1: - return "1"; - case GLFW_NULL_SC_2: - case GLFW_NULL_SC_KP_2: - return "2"; - case GLFW_NULL_SC_3: - case GLFW_NULL_SC_KP_3: - return "3"; - case GLFW_NULL_SC_4: - case GLFW_NULL_SC_KP_4: - return "4"; - case GLFW_NULL_SC_5: - case GLFW_NULL_SC_KP_5: - return "5"; - case GLFW_NULL_SC_6: - case GLFW_NULL_SC_KP_6: - return "6"; - case GLFW_NULL_SC_7: - case GLFW_NULL_SC_KP_7: - return "7"; - case GLFW_NULL_SC_8: - case GLFW_NULL_SC_KP_8: - return "8"; - case GLFW_NULL_SC_9: - case GLFW_NULL_SC_KP_9: - return "9"; - case GLFW_NULL_SC_A: - return "a"; - case GLFW_NULL_SC_B: - return "b"; - case GLFW_NULL_SC_C: - return "c"; - case GLFW_NULL_SC_D: - return "d"; - case GLFW_NULL_SC_E: - return "e"; - case GLFW_NULL_SC_F: - return "f"; - case GLFW_NULL_SC_G: - return "g"; - case GLFW_NULL_SC_H: - return "h"; - case GLFW_NULL_SC_I: - return "i"; - case GLFW_NULL_SC_J: - return "j"; - case GLFW_NULL_SC_K: - return "k"; - case GLFW_NULL_SC_L: - return "l"; - case GLFW_NULL_SC_M: - return "m"; - case GLFW_NULL_SC_N: - return "n"; - case GLFW_NULL_SC_O: - return "o"; - case GLFW_NULL_SC_P: - return "p"; - case GLFW_NULL_SC_Q: - return "q"; - case GLFW_NULL_SC_R: - return "r"; - case GLFW_NULL_SC_S: - return "s"; - case GLFW_NULL_SC_T: - return "t"; - case GLFW_NULL_SC_U: - return "u"; - case GLFW_NULL_SC_V: - return "v"; - case GLFW_NULL_SC_W: - return "w"; - case GLFW_NULL_SC_X: - return "x"; - case GLFW_NULL_SC_Y: - return "y"; - case GLFW_NULL_SC_Z: - return "z"; - } - - return NULL; -} - -int _glfwGetKeyScancodeNull(int key) -{ - return _glfw.null.scancodes[key]; -} - -void _glfwGetRequiredInstanceExtensionsNull(char** extensions) -{ -} - -GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_FALSE; -} - -VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - // This seems like the most appropriate error to return here - return VK_ERROR_EXTENSION_NOT_PRESENT; -} - diff --git a/vendor/zglfw/libs/glfw/src/osmesa_context.c b/vendor/zglfw/libs/glfw/src/osmesa_context.c deleted file mode 100644 index 2f12adf..0000000 --- a/vendor/zglfw/libs/glfw/src/osmesa_context.c +++ /dev/null @@ -1,383 +0,0 @@ -//======================================================================== -// GLFW 3.4 OSMesa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -static void makeContextCurrentOSMesa(_GLFWwindow* window) -{ - if (window) - { - int width, height; - _glfw.platform.getFramebufferSize(window, &width, &height); - - // Check to see if we need to allocate a new buffer - if ((window->context.osmesa.buffer == NULL) || - (width != window->context.osmesa.width) || - (height != window->context.osmesa.height)) - { - _glfw_free(window->context.osmesa.buffer); - - // Allocate the new buffer (width * height * 8-bit RGBA) - window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height); - window->context.osmesa.width = width; - window->context.osmesa.height = height; - } - - if (!OSMesaMakeCurrent(window->context.osmesa.handle, - window->context.osmesa.buffer, - GL_UNSIGNED_BYTE, - width, height)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to make context current"); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static GLFWglproc getProcAddressOSMesa(const char* procname) -{ - return (GLFWglproc) OSMesaGetProcAddress(procname); -} - -static void destroyContextOSMesa(_GLFWwindow* window) -{ - if (window->context.osmesa.handle) - { - OSMesaDestroyContext(window->context.osmesa.handle); - window->context.osmesa.handle = NULL; - } - - if (window->context.osmesa.buffer) - { - _glfw_free(window->context.osmesa.buffer); - window->context.osmesa.width = 0; - window->context.osmesa.height = 0; - } -} - -static void swapBuffersOSMesa(_GLFWwindow* window) -{ - // No double buffering on OSMesa -} - -static void swapIntervalOSMesa(int interval) -{ - // No swap interval on OSMesa -} - -static int extensionSupportedOSMesa(const char* extension) -{ - // OSMesa does not have extensions - return GLFW_FALSE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitOSMesa(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_OSMESA_LIBRARY) - _GLFW_OSMESA_LIBRARY, -#elif defined(_WIN32) - "libOSMesa.dll", - "OSMesa.dll", -#elif defined(__APPLE__) - "libOSMesa.8.dylib", -#elif defined(__CYGWIN__) - "libOSMesa-8.so", -#elif defined(__OpenBSD__) || defined(__NetBSD__) - "libOSMesa.so", -#else - "libOSMesa.so.8", - "libOSMesa.so.6", -#endif - NULL - }; - - if (_glfw.osmesa.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.osmesa.handle = _glfwPlatformLoadModule(sonames[i]); - if (_glfw.osmesa.handle) - break; - } - - if (!_glfw.osmesa.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found"); - return GLFW_FALSE; - } - - _glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaCreateContextExt"); - _glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaCreateContextAttribs"); - _glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaDestroyContext"); - _glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaMakeCurrent"); - _glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetColorBuffer"); - _glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetDepthBuffer"); - _glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress) - _glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetProcAddress"); - - if (!_glfw.osmesa.CreateContextExt || - !_glfw.osmesa.DestroyContext || - !_glfw.osmesa.MakeCurrent || - !_glfw.osmesa.GetColorBuffer || - !_glfw.osmesa.GetDepthBuffer || - !_glfw.osmesa.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to load required entry points"); - - _glfwTerminateOSMesa(); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwTerminateOSMesa(void) -{ - if (_glfw.osmesa.handle) - { - _glfwPlatformFreeModule(_glfw.osmesa.handle); - _glfw.osmesa.handle = NULL; - } -} - -#define SET_ATTRIB(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - OSMesaContext share = NULL; - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "OSMesa: OpenGL ES is not available on OSMesa"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.osmesa.handle; - - if (OSMesaCreateContextAttribs) - { - int index = 0, attribs[40]; - - SET_ATTRIB(OSMESA_FORMAT, OSMESA_RGBA); - SET_ATTRIB(OSMESA_DEPTH_BITS, fbconfig->depthBits); - SET_ATTRIB(OSMESA_STENCIL_BITS, fbconfig->stencilBits); - SET_ATTRIB(OSMESA_ACCUM_BITS, accumBits); - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - { - SET_ATTRIB(OSMESA_PROFILE, OSMESA_CORE_PROFILE); - } - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - { - SET_ATTRIB(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE); - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - SET_ATTRIB(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major); - SET_ATTRIB(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor); - } - - if (ctxconfig->forward) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: Forward-compatible contexts not supported"); - return GLFW_FALSE; - } - - SET_ATTRIB(0, 0); - - window->context.osmesa.handle = - OSMesaCreateContextAttribs(attribs, share); - } - else - { - if (ctxconfig->profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: OpenGL profiles unavailable"); - return GLFW_FALSE; - } - - window->context.osmesa.handle = - OSMesaCreateContextExt(OSMESA_RGBA, - fbconfig->depthBits, - fbconfig->stencilBits, - accumBits, - share); - } - - if (window->context.osmesa.handle == NULL) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: Failed to create context"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentOSMesa; - window->context.swapBuffers = swapBuffersOSMesa; - window->context.swapInterval = swapIntervalOSMesa; - window->context.extensionSupported = extensionSupportedOSMesa; - window->context.getProcAddress = getProcAddressOSMesa; - window->context.destroy = destroyContextOSMesa; - - return GLFW_TRUE; -} - -#undef SET_ATTRIB - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width, - int* height, int* format, void** buffer) -{ - void* mesaBuffer; - GLint mesaWidth, mesaHeight, mesaFormat; - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (window->context.source != GLFW_OSMESA_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return GLFW_FALSE; - } - - if (!OSMesaGetColorBuffer(window->context.osmesa.handle, - &mesaWidth, &mesaHeight, - &mesaFormat, &mesaBuffer)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to retrieve color buffer"); - return GLFW_FALSE; - } - - if (width) - *width = mesaWidth; - if (height) - *height = mesaHeight; - if (format) - *format = mesaFormat; - if (buffer) - *buffer = mesaBuffer; - - return GLFW_TRUE; -} - -GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle, - int* width, int* height, - int* bytesPerValue, - void** buffer) -{ - void* mesaBuffer; - GLint mesaWidth, mesaHeight, mesaBytes; - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (window->context.source != GLFW_OSMESA_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return GLFW_FALSE; - } - - if (!OSMesaGetDepthBuffer(window->context.osmesa.handle, - &mesaWidth, &mesaHeight, - &mesaBytes, &mesaBuffer)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to retrieve depth buffer"); - return GLFW_FALSE; - } - - if (width) - *width = mesaWidth; - if (height) - *height = mesaHeight; - if (bytesPerValue) - *bytesPerValue = mesaBytes; - if (buffer) - *buffer = mesaBuffer; - - return GLFW_TRUE; -} - -GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.source != GLFW_OSMESA_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.osmesa.handle; -} - diff --git a/vendor/zglfw/libs/glfw/src/osmesa_context.h b/vendor/zglfw/libs/glfw/src/osmesa_context.h deleted file mode 100644 index 6462637..0000000 --- a/vendor/zglfw/libs/glfw/src/osmesa_context.h +++ /dev/null @@ -1,92 +0,0 @@ -//======================================================================== -// GLFW 3.3 OSMesa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2016-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define OSMESA_RGBA 0x1908 -#define OSMESA_FORMAT 0x22 -#define OSMESA_DEPTH_BITS 0x30 -#define OSMESA_STENCIL_BITS 0x31 -#define OSMESA_ACCUM_BITS 0x32 -#define OSMESA_PROFILE 0x33 -#define OSMESA_CORE_PROFILE 0x34 -#define OSMESA_COMPAT_PROFILE 0x35 -#define OSMESA_CONTEXT_MAJOR_VERSION 0x36 -#define OSMESA_CONTEXT_MINOR_VERSION 0x37 - -typedef void* OSMesaContext; -typedef void (*OSMESAproc)(void); - -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext); -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext); -typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext); -typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int); -typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*); -#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt -#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs -#define OSMesaDestroyContext _glfw.osmesa.DestroyContext -#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent -#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer -#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer -#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress - -#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa -#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa - - -// OSMesa-specific per-context data -// -typedef struct _GLFWcontextOSMesa -{ - OSMesaContext handle; - int width; - int height; - void* buffer; -} _GLFWcontextOSMesa; - -// OSMesa-specific global data -// -typedef struct _GLFWlibraryOSMesa -{ - void* handle; - - PFN_OSMesaCreateContextExt CreateContextExt; - PFN_OSMesaCreateContextAttribs CreateContextAttribs; - PFN_OSMesaDestroyContext DestroyContext; - PFN_OSMesaMakeCurrent MakeCurrent; - PFN_OSMesaGetColorBuffer GetColorBuffer; - PFN_OSMesaGetDepthBuffer GetDepthBuffer; - PFN_OSMesaGetProcAddress GetProcAddress; -} _GLFWlibraryOSMesa; - - -GLFWbool _glfwInitOSMesa(void); -void _glfwTerminateOSMesa(void); -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/vendor/zglfw/libs/glfw/src/platform.c b/vendor/zglfw/libs/glfw/src/platform.c deleted file mode 100644 index af1b0f4..0000000 --- a/vendor/zglfw/libs/glfw/src/platform.c +++ /dev/null @@ -1,212 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -// These construct a string literal from individual numeric constants -#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r -#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -static const struct -{ - int ID; - GLFWbool (*connect)(int,_GLFWplatform*); -} supportedPlatforms[] = -{ -#if defined(_GLFW_WIN32) - { GLFW_PLATFORM_WIN32, _glfwConnectWin32 }, -#endif -#if defined(_GLFW_COCOA) - { GLFW_PLATFORM_COCOA, _glfwConnectCocoa }, -#endif -#if defined(_GLFW_WAYLAND) - { GLFW_PLATFORM_WAYLAND, _glfwConnectWayland }, -#endif -#if defined(_GLFW_X11) - { GLFW_PLATFORM_X11, _glfwConnectX11 }, -#endif -}; - -GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform) -{ - const size_t count = sizeof(supportedPlatforms) / sizeof(supportedPlatforms[0]); - size_t i; - - if (desiredID != GLFW_ANY_PLATFORM && - desiredID != GLFW_PLATFORM_WIN32 && - desiredID != GLFW_PLATFORM_COCOA && - desiredID != GLFW_PLATFORM_WAYLAND && - desiredID != GLFW_PLATFORM_X11 && - desiredID != GLFW_PLATFORM_NULL) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid platform ID 0x%08X", desiredID); - return GLFW_FALSE; - } - - // Only allow the Null platform if specifically requested - if (desiredID == GLFW_PLATFORM_NULL) - return _glfwConnectNull(desiredID, platform); - else if (count == 0) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "This binary only supports the Null platform"); - return GLFW_FALSE; - } - -#if defined(_GLFW_WAYLAND) && defined(_GLFW_X11) - if (desiredID == GLFW_ANY_PLATFORM) - { - const char* const session = getenv("XDG_SESSION_TYPE"); - if (session) - { - // Only follow XDG_SESSION_TYPE if it is set correctly and the - // environment looks plausble; otherwise fall back to detection - if (strcmp(session, "wayland") == 0 && getenv("WAYLAND_DISPLAY")) - desiredID = GLFW_PLATFORM_WAYLAND; - else if (strcmp(session, "x11") == 0 && getenv("DISPLAY")) - desiredID = GLFW_PLATFORM_X11; - } - } -#endif - - if (desiredID == GLFW_ANY_PLATFORM) - { - // If there is exactly one platform available for auto-selection, let it emit the - // error on failure as the platform-specific error description may be more helpful - if (count == 1) - return supportedPlatforms[0].connect(supportedPlatforms[0].ID, platform); - - for (i = 0; i < count; i++) - { - if (supportedPlatforms[i].connect(desiredID, platform)) - return GLFW_TRUE; - } - - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Failed to detect any supported platform"); - } - else - { - for (i = 0; i < count; i++) - { - if (supportedPlatforms[i].ID == desiredID) - return supportedPlatforms[i].connect(desiredID, platform); - } - - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "The requested platform is not supported"); - } - - return GLFW_FALSE; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetPlatform(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfw.platform.platformID; -} - -GLFWAPI int glfwPlatformSupported(int platformID) -{ - const size_t count = sizeof(supportedPlatforms) / sizeof(supportedPlatforms[0]); - size_t i; - - if (platformID != GLFW_PLATFORM_WIN32 && - platformID != GLFW_PLATFORM_COCOA && - platformID != GLFW_PLATFORM_WAYLAND && - platformID != GLFW_PLATFORM_X11 && - platformID != GLFW_PLATFORM_NULL) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid platform ID 0x%08X", platformID); - return GLFW_FALSE; - } - - if (platformID == GLFW_PLATFORM_NULL) - return GLFW_TRUE; - - for (i = 0; i < count; i++) - { - if (platformID == supportedPlatforms[i].ID) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -GLFWAPI const char* glfwGetVersionString(void) -{ - return _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION) -#if defined(_GLFW_WIN32) - " Win32 WGL" -#endif -#if defined(_GLFW_COCOA) - " Cocoa NSGL" -#endif -#if defined(_GLFW_WAYLAND) - " Wayland" -#endif -#if defined(_GLFW_X11) - " X11 GLX" -#endif - " Null" - " EGL" - " OSMesa" -#if defined(__MINGW64_VERSION_MAJOR) - " MinGW-w64" -#elif defined(__MINGW32__) - " MinGW" -#elif defined(_MSC_VER) - " VisualC" -#endif -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - " hybrid-GPU" -#endif -#if defined(_POSIX_MONOTONIC_CLOCK) - " monotonic" -#endif -#if defined(_GLFW_BUILD_DLL) -#if defined(_WIN32) - " DLL" -#elif defined(__APPLE__) - " dynamic" -#else - " shared" -#endif -#endif - ; -} - diff --git a/vendor/zglfw/libs/glfw/src/platform.h b/vendor/zglfw/libs/glfw/src/platform.h deleted file mode 100644 index 75652dc..0000000 --- a/vendor/zglfw/libs/glfw/src/platform.h +++ /dev/null @@ -1,212 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(GLFW_BUILD_WIN32_TIMER) || \ - defined(GLFW_BUILD_WIN32_MODULE) || \ - defined(GLFW_BUILD_WIN32_THREAD) || \ - defined(GLFW_BUILD_COCOA_TIMER) || \ - defined(GLFW_BUILD_POSIX_TIMER) || \ - defined(GLFW_BUILD_POSIX_MODULE) || \ - defined(GLFW_BUILD_POSIX_THREAD) || \ - defined(GLFW_BUILD_POSIX_POLL) || \ - defined(GLFW_BUILD_LINUX_JOYSTICK) - #error "You must not define these; define zero or more _GLFW_ macros instead" -#endif - -#include "null_platform.h" -#define GLFW_EXPOSE_NATIVE_EGL -#define GLFW_EXPOSE_NATIVE_OSMESA - -#if defined(_GLFW_WIN32) - #include "win32_platform.h" - #define GLFW_EXPOSE_NATIVE_WIN32 - #define GLFW_EXPOSE_NATIVE_WGL -#else - #define GLFW_WIN32_WINDOW_STATE - #define GLFW_WIN32_MONITOR_STATE - #define GLFW_WIN32_CURSOR_STATE - #define GLFW_WIN32_LIBRARY_WINDOW_STATE - #define GLFW_WGL_CONTEXT_STATE - #define GLFW_WGL_LIBRARY_CONTEXT_STATE -#endif - -#if defined(_GLFW_COCOA) - #include "cocoa_platform.h" - #define GLFW_EXPOSE_NATIVE_COCOA - #define GLFW_EXPOSE_NATIVE_NSGL -#else - #define GLFW_COCOA_WINDOW_STATE - #define GLFW_COCOA_MONITOR_STATE - #define GLFW_COCOA_CURSOR_STATE - #define GLFW_COCOA_LIBRARY_WINDOW_STATE - #define GLFW_NSGL_CONTEXT_STATE - #define GLFW_NSGL_LIBRARY_CONTEXT_STATE -#endif - -#if defined(_GLFW_WAYLAND) - #include "wl_platform.h" - #define GLFW_EXPOSE_NATIVE_WAYLAND -#else - #define GLFW_WAYLAND_WINDOW_STATE - #define GLFW_WAYLAND_MONITOR_STATE - #define GLFW_WAYLAND_CURSOR_STATE - #define GLFW_WAYLAND_LIBRARY_WINDOW_STATE -#endif - -#if defined(_GLFW_X11) - #include "x11_platform.h" - #define GLFW_EXPOSE_NATIVE_X11 - #define GLFW_EXPOSE_NATIVE_GLX -#else - #define GLFW_X11_WINDOW_STATE - #define GLFW_X11_MONITOR_STATE - #define GLFW_X11_CURSOR_STATE - #define GLFW_X11_LIBRARY_WINDOW_STATE - #define GLFW_GLX_CONTEXT_STATE - #define GLFW_GLX_LIBRARY_CONTEXT_STATE -#endif - -#include "null_joystick.h" - -#if defined(_GLFW_WIN32) - #include "win32_joystick.h" -#else - #define GLFW_WIN32_JOYSTICK_STATE - #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE -#endif - -#if defined(_GLFW_COCOA) - #include "cocoa_joystick.h" -#else - #define GLFW_COCOA_JOYSTICK_STATE - #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE -#endif - -#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__) - #define GLFW_BUILD_LINUX_JOYSTICK -#endif - -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - #include "linux_joystick.h" -#else - #define GLFW_LINUX_JOYSTICK_STATE - #define GLFW_LINUX_LIBRARY_JOYSTICK_STATE -#endif - -#define GLFW_PLATFORM_WINDOW_STATE \ - GLFW_WIN32_WINDOW_STATE \ - GLFW_COCOA_WINDOW_STATE \ - GLFW_WAYLAND_WINDOW_STATE \ - GLFW_X11_WINDOW_STATE \ - GLFW_NULL_WINDOW_STATE \ - -#define GLFW_PLATFORM_MONITOR_STATE \ - GLFW_WIN32_MONITOR_STATE \ - GLFW_COCOA_MONITOR_STATE \ - GLFW_WAYLAND_MONITOR_STATE \ - GLFW_X11_MONITOR_STATE \ - GLFW_NULL_MONITOR_STATE \ - -#define GLFW_PLATFORM_CURSOR_STATE \ - GLFW_WIN32_CURSOR_STATE \ - GLFW_COCOA_CURSOR_STATE \ - GLFW_WAYLAND_CURSOR_STATE \ - GLFW_X11_CURSOR_STATE \ - GLFW_NULL_CURSOR_STATE \ - -#define GLFW_PLATFORM_JOYSTICK_STATE \ - GLFW_WIN32_JOYSTICK_STATE \ - GLFW_COCOA_JOYSTICK_STATE \ - GLFW_LINUX_JOYSTICK_STATE - -#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \ - GLFW_WIN32_LIBRARY_WINDOW_STATE \ - GLFW_COCOA_LIBRARY_WINDOW_STATE \ - GLFW_WAYLAND_LIBRARY_WINDOW_STATE \ - GLFW_X11_LIBRARY_WINDOW_STATE \ - GLFW_NULL_LIBRARY_WINDOW_STATE \ - -#define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \ - GLFW_WIN32_LIBRARY_JOYSTICK_STATE \ - GLFW_COCOA_LIBRARY_JOYSTICK_STATE \ - GLFW_LINUX_LIBRARY_JOYSTICK_STATE - -#define GLFW_PLATFORM_CONTEXT_STATE \ - GLFW_WGL_CONTEXT_STATE \ - GLFW_NSGL_CONTEXT_STATE \ - GLFW_GLX_CONTEXT_STATE - -#define GLFW_PLATFORM_LIBRARY_CONTEXT_STATE \ - GLFW_WGL_LIBRARY_CONTEXT_STATE \ - GLFW_NSGL_LIBRARY_CONTEXT_STATE \ - GLFW_GLX_LIBRARY_CONTEXT_STATE - -#if defined(_WIN32) - #define GLFW_BUILD_WIN32_THREAD -#else - #define GLFW_BUILD_POSIX_THREAD -#endif - -#if defined(GLFW_BUILD_WIN32_THREAD) - #include "win32_thread.h" - #define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE - #define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE -#elif defined(GLFW_BUILD_POSIX_THREAD) - #include "posix_thread.h" - #define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE - #define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE -#endif - -#if defined(_WIN32) - #define GLFW_BUILD_WIN32_TIMER -#elif defined(__APPLE__) - #define GLFW_BUILD_COCOA_TIMER -#else - #define GLFW_BUILD_POSIX_TIMER -#endif - -#if defined(GLFW_BUILD_WIN32_TIMER) - #include "win32_time.h" - #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE -#elif defined(GLFW_BUILD_COCOA_TIMER) - #include "cocoa_time.h" - #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE -#elif defined(GLFW_BUILD_POSIX_TIMER) - #include "posix_time.h" - #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE -#endif - -#if defined(_WIN32) - #define GLFW_BUILD_WIN32_MODULE -#else - #define GLFW_BUILD_POSIX_MODULE -#endif - -#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11) - #define GLFW_BUILD_POSIX_POLL -#endif - diff --git a/vendor/zglfw/libs/glfw/src/posix_module.c b/vendor/zglfw/libs/glfw/src/posix_module.c deleted file mode 100644 index 7d81c67..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_module.c +++ /dev/null @@ -1,53 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2021 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_POSIX_MODULE) - -#include - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void* _glfwPlatformLoadModule(const char* path) -{ - return dlopen(path, RTLD_LAZY | RTLD_LOCAL); -} - -void _glfwPlatformFreeModule(void* module) -{ - dlclose(module); -} - -GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) -{ - return dlsym(module, name); -} - -#endif // GLFW_BUILD_POSIX_MODULE - diff --git a/vendor/zglfw/libs/glfw/src/posix_poll.c b/vendor/zglfw/libs/glfw/src/posix_poll.c deleted file mode 100644 index b53e36e..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_poll.c +++ /dev/null @@ -1,83 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2022 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GNU_SOURCE - -#include "internal.h" - -#if defined(GLFW_BUILD_POSIX_POLL) - -#include -#include -#include - -GLFWbool _glfwPollPOSIX(struct pollfd* fds, nfds_t count, double* timeout) -{ - for (;;) - { - if (timeout) - { - const uint64_t base = _glfwPlatformGetTimerValue(); - -#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__CYGWIN__) - const time_t seconds = (time_t) *timeout; - const long nanoseconds = (long) ((*timeout - seconds) * 1e9); - const struct timespec ts = { seconds, nanoseconds }; - const int result = ppoll(fds, count, &ts, NULL); -#elif defined(__NetBSD__) - const time_t seconds = (time_t) *timeout; - const long nanoseconds = (long) ((*timeout - seconds) * 1e9); - const struct timespec ts = { seconds, nanoseconds }; - const int result = pollts(fds, count, &ts, NULL); -#else - const int milliseconds = (int) (*timeout * 1e3); - const int result = poll(fds, count, milliseconds); -#endif - const int error = errno; // clock_gettime may overwrite our error - - *timeout -= (_glfwPlatformGetTimerValue() - base) / - (double) _glfwPlatformGetTimerFrequency(); - - if (result > 0) - return GLFW_TRUE; - else if (result == -1 && error != EINTR && error != EAGAIN) - return GLFW_FALSE; - else if (*timeout <= 0.0) - return GLFW_FALSE; - } - else - { - const int result = poll(fds, count, -1); - if (result > 0) - return GLFW_TRUE; - else if (result == -1 && errno != EINTR && errno != EAGAIN) - return GLFW_FALSE; - } - } -} - -#endif // GLFW_BUILD_POSIX_POLL - diff --git a/vendor/zglfw/libs/glfw/src/posix_poll.h b/vendor/zglfw/libs/glfw/src/posix_poll.h deleted file mode 100644 index 4bdd244..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_poll.h +++ /dev/null @@ -1,30 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2022 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -GLFWbool _glfwPollPOSIX(struct pollfd* fds, nfds_t count, double* timeout); - diff --git a/vendor/zglfw/libs/glfw/src/posix_thread.c b/vendor/zglfw/libs/glfw/src/posix_thread.c deleted file mode 100644 index 3c355a5..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_thread.c +++ /dev/null @@ -1,107 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_POSIX_THREAD) - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) -{ - assert(tls->posix.allocated == GLFW_FALSE); - - if (pthread_key_create(&tls->posix.key, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "POSIX: Failed to create context TLS"); - return GLFW_FALSE; - } - - tls->posix.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyTls(_GLFWtls* tls) -{ - if (tls->posix.allocated) - pthread_key_delete(tls->posix.key); - memset(tls, 0, sizeof(_GLFWtls)); -} - -void* _glfwPlatformGetTls(_GLFWtls* tls) -{ - assert(tls->posix.allocated == GLFW_TRUE); - return pthread_getspecific(tls->posix.key); -} - -void _glfwPlatformSetTls(_GLFWtls* tls, void* value) -{ - assert(tls->posix.allocated == GLFW_TRUE); - pthread_setspecific(tls->posix.key, value); -} - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_FALSE); - - if (pthread_mutex_init(&mutex->posix.handle, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "POSIX: Failed to create mutex"); - return GLFW_FALSE; - } - - return mutex->posix.allocated = GLFW_TRUE; -} - -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) -{ - if (mutex->posix.allocated) - pthread_mutex_destroy(&mutex->posix.handle); - memset(mutex, 0, sizeof(_GLFWmutex)); -} - -void _glfwPlatformLockMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_TRUE); - pthread_mutex_lock(&mutex->posix.handle); -} - -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_TRUE); - pthread_mutex_unlock(&mutex->posix.handle); -} - -#endif // GLFW_BUILD_POSIX_THREAD - diff --git a/vendor/zglfw/libs/glfw/src/posix_thread.h b/vendor/zglfw/libs/glfw/src/posix_thread.h deleted file mode 100644 index 5a5d7b7..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_thread.h +++ /dev/null @@ -1,49 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -#define GLFW_POSIX_TLS_STATE _GLFWtlsPOSIX posix; -#define GLFW_POSIX_MUTEX_STATE _GLFWmutexPOSIX posix; - - -// POSIX-specific thread local storage data -// -typedef struct _GLFWtlsPOSIX -{ - GLFWbool allocated; - pthread_key_t key; -} _GLFWtlsPOSIX; - -// POSIX-specific mutex data -// -typedef struct _GLFWmutexPOSIX -{ - GLFWbool allocated; - pthread_mutex_t handle; -} _GLFWmutexPOSIX; - diff --git a/vendor/zglfw/libs/glfw/src/posix_time.c b/vendor/zglfw/libs/glfw/src/posix_time.c deleted file mode 100644 index a172408..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_time.c +++ /dev/null @@ -1,65 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_POSIX_TIMER) - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformInitTimer(void) -{ - _glfw.timer.posix.clock = CLOCK_REALTIME; - _glfw.timer.posix.frequency = 1000000000; - -#if defined(_POSIX_MONOTONIC_CLOCK) - struct timespec ts; - if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) - _glfw.timer.posix.clock = CLOCK_MONOTONIC; -#endif -} - -uint64_t _glfwPlatformGetTimerValue(void) -{ - struct timespec ts; - clock_gettime(_glfw.timer.posix.clock, &ts); - return (uint64_t) ts.tv_sec * _glfw.timer.posix.frequency + (uint64_t) ts.tv_nsec; -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.posix.frequency; -} - -#endif // GLFW_BUILD_POSIX_TIMER - diff --git a/vendor/zglfw/libs/glfw/src/posix_time.h b/vendor/zglfw/libs/glfw/src/posix_time.h deleted file mode 100644 index 94374ad..0000000 --- a/vendor/zglfw/libs/glfw/src/posix_time.h +++ /dev/null @@ -1,41 +0,0 @@ -//======================================================================== -// GLFW 3.4 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLFW_POSIX_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix; - -#include -#include - - -// POSIX-specific global timer data -// -typedef struct _GLFWtimerPOSIX -{ - clockid_t clock; - uint64_t frequency; -} _GLFWtimerPOSIX; - diff --git a/vendor/zglfw/libs/glfw/src/vulkan.c b/vendor/zglfw/libs/glfw/src/vulkan.c deleted file mode 100644 index d9fabde..0000000 --- a/vendor/zglfw/libs/glfw/src/vulkan.c +++ /dev/null @@ -1,328 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#define _GLFW_FIND_LOADER 1 -#define _GLFW_REQUIRE_LOADER 2 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitVulkan(int mode) -{ - VkResult err; - VkExtensionProperties* ep; - PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties; - uint32_t i, count; - - if (_glfw.vk.available) - return GLFW_TRUE; - - if (_glfw.hints.init.vulkanLoader) - _glfw.vk.GetInstanceProcAddr = _glfw.hints.init.vulkanLoader; - else - { -#if defined(_GLFW_VULKAN_LIBRARY) - _glfw.vk.handle = _glfwPlatformLoadModule(_GLFW_VULKAN_LIBRARY); -#elif defined(_GLFW_WIN32) - _glfw.vk.handle = _glfwPlatformLoadModule("vulkan-1.dll"); -#elif defined(_GLFW_COCOA) - _glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.1.dylib"); - if (!_glfw.vk.handle) - _glfw.vk.handle = _glfwLoadLocalVulkanLoaderCocoa(); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so"); -#else - _glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so.1"); -#endif - if (!_glfw.vk.handle) - { - if (mode == _GLFW_REQUIRE_LOADER) - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found"); - - return GLFW_FALSE; - } - - _glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) - _glfwPlatformGetModuleSymbol(_glfw.vk.handle, "vkGetInstanceProcAddr"); - if (!_glfw.vk.GetInstanceProcAddr) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Loader does not export vkGetInstanceProcAddr"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - } - - vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) - vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties"); - if (!vkEnumerateInstanceExtensionProperties) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL); - if (err) - { - // NOTE: This happens on systems with a loader but without any Vulkan ICD - if (mode == _GLFW_REQUIRE_LOADER) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to query instance extension count: %s", - _glfwGetVulkanResultString(err)); - } - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - ep = _glfw_calloc(count, sizeof(VkExtensionProperties)); - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep); - if (err) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to query instance extensions: %s", - _glfwGetVulkanResultString(err)); - - _glfw_free(ep); - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0) - _glfw.vk.KHR_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0) - _glfw.vk.KHR_win32_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0) - _glfw.vk.MVK_macos_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0) - _glfw.vk.EXT_metal_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0) - _glfw.vk.KHR_xlib_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0) - _glfw.vk.KHR_xcb_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0) - _glfw.vk.KHR_wayland_surface = GLFW_TRUE; - } - - _glfw_free(ep); - - _glfw.vk.available = GLFW_TRUE; - - _glfw.platform.getRequiredInstanceExtensions(_glfw.vk.extensions); - - return GLFW_TRUE; -} - -void _glfwTerminateVulkan(void) -{ - if (_glfw.vk.handle) - _glfwPlatformFreeModule(_glfw.vk.handle); -} - -const char* _glfwGetVulkanResultString(VkResult result) -{ - switch (result) - { - case VK_SUCCESS: - return "Success"; - case VK_NOT_READY: - return "A fence or query has not yet completed"; - case VK_TIMEOUT: - return "A wait operation has not completed in the specified time"; - case VK_EVENT_SET: - return "An event is signaled"; - case VK_EVENT_RESET: - return "An event is unsignaled"; - case VK_INCOMPLETE: - return "A return array was too small for the result"; - case VK_ERROR_OUT_OF_HOST_MEMORY: - return "A host memory allocation has failed"; - case VK_ERROR_OUT_OF_DEVICE_MEMORY: - return "A device memory allocation has failed"; - case VK_ERROR_INITIALIZATION_FAILED: - return "Initialization of an object could not be completed for implementation-specific reasons"; - case VK_ERROR_DEVICE_LOST: - return "The logical or physical device has been lost"; - case VK_ERROR_MEMORY_MAP_FAILED: - return "Mapping of a memory object has failed"; - case VK_ERROR_LAYER_NOT_PRESENT: - return "A requested layer is not present or could not be loaded"; - case VK_ERROR_EXTENSION_NOT_PRESENT: - return "A requested extension is not supported"; - case VK_ERROR_FEATURE_NOT_PRESENT: - return "A requested feature is not supported"; - case VK_ERROR_INCOMPATIBLE_DRIVER: - return "The requested version of Vulkan is not supported by the driver or is otherwise incompatible"; - case VK_ERROR_TOO_MANY_OBJECTS: - return "Too many objects of the type have already been created"; - case VK_ERROR_FORMAT_NOT_SUPPORTED: - return "A requested format is not supported on this device"; - case VK_ERROR_SURFACE_LOST_KHR: - return "A surface is no longer available"; - case VK_SUBOPTIMAL_KHR: - return "A swapchain no longer matches the surface properties exactly, but can still be used"; - case VK_ERROR_OUT_OF_DATE_KHR: - return "A surface has changed in such a way that it is no longer compatible with the swapchain"; - case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: - return "The display used by a swapchain does not use the same presentable image layout"; - case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: - return "The requested window is already connected to a VkSurfaceKHR, or to some other non-Vulkan API"; - case VK_ERROR_VALIDATION_FAILED_EXT: - return "A validation layer found an error"; - default: - return "ERROR: UNKNOWN VULKAN ERROR"; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwVulkanSupported(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - return _glfwInitVulkan(_GLFW_FIND_LOADER); -} - -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count) -{ - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return NULL; - - if (!_glfw.vk.extensions[0]) - return NULL; - - *count = 2; - return (const char**) _glfw.vk.extensions; -} - -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, - const char* procname) -{ - GLFWvkproc proc; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return NULL; - - // NOTE: Vulkan 1.0 and 1.1 vkGetInstanceProcAddr cannot return itself - if (strcmp(procname, "vkGetInstanceProcAddr") == 0) - return (GLFWvkproc) vkGetInstanceProcAddr; - - proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname); - if (!proc) - { - if (_glfw.vk.handle) - proc = (GLFWvkproc) _glfwPlatformGetModuleSymbol(_glfw.vk.handle, procname); - } - - return proc; -} - -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - assert(instance != VK_NULL_HANDLE); - assert(device != VK_NULL_HANDLE); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return GLFW_FALSE; - - if (!_glfw.vk.extensions[0]) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return GLFW_FALSE; - } - - return _glfw.platform.getPhysicalDevicePresentationSupport(instance, - device, - queuefamily); -} - -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, - GLFWwindow* handle, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(instance != VK_NULL_HANDLE); - assert(window != NULL); - assert(surface != NULL); - - *surface = VK_NULL_HANDLE; - - _GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return VK_ERROR_INITIALIZATION_FAILED; - - if (!_glfw.vk.extensions[0]) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - if (window->context.client != GLFW_NO_API) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Vulkan: Window surface creation requires the window to have the client API set to GLFW_NO_API"); - return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR; - } - - return _glfw.platform.createWindowSurface(instance, window, allocator, surface); -} - diff --git a/vendor/zglfw/libs/glfw/src/wayland/fractional-scale-v1-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/fractional-scale-v1-client-protocol-code.h deleted file mode 100644 index f9c9e6f..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/fractional-scale-v1-client-protocol-code.h +++ /dev/null @@ -1,73 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2022 Kenny Levinsen - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface wp_fractional_scale_v1_interface; - -static const struct wl_interface *fractional_scale_v1_types[] = { - NULL, - &wp_fractional_scale_v1_interface, - &wl_surface_interface, -}; - -static const struct wl_message wp_fractional_scale_manager_v1_requests[] = { - { "destroy", "", fractional_scale_v1_types + 0 }, - { "get_fractional_scale", "no", fractional_scale_v1_types + 1 }, -}; - -WL_PRIVATE const struct wl_interface wp_fractional_scale_manager_v1_interface = { - "wp_fractional_scale_manager_v1", 1, - 2, wp_fractional_scale_manager_v1_requests, - 0, NULL, -}; - -static const struct wl_message wp_fractional_scale_v1_requests[] = { - { "destroy", "", fractional_scale_v1_types + 0 }, -}; - -static const struct wl_message wp_fractional_scale_v1_events[] = { - { "preferred_scale", "u", fractional_scale_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wp_fractional_scale_v1_interface = { - "wp_fractional_scale_v1", 1, - 1, wp_fractional_scale_v1_requests, - 1, wp_fractional_scale_v1_events, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/fractional-scale-v1-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/fractional-scale-v1-client-protocol.h deleted file mode 100644 index 2ca9f62..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/fractional-scale-v1-client-protocol.h +++ /dev/null @@ -1,264 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef FRACTIONAL_SCALE_V1_CLIENT_PROTOCOL_H -#define FRACTIONAL_SCALE_V1_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_fractional_scale_v1 The fractional_scale_v1 protocol - * Protocol for requesting fractional surface scales - * - * @section page_desc_fractional_scale_v1 Description - * - * This protocol allows a compositor to suggest for surfaces to render at - * fractional scales. - * - * A client can submit scaled content by utilizing wp_viewport. This is done by - * creating a wp_viewport object for the surface and setting the destination - * rectangle to the surface size before the scale factor is applied. - * - * The buffer size is calculated by multiplying the surface size by the - * intended scale. - * - * The wl_surface buffer scale should remain set to 1. - * - * If a surface has a surface-local size of 100 px by 50 px and wishes to - * submit buffers with a scale of 1.5, then a buffer of 150px by 75 px should - * be used and the wp_viewport destination rectangle should be 100 px by 50 px. - * - * For toplevel surfaces, the size is rounded halfway away from zero. The - * rounding algorithm for subsurface position and size is not defined. - * - * @section page_ifaces_fractional_scale_v1 Interfaces - * - @subpage page_iface_wp_fractional_scale_manager_v1 - fractional surface scale information - * - @subpage page_iface_wp_fractional_scale_v1 - fractional scale interface to a wl_surface - * @section page_copyright_fractional_scale_v1 Copyright - *
- *
- * Copyright © 2022 Kenny Levinsen
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_surface; -struct wp_fractional_scale_manager_v1; -struct wp_fractional_scale_v1; - -#ifndef WP_FRACTIONAL_SCALE_MANAGER_V1_INTERFACE -#define WP_FRACTIONAL_SCALE_MANAGER_V1_INTERFACE -/** - * @page page_iface_wp_fractional_scale_manager_v1 wp_fractional_scale_manager_v1 - * @section page_iface_wp_fractional_scale_manager_v1_desc Description - * - * A global interface for requesting surfaces to use fractional scales. - * @section page_iface_wp_fractional_scale_manager_v1_api API - * See @ref iface_wp_fractional_scale_manager_v1. - */ -/** - * @defgroup iface_wp_fractional_scale_manager_v1 The wp_fractional_scale_manager_v1 interface - * - * A global interface for requesting surfaces to use fractional scales. - */ -extern const struct wl_interface wp_fractional_scale_manager_v1_interface; -#endif -#ifndef WP_FRACTIONAL_SCALE_V1_INTERFACE -#define WP_FRACTIONAL_SCALE_V1_INTERFACE -/** - * @page page_iface_wp_fractional_scale_v1 wp_fractional_scale_v1 - * @section page_iface_wp_fractional_scale_v1_desc Description - * - * An additional interface to a wl_surface object which allows the compositor - * to inform the client of the preferred scale. - * @section page_iface_wp_fractional_scale_v1_api API - * See @ref iface_wp_fractional_scale_v1. - */ -/** - * @defgroup iface_wp_fractional_scale_v1 The wp_fractional_scale_v1 interface - * - * An additional interface to a wl_surface object which allows the compositor - * to inform the client of the preferred scale. - */ -extern const struct wl_interface wp_fractional_scale_v1_interface; -#endif - -#ifndef WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_ENUM -#define WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_ENUM -enum wp_fractional_scale_manager_v1_error { - /** - * the surface already has a fractional_scale object associated - */ - WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_FRACTIONAL_SCALE_EXISTS = 0, -}; -#endif /* WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_ENUM */ - -#define WP_FRACTIONAL_SCALE_MANAGER_V1_DESTROY 0 -#define WP_FRACTIONAL_SCALE_MANAGER_V1_GET_FRACTIONAL_SCALE 1 - - -/** - * @ingroup iface_wp_fractional_scale_manager_v1 - */ -#define WP_FRACTIONAL_SCALE_MANAGER_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wp_fractional_scale_manager_v1 - */ -#define WP_FRACTIONAL_SCALE_MANAGER_V1_GET_FRACTIONAL_SCALE_SINCE_VERSION 1 - -/** @ingroup iface_wp_fractional_scale_manager_v1 */ -static inline void -wp_fractional_scale_manager_v1_set_user_data(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wp_fractional_scale_manager_v1, user_data); -} - -/** @ingroup iface_wp_fractional_scale_manager_v1 */ -static inline void * -wp_fractional_scale_manager_v1_get_user_data(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wp_fractional_scale_manager_v1); -} - -static inline uint32_t -wp_fractional_scale_manager_v1_get_version(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_manager_v1); -} - -/** - * @ingroup iface_wp_fractional_scale_manager_v1 - * - * Informs the server that the client will not be using this protocol - * object anymore. This does not affect any other objects, - * wp_fractional_scale_v1 objects included. - */ -static inline void -wp_fractional_scale_manager_v1_destroy(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wp_fractional_scale_manager_v1, - WP_FRACTIONAL_SCALE_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_manager_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wp_fractional_scale_manager_v1 - * - * Create an add-on object for the the wl_surface to let the compositor - * request fractional scales. If the given wl_surface already has a - * wp_fractional_scale_v1 object associated, the fractional_scale_exists - * protocol error is raised. - */ -static inline struct wp_fractional_scale_v1 * -wp_fractional_scale_manager_v1_get_fractional_scale(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1, struct wl_surface *surface) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wp_fractional_scale_manager_v1, - WP_FRACTIONAL_SCALE_MANAGER_V1_GET_FRACTIONAL_SCALE, &wp_fractional_scale_v1_interface, wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_manager_v1), 0, NULL, surface); - - return (struct wp_fractional_scale_v1 *) id; -} - -/** - * @ingroup iface_wp_fractional_scale_v1 - * @struct wp_fractional_scale_v1_listener - */ -struct wp_fractional_scale_v1_listener { - /** - * notify of new preferred scale - * - * Notification of a new preferred scale for this surface that - * the compositor suggests that the client should use. - * - * The sent scale is the numerator of a fraction with a denominator - * of 120. - * @param scale the new preferred scale - */ - void (*preferred_scale)(void *data, - struct wp_fractional_scale_v1 *wp_fractional_scale_v1, - uint32_t scale); -}; - -/** - * @ingroup iface_wp_fractional_scale_v1 - */ -static inline int -wp_fractional_scale_v1_add_listener(struct wp_fractional_scale_v1 *wp_fractional_scale_v1, - const struct wp_fractional_scale_v1_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wp_fractional_scale_v1, - (void (**)(void)) listener, data); -} - -#define WP_FRACTIONAL_SCALE_V1_DESTROY 0 - -/** - * @ingroup iface_wp_fractional_scale_v1 - */ -#define WP_FRACTIONAL_SCALE_V1_PREFERRED_SCALE_SINCE_VERSION 1 - -/** - * @ingroup iface_wp_fractional_scale_v1 - */ -#define WP_FRACTIONAL_SCALE_V1_DESTROY_SINCE_VERSION 1 - -/** @ingroup iface_wp_fractional_scale_v1 */ -static inline void -wp_fractional_scale_v1_set_user_data(struct wp_fractional_scale_v1 *wp_fractional_scale_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wp_fractional_scale_v1, user_data); -} - -/** @ingroup iface_wp_fractional_scale_v1 */ -static inline void * -wp_fractional_scale_v1_get_user_data(struct wp_fractional_scale_v1 *wp_fractional_scale_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wp_fractional_scale_v1); -} - -static inline uint32_t -wp_fractional_scale_v1_get_version(struct wp_fractional_scale_v1 *wp_fractional_scale_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_v1); -} - -/** - * @ingroup iface_wp_fractional_scale_v1 - * - * Destroy the fractional scale object. When this object is destroyed, - * preferred_scale events will no longer be sent. - */ -static inline void -wp_fractional_scale_v1_destroy(struct wp_fractional_scale_v1 *wp_fractional_scale_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wp_fractional_scale_v1, - WP_FRACTIONAL_SCALE_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_v1), WL_MARSHAL_FLAG_DESTROY); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/idle-inhibit-unstable-v1-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/idle-inhibit-unstable-v1-client-protocol-code.h deleted file mode 100644 index 251a915..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/idle-inhibit-unstable-v1-client-protocol-code.h +++ /dev/null @@ -1,68 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2015 Samsung Electronics Co., Ltd - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface zwp_idle_inhibitor_v1_interface; - -static const struct wl_interface *idle_inhibit_unstable_v1_types[] = { - &zwp_idle_inhibitor_v1_interface, - &wl_surface_interface, -}; - -static const struct wl_message zwp_idle_inhibit_manager_v1_requests[] = { - { "destroy", "", idle_inhibit_unstable_v1_types + 0 }, - { "create_inhibitor", "no", idle_inhibit_unstable_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface zwp_idle_inhibit_manager_v1_interface = { - "zwp_idle_inhibit_manager_v1", 1, - 2, zwp_idle_inhibit_manager_v1_requests, - 0, NULL, -}; - -static const struct wl_message zwp_idle_inhibitor_v1_requests[] = { - { "destroy", "", idle_inhibit_unstable_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface zwp_idle_inhibitor_v1_interface = { - "zwp_idle_inhibitor_v1", 1, - 1, zwp_idle_inhibitor_v1_requests, - 0, NULL, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/idle-inhibit-unstable-v1-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/idle-inhibit-unstable-v1-client-protocol.h deleted file mode 100644 index 1a8de3b..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/idle-inhibit-unstable-v1-client-protocol.h +++ /dev/null @@ -1,232 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef IDLE_INHIBIT_UNSTABLE_V1_CLIENT_PROTOCOL_H -#define IDLE_INHIBIT_UNSTABLE_V1_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_idle_inhibit_unstable_v1 The idle_inhibit_unstable_v1 protocol - * @section page_ifaces_idle_inhibit_unstable_v1 Interfaces - * - @subpage page_iface_zwp_idle_inhibit_manager_v1 - control behavior when display idles - * - @subpage page_iface_zwp_idle_inhibitor_v1 - context object for inhibiting idle behavior - * @section page_copyright_idle_inhibit_unstable_v1 Copyright - *
- *
- * Copyright © 2015 Samsung Electronics Co., Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_surface; -struct zwp_idle_inhibit_manager_v1; -struct zwp_idle_inhibitor_v1; - -#ifndef ZWP_IDLE_INHIBIT_MANAGER_V1_INTERFACE -#define ZWP_IDLE_INHIBIT_MANAGER_V1_INTERFACE -/** - * @page page_iface_zwp_idle_inhibit_manager_v1 zwp_idle_inhibit_manager_v1 - * @section page_iface_zwp_idle_inhibit_manager_v1_desc Description - * - * This interface permits inhibiting the idle behavior such as screen - * blanking, locking, and screensaving. The client binds the idle manager - * globally, then creates idle-inhibitor objects for each surface. - * - * Warning! The protocol described in this file is experimental and - * backward incompatible changes may be made. Backward compatible changes - * may be added together with the corresponding interface version bump. - * Backward incompatible changes are done by bumping the version number in - * the protocol and interface names and resetting the interface version. - * Once the protocol is to be declared stable, the 'z' prefix and the - * version number in the protocol and interface names are removed and the - * interface version number is reset. - * @section page_iface_zwp_idle_inhibit_manager_v1_api API - * See @ref iface_zwp_idle_inhibit_manager_v1. - */ -/** - * @defgroup iface_zwp_idle_inhibit_manager_v1 The zwp_idle_inhibit_manager_v1 interface - * - * This interface permits inhibiting the idle behavior such as screen - * blanking, locking, and screensaving. The client binds the idle manager - * globally, then creates idle-inhibitor objects for each surface. - * - * Warning! The protocol described in this file is experimental and - * backward incompatible changes may be made. Backward compatible changes - * may be added together with the corresponding interface version bump. - * Backward incompatible changes are done by bumping the version number in - * the protocol and interface names and resetting the interface version. - * Once the protocol is to be declared stable, the 'z' prefix and the - * version number in the protocol and interface names are removed and the - * interface version number is reset. - */ -extern const struct wl_interface zwp_idle_inhibit_manager_v1_interface; -#endif -#ifndef ZWP_IDLE_INHIBITOR_V1_INTERFACE -#define ZWP_IDLE_INHIBITOR_V1_INTERFACE -/** - * @page page_iface_zwp_idle_inhibitor_v1 zwp_idle_inhibitor_v1 - * @section page_iface_zwp_idle_inhibitor_v1_desc Description - * - * An idle inhibitor prevents the output that the associated surface is - * visible on from being set to a state where it is not visually usable due - * to lack of user interaction (e.g. blanked, dimmed, locked, set to power - * save, etc.) Any screensaver processes are also blocked from displaying. - * - * If the surface is destroyed, unmapped, becomes occluded, loses - * visibility, or otherwise becomes not visually relevant for the user, the - * idle inhibitor will not be honored by the compositor; if the surface - * subsequently regains visibility the inhibitor takes effect once again. - * Likewise, the inhibitor isn't honored if the system was already idled at - * the time the inhibitor was established, although if the system later - * de-idles and re-idles the inhibitor will take effect. - * @section page_iface_zwp_idle_inhibitor_v1_api API - * See @ref iface_zwp_idle_inhibitor_v1. - */ -/** - * @defgroup iface_zwp_idle_inhibitor_v1 The zwp_idle_inhibitor_v1 interface - * - * An idle inhibitor prevents the output that the associated surface is - * visible on from being set to a state where it is not visually usable due - * to lack of user interaction (e.g. blanked, dimmed, locked, set to power - * save, etc.) Any screensaver processes are also blocked from displaying. - * - * If the surface is destroyed, unmapped, becomes occluded, loses - * visibility, or otherwise becomes not visually relevant for the user, the - * idle inhibitor will not be honored by the compositor; if the surface - * subsequently regains visibility the inhibitor takes effect once again. - * Likewise, the inhibitor isn't honored if the system was already idled at - * the time the inhibitor was established, although if the system later - * de-idles and re-idles the inhibitor will take effect. - */ -extern const struct wl_interface zwp_idle_inhibitor_v1_interface; -#endif - -#define ZWP_IDLE_INHIBIT_MANAGER_V1_DESTROY 0 -#define ZWP_IDLE_INHIBIT_MANAGER_V1_CREATE_INHIBITOR 1 - - -/** - * @ingroup iface_zwp_idle_inhibit_manager_v1 - */ -#define ZWP_IDLE_INHIBIT_MANAGER_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_idle_inhibit_manager_v1 - */ -#define ZWP_IDLE_INHIBIT_MANAGER_V1_CREATE_INHIBITOR_SINCE_VERSION 1 - -/** @ingroup iface_zwp_idle_inhibit_manager_v1 */ -static inline void -zwp_idle_inhibit_manager_v1_set_user_data(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_idle_inhibit_manager_v1, user_data); -} - -/** @ingroup iface_zwp_idle_inhibit_manager_v1 */ -static inline void * -zwp_idle_inhibit_manager_v1_get_user_data(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_idle_inhibit_manager_v1); -} - -static inline uint32_t -zwp_idle_inhibit_manager_v1_get_version(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibit_manager_v1); -} - -/** - * @ingroup iface_zwp_idle_inhibit_manager_v1 - * - * Destroy the inhibit manager. - */ -static inline void -zwp_idle_inhibit_manager_v1_destroy(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_idle_inhibit_manager_v1, - ZWP_IDLE_INHIBIT_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibit_manager_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zwp_idle_inhibit_manager_v1 - * - * Create a new inhibitor object associated with the given surface. - */ -static inline struct zwp_idle_inhibitor_v1 * -zwp_idle_inhibit_manager_v1_create_inhibitor(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1, struct wl_surface *surface) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_idle_inhibit_manager_v1, - ZWP_IDLE_INHIBIT_MANAGER_V1_CREATE_INHIBITOR, &zwp_idle_inhibitor_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibit_manager_v1), 0, NULL, surface); - - return (struct zwp_idle_inhibitor_v1 *) id; -} - -#define ZWP_IDLE_INHIBITOR_V1_DESTROY 0 - - -/** - * @ingroup iface_zwp_idle_inhibitor_v1 - */ -#define ZWP_IDLE_INHIBITOR_V1_DESTROY_SINCE_VERSION 1 - -/** @ingroup iface_zwp_idle_inhibitor_v1 */ -static inline void -zwp_idle_inhibitor_v1_set_user_data(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_idle_inhibitor_v1, user_data); -} - -/** @ingroup iface_zwp_idle_inhibitor_v1 */ -static inline void * -zwp_idle_inhibitor_v1_get_user_data(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_idle_inhibitor_v1); -} - -static inline uint32_t -zwp_idle_inhibitor_v1_get_version(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibitor_v1); -} - -/** - * @ingroup iface_zwp_idle_inhibitor_v1 - * - * Remove the inhibitor effect from the associated wl_surface. - */ -static inline void -zwp_idle_inhibitor_v1_destroy(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_idle_inhibitor_v1, - ZWP_IDLE_INHIBITOR_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibitor_v1), WL_MARSHAL_FLAG_DESTROY); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/pointer-constraints-unstable-v1-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/pointer-constraints-unstable-v1-client-protocol-code.h deleted file mode 100644 index 9aa943f..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/pointer-constraints-unstable-v1-client-protocol-code.h +++ /dev/null @@ -1,108 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2014 Jonas Ådahl - * Copyright © 2015 Red Hat Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_pointer_interface; -extern const struct wl_interface wl_region_interface; -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface zwp_confined_pointer_v1_interface; -extern const struct wl_interface zwp_locked_pointer_v1_interface; - -static const struct wl_interface *pointer_constraints_unstable_v1_types[] = { - NULL, - NULL, - &zwp_locked_pointer_v1_interface, - &wl_surface_interface, - &wl_pointer_interface, - &wl_region_interface, - NULL, - &zwp_confined_pointer_v1_interface, - &wl_surface_interface, - &wl_pointer_interface, - &wl_region_interface, - NULL, - &wl_region_interface, - &wl_region_interface, -}; - -static const struct wl_message zwp_pointer_constraints_v1_requests[] = { - { "destroy", "", pointer_constraints_unstable_v1_types + 0 }, - { "lock_pointer", "noo?ou", pointer_constraints_unstable_v1_types + 2 }, - { "confine_pointer", "noo?ou", pointer_constraints_unstable_v1_types + 7 }, -}; - -WL_PRIVATE const struct wl_interface zwp_pointer_constraints_v1_interface = { - "zwp_pointer_constraints_v1", 1, - 3, zwp_pointer_constraints_v1_requests, - 0, NULL, -}; - -static const struct wl_message zwp_locked_pointer_v1_requests[] = { - { "destroy", "", pointer_constraints_unstable_v1_types + 0 }, - { "set_cursor_position_hint", "ff", pointer_constraints_unstable_v1_types + 0 }, - { "set_region", "?o", pointer_constraints_unstable_v1_types + 12 }, -}; - -static const struct wl_message zwp_locked_pointer_v1_events[] = { - { "locked", "", pointer_constraints_unstable_v1_types + 0 }, - { "unlocked", "", pointer_constraints_unstable_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface zwp_locked_pointer_v1_interface = { - "zwp_locked_pointer_v1", 1, - 3, zwp_locked_pointer_v1_requests, - 2, zwp_locked_pointer_v1_events, -}; - -static const struct wl_message zwp_confined_pointer_v1_requests[] = { - { "destroy", "", pointer_constraints_unstable_v1_types + 0 }, - { "set_region", "?o", pointer_constraints_unstable_v1_types + 13 }, -}; - -static const struct wl_message zwp_confined_pointer_v1_events[] = { - { "confined", "", pointer_constraints_unstable_v1_types + 0 }, - { "unconfined", "", pointer_constraints_unstable_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface zwp_confined_pointer_v1_interface = { - "zwp_confined_pointer_v1", 1, - 2, zwp_confined_pointer_v1_requests, - 2, zwp_confined_pointer_v1_events, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/pointer-constraints-unstable-v1-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/pointer-constraints-unstable-v1-client-protocol.h deleted file mode 100644 index dd84a3f..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/pointer-constraints-unstable-v1-client-protocol.h +++ /dev/null @@ -1,667 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef POINTER_CONSTRAINTS_UNSTABLE_V1_CLIENT_PROTOCOL_H -#define POINTER_CONSTRAINTS_UNSTABLE_V1_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_pointer_constraints_unstable_v1 The pointer_constraints_unstable_v1 protocol - * protocol for constraining pointer motions - * - * @section page_desc_pointer_constraints_unstable_v1 Description - * - * This protocol specifies a set of interfaces used for adding constraints to - * the motion of a pointer. Possible constraints include confining pointer - * motions to a given region, or locking it to its current position. - * - * In order to constrain the pointer, a client must first bind the global - * interface "wp_pointer_constraints" which, if a compositor supports pointer - * constraints, is exposed by the registry. Using the bound global object, the - * client uses the request that corresponds to the type of constraint it wants - * to make. See wp_pointer_constraints for more details. - * - * Warning! The protocol described in this file is experimental and backward - * incompatible changes may be made. Backward compatible changes may be added - * together with the corresponding interface version bump. Backward - * incompatible changes are done by bumping the version number in the protocol - * and interface names and resetting the interface version. Once the protocol - * is to be declared stable, the 'z' prefix and the version number in the - * protocol and interface names are removed and the interface version number is - * reset. - * - * @section page_ifaces_pointer_constraints_unstable_v1 Interfaces - * - @subpage page_iface_zwp_pointer_constraints_v1 - constrain the movement of a pointer - * - @subpage page_iface_zwp_locked_pointer_v1 - receive relative pointer motion events - * - @subpage page_iface_zwp_confined_pointer_v1 - confined pointer object - * @section page_copyright_pointer_constraints_unstable_v1 Copyright - *
- *
- * Copyright © 2014      Jonas Ådahl
- * Copyright © 2015      Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_pointer; -struct wl_region; -struct wl_surface; -struct zwp_confined_pointer_v1; -struct zwp_locked_pointer_v1; -struct zwp_pointer_constraints_v1; - -#ifndef ZWP_POINTER_CONSTRAINTS_V1_INTERFACE -#define ZWP_POINTER_CONSTRAINTS_V1_INTERFACE -/** - * @page page_iface_zwp_pointer_constraints_v1 zwp_pointer_constraints_v1 - * @section page_iface_zwp_pointer_constraints_v1_desc Description - * - * The global interface exposing pointer constraining functionality. It - * exposes two requests: lock_pointer for locking the pointer to its - * position, and confine_pointer for locking the pointer to a region. - * - * The lock_pointer and confine_pointer requests create the objects - * wp_locked_pointer and wp_confined_pointer respectively, and the client can - * use these objects to interact with the lock. - * - * For any surface, only one lock or confinement may be active across all - * wl_pointer objects of the same seat. If a lock or confinement is requested - * when another lock or confinement is active or requested on the same surface - * and with any of the wl_pointer objects of the same seat, an - * 'already_constrained' error will be raised. - * @section page_iface_zwp_pointer_constraints_v1_api API - * See @ref iface_zwp_pointer_constraints_v1. - */ -/** - * @defgroup iface_zwp_pointer_constraints_v1 The zwp_pointer_constraints_v1 interface - * - * The global interface exposing pointer constraining functionality. It - * exposes two requests: lock_pointer for locking the pointer to its - * position, and confine_pointer for locking the pointer to a region. - * - * The lock_pointer and confine_pointer requests create the objects - * wp_locked_pointer and wp_confined_pointer respectively, and the client can - * use these objects to interact with the lock. - * - * For any surface, only one lock or confinement may be active across all - * wl_pointer objects of the same seat. If a lock or confinement is requested - * when another lock or confinement is active or requested on the same surface - * and with any of the wl_pointer objects of the same seat, an - * 'already_constrained' error will be raised. - */ -extern const struct wl_interface zwp_pointer_constraints_v1_interface; -#endif -#ifndef ZWP_LOCKED_POINTER_V1_INTERFACE -#define ZWP_LOCKED_POINTER_V1_INTERFACE -/** - * @page page_iface_zwp_locked_pointer_v1 zwp_locked_pointer_v1 - * @section page_iface_zwp_locked_pointer_v1_desc Description - * - * The wp_locked_pointer interface represents a locked pointer state. - * - * While the lock of this object is active, the wl_pointer objects of the - * associated seat will not emit any wl_pointer.motion events. - * - * This object will send the event 'locked' when the lock is activated. - * Whenever the lock is activated, it is guaranteed that the locked surface - * will already have received pointer focus and that the pointer will be - * within the region passed to the request creating this object. - * - * To unlock the pointer, send the destroy request. This will also destroy - * the wp_locked_pointer object. - * - * If the compositor decides to unlock the pointer the unlocked event is - * sent. See wp_locked_pointer.unlock for details. - * - * When unlocking, the compositor may warp the cursor position to the set - * cursor position hint. If it does, it will not result in any relative - * motion events emitted via wp_relative_pointer. - * - * If the surface the lock was requested on is destroyed and the lock is not - * yet activated, the wp_locked_pointer object is now defunct and must be - * destroyed. - * @section page_iface_zwp_locked_pointer_v1_api API - * See @ref iface_zwp_locked_pointer_v1. - */ -/** - * @defgroup iface_zwp_locked_pointer_v1 The zwp_locked_pointer_v1 interface - * - * The wp_locked_pointer interface represents a locked pointer state. - * - * While the lock of this object is active, the wl_pointer objects of the - * associated seat will not emit any wl_pointer.motion events. - * - * This object will send the event 'locked' when the lock is activated. - * Whenever the lock is activated, it is guaranteed that the locked surface - * will already have received pointer focus and that the pointer will be - * within the region passed to the request creating this object. - * - * To unlock the pointer, send the destroy request. This will also destroy - * the wp_locked_pointer object. - * - * If the compositor decides to unlock the pointer the unlocked event is - * sent. See wp_locked_pointer.unlock for details. - * - * When unlocking, the compositor may warp the cursor position to the set - * cursor position hint. If it does, it will not result in any relative - * motion events emitted via wp_relative_pointer. - * - * If the surface the lock was requested on is destroyed and the lock is not - * yet activated, the wp_locked_pointer object is now defunct and must be - * destroyed. - */ -extern const struct wl_interface zwp_locked_pointer_v1_interface; -#endif -#ifndef ZWP_CONFINED_POINTER_V1_INTERFACE -#define ZWP_CONFINED_POINTER_V1_INTERFACE -/** - * @page page_iface_zwp_confined_pointer_v1 zwp_confined_pointer_v1 - * @section page_iface_zwp_confined_pointer_v1_desc Description - * - * The wp_confined_pointer interface represents a confined pointer state. - * - * This object will send the event 'confined' when the confinement is - * activated. Whenever the confinement is activated, it is guaranteed that - * the surface the pointer is confined to will already have received pointer - * focus and that the pointer will be within the region passed to the request - * creating this object. It is up to the compositor to decide whether this - * requires some user interaction and if the pointer will warp to within the - * passed region if outside. - * - * To unconfine the pointer, send the destroy request. This will also destroy - * the wp_confined_pointer object. - * - * If the compositor decides to unconfine the pointer the unconfined event is - * sent. The wp_confined_pointer object is at this point defunct and should - * be destroyed. - * @section page_iface_zwp_confined_pointer_v1_api API - * See @ref iface_zwp_confined_pointer_v1. - */ -/** - * @defgroup iface_zwp_confined_pointer_v1 The zwp_confined_pointer_v1 interface - * - * The wp_confined_pointer interface represents a confined pointer state. - * - * This object will send the event 'confined' when the confinement is - * activated. Whenever the confinement is activated, it is guaranteed that - * the surface the pointer is confined to will already have received pointer - * focus and that the pointer will be within the region passed to the request - * creating this object. It is up to the compositor to decide whether this - * requires some user interaction and if the pointer will warp to within the - * passed region if outside. - * - * To unconfine the pointer, send the destroy request. This will also destroy - * the wp_confined_pointer object. - * - * If the compositor decides to unconfine the pointer the unconfined event is - * sent. The wp_confined_pointer object is at this point defunct and should - * be destroyed. - */ -extern const struct wl_interface zwp_confined_pointer_v1_interface; -#endif - -#ifndef ZWP_POINTER_CONSTRAINTS_V1_ERROR_ENUM -#define ZWP_POINTER_CONSTRAINTS_V1_ERROR_ENUM -/** - * @ingroup iface_zwp_pointer_constraints_v1 - * wp_pointer_constraints error values - * - * These errors can be emitted in response to wp_pointer_constraints - * requests. - */ -enum zwp_pointer_constraints_v1_error { - /** - * pointer constraint already requested on that surface - */ - ZWP_POINTER_CONSTRAINTS_V1_ERROR_ALREADY_CONSTRAINED = 1, -}; -#endif /* ZWP_POINTER_CONSTRAINTS_V1_ERROR_ENUM */ - -#ifndef ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ENUM -#define ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ENUM -/** - * @ingroup iface_zwp_pointer_constraints_v1 - * constraint lifetime - * - * These values represent different lifetime semantics. They are passed - * as arguments to the factory requests to specify how the constraint - * lifetimes should be managed. - */ -enum zwp_pointer_constraints_v1_lifetime { - /** - * the pointer constraint is defunct once deactivated - * - * A oneshot pointer constraint will never reactivate once it has - * been deactivated. See the corresponding deactivation event - * (wp_locked_pointer.unlocked and wp_confined_pointer.unconfined) - * for details. - */ - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT = 1, - /** - * the pointer constraint may reactivate - * - * A persistent pointer constraint may again reactivate once it - * has been deactivated. See the corresponding deactivation event - * (wp_locked_pointer.unlocked and wp_confined_pointer.unconfined) - * for details. - */ - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT = 2, -}; -#endif /* ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ENUM */ - -#define ZWP_POINTER_CONSTRAINTS_V1_DESTROY 0 -#define ZWP_POINTER_CONSTRAINTS_V1_LOCK_POINTER 1 -#define ZWP_POINTER_CONSTRAINTS_V1_CONFINE_POINTER 2 - - -/** - * @ingroup iface_zwp_pointer_constraints_v1 - */ -#define ZWP_POINTER_CONSTRAINTS_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_pointer_constraints_v1 - */ -#define ZWP_POINTER_CONSTRAINTS_V1_LOCK_POINTER_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_pointer_constraints_v1 - */ -#define ZWP_POINTER_CONSTRAINTS_V1_CONFINE_POINTER_SINCE_VERSION 1 - -/** @ingroup iface_zwp_pointer_constraints_v1 */ -static inline void -zwp_pointer_constraints_v1_set_user_data(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_pointer_constraints_v1, user_data); -} - -/** @ingroup iface_zwp_pointer_constraints_v1 */ -static inline void * -zwp_pointer_constraints_v1_get_user_data(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_pointer_constraints_v1); -} - -static inline uint32_t -zwp_pointer_constraints_v1_get_version(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1); -} - -/** - * @ingroup iface_zwp_pointer_constraints_v1 - * - * Used by the client to notify the server that it will no longer use this - * pointer constraints object. - */ -static inline void -zwp_pointer_constraints_v1_destroy(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_pointer_constraints_v1, - ZWP_POINTER_CONSTRAINTS_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zwp_pointer_constraints_v1 - * - * The lock_pointer request lets the client request to disable movements of - * the virtual pointer (i.e. the cursor), effectively locking the pointer - * to a position. This request may not take effect immediately; in the - * future, when the compositor deems implementation-specific constraints - * are satisfied, the pointer lock will be activated and the compositor - * sends a locked event. - * - * The protocol provides no guarantee that the constraints are ever - * satisfied, and does not require the compositor to send an error if the - * constraints cannot ever be satisfied. It is thus possible to request a - * lock that will never activate. - * - * There may not be another pointer constraint of any kind requested or - * active on the surface for any of the wl_pointer objects of the seat of - * the passed pointer when requesting a lock. If there is, an error will be - * raised. See general pointer lock documentation for more details. - * - * The intersection of the region passed with this request and the input - * region of the surface is used to determine where the pointer must be - * in order for the lock to activate. It is up to the compositor whether to - * warp the pointer or require some kind of user interaction for the lock - * to activate. If the region is null the surface input region is used. - * - * A surface may receive pointer focus without the lock being activated. - * - * The request creates a new object wp_locked_pointer which is used to - * interact with the lock as well as receive updates about its state. See - * the the description of wp_locked_pointer for further information. - * - * Note that while a pointer is locked, the wl_pointer objects of the - * corresponding seat will not emit any wl_pointer.motion events, but - * relative motion events will still be emitted via wp_relative_pointer - * objects of the same seat. wl_pointer.axis and wl_pointer.button events - * are unaffected. - */ -static inline struct zwp_locked_pointer_v1 * -zwp_pointer_constraints_v1_lock_pointer(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1, struct wl_surface *surface, struct wl_pointer *pointer, struct wl_region *region, uint32_t lifetime) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_pointer_constraints_v1, - ZWP_POINTER_CONSTRAINTS_V1_LOCK_POINTER, &zwp_locked_pointer_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1), 0, NULL, surface, pointer, region, lifetime); - - return (struct zwp_locked_pointer_v1 *) id; -} - -/** - * @ingroup iface_zwp_pointer_constraints_v1 - * - * The confine_pointer request lets the client request to confine the - * pointer cursor to a given region. This request may not take effect - * immediately; in the future, when the compositor deems implementation- - * specific constraints are satisfied, the pointer confinement will be - * activated and the compositor sends a confined event. - * - * The intersection of the region passed with this request and the input - * region of the surface is used to determine where the pointer must be - * in order for the confinement to activate. It is up to the compositor - * whether to warp the pointer or require some kind of user interaction for - * the confinement to activate. If the region is null the surface input - * region is used. - * - * The request will create a new object wp_confined_pointer which is used - * to interact with the confinement as well as receive updates about its - * state. See the the description of wp_confined_pointer for further - * information. - */ -static inline struct zwp_confined_pointer_v1 * -zwp_pointer_constraints_v1_confine_pointer(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1, struct wl_surface *surface, struct wl_pointer *pointer, struct wl_region *region, uint32_t lifetime) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_pointer_constraints_v1, - ZWP_POINTER_CONSTRAINTS_V1_CONFINE_POINTER, &zwp_confined_pointer_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1), 0, NULL, surface, pointer, region, lifetime); - - return (struct zwp_confined_pointer_v1 *) id; -} - -/** - * @ingroup iface_zwp_locked_pointer_v1 - * @struct zwp_locked_pointer_v1_listener - */ -struct zwp_locked_pointer_v1_listener { - /** - * lock activation event - * - * Notification that the pointer lock of the seat's pointer is - * activated. - */ - void (*locked)(void *data, - struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1); - /** - * lock deactivation event - * - * Notification that the pointer lock of the seat's pointer is no - * longer active. If this is a oneshot pointer lock (see - * wp_pointer_constraints.lifetime) this object is now defunct and - * should be destroyed. If this is a persistent pointer lock (see - * wp_pointer_constraints.lifetime) this pointer lock may again - * reactivate in the future. - */ - void (*unlocked)(void *data, - struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1); -}; - -/** - * @ingroup iface_zwp_locked_pointer_v1 - */ -static inline int -zwp_locked_pointer_v1_add_listener(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, - const struct zwp_locked_pointer_v1_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) zwp_locked_pointer_v1, - (void (**)(void)) listener, data); -} - -#define ZWP_LOCKED_POINTER_V1_DESTROY 0 -#define ZWP_LOCKED_POINTER_V1_SET_CURSOR_POSITION_HINT 1 -#define ZWP_LOCKED_POINTER_V1_SET_REGION 2 - -/** - * @ingroup iface_zwp_locked_pointer_v1 - */ -#define ZWP_LOCKED_POINTER_V1_LOCKED_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_locked_pointer_v1 - */ -#define ZWP_LOCKED_POINTER_V1_UNLOCKED_SINCE_VERSION 1 - -/** - * @ingroup iface_zwp_locked_pointer_v1 - */ -#define ZWP_LOCKED_POINTER_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_locked_pointer_v1 - */ -#define ZWP_LOCKED_POINTER_V1_SET_CURSOR_POSITION_HINT_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_locked_pointer_v1 - */ -#define ZWP_LOCKED_POINTER_V1_SET_REGION_SINCE_VERSION 1 - -/** @ingroup iface_zwp_locked_pointer_v1 */ -static inline void -zwp_locked_pointer_v1_set_user_data(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_locked_pointer_v1, user_data); -} - -/** @ingroup iface_zwp_locked_pointer_v1 */ -static inline void * -zwp_locked_pointer_v1_get_user_data(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_locked_pointer_v1); -} - -static inline uint32_t -zwp_locked_pointer_v1_get_version(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1); -} - -/** - * @ingroup iface_zwp_locked_pointer_v1 - * - * Destroy the locked pointer object. If applicable, the compositor will - * unlock the pointer. - */ -static inline void -zwp_locked_pointer_v1_destroy(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_locked_pointer_v1, - ZWP_LOCKED_POINTER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zwp_locked_pointer_v1 - * - * Set the cursor position hint relative to the top left corner of the - * surface. - * - * If the client is drawing its own cursor, it should update the position - * hint to the position of its own cursor. A compositor may use this - * information to warp the pointer upon unlock in order to avoid pointer - * jumps. - * - * The cursor position hint is double buffered. The new hint will only take - * effect when the associated surface gets it pending state applied. See - * wl_surface.commit for details. - */ -static inline void -zwp_locked_pointer_v1_set_cursor_position_hint(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, wl_fixed_t surface_x, wl_fixed_t surface_y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_locked_pointer_v1, - ZWP_LOCKED_POINTER_V1_SET_CURSOR_POSITION_HINT, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1), 0, surface_x, surface_y); -} - -/** - * @ingroup iface_zwp_locked_pointer_v1 - * - * Set a new region used to lock the pointer. - * - * The new lock region is double-buffered. The new lock region will - * only take effect when the associated surface gets its pending state - * applied. See wl_surface.commit for details. - * - * For details about the lock region, see wp_locked_pointer. - */ -static inline void -zwp_locked_pointer_v1_set_region(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, struct wl_region *region) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_locked_pointer_v1, - ZWP_LOCKED_POINTER_V1_SET_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1), 0, region); -} - -/** - * @ingroup iface_zwp_confined_pointer_v1 - * @struct zwp_confined_pointer_v1_listener - */ -struct zwp_confined_pointer_v1_listener { - /** - * pointer confined - * - * Notification that the pointer confinement of the seat's - * pointer is activated. - */ - void (*confined)(void *data, - struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1); - /** - * pointer unconfined - * - * Notification that the pointer confinement of the seat's - * pointer is no longer active. If this is a oneshot pointer - * confinement (see wp_pointer_constraints.lifetime) this object is - * now defunct and should be destroyed. If this is a persistent - * pointer confinement (see wp_pointer_constraints.lifetime) this - * pointer confinement may again reactivate in the future. - */ - void (*unconfined)(void *data, - struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1); -}; - -/** - * @ingroup iface_zwp_confined_pointer_v1 - */ -static inline int -zwp_confined_pointer_v1_add_listener(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1, - const struct zwp_confined_pointer_v1_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) zwp_confined_pointer_v1, - (void (**)(void)) listener, data); -} - -#define ZWP_CONFINED_POINTER_V1_DESTROY 0 -#define ZWP_CONFINED_POINTER_V1_SET_REGION 1 - -/** - * @ingroup iface_zwp_confined_pointer_v1 - */ -#define ZWP_CONFINED_POINTER_V1_CONFINED_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_confined_pointer_v1 - */ -#define ZWP_CONFINED_POINTER_V1_UNCONFINED_SINCE_VERSION 1 - -/** - * @ingroup iface_zwp_confined_pointer_v1 - */ -#define ZWP_CONFINED_POINTER_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_confined_pointer_v1 - */ -#define ZWP_CONFINED_POINTER_V1_SET_REGION_SINCE_VERSION 1 - -/** @ingroup iface_zwp_confined_pointer_v1 */ -static inline void -zwp_confined_pointer_v1_set_user_data(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_confined_pointer_v1, user_data); -} - -/** @ingroup iface_zwp_confined_pointer_v1 */ -static inline void * -zwp_confined_pointer_v1_get_user_data(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_confined_pointer_v1); -} - -static inline uint32_t -zwp_confined_pointer_v1_get_version(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_confined_pointer_v1); -} - -/** - * @ingroup iface_zwp_confined_pointer_v1 - * - * Destroy the confined pointer object. If applicable, the compositor will - * unconfine the pointer. - */ -static inline void -zwp_confined_pointer_v1_destroy(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_confined_pointer_v1, - ZWP_CONFINED_POINTER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_confined_pointer_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zwp_confined_pointer_v1 - * - * Set a new region used to confine the pointer. - * - * The new confine region is double-buffered. The new confine region will - * only take effect when the associated surface gets its pending state - * applied. See wl_surface.commit for details. - * - * If the confinement is active when the new confinement region is applied - * and the pointer ends up outside of newly applied region, the pointer may - * warped to a position within the new confinement region. If warped, a - * wl_pointer.motion event will be emitted, but no - * wp_relative_pointer.relative_motion event. - * - * The compositor may also, instead of using the new region, unconfine the - * pointer. - * - * For details about the confine region, see wp_confined_pointer. - */ -static inline void -zwp_confined_pointer_v1_set_region(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1, struct wl_region *region) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_confined_pointer_v1, - ZWP_CONFINED_POINTER_V1_SET_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_confined_pointer_v1), 0, region); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/relative-pointer-unstable-v1-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/relative-pointer-unstable-v1-client-protocol-code.h deleted file mode 100644 index 4707c78..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/relative-pointer-unstable-v1-client-protocol-code.h +++ /dev/null @@ -1,79 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2014 Jonas Ådahl - * Copyright © 2015 Red Hat Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_pointer_interface; -extern const struct wl_interface zwp_relative_pointer_v1_interface; - -static const struct wl_interface *relative_pointer_unstable_v1_types[] = { - NULL, - NULL, - NULL, - NULL, - NULL, - NULL, - &zwp_relative_pointer_v1_interface, - &wl_pointer_interface, -}; - -static const struct wl_message zwp_relative_pointer_manager_v1_requests[] = { - { "destroy", "", relative_pointer_unstable_v1_types + 0 }, - { "get_relative_pointer", "no", relative_pointer_unstable_v1_types + 6 }, -}; - -WL_PRIVATE const struct wl_interface zwp_relative_pointer_manager_v1_interface = { - "zwp_relative_pointer_manager_v1", 1, - 2, zwp_relative_pointer_manager_v1_requests, - 0, NULL, -}; - -static const struct wl_message zwp_relative_pointer_v1_requests[] = { - { "destroy", "", relative_pointer_unstable_v1_types + 0 }, -}; - -static const struct wl_message zwp_relative_pointer_v1_events[] = { - { "relative_motion", "uuffff", relative_pointer_unstable_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface zwp_relative_pointer_v1_interface = { - "zwp_relative_pointer_v1", 1, - 1, zwp_relative_pointer_v1_requests, - 1, zwp_relative_pointer_v1_events, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/relative-pointer-unstable-v1-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/relative-pointer-unstable-v1-client-protocol.h deleted file mode 100644 index bbcb0e5..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/relative-pointer-unstable-v1-client-protocol.h +++ /dev/null @@ -1,297 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef RELATIVE_POINTER_UNSTABLE_V1_CLIENT_PROTOCOL_H -#define RELATIVE_POINTER_UNSTABLE_V1_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_relative_pointer_unstable_v1 The relative_pointer_unstable_v1 protocol - * protocol for relative pointer motion events - * - * @section page_desc_relative_pointer_unstable_v1 Description - * - * This protocol specifies a set of interfaces used for making clients able to - * receive relative pointer events not obstructed by barriers (such as the - * monitor edge or other pointer barriers). - * - * To start receiving relative pointer events, a client must first bind the - * global interface "wp_relative_pointer_manager" which, if a compositor - * supports relative pointer motion events, is exposed by the registry. After - * having created the relative pointer manager proxy object, the client uses - * it to create the actual relative pointer object using the - * "get_relative_pointer" request given a wl_pointer. The relative pointer - * motion events will then, when applicable, be transmitted via the proxy of - * the newly created relative pointer object. See the documentation of the - * relative pointer interface for more details. - * - * Warning! The protocol described in this file is experimental and backward - * incompatible changes may be made. Backward compatible changes may be added - * together with the corresponding interface version bump. Backward - * incompatible changes are done by bumping the version number in the protocol - * and interface names and resetting the interface version. Once the protocol - * is to be declared stable, the 'z' prefix and the version number in the - * protocol and interface names are removed and the interface version number is - * reset. - * - * @section page_ifaces_relative_pointer_unstable_v1 Interfaces - * - @subpage page_iface_zwp_relative_pointer_manager_v1 - get relative pointer objects - * - @subpage page_iface_zwp_relative_pointer_v1 - relative pointer object - * @section page_copyright_relative_pointer_unstable_v1 Copyright - *
- *
- * Copyright © 2014      Jonas Ådahl
- * Copyright © 2015      Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_pointer; -struct zwp_relative_pointer_manager_v1; -struct zwp_relative_pointer_v1; - -#ifndef ZWP_RELATIVE_POINTER_MANAGER_V1_INTERFACE -#define ZWP_RELATIVE_POINTER_MANAGER_V1_INTERFACE -/** - * @page page_iface_zwp_relative_pointer_manager_v1 zwp_relative_pointer_manager_v1 - * @section page_iface_zwp_relative_pointer_manager_v1_desc Description - * - * A global interface used for getting the relative pointer object for a - * given pointer. - * @section page_iface_zwp_relative_pointer_manager_v1_api API - * See @ref iface_zwp_relative_pointer_manager_v1. - */ -/** - * @defgroup iface_zwp_relative_pointer_manager_v1 The zwp_relative_pointer_manager_v1 interface - * - * A global interface used for getting the relative pointer object for a - * given pointer. - */ -extern const struct wl_interface zwp_relative_pointer_manager_v1_interface; -#endif -#ifndef ZWP_RELATIVE_POINTER_V1_INTERFACE -#define ZWP_RELATIVE_POINTER_V1_INTERFACE -/** - * @page page_iface_zwp_relative_pointer_v1 zwp_relative_pointer_v1 - * @section page_iface_zwp_relative_pointer_v1_desc Description - * - * A wp_relative_pointer object is an extension to the wl_pointer interface - * used for emitting relative pointer events. It shares the same focus as - * wl_pointer objects of the same seat and will only emit events when it has - * focus. - * @section page_iface_zwp_relative_pointer_v1_api API - * See @ref iface_zwp_relative_pointer_v1. - */ -/** - * @defgroup iface_zwp_relative_pointer_v1 The zwp_relative_pointer_v1 interface - * - * A wp_relative_pointer object is an extension to the wl_pointer interface - * used for emitting relative pointer events. It shares the same focus as - * wl_pointer objects of the same seat and will only emit events when it has - * focus. - */ -extern const struct wl_interface zwp_relative_pointer_v1_interface; -#endif - -#define ZWP_RELATIVE_POINTER_MANAGER_V1_DESTROY 0 -#define ZWP_RELATIVE_POINTER_MANAGER_V1_GET_RELATIVE_POINTER 1 - - -/** - * @ingroup iface_zwp_relative_pointer_manager_v1 - */ -#define ZWP_RELATIVE_POINTER_MANAGER_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zwp_relative_pointer_manager_v1 - */ -#define ZWP_RELATIVE_POINTER_MANAGER_V1_GET_RELATIVE_POINTER_SINCE_VERSION 1 - -/** @ingroup iface_zwp_relative_pointer_manager_v1 */ -static inline void -zwp_relative_pointer_manager_v1_set_user_data(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_relative_pointer_manager_v1, user_data); -} - -/** @ingroup iface_zwp_relative_pointer_manager_v1 */ -static inline void * -zwp_relative_pointer_manager_v1_get_user_data(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_relative_pointer_manager_v1); -} - -static inline uint32_t -zwp_relative_pointer_manager_v1_get_version(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_manager_v1); -} - -/** - * @ingroup iface_zwp_relative_pointer_manager_v1 - * - * Used by the client to notify the server that it will no longer use this - * relative pointer manager object. - */ -static inline void -zwp_relative_pointer_manager_v1_destroy(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_relative_pointer_manager_v1, - ZWP_RELATIVE_POINTER_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_manager_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zwp_relative_pointer_manager_v1 - * - * Create a relative pointer interface given a wl_pointer object. See the - * wp_relative_pointer interface for more details. - */ -static inline struct zwp_relative_pointer_v1 * -zwp_relative_pointer_manager_v1_get_relative_pointer(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1, struct wl_pointer *pointer) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_relative_pointer_manager_v1, - ZWP_RELATIVE_POINTER_MANAGER_V1_GET_RELATIVE_POINTER, &zwp_relative_pointer_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_manager_v1), 0, NULL, pointer); - - return (struct zwp_relative_pointer_v1 *) id; -} - -/** - * @ingroup iface_zwp_relative_pointer_v1 - * @struct zwp_relative_pointer_v1_listener - */ -struct zwp_relative_pointer_v1_listener { - /** - * relative pointer motion - * - * Relative x/y pointer motion from the pointer of the seat - * associated with this object. - * - * A relative motion is in the same dimension as regular wl_pointer - * motion events, except they do not represent an absolute - * position. For example, moving a pointer from (x, y) to (x', y') - * would have the equivalent relative motion (x' - x, y' - y). If a - * pointer motion caused the absolute pointer position to be - * clipped by for example the edge of the monitor, the relative - * motion is unaffected by the clipping and will represent the - * unclipped motion. - * - * This event also contains non-accelerated motion deltas. The - * non-accelerated delta is, when applicable, the regular pointer - * motion delta as it was before having applied motion acceleration - * and other transformations such as normalization. - * - * Note that the non-accelerated delta does not represent 'raw' - * events as they were read from some device. Pointer motion - * acceleration is device- and configuration-specific and - * non-accelerated deltas and accelerated deltas may have the same - * value on some devices. - * - * Relative motions are not coupled to wl_pointer.motion events, - * and can be sent in combination with such events, but also - * independently. There may also be scenarios where - * wl_pointer.motion is sent, but there is no relative motion. The - * order of an absolute and relative motion event originating from - * the same physical motion is not guaranteed. - * - * If the client needs button events or focus state, it can receive - * them from a wl_pointer object of the same seat that the - * wp_relative_pointer object is associated with. - * @param utime_hi high 32 bits of a 64 bit timestamp with microsecond granularity - * @param utime_lo low 32 bits of a 64 bit timestamp with microsecond granularity - * @param dx the x component of the motion vector - * @param dy the y component of the motion vector - * @param dx_unaccel the x component of the unaccelerated motion vector - * @param dy_unaccel the y component of the unaccelerated motion vector - */ - void (*relative_motion)(void *data, - struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, - uint32_t utime_hi, - uint32_t utime_lo, - wl_fixed_t dx, - wl_fixed_t dy, - wl_fixed_t dx_unaccel, - wl_fixed_t dy_unaccel); -}; - -/** - * @ingroup iface_zwp_relative_pointer_v1 - */ -static inline int -zwp_relative_pointer_v1_add_listener(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, - const struct zwp_relative_pointer_v1_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) zwp_relative_pointer_v1, - (void (**)(void)) listener, data); -} - -#define ZWP_RELATIVE_POINTER_V1_DESTROY 0 - -/** - * @ingroup iface_zwp_relative_pointer_v1 - */ -#define ZWP_RELATIVE_POINTER_V1_RELATIVE_MOTION_SINCE_VERSION 1 - -/** - * @ingroup iface_zwp_relative_pointer_v1 - */ -#define ZWP_RELATIVE_POINTER_V1_DESTROY_SINCE_VERSION 1 - -/** @ingroup iface_zwp_relative_pointer_v1 */ -static inline void -zwp_relative_pointer_v1_set_user_data(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zwp_relative_pointer_v1, user_data); -} - -/** @ingroup iface_zwp_relative_pointer_v1 */ -static inline void * -zwp_relative_pointer_v1_get_user_data(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zwp_relative_pointer_v1); -} - -static inline uint32_t -zwp_relative_pointer_v1_get_version(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_v1); -} - -/** - * @ingroup iface_zwp_relative_pointer_v1 - */ -static inline void -zwp_relative_pointer_v1_destroy(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zwp_relative_pointer_v1, - ZWP_RELATIVE_POINTER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_v1), WL_MARSHAL_FLAG_DESTROY); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/viewporter-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/viewporter-client-protocol-code.h deleted file mode 100644 index 2259386..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/viewporter-client-protocol-code.h +++ /dev/null @@ -1,74 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2013-2016 Collabora, Ltd. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface wp_viewport_interface; - -static const struct wl_interface *viewporter_types[] = { - NULL, - NULL, - NULL, - NULL, - &wp_viewport_interface, - &wl_surface_interface, -}; - -static const struct wl_message wp_viewporter_requests[] = { - { "destroy", "", viewporter_types + 0 }, - { "get_viewport", "no", viewporter_types + 4 }, -}; - -WL_PRIVATE const struct wl_interface wp_viewporter_interface = { - "wp_viewporter", 1, - 2, wp_viewporter_requests, - 0, NULL, -}; - -static const struct wl_message wp_viewport_requests[] = { - { "destroy", "", viewporter_types + 0 }, - { "set_source", "ffff", viewporter_types + 0 }, - { "set_destination", "ii", viewporter_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wp_viewport_interface = { - "wp_viewport", 1, - 3, wp_viewport_requests, - 0, NULL, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/viewporter-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/viewporter-client-protocol.h deleted file mode 100644 index b09cb20..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/viewporter-client-protocol.h +++ /dev/null @@ -1,398 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef VIEWPORTER_CLIENT_PROTOCOL_H -#define VIEWPORTER_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_viewporter The viewporter protocol - * @section page_ifaces_viewporter Interfaces - * - @subpage page_iface_wp_viewporter - surface cropping and scaling - * - @subpage page_iface_wp_viewport - crop and scale interface to a wl_surface - * @section page_copyright_viewporter Copyright - *
- *
- * Copyright © 2013-2016 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_surface; -struct wp_viewport; -struct wp_viewporter; - -#ifndef WP_VIEWPORTER_INTERFACE -#define WP_VIEWPORTER_INTERFACE -/** - * @page page_iface_wp_viewporter wp_viewporter - * @section page_iface_wp_viewporter_desc Description - * - * The global interface exposing surface cropping and scaling - * capabilities is used to instantiate an interface extension for a - * wl_surface object. This extended interface will then allow - * cropping and scaling the surface contents, effectively - * disconnecting the direct relationship between the buffer and the - * surface size. - * @section page_iface_wp_viewporter_api API - * See @ref iface_wp_viewporter. - */ -/** - * @defgroup iface_wp_viewporter The wp_viewporter interface - * - * The global interface exposing surface cropping and scaling - * capabilities is used to instantiate an interface extension for a - * wl_surface object. This extended interface will then allow - * cropping and scaling the surface contents, effectively - * disconnecting the direct relationship between the buffer and the - * surface size. - */ -extern const struct wl_interface wp_viewporter_interface; -#endif -#ifndef WP_VIEWPORT_INTERFACE -#define WP_VIEWPORT_INTERFACE -/** - * @page page_iface_wp_viewport wp_viewport - * @section page_iface_wp_viewport_desc Description - * - * An additional interface to a wl_surface object, which allows the - * client to specify the cropping and scaling of the surface - * contents. - * - * This interface works with two concepts: the source rectangle (src_x, - * src_y, src_width, src_height), and the destination size (dst_width, - * dst_height). The contents of the source rectangle are scaled to the - * destination size, and content outside the source rectangle is ignored. - * This state is double-buffered, and is applied on the next - * wl_surface.commit. - * - * The two parts of crop and scale state are independent: the source - * rectangle, and the destination size. Initially both are unset, that - * is, no scaling is applied. The whole of the current wl_buffer is - * used as the source, and the surface size is as defined in - * wl_surface.attach. - * - * If the destination size is set, it causes the surface size to become - * dst_width, dst_height. The source (rectangle) is scaled to exactly - * this size. This overrides whatever the attached wl_buffer size is, - * unless the wl_buffer is NULL. If the wl_buffer is NULL, the surface - * has no content and therefore no size. Otherwise, the size is always - * at least 1x1 in surface local coordinates. - * - * If the source rectangle is set, it defines what area of the wl_buffer is - * taken as the source. If the source rectangle is set and the destination - * size is not set, then src_width and src_height must be integers, and the - * surface size becomes the source rectangle size. This results in cropping - * without scaling. If src_width or src_height are not integers and - * destination size is not set, the bad_size protocol error is raised when - * the surface state is applied. - * - * The coordinate transformations from buffer pixel coordinates up to - * the surface-local coordinates happen in the following order: - * 1. buffer_transform (wl_surface.set_buffer_transform) - * 2. buffer_scale (wl_surface.set_buffer_scale) - * 3. crop and scale (wp_viewport.set*) - * This means, that the source rectangle coordinates of crop and scale - * are given in the coordinates after the buffer transform and scale, - * i.e. in the coordinates that would be the surface-local coordinates - * if the crop and scale was not applied. - * - * If src_x or src_y are negative, the bad_value protocol error is raised. - * Otherwise, if the source rectangle is partially or completely outside of - * the non-NULL wl_buffer, then the out_of_buffer protocol error is raised - * when the surface state is applied. A NULL wl_buffer does not raise the - * out_of_buffer error. - * - * If the wl_surface associated with the wp_viewport is destroyed, - * all wp_viewport requests except 'destroy' raise the protocol error - * no_surface. - * - * If the wp_viewport object is destroyed, the crop and scale - * state is removed from the wl_surface. The change will be applied - * on the next wl_surface.commit. - * @section page_iface_wp_viewport_api API - * See @ref iface_wp_viewport. - */ -/** - * @defgroup iface_wp_viewport The wp_viewport interface - * - * An additional interface to a wl_surface object, which allows the - * client to specify the cropping and scaling of the surface - * contents. - * - * This interface works with two concepts: the source rectangle (src_x, - * src_y, src_width, src_height), and the destination size (dst_width, - * dst_height). The contents of the source rectangle are scaled to the - * destination size, and content outside the source rectangle is ignored. - * This state is double-buffered, and is applied on the next - * wl_surface.commit. - * - * The two parts of crop and scale state are independent: the source - * rectangle, and the destination size. Initially both are unset, that - * is, no scaling is applied. The whole of the current wl_buffer is - * used as the source, and the surface size is as defined in - * wl_surface.attach. - * - * If the destination size is set, it causes the surface size to become - * dst_width, dst_height. The source (rectangle) is scaled to exactly - * this size. This overrides whatever the attached wl_buffer size is, - * unless the wl_buffer is NULL. If the wl_buffer is NULL, the surface - * has no content and therefore no size. Otherwise, the size is always - * at least 1x1 in surface local coordinates. - * - * If the source rectangle is set, it defines what area of the wl_buffer is - * taken as the source. If the source rectangle is set and the destination - * size is not set, then src_width and src_height must be integers, and the - * surface size becomes the source rectangle size. This results in cropping - * without scaling. If src_width or src_height are not integers and - * destination size is not set, the bad_size protocol error is raised when - * the surface state is applied. - * - * The coordinate transformations from buffer pixel coordinates up to - * the surface-local coordinates happen in the following order: - * 1. buffer_transform (wl_surface.set_buffer_transform) - * 2. buffer_scale (wl_surface.set_buffer_scale) - * 3. crop and scale (wp_viewport.set*) - * This means, that the source rectangle coordinates of crop and scale - * are given in the coordinates after the buffer transform and scale, - * i.e. in the coordinates that would be the surface-local coordinates - * if the crop and scale was not applied. - * - * If src_x or src_y are negative, the bad_value protocol error is raised. - * Otherwise, if the source rectangle is partially or completely outside of - * the non-NULL wl_buffer, then the out_of_buffer protocol error is raised - * when the surface state is applied. A NULL wl_buffer does not raise the - * out_of_buffer error. - * - * If the wl_surface associated with the wp_viewport is destroyed, - * all wp_viewport requests except 'destroy' raise the protocol error - * no_surface. - * - * If the wp_viewport object is destroyed, the crop and scale - * state is removed from the wl_surface. The change will be applied - * on the next wl_surface.commit. - */ -extern const struct wl_interface wp_viewport_interface; -#endif - -#ifndef WP_VIEWPORTER_ERROR_ENUM -#define WP_VIEWPORTER_ERROR_ENUM -enum wp_viewporter_error { - /** - * the surface already has a viewport object associated - */ - WP_VIEWPORTER_ERROR_VIEWPORT_EXISTS = 0, -}; -#endif /* WP_VIEWPORTER_ERROR_ENUM */ - -#define WP_VIEWPORTER_DESTROY 0 -#define WP_VIEWPORTER_GET_VIEWPORT 1 - - -/** - * @ingroup iface_wp_viewporter - */ -#define WP_VIEWPORTER_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wp_viewporter - */ -#define WP_VIEWPORTER_GET_VIEWPORT_SINCE_VERSION 1 - -/** @ingroup iface_wp_viewporter */ -static inline void -wp_viewporter_set_user_data(struct wp_viewporter *wp_viewporter, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wp_viewporter, user_data); -} - -/** @ingroup iface_wp_viewporter */ -static inline void * -wp_viewporter_get_user_data(struct wp_viewporter *wp_viewporter) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wp_viewporter); -} - -static inline uint32_t -wp_viewporter_get_version(struct wp_viewporter *wp_viewporter) -{ - return wl_proxy_get_version((struct wl_proxy *) wp_viewporter); -} - -/** - * @ingroup iface_wp_viewporter - * - * Informs the server that the client will not be using this - * protocol object anymore. This does not affect any other objects, - * wp_viewport objects included. - */ -static inline void -wp_viewporter_destroy(struct wp_viewporter *wp_viewporter) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wp_viewporter, - WP_VIEWPORTER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewporter), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wp_viewporter - * - * Instantiate an interface extension for the given wl_surface to - * crop and scale its content. If the given wl_surface already has - * a wp_viewport object associated, the viewport_exists - * protocol error is raised. - */ -static inline struct wp_viewport * -wp_viewporter_get_viewport(struct wp_viewporter *wp_viewporter, struct wl_surface *surface) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wp_viewporter, - WP_VIEWPORTER_GET_VIEWPORT, &wp_viewport_interface, wl_proxy_get_version((struct wl_proxy *) wp_viewporter), 0, NULL, surface); - - return (struct wp_viewport *) id; -} - -#ifndef WP_VIEWPORT_ERROR_ENUM -#define WP_VIEWPORT_ERROR_ENUM -enum wp_viewport_error { - /** - * negative or zero values in width or height - */ - WP_VIEWPORT_ERROR_BAD_VALUE = 0, - /** - * destination size is not integer - */ - WP_VIEWPORT_ERROR_BAD_SIZE = 1, - /** - * source rectangle extends outside of the content area - */ - WP_VIEWPORT_ERROR_OUT_OF_BUFFER = 2, - /** - * the wl_surface was destroyed - */ - WP_VIEWPORT_ERROR_NO_SURFACE = 3, -}; -#endif /* WP_VIEWPORT_ERROR_ENUM */ - -#define WP_VIEWPORT_DESTROY 0 -#define WP_VIEWPORT_SET_SOURCE 1 -#define WP_VIEWPORT_SET_DESTINATION 2 - - -/** - * @ingroup iface_wp_viewport - */ -#define WP_VIEWPORT_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wp_viewport - */ -#define WP_VIEWPORT_SET_SOURCE_SINCE_VERSION 1 -/** - * @ingroup iface_wp_viewport - */ -#define WP_VIEWPORT_SET_DESTINATION_SINCE_VERSION 1 - -/** @ingroup iface_wp_viewport */ -static inline void -wp_viewport_set_user_data(struct wp_viewport *wp_viewport, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wp_viewport, user_data); -} - -/** @ingroup iface_wp_viewport */ -static inline void * -wp_viewport_get_user_data(struct wp_viewport *wp_viewport) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wp_viewport); -} - -static inline uint32_t -wp_viewport_get_version(struct wp_viewport *wp_viewport) -{ - return wl_proxy_get_version((struct wl_proxy *) wp_viewport); -} - -/** - * @ingroup iface_wp_viewport - * - * The associated wl_surface's crop and scale state is removed. - * The change is applied on the next wl_surface.commit. - */ -static inline void -wp_viewport_destroy(struct wp_viewport *wp_viewport) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wp_viewport, - WP_VIEWPORT_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewport), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wp_viewport - * - * Set the source rectangle of the associated wl_surface. See - * wp_viewport for the description, and relation to the wl_buffer - * size. - * - * If all of x, y, width and height are -1.0, the source rectangle is - * unset instead. Any other set of values where width or height are zero - * or negative, or x or y are negative, raise the bad_value protocol - * error. - * - * The crop and scale state is double-buffered state, and will be - * applied on the next wl_surface.commit. - */ -static inline void -wp_viewport_set_source(struct wp_viewport *wp_viewport, wl_fixed_t x, wl_fixed_t y, wl_fixed_t width, wl_fixed_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wp_viewport, - WP_VIEWPORT_SET_SOURCE, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewport), 0, x, y, width, height); -} - -/** - * @ingroup iface_wp_viewport - * - * Set the destination size of the associated wl_surface. See - * wp_viewport for the description, and relation to the wl_buffer - * size. - * - * If width is -1 and height is -1, the destination size is unset - * instead. Any other pair of values for width and height that - * contains zero or negative values raises the bad_value protocol - * error. - * - * The crop and scale state is double-buffered state, and will be - * applied on the next wl_surface.commit. - */ -static inline void -wp_viewport_set_destination(struct wp_viewport *wp_viewport, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wp_viewport, - WP_VIEWPORT_SET_DESTINATION, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewport), 0, width, height); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/wayland-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/wayland-client-protocol-code.h deleted file mode 100644 index 68b0ecb..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/wayland-client-protocol-code.h +++ /dev/null @@ -1,524 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2008-2011 Kristian Høgsberg - * Copyright © 2010-2011 Intel Corporation - * Copyright © 2012-2013 Collabora, Ltd. - * - * Permission is hereby granted, free of charge, to any person - * obtaining a copy of this software and associated documentation files - * (the "Software"), to deal in the Software without restriction, - * including without limitation the rights to use, copy, modify, merge, - * publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, - * subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_buffer_interface; -extern const struct wl_interface wl_callback_interface; -extern const struct wl_interface wl_data_device_interface; -extern const struct wl_interface wl_data_offer_interface; -extern const struct wl_interface wl_data_source_interface; -extern const struct wl_interface wl_keyboard_interface; -extern const struct wl_interface wl_output_interface; -extern const struct wl_interface wl_pointer_interface; -extern const struct wl_interface wl_region_interface; -extern const struct wl_interface wl_registry_interface; -extern const struct wl_interface wl_seat_interface; -extern const struct wl_interface wl_shell_surface_interface; -extern const struct wl_interface wl_shm_pool_interface; -extern const struct wl_interface wl_subsurface_interface; -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface wl_touch_interface; - -static const struct wl_interface *wayland_types[] = { - NULL, - NULL, - NULL, - NULL, - NULL, - NULL, - NULL, - NULL, - &wl_callback_interface, - &wl_registry_interface, - &wl_surface_interface, - &wl_region_interface, - &wl_buffer_interface, - NULL, - NULL, - NULL, - NULL, - NULL, - &wl_shm_pool_interface, - NULL, - NULL, - &wl_data_source_interface, - &wl_surface_interface, - &wl_surface_interface, - NULL, - &wl_data_source_interface, - NULL, - &wl_data_offer_interface, - NULL, - &wl_surface_interface, - NULL, - NULL, - &wl_data_offer_interface, - &wl_data_offer_interface, - &wl_data_source_interface, - &wl_data_device_interface, - &wl_seat_interface, - &wl_shell_surface_interface, - &wl_surface_interface, - &wl_seat_interface, - NULL, - &wl_seat_interface, - NULL, - NULL, - &wl_surface_interface, - NULL, - NULL, - NULL, - NULL, - NULL, - &wl_output_interface, - &wl_seat_interface, - NULL, - &wl_surface_interface, - NULL, - NULL, - NULL, - &wl_output_interface, - &wl_buffer_interface, - NULL, - NULL, - &wl_callback_interface, - &wl_region_interface, - &wl_region_interface, - &wl_output_interface, - &wl_output_interface, - &wl_pointer_interface, - &wl_keyboard_interface, - &wl_touch_interface, - NULL, - &wl_surface_interface, - NULL, - NULL, - NULL, - &wl_surface_interface, - NULL, - NULL, - NULL, - &wl_surface_interface, - NULL, - &wl_surface_interface, - NULL, - NULL, - &wl_surface_interface, - NULL, - NULL, - &wl_surface_interface, - NULL, - NULL, - NULL, - &wl_subsurface_interface, - &wl_surface_interface, - &wl_surface_interface, - &wl_surface_interface, - &wl_surface_interface, -}; - -static const struct wl_message wl_display_requests[] = { - { "sync", "n", wayland_types + 8 }, - { "get_registry", "n", wayland_types + 9 }, -}; - -static const struct wl_message wl_display_events[] = { - { "error", "ous", wayland_types + 0 }, - { "delete_id", "u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_display_interface = { - "wl_display", 1, - 2, wl_display_requests, - 2, wl_display_events, -}; - -static const struct wl_message wl_registry_requests[] = { - { "bind", "usun", wayland_types + 0 }, -}; - -static const struct wl_message wl_registry_events[] = { - { "global", "usu", wayland_types + 0 }, - { "global_remove", "u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_registry_interface = { - "wl_registry", 1, - 1, wl_registry_requests, - 2, wl_registry_events, -}; - -static const struct wl_message wl_callback_events[] = { - { "done", "u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_callback_interface = { - "wl_callback", 1, - 0, NULL, - 1, wl_callback_events, -}; - -static const struct wl_message wl_compositor_requests[] = { - { "create_surface", "n", wayland_types + 10 }, - { "create_region", "n", wayland_types + 11 }, -}; - -WL_PRIVATE const struct wl_interface wl_compositor_interface = { - "wl_compositor", 6, - 2, wl_compositor_requests, - 0, NULL, -}; - -static const struct wl_message wl_shm_pool_requests[] = { - { "create_buffer", "niiiiu", wayland_types + 12 }, - { "destroy", "", wayland_types + 0 }, - { "resize", "i", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_shm_pool_interface = { - "wl_shm_pool", 1, - 3, wl_shm_pool_requests, - 0, NULL, -}; - -static const struct wl_message wl_shm_requests[] = { - { "create_pool", "nhi", wayland_types + 18 }, -}; - -static const struct wl_message wl_shm_events[] = { - { "format", "u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_shm_interface = { - "wl_shm", 1, - 1, wl_shm_requests, - 1, wl_shm_events, -}; - -static const struct wl_message wl_buffer_requests[] = { - { "destroy", "", wayland_types + 0 }, -}; - -static const struct wl_message wl_buffer_events[] = { - { "release", "", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_buffer_interface = { - "wl_buffer", 1, - 1, wl_buffer_requests, - 1, wl_buffer_events, -}; - -static const struct wl_message wl_data_offer_requests[] = { - { "accept", "u?s", wayland_types + 0 }, - { "receive", "sh", wayland_types + 0 }, - { "destroy", "", wayland_types + 0 }, - { "finish", "3", wayland_types + 0 }, - { "set_actions", "3uu", wayland_types + 0 }, -}; - -static const struct wl_message wl_data_offer_events[] = { - { "offer", "s", wayland_types + 0 }, - { "source_actions", "3u", wayland_types + 0 }, - { "action", "3u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_data_offer_interface = { - "wl_data_offer", 3, - 5, wl_data_offer_requests, - 3, wl_data_offer_events, -}; - -static const struct wl_message wl_data_source_requests[] = { - { "offer", "s", wayland_types + 0 }, - { "destroy", "", wayland_types + 0 }, - { "set_actions", "3u", wayland_types + 0 }, -}; - -static const struct wl_message wl_data_source_events[] = { - { "target", "?s", wayland_types + 0 }, - { "send", "sh", wayland_types + 0 }, - { "cancelled", "", wayland_types + 0 }, - { "dnd_drop_performed", "3", wayland_types + 0 }, - { "dnd_finished", "3", wayland_types + 0 }, - { "action", "3u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_data_source_interface = { - "wl_data_source", 3, - 3, wl_data_source_requests, - 6, wl_data_source_events, -}; - -static const struct wl_message wl_data_device_requests[] = { - { "start_drag", "?oo?ou", wayland_types + 21 }, - { "set_selection", "?ou", wayland_types + 25 }, - { "release", "2", wayland_types + 0 }, -}; - -static const struct wl_message wl_data_device_events[] = { - { "data_offer", "n", wayland_types + 27 }, - { "enter", "uoff?o", wayland_types + 28 }, - { "leave", "", wayland_types + 0 }, - { "motion", "uff", wayland_types + 0 }, - { "drop", "", wayland_types + 0 }, - { "selection", "?o", wayland_types + 33 }, -}; - -WL_PRIVATE const struct wl_interface wl_data_device_interface = { - "wl_data_device", 3, - 3, wl_data_device_requests, - 6, wl_data_device_events, -}; - -static const struct wl_message wl_data_device_manager_requests[] = { - { "create_data_source", "n", wayland_types + 34 }, - { "get_data_device", "no", wayland_types + 35 }, -}; - -WL_PRIVATE const struct wl_interface wl_data_device_manager_interface = { - "wl_data_device_manager", 3, - 2, wl_data_device_manager_requests, - 0, NULL, -}; - -static const struct wl_message wl_shell_requests[] = { - { "get_shell_surface", "no", wayland_types + 37 }, -}; - -WL_PRIVATE const struct wl_interface wl_shell_interface = { - "wl_shell", 1, - 1, wl_shell_requests, - 0, NULL, -}; - -static const struct wl_message wl_shell_surface_requests[] = { - { "pong", "u", wayland_types + 0 }, - { "move", "ou", wayland_types + 39 }, - { "resize", "ouu", wayland_types + 41 }, - { "set_toplevel", "", wayland_types + 0 }, - { "set_transient", "oiiu", wayland_types + 44 }, - { "set_fullscreen", "uu?o", wayland_types + 48 }, - { "set_popup", "ouoiiu", wayland_types + 51 }, - { "set_maximized", "?o", wayland_types + 57 }, - { "set_title", "s", wayland_types + 0 }, - { "set_class", "s", wayland_types + 0 }, -}; - -static const struct wl_message wl_shell_surface_events[] = { - { "ping", "u", wayland_types + 0 }, - { "configure", "uii", wayland_types + 0 }, - { "popup_done", "", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_shell_surface_interface = { - "wl_shell_surface", 1, - 10, wl_shell_surface_requests, - 3, wl_shell_surface_events, -}; - -static const struct wl_message wl_surface_requests[] = { - { "destroy", "", wayland_types + 0 }, - { "attach", "?oii", wayland_types + 58 }, - { "damage", "iiii", wayland_types + 0 }, - { "frame", "n", wayland_types + 61 }, - { "set_opaque_region", "?o", wayland_types + 62 }, - { "set_input_region", "?o", wayland_types + 63 }, - { "commit", "", wayland_types + 0 }, - { "set_buffer_transform", "2i", wayland_types + 0 }, - { "set_buffer_scale", "3i", wayland_types + 0 }, - { "damage_buffer", "4iiii", wayland_types + 0 }, - { "offset", "5ii", wayland_types + 0 }, -}; - -static const struct wl_message wl_surface_events[] = { - { "enter", "o", wayland_types + 64 }, - { "leave", "o", wayland_types + 65 }, - { "preferred_buffer_scale", "6i", wayland_types + 0 }, - { "preferred_buffer_transform", "6u", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_surface_interface = { - "wl_surface", 6, - 11, wl_surface_requests, - 4, wl_surface_events, -}; - -static const struct wl_message wl_seat_requests[] = { - { "get_pointer", "n", wayland_types + 66 }, - { "get_keyboard", "n", wayland_types + 67 }, - { "get_touch", "n", wayland_types + 68 }, - { "release", "5", wayland_types + 0 }, -}; - -static const struct wl_message wl_seat_events[] = { - { "capabilities", "u", wayland_types + 0 }, - { "name", "2s", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_seat_interface = { - "wl_seat", 9, - 4, wl_seat_requests, - 2, wl_seat_events, -}; - -static const struct wl_message wl_pointer_requests[] = { - { "set_cursor", "u?oii", wayland_types + 69 }, - { "release", "3", wayland_types + 0 }, -}; - -static const struct wl_message wl_pointer_events[] = { - { "enter", "uoff", wayland_types + 73 }, - { "leave", "uo", wayland_types + 77 }, - { "motion", "uff", wayland_types + 0 }, - { "button", "uuuu", wayland_types + 0 }, - { "axis", "uuf", wayland_types + 0 }, - { "frame", "5", wayland_types + 0 }, - { "axis_source", "5u", wayland_types + 0 }, - { "axis_stop", "5uu", wayland_types + 0 }, - { "axis_discrete", "5ui", wayland_types + 0 }, - { "axis_value120", "8ui", wayland_types + 0 }, - { "axis_relative_direction", "9uu", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_pointer_interface = { - "wl_pointer", 9, - 2, wl_pointer_requests, - 11, wl_pointer_events, -}; - -static const struct wl_message wl_keyboard_requests[] = { - { "release", "3", wayland_types + 0 }, -}; - -static const struct wl_message wl_keyboard_events[] = { - { "keymap", "uhu", wayland_types + 0 }, - { "enter", "uoa", wayland_types + 79 }, - { "leave", "uo", wayland_types + 82 }, - { "key", "uuuu", wayland_types + 0 }, - { "modifiers", "uuuuu", wayland_types + 0 }, - { "repeat_info", "4ii", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_keyboard_interface = { - "wl_keyboard", 9, - 1, wl_keyboard_requests, - 6, wl_keyboard_events, -}; - -static const struct wl_message wl_touch_requests[] = { - { "release", "3", wayland_types + 0 }, -}; - -static const struct wl_message wl_touch_events[] = { - { "down", "uuoiff", wayland_types + 84 }, - { "up", "uui", wayland_types + 0 }, - { "motion", "uiff", wayland_types + 0 }, - { "frame", "", wayland_types + 0 }, - { "cancel", "", wayland_types + 0 }, - { "shape", "6iff", wayland_types + 0 }, - { "orientation", "6if", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_touch_interface = { - "wl_touch", 9, - 1, wl_touch_requests, - 7, wl_touch_events, -}; - -static const struct wl_message wl_output_requests[] = { - { "release", "3", wayland_types + 0 }, -}; - -static const struct wl_message wl_output_events[] = { - { "geometry", "iiiiissi", wayland_types + 0 }, - { "mode", "uiii", wayland_types + 0 }, - { "done", "2", wayland_types + 0 }, - { "scale", "2i", wayland_types + 0 }, - { "name", "4s", wayland_types + 0 }, - { "description", "4s", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_output_interface = { - "wl_output", 4, - 1, wl_output_requests, - 6, wl_output_events, -}; - -static const struct wl_message wl_region_requests[] = { - { "destroy", "", wayland_types + 0 }, - { "add", "iiii", wayland_types + 0 }, - { "subtract", "iiii", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_region_interface = { - "wl_region", 1, - 3, wl_region_requests, - 0, NULL, -}; - -static const struct wl_message wl_subcompositor_requests[] = { - { "destroy", "", wayland_types + 0 }, - { "get_subsurface", "noo", wayland_types + 90 }, -}; - -WL_PRIVATE const struct wl_interface wl_subcompositor_interface = { - "wl_subcompositor", 1, - 2, wl_subcompositor_requests, - 0, NULL, -}; - -static const struct wl_message wl_subsurface_requests[] = { - { "destroy", "", wayland_types + 0 }, - { "set_position", "ii", wayland_types + 0 }, - { "place_above", "o", wayland_types + 93 }, - { "place_below", "o", wayland_types + 94 }, - { "set_sync", "", wayland_types + 0 }, - { "set_desync", "", wayland_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface wl_subsurface_interface = { - "wl_subsurface", 1, - 6, wl_subsurface_requests, - 0, NULL, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/wayland-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/wayland-client-protocol.h deleted file mode 100644 index 4e27814..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/wayland-client-protocol.h +++ /dev/null @@ -1,6236 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef WAYLAND_CLIENT_PROTOCOL_H -#define WAYLAND_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_wayland The wayland protocol - * @section page_ifaces_wayland Interfaces - * - @subpage page_iface_wl_display - core global object - * - @subpage page_iface_wl_registry - global registry object - * - @subpage page_iface_wl_callback - callback object - * - @subpage page_iface_wl_compositor - the compositor singleton - * - @subpage page_iface_wl_shm_pool - a shared memory pool - * - @subpage page_iface_wl_shm - shared memory support - * - @subpage page_iface_wl_buffer - content for a wl_surface - * - @subpage page_iface_wl_data_offer - offer to transfer data - * - @subpage page_iface_wl_data_source - offer to transfer data - * - @subpage page_iface_wl_data_device - data transfer device - * - @subpage page_iface_wl_data_device_manager - data transfer interface - * - @subpage page_iface_wl_shell - create desktop-style surfaces - * - @subpage page_iface_wl_shell_surface - desktop-style metadata interface - * - @subpage page_iface_wl_surface - an onscreen surface - * - @subpage page_iface_wl_seat - group of input devices - * - @subpage page_iface_wl_pointer - pointer input device - * - @subpage page_iface_wl_keyboard - keyboard input device - * - @subpage page_iface_wl_touch - touchscreen input device - * - @subpage page_iface_wl_output - compositor output region - * - @subpage page_iface_wl_region - region interface - * - @subpage page_iface_wl_subcompositor - sub-surface compositing - * - @subpage page_iface_wl_subsurface - sub-surface interface to a wl_surface - * @section page_copyright_wayland Copyright - *
- *
- * Copyright © 2008-2011 Kristian Høgsberg
- * Copyright © 2010-2011 Intel Corporation
- * Copyright © 2012-2013 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- * 
- */ -struct wl_buffer; -struct wl_callback; -struct wl_compositor; -struct wl_data_device; -struct wl_data_device_manager; -struct wl_data_offer; -struct wl_data_source; -struct wl_display; -struct wl_keyboard; -struct wl_output; -struct wl_pointer; -struct wl_region; -struct wl_registry; -struct wl_seat; -struct wl_shell; -struct wl_shell_surface; -struct wl_shm; -struct wl_shm_pool; -struct wl_subcompositor; -struct wl_subsurface; -struct wl_surface; -struct wl_touch; - -#ifndef WL_DISPLAY_INTERFACE -#define WL_DISPLAY_INTERFACE -/** - * @page page_iface_wl_display wl_display - * @section page_iface_wl_display_desc Description - * - * The core global object. This is a special singleton object. It - * is used for internal Wayland protocol features. - * @section page_iface_wl_display_api API - * See @ref iface_wl_display. - */ -/** - * @defgroup iface_wl_display The wl_display interface - * - * The core global object. This is a special singleton object. It - * is used for internal Wayland protocol features. - */ -extern const struct wl_interface wl_display_interface; -#endif -#ifndef WL_REGISTRY_INTERFACE -#define WL_REGISTRY_INTERFACE -/** - * @page page_iface_wl_registry wl_registry - * @section page_iface_wl_registry_desc Description - * - * The singleton global registry object. The server has a number of - * global objects that are available to all clients. These objects - * typically represent an actual object in the server (for example, - * an input device) or they are singleton objects that provide - * extension functionality. - * - * When a client creates a registry object, the registry object - * will emit a global event for each global currently in the - * registry. Globals come and go as a result of device or - * monitor hotplugs, reconfiguration or other events, and the - * registry will send out global and global_remove events to - * keep the client up to date with the changes. To mark the end - * of the initial burst of events, the client can use the - * wl_display.sync request immediately after calling - * wl_display.get_registry. - * - * A client can bind to a global object by using the bind - * request. This creates a client-side handle that lets the object - * emit events to the client and lets the client invoke requests on - * the object. - * @section page_iface_wl_registry_api API - * See @ref iface_wl_registry. - */ -/** - * @defgroup iface_wl_registry The wl_registry interface - * - * The singleton global registry object. The server has a number of - * global objects that are available to all clients. These objects - * typically represent an actual object in the server (for example, - * an input device) or they are singleton objects that provide - * extension functionality. - * - * When a client creates a registry object, the registry object - * will emit a global event for each global currently in the - * registry. Globals come and go as a result of device or - * monitor hotplugs, reconfiguration or other events, and the - * registry will send out global and global_remove events to - * keep the client up to date with the changes. To mark the end - * of the initial burst of events, the client can use the - * wl_display.sync request immediately after calling - * wl_display.get_registry. - * - * A client can bind to a global object by using the bind - * request. This creates a client-side handle that lets the object - * emit events to the client and lets the client invoke requests on - * the object. - */ -extern const struct wl_interface wl_registry_interface; -#endif -#ifndef WL_CALLBACK_INTERFACE -#define WL_CALLBACK_INTERFACE -/** - * @page page_iface_wl_callback wl_callback - * @section page_iface_wl_callback_desc Description - * - * Clients can handle the 'done' event to get notified when - * the related request is done. - * - * Note, because wl_callback objects are created from multiple independent - * factory interfaces, the wl_callback interface is frozen at version 1. - * @section page_iface_wl_callback_api API - * See @ref iface_wl_callback. - */ -/** - * @defgroup iface_wl_callback The wl_callback interface - * - * Clients can handle the 'done' event to get notified when - * the related request is done. - * - * Note, because wl_callback objects are created from multiple independent - * factory interfaces, the wl_callback interface is frozen at version 1. - */ -extern const struct wl_interface wl_callback_interface; -#endif -#ifndef WL_COMPOSITOR_INTERFACE -#define WL_COMPOSITOR_INTERFACE -/** - * @page page_iface_wl_compositor wl_compositor - * @section page_iface_wl_compositor_desc Description - * - * A compositor. This object is a singleton global. The - * compositor is in charge of combining the contents of multiple - * surfaces into one displayable output. - * @section page_iface_wl_compositor_api API - * See @ref iface_wl_compositor. - */ -/** - * @defgroup iface_wl_compositor The wl_compositor interface - * - * A compositor. This object is a singleton global. The - * compositor is in charge of combining the contents of multiple - * surfaces into one displayable output. - */ -extern const struct wl_interface wl_compositor_interface; -#endif -#ifndef WL_SHM_POOL_INTERFACE -#define WL_SHM_POOL_INTERFACE -/** - * @page page_iface_wl_shm_pool wl_shm_pool - * @section page_iface_wl_shm_pool_desc Description - * - * The wl_shm_pool object encapsulates a piece of memory shared - * between the compositor and client. Through the wl_shm_pool - * object, the client can allocate shared memory wl_buffer objects. - * All objects created through the same pool share the same - * underlying mapped memory. Reusing the mapped memory avoids the - * setup/teardown overhead and is useful when interactively resizing - * a surface or for many small buffers. - * @section page_iface_wl_shm_pool_api API - * See @ref iface_wl_shm_pool. - */ -/** - * @defgroup iface_wl_shm_pool The wl_shm_pool interface - * - * The wl_shm_pool object encapsulates a piece of memory shared - * between the compositor and client. Through the wl_shm_pool - * object, the client can allocate shared memory wl_buffer objects. - * All objects created through the same pool share the same - * underlying mapped memory. Reusing the mapped memory avoids the - * setup/teardown overhead and is useful when interactively resizing - * a surface or for many small buffers. - */ -extern const struct wl_interface wl_shm_pool_interface; -#endif -#ifndef WL_SHM_INTERFACE -#define WL_SHM_INTERFACE -/** - * @page page_iface_wl_shm wl_shm - * @section page_iface_wl_shm_desc Description - * - * A singleton global object that provides support for shared - * memory. - * - * Clients can create wl_shm_pool objects using the create_pool - * request. - * - * On binding the wl_shm object one or more format events - * are emitted to inform clients about the valid pixel formats - * that can be used for buffers. - * @section page_iface_wl_shm_api API - * See @ref iface_wl_shm. - */ -/** - * @defgroup iface_wl_shm The wl_shm interface - * - * A singleton global object that provides support for shared - * memory. - * - * Clients can create wl_shm_pool objects using the create_pool - * request. - * - * On binding the wl_shm object one or more format events - * are emitted to inform clients about the valid pixel formats - * that can be used for buffers. - */ -extern const struct wl_interface wl_shm_interface; -#endif -#ifndef WL_BUFFER_INTERFACE -#define WL_BUFFER_INTERFACE -/** - * @page page_iface_wl_buffer wl_buffer - * @section page_iface_wl_buffer_desc Description - * - * A buffer provides the content for a wl_surface. Buffers are - * created through factory interfaces such as wl_shm, wp_linux_buffer_params - * (from the linux-dmabuf protocol extension) or similar. It has a width and - * a height and can be attached to a wl_surface, but the mechanism by which a - * client provides and updates the contents is defined by the buffer factory - * interface. - * - * If the buffer uses a format that has an alpha channel, the alpha channel - * is assumed to be premultiplied in the color channels unless otherwise - * specified. - * - * Note, because wl_buffer objects are created from multiple independent - * factory interfaces, the wl_buffer interface is frozen at version 1. - * @section page_iface_wl_buffer_api API - * See @ref iface_wl_buffer. - */ -/** - * @defgroup iface_wl_buffer The wl_buffer interface - * - * A buffer provides the content for a wl_surface. Buffers are - * created through factory interfaces such as wl_shm, wp_linux_buffer_params - * (from the linux-dmabuf protocol extension) or similar. It has a width and - * a height and can be attached to a wl_surface, but the mechanism by which a - * client provides and updates the contents is defined by the buffer factory - * interface. - * - * If the buffer uses a format that has an alpha channel, the alpha channel - * is assumed to be premultiplied in the color channels unless otherwise - * specified. - * - * Note, because wl_buffer objects are created from multiple independent - * factory interfaces, the wl_buffer interface is frozen at version 1. - */ -extern const struct wl_interface wl_buffer_interface; -#endif -#ifndef WL_DATA_OFFER_INTERFACE -#define WL_DATA_OFFER_INTERFACE -/** - * @page page_iface_wl_data_offer wl_data_offer - * @section page_iface_wl_data_offer_desc Description - * - * A wl_data_offer represents a piece of data offered for transfer - * by another client (the source client). It is used by the - * copy-and-paste and drag-and-drop mechanisms. The offer - * describes the different mime types that the data can be - * converted to and provides the mechanism for transferring the - * data directly from the source client. - * @section page_iface_wl_data_offer_api API - * See @ref iface_wl_data_offer. - */ -/** - * @defgroup iface_wl_data_offer The wl_data_offer interface - * - * A wl_data_offer represents a piece of data offered for transfer - * by another client (the source client). It is used by the - * copy-and-paste and drag-and-drop mechanisms. The offer - * describes the different mime types that the data can be - * converted to and provides the mechanism for transferring the - * data directly from the source client. - */ -extern const struct wl_interface wl_data_offer_interface; -#endif -#ifndef WL_DATA_SOURCE_INTERFACE -#define WL_DATA_SOURCE_INTERFACE -/** - * @page page_iface_wl_data_source wl_data_source - * @section page_iface_wl_data_source_desc Description - * - * The wl_data_source object is the source side of a wl_data_offer. - * It is created by the source client in a data transfer and - * provides a way to describe the offered data and a way to respond - * to requests to transfer the data. - * @section page_iface_wl_data_source_api API - * See @ref iface_wl_data_source. - */ -/** - * @defgroup iface_wl_data_source The wl_data_source interface - * - * The wl_data_source object is the source side of a wl_data_offer. - * It is created by the source client in a data transfer and - * provides a way to describe the offered data and a way to respond - * to requests to transfer the data. - */ -extern const struct wl_interface wl_data_source_interface; -#endif -#ifndef WL_DATA_DEVICE_INTERFACE -#define WL_DATA_DEVICE_INTERFACE -/** - * @page page_iface_wl_data_device wl_data_device - * @section page_iface_wl_data_device_desc Description - * - * There is one wl_data_device per seat which can be obtained - * from the global wl_data_device_manager singleton. - * - * A wl_data_device provides access to inter-client data transfer - * mechanisms such as copy-and-paste and drag-and-drop. - * @section page_iface_wl_data_device_api API - * See @ref iface_wl_data_device. - */ -/** - * @defgroup iface_wl_data_device The wl_data_device interface - * - * There is one wl_data_device per seat which can be obtained - * from the global wl_data_device_manager singleton. - * - * A wl_data_device provides access to inter-client data transfer - * mechanisms such as copy-and-paste and drag-and-drop. - */ -extern const struct wl_interface wl_data_device_interface; -#endif -#ifndef WL_DATA_DEVICE_MANAGER_INTERFACE -#define WL_DATA_DEVICE_MANAGER_INTERFACE -/** - * @page page_iface_wl_data_device_manager wl_data_device_manager - * @section page_iface_wl_data_device_manager_desc Description - * - * The wl_data_device_manager is a singleton global object that - * provides access to inter-client data transfer mechanisms such as - * copy-and-paste and drag-and-drop. These mechanisms are tied to - * a wl_seat and this interface lets a client get a wl_data_device - * corresponding to a wl_seat. - * - * Depending on the version bound, the objects created from the bound - * wl_data_device_manager object will have different requirements for - * functioning properly. See wl_data_source.set_actions, - * wl_data_offer.accept and wl_data_offer.finish for details. - * @section page_iface_wl_data_device_manager_api API - * See @ref iface_wl_data_device_manager. - */ -/** - * @defgroup iface_wl_data_device_manager The wl_data_device_manager interface - * - * The wl_data_device_manager is a singleton global object that - * provides access to inter-client data transfer mechanisms such as - * copy-and-paste and drag-and-drop. These mechanisms are tied to - * a wl_seat and this interface lets a client get a wl_data_device - * corresponding to a wl_seat. - * - * Depending on the version bound, the objects created from the bound - * wl_data_device_manager object will have different requirements for - * functioning properly. See wl_data_source.set_actions, - * wl_data_offer.accept and wl_data_offer.finish for details. - */ -extern const struct wl_interface wl_data_device_manager_interface; -#endif -#ifndef WL_SHELL_INTERFACE -#define WL_SHELL_INTERFACE -/** - * @page page_iface_wl_shell wl_shell - * @section page_iface_wl_shell_desc Description - * - * This interface is implemented by servers that provide - * desktop-style user interfaces. - * - * It allows clients to associate a wl_shell_surface with - * a basic surface. - * - * Note! This protocol is deprecated and not intended for production use. - * For desktop-style user interfaces, use xdg_shell. Compositors and clients - * should not implement this interface. - * @section page_iface_wl_shell_api API - * See @ref iface_wl_shell. - */ -/** - * @defgroup iface_wl_shell The wl_shell interface - * - * This interface is implemented by servers that provide - * desktop-style user interfaces. - * - * It allows clients to associate a wl_shell_surface with - * a basic surface. - * - * Note! This protocol is deprecated and not intended for production use. - * For desktop-style user interfaces, use xdg_shell. Compositors and clients - * should not implement this interface. - */ -extern const struct wl_interface wl_shell_interface; -#endif -#ifndef WL_SHELL_SURFACE_INTERFACE -#define WL_SHELL_SURFACE_INTERFACE -/** - * @page page_iface_wl_shell_surface wl_shell_surface - * @section page_iface_wl_shell_surface_desc Description - * - * An interface that may be implemented by a wl_surface, for - * implementations that provide a desktop-style user interface. - * - * It provides requests to treat surfaces like toplevel, fullscreen - * or popup windows, move, resize or maximize them, associate - * metadata like title and class, etc. - * - * On the server side the object is automatically destroyed when - * the related wl_surface is destroyed. On the client side, - * wl_shell_surface_destroy() must be called before destroying - * the wl_surface object. - * @section page_iface_wl_shell_surface_api API - * See @ref iface_wl_shell_surface. - */ -/** - * @defgroup iface_wl_shell_surface The wl_shell_surface interface - * - * An interface that may be implemented by a wl_surface, for - * implementations that provide a desktop-style user interface. - * - * It provides requests to treat surfaces like toplevel, fullscreen - * or popup windows, move, resize or maximize them, associate - * metadata like title and class, etc. - * - * On the server side the object is automatically destroyed when - * the related wl_surface is destroyed. On the client side, - * wl_shell_surface_destroy() must be called before destroying - * the wl_surface object. - */ -extern const struct wl_interface wl_shell_surface_interface; -#endif -#ifndef WL_SURFACE_INTERFACE -#define WL_SURFACE_INTERFACE -/** - * @page page_iface_wl_surface wl_surface - * @section page_iface_wl_surface_desc Description - * - * A surface is a rectangular area that may be displayed on zero - * or more outputs, and shown any number of times at the compositor's - * discretion. They can present wl_buffers, receive user input, and - * define a local coordinate system. - * - * The size of a surface (and relative positions on it) is described - * in surface-local coordinates, which may differ from the buffer - * coordinates of the pixel content, in case a buffer_transform - * or a buffer_scale is used. - * - * A surface without a "role" is fairly useless: a compositor does - * not know where, when or how to present it. The role is the - * purpose of a wl_surface. Examples of roles are a cursor for a - * pointer (as set by wl_pointer.set_cursor), a drag icon - * (wl_data_device.start_drag), a sub-surface - * (wl_subcompositor.get_subsurface), and a window as defined by a - * shell protocol (e.g. wl_shell.get_shell_surface). - * - * A surface can have only one role at a time. Initially a - * wl_surface does not have a role. Once a wl_surface is given a - * role, it is set permanently for the whole lifetime of the - * wl_surface object. Giving the current role again is allowed, - * unless explicitly forbidden by the relevant interface - * specification. - * - * Surface roles are given by requests in other interfaces such as - * wl_pointer.set_cursor. The request should explicitly mention - * that this request gives a role to a wl_surface. Often, this - * request also creates a new protocol object that represents the - * role and adds additional functionality to wl_surface. When a - * client wants to destroy a wl_surface, they must destroy this role - * object before the wl_surface, otherwise a defunct_role_object error is - * sent. - * - * Destroying the role object does not remove the role from the - * wl_surface, but it may stop the wl_surface from "playing the role". - * For instance, if a wl_subsurface object is destroyed, the wl_surface - * it was created for will be unmapped and forget its position and - * z-order. It is allowed to create a wl_subsurface for the same - * wl_surface again, but it is not allowed to use the wl_surface as - * a cursor (cursor is a different role than sub-surface, and role - * switching is not allowed). - * @section page_iface_wl_surface_api API - * See @ref iface_wl_surface. - */ -/** - * @defgroup iface_wl_surface The wl_surface interface - * - * A surface is a rectangular area that may be displayed on zero - * or more outputs, and shown any number of times at the compositor's - * discretion. They can present wl_buffers, receive user input, and - * define a local coordinate system. - * - * The size of a surface (and relative positions on it) is described - * in surface-local coordinates, which may differ from the buffer - * coordinates of the pixel content, in case a buffer_transform - * or a buffer_scale is used. - * - * A surface without a "role" is fairly useless: a compositor does - * not know where, when or how to present it. The role is the - * purpose of a wl_surface. Examples of roles are a cursor for a - * pointer (as set by wl_pointer.set_cursor), a drag icon - * (wl_data_device.start_drag), a sub-surface - * (wl_subcompositor.get_subsurface), and a window as defined by a - * shell protocol (e.g. wl_shell.get_shell_surface). - * - * A surface can have only one role at a time. Initially a - * wl_surface does not have a role. Once a wl_surface is given a - * role, it is set permanently for the whole lifetime of the - * wl_surface object. Giving the current role again is allowed, - * unless explicitly forbidden by the relevant interface - * specification. - * - * Surface roles are given by requests in other interfaces such as - * wl_pointer.set_cursor. The request should explicitly mention - * that this request gives a role to a wl_surface. Often, this - * request also creates a new protocol object that represents the - * role and adds additional functionality to wl_surface. When a - * client wants to destroy a wl_surface, they must destroy this role - * object before the wl_surface, otherwise a defunct_role_object error is - * sent. - * - * Destroying the role object does not remove the role from the - * wl_surface, but it may stop the wl_surface from "playing the role". - * For instance, if a wl_subsurface object is destroyed, the wl_surface - * it was created for will be unmapped and forget its position and - * z-order. It is allowed to create a wl_subsurface for the same - * wl_surface again, but it is not allowed to use the wl_surface as - * a cursor (cursor is a different role than sub-surface, and role - * switching is not allowed). - */ -extern const struct wl_interface wl_surface_interface; -#endif -#ifndef WL_SEAT_INTERFACE -#define WL_SEAT_INTERFACE -/** - * @page page_iface_wl_seat wl_seat - * @section page_iface_wl_seat_desc Description - * - * A seat is a group of keyboards, pointer and touch devices. This - * object is published as a global during start up, or when such a - * device is hot plugged. A seat typically has a pointer and - * maintains a keyboard focus and a pointer focus. - * @section page_iface_wl_seat_api API - * See @ref iface_wl_seat. - */ -/** - * @defgroup iface_wl_seat The wl_seat interface - * - * A seat is a group of keyboards, pointer and touch devices. This - * object is published as a global during start up, or when such a - * device is hot plugged. A seat typically has a pointer and - * maintains a keyboard focus and a pointer focus. - */ -extern const struct wl_interface wl_seat_interface; -#endif -#ifndef WL_POINTER_INTERFACE -#define WL_POINTER_INTERFACE -/** - * @page page_iface_wl_pointer wl_pointer - * @section page_iface_wl_pointer_desc Description - * - * The wl_pointer interface represents one or more input devices, - * such as mice, which control the pointer location and pointer_focus - * of a seat. - * - * The wl_pointer interface generates motion, enter and leave - * events for the surfaces that the pointer is located over, - * and button and axis events for button presses, button releases - * and scrolling. - * @section page_iface_wl_pointer_api API - * See @ref iface_wl_pointer. - */ -/** - * @defgroup iface_wl_pointer The wl_pointer interface - * - * The wl_pointer interface represents one or more input devices, - * such as mice, which control the pointer location and pointer_focus - * of a seat. - * - * The wl_pointer interface generates motion, enter and leave - * events for the surfaces that the pointer is located over, - * and button and axis events for button presses, button releases - * and scrolling. - */ -extern const struct wl_interface wl_pointer_interface; -#endif -#ifndef WL_KEYBOARD_INTERFACE -#define WL_KEYBOARD_INTERFACE -/** - * @page page_iface_wl_keyboard wl_keyboard - * @section page_iface_wl_keyboard_desc Description - * - * The wl_keyboard interface represents one or more keyboards - * associated with a seat. - * @section page_iface_wl_keyboard_api API - * See @ref iface_wl_keyboard. - */ -/** - * @defgroup iface_wl_keyboard The wl_keyboard interface - * - * The wl_keyboard interface represents one or more keyboards - * associated with a seat. - */ -extern const struct wl_interface wl_keyboard_interface; -#endif -#ifndef WL_TOUCH_INTERFACE -#define WL_TOUCH_INTERFACE -/** - * @page page_iface_wl_touch wl_touch - * @section page_iface_wl_touch_desc Description - * - * The wl_touch interface represents a touchscreen - * associated with a seat. - * - * Touch interactions can consist of one or more contacts. - * For each contact, a series of events is generated, starting - * with a down event, followed by zero or more motion events, - * and ending with an up event. Events relating to the same - * contact point can be identified by the ID of the sequence. - * @section page_iface_wl_touch_api API - * See @ref iface_wl_touch. - */ -/** - * @defgroup iface_wl_touch The wl_touch interface - * - * The wl_touch interface represents a touchscreen - * associated with a seat. - * - * Touch interactions can consist of one or more contacts. - * For each contact, a series of events is generated, starting - * with a down event, followed by zero or more motion events, - * and ending with an up event. Events relating to the same - * contact point can be identified by the ID of the sequence. - */ -extern const struct wl_interface wl_touch_interface; -#endif -#ifndef WL_OUTPUT_INTERFACE -#define WL_OUTPUT_INTERFACE -/** - * @page page_iface_wl_output wl_output - * @section page_iface_wl_output_desc Description - * - * An output describes part of the compositor geometry. The - * compositor works in the 'compositor coordinate system' and an - * output corresponds to a rectangular area in that space that is - * actually visible. This typically corresponds to a monitor that - * displays part of the compositor space. This object is published - * as global during start up, or when a monitor is hotplugged. - * @section page_iface_wl_output_api API - * See @ref iface_wl_output. - */ -/** - * @defgroup iface_wl_output The wl_output interface - * - * An output describes part of the compositor geometry. The - * compositor works in the 'compositor coordinate system' and an - * output corresponds to a rectangular area in that space that is - * actually visible. This typically corresponds to a monitor that - * displays part of the compositor space. This object is published - * as global during start up, or when a monitor is hotplugged. - */ -extern const struct wl_interface wl_output_interface; -#endif -#ifndef WL_REGION_INTERFACE -#define WL_REGION_INTERFACE -/** - * @page page_iface_wl_region wl_region - * @section page_iface_wl_region_desc Description - * - * A region object describes an area. - * - * Region objects are used to describe the opaque and input - * regions of a surface. - * @section page_iface_wl_region_api API - * See @ref iface_wl_region. - */ -/** - * @defgroup iface_wl_region The wl_region interface - * - * A region object describes an area. - * - * Region objects are used to describe the opaque and input - * regions of a surface. - */ -extern const struct wl_interface wl_region_interface; -#endif -#ifndef WL_SUBCOMPOSITOR_INTERFACE -#define WL_SUBCOMPOSITOR_INTERFACE -/** - * @page page_iface_wl_subcompositor wl_subcompositor - * @section page_iface_wl_subcompositor_desc Description - * - * The global interface exposing sub-surface compositing capabilities. - * A wl_surface, that has sub-surfaces associated, is called the - * parent surface. Sub-surfaces can be arbitrarily nested and create - * a tree of sub-surfaces. - * - * The root surface in a tree of sub-surfaces is the main - * surface. The main surface cannot be a sub-surface, because - * sub-surfaces must always have a parent. - * - * A main surface with its sub-surfaces forms a (compound) window. - * For window management purposes, this set of wl_surface objects is - * to be considered as a single window, and it should also behave as - * such. - * - * The aim of sub-surfaces is to offload some of the compositing work - * within a window from clients to the compositor. A prime example is - * a video player with decorations and video in separate wl_surface - * objects. This should allow the compositor to pass YUV video buffer - * processing to dedicated overlay hardware when possible. - * @section page_iface_wl_subcompositor_api API - * See @ref iface_wl_subcompositor. - */ -/** - * @defgroup iface_wl_subcompositor The wl_subcompositor interface - * - * The global interface exposing sub-surface compositing capabilities. - * A wl_surface, that has sub-surfaces associated, is called the - * parent surface. Sub-surfaces can be arbitrarily nested and create - * a tree of sub-surfaces. - * - * The root surface in a tree of sub-surfaces is the main - * surface. The main surface cannot be a sub-surface, because - * sub-surfaces must always have a parent. - * - * A main surface with its sub-surfaces forms a (compound) window. - * For window management purposes, this set of wl_surface objects is - * to be considered as a single window, and it should also behave as - * such. - * - * The aim of sub-surfaces is to offload some of the compositing work - * within a window from clients to the compositor. A prime example is - * a video player with decorations and video in separate wl_surface - * objects. This should allow the compositor to pass YUV video buffer - * processing to dedicated overlay hardware when possible. - */ -extern const struct wl_interface wl_subcompositor_interface; -#endif -#ifndef WL_SUBSURFACE_INTERFACE -#define WL_SUBSURFACE_INTERFACE -/** - * @page page_iface_wl_subsurface wl_subsurface - * @section page_iface_wl_subsurface_desc Description - * - * An additional interface to a wl_surface object, which has been - * made a sub-surface. A sub-surface has one parent surface. A - * sub-surface's size and position are not limited to that of the parent. - * Particularly, a sub-surface is not automatically clipped to its - * parent's area. - * - * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied - * and the parent surface is mapped. The order of which one happens - * first is irrelevant. A sub-surface is hidden if the parent becomes - * hidden, or if a NULL wl_buffer is applied. These rules apply - * recursively through the tree of surfaces. - * - * The behaviour of a wl_surface.commit request on a sub-surface - * depends on the sub-surface's mode. The possible modes are - * synchronized and desynchronized, see methods - * wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized - * mode caches the wl_surface state to be applied when the parent's - * state gets applied, and desynchronized mode applies the pending - * wl_surface state directly. A sub-surface is initially in the - * synchronized mode. - * - * Sub-surfaces also have another kind of state, which is managed by - * wl_subsurface requests, as opposed to wl_surface requests. This - * state includes the sub-surface position relative to the parent - * surface (wl_subsurface.set_position), and the stacking order of - * the parent and its sub-surfaces (wl_subsurface.place_above and - * .place_below). This state is applied when the parent surface's - * wl_surface state is applied, regardless of the sub-surface's mode. - * As the exception, set_sync and set_desync are effective immediately. - * - * The main surface can be thought to be always in desynchronized mode, - * since it does not have a parent in the sub-surfaces sense. - * - * Even if a sub-surface is in desynchronized mode, it will behave as - * in synchronized mode, if its parent surface behaves as in - * synchronized mode. This rule is applied recursively throughout the - * tree of surfaces. This means, that one can set a sub-surface into - * synchronized mode, and then assume that all its child and grand-child - * sub-surfaces are synchronized, too, without explicitly setting them. - * - * Destroying a sub-surface takes effect immediately. If you need to - * synchronize the removal of a sub-surface to the parent surface update, - * unmap the sub-surface first by attaching a NULL wl_buffer, update parent, - * and then destroy the sub-surface. - * - * If the parent wl_surface object is destroyed, the sub-surface is - * unmapped. - * @section page_iface_wl_subsurface_api API - * See @ref iface_wl_subsurface. - */ -/** - * @defgroup iface_wl_subsurface The wl_subsurface interface - * - * An additional interface to a wl_surface object, which has been - * made a sub-surface. A sub-surface has one parent surface. A - * sub-surface's size and position are not limited to that of the parent. - * Particularly, a sub-surface is not automatically clipped to its - * parent's area. - * - * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied - * and the parent surface is mapped. The order of which one happens - * first is irrelevant. A sub-surface is hidden if the parent becomes - * hidden, or if a NULL wl_buffer is applied. These rules apply - * recursively through the tree of surfaces. - * - * The behaviour of a wl_surface.commit request on a sub-surface - * depends on the sub-surface's mode. The possible modes are - * synchronized and desynchronized, see methods - * wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized - * mode caches the wl_surface state to be applied when the parent's - * state gets applied, and desynchronized mode applies the pending - * wl_surface state directly. A sub-surface is initially in the - * synchronized mode. - * - * Sub-surfaces also have another kind of state, which is managed by - * wl_subsurface requests, as opposed to wl_surface requests. This - * state includes the sub-surface position relative to the parent - * surface (wl_subsurface.set_position), and the stacking order of - * the parent and its sub-surfaces (wl_subsurface.place_above and - * .place_below). This state is applied when the parent surface's - * wl_surface state is applied, regardless of the sub-surface's mode. - * As the exception, set_sync and set_desync are effective immediately. - * - * The main surface can be thought to be always in desynchronized mode, - * since it does not have a parent in the sub-surfaces sense. - * - * Even if a sub-surface is in desynchronized mode, it will behave as - * in synchronized mode, if its parent surface behaves as in - * synchronized mode. This rule is applied recursively throughout the - * tree of surfaces. This means, that one can set a sub-surface into - * synchronized mode, and then assume that all its child and grand-child - * sub-surfaces are synchronized, too, without explicitly setting them. - * - * Destroying a sub-surface takes effect immediately. If you need to - * synchronize the removal of a sub-surface to the parent surface update, - * unmap the sub-surface first by attaching a NULL wl_buffer, update parent, - * and then destroy the sub-surface. - * - * If the parent wl_surface object is destroyed, the sub-surface is - * unmapped. - */ -extern const struct wl_interface wl_subsurface_interface; -#endif - -#ifndef WL_DISPLAY_ERROR_ENUM -#define WL_DISPLAY_ERROR_ENUM -/** - * @ingroup iface_wl_display - * global error values - * - * These errors are global and can be emitted in response to any - * server request. - */ -enum wl_display_error { - /** - * server couldn't find object - */ - WL_DISPLAY_ERROR_INVALID_OBJECT = 0, - /** - * method doesn't exist on the specified interface or malformed request - */ - WL_DISPLAY_ERROR_INVALID_METHOD = 1, - /** - * server is out of memory - */ - WL_DISPLAY_ERROR_NO_MEMORY = 2, - /** - * implementation error in compositor - */ - WL_DISPLAY_ERROR_IMPLEMENTATION = 3, -}; -#endif /* WL_DISPLAY_ERROR_ENUM */ - -/** - * @ingroup iface_wl_display - * @struct wl_display_listener - */ -struct wl_display_listener { - /** - * fatal error event - * - * The error event is sent out when a fatal (non-recoverable) - * error has occurred. The object_id argument is the object where - * the error occurred, most often in response to a request to that - * object. The code identifies the error and is defined by the - * object interface. As such, each interface defines its own set of - * error codes. The message is a brief description of the error, - * for (debugging) convenience. - * @param object_id object where the error occurred - * @param code error code - * @param message error description - */ - void (*error)(void *data, - struct wl_display *wl_display, - void *object_id, - uint32_t code, - const char *message); - /** - * acknowledge object ID deletion - * - * This event is used internally by the object ID management - * logic. When a client deletes an object that it had created, the - * server will send this event to acknowledge that it has seen the - * delete request. When the client receives this event, it will - * know that it can safely reuse the object ID. - * @param id deleted object ID - */ - void (*delete_id)(void *data, - struct wl_display *wl_display, - uint32_t id); -}; - -/** - * @ingroup iface_wl_display - */ -static inline int -wl_display_add_listener(struct wl_display *wl_display, - const struct wl_display_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_display, - (void (**)(void)) listener, data); -} - -#define WL_DISPLAY_SYNC 0 -#define WL_DISPLAY_GET_REGISTRY 1 - -/** - * @ingroup iface_wl_display - */ -#define WL_DISPLAY_ERROR_SINCE_VERSION 1 -/** - * @ingroup iface_wl_display - */ -#define WL_DISPLAY_DELETE_ID_SINCE_VERSION 1 - -/** - * @ingroup iface_wl_display - */ -#define WL_DISPLAY_SYNC_SINCE_VERSION 1 -/** - * @ingroup iface_wl_display - */ -#define WL_DISPLAY_GET_REGISTRY_SINCE_VERSION 1 - -/** @ingroup iface_wl_display */ -static inline void -wl_display_set_user_data(struct wl_display *wl_display, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_display, user_data); -} - -/** @ingroup iface_wl_display */ -static inline void * -wl_display_get_user_data(struct wl_display *wl_display) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_display); -} - -static inline uint32_t -wl_display_get_version(struct wl_display *wl_display) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_display); -} - -/** - * @ingroup iface_wl_display - * - * The sync request asks the server to emit the 'done' event - * on the returned wl_callback object. Since requests are - * handled in-order and events are delivered in-order, this can - * be used as a barrier to ensure all previous requests and the - * resulting events have been handled. - * - * The object returned by this request will be destroyed by the - * compositor after the callback is fired and as such the client must not - * attempt to use it after that point. - * - * The callback_data passed in the callback is the event serial. - */ -static inline struct wl_callback * -wl_display_sync(struct wl_display *wl_display) -{ - struct wl_proxy *callback; - - callback = wl_proxy_marshal_flags((struct wl_proxy *) wl_display, - WL_DISPLAY_SYNC, &wl_callback_interface, wl_proxy_get_version((struct wl_proxy *) wl_display), 0, NULL); - - return (struct wl_callback *) callback; -} - -/** - * @ingroup iface_wl_display - * - * This request creates a registry object that allows the client - * to list and bind the global objects available from the - * compositor. - * - * It should be noted that the server side resources consumed in - * response to a get_registry request can only be released when the - * client disconnects, not when the client side proxy is destroyed. - * Therefore, clients should invoke get_registry as infrequently as - * possible to avoid wasting memory. - */ -static inline struct wl_registry * -wl_display_get_registry(struct wl_display *wl_display) -{ - struct wl_proxy *registry; - - registry = wl_proxy_marshal_flags((struct wl_proxy *) wl_display, - WL_DISPLAY_GET_REGISTRY, &wl_registry_interface, wl_proxy_get_version((struct wl_proxy *) wl_display), 0, NULL); - - return (struct wl_registry *) registry; -} - -/** - * @ingroup iface_wl_registry - * @struct wl_registry_listener - */ -struct wl_registry_listener { - /** - * announce global object - * - * Notify the client of global objects. - * - * The event notifies the client that a global object with the - * given name is now available, and it implements the given version - * of the given interface. - * @param name numeric name of the global object - * @param interface interface implemented by the object - * @param version interface version - */ - void (*global)(void *data, - struct wl_registry *wl_registry, - uint32_t name, - const char *interface, - uint32_t version); - /** - * announce removal of global object - * - * Notify the client of removed global objects. - * - * This event notifies the client that the global identified by - * name is no longer available. If the client bound to the global - * using the bind request, the client should now destroy that - * object. - * - * The object remains valid and requests to the object will be - * ignored until the client destroys it, to avoid races between the - * global going away and a client sending a request to it. - * @param name numeric name of the global object - */ - void (*global_remove)(void *data, - struct wl_registry *wl_registry, - uint32_t name); -}; - -/** - * @ingroup iface_wl_registry - */ -static inline int -wl_registry_add_listener(struct wl_registry *wl_registry, - const struct wl_registry_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_registry, - (void (**)(void)) listener, data); -} - -#define WL_REGISTRY_BIND 0 - -/** - * @ingroup iface_wl_registry - */ -#define WL_REGISTRY_GLOBAL_SINCE_VERSION 1 -/** - * @ingroup iface_wl_registry - */ -#define WL_REGISTRY_GLOBAL_REMOVE_SINCE_VERSION 1 - -/** - * @ingroup iface_wl_registry - */ -#define WL_REGISTRY_BIND_SINCE_VERSION 1 - -/** @ingroup iface_wl_registry */ -static inline void -wl_registry_set_user_data(struct wl_registry *wl_registry, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_registry, user_data); -} - -/** @ingroup iface_wl_registry */ -static inline void * -wl_registry_get_user_data(struct wl_registry *wl_registry) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_registry); -} - -static inline uint32_t -wl_registry_get_version(struct wl_registry *wl_registry) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_registry); -} - -/** @ingroup iface_wl_registry */ -static inline void -wl_registry_destroy(struct wl_registry *wl_registry) -{ - wl_proxy_destroy((struct wl_proxy *) wl_registry); -} - -/** - * @ingroup iface_wl_registry - * - * Binds a new, client-created object to the server using the - * specified name as the identifier. - */ -static inline void * -wl_registry_bind(struct wl_registry *wl_registry, uint32_t name, const struct wl_interface *interface, uint32_t version) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_registry, - WL_REGISTRY_BIND, interface, version, 0, name, interface->name, version, NULL); - - return (void *) id; -} - -/** - * @ingroup iface_wl_callback - * @struct wl_callback_listener - */ -struct wl_callback_listener { - /** - * done event - * - * Notify the client when the related request is done. - * @param callback_data request-specific data for the callback - */ - void (*done)(void *data, - struct wl_callback *wl_callback, - uint32_t callback_data); -}; - -/** - * @ingroup iface_wl_callback - */ -static inline int -wl_callback_add_listener(struct wl_callback *wl_callback, - const struct wl_callback_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_callback, - (void (**)(void)) listener, data); -} - -/** - * @ingroup iface_wl_callback - */ -#define WL_CALLBACK_DONE_SINCE_VERSION 1 - - -/** @ingroup iface_wl_callback */ -static inline void -wl_callback_set_user_data(struct wl_callback *wl_callback, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_callback, user_data); -} - -/** @ingroup iface_wl_callback */ -static inline void * -wl_callback_get_user_data(struct wl_callback *wl_callback) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_callback); -} - -static inline uint32_t -wl_callback_get_version(struct wl_callback *wl_callback) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_callback); -} - -/** @ingroup iface_wl_callback */ -static inline void -wl_callback_destroy(struct wl_callback *wl_callback) -{ - wl_proxy_destroy((struct wl_proxy *) wl_callback); -} - -#define WL_COMPOSITOR_CREATE_SURFACE 0 -#define WL_COMPOSITOR_CREATE_REGION 1 - - -/** - * @ingroup iface_wl_compositor - */ -#define WL_COMPOSITOR_CREATE_SURFACE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_compositor - */ -#define WL_COMPOSITOR_CREATE_REGION_SINCE_VERSION 1 - -/** @ingroup iface_wl_compositor */ -static inline void -wl_compositor_set_user_data(struct wl_compositor *wl_compositor, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_compositor, user_data); -} - -/** @ingroup iface_wl_compositor */ -static inline void * -wl_compositor_get_user_data(struct wl_compositor *wl_compositor) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_compositor); -} - -static inline uint32_t -wl_compositor_get_version(struct wl_compositor *wl_compositor) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_compositor); -} - -/** @ingroup iface_wl_compositor */ -static inline void -wl_compositor_destroy(struct wl_compositor *wl_compositor) -{ - wl_proxy_destroy((struct wl_proxy *) wl_compositor); -} - -/** - * @ingroup iface_wl_compositor - * - * Ask the compositor to create a new surface. - */ -static inline struct wl_surface * -wl_compositor_create_surface(struct wl_compositor *wl_compositor) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_compositor, - WL_COMPOSITOR_CREATE_SURFACE, &wl_surface_interface, wl_proxy_get_version((struct wl_proxy *) wl_compositor), 0, NULL); - - return (struct wl_surface *) id; -} - -/** - * @ingroup iface_wl_compositor - * - * Ask the compositor to create a new region. - */ -static inline struct wl_region * -wl_compositor_create_region(struct wl_compositor *wl_compositor) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_compositor, - WL_COMPOSITOR_CREATE_REGION, &wl_region_interface, wl_proxy_get_version((struct wl_proxy *) wl_compositor), 0, NULL); - - return (struct wl_region *) id; -} - -#define WL_SHM_POOL_CREATE_BUFFER 0 -#define WL_SHM_POOL_DESTROY 1 -#define WL_SHM_POOL_RESIZE 2 - - -/** - * @ingroup iface_wl_shm_pool - */ -#define WL_SHM_POOL_CREATE_BUFFER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shm_pool - */ -#define WL_SHM_POOL_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shm_pool - */ -#define WL_SHM_POOL_RESIZE_SINCE_VERSION 1 - -/** @ingroup iface_wl_shm_pool */ -static inline void -wl_shm_pool_set_user_data(struct wl_shm_pool *wl_shm_pool, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_shm_pool, user_data); -} - -/** @ingroup iface_wl_shm_pool */ -static inline void * -wl_shm_pool_get_user_data(struct wl_shm_pool *wl_shm_pool) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_shm_pool); -} - -static inline uint32_t -wl_shm_pool_get_version(struct wl_shm_pool *wl_shm_pool) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_shm_pool); -} - -/** - * @ingroup iface_wl_shm_pool - * - * Create a wl_buffer object from the pool. - * - * The buffer is created offset bytes into the pool and has - * width and height as specified. The stride argument specifies - * the number of bytes from the beginning of one row to the beginning - * of the next. The format is the pixel format of the buffer and - * must be one of those advertised through the wl_shm.format event. - * - * A buffer will keep a reference to the pool it was created from - * so it is valid to destroy the pool immediately after creating - * a buffer from it. - */ -static inline struct wl_buffer * -wl_shm_pool_create_buffer(struct wl_shm_pool *wl_shm_pool, int32_t offset, int32_t width, int32_t height, int32_t stride, uint32_t format) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_shm_pool, - WL_SHM_POOL_CREATE_BUFFER, &wl_buffer_interface, wl_proxy_get_version((struct wl_proxy *) wl_shm_pool), 0, NULL, offset, width, height, stride, format); - - return (struct wl_buffer *) id; -} - -/** - * @ingroup iface_wl_shm_pool - * - * Destroy the shared memory pool. - * - * The mmapped memory will be released when all - * buffers that have been created from this pool - * are gone. - */ -static inline void -wl_shm_pool_destroy(struct wl_shm_pool *wl_shm_pool) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shm_pool, - WL_SHM_POOL_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shm_pool), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_shm_pool - * - * This request will cause the server to remap the backing memory - * for the pool from the file descriptor passed when the pool was - * created, but using the new size. This request can only be - * used to make the pool bigger. - * - * This request only changes the amount of bytes that are mmapped - * by the server and does not touch the file corresponding to the - * file descriptor passed at creation time. It is the client's - * responsibility to ensure that the file is at least as big as - * the new pool size. - */ -static inline void -wl_shm_pool_resize(struct wl_shm_pool *wl_shm_pool, int32_t size) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shm_pool, - WL_SHM_POOL_RESIZE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shm_pool), 0, size); -} - -#ifndef WL_SHM_ERROR_ENUM -#define WL_SHM_ERROR_ENUM -/** - * @ingroup iface_wl_shm - * wl_shm error values - * - * These errors can be emitted in response to wl_shm requests. - */ -enum wl_shm_error { - /** - * buffer format is not known - */ - WL_SHM_ERROR_INVALID_FORMAT = 0, - /** - * invalid size or stride during pool or buffer creation - */ - WL_SHM_ERROR_INVALID_STRIDE = 1, - /** - * mmapping the file descriptor failed - */ - WL_SHM_ERROR_INVALID_FD = 2, -}; -#endif /* WL_SHM_ERROR_ENUM */ - -#ifndef WL_SHM_FORMAT_ENUM -#define WL_SHM_FORMAT_ENUM -/** - * @ingroup iface_wl_shm - * pixel formats - * - * This describes the memory layout of an individual pixel. - * - * All renderers should support argb8888 and xrgb8888 but any other - * formats are optional and may not be supported by the particular - * renderer in use. - * - * The drm format codes match the macros defined in drm_fourcc.h, except - * argb8888 and xrgb8888. The formats actually supported by the compositor - * will be reported by the format event. - * - * For all wl_shm formats and unless specified in another protocol - * extension, pre-multiplied alpha is used for pixel values. - */ -enum wl_shm_format { - /** - * 32-bit ARGB format, [31:0] A:R:G:B 8:8:8:8 little endian - */ - WL_SHM_FORMAT_ARGB8888 = 0, - /** - * 32-bit RGB format, [31:0] x:R:G:B 8:8:8:8 little endian - */ - WL_SHM_FORMAT_XRGB8888 = 1, - /** - * 8-bit color index format, [7:0] C - */ - WL_SHM_FORMAT_C8 = 0x20203843, - /** - * 8-bit RGB format, [7:0] R:G:B 3:3:2 - */ - WL_SHM_FORMAT_RGB332 = 0x38424752, - /** - * 8-bit BGR format, [7:0] B:G:R 2:3:3 - */ - WL_SHM_FORMAT_BGR233 = 0x38524742, - /** - * 16-bit xRGB format, [15:0] x:R:G:B 4:4:4:4 little endian - */ - WL_SHM_FORMAT_XRGB4444 = 0x32315258, - /** - * 16-bit xBGR format, [15:0] x:B:G:R 4:4:4:4 little endian - */ - WL_SHM_FORMAT_XBGR4444 = 0x32314258, - /** - * 16-bit RGBx format, [15:0] R:G:B:x 4:4:4:4 little endian - */ - WL_SHM_FORMAT_RGBX4444 = 0x32315852, - /** - * 16-bit BGRx format, [15:0] B:G:R:x 4:4:4:4 little endian - */ - WL_SHM_FORMAT_BGRX4444 = 0x32315842, - /** - * 16-bit ARGB format, [15:0] A:R:G:B 4:4:4:4 little endian - */ - WL_SHM_FORMAT_ARGB4444 = 0x32315241, - /** - * 16-bit ABGR format, [15:0] A:B:G:R 4:4:4:4 little endian - */ - WL_SHM_FORMAT_ABGR4444 = 0x32314241, - /** - * 16-bit RBGA format, [15:0] R:G:B:A 4:4:4:4 little endian - */ - WL_SHM_FORMAT_RGBA4444 = 0x32314152, - /** - * 16-bit BGRA format, [15:0] B:G:R:A 4:4:4:4 little endian - */ - WL_SHM_FORMAT_BGRA4444 = 0x32314142, - /** - * 16-bit xRGB format, [15:0] x:R:G:B 1:5:5:5 little endian - */ - WL_SHM_FORMAT_XRGB1555 = 0x35315258, - /** - * 16-bit xBGR 1555 format, [15:0] x:B:G:R 1:5:5:5 little endian - */ - WL_SHM_FORMAT_XBGR1555 = 0x35314258, - /** - * 16-bit RGBx 5551 format, [15:0] R:G:B:x 5:5:5:1 little endian - */ - WL_SHM_FORMAT_RGBX5551 = 0x35315852, - /** - * 16-bit BGRx 5551 format, [15:0] B:G:R:x 5:5:5:1 little endian - */ - WL_SHM_FORMAT_BGRX5551 = 0x35315842, - /** - * 16-bit ARGB 1555 format, [15:0] A:R:G:B 1:5:5:5 little endian - */ - WL_SHM_FORMAT_ARGB1555 = 0x35315241, - /** - * 16-bit ABGR 1555 format, [15:0] A:B:G:R 1:5:5:5 little endian - */ - WL_SHM_FORMAT_ABGR1555 = 0x35314241, - /** - * 16-bit RGBA 5551 format, [15:0] R:G:B:A 5:5:5:1 little endian - */ - WL_SHM_FORMAT_RGBA5551 = 0x35314152, - /** - * 16-bit BGRA 5551 format, [15:0] B:G:R:A 5:5:5:1 little endian - */ - WL_SHM_FORMAT_BGRA5551 = 0x35314142, - /** - * 16-bit RGB 565 format, [15:0] R:G:B 5:6:5 little endian - */ - WL_SHM_FORMAT_RGB565 = 0x36314752, - /** - * 16-bit BGR 565 format, [15:0] B:G:R 5:6:5 little endian - */ - WL_SHM_FORMAT_BGR565 = 0x36314742, - /** - * 24-bit RGB format, [23:0] R:G:B little endian - */ - WL_SHM_FORMAT_RGB888 = 0x34324752, - /** - * 24-bit BGR format, [23:0] B:G:R little endian - */ - WL_SHM_FORMAT_BGR888 = 0x34324742, - /** - * 32-bit xBGR format, [31:0] x:B:G:R 8:8:8:8 little endian - */ - WL_SHM_FORMAT_XBGR8888 = 0x34324258, - /** - * 32-bit RGBx format, [31:0] R:G:B:x 8:8:8:8 little endian - */ - WL_SHM_FORMAT_RGBX8888 = 0x34325852, - /** - * 32-bit BGRx format, [31:0] B:G:R:x 8:8:8:8 little endian - */ - WL_SHM_FORMAT_BGRX8888 = 0x34325842, - /** - * 32-bit ABGR format, [31:0] A:B:G:R 8:8:8:8 little endian - */ - WL_SHM_FORMAT_ABGR8888 = 0x34324241, - /** - * 32-bit RGBA format, [31:0] R:G:B:A 8:8:8:8 little endian - */ - WL_SHM_FORMAT_RGBA8888 = 0x34324152, - /** - * 32-bit BGRA format, [31:0] B:G:R:A 8:8:8:8 little endian - */ - WL_SHM_FORMAT_BGRA8888 = 0x34324142, - /** - * 32-bit xRGB format, [31:0] x:R:G:B 2:10:10:10 little endian - */ - WL_SHM_FORMAT_XRGB2101010 = 0x30335258, - /** - * 32-bit xBGR format, [31:0] x:B:G:R 2:10:10:10 little endian - */ - WL_SHM_FORMAT_XBGR2101010 = 0x30334258, - /** - * 32-bit RGBx format, [31:0] R:G:B:x 10:10:10:2 little endian - */ - WL_SHM_FORMAT_RGBX1010102 = 0x30335852, - /** - * 32-bit BGRx format, [31:0] B:G:R:x 10:10:10:2 little endian - */ - WL_SHM_FORMAT_BGRX1010102 = 0x30335842, - /** - * 32-bit ARGB format, [31:0] A:R:G:B 2:10:10:10 little endian - */ - WL_SHM_FORMAT_ARGB2101010 = 0x30335241, - /** - * 32-bit ABGR format, [31:0] A:B:G:R 2:10:10:10 little endian - */ - WL_SHM_FORMAT_ABGR2101010 = 0x30334241, - /** - * 32-bit RGBA format, [31:0] R:G:B:A 10:10:10:2 little endian - */ - WL_SHM_FORMAT_RGBA1010102 = 0x30334152, - /** - * 32-bit BGRA format, [31:0] B:G:R:A 10:10:10:2 little endian - */ - WL_SHM_FORMAT_BGRA1010102 = 0x30334142, - /** - * packed YCbCr format, [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian - */ - WL_SHM_FORMAT_YUYV = 0x56595559, - /** - * packed YCbCr format, [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian - */ - WL_SHM_FORMAT_YVYU = 0x55595659, - /** - * packed YCbCr format, [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian - */ - WL_SHM_FORMAT_UYVY = 0x59565955, - /** - * packed YCbCr format, [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian - */ - WL_SHM_FORMAT_VYUY = 0x59555956, - /** - * packed AYCbCr format, [31:0] A:Y:Cb:Cr 8:8:8:8 little endian - */ - WL_SHM_FORMAT_AYUV = 0x56555941, - /** - * 2 plane YCbCr Cr:Cb format, 2x2 subsampled Cr:Cb plane - */ - WL_SHM_FORMAT_NV12 = 0x3231564e, - /** - * 2 plane YCbCr Cb:Cr format, 2x2 subsampled Cb:Cr plane - */ - WL_SHM_FORMAT_NV21 = 0x3132564e, - /** - * 2 plane YCbCr Cr:Cb format, 2x1 subsampled Cr:Cb plane - */ - WL_SHM_FORMAT_NV16 = 0x3631564e, - /** - * 2 plane YCbCr Cb:Cr format, 2x1 subsampled Cb:Cr plane - */ - WL_SHM_FORMAT_NV61 = 0x3136564e, - /** - * 3 plane YCbCr format, 4x4 subsampled Cb (1) and Cr (2) planes - */ - WL_SHM_FORMAT_YUV410 = 0x39565559, - /** - * 3 plane YCbCr format, 4x4 subsampled Cr (1) and Cb (2) planes - */ - WL_SHM_FORMAT_YVU410 = 0x39555659, - /** - * 3 plane YCbCr format, 4x1 subsampled Cb (1) and Cr (2) planes - */ - WL_SHM_FORMAT_YUV411 = 0x31315559, - /** - * 3 plane YCbCr format, 4x1 subsampled Cr (1) and Cb (2) planes - */ - WL_SHM_FORMAT_YVU411 = 0x31315659, - /** - * 3 plane YCbCr format, 2x2 subsampled Cb (1) and Cr (2) planes - */ - WL_SHM_FORMAT_YUV420 = 0x32315559, - /** - * 3 plane YCbCr format, 2x2 subsampled Cr (1) and Cb (2) planes - */ - WL_SHM_FORMAT_YVU420 = 0x32315659, - /** - * 3 plane YCbCr format, 2x1 subsampled Cb (1) and Cr (2) planes - */ - WL_SHM_FORMAT_YUV422 = 0x36315559, - /** - * 3 plane YCbCr format, 2x1 subsampled Cr (1) and Cb (2) planes - */ - WL_SHM_FORMAT_YVU422 = 0x36315659, - /** - * 3 plane YCbCr format, non-subsampled Cb (1) and Cr (2) planes - */ - WL_SHM_FORMAT_YUV444 = 0x34325559, - /** - * 3 plane YCbCr format, non-subsampled Cr (1) and Cb (2) planes - */ - WL_SHM_FORMAT_YVU444 = 0x34325659, - /** - * [7:0] R - */ - WL_SHM_FORMAT_R8 = 0x20203852, - /** - * [15:0] R little endian - */ - WL_SHM_FORMAT_R16 = 0x20363152, - /** - * [15:0] R:G 8:8 little endian - */ - WL_SHM_FORMAT_RG88 = 0x38384752, - /** - * [15:0] G:R 8:8 little endian - */ - WL_SHM_FORMAT_GR88 = 0x38385247, - /** - * [31:0] R:G 16:16 little endian - */ - WL_SHM_FORMAT_RG1616 = 0x32334752, - /** - * [31:0] G:R 16:16 little endian - */ - WL_SHM_FORMAT_GR1616 = 0x32335247, - /** - * [63:0] x:R:G:B 16:16:16:16 little endian - */ - WL_SHM_FORMAT_XRGB16161616F = 0x48345258, - /** - * [63:0] x:B:G:R 16:16:16:16 little endian - */ - WL_SHM_FORMAT_XBGR16161616F = 0x48344258, - /** - * [63:0] A:R:G:B 16:16:16:16 little endian - */ - WL_SHM_FORMAT_ARGB16161616F = 0x48345241, - /** - * [63:0] A:B:G:R 16:16:16:16 little endian - */ - WL_SHM_FORMAT_ABGR16161616F = 0x48344241, - /** - * [31:0] X:Y:Cb:Cr 8:8:8:8 little endian - */ - WL_SHM_FORMAT_XYUV8888 = 0x56555958, - /** - * [23:0] Cr:Cb:Y 8:8:8 little endian - */ - WL_SHM_FORMAT_VUY888 = 0x34325556, - /** - * Y followed by U then V, 10:10:10. Non-linear modifier only - */ - WL_SHM_FORMAT_VUY101010 = 0x30335556, - /** - * [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels - */ - WL_SHM_FORMAT_Y210 = 0x30313259, - /** - * [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels - */ - WL_SHM_FORMAT_Y212 = 0x32313259, - /** - * [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels - */ - WL_SHM_FORMAT_Y216 = 0x36313259, - /** - * [31:0] A:Cr:Y:Cb 2:10:10:10 little endian - */ - WL_SHM_FORMAT_Y410 = 0x30313459, - /** - * [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian - */ - WL_SHM_FORMAT_Y412 = 0x32313459, - /** - * [63:0] A:Cr:Y:Cb 16:16:16:16 little endian - */ - WL_SHM_FORMAT_Y416 = 0x36313459, - /** - * [31:0] X:Cr:Y:Cb 2:10:10:10 little endian - */ - WL_SHM_FORMAT_XVYU2101010 = 0x30335658, - /** - * [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian - */ - WL_SHM_FORMAT_XVYU12_16161616 = 0x36335658, - /** - * [63:0] X:Cr:Y:Cb 16:16:16:16 little endian - */ - WL_SHM_FORMAT_XVYU16161616 = 0x38345658, - /** - * [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian - */ - WL_SHM_FORMAT_Y0L0 = 0x304c3059, - /** - * [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian - */ - WL_SHM_FORMAT_X0L0 = 0x304c3058, - /** - * [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian - */ - WL_SHM_FORMAT_Y0L2 = 0x324c3059, - /** - * [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian - */ - WL_SHM_FORMAT_X0L2 = 0x324c3058, - WL_SHM_FORMAT_YUV420_8BIT = 0x38305559, - WL_SHM_FORMAT_YUV420_10BIT = 0x30315559, - WL_SHM_FORMAT_XRGB8888_A8 = 0x38415258, - WL_SHM_FORMAT_XBGR8888_A8 = 0x38414258, - WL_SHM_FORMAT_RGBX8888_A8 = 0x38415852, - WL_SHM_FORMAT_BGRX8888_A8 = 0x38415842, - WL_SHM_FORMAT_RGB888_A8 = 0x38413852, - WL_SHM_FORMAT_BGR888_A8 = 0x38413842, - WL_SHM_FORMAT_RGB565_A8 = 0x38413552, - WL_SHM_FORMAT_BGR565_A8 = 0x38413542, - /** - * non-subsampled Cr:Cb plane - */ - WL_SHM_FORMAT_NV24 = 0x3432564e, - /** - * non-subsampled Cb:Cr plane - */ - WL_SHM_FORMAT_NV42 = 0x3234564e, - /** - * 2x1 subsampled Cr:Cb plane, 10 bit per channel - */ - WL_SHM_FORMAT_P210 = 0x30313250, - /** - * 2x2 subsampled Cr:Cb plane 10 bits per channel - */ - WL_SHM_FORMAT_P010 = 0x30313050, - /** - * 2x2 subsampled Cr:Cb plane 12 bits per channel - */ - WL_SHM_FORMAT_P012 = 0x32313050, - /** - * 2x2 subsampled Cr:Cb plane 16 bits per channel - */ - WL_SHM_FORMAT_P016 = 0x36313050, - /** - * [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian - */ - WL_SHM_FORMAT_AXBXGXRX106106106106 = 0x30314241, - /** - * 2x2 subsampled Cr:Cb plane - */ - WL_SHM_FORMAT_NV15 = 0x3531564e, - WL_SHM_FORMAT_Q410 = 0x30313451, - WL_SHM_FORMAT_Q401 = 0x31303451, - /** - * [63:0] x:R:G:B 16:16:16:16 little endian - */ - WL_SHM_FORMAT_XRGB16161616 = 0x38345258, - /** - * [63:0] x:B:G:R 16:16:16:16 little endian - */ - WL_SHM_FORMAT_XBGR16161616 = 0x38344258, - /** - * [63:0] A:R:G:B 16:16:16:16 little endian - */ - WL_SHM_FORMAT_ARGB16161616 = 0x38345241, - /** - * [63:0] A:B:G:R 16:16:16:16 little endian - */ - WL_SHM_FORMAT_ABGR16161616 = 0x38344241, -}; -#endif /* WL_SHM_FORMAT_ENUM */ - -/** - * @ingroup iface_wl_shm - * @struct wl_shm_listener - */ -struct wl_shm_listener { - /** - * pixel format description - * - * Informs the client about a valid pixel format that can be used - * for buffers. Known formats include argb8888 and xrgb8888. - * @param format buffer pixel format - */ - void (*format)(void *data, - struct wl_shm *wl_shm, - uint32_t format); -}; - -/** - * @ingroup iface_wl_shm - */ -static inline int -wl_shm_add_listener(struct wl_shm *wl_shm, - const struct wl_shm_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_shm, - (void (**)(void)) listener, data); -} - -#define WL_SHM_CREATE_POOL 0 - -/** - * @ingroup iface_wl_shm - */ -#define WL_SHM_FORMAT_SINCE_VERSION 1 - -/** - * @ingroup iface_wl_shm - */ -#define WL_SHM_CREATE_POOL_SINCE_VERSION 1 - -/** @ingroup iface_wl_shm */ -static inline void -wl_shm_set_user_data(struct wl_shm *wl_shm, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_shm, user_data); -} - -/** @ingroup iface_wl_shm */ -static inline void * -wl_shm_get_user_data(struct wl_shm *wl_shm) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_shm); -} - -static inline uint32_t -wl_shm_get_version(struct wl_shm *wl_shm) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_shm); -} - -/** @ingroup iface_wl_shm */ -static inline void -wl_shm_destroy(struct wl_shm *wl_shm) -{ - wl_proxy_destroy((struct wl_proxy *) wl_shm); -} - -/** - * @ingroup iface_wl_shm - * - * Create a new wl_shm_pool object. - * - * The pool can be used to create shared memory based buffer - * objects. The server will mmap size bytes of the passed file - * descriptor, to use as backing memory for the pool. - */ -static inline struct wl_shm_pool * -wl_shm_create_pool(struct wl_shm *wl_shm, int32_t fd, int32_t size) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_shm, - WL_SHM_CREATE_POOL, &wl_shm_pool_interface, wl_proxy_get_version((struct wl_proxy *) wl_shm), 0, NULL, fd, size); - - return (struct wl_shm_pool *) id; -} - -/** - * @ingroup iface_wl_buffer - * @struct wl_buffer_listener - */ -struct wl_buffer_listener { - /** - * compositor releases buffer - * - * Sent when this wl_buffer is no longer used by the compositor. - * The client is now free to reuse or destroy this buffer and its - * backing storage. - * - * If a client receives a release event before the frame callback - * requested in the same wl_surface.commit that attaches this - * wl_buffer to a surface, then the client is immediately free to - * reuse the buffer and its backing storage, and does not need a - * second buffer for the next surface content update. Typically - * this is possible, when the compositor maintains a copy of the - * wl_surface contents, e.g. as a GL texture. This is an important - * optimization for GL(ES) compositors with wl_shm clients. - */ - void (*release)(void *data, - struct wl_buffer *wl_buffer); -}; - -/** - * @ingroup iface_wl_buffer - */ -static inline int -wl_buffer_add_listener(struct wl_buffer *wl_buffer, - const struct wl_buffer_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_buffer, - (void (**)(void)) listener, data); -} - -#define WL_BUFFER_DESTROY 0 - -/** - * @ingroup iface_wl_buffer - */ -#define WL_BUFFER_RELEASE_SINCE_VERSION 1 - -/** - * @ingroup iface_wl_buffer - */ -#define WL_BUFFER_DESTROY_SINCE_VERSION 1 - -/** @ingroup iface_wl_buffer */ -static inline void -wl_buffer_set_user_data(struct wl_buffer *wl_buffer, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_buffer, user_data); -} - -/** @ingroup iface_wl_buffer */ -static inline void * -wl_buffer_get_user_data(struct wl_buffer *wl_buffer) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_buffer); -} - -static inline uint32_t -wl_buffer_get_version(struct wl_buffer *wl_buffer) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_buffer); -} - -/** - * @ingroup iface_wl_buffer - * - * Destroy a buffer. If and how you need to release the backing - * storage is defined by the buffer factory interface. - * - * For possible side-effects to a surface, see wl_surface.attach. - */ -static inline void -wl_buffer_destroy(struct wl_buffer *wl_buffer) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_buffer, - WL_BUFFER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_buffer), WL_MARSHAL_FLAG_DESTROY); -} - -#ifndef WL_DATA_OFFER_ERROR_ENUM -#define WL_DATA_OFFER_ERROR_ENUM -enum wl_data_offer_error { - /** - * finish request was called untimely - */ - WL_DATA_OFFER_ERROR_INVALID_FINISH = 0, - /** - * action mask contains invalid values - */ - WL_DATA_OFFER_ERROR_INVALID_ACTION_MASK = 1, - /** - * action argument has an invalid value - */ - WL_DATA_OFFER_ERROR_INVALID_ACTION = 2, - /** - * offer doesn't accept this request - */ - WL_DATA_OFFER_ERROR_INVALID_OFFER = 3, -}; -#endif /* WL_DATA_OFFER_ERROR_ENUM */ - -/** - * @ingroup iface_wl_data_offer - * @struct wl_data_offer_listener - */ -struct wl_data_offer_listener { - /** - * advertise offered mime type - * - * Sent immediately after creating the wl_data_offer object. One - * event per offered mime type. - * @param mime_type offered mime type - */ - void (*offer)(void *data, - struct wl_data_offer *wl_data_offer, - const char *mime_type); - /** - * notify the source-side available actions - * - * This event indicates the actions offered by the data source. - * It will be sent immediately after creating the wl_data_offer - * object, or anytime the source side changes its offered actions - * through wl_data_source.set_actions. - * @param source_actions actions offered by the data source - * @since 3 - */ - void (*source_actions)(void *data, - struct wl_data_offer *wl_data_offer, - uint32_t source_actions); - /** - * notify the selected action - * - * This event indicates the action selected by the compositor - * after matching the source/destination side actions. Only one - * action (or none) will be offered here. - * - * This event can be emitted multiple times during the - * drag-and-drop operation in response to destination side action - * changes through wl_data_offer.set_actions. - * - * This event will no longer be emitted after wl_data_device.drop - * happened on the drag-and-drop destination, the client must honor - * the last action received, or the last preferred one set through - * wl_data_offer.set_actions when handling an "ask" action. - * - * Compositors may also change the selected action on the fly, - * mainly in response to keyboard modifier changes during the - * drag-and-drop operation. - * - * The most recent action received is always the valid one. Prior - * to receiving wl_data_device.drop, the chosen action may change - * (e.g. due to keyboard modifiers being pressed). At the time of - * receiving wl_data_device.drop the drag-and-drop destination must - * honor the last action received. - * - * Action changes may still happen after wl_data_device.drop, - * especially on "ask" actions, where the drag-and-drop destination - * may choose another action afterwards. Action changes happening - * at this stage are always the result of inter-client negotiation, - * the compositor shall no longer be able to induce a different - * action. - * - * Upon "ask" actions, it is expected that the drag-and-drop - * destination may potentially choose a different action and/or - * mime type, based on wl_data_offer.source_actions and finally - * chosen by the user (e.g. popping up a menu with the available - * options). The final wl_data_offer.set_actions and - * wl_data_offer.accept requests must happen before the call to - * wl_data_offer.finish. - * @param dnd_action action selected by the compositor - * @since 3 - */ - void (*action)(void *data, - struct wl_data_offer *wl_data_offer, - uint32_t dnd_action); -}; - -/** - * @ingroup iface_wl_data_offer - */ -static inline int -wl_data_offer_add_listener(struct wl_data_offer *wl_data_offer, - const struct wl_data_offer_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_data_offer, - (void (**)(void)) listener, data); -} - -#define WL_DATA_OFFER_ACCEPT 0 -#define WL_DATA_OFFER_RECEIVE 1 -#define WL_DATA_OFFER_DESTROY 2 -#define WL_DATA_OFFER_FINISH 3 -#define WL_DATA_OFFER_SET_ACTIONS 4 - -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_OFFER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_SOURCE_ACTIONS_SINCE_VERSION 3 -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_ACTION_SINCE_VERSION 3 - -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_ACCEPT_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_RECEIVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_FINISH_SINCE_VERSION 3 -/** - * @ingroup iface_wl_data_offer - */ -#define WL_DATA_OFFER_SET_ACTIONS_SINCE_VERSION 3 - -/** @ingroup iface_wl_data_offer */ -static inline void -wl_data_offer_set_user_data(struct wl_data_offer *wl_data_offer, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_data_offer, user_data); -} - -/** @ingroup iface_wl_data_offer */ -static inline void * -wl_data_offer_get_user_data(struct wl_data_offer *wl_data_offer) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_data_offer); -} - -static inline uint32_t -wl_data_offer_get_version(struct wl_data_offer *wl_data_offer) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_data_offer); -} - -/** - * @ingroup iface_wl_data_offer - * - * Indicate that the client can accept the given mime type, or - * NULL for not accepted. - * - * For objects of version 2 or older, this request is used by the - * client to give feedback whether the client can receive the given - * mime type, or NULL if none is accepted; the feedback does not - * determine whether the drag-and-drop operation succeeds or not. - * - * For objects of version 3 or newer, this request determines the - * final result of the drag-and-drop operation. If the end result - * is that no mime types were accepted, the drag-and-drop operation - * will be cancelled and the corresponding drag source will receive - * wl_data_source.cancelled. Clients may still use this event in - * conjunction with wl_data_source.action for feedback. - */ -static inline void -wl_data_offer_accept(struct wl_data_offer *wl_data_offer, uint32_t serial, const char *mime_type) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer, - WL_DATA_OFFER_ACCEPT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0, serial, mime_type); -} - -/** - * @ingroup iface_wl_data_offer - * - * To transfer the offered data, the client issues this request - * and indicates the mime type it wants to receive. The transfer - * happens through the passed file descriptor (typically created - * with the pipe system call). The source client writes the data - * in the mime type representation requested and then closes the - * file descriptor. - * - * The receiving client reads from the read end of the pipe until - * EOF and then closes its end, at which point the transfer is - * complete. - * - * This request may happen multiple times for different mime types, - * both before and after wl_data_device.drop. Drag-and-drop destination - * clients may preemptively fetch data or examine it more closely to - * determine acceptance. - */ -static inline void -wl_data_offer_receive(struct wl_data_offer *wl_data_offer, const char *mime_type, int32_t fd) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer, - WL_DATA_OFFER_RECEIVE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0, mime_type, fd); -} - -/** - * @ingroup iface_wl_data_offer - * - * Destroy the data offer. - */ -static inline void -wl_data_offer_destroy(struct wl_data_offer *wl_data_offer) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer, - WL_DATA_OFFER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_data_offer - * - * Notifies the compositor that the drag destination successfully - * finished the drag-and-drop operation. - * - * Upon receiving this request, the compositor will emit - * wl_data_source.dnd_finished on the drag source client. - * - * It is a client error to perform other requests than - * wl_data_offer.destroy after this one. It is also an error to perform - * this request after a NULL mime type has been set in - * wl_data_offer.accept or no action was received through - * wl_data_offer.action. - * - * If wl_data_offer.finish request is received for a non drag and drop - * operation, the invalid_finish protocol error is raised. - */ -static inline void -wl_data_offer_finish(struct wl_data_offer *wl_data_offer) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer, - WL_DATA_OFFER_FINISH, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0); -} - -/** - * @ingroup iface_wl_data_offer - * - * Sets the actions that the destination side client supports for - * this operation. This request may trigger the emission of - * wl_data_source.action and wl_data_offer.action events if the compositor - * needs to change the selected action. - * - * This request can be called multiple times throughout the - * drag-and-drop operation, typically in response to wl_data_device.enter - * or wl_data_device.motion events. - * - * This request determines the final result of the drag-and-drop - * operation. If the end result is that no action is accepted, - * the drag source will receive wl_data_source.cancelled. - * - * The dnd_actions argument must contain only values expressed in the - * wl_data_device_manager.dnd_actions enum, and the preferred_action - * argument must only contain one of those values set, otherwise it - * will result in a protocol error. - * - * While managing an "ask" action, the destination drag-and-drop client - * may perform further wl_data_offer.receive requests, and is expected - * to perform one last wl_data_offer.set_actions request with a preferred - * action other than "ask" (and optionally wl_data_offer.accept) before - * requesting wl_data_offer.finish, in order to convey the action selected - * by the user. If the preferred action is not in the - * wl_data_offer.source_actions mask, an error will be raised. - * - * If the "ask" action is dismissed (e.g. user cancellation), the client - * is expected to perform wl_data_offer.destroy right away. - * - * This request can only be made on drag-and-drop offers, a protocol error - * will be raised otherwise. - */ -static inline void -wl_data_offer_set_actions(struct wl_data_offer *wl_data_offer, uint32_t dnd_actions, uint32_t preferred_action) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer, - WL_DATA_OFFER_SET_ACTIONS, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0, dnd_actions, preferred_action); -} - -#ifndef WL_DATA_SOURCE_ERROR_ENUM -#define WL_DATA_SOURCE_ERROR_ENUM -enum wl_data_source_error { - /** - * action mask contains invalid values - */ - WL_DATA_SOURCE_ERROR_INVALID_ACTION_MASK = 0, - /** - * source doesn't accept this request - */ - WL_DATA_SOURCE_ERROR_INVALID_SOURCE = 1, -}; -#endif /* WL_DATA_SOURCE_ERROR_ENUM */ - -/** - * @ingroup iface_wl_data_source - * @struct wl_data_source_listener - */ -struct wl_data_source_listener { - /** - * a target accepts an offered mime type - * - * Sent when a target accepts pointer_focus or motion events. If - * a target does not accept any of the offered types, type is NULL. - * - * Used for feedback during drag-and-drop. - * @param mime_type mime type accepted by the target - */ - void (*target)(void *data, - struct wl_data_source *wl_data_source, - const char *mime_type); - /** - * send the data - * - * Request for data from the client. Send the data as the - * specified mime type over the passed file descriptor, then close - * it. - * @param mime_type mime type for the data - * @param fd file descriptor for the data - */ - void (*send)(void *data, - struct wl_data_source *wl_data_source, - const char *mime_type, - int32_t fd); - /** - * selection was cancelled - * - * This data source is no longer valid. There are several reasons - * why this could happen: - * - * - The data source has been replaced by another data source. - - * The drag-and-drop operation was performed, but the drop - * destination did not accept any of the mime types offered through - * wl_data_source.target. - The drag-and-drop operation was - * performed, but the drop destination did not select any of the - * actions present in the mask offered through - * wl_data_source.action. - The drag-and-drop operation was - * performed but didn't happen over a surface. - The compositor - * cancelled the drag-and-drop operation (e.g. compositor dependent - * timeouts to avoid stale drag-and-drop transfers). - * - * The client should clean up and destroy this data source. - * - * For objects of version 2 or older, wl_data_source.cancelled will - * only be emitted if the data source was replaced by another data - * source. - */ - void (*cancelled)(void *data, - struct wl_data_source *wl_data_source); - /** - * the drag-and-drop operation physically finished - * - * The user performed the drop action. This event does not - * indicate acceptance, wl_data_source.cancelled may still be - * emitted afterwards if the drop destination does not accept any - * mime type. - * - * However, this event might however not be received if the - * compositor cancelled the drag-and-drop operation before this - * event could happen. - * - * Note that the data_source may still be used in the future and - * should not be destroyed here. - * @since 3 - */ - void (*dnd_drop_performed)(void *data, - struct wl_data_source *wl_data_source); - /** - * the drag-and-drop operation concluded - * - * The drop destination finished interoperating with this data - * source, so the client is now free to destroy this data source - * and free all associated data. - * - * If the action used to perform the operation was "move", the - * source can now delete the transferred data. - * @since 3 - */ - void (*dnd_finished)(void *data, - struct wl_data_source *wl_data_source); - /** - * notify the selected action - * - * This event indicates the action selected by the compositor - * after matching the source/destination side actions. Only one - * action (or none) will be offered here. - * - * This event can be emitted multiple times during the - * drag-and-drop operation, mainly in response to destination side - * changes through wl_data_offer.set_actions, and as the data - * device enters/leaves surfaces. - * - * It is only possible to receive this event after - * wl_data_source.dnd_drop_performed if the drag-and-drop operation - * ended in an "ask" action, in which case the final - * wl_data_source.action event will happen immediately before - * wl_data_source.dnd_finished. - * - * Compositors may also change the selected action on the fly, - * mainly in response to keyboard modifier changes during the - * drag-and-drop operation. - * - * The most recent action received is always the valid one. The - * chosen action may change alongside negotiation (e.g. an "ask" - * action can turn into a "move" operation), so the effects of the - * final action must always be applied in - * wl_data_offer.dnd_finished. - * - * Clients can trigger cursor surface changes from this point, so - * they reflect the current action. - * @param dnd_action action selected by the compositor - * @since 3 - */ - void (*action)(void *data, - struct wl_data_source *wl_data_source, - uint32_t dnd_action); -}; - -/** - * @ingroup iface_wl_data_source - */ -static inline int -wl_data_source_add_listener(struct wl_data_source *wl_data_source, - const struct wl_data_source_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_data_source, - (void (**)(void)) listener, data); -} - -#define WL_DATA_SOURCE_OFFER 0 -#define WL_DATA_SOURCE_DESTROY 1 -#define WL_DATA_SOURCE_SET_ACTIONS 2 - -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_TARGET_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_SEND_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_CANCELLED_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_DND_DROP_PERFORMED_SINCE_VERSION 3 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_DND_FINISHED_SINCE_VERSION 3 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_ACTION_SINCE_VERSION 3 - -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_OFFER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_source - */ -#define WL_DATA_SOURCE_SET_ACTIONS_SINCE_VERSION 3 - -/** @ingroup iface_wl_data_source */ -static inline void -wl_data_source_set_user_data(struct wl_data_source *wl_data_source, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_data_source, user_data); -} - -/** @ingroup iface_wl_data_source */ -static inline void * -wl_data_source_get_user_data(struct wl_data_source *wl_data_source) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_data_source); -} - -static inline uint32_t -wl_data_source_get_version(struct wl_data_source *wl_data_source) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_data_source); -} - -/** - * @ingroup iface_wl_data_source - * - * This request adds a mime type to the set of mime types - * advertised to targets. Can be called several times to offer - * multiple types. - */ -static inline void -wl_data_source_offer(struct wl_data_source *wl_data_source, const char *mime_type) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_source, - WL_DATA_SOURCE_OFFER, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_source), 0, mime_type); -} - -/** - * @ingroup iface_wl_data_source - * - * Destroy the data source. - */ -static inline void -wl_data_source_destroy(struct wl_data_source *wl_data_source) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_source, - WL_DATA_SOURCE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_source), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_data_source - * - * Sets the actions that the source side client supports for this - * operation. This request may trigger wl_data_source.action and - * wl_data_offer.action events if the compositor needs to change the - * selected action. - * - * The dnd_actions argument must contain only values expressed in the - * wl_data_device_manager.dnd_actions enum, otherwise it will result - * in a protocol error. - * - * This request must be made once only, and can only be made on sources - * used in drag-and-drop, so it must be performed before - * wl_data_device.start_drag. Attempting to use the source other than - * for drag-and-drop will raise a protocol error. - */ -static inline void -wl_data_source_set_actions(struct wl_data_source *wl_data_source, uint32_t dnd_actions) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_source, - WL_DATA_SOURCE_SET_ACTIONS, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_source), 0, dnd_actions); -} - -#ifndef WL_DATA_DEVICE_ERROR_ENUM -#define WL_DATA_DEVICE_ERROR_ENUM -enum wl_data_device_error { - /** - * given wl_surface has another role - */ - WL_DATA_DEVICE_ERROR_ROLE = 0, -}; -#endif /* WL_DATA_DEVICE_ERROR_ENUM */ - -/** - * @ingroup iface_wl_data_device - * @struct wl_data_device_listener - */ -struct wl_data_device_listener { - /** - * introduce a new wl_data_offer - * - * The data_offer event introduces a new wl_data_offer object, - * which will subsequently be used in either the data_device.enter - * event (for drag-and-drop) or the data_device.selection event - * (for selections). Immediately following the - * data_device.data_offer event, the new data_offer object will - * send out data_offer.offer events to describe the mime types it - * offers. - * @param id the new data_offer object - */ - void (*data_offer)(void *data, - struct wl_data_device *wl_data_device, - struct wl_data_offer *id); - /** - * initiate drag-and-drop session - * - * This event is sent when an active drag-and-drop pointer enters - * a surface owned by the client. The position of the pointer at - * enter time is provided by the x and y arguments, in - * surface-local coordinates. - * @param serial serial number of the enter event - * @param surface client surface entered - * @param x surface-local x coordinate - * @param y surface-local y coordinate - * @param id source data_offer object - */ - void (*enter)(void *data, - struct wl_data_device *wl_data_device, - uint32_t serial, - struct wl_surface *surface, - wl_fixed_t x, - wl_fixed_t y, - struct wl_data_offer *id); - /** - * end drag-and-drop session - * - * This event is sent when the drag-and-drop pointer leaves the - * surface and the session ends. The client must destroy the - * wl_data_offer introduced at enter time at this point. - */ - void (*leave)(void *data, - struct wl_data_device *wl_data_device); - /** - * drag-and-drop session motion - * - * This event is sent when the drag-and-drop pointer moves within - * the currently focused surface. The new position of the pointer - * is provided by the x and y arguments, in surface-local - * coordinates. - * @param time timestamp with millisecond granularity - * @param x surface-local x coordinate - * @param y surface-local y coordinate - */ - void (*motion)(void *data, - struct wl_data_device *wl_data_device, - uint32_t time, - wl_fixed_t x, - wl_fixed_t y); - /** - * end drag-and-drop session successfully - * - * The event is sent when a drag-and-drop operation is ended - * because the implicit grab is removed. - * - * The drag-and-drop destination is expected to honor the last - * action received through wl_data_offer.action, if the resulting - * action is "copy" or "move", the destination can still perform - * wl_data_offer.receive requests, and is expected to end all - * transfers with a wl_data_offer.finish request. - * - * If the resulting action is "ask", the action will not be - * considered final. The drag-and-drop destination is expected to - * perform one last wl_data_offer.set_actions request, or - * wl_data_offer.destroy in order to cancel the operation. - */ - void (*drop)(void *data, - struct wl_data_device *wl_data_device); - /** - * advertise new selection - * - * The selection event is sent out to notify the client of a new - * wl_data_offer for the selection for this device. The - * data_device.data_offer and the data_offer.offer events are sent - * out immediately before this event to introduce the data offer - * object. The selection event is sent to a client immediately - * before receiving keyboard focus and when a new selection is set - * while the client has keyboard focus. The data_offer is valid - * until a new data_offer or NULL is received or until the client - * loses keyboard focus. Switching surface with keyboard focus - * within the same client doesn't mean a new selection will be - * sent. The client must destroy the previous selection data_offer, - * if any, upon receiving this event. - * @param id selection data_offer object - */ - void (*selection)(void *data, - struct wl_data_device *wl_data_device, - struct wl_data_offer *id); -}; - -/** - * @ingroup iface_wl_data_device - */ -static inline int -wl_data_device_add_listener(struct wl_data_device *wl_data_device, - const struct wl_data_device_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_data_device, - (void (**)(void)) listener, data); -} - -#define WL_DATA_DEVICE_START_DRAG 0 -#define WL_DATA_DEVICE_SET_SELECTION 1 -#define WL_DATA_DEVICE_RELEASE 2 - -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_DATA_OFFER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_ENTER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_LEAVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_MOTION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_DROP_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_SELECTION_SINCE_VERSION 1 - -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_START_DRAG_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_SET_SELECTION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device - */ -#define WL_DATA_DEVICE_RELEASE_SINCE_VERSION 2 - -/** @ingroup iface_wl_data_device */ -static inline void -wl_data_device_set_user_data(struct wl_data_device *wl_data_device, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_data_device, user_data); -} - -/** @ingroup iface_wl_data_device */ -static inline void * -wl_data_device_get_user_data(struct wl_data_device *wl_data_device) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_data_device); -} - -static inline uint32_t -wl_data_device_get_version(struct wl_data_device *wl_data_device) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_data_device); -} - -/** @ingroup iface_wl_data_device */ -static inline void -wl_data_device_destroy(struct wl_data_device *wl_data_device) -{ - wl_proxy_destroy((struct wl_proxy *) wl_data_device); -} - -/** - * @ingroup iface_wl_data_device - * - * This request asks the compositor to start a drag-and-drop - * operation on behalf of the client. - * - * The source argument is the data source that provides the data - * for the eventual data transfer. If source is NULL, enter, leave - * and motion events are sent only to the client that initiated the - * drag and the client is expected to handle the data passing - * internally. If source is destroyed, the drag-and-drop session will be - * cancelled. - * - * The origin surface is the surface where the drag originates and - * the client must have an active implicit grab that matches the - * serial. - * - * The icon surface is an optional (can be NULL) surface that - * provides an icon to be moved around with the cursor. Initially, - * the top-left corner of the icon surface is placed at the cursor - * hotspot, but subsequent wl_surface.attach request can move the - * relative position. Attach requests must be confirmed with - * wl_surface.commit as usual. The icon surface is given the role of - * a drag-and-drop icon. If the icon surface already has another role, - * it raises a protocol error. - * - * The input region is ignored for wl_surfaces with the role of a - * drag-and-drop icon. - */ -static inline void -wl_data_device_start_drag(struct wl_data_device *wl_data_device, struct wl_data_source *source, struct wl_surface *origin, struct wl_surface *icon, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device, - WL_DATA_DEVICE_START_DRAG, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_device), 0, source, origin, icon, serial); -} - -/** - * @ingroup iface_wl_data_device - * - * This request asks the compositor to set the selection - * to the data from the source on behalf of the client. - * - * To unset the selection, set the source to NULL. - */ -static inline void -wl_data_device_set_selection(struct wl_data_device *wl_data_device, struct wl_data_source *source, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device, - WL_DATA_DEVICE_SET_SELECTION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_device), 0, source, serial); -} - -/** - * @ingroup iface_wl_data_device - * - * This request destroys the data device. - */ -static inline void -wl_data_device_release(struct wl_data_device *wl_data_device) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device, - WL_DATA_DEVICE_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_device), WL_MARSHAL_FLAG_DESTROY); -} - -#ifndef WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM -#define WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM -/** - * @ingroup iface_wl_data_device_manager - * drag and drop actions - * - * This is a bitmask of the available/preferred actions in a - * drag-and-drop operation. - * - * In the compositor, the selected action is a result of matching the - * actions offered by the source and destination sides. "action" events - * with a "none" action will be sent to both source and destination if - * there is no match. All further checks will effectively happen on - * (source actions ∩ destination actions). - * - * In addition, compositors may also pick different actions in - * reaction to key modifiers being pressed. One common design that - * is used in major toolkits (and the behavior recommended for - * compositors) is: - * - * - If no modifiers are pressed, the first match (in bit order) - * will be used. - * - Pressing Shift selects "move", if enabled in the mask. - * - Pressing Control selects "copy", if enabled in the mask. - * - * Behavior beyond that is considered implementation-dependent. - * Compositors may for example bind other modifiers (like Alt/Meta) - * or drags initiated with other buttons than BTN_LEFT to specific - * actions (e.g. "ask"). - */ -enum wl_data_device_manager_dnd_action { - /** - * no action - */ - WL_DATA_DEVICE_MANAGER_DND_ACTION_NONE = 0, - /** - * copy action - */ - WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY = 1, - /** - * move action - */ - WL_DATA_DEVICE_MANAGER_DND_ACTION_MOVE = 2, - /** - * ask action - */ - WL_DATA_DEVICE_MANAGER_DND_ACTION_ASK = 4, -}; -#endif /* WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM */ - -#define WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE 0 -#define WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE 1 - - -/** - * @ingroup iface_wl_data_device_manager - */ -#define WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_data_device_manager - */ -#define WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE_SINCE_VERSION 1 - -/** @ingroup iface_wl_data_device_manager */ -static inline void -wl_data_device_manager_set_user_data(struct wl_data_device_manager *wl_data_device_manager, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_data_device_manager, user_data); -} - -/** @ingroup iface_wl_data_device_manager */ -static inline void * -wl_data_device_manager_get_user_data(struct wl_data_device_manager *wl_data_device_manager) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_data_device_manager); -} - -static inline uint32_t -wl_data_device_manager_get_version(struct wl_data_device_manager *wl_data_device_manager) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_data_device_manager); -} - -/** @ingroup iface_wl_data_device_manager */ -static inline void -wl_data_device_manager_destroy(struct wl_data_device_manager *wl_data_device_manager) -{ - wl_proxy_destroy((struct wl_proxy *) wl_data_device_manager); -} - -/** - * @ingroup iface_wl_data_device_manager - * - * Create a new data source. - */ -static inline struct wl_data_source * -wl_data_device_manager_create_data_source(struct wl_data_device_manager *wl_data_device_manager) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device_manager, - WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE, &wl_data_source_interface, wl_proxy_get_version((struct wl_proxy *) wl_data_device_manager), 0, NULL); - - return (struct wl_data_source *) id; -} - -/** - * @ingroup iface_wl_data_device_manager - * - * Create a new data device for a given seat. - */ -static inline struct wl_data_device * -wl_data_device_manager_get_data_device(struct wl_data_device_manager *wl_data_device_manager, struct wl_seat *seat) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device_manager, - WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE, &wl_data_device_interface, wl_proxy_get_version((struct wl_proxy *) wl_data_device_manager), 0, NULL, seat); - - return (struct wl_data_device *) id; -} - -#ifndef WL_SHELL_ERROR_ENUM -#define WL_SHELL_ERROR_ENUM -enum wl_shell_error { - /** - * given wl_surface has another role - */ - WL_SHELL_ERROR_ROLE = 0, -}; -#endif /* WL_SHELL_ERROR_ENUM */ - -#define WL_SHELL_GET_SHELL_SURFACE 0 - - -/** - * @ingroup iface_wl_shell - */ -#define WL_SHELL_GET_SHELL_SURFACE_SINCE_VERSION 1 - -/** @ingroup iface_wl_shell */ -static inline void -wl_shell_set_user_data(struct wl_shell *wl_shell, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_shell, user_data); -} - -/** @ingroup iface_wl_shell */ -static inline void * -wl_shell_get_user_data(struct wl_shell *wl_shell) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_shell); -} - -static inline uint32_t -wl_shell_get_version(struct wl_shell *wl_shell) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_shell); -} - -/** @ingroup iface_wl_shell */ -static inline void -wl_shell_destroy(struct wl_shell *wl_shell) -{ - wl_proxy_destroy((struct wl_proxy *) wl_shell); -} - -/** - * @ingroup iface_wl_shell - * - * Create a shell surface for an existing surface. This gives - * the wl_surface the role of a shell surface. If the wl_surface - * already has another role, it raises a protocol error. - * - * Only one shell surface can be associated with a given surface. - */ -static inline struct wl_shell_surface * -wl_shell_get_shell_surface(struct wl_shell *wl_shell, struct wl_surface *surface) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_shell, - WL_SHELL_GET_SHELL_SURFACE, &wl_shell_surface_interface, wl_proxy_get_version((struct wl_proxy *) wl_shell), 0, NULL, surface); - - return (struct wl_shell_surface *) id; -} - -#ifndef WL_SHELL_SURFACE_RESIZE_ENUM -#define WL_SHELL_SURFACE_RESIZE_ENUM -/** - * @ingroup iface_wl_shell_surface - * edge values for resizing - * - * These values are used to indicate which edge of a surface - * is being dragged in a resize operation. The server may - * use this information to adapt its behavior, e.g. choose - * an appropriate cursor image. - */ -enum wl_shell_surface_resize { - /** - * no edge - */ - WL_SHELL_SURFACE_RESIZE_NONE = 0, - /** - * top edge - */ - WL_SHELL_SURFACE_RESIZE_TOP = 1, - /** - * bottom edge - */ - WL_SHELL_SURFACE_RESIZE_BOTTOM = 2, - /** - * left edge - */ - WL_SHELL_SURFACE_RESIZE_LEFT = 4, - /** - * top and left edges - */ - WL_SHELL_SURFACE_RESIZE_TOP_LEFT = 5, - /** - * bottom and left edges - */ - WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT = 6, - /** - * right edge - */ - WL_SHELL_SURFACE_RESIZE_RIGHT = 8, - /** - * top and right edges - */ - WL_SHELL_SURFACE_RESIZE_TOP_RIGHT = 9, - /** - * bottom and right edges - */ - WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT = 10, -}; -#endif /* WL_SHELL_SURFACE_RESIZE_ENUM */ - -#ifndef WL_SHELL_SURFACE_TRANSIENT_ENUM -#define WL_SHELL_SURFACE_TRANSIENT_ENUM -/** - * @ingroup iface_wl_shell_surface - * details of transient behaviour - * - * These flags specify details of the expected behaviour - * of transient surfaces. Used in the set_transient request. - */ -enum wl_shell_surface_transient { - /** - * do not set keyboard focus - */ - WL_SHELL_SURFACE_TRANSIENT_INACTIVE = 0x1, -}; -#endif /* WL_SHELL_SURFACE_TRANSIENT_ENUM */ - -#ifndef WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM -#define WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM -/** - * @ingroup iface_wl_shell_surface - * different method to set the surface fullscreen - * - * Hints to indicate to the compositor how to deal with a conflict - * between the dimensions of the surface and the dimensions of the - * output. The compositor is free to ignore this parameter. - */ -enum wl_shell_surface_fullscreen_method { - /** - * no preference, apply default policy - */ - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT = 0, - /** - * scale, preserve the surface's aspect ratio and center on output - */ - WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE = 1, - /** - * switch output mode to the smallest mode that can fit the surface, add black borders to compensate size mismatch - */ - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER = 2, - /** - * no upscaling, center on output and add black borders to compensate size mismatch - */ - WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL = 3, -}; -#endif /* WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM */ - -/** - * @ingroup iface_wl_shell_surface - * @struct wl_shell_surface_listener - */ -struct wl_shell_surface_listener { - /** - * ping client - * - * Ping a client to check if it is receiving events and sending - * requests. A client is expected to reply with a pong request. - * @param serial serial number of the ping - */ - void (*ping)(void *data, - struct wl_shell_surface *wl_shell_surface, - uint32_t serial); - /** - * suggest resize - * - * The configure event asks the client to resize its surface. - * - * The size is a hint, in the sense that the client is free to - * ignore it if it doesn't resize, pick a smaller size (to satisfy - * aspect ratio or resize in steps of NxM pixels). - * - * The edges parameter provides a hint about how the surface was - * resized. The client may use this information to decide how to - * adjust its content to the new size (e.g. a scrolling area might - * adjust its content position to leave the viewable content - * unmoved). - * - * The client is free to dismiss all but the last configure event - * it received. - * - * The width and height arguments specify the size of the window in - * surface-local coordinates. - * @param edges how the surface was resized - * @param width new width of the surface - * @param height new height of the surface - */ - void (*configure)(void *data, - struct wl_shell_surface *wl_shell_surface, - uint32_t edges, - int32_t width, - int32_t height); - /** - * popup interaction is done - * - * The popup_done event is sent out when a popup grab is broken, - * that is, when the user clicks a surface that doesn't belong to - * the client owning the popup surface. - */ - void (*popup_done)(void *data, - struct wl_shell_surface *wl_shell_surface); -}; - -/** - * @ingroup iface_wl_shell_surface - */ -static inline int -wl_shell_surface_add_listener(struct wl_shell_surface *wl_shell_surface, - const struct wl_shell_surface_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_shell_surface, - (void (**)(void)) listener, data); -} - -#define WL_SHELL_SURFACE_PONG 0 -#define WL_SHELL_SURFACE_MOVE 1 -#define WL_SHELL_SURFACE_RESIZE 2 -#define WL_SHELL_SURFACE_SET_TOPLEVEL 3 -#define WL_SHELL_SURFACE_SET_TRANSIENT 4 -#define WL_SHELL_SURFACE_SET_FULLSCREEN 5 -#define WL_SHELL_SURFACE_SET_POPUP 6 -#define WL_SHELL_SURFACE_SET_MAXIMIZED 7 -#define WL_SHELL_SURFACE_SET_TITLE 8 -#define WL_SHELL_SURFACE_SET_CLASS 9 - -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_PING_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_CONFIGURE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_POPUP_DONE_SINCE_VERSION 1 - -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_PONG_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_MOVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_RESIZE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_TOPLEVEL_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_TRANSIENT_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_FULLSCREEN_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_POPUP_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_MAXIMIZED_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_TITLE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_shell_surface - */ -#define WL_SHELL_SURFACE_SET_CLASS_SINCE_VERSION 1 - -/** @ingroup iface_wl_shell_surface */ -static inline void -wl_shell_surface_set_user_data(struct wl_shell_surface *wl_shell_surface, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_shell_surface, user_data); -} - -/** @ingroup iface_wl_shell_surface */ -static inline void * -wl_shell_surface_get_user_data(struct wl_shell_surface *wl_shell_surface) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_shell_surface); -} - -static inline uint32_t -wl_shell_surface_get_version(struct wl_shell_surface *wl_shell_surface) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_shell_surface); -} - -/** @ingroup iface_wl_shell_surface */ -static inline void -wl_shell_surface_destroy(struct wl_shell_surface *wl_shell_surface) -{ - wl_proxy_destroy((struct wl_proxy *) wl_shell_surface); -} - -/** - * @ingroup iface_wl_shell_surface - * - * A client must respond to a ping event with a pong request or - * the client may be deemed unresponsive. - */ -static inline void -wl_shell_surface_pong(struct wl_shell_surface *wl_shell_surface, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_PONG, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, serial); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Start a pointer-driven move of the surface. - * - * This request must be used in response to a button press event. - * The server may ignore move requests depending on the state of - * the surface (e.g. fullscreen or maximized). - */ -static inline void -wl_shell_surface_move(struct wl_shell_surface *wl_shell_surface, struct wl_seat *seat, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_MOVE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, seat, serial); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Start a pointer-driven resizing of the surface. - * - * This request must be used in response to a button press event. - * The server may ignore resize requests depending on the state of - * the surface (e.g. fullscreen or maximized). - */ -static inline void -wl_shell_surface_resize(struct wl_shell_surface *wl_shell_surface, struct wl_seat *seat, uint32_t serial, uint32_t edges) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_RESIZE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, seat, serial, edges); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Map the surface as a toplevel surface. - * - * A toplevel surface is not fullscreen, maximized or transient. - */ -static inline void -wl_shell_surface_set_toplevel(struct wl_shell_surface *wl_shell_surface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_TOPLEVEL, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Map the surface relative to an existing surface. - * - * The x and y arguments specify the location of the upper left - * corner of the surface relative to the upper left corner of the - * parent surface, in surface-local coordinates. - * - * The flags argument controls details of the transient behaviour. - */ -static inline void -wl_shell_surface_set_transient(struct wl_shell_surface *wl_shell_surface, struct wl_surface *parent, int32_t x, int32_t y, uint32_t flags) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_TRANSIENT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, parent, x, y, flags); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Map the surface as a fullscreen surface. - * - * If an output parameter is given then the surface will be made - * fullscreen on that output. If the client does not specify the - * output then the compositor will apply its policy - usually - * choosing the output on which the surface has the biggest surface - * area. - * - * The client may specify a method to resolve a size conflict - * between the output size and the surface size - this is provided - * through the method parameter. - * - * The framerate parameter is used only when the method is set - * to "driver", to indicate the preferred framerate. A value of 0 - * indicates that the client does not care about framerate. The - * framerate is specified in mHz, that is framerate of 60000 is 60Hz. - * - * A method of "scale" or "driver" implies a scaling operation of - * the surface, either via a direct scaling operation or a change of - * the output mode. This will override any kind of output scaling, so - * that mapping a surface with a buffer size equal to the mode can - * fill the screen independent of buffer_scale. - * - * A method of "fill" means we don't scale up the buffer, however - * any output scale is applied. This means that you may run into - * an edge case where the application maps a buffer with the same - * size of the output mode but buffer_scale 1 (thus making a - * surface larger than the output). In this case it is allowed to - * downscale the results to fit the screen. - * - * The compositor must reply to this request with a configure event - * with the dimensions for the output on which the surface will - * be made fullscreen. - */ -static inline void -wl_shell_surface_set_fullscreen(struct wl_shell_surface *wl_shell_surface, uint32_t method, uint32_t framerate, struct wl_output *output) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_FULLSCREEN, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, method, framerate, output); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Map the surface as a popup. - * - * A popup surface is a transient surface with an added pointer - * grab. - * - * An existing implicit grab will be changed to owner-events mode, - * and the popup grab will continue after the implicit grab ends - * (i.e. releasing the mouse button does not cause the popup to - * be unmapped). - * - * The popup grab continues until the window is destroyed or a - * mouse button is pressed in any other client's window. A click - * in any of the client's surfaces is reported as normal, however, - * clicks in other clients' surfaces will be discarded and trigger - * the callback. - * - * The x and y arguments specify the location of the upper left - * corner of the surface relative to the upper left corner of the - * parent surface, in surface-local coordinates. - */ -static inline void -wl_shell_surface_set_popup(struct wl_shell_surface *wl_shell_surface, struct wl_seat *seat, uint32_t serial, struct wl_surface *parent, int32_t x, int32_t y, uint32_t flags) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_POPUP, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, seat, serial, parent, x, y, flags); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Map the surface as a maximized surface. - * - * If an output parameter is given then the surface will be - * maximized on that output. If the client does not specify the - * output then the compositor will apply its policy - usually - * choosing the output on which the surface has the biggest surface - * area. - * - * The compositor will reply with a configure event telling - * the expected new surface size. The operation is completed - * on the next buffer attach to this surface. - * - * A maximized surface typically fills the entire output it is - * bound to, except for desktop elements such as panels. This is - * the main difference between a maximized shell surface and a - * fullscreen shell surface. - * - * The details depend on the compositor implementation. - */ -static inline void -wl_shell_surface_set_maximized(struct wl_shell_surface *wl_shell_surface, struct wl_output *output) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_MAXIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, output); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Set a short title for the surface. - * - * This string may be used to identify the surface in a task bar, - * window list, or other user interface elements provided by the - * compositor. - * - * The string must be encoded in UTF-8. - */ -static inline void -wl_shell_surface_set_title(struct wl_shell_surface *wl_shell_surface, const char *title) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_TITLE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, title); -} - -/** - * @ingroup iface_wl_shell_surface - * - * Set a class for the surface. - * - * The surface class identifies the general class of applications - * to which the surface belongs. A common convention is to use the - * file name (or the full path if it is a non-standard location) of - * the application's .desktop file as the class. - */ -static inline void -wl_shell_surface_set_class(struct wl_shell_surface *wl_shell_surface, const char *class_) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface, - WL_SHELL_SURFACE_SET_CLASS, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, class_); -} - -#ifndef WL_SURFACE_ERROR_ENUM -#define WL_SURFACE_ERROR_ENUM -/** - * @ingroup iface_wl_surface - * wl_surface error values - * - * These errors can be emitted in response to wl_surface requests. - */ -enum wl_surface_error { - /** - * buffer scale value is invalid - */ - WL_SURFACE_ERROR_INVALID_SCALE = 0, - /** - * buffer transform value is invalid - */ - WL_SURFACE_ERROR_INVALID_TRANSFORM = 1, - /** - * buffer size is invalid - */ - WL_SURFACE_ERROR_INVALID_SIZE = 2, - /** - * buffer offset is invalid - */ - WL_SURFACE_ERROR_INVALID_OFFSET = 3, - /** - * surface was destroyed before its role object - */ - WL_SURFACE_ERROR_DEFUNCT_ROLE_OBJECT = 4, -}; -#endif /* WL_SURFACE_ERROR_ENUM */ - -/** - * @ingroup iface_wl_surface - * @struct wl_surface_listener - */ -struct wl_surface_listener { - /** - * surface enters an output - * - * This is emitted whenever a surface's creation, movement, or - * resizing results in some part of it being within the scanout - * region of an output. - * - * Note that a surface may be overlapping with zero or more - * outputs. - * @param output output entered by the surface - */ - void (*enter)(void *data, - struct wl_surface *wl_surface, - struct wl_output *output); - /** - * surface leaves an output - * - * This is emitted whenever a surface's creation, movement, or - * resizing results in it no longer having any part of it within - * the scanout region of an output. - * - * Clients should not use the number of outputs the surface is on - * for frame throttling purposes. The surface might be hidden even - * if no leave event has been sent, and the compositor might expect - * new surface content updates even if no enter event has been - * sent. The frame event should be used instead. - * @param output output left by the surface - */ - void (*leave)(void *data, - struct wl_surface *wl_surface, - struct wl_output *output); - /** - * preferred buffer scale for the surface - * - * This event indicates the preferred buffer scale for this - * surface. It is sent whenever the compositor's preference - * changes. - * - * It is intended that scaling aware clients use this event to - * scale their content and use wl_surface.set_buffer_scale to - * indicate the scale they have rendered with. This allows clients - * to supply a higher detail buffer. - * @param factor preferred scaling factor - * @since 6 - */ - void (*preferred_buffer_scale)(void *data, - struct wl_surface *wl_surface, - int32_t factor); - /** - * preferred buffer transform for the surface - * - * This event indicates the preferred buffer transform for this - * surface. It is sent whenever the compositor's preference - * changes. - * - * It is intended that transform aware clients use this event to - * apply the transform to their content and use - * wl_surface.set_buffer_transform to indicate the transform they - * have rendered with. - * @param transform preferred transform - * @since 6 - */ - void (*preferred_buffer_transform)(void *data, - struct wl_surface *wl_surface, - uint32_t transform); -}; - -/** - * @ingroup iface_wl_surface - */ -static inline int -wl_surface_add_listener(struct wl_surface *wl_surface, - const struct wl_surface_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_surface, - (void (**)(void)) listener, data); -} - -#define WL_SURFACE_DESTROY 0 -#define WL_SURFACE_ATTACH 1 -#define WL_SURFACE_DAMAGE 2 -#define WL_SURFACE_FRAME 3 -#define WL_SURFACE_SET_OPAQUE_REGION 4 -#define WL_SURFACE_SET_INPUT_REGION 5 -#define WL_SURFACE_COMMIT 6 -#define WL_SURFACE_SET_BUFFER_TRANSFORM 7 -#define WL_SURFACE_SET_BUFFER_SCALE 8 -#define WL_SURFACE_DAMAGE_BUFFER 9 -#define WL_SURFACE_OFFSET 10 - -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_ENTER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_LEAVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_PREFERRED_BUFFER_SCALE_SINCE_VERSION 6 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_PREFERRED_BUFFER_TRANSFORM_SINCE_VERSION 6 - -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_ATTACH_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_DAMAGE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_FRAME_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_SET_OPAQUE_REGION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_SET_INPUT_REGION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_COMMIT_SINCE_VERSION 1 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_SET_BUFFER_TRANSFORM_SINCE_VERSION 2 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_SET_BUFFER_SCALE_SINCE_VERSION 3 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION 4 -/** - * @ingroup iface_wl_surface - */ -#define WL_SURFACE_OFFSET_SINCE_VERSION 5 - -/** @ingroup iface_wl_surface */ -static inline void -wl_surface_set_user_data(struct wl_surface *wl_surface, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_surface, user_data); -} - -/** @ingroup iface_wl_surface */ -static inline void * -wl_surface_get_user_data(struct wl_surface *wl_surface) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_surface); -} - -static inline uint32_t -wl_surface_get_version(struct wl_surface *wl_surface) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_surface); -} - -/** - * @ingroup iface_wl_surface - * - * Deletes the surface and invalidates its object ID. - */ -static inline void -wl_surface_destroy(struct wl_surface *wl_surface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_surface - * - * Set a buffer as the content of this surface. - * - * The new size of the surface is calculated based on the buffer - * size transformed by the inverse buffer_transform and the - * inverse buffer_scale. This means that at commit time the supplied - * buffer size must be an integer multiple of the buffer_scale. If - * that's not the case, an invalid_size error is sent. - * - * The x and y arguments specify the location of the new pending - * buffer's upper left corner, relative to the current buffer's upper - * left corner, in surface-local coordinates. In other words, the - * x and y, combined with the new surface size define in which - * directions the surface's size changes. Setting anything other than 0 - * as x and y arguments is discouraged, and should instead be replaced - * with using the separate wl_surface.offset request. - * - * When the bound wl_surface version is 5 or higher, passing any - * non-zero x or y is a protocol violation, and will result in an - * 'invalid_offset' error being raised. The x and y arguments are ignored - * and do not change the pending state. To achieve equivalent semantics, - * use wl_surface.offset. - * - * Surface contents are double-buffered state, see wl_surface.commit. - * - * The initial surface contents are void; there is no content. - * wl_surface.attach assigns the given wl_buffer as the pending - * wl_buffer. wl_surface.commit makes the pending wl_buffer the new - * surface contents, and the size of the surface becomes the size - * calculated from the wl_buffer, as described above. After commit, - * there is no pending buffer until the next attach. - * - * Committing a pending wl_buffer allows the compositor to read the - * pixels in the wl_buffer. The compositor may access the pixels at - * any time after the wl_surface.commit request. When the compositor - * will not access the pixels anymore, it will send the - * wl_buffer.release event. Only after receiving wl_buffer.release, - * the client may reuse the wl_buffer. A wl_buffer that has been - * attached and then replaced by another attach instead of committed - * will not receive a release event, and is not used by the - * compositor. - * - * If a pending wl_buffer has been committed to more than one wl_surface, - * the delivery of wl_buffer.release events becomes undefined. A well - * behaved client should not rely on wl_buffer.release events in this - * case. Alternatively, a client could create multiple wl_buffer objects - * from the same backing storage or use wp_linux_buffer_release. - * - * Destroying the wl_buffer after wl_buffer.release does not change - * the surface contents. Destroying the wl_buffer before wl_buffer.release - * is allowed as long as the underlying buffer storage isn't re-used (this - * can happen e.g. on client process termination). However, if the client - * destroys the wl_buffer before receiving the wl_buffer.release event and - * mutates the underlying buffer storage, the surface contents become - * undefined immediately. - * - * If wl_surface.attach is sent with a NULL wl_buffer, the - * following wl_surface.commit will remove the surface content. - */ -static inline void -wl_surface_attach(struct wl_surface *wl_surface, struct wl_buffer *buffer, int32_t x, int32_t y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_ATTACH, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, buffer, x, y); -} - -/** - * @ingroup iface_wl_surface - * - * This request is used to describe the regions where the pending - * buffer is different from the current surface contents, and where - * the surface therefore needs to be repainted. The compositor - * ignores the parts of the damage that fall outside of the surface. - * - * Damage is double-buffered state, see wl_surface.commit. - * - * The damage rectangle is specified in surface-local coordinates, - * where x and y specify the upper left corner of the damage rectangle. - * - * The initial value for pending damage is empty: no damage. - * wl_surface.damage adds pending damage: the new pending damage - * is the union of old pending damage and the given rectangle. - * - * wl_surface.commit assigns pending damage as the current damage, - * and clears pending damage. The server will clear the current - * damage as it repaints the surface. - * - * Note! New clients should not use this request. Instead damage can be - * posted with wl_surface.damage_buffer which uses buffer coordinates - * instead of surface coordinates. - */ -static inline void -wl_surface_damage(struct wl_surface *wl_surface, int32_t x, int32_t y, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_DAMAGE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, x, y, width, height); -} - -/** - * @ingroup iface_wl_surface - * - * Request a notification when it is a good time to start drawing a new - * frame, by creating a frame callback. This is useful for throttling - * redrawing operations, and driving animations. - * - * When a client is animating on a wl_surface, it can use the 'frame' - * request to get notified when it is a good time to draw and commit the - * next frame of animation. If the client commits an update earlier than - * that, it is likely that some updates will not make it to the display, - * and the client is wasting resources by drawing too often. - * - * The frame request will take effect on the next wl_surface.commit. - * The notification will only be posted for one frame unless - * requested again. For a wl_surface, the notifications are posted in - * the order the frame requests were committed. - * - * The server must send the notifications so that a client - * will not send excessive updates, while still allowing - * the highest possible update rate for clients that wait for the reply - * before drawing again. The server should give some time for the client - * to draw and commit after sending the frame callback events to let it - * hit the next output refresh. - * - * A server should avoid signaling the frame callbacks if the - * surface is not visible in any way, e.g. the surface is off-screen, - * or completely obscured by other opaque surfaces. - * - * The object returned by this request will be destroyed by the - * compositor after the callback is fired and as such the client must not - * attempt to use it after that point. - * - * The callback_data passed in the callback is the current time, in - * milliseconds, with an undefined base. - */ -static inline struct wl_callback * -wl_surface_frame(struct wl_surface *wl_surface) -{ - struct wl_proxy *callback; - - callback = wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_FRAME, &wl_callback_interface, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, NULL); - - return (struct wl_callback *) callback; -} - -/** - * @ingroup iface_wl_surface - * - * This request sets the region of the surface that contains - * opaque content. - * - * The opaque region is an optimization hint for the compositor - * that lets it optimize the redrawing of content behind opaque - * regions. Setting an opaque region is not required for correct - * behaviour, but marking transparent content as opaque will result - * in repaint artifacts. - * - * The opaque region is specified in surface-local coordinates. - * - * The compositor ignores the parts of the opaque region that fall - * outside of the surface. - * - * Opaque region is double-buffered state, see wl_surface.commit. - * - * wl_surface.set_opaque_region changes the pending opaque region. - * wl_surface.commit copies the pending region to the current region. - * Otherwise, the pending and current regions are never changed. - * - * The initial value for an opaque region is empty. Setting the pending - * opaque region has copy semantics, and the wl_region object can be - * destroyed immediately. A NULL wl_region causes the pending opaque - * region to be set to empty. - */ -static inline void -wl_surface_set_opaque_region(struct wl_surface *wl_surface, struct wl_region *region) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_SET_OPAQUE_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, region); -} - -/** - * @ingroup iface_wl_surface - * - * This request sets the region of the surface that can receive - * pointer and touch events. - * - * Input events happening outside of this region will try the next - * surface in the server surface stack. The compositor ignores the - * parts of the input region that fall outside of the surface. - * - * The input region is specified in surface-local coordinates. - * - * Input region is double-buffered state, see wl_surface.commit. - * - * wl_surface.set_input_region changes the pending input region. - * wl_surface.commit copies the pending region to the current region. - * Otherwise the pending and current regions are never changed, - * except cursor and icon surfaces are special cases, see - * wl_pointer.set_cursor and wl_data_device.start_drag. - * - * The initial value for an input region is infinite. That means the - * whole surface will accept input. Setting the pending input region - * has copy semantics, and the wl_region object can be destroyed - * immediately. A NULL wl_region causes the input region to be set - * to infinite. - */ -static inline void -wl_surface_set_input_region(struct wl_surface *wl_surface, struct wl_region *region) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_SET_INPUT_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, region); -} - -/** - * @ingroup iface_wl_surface - * - * Surface state (input, opaque, and damage regions, attached buffers, - * etc.) is double-buffered. Protocol requests modify the pending state, - * as opposed to the current state in use by the compositor. A commit - * request atomically applies all pending state, replacing the current - * state. After commit, the new pending state is as documented for each - * related request. - * - * On commit, a pending wl_buffer is applied first, and all other state - * second. This means that all coordinates in double-buffered state are - * relative to the new wl_buffer coming into use, except for - * wl_surface.attach itself. If there is no pending wl_buffer, the - * coordinates are relative to the current surface contents. - * - * All requests that need a commit to become effective are documented - * to affect double-buffered state. - * - * Other interfaces may add further double-buffered surface state. - */ -static inline void -wl_surface_commit(struct wl_surface *wl_surface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_COMMIT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0); -} - -/** - * @ingroup iface_wl_surface - * - * This request sets an optional transformation on how the compositor - * interprets the contents of the buffer attached to the surface. The - * accepted values for the transform parameter are the values for - * wl_output.transform. - * - * Buffer transform is double-buffered state, see wl_surface.commit. - * - * A newly created surface has its buffer transformation set to normal. - * - * wl_surface.set_buffer_transform changes the pending buffer - * transformation. wl_surface.commit copies the pending buffer - * transformation to the current one. Otherwise, the pending and current - * values are never changed. - * - * The purpose of this request is to allow clients to render content - * according to the output transform, thus permitting the compositor to - * use certain optimizations even if the display is rotated. Using - * hardware overlays and scanning out a client buffer for fullscreen - * surfaces are examples of such optimizations. Those optimizations are - * highly dependent on the compositor implementation, so the use of this - * request should be considered on a case-by-case basis. - * - * Note that if the transform value includes 90 or 270 degree rotation, - * the width of the buffer will become the surface height and the height - * of the buffer will become the surface width. - * - * If transform is not one of the values from the - * wl_output.transform enum the invalid_transform protocol error - * is raised. - */ -static inline void -wl_surface_set_buffer_transform(struct wl_surface *wl_surface, int32_t transform) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_SET_BUFFER_TRANSFORM, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, transform); -} - -/** - * @ingroup iface_wl_surface - * - * This request sets an optional scaling factor on how the compositor - * interprets the contents of the buffer attached to the window. - * - * Buffer scale is double-buffered state, see wl_surface.commit. - * - * A newly created surface has its buffer scale set to 1. - * - * wl_surface.set_buffer_scale changes the pending buffer scale. - * wl_surface.commit copies the pending buffer scale to the current one. - * Otherwise, the pending and current values are never changed. - * - * The purpose of this request is to allow clients to supply higher - * resolution buffer data for use on high resolution outputs. It is - * intended that you pick the same buffer scale as the scale of the - * output that the surface is displayed on. This means the compositor - * can avoid scaling when rendering the surface on that output. - * - * Note that if the scale is larger than 1, then you have to attach - * a buffer that is larger (by a factor of scale in each dimension) - * than the desired surface size. - * - * If scale is not positive the invalid_scale protocol error is - * raised. - */ -static inline void -wl_surface_set_buffer_scale(struct wl_surface *wl_surface, int32_t scale) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_SET_BUFFER_SCALE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, scale); -} - -/** - * @ingroup iface_wl_surface - * - * This request is used to describe the regions where the pending - * buffer is different from the current surface contents, and where - * the surface therefore needs to be repainted. The compositor - * ignores the parts of the damage that fall outside of the surface. - * - * Damage is double-buffered state, see wl_surface.commit. - * - * The damage rectangle is specified in buffer coordinates, - * where x and y specify the upper left corner of the damage rectangle. - * - * The initial value for pending damage is empty: no damage. - * wl_surface.damage_buffer adds pending damage: the new pending - * damage is the union of old pending damage and the given rectangle. - * - * wl_surface.commit assigns pending damage as the current damage, - * and clears pending damage. The server will clear the current - * damage as it repaints the surface. - * - * This request differs from wl_surface.damage in only one way - it - * takes damage in buffer coordinates instead of surface-local - * coordinates. While this generally is more intuitive than surface - * coordinates, it is especially desirable when using wp_viewport - * or when a drawing library (like EGL) is unaware of buffer scale - * and buffer transform. - * - * Note: Because buffer transformation changes and damage requests may - * be interleaved in the protocol stream, it is impossible to determine - * the actual mapping between surface and buffer damage until - * wl_surface.commit time. Therefore, compositors wishing to take both - * kinds of damage into account will have to accumulate damage from the - * two requests separately and only transform from one to the other - * after receiving the wl_surface.commit. - */ -static inline void -wl_surface_damage_buffer(struct wl_surface *wl_surface, int32_t x, int32_t y, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_DAMAGE_BUFFER, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, x, y, width, height); -} - -/** - * @ingroup iface_wl_surface - * - * The x and y arguments specify the location of the new pending - * buffer's upper left corner, relative to the current buffer's upper - * left corner, in surface-local coordinates. In other words, the - * x and y, combined with the new surface size define in which - * directions the surface's size changes. - * - * Surface location offset is double-buffered state, see - * wl_surface.commit. - * - * This request is semantically equivalent to and the replaces the x and y - * arguments in the wl_surface.attach request in wl_surface versions prior - * to 5. See wl_surface.attach for details. - */ -static inline void -wl_surface_offset(struct wl_surface *wl_surface, int32_t x, int32_t y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_surface, - WL_SURFACE_OFFSET, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, x, y); -} - -#ifndef WL_SEAT_CAPABILITY_ENUM -#define WL_SEAT_CAPABILITY_ENUM -/** - * @ingroup iface_wl_seat - * seat capability bitmask - * - * This is a bitmask of capabilities this seat has; if a member is - * set, then it is present on the seat. - */ -enum wl_seat_capability { - /** - * the seat has pointer devices - */ - WL_SEAT_CAPABILITY_POINTER = 1, - /** - * the seat has one or more keyboards - */ - WL_SEAT_CAPABILITY_KEYBOARD = 2, - /** - * the seat has touch devices - */ - WL_SEAT_CAPABILITY_TOUCH = 4, -}; -#endif /* WL_SEAT_CAPABILITY_ENUM */ - -#ifndef WL_SEAT_ERROR_ENUM -#define WL_SEAT_ERROR_ENUM -/** - * @ingroup iface_wl_seat - * wl_seat error values - * - * These errors can be emitted in response to wl_seat requests. - */ -enum wl_seat_error { - /** - * get_pointer, get_keyboard or get_touch called on seat without the matching capability - */ - WL_SEAT_ERROR_MISSING_CAPABILITY = 0, -}; -#endif /* WL_SEAT_ERROR_ENUM */ - -/** - * @ingroup iface_wl_seat - * @struct wl_seat_listener - */ -struct wl_seat_listener { - /** - * seat capabilities changed - * - * This is emitted whenever a seat gains or loses the pointer, - * keyboard or touch capabilities. The argument is a capability - * enum containing the complete set of capabilities this seat has. - * - * When the pointer capability is added, a client may create a - * wl_pointer object using the wl_seat.get_pointer request. This - * object will receive pointer events until the capability is - * removed in the future. - * - * When the pointer capability is removed, a client should destroy - * the wl_pointer objects associated with the seat where the - * capability was removed, using the wl_pointer.release request. No - * further pointer events will be received on these objects. - * - * In some compositors, if a seat regains the pointer capability - * and a client has a previously obtained wl_pointer object of - * version 4 or less, that object may start sending pointer events - * again. This behavior is considered a misinterpretation of the - * intended behavior and must not be relied upon by the client. - * wl_pointer objects of version 5 or later must not send events if - * created before the most recent event notifying the client of an - * added pointer capability. - * - * The above behavior also applies to wl_keyboard and wl_touch with - * the keyboard and touch capabilities, respectively. - * @param capabilities capabilities of the seat - */ - void (*capabilities)(void *data, - struct wl_seat *wl_seat, - uint32_t capabilities); - /** - * unique identifier for this seat - * - * In a multi-seat configuration the seat name can be used by - * clients to help identify which physical devices the seat - * represents. - * - * The seat name is a UTF-8 string with no convention defined for - * its contents. Each name is unique among all wl_seat globals. The - * name is only guaranteed to be unique for the current compositor - * instance. - * - * The same seat names are used for all clients. Thus, the name can - * be shared across processes to refer to a specific wl_seat - * global. - * - * The name event is sent after binding to the seat global. This - * event is only sent once per seat object, and the name does not - * change over the lifetime of the wl_seat global. - * - * Compositors may re-use the same seat name if the wl_seat global - * is destroyed and re-created later. - * @param name seat identifier - * @since 2 - */ - void (*name)(void *data, - struct wl_seat *wl_seat, - const char *name); -}; - -/** - * @ingroup iface_wl_seat - */ -static inline int -wl_seat_add_listener(struct wl_seat *wl_seat, - const struct wl_seat_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_seat, - (void (**)(void)) listener, data); -} - -#define WL_SEAT_GET_POINTER 0 -#define WL_SEAT_GET_KEYBOARD 1 -#define WL_SEAT_GET_TOUCH 2 -#define WL_SEAT_RELEASE 3 - -/** - * @ingroup iface_wl_seat - */ -#define WL_SEAT_CAPABILITIES_SINCE_VERSION 1 -/** - * @ingroup iface_wl_seat - */ -#define WL_SEAT_NAME_SINCE_VERSION 2 - -/** - * @ingroup iface_wl_seat - */ -#define WL_SEAT_GET_POINTER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_seat - */ -#define WL_SEAT_GET_KEYBOARD_SINCE_VERSION 1 -/** - * @ingroup iface_wl_seat - */ -#define WL_SEAT_GET_TOUCH_SINCE_VERSION 1 -/** - * @ingroup iface_wl_seat - */ -#define WL_SEAT_RELEASE_SINCE_VERSION 5 - -/** @ingroup iface_wl_seat */ -static inline void -wl_seat_set_user_data(struct wl_seat *wl_seat, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_seat, user_data); -} - -/** @ingroup iface_wl_seat */ -static inline void * -wl_seat_get_user_data(struct wl_seat *wl_seat) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_seat); -} - -static inline uint32_t -wl_seat_get_version(struct wl_seat *wl_seat) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_seat); -} - -/** @ingroup iface_wl_seat */ -static inline void -wl_seat_destroy(struct wl_seat *wl_seat) -{ - wl_proxy_destroy((struct wl_proxy *) wl_seat); -} - -/** - * @ingroup iface_wl_seat - * - * The ID provided will be initialized to the wl_pointer interface - * for this seat. - * - * This request only takes effect if the seat has the pointer - * capability, or has had the pointer capability in the past. - * It is a protocol violation to issue this request on a seat that has - * never had the pointer capability. The missing_capability error will - * be sent in this case. - */ -static inline struct wl_pointer * -wl_seat_get_pointer(struct wl_seat *wl_seat) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_seat, - WL_SEAT_GET_POINTER, &wl_pointer_interface, wl_proxy_get_version((struct wl_proxy *) wl_seat), 0, NULL); - - return (struct wl_pointer *) id; -} - -/** - * @ingroup iface_wl_seat - * - * The ID provided will be initialized to the wl_keyboard interface - * for this seat. - * - * This request only takes effect if the seat has the keyboard - * capability, or has had the keyboard capability in the past. - * It is a protocol violation to issue this request on a seat that has - * never had the keyboard capability. The missing_capability error will - * be sent in this case. - */ -static inline struct wl_keyboard * -wl_seat_get_keyboard(struct wl_seat *wl_seat) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_seat, - WL_SEAT_GET_KEYBOARD, &wl_keyboard_interface, wl_proxy_get_version((struct wl_proxy *) wl_seat), 0, NULL); - - return (struct wl_keyboard *) id; -} - -/** - * @ingroup iface_wl_seat - * - * The ID provided will be initialized to the wl_touch interface - * for this seat. - * - * This request only takes effect if the seat has the touch - * capability, or has had the touch capability in the past. - * It is a protocol violation to issue this request on a seat that has - * never had the touch capability. The missing_capability error will - * be sent in this case. - */ -static inline struct wl_touch * -wl_seat_get_touch(struct wl_seat *wl_seat) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_seat, - WL_SEAT_GET_TOUCH, &wl_touch_interface, wl_proxy_get_version((struct wl_proxy *) wl_seat), 0, NULL); - - return (struct wl_touch *) id; -} - -/** - * @ingroup iface_wl_seat - * - * Using this request a client can tell the server that it is not going to - * use the seat object anymore. - */ -static inline void -wl_seat_release(struct wl_seat *wl_seat) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_seat, - WL_SEAT_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_seat), WL_MARSHAL_FLAG_DESTROY); -} - -#ifndef WL_POINTER_ERROR_ENUM -#define WL_POINTER_ERROR_ENUM -enum wl_pointer_error { - /** - * given wl_surface has another role - */ - WL_POINTER_ERROR_ROLE = 0, -}; -#endif /* WL_POINTER_ERROR_ENUM */ - -#ifndef WL_POINTER_BUTTON_STATE_ENUM -#define WL_POINTER_BUTTON_STATE_ENUM -/** - * @ingroup iface_wl_pointer - * physical button state - * - * Describes the physical state of a button that produced the button - * event. - */ -enum wl_pointer_button_state { - /** - * the button is not pressed - */ - WL_POINTER_BUTTON_STATE_RELEASED = 0, - /** - * the button is pressed - */ - WL_POINTER_BUTTON_STATE_PRESSED = 1, -}; -#endif /* WL_POINTER_BUTTON_STATE_ENUM */ - -#ifndef WL_POINTER_AXIS_ENUM -#define WL_POINTER_AXIS_ENUM -/** - * @ingroup iface_wl_pointer - * axis types - * - * Describes the axis types of scroll events. - */ -enum wl_pointer_axis { - /** - * vertical axis - */ - WL_POINTER_AXIS_VERTICAL_SCROLL = 0, - /** - * horizontal axis - */ - WL_POINTER_AXIS_HORIZONTAL_SCROLL = 1, -}; -#endif /* WL_POINTER_AXIS_ENUM */ - -#ifndef WL_POINTER_AXIS_SOURCE_ENUM -#define WL_POINTER_AXIS_SOURCE_ENUM -/** - * @ingroup iface_wl_pointer - * axis source types - * - * Describes the source types for axis events. This indicates to the - * client how an axis event was physically generated; a client may - * adjust the user interface accordingly. For example, scroll events - * from a "finger" source may be in a smooth coordinate space with - * kinetic scrolling whereas a "wheel" source may be in discrete steps - * of a number of lines. - * - * The "continuous" axis source is a device generating events in a - * continuous coordinate space, but using something other than a - * finger. One example for this source is button-based scrolling where - * the vertical motion of a device is converted to scroll events while - * a button is held down. - * - * The "wheel tilt" axis source indicates that the actual device is a - * wheel but the scroll event is not caused by a rotation but a - * (usually sideways) tilt of the wheel. - */ -enum wl_pointer_axis_source { - /** - * a physical wheel rotation - */ - WL_POINTER_AXIS_SOURCE_WHEEL = 0, - /** - * finger on a touch surface - */ - WL_POINTER_AXIS_SOURCE_FINGER = 1, - /** - * continuous coordinate space - */ - WL_POINTER_AXIS_SOURCE_CONTINUOUS = 2, - /** - * a physical wheel tilt - * @since 6 - */ - WL_POINTER_AXIS_SOURCE_WHEEL_TILT = 3, -}; -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_SOURCE_WHEEL_TILT_SINCE_VERSION 6 -#endif /* WL_POINTER_AXIS_SOURCE_ENUM */ - -#ifndef WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM -#define WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM -/** - * @ingroup iface_wl_pointer - * axis relative direction - * - * This specifies the direction of the physical motion that caused a - * wl_pointer.axis event, relative to the wl_pointer.axis direction. - */ -enum wl_pointer_axis_relative_direction { - /** - * physical motion matches axis direction - */ - WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL = 0, - /** - * physical motion is the inverse of the axis direction - */ - WL_POINTER_AXIS_RELATIVE_DIRECTION_INVERTED = 1, -}; -#endif /* WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM */ - -/** - * @ingroup iface_wl_pointer - * @struct wl_pointer_listener - */ -struct wl_pointer_listener { - /** - * enter event - * - * Notification that this seat's pointer is focused on a certain - * surface. - * - * When a seat's focus enters a surface, the pointer image is - * undefined and a client should respond to this event by setting - * an appropriate pointer image with the set_cursor request. - * @param serial serial number of the enter event - * @param surface surface entered by the pointer - * @param surface_x surface-local x coordinate - * @param surface_y surface-local y coordinate - */ - void (*enter)(void *data, - struct wl_pointer *wl_pointer, - uint32_t serial, - struct wl_surface *surface, - wl_fixed_t surface_x, - wl_fixed_t surface_y); - /** - * leave event - * - * Notification that this seat's pointer is no longer focused on - * a certain surface. - * - * The leave notification is sent before the enter notification for - * the new focus. - * @param serial serial number of the leave event - * @param surface surface left by the pointer - */ - void (*leave)(void *data, - struct wl_pointer *wl_pointer, - uint32_t serial, - struct wl_surface *surface); - /** - * pointer motion event - * - * Notification of pointer location change. The arguments - * surface_x and surface_y are the location relative to the focused - * surface. - * @param time timestamp with millisecond granularity - * @param surface_x surface-local x coordinate - * @param surface_y surface-local y coordinate - */ - void (*motion)(void *data, - struct wl_pointer *wl_pointer, - uint32_t time, - wl_fixed_t surface_x, - wl_fixed_t surface_y); - /** - * pointer button event - * - * Mouse button click and release notifications. - * - * The location of the click is given by the last motion or enter - * event. The time argument is a timestamp with millisecond - * granularity, with an undefined base. - * - * The button is a button code as defined in the Linux kernel's - * linux/input-event-codes.h header file, e.g. BTN_LEFT. - * - * Any 16-bit button code value is reserved for future additions to - * the kernel's event code list. All other button codes above - * 0xFFFF are currently undefined but may be used in future - * versions of this protocol. - * @param serial serial number of the button event - * @param time timestamp with millisecond granularity - * @param button button that produced the event - * @param state physical state of the button - */ - void (*button)(void *data, - struct wl_pointer *wl_pointer, - uint32_t serial, - uint32_t time, - uint32_t button, - uint32_t state); - /** - * axis event - * - * Scroll and other axis notifications. - * - * For scroll events (vertical and horizontal scroll axes), the - * value parameter is the length of a vector along the specified - * axis in a coordinate space identical to those of motion events, - * representing a relative movement along the specified axis. - * - * For devices that support movements non-parallel to axes multiple - * axis events will be emitted. - * - * When applicable, for example for touch pads, the server can - * choose to emit scroll events where the motion vector is - * equivalent to a motion event vector. - * - * When applicable, a client can transform its content relative to - * the scroll distance. - * @param time timestamp with millisecond granularity - * @param axis axis type - * @param value length of vector in surface-local coordinate space - */ - void (*axis)(void *data, - struct wl_pointer *wl_pointer, - uint32_t time, - uint32_t axis, - wl_fixed_t value); - /** - * end of a pointer event sequence - * - * Indicates the end of a set of events that logically belong - * together. A client is expected to accumulate the data in all - * events within the frame before proceeding. - * - * All wl_pointer events before a wl_pointer.frame event belong - * logically together. For example, in a diagonal scroll motion the - * compositor will send an optional wl_pointer.axis_source event, - * two wl_pointer.axis events (horizontal and vertical) and finally - * a wl_pointer.frame event. The client may use this information to - * calculate a diagonal vector for scrolling. - * - * When multiple wl_pointer.axis events occur within the same - * frame, the motion vector is the combined motion of all events. - * When a wl_pointer.axis and a wl_pointer.axis_stop event occur - * within the same frame, this indicates that axis movement in one - * axis has stopped but continues in the other axis. When multiple - * wl_pointer.axis_stop events occur within the same frame, this - * indicates that these axes stopped in the same instance. - * - * A wl_pointer.frame event is sent for every logical event group, - * even if the group only contains a single wl_pointer event. - * Specifically, a client may get a sequence: motion, frame, - * button, frame, axis, frame, axis_stop, frame. - * - * The wl_pointer.enter and wl_pointer.leave events are logical - * events generated by the compositor and not the hardware. These - * events are also grouped by a wl_pointer.frame. When a pointer - * moves from one surface to another, a compositor should group the - * wl_pointer.leave event within the same wl_pointer.frame. - * However, a client must not rely on wl_pointer.leave and - * wl_pointer.enter being in the same wl_pointer.frame. - * Compositor-specific policies may require the wl_pointer.leave - * and wl_pointer.enter event being split across multiple - * wl_pointer.frame groups. - * @since 5 - */ - void (*frame)(void *data, - struct wl_pointer *wl_pointer); - /** - * axis source event - * - * Source information for scroll and other axes. - * - * This event does not occur on its own. It is sent before a - * wl_pointer.frame event and carries the source information for - * all events within that frame. - * - * The source specifies how this event was generated. If the source - * is wl_pointer.axis_source.finger, a wl_pointer.axis_stop event - * will be sent when the user lifts the finger off the device. - * - * If the source is wl_pointer.axis_source.wheel, - * wl_pointer.axis_source.wheel_tilt or - * wl_pointer.axis_source.continuous, a wl_pointer.axis_stop event - * may or may not be sent. Whether a compositor sends an axis_stop - * event for these sources is hardware-specific and - * implementation-dependent; clients must not rely on receiving an - * axis_stop event for these scroll sources and should treat scroll - * sequences from these scroll sources as unterminated by default. - * - * This event is optional. If the source is unknown for a - * particular axis event sequence, no event is sent. Only one - * wl_pointer.axis_source event is permitted per frame. - * - * The order of wl_pointer.axis_discrete and wl_pointer.axis_source - * is not guaranteed. - * @param axis_source source of the axis event - * @since 5 - */ - void (*axis_source)(void *data, - struct wl_pointer *wl_pointer, - uint32_t axis_source); - /** - * axis stop event - * - * Stop notification for scroll and other axes. - * - * For some wl_pointer.axis_source types, a wl_pointer.axis_stop - * event is sent to notify a client that the axis sequence has - * terminated. This enables the client to implement kinetic - * scrolling. See the wl_pointer.axis_source documentation for - * information on when this event may be generated. - * - * Any wl_pointer.axis events with the same axis_source after this - * event should be considered as the start of a new axis motion. - * - * The timestamp is to be interpreted identical to the timestamp in - * the wl_pointer.axis event. The timestamp value may be the same - * as a preceding wl_pointer.axis event. - * @param time timestamp with millisecond granularity - * @param axis the axis stopped with this event - * @since 5 - */ - void (*axis_stop)(void *data, - struct wl_pointer *wl_pointer, - uint32_t time, - uint32_t axis); - /** - * axis click event - * - * Discrete step information for scroll and other axes. - * - * This event carries the axis value of the wl_pointer.axis event - * in discrete steps (e.g. mouse wheel clicks). - * - * This event is deprecated with wl_pointer version 8 - this event - * is not sent to clients supporting version 8 or later. - * - * This event does not occur on its own, it is coupled with a - * wl_pointer.axis event that represents this axis value on a - * continuous scale. The protocol guarantees that each - * axis_discrete event is always followed by exactly one axis event - * with the same axis number within the same wl_pointer.frame. Note - * that the protocol allows for other events to occur between the - * axis_discrete and its coupled axis event, including other - * axis_discrete or axis events. A wl_pointer.frame must not - * contain more than one axis_discrete event per axis type. - * - * This event is optional; continuous scrolling devices like - * two-finger scrolling on touchpads do not have discrete steps and - * do not generate this event. - * - * The discrete value carries the directional information. e.g. a - * value of -2 is two steps towards the negative direction of this - * axis. - * - * The axis number is identical to the axis number in the - * associated axis event. - * - * The order of wl_pointer.axis_discrete and wl_pointer.axis_source - * is not guaranteed. - * @param axis axis type - * @param discrete number of steps - * @since 5 - */ - void (*axis_discrete)(void *data, - struct wl_pointer *wl_pointer, - uint32_t axis, - int32_t discrete); - /** - * axis high-resolution scroll event - * - * Discrete high-resolution scroll information. - * - * This event carries high-resolution wheel scroll information, - * with each multiple of 120 representing one logical scroll step - * (a wheel detent). For example, an axis_value120 of 30 is one - * quarter of a logical scroll step in the positive direction, a - * value120 of -240 are two logical scroll steps in the negative - * direction within the same hardware event. Clients that rely on - * discrete scrolling should accumulate the value120 to multiples - * of 120 before processing the event. - * - * The value120 must not be zero. - * - * This event replaces the wl_pointer.axis_discrete event in - * clients supporting wl_pointer version 8 or later. - * - * Where a wl_pointer.axis_source event occurs in the same - * wl_pointer.frame, the axis source applies to this event. - * - * The order of wl_pointer.axis_value120 and wl_pointer.axis_source - * is not guaranteed. - * @param axis axis type - * @param value120 scroll distance as fraction of 120 - * @since 8 - */ - void (*axis_value120)(void *data, - struct wl_pointer *wl_pointer, - uint32_t axis, - int32_t value120); - /** - * axis relative physical direction event - * - * Relative directional information of the entity causing the - * axis motion. - * - * For a wl_pointer.axis event, the - * wl_pointer.axis_relative_direction event specifies the movement - * direction of the entity causing the wl_pointer.axis event. For - * example: - if a user's fingers on a touchpad move down and this - * causes a wl_pointer.axis vertical_scroll down event, the - * physical direction is 'identical' - if a user's fingers on a - * touchpad move down and this causes a wl_pointer.axis - * vertical_scroll up scroll up event ('natural scrolling'), the - * physical direction is 'inverted'. - * - * A client may use this information to adjust scroll motion of - * components. Specifically, enabling natural scrolling causes the - * content to change direction compared to traditional scrolling. - * Some widgets like volume control sliders should usually match - * the physical direction regardless of whether natural scrolling - * is active. This event enables clients to match the scroll - * direction of a widget to the physical direction. - * - * This event does not occur on its own, it is coupled with a - * wl_pointer.axis event that represents this axis value. The - * protocol guarantees that each axis_relative_direction event is - * always followed by exactly one axis event with the same axis - * number within the same wl_pointer.frame. Note that the protocol - * allows for other events to occur between the - * axis_relative_direction and its coupled axis event. - * - * The axis number is identical to the axis number in the - * associated axis event. - * - * The order of wl_pointer.axis_relative_direction, - * wl_pointer.axis_discrete and wl_pointer.axis_source is not - * guaranteed. - * @param axis axis type - * @param direction physical direction relative to axis motion - * @since 9 - */ - void (*axis_relative_direction)(void *data, - struct wl_pointer *wl_pointer, - uint32_t axis, - uint32_t direction); -}; - -/** - * @ingroup iface_wl_pointer - */ -static inline int -wl_pointer_add_listener(struct wl_pointer *wl_pointer, - const struct wl_pointer_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_pointer, - (void (**)(void)) listener, data); -} - -#define WL_POINTER_SET_CURSOR 0 -#define WL_POINTER_RELEASE 1 - -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_ENTER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_LEAVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_MOTION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_BUTTON_SINCE_VERSION 1 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_SINCE_VERSION 1 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_FRAME_SINCE_VERSION 5 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_SOURCE_SINCE_VERSION 5 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_STOP_SINCE_VERSION 5 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_DISCRETE_SINCE_VERSION 5 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_VALUE120_SINCE_VERSION 8 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_AXIS_RELATIVE_DIRECTION_SINCE_VERSION 9 - -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_SET_CURSOR_SINCE_VERSION 1 -/** - * @ingroup iface_wl_pointer - */ -#define WL_POINTER_RELEASE_SINCE_VERSION 3 - -/** @ingroup iface_wl_pointer */ -static inline void -wl_pointer_set_user_data(struct wl_pointer *wl_pointer, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_pointer, user_data); -} - -/** @ingroup iface_wl_pointer */ -static inline void * -wl_pointer_get_user_data(struct wl_pointer *wl_pointer) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_pointer); -} - -static inline uint32_t -wl_pointer_get_version(struct wl_pointer *wl_pointer) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_pointer); -} - -/** @ingroup iface_wl_pointer */ -static inline void -wl_pointer_destroy(struct wl_pointer *wl_pointer) -{ - wl_proxy_destroy((struct wl_proxy *) wl_pointer); -} - -/** - * @ingroup iface_wl_pointer - * - * Set the pointer surface, i.e., the surface that contains the - * pointer image (cursor). This request gives the surface the role - * of a cursor. If the surface already has another role, it raises - * a protocol error. - * - * The cursor actually changes only if the pointer - * focus for this device is one of the requesting client's surfaces - * or the surface parameter is the current pointer surface. If - * there was a previous surface set with this request it is - * replaced. If surface is NULL, the pointer image is hidden. - * - * The parameters hotspot_x and hotspot_y define the position of - * the pointer surface relative to the pointer location. Its - * top-left corner is always at (x, y) - (hotspot_x, hotspot_y), - * where (x, y) are the coordinates of the pointer location, in - * surface-local coordinates. - * - * On surface.attach requests to the pointer surface, hotspot_x - * and hotspot_y are decremented by the x and y parameters - * passed to the request. Attach must be confirmed by - * wl_surface.commit as usual. - * - * The hotspot can also be updated by passing the currently set - * pointer surface to this request with new values for hotspot_x - * and hotspot_y. - * - * The input region is ignored for wl_surfaces with the role of - * a cursor. When the use as a cursor ends, the wl_surface is - * unmapped. - * - * The serial parameter must match the latest wl_pointer.enter - * serial number sent to the client. Otherwise the request will be - * ignored. - */ -static inline void -wl_pointer_set_cursor(struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, int32_t hotspot_x, int32_t hotspot_y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_pointer, - WL_POINTER_SET_CURSOR, NULL, wl_proxy_get_version((struct wl_proxy *) wl_pointer), 0, serial, surface, hotspot_x, hotspot_y); -} - -/** - * @ingroup iface_wl_pointer - * - * Using this request a client can tell the server that it is not going to - * use the pointer object anymore. - * - * This request destroys the pointer proxy object, so clients must not call - * wl_pointer_destroy() after using this request. - */ -static inline void -wl_pointer_release(struct wl_pointer *wl_pointer) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_pointer, - WL_POINTER_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_pointer), WL_MARSHAL_FLAG_DESTROY); -} - -#ifndef WL_KEYBOARD_KEYMAP_FORMAT_ENUM -#define WL_KEYBOARD_KEYMAP_FORMAT_ENUM -/** - * @ingroup iface_wl_keyboard - * keyboard mapping format - * - * This specifies the format of the keymap provided to the - * client with the wl_keyboard.keymap event. - */ -enum wl_keyboard_keymap_format { - /** - * no keymap; client must understand how to interpret the raw keycode - */ - WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP = 0, - /** - * libxkbcommon compatible, null-terminated string; to determine the xkb keycode, clients must add 8 to the key event keycode - */ - WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1 = 1, -}; -#endif /* WL_KEYBOARD_KEYMAP_FORMAT_ENUM */ - -#ifndef WL_KEYBOARD_KEY_STATE_ENUM -#define WL_KEYBOARD_KEY_STATE_ENUM -/** - * @ingroup iface_wl_keyboard - * physical key state - * - * Describes the physical state of a key that produced the key event. - */ -enum wl_keyboard_key_state { - /** - * key is not pressed - */ - WL_KEYBOARD_KEY_STATE_RELEASED = 0, - /** - * key is pressed - */ - WL_KEYBOARD_KEY_STATE_PRESSED = 1, -}; -#endif /* WL_KEYBOARD_KEY_STATE_ENUM */ - -/** - * @ingroup iface_wl_keyboard - * @struct wl_keyboard_listener - */ -struct wl_keyboard_listener { - /** - * keyboard mapping - * - * This event provides a file descriptor to the client which can - * be memory-mapped in read-only mode to provide a keyboard mapping - * description. - * - * From version 7 onwards, the fd must be mapped with MAP_PRIVATE - * by the recipient, as MAP_SHARED may fail. - * @param format keymap format - * @param fd keymap file descriptor - * @param size keymap size, in bytes - */ - void (*keymap)(void *data, - struct wl_keyboard *wl_keyboard, - uint32_t format, - int32_t fd, - uint32_t size); - /** - * enter event - * - * Notification that this seat's keyboard focus is on a certain - * surface. - * - * The compositor must send the wl_keyboard.modifiers event after - * this event. - * @param serial serial number of the enter event - * @param surface surface gaining keyboard focus - * @param keys the currently pressed keys - */ - void (*enter)(void *data, - struct wl_keyboard *wl_keyboard, - uint32_t serial, - struct wl_surface *surface, - struct wl_array *keys); - /** - * leave event - * - * Notification that this seat's keyboard focus is no longer on a - * certain surface. - * - * The leave notification is sent before the enter notification for - * the new focus. - * - * After this event client must assume that all keys, including - * modifiers, are lifted and also it must stop key repeating if - * there's some going on. - * @param serial serial number of the leave event - * @param surface surface that lost keyboard focus - */ - void (*leave)(void *data, - struct wl_keyboard *wl_keyboard, - uint32_t serial, - struct wl_surface *surface); - /** - * key event - * - * A key was pressed or released. The time argument is a - * timestamp with millisecond granularity, with an undefined base. - * - * The key is a platform-specific key code that can be interpreted - * by feeding it to the keyboard mapping (see the keymap event). - * - * If this event produces a change in modifiers, then the resulting - * wl_keyboard.modifiers event must be sent after this event. - * @param serial serial number of the key event - * @param time timestamp with millisecond granularity - * @param key key that produced the event - * @param state physical state of the key - */ - void (*key)(void *data, - struct wl_keyboard *wl_keyboard, - uint32_t serial, - uint32_t time, - uint32_t key, - uint32_t state); - /** - * modifier and group state - * - * Notifies clients that the modifier and/or group state has - * changed, and it should update its local state. - * @param serial serial number of the modifiers event - * @param mods_depressed depressed modifiers - * @param mods_latched latched modifiers - * @param mods_locked locked modifiers - * @param group keyboard layout - */ - void (*modifiers)(void *data, - struct wl_keyboard *wl_keyboard, - uint32_t serial, - uint32_t mods_depressed, - uint32_t mods_latched, - uint32_t mods_locked, - uint32_t group); - /** - * repeat rate and delay - * - * Informs the client about the keyboard's repeat rate and delay. - * - * This event is sent as soon as the wl_keyboard object has been - * created, and is guaranteed to be received by the client before - * any key press event. - * - * Negative values for either rate or delay are illegal. A rate of - * zero will disable any repeating (regardless of the value of - * delay). - * - * This event can be sent later on as well with a new value if - * necessary, so clients should continue listening for the event - * past the creation of wl_keyboard. - * @param rate the rate of repeating keys in characters per second - * @param delay delay in milliseconds since key down until repeating starts - * @since 4 - */ - void (*repeat_info)(void *data, - struct wl_keyboard *wl_keyboard, - int32_t rate, - int32_t delay); -}; - -/** - * @ingroup iface_wl_keyboard - */ -static inline int -wl_keyboard_add_listener(struct wl_keyboard *wl_keyboard, - const struct wl_keyboard_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_keyboard, - (void (**)(void)) listener, data); -} - -#define WL_KEYBOARD_RELEASE 0 - -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_KEYMAP_SINCE_VERSION 1 -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_ENTER_SINCE_VERSION 1 -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_LEAVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_KEY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_MODIFIERS_SINCE_VERSION 1 -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION 4 - -/** - * @ingroup iface_wl_keyboard - */ -#define WL_KEYBOARD_RELEASE_SINCE_VERSION 3 - -/** @ingroup iface_wl_keyboard */ -static inline void -wl_keyboard_set_user_data(struct wl_keyboard *wl_keyboard, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_keyboard, user_data); -} - -/** @ingroup iface_wl_keyboard */ -static inline void * -wl_keyboard_get_user_data(struct wl_keyboard *wl_keyboard) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_keyboard); -} - -static inline uint32_t -wl_keyboard_get_version(struct wl_keyboard *wl_keyboard) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_keyboard); -} - -/** @ingroup iface_wl_keyboard */ -static inline void -wl_keyboard_destroy(struct wl_keyboard *wl_keyboard) -{ - wl_proxy_destroy((struct wl_proxy *) wl_keyboard); -} - -/** - * @ingroup iface_wl_keyboard - */ -static inline void -wl_keyboard_release(struct wl_keyboard *wl_keyboard) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_keyboard, - WL_KEYBOARD_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_keyboard), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_touch - * @struct wl_touch_listener - */ -struct wl_touch_listener { - /** - * touch down event and beginning of a touch sequence - * - * A new touch point has appeared on the surface. This touch - * point is assigned a unique ID. Future events from this touch - * point reference this ID. The ID ceases to be valid after a touch - * up event and may be reused in the future. - * @param serial serial number of the touch down event - * @param time timestamp with millisecond granularity - * @param surface surface touched - * @param id the unique ID of this touch point - * @param x surface-local x coordinate - * @param y surface-local y coordinate - */ - void (*down)(void *data, - struct wl_touch *wl_touch, - uint32_t serial, - uint32_t time, - struct wl_surface *surface, - int32_t id, - wl_fixed_t x, - wl_fixed_t y); - /** - * end of a touch event sequence - * - * The touch point has disappeared. No further events will be - * sent for this touch point and the touch point's ID is released - * and may be reused in a future touch down event. - * @param serial serial number of the touch up event - * @param time timestamp with millisecond granularity - * @param id the unique ID of this touch point - */ - void (*up)(void *data, - struct wl_touch *wl_touch, - uint32_t serial, - uint32_t time, - int32_t id); - /** - * update of touch point coordinates - * - * A touch point has changed coordinates. - * @param time timestamp with millisecond granularity - * @param id the unique ID of this touch point - * @param x surface-local x coordinate - * @param y surface-local y coordinate - */ - void (*motion)(void *data, - struct wl_touch *wl_touch, - uint32_t time, - int32_t id, - wl_fixed_t x, - wl_fixed_t y); - /** - * end of touch frame event - * - * Indicates the end of a set of events that logically belong - * together. A client is expected to accumulate the data in all - * events within the frame before proceeding. - * - * A wl_touch.frame terminates at least one event but otherwise no - * guarantee is provided about the set of events within a frame. A - * client must assume that any state not updated in a frame is - * unchanged from the previously known state. - */ - void (*frame)(void *data, - struct wl_touch *wl_touch); - /** - * touch session cancelled - * - * Sent if the compositor decides the touch stream is a global - * gesture. No further events are sent to the clients from that - * particular gesture. Touch cancellation applies to all touch - * points currently active on this client's surface. The client is - * responsible for finalizing the touch points, future touch points - * on this surface may reuse the touch point ID. - */ - void (*cancel)(void *data, - struct wl_touch *wl_touch); - /** - * update shape of touch point - * - * Sent when a touchpoint has changed its shape. - * - * This event does not occur on its own. It is sent before a - * wl_touch.frame event and carries the new shape information for - * any previously reported, or new touch points of that frame. - * - * Other events describing the touch point such as wl_touch.down, - * wl_touch.motion or wl_touch.orientation may be sent within the - * same wl_touch.frame. A client should treat these events as a - * single logical touch point update. The order of wl_touch.shape, - * wl_touch.orientation and wl_touch.motion is not guaranteed. A - * wl_touch.down event is guaranteed to occur before the first - * wl_touch.shape event for this touch ID but both events may occur - * within the same wl_touch.frame. - * - * A touchpoint shape is approximated by an ellipse through the - * major and minor axis length. The major axis length describes the - * longer diameter of the ellipse, while the minor axis length - * describes the shorter diameter. Major and minor are orthogonal - * and both are specified in surface-local coordinates. The center - * of the ellipse is always at the touchpoint location as reported - * by wl_touch.down or wl_touch.move. - * - * This event is only sent by the compositor if the touch device - * supports shape reports. The client has to make reasonable - * assumptions about the shape if it did not receive this event. - * @param id the unique ID of this touch point - * @param major length of the major axis in surface-local coordinates - * @param minor length of the minor axis in surface-local coordinates - * @since 6 - */ - void (*shape)(void *data, - struct wl_touch *wl_touch, - int32_t id, - wl_fixed_t major, - wl_fixed_t minor); - /** - * update orientation of touch point - * - * Sent when a touchpoint has changed its orientation. - * - * This event does not occur on its own. It is sent before a - * wl_touch.frame event and carries the new shape information for - * any previously reported, or new touch points of that frame. - * - * Other events describing the touch point such as wl_touch.down, - * wl_touch.motion or wl_touch.shape may be sent within the same - * wl_touch.frame. A client should treat these events as a single - * logical touch point update. The order of wl_touch.shape, - * wl_touch.orientation and wl_touch.motion is not guaranteed. A - * wl_touch.down event is guaranteed to occur before the first - * wl_touch.orientation event for this touch ID but both events may - * occur within the same wl_touch.frame. - * - * The orientation describes the clockwise angle of a touchpoint's - * major axis to the positive surface y-axis and is normalized to - * the -180 to +180 degree range. The granularity of orientation - * depends on the touch device, some devices only support binary - * rotation values between 0 and 90 degrees. - * - * This event is only sent by the compositor if the touch device - * supports orientation reports. - * @param id the unique ID of this touch point - * @param orientation angle between major axis and positive surface y-axis in degrees - * @since 6 - */ - void (*orientation)(void *data, - struct wl_touch *wl_touch, - int32_t id, - wl_fixed_t orientation); -}; - -/** - * @ingroup iface_wl_touch - */ -static inline int -wl_touch_add_listener(struct wl_touch *wl_touch, - const struct wl_touch_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_touch, - (void (**)(void)) listener, data); -} - -#define WL_TOUCH_RELEASE 0 - -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_DOWN_SINCE_VERSION 1 -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_UP_SINCE_VERSION 1 -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_MOTION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_FRAME_SINCE_VERSION 1 -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_CANCEL_SINCE_VERSION 1 -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_SHAPE_SINCE_VERSION 6 -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_ORIENTATION_SINCE_VERSION 6 - -/** - * @ingroup iface_wl_touch - */ -#define WL_TOUCH_RELEASE_SINCE_VERSION 3 - -/** @ingroup iface_wl_touch */ -static inline void -wl_touch_set_user_data(struct wl_touch *wl_touch, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_touch, user_data); -} - -/** @ingroup iface_wl_touch */ -static inline void * -wl_touch_get_user_data(struct wl_touch *wl_touch) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_touch); -} - -static inline uint32_t -wl_touch_get_version(struct wl_touch *wl_touch) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_touch); -} - -/** @ingroup iface_wl_touch */ -static inline void -wl_touch_destroy(struct wl_touch *wl_touch) -{ - wl_proxy_destroy((struct wl_proxy *) wl_touch); -} - -/** - * @ingroup iface_wl_touch - */ -static inline void -wl_touch_release(struct wl_touch *wl_touch) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_touch, - WL_TOUCH_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_touch), WL_MARSHAL_FLAG_DESTROY); -} - -#ifndef WL_OUTPUT_SUBPIXEL_ENUM -#define WL_OUTPUT_SUBPIXEL_ENUM -/** - * @ingroup iface_wl_output - * subpixel geometry information - * - * This enumeration describes how the physical - * pixels on an output are laid out. - */ -enum wl_output_subpixel { - /** - * unknown geometry - */ - WL_OUTPUT_SUBPIXEL_UNKNOWN = 0, - /** - * no geometry - */ - WL_OUTPUT_SUBPIXEL_NONE = 1, - /** - * horizontal RGB - */ - WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB = 2, - /** - * horizontal BGR - */ - WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR = 3, - /** - * vertical RGB - */ - WL_OUTPUT_SUBPIXEL_VERTICAL_RGB = 4, - /** - * vertical BGR - */ - WL_OUTPUT_SUBPIXEL_VERTICAL_BGR = 5, -}; -#endif /* WL_OUTPUT_SUBPIXEL_ENUM */ - -#ifndef WL_OUTPUT_TRANSFORM_ENUM -#define WL_OUTPUT_TRANSFORM_ENUM -/** - * @ingroup iface_wl_output - * transform from framebuffer to output - * - * This describes the transform that a compositor will apply to a - * surface to compensate for the rotation or mirroring of an - * output device. - * - * The flipped values correspond to an initial flip around a - * vertical axis followed by rotation. - * - * The purpose is mainly to allow clients to render accordingly and - * tell the compositor, so that for fullscreen surfaces, the - * compositor will still be able to scan out directly from client - * surfaces. - */ -enum wl_output_transform { - /** - * no transform - */ - WL_OUTPUT_TRANSFORM_NORMAL = 0, - /** - * 90 degrees counter-clockwise - */ - WL_OUTPUT_TRANSFORM_90 = 1, - /** - * 180 degrees counter-clockwise - */ - WL_OUTPUT_TRANSFORM_180 = 2, - /** - * 270 degrees counter-clockwise - */ - WL_OUTPUT_TRANSFORM_270 = 3, - /** - * 180 degree flip around a vertical axis - */ - WL_OUTPUT_TRANSFORM_FLIPPED = 4, - /** - * flip and rotate 90 degrees counter-clockwise - */ - WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5, - /** - * flip and rotate 180 degrees counter-clockwise - */ - WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6, - /** - * flip and rotate 270 degrees counter-clockwise - */ - WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7, -}; -#endif /* WL_OUTPUT_TRANSFORM_ENUM */ - -#ifndef WL_OUTPUT_MODE_ENUM -#define WL_OUTPUT_MODE_ENUM -/** - * @ingroup iface_wl_output - * mode information - * - * These flags describe properties of an output mode. - * They are used in the flags bitfield of the mode event. - */ -enum wl_output_mode { - /** - * indicates this is the current mode - */ - WL_OUTPUT_MODE_CURRENT = 0x1, - /** - * indicates this is the preferred mode - */ - WL_OUTPUT_MODE_PREFERRED = 0x2, -}; -#endif /* WL_OUTPUT_MODE_ENUM */ - -/** - * @ingroup iface_wl_output - * @struct wl_output_listener - */ -struct wl_output_listener { - /** - * properties of the output - * - * The geometry event describes geometric properties of the - * output. The event is sent when binding to the output object and - * whenever any of the properties change. - * - * The physical size can be set to zero if it doesn't make sense - * for this output (e.g. for projectors or virtual outputs). - * - * The geometry event will be followed by a done event (starting - * from version 2). - * - * Note: wl_output only advertises partial information about the - * output position and identification. Some compositors, for - * instance those not implementing a desktop-style output layout or - * those exposing virtual outputs, might fake this information. - * Instead of using x and y, clients should use - * xdg_output.logical_position. Instead of using make and model, - * clients should use name and description. - * @param x x position within the global compositor space - * @param y y position within the global compositor space - * @param physical_width width in millimeters of the output - * @param physical_height height in millimeters of the output - * @param subpixel subpixel orientation of the output - * @param make textual description of the manufacturer - * @param model textual description of the model - * @param transform transform that maps framebuffer to output - */ - void (*geometry)(void *data, - struct wl_output *wl_output, - int32_t x, - int32_t y, - int32_t physical_width, - int32_t physical_height, - int32_t subpixel, - const char *make, - const char *model, - int32_t transform); - /** - * advertise available modes for the output - * - * The mode event describes an available mode for the output. - * - * The event is sent when binding to the output object and there - * will always be one mode, the current mode. The event is sent - * again if an output changes mode, for the mode that is now - * current. In other words, the current mode is always the last - * mode that was received with the current flag set. - * - * Non-current modes are deprecated. A compositor can decide to - * only advertise the current mode and never send other modes. - * Clients should not rely on non-current modes. - * - * The size of a mode is given in physical hardware units of the - * output device. This is not necessarily the same as the output - * size in the global compositor space. For instance, the output - * may be scaled, as described in wl_output.scale, or transformed, - * as described in wl_output.transform. Clients willing to retrieve - * the output size in the global compositor space should use - * xdg_output.logical_size instead. - * - * The vertical refresh rate can be set to zero if it doesn't make - * sense for this output (e.g. for virtual outputs). - * - * The mode event will be followed by a done event (starting from - * version 2). - * - * Clients should not use the refresh rate to schedule frames. - * Instead, they should use the wl_surface.frame event or the - * presentation-time protocol. - * - * Note: this information is not always meaningful for all outputs. - * Some compositors, such as those exposing virtual outputs, might - * fake the refresh rate or the size. - * @param flags bitfield of mode flags - * @param width width of the mode in hardware units - * @param height height of the mode in hardware units - * @param refresh vertical refresh rate in mHz - */ - void (*mode)(void *data, - struct wl_output *wl_output, - uint32_t flags, - int32_t width, - int32_t height, - int32_t refresh); - /** - * sent all information about output - * - * This event is sent after all other properties have been sent - * after binding to the output object and after any other property - * changes done after that. This allows changes to the output - * properties to be seen as atomic, even if they happen via - * multiple events. - * @since 2 - */ - void (*done)(void *data, - struct wl_output *wl_output); - /** - * output scaling properties - * - * This event contains scaling geometry information that is not - * in the geometry event. It may be sent after binding the output - * object or if the output scale changes later. If it is not sent, - * the client should assume a scale of 1. - * - * A scale larger than 1 means that the compositor will - * automatically scale surface buffers by this amount when - * rendering. This is used for very high resolution displays where - * applications rendering at the native resolution would be too - * small to be legible. - * - * It is intended that scaling aware clients track the current - * output of a surface, and if it is on a scaled output it should - * use wl_surface.set_buffer_scale with the scale of the output. - * That way the compositor can avoid scaling the surface, and the - * client can supply a higher detail image. - * - * The scale event will be followed by a done event. - * @param factor scaling factor of output - * @since 2 - */ - void (*scale)(void *data, - struct wl_output *wl_output, - int32_t factor); - /** - * name of this output - * - * Many compositors will assign user-friendly names to their - * outputs, show them to the user, allow the user to refer to an - * output, etc. The client may wish to know this name as well to - * offer the user similar behaviors. - * - * The name is a UTF-8 string with no convention defined for its - * contents. Each name is unique among all wl_output globals. The - * name is only guaranteed to be unique for the compositor - * instance. - * - * The same output name is used for all clients for a given - * wl_output global. Thus, the name can be shared across processes - * to refer to a specific wl_output global. - * - * The name is not guaranteed to be persistent across sessions, - * thus cannot be used to reliably identify an output in e.g. - * configuration files. - * - * Examples of names include 'HDMI-A-1', 'WL-1', 'X11-1', etc. - * However, do not assume that the name is a reflection of an - * underlying DRM connector, X11 connection, etc. - * - * The name event is sent after binding the output object. This - * event is only sent once per output object, and the name does not - * change over the lifetime of the wl_output global. - * - * Compositors may re-use the same output name if the wl_output - * global is destroyed and re-created later. Compositors should - * avoid re-using the same name if possible. - * - * The name event will be followed by a done event. - * @param name output name - * @since 4 - */ - void (*name)(void *data, - struct wl_output *wl_output, - const char *name); - /** - * human-readable description of this output - * - * Many compositors can produce human-readable descriptions of - * their outputs. The client may wish to know this description as - * well, e.g. for output selection purposes. - * - * The description is a UTF-8 string with no convention defined for - * its contents. The description is not guaranteed to be unique - * among all wl_output globals. Examples might include 'Foocorp 11" - * Display' or 'Virtual X11 output via :1'. - * - * The description event is sent after binding the output object - * and whenever the description changes. The description is - * optional, and may not be sent at all. - * - * The description event will be followed by a done event. - * @param description output description - * @since 4 - */ - void (*description)(void *data, - struct wl_output *wl_output, - const char *description); -}; - -/** - * @ingroup iface_wl_output - */ -static inline int -wl_output_add_listener(struct wl_output *wl_output, - const struct wl_output_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) wl_output, - (void (**)(void)) listener, data); -} - -#define WL_OUTPUT_RELEASE 0 - -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_GEOMETRY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_MODE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_DONE_SINCE_VERSION 2 -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_SCALE_SINCE_VERSION 2 -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_NAME_SINCE_VERSION 4 -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_DESCRIPTION_SINCE_VERSION 4 - -/** - * @ingroup iface_wl_output - */ -#define WL_OUTPUT_RELEASE_SINCE_VERSION 3 - -/** @ingroup iface_wl_output */ -static inline void -wl_output_set_user_data(struct wl_output *wl_output, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_output, user_data); -} - -/** @ingroup iface_wl_output */ -static inline void * -wl_output_get_user_data(struct wl_output *wl_output) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_output); -} - -static inline uint32_t -wl_output_get_version(struct wl_output *wl_output) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_output); -} - -/** @ingroup iface_wl_output */ -static inline void -wl_output_destroy(struct wl_output *wl_output) -{ - wl_proxy_destroy((struct wl_proxy *) wl_output); -} - -/** - * @ingroup iface_wl_output - * - * Using this request a client can tell the server that it is not going to - * use the output object anymore. - */ -static inline void -wl_output_release(struct wl_output *wl_output) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_output, - WL_OUTPUT_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_output), WL_MARSHAL_FLAG_DESTROY); -} - -#define WL_REGION_DESTROY 0 -#define WL_REGION_ADD 1 -#define WL_REGION_SUBTRACT 2 - - -/** - * @ingroup iface_wl_region - */ -#define WL_REGION_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_region - */ -#define WL_REGION_ADD_SINCE_VERSION 1 -/** - * @ingroup iface_wl_region - */ -#define WL_REGION_SUBTRACT_SINCE_VERSION 1 - -/** @ingroup iface_wl_region */ -static inline void -wl_region_set_user_data(struct wl_region *wl_region, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_region, user_data); -} - -/** @ingroup iface_wl_region */ -static inline void * -wl_region_get_user_data(struct wl_region *wl_region) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_region); -} - -static inline uint32_t -wl_region_get_version(struct wl_region *wl_region) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_region); -} - -/** - * @ingroup iface_wl_region - * - * Destroy the region. This will invalidate the object ID. - */ -static inline void -wl_region_destroy(struct wl_region *wl_region) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_region, - WL_REGION_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_region), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_region - * - * Add the specified rectangle to the region. - */ -static inline void -wl_region_add(struct wl_region *wl_region, int32_t x, int32_t y, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_region, - WL_REGION_ADD, NULL, wl_proxy_get_version((struct wl_proxy *) wl_region), 0, x, y, width, height); -} - -/** - * @ingroup iface_wl_region - * - * Subtract the specified rectangle from the region. - */ -static inline void -wl_region_subtract(struct wl_region *wl_region, int32_t x, int32_t y, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_region, - WL_REGION_SUBTRACT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_region), 0, x, y, width, height); -} - -#ifndef WL_SUBCOMPOSITOR_ERROR_ENUM -#define WL_SUBCOMPOSITOR_ERROR_ENUM -enum wl_subcompositor_error { - /** - * the to-be sub-surface is invalid - */ - WL_SUBCOMPOSITOR_ERROR_BAD_SURFACE = 0, - /** - * the to-be sub-surface parent is invalid - */ - WL_SUBCOMPOSITOR_ERROR_BAD_PARENT = 1, -}; -#endif /* WL_SUBCOMPOSITOR_ERROR_ENUM */ - -#define WL_SUBCOMPOSITOR_DESTROY 0 -#define WL_SUBCOMPOSITOR_GET_SUBSURFACE 1 - - -/** - * @ingroup iface_wl_subcompositor - */ -#define WL_SUBCOMPOSITOR_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_subcompositor - */ -#define WL_SUBCOMPOSITOR_GET_SUBSURFACE_SINCE_VERSION 1 - -/** @ingroup iface_wl_subcompositor */ -static inline void -wl_subcompositor_set_user_data(struct wl_subcompositor *wl_subcompositor, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_subcompositor, user_data); -} - -/** @ingroup iface_wl_subcompositor */ -static inline void * -wl_subcompositor_get_user_data(struct wl_subcompositor *wl_subcompositor) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_subcompositor); -} - -static inline uint32_t -wl_subcompositor_get_version(struct wl_subcompositor *wl_subcompositor) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_subcompositor); -} - -/** - * @ingroup iface_wl_subcompositor - * - * Informs the server that the client will not be using this - * protocol object anymore. This does not affect any other - * objects, wl_subsurface objects included. - */ -static inline void -wl_subcompositor_destroy(struct wl_subcompositor *wl_subcompositor) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subcompositor, - WL_SUBCOMPOSITOR_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subcompositor), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_subcompositor - * - * Create a sub-surface interface for the given surface, and - * associate it with the given parent surface. This turns a - * plain wl_surface into a sub-surface. - * - * The to-be sub-surface must not already have another role, and it - * must not have an existing wl_subsurface object. Otherwise the - * bad_surface protocol error is raised. - * - * Adding sub-surfaces to a parent is a double-buffered operation on the - * parent (see wl_surface.commit). The effect of adding a sub-surface - * becomes visible on the next time the state of the parent surface is - * applied. - * - * The parent surface must not be one of the child surface's descendants, - * and the parent must be different from the child surface, otherwise the - * bad_parent protocol error is raised. - * - * This request modifies the behaviour of wl_surface.commit request on - * the sub-surface, see the documentation on wl_subsurface interface. - */ -static inline struct wl_subsurface * -wl_subcompositor_get_subsurface(struct wl_subcompositor *wl_subcompositor, struct wl_surface *surface, struct wl_surface *parent) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) wl_subcompositor, - WL_SUBCOMPOSITOR_GET_SUBSURFACE, &wl_subsurface_interface, wl_proxy_get_version((struct wl_proxy *) wl_subcompositor), 0, NULL, surface, parent); - - return (struct wl_subsurface *) id; -} - -#ifndef WL_SUBSURFACE_ERROR_ENUM -#define WL_SUBSURFACE_ERROR_ENUM -enum wl_subsurface_error { - /** - * wl_surface is not a sibling or the parent - */ - WL_SUBSURFACE_ERROR_BAD_SURFACE = 0, -}; -#endif /* WL_SUBSURFACE_ERROR_ENUM */ - -#define WL_SUBSURFACE_DESTROY 0 -#define WL_SUBSURFACE_SET_POSITION 1 -#define WL_SUBSURFACE_PLACE_ABOVE 2 -#define WL_SUBSURFACE_PLACE_BELOW 3 -#define WL_SUBSURFACE_SET_SYNC 4 -#define WL_SUBSURFACE_SET_DESYNC 5 - - -/** - * @ingroup iface_wl_subsurface - */ -#define WL_SUBSURFACE_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_wl_subsurface - */ -#define WL_SUBSURFACE_SET_POSITION_SINCE_VERSION 1 -/** - * @ingroup iface_wl_subsurface - */ -#define WL_SUBSURFACE_PLACE_ABOVE_SINCE_VERSION 1 -/** - * @ingroup iface_wl_subsurface - */ -#define WL_SUBSURFACE_PLACE_BELOW_SINCE_VERSION 1 -/** - * @ingroup iface_wl_subsurface - */ -#define WL_SUBSURFACE_SET_SYNC_SINCE_VERSION 1 -/** - * @ingroup iface_wl_subsurface - */ -#define WL_SUBSURFACE_SET_DESYNC_SINCE_VERSION 1 - -/** @ingroup iface_wl_subsurface */ -static inline void -wl_subsurface_set_user_data(struct wl_subsurface *wl_subsurface, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) wl_subsurface, user_data); -} - -/** @ingroup iface_wl_subsurface */ -static inline void * -wl_subsurface_get_user_data(struct wl_subsurface *wl_subsurface) -{ - return wl_proxy_get_user_data((struct wl_proxy *) wl_subsurface); -} - -static inline uint32_t -wl_subsurface_get_version(struct wl_subsurface *wl_subsurface) -{ - return wl_proxy_get_version((struct wl_proxy *) wl_subsurface); -} - -/** - * @ingroup iface_wl_subsurface - * - * The sub-surface interface is removed from the wl_surface object - * that was turned into a sub-surface with a - * wl_subcompositor.get_subsurface request. The wl_surface's association - * to the parent is deleted. The wl_surface is unmapped immediately. - */ -static inline void -wl_subsurface_destroy(struct wl_subsurface *wl_subsurface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface, - WL_SUBSURFACE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_wl_subsurface - * - * This schedules a sub-surface position change. - * The sub-surface will be moved so that its origin (top left - * corner pixel) will be at the location x, y of the parent surface - * coordinate system. The coordinates are not restricted to the parent - * surface area. Negative values are allowed. - * - * The scheduled coordinates will take effect whenever the state of the - * parent surface is applied. When this happens depends on whether the - * parent surface is in synchronized mode or not. See - * wl_subsurface.set_sync and wl_subsurface.set_desync for details. - * - * If more than one set_position request is invoked by the client before - * the commit of the parent surface, the position of a new request always - * replaces the scheduled position from any previous request. - * - * The initial position is 0, 0. - */ -static inline void -wl_subsurface_set_position(struct wl_subsurface *wl_subsurface, int32_t x, int32_t y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface, - WL_SUBSURFACE_SET_POSITION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0, x, y); -} - -/** - * @ingroup iface_wl_subsurface - * - * This sub-surface is taken from the stack, and put back just - * above the reference surface, changing the z-order of the sub-surfaces. - * The reference surface must be one of the sibling surfaces, or the - * parent surface. Using any other surface, including this sub-surface, - * will cause a protocol error. - * - * The z-order is double-buffered. Requests are handled in order and - * applied immediately to a pending state. The final pending state is - * copied to the active state the next time the state of the parent - * surface is applied. When this happens depends on whether the parent - * surface is in synchronized mode or not. See wl_subsurface.set_sync and - * wl_subsurface.set_desync for details. - * - * A new sub-surface is initially added as the top-most in the stack - * of its siblings and parent. - */ -static inline void -wl_subsurface_place_above(struct wl_subsurface *wl_subsurface, struct wl_surface *sibling) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface, - WL_SUBSURFACE_PLACE_ABOVE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0, sibling); -} - -/** - * @ingroup iface_wl_subsurface - * - * The sub-surface is placed just below the reference surface. - * See wl_subsurface.place_above. - */ -static inline void -wl_subsurface_place_below(struct wl_subsurface *wl_subsurface, struct wl_surface *sibling) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface, - WL_SUBSURFACE_PLACE_BELOW, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0, sibling); -} - -/** - * @ingroup iface_wl_subsurface - * - * Change the commit behaviour of the sub-surface to synchronized - * mode, also described as the parent dependent mode. - * - * In synchronized mode, wl_surface.commit on a sub-surface will - * accumulate the committed state in a cache, but the state will - * not be applied and hence will not change the compositor output. - * The cached state is applied to the sub-surface immediately after - * the parent surface's state is applied. This ensures atomic - * updates of the parent and all its synchronized sub-surfaces. - * Applying the cached state will invalidate the cache, so further - * parent surface commits do not (re-)apply old state. - * - * See wl_subsurface for the recursive effect of this mode. - */ -static inline void -wl_subsurface_set_sync(struct wl_subsurface *wl_subsurface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface, - WL_SUBSURFACE_SET_SYNC, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0); -} - -/** - * @ingroup iface_wl_subsurface - * - * Change the commit behaviour of the sub-surface to desynchronized - * mode, also described as independent or freely running mode. - * - * In desynchronized mode, wl_surface.commit on a sub-surface will - * apply the pending state directly, without caching, as happens - * normally with a wl_surface. Calling wl_surface.commit on the - * parent surface has no effect on the sub-surface's wl_surface - * state. This mode allows a sub-surface to be updated on its own. - * - * If cached state exists when wl_surface.commit is called in - * desynchronized mode, the pending state is added to the cached - * state, and applied as a whole. This invalidates the cache. - * - * Note: even if a sub-surface is set to desynchronized, a parent - * sub-surface may override it to behave as synchronized. For details, - * see wl_subsurface. - * - * If a surface's parent surface behaves as desynchronized, then - * the cached state is applied on set_desync. - */ -static inline void -wl_subsurface_set_desync(struct wl_subsurface *wl_subsurface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface, - WL_SUBSURFACE_SET_DESYNC, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/xdg-activation-v1-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/xdg-activation-v1-client-protocol-code.h deleted file mode 100644 index 34ab1ff..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/xdg-activation-v1-client-protocol-code.h +++ /dev/null @@ -1,84 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2020 Aleix Pol Gonzalez - * Copyright © 2020 Carlos Garnacho - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_seat_interface; -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface xdg_activation_token_v1_interface; - -static const struct wl_interface *xdg_activation_v1_types[] = { - NULL, - &xdg_activation_token_v1_interface, - NULL, - &wl_surface_interface, - NULL, - &wl_seat_interface, - &wl_surface_interface, -}; - -static const struct wl_message xdg_activation_v1_requests[] = { - { "destroy", "", xdg_activation_v1_types + 0 }, - { "get_activation_token", "n", xdg_activation_v1_types + 1 }, - { "activate", "so", xdg_activation_v1_types + 2 }, -}; - -WL_PRIVATE const struct wl_interface xdg_activation_v1_interface = { - "xdg_activation_v1", 1, - 3, xdg_activation_v1_requests, - 0, NULL, -}; - -static const struct wl_message xdg_activation_token_v1_requests[] = { - { "set_serial", "uo", xdg_activation_v1_types + 4 }, - { "set_app_id", "s", xdg_activation_v1_types + 0 }, - { "set_surface", "o", xdg_activation_v1_types + 6 }, - { "commit", "", xdg_activation_v1_types + 0 }, - { "destroy", "", xdg_activation_v1_types + 0 }, -}; - -static const struct wl_message xdg_activation_token_v1_events[] = { - { "done", "s", xdg_activation_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface xdg_activation_token_v1_interface = { - "xdg_activation_token_v1", 1, - 5, xdg_activation_token_v1_requests, - 1, xdg_activation_token_v1_events, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/xdg-activation-v1-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/xdg-activation-v1-client-protocol.h deleted file mode 100644 index ee08722..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/xdg-activation-v1-client-protocol.h +++ /dev/null @@ -1,415 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef XDG_ACTIVATION_V1_CLIENT_PROTOCOL_H -#define XDG_ACTIVATION_V1_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_xdg_activation_v1 The xdg_activation_v1 protocol - * Protocol for requesting activation of surfaces - * - * @section page_desc_xdg_activation_v1 Description - * - * The way for a client to pass focus to another toplevel is as follows. - * - * The client that intends to activate another toplevel uses the - * xdg_activation_v1.get_activation_token request to get an activation token. - * This token is then forwarded to the client, which is supposed to activate - * one of its surfaces, through a separate band of communication. - * - * One established way of doing this is through the XDG_ACTIVATION_TOKEN - * environment variable of a newly launched child process. The child process - * should unset the environment variable again right after reading it out in - * order to avoid propagating it to other child processes. - * - * Another established way exists for Applications implementing the D-Bus - * interface org.freedesktop.Application, which should get their token under - * activation-token on their platform_data. - * - * In general activation tokens may be transferred across clients through - * means not described in this protocol. - * - * The client to be activated will then pass the token - * it received to the xdg_activation_v1.activate request. The compositor can - * then use this token to decide how to react to the activation request. - * - * The token the activating client gets may be ineffective either already at - * the time it receives it, for example if it was not focused, for focus - * stealing prevention. The activating client will have no way to discover - * the validity of the token, and may still forward it to the to be activated - * client. - * - * The created activation token may optionally get information attached to it - * that can be used by the compositor to identify the application that we - * intend to activate. This can for example be used to display a visual hint - * about what application is being started. - * - * Warning! The protocol described in this file is currently in the testing - * phase. Backward compatible changes may be added together with the - * corresponding interface version bump. Backward incompatible changes can - * only be done by creating a new major version of the extension. - * - * @section page_ifaces_xdg_activation_v1 Interfaces - * - @subpage page_iface_xdg_activation_v1 - interface for activating surfaces - * - @subpage page_iface_xdg_activation_token_v1 - an exported activation handle - * @section page_copyright_xdg_activation_v1 Copyright - *
- *
- * Copyright © 2020 Aleix Pol Gonzalez 
- * Copyright © 2020 Carlos Garnacho 
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_seat; -struct wl_surface; -struct xdg_activation_token_v1; -struct xdg_activation_v1; - -#ifndef XDG_ACTIVATION_V1_INTERFACE -#define XDG_ACTIVATION_V1_INTERFACE -/** - * @page page_iface_xdg_activation_v1 xdg_activation_v1 - * @section page_iface_xdg_activation_v1_desc Description - * - * A global interface used for informing the compositor about applications - * being activated or started, or for applications to request to be - * activated. - * @section page_iface_xdg_activation_v1_api API - * See @ref iface_xdg_activation_v1. - */ -/** - * @defgroup iface_xdg_activation_v1 The xdg_activation_v1 interface - * - * A global interface used for informing the compositor about applications - * being activated or started, or for applications to request to be - * activated. - */ -extern const struct wl_interface xdg_activation_v1_interface; -#endif -#ifndef XDG_ACTIVATION_TOKEN_V1_INTERFACE -#define XDG_ACTIVATION_TOKEN_V1_INTERFACE -/** - * @page page_iface_xdg_activation_token_v1 xdg_activation_token_v1 - * @section page_iface_xdg_activation_token_v1_desc Description - * - * An object for setting up a token and receiving a token handle that can - * be passed as an activation token to another client. - * - * The object is created using the xdg_activation_v1.get_activation_token - * request. This object should then be populated with the app_id, surface - * and serial information and committed. The compositor shall then issue a - * done event with the token. In case the request's parameters are invalid, - * the compositor will provide an invalid token. - * @section page_iface_xdg_activation_token_v1_api API - * See @ref iface_xdg_activation_token_v1. - */ -/** - * @defgroup iface_xdg_activation_token_v1 The xdg_activation_token_v1 interface - * - * An object for setting up a token and receiving a token handle that can - * be passed as an activation token to another client. - * - * The object is created using the xdg_activation_v1.get_activation_token - * request. This object should then be populated with the app_id, surface - * and serial information and committed. The compositor shall then issue a - * done event with the token. In case the request's parameters are invalid, - * the compositor will provide an invalid token. - */ -extern const struct wl_interface xdg_activation_token_v1_interface; -#endif - -#define XDG_ACTIVATION_V1_DESTROY 0 -#define XDG_ACTIVATION_V1_GET_ACTIVATION_TOKEN 1 -#define XDG_ACTIVATION_V1_ACTIVATE 2 - - -/** - * @ingroup iface_xdg_activation_v1 - */ -#define XDG_ACTIVATION_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_activation_v1 - */ -#define XDG_ACTIVATION_V1_GET_ACTIVATION_TOKEN_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_activation_v1 - */ -#define XDG_ACTIVATION_V1_ACTIVATE_SINCE_VERSION 1 - -/** @ingroup iface_xdg_activation_v1 */ -static inline void -xdg_activation_v1_set_user_data(struct xdg_activation_v1 *xdg_activation_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_activation_v1, user_data); -} - -/** @ingroup iface_xdg_activation_v1 */ -static inline void * -xdg_activation_v1_get_user_data(struct xdg_activation_v1 *xdg_activation_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_activation_v1); -} - -static inline uint32_t -xdg_activation_v1_get_version(struct xdg_activation_v1 *xdg_activation_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1); -} - -/** - * @ingroup iface_xdg_activation_v1 - * - * Notify the compositor that the xdg_activation object will no longer be - * used. - * - * The child objects created via this interface are unaffected and should - * be destroyed separately. - */ -static inline void -xdg_activation_v1_destroy(struct xdg_activation_v1 *xdg_activation_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_v1, - XDG_ACTIVATION_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_xdg_activation_v1 - * - * Creates an xdg_activation_token_v1 object that will provide - * the initiating client with a unique token for this activation. This - * token should be offered to the clients to be activated. - */ -static inline struct xdg_activation_token_v1 * -xdg_activation_v1_get_activation_token(struct xdg_activation_v1 *xdg_activation_v1) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_v1, - XDG_ACTIVATION_V1_GET_ACTIVATION_TOKEN, &xdg_activation_token_v1_interface, wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1), 0, NULL); - - return (struct xdg_activation_token_v1 *) id; -} - -/** - * @ingroup iface_xdg_activation_v1 - * - * Requests surface activation. It's up to the compositor to display - * this information as desired, for example by placing the surface above - * the rest. - * - * The compositor may know who requested this by checking the activation - * token and might decide not to follow through with the activation if it's - * considered unwanted. - * - * Compositors can ignore unknown activation tokens when an invalid - * token is passed. - */ -static inline void -xdg_activation_v1_activate(struct xdg_activation_v1 *xdg_activation_v1, const char *token, struct wl_surface *surface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_v1, - XDG_ACTIVATION_V1_ACTIVATE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1), 0, token, surface); -} - -#ifndef XDG_ACTIVATION_TOKEN_V1_ERROR_ENUM -#define XDG_ACTIVATION_TOKEN_V1_ERROR_ENUM -enum xdg_activation_token_v1_error { - /** - * The token has already been used previously - */ - XDG_ACTIVATION_TOKEN_V1_ERROR_ALREADY_USED = 0, -}; -#endif /* XDG_ACTIVATION_TOKEN_V1_ERROR_ENUM */ - -/** - * @ingroup iface_xdg_activation_token_v1 - * @struct xdg_activation_token_v1_listener - */ -struct xdg_activation_token_v1_listener { - /** - * the exported activation token - * - * The 'done' event contains the unique token of this activation - * request and notifies that the provider is done. - * @param token the exported activation token - */ - void (*done)(void *data, - struct xdg_activation_token_v1 *xdg_activation_token_v1, - const char *token); -}; - -/** - * @ingroup iface_xdg_activation_token_v1 - */ -static inline int -xdg_activation_token_v1_add_listener(struct xdg_activation_token_v1 *xdg_activation_token_v1, - const struct xdg_activation_token_v1_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) xdg_activation_token_v1, - (void (**)(void)) listener, data); -} - -#define XDG_ACTIVATION_TOKEN_V1_SET_SERIAL 0 -#define XDG_ACTIVATION_TOKEN_V1_SET_APP_ID 1 -#define XDG_ACTIVATION_TOKEN_V1_SET_SURFACE 2 -#define XDG_ACTIVATION_TOKEN_V1_COMMIT 3 -#define XDG_ACTIVATION_TOKEN_V1_DESTROY 4 - -/** - * @ingroup iface_xdg_activation_token_v1 - */ -#define XDG_ACTIVATION_TOKEN_V1_DONE_SINCE_VERSION 1 - -/** - * @ingroup iface_xdg_activation_token_v1 - */ -#define XDG_ACTIVATION_TOKEN_V1_SET_SERIAL_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_activation_token_v1 - */ -#define XDG_ACTIVATION_TOKEN_V1_SET_APP_ID_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_activation_token_v1 - */ -#define XDG_ACTIVATION_TOKEN_V1_SET_SURFACE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_activation_token_v1 - */ -#define XDG_ACTIVATION_TOKEN_V1_COMMIT_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_activation_token_v1 - */ -#define XDG_ACTIVATION_TOKEN_V1_DESTROY_SINCE_VERSION 1 - -/** @ingroup iface_xdg_activation_token_v1 */ -static inline void -xdg_activation_token_v1_set_user_data(struct xdg_activation_token_v1 *xdg_activation_token_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_activation_token_v1, user_data); -} - -/** @ingroup iface_xdg_activation_token_v1 */ -static inline void * -xdg_activation_token_v1_get_user_data(struct xdg_activation_token_v1 *xdg_activation_token_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_activation_token_v1); -} - -static inline uint32_t -xdg_activation_token_v1_get_version(struct xdg_activation_token_v1 *xdg_activation_token_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1); -} - -/** - * @ingroup iface_xdg_activation_token_v1 - * - * Provides information about the seat and serial event that requested the - * token. - * - * The serial can come from an input or focus event. For instance, if a - * click triggers the launch of a third-party client, the launcher client - * should send a set_serial request with the serial and seat from the - * wl_pointer.button event. - * - * Some compositors might refuse to activate toplevels when the token - * doesn't have a valid and recent enough event serial. - * - * Must be sent before commit. This information is optional. - */ -static inline void -xdg_activation_token_v1_set_serial(struct xdg_activation_token_v1 *xdg_activation_token_v1, uint32_t serial, struct wl_seat *seat) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1, - XDG_ACTIVATION_TOKEN_V1_SET_SERIAL, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0, serial, seat); -} - -/** - * @ingroup iface_xdg_activation_token_v1 - * - * The requesting client can specify an app_id to associate the token - * being created with it. - * - * Must be sent before commit. This information is optional. - */ -static inline void -xdg_activation_token_v1_set_app_id(struct xdg_activation_token_v1 *xdg_activation_token_v1, const char *app_id) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1, - XDG_ACTIVATION_TOKEN_V1_SET_APP_ID, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0, app_id); -} - -/** - * @ingroup iface_xdg_activation_token_v1 - * - * This request sets the surface requesting the activation. Note, this is - * different from the surface that will be activated. - * - * Some compositors might refuse to activate toplevels when the token - * doesn't have a requesting surface. - * - * Must be sent before commit. This information is optional. - */ -static inline void -xdg_activation_token_v1_set_surface(struct xdg_activation_token_v1 *xdg_activation_token_v1, struct wl_surface *surface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1, - XDG_ACTIVATION_TOKEN_V1_SET_SURFACE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0, surface); -} - -/** - * @ingroup iface_xdg_activation_token_v1 - * - * Requests an activation token based on the different parameters that - * have been offered through set_serial, set_surface and set_app_id. - */ -static inline void -xdg_activation_token_v1_commit(struct xdg_activation_token_v1 *xdg_activation_token_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1, - XDG_ACTIVATION_TOKEN_V1_COMMIT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0); -} - -/** - * @ingroup iface_xdg_activation_token_v1 - * - * Notify the compositor that the xdg_activation_token_v1 object will no - * longer be used. The received token stays valid. - */ -static inline void -xdg_activation_token_v1_destroy(struct xdg_activation_token_v1 *xdg_activation_token_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1, - XDG_ACTIVATION_TOKEN_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), WL_MARSHAL_FLAG_DESTROY); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/xdg-decoration-unstable-v1-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/xdg-decoration-unstable-v1-client-protocol-code.h deleted file mode 100644 index 9c2d471..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/xdg-decoration-unstable-v1-client-protocol-code.h +++ /dev/null @@ -1,75 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2018 Simon Ser - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface xdg_toplevel_interface; -extern const struct wl_interface zxdg_toplevel_decoration_v1_interface; - -static const struct wl_interface *xdg_decoration_unstable_v1_types[] = { - NULL, - &zxdg_toplevel_decoration_v1_interface, - &xdg_toplevel_interface, -}; - -static const struct wl_message zxdg_decoration_manager_v1_requests[] = { - { "destroy", "", xdg_decoration_unstable_v1_types + 0 }, - { "get_toplevel_decoration", "no", xdg_decoration_unstable_v1_types + 1 }, -}; - -WL_PRIVATE const struct wl_interface zxdg_decoration_manager_v1_interface = { - "zxdg_decoration_manager_v1", 1, - 2, zxdg_decoration_manager_v1_requests, - 0, NULL, -}; - -static const struct wl_message zxdg_toplevel_decoration_v1_requests[] = { - { "destroy", "", xdg_decoration_unstable_v1_types + 0 }, - { "set_mode", "u", xdg_decoration_unstable_v1_types + 0 }, - { "unset_mode", "", xdg_decoration_unstable_v1_types + 0 }, -}; - -static const struct wl_message zxdg_toplevel_decoration_v1_events[] = { - { "configure", "u", xdg_decoration_unstable_v1_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface zxdg_toplevel_decoration_v1_interface = { - "zxdg_toplevel_decoration_v1", 1, - 3, zxdg_toplevel_decoration_v1_requests, - 1, zxdg_toplevel_decoration_v1_events, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/xdg-decoration-unstable-v1-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/xdg-decoration-unstable-v1-client-protocol.h deleted file mode 100644 index be8879f..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/xdg-decoration-unstable-v1-client-protocol.h +++ /dev/null @@ -1,378 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef XDG_DECORATION_UNSTABLE_V1_CLIENT_PROTOCOL_H -#define XDG_DECORATION_UNSTABLE_V1_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_xdg_decoration_unstable_v1 The xdg_decoration_unstable_v1 protocol - * @section page_ifaces_xdg_decoration_unstable_v1 Interfaces - * - @subpage page_iface_zxdg_decoration_manager_v1 - window decoration manager - * - @subpage page_iface_zxdg_toplevel_decoration_v1 - decoration object for a toplevel surface - * @section page_copyright_xdg_decoration_unstable_v1 Copyright - *
- *
- * Copyright © 2018 Simon Ser
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct xdg_toplevel; -struct zxdg_decoration_manager_v1; -struct zxdg_toplevel_decoration_v1; - -#ifndef ZXDG_DECORATION_MANAGER_V1_INTERFACE -#define ZXDG_DECORATION_MANAGER_V1_INTERFACE -/** - * @page page_iface_zxdg_decoration_manager_v1 zxdg_decoration_manager_v1 - * @section page_iface_zxdg_decoration_manager_v1_desc Description - * - * This interface allows a compositor to announce support for server-side - * decorations. - * - * A window decoration is a set of window controls as deemed appropriate by - * the party managing them, such as user interface components used to move, - * resize and change a window's state. - * - * A client can use this protocol to request being decorated by a supporting - * compositor. - * - * If compositor and client do not negotiate the use of a server-side - * decoration using this protocol, clients continue to self-decorate as they - * see fit. - * - * Warning! The protocol described in this file is experimental and - * backward incompatible changes may be made. Backward compatible changes - * may be added together with the corresponding interface version bump. - * Backward incompatible changes are done by bumping the version number in - * the protocol and interface names and resetting the interface version. - * Once the protocol is to be declared stable, the 'z' prefix and the - * version number in the protocol and interface names are removed and the - * interface version number is reset. - * @section page_iface_zxdg_decoration_manager_v1_api API - * See @ref iface_zxdg_decoration_manager_v1. - */ -/** - * @defgroup iface_zxdg_decoration_manager_v1 The zxdg_decoration_manager_v1 interface - * - * This interface allows a compositor to announce support for server-side - * decorations. - * - * A window decoration is a set of window controls as deemed appropriate by - * the party managing them, such as user interface components used to move, - * resize and change a window's state. - * - * A client can use this protocol to request being decorated by a supporting - * compositor. - * - * If compositor and client do not negotiate the use of a server-side - * decoration using this protocol, clients continue to self-decorate as they - * see fit. - * - * Warning! The protocol described in this file is experimental and - * backward incompatible changes may be made. Backward compatible changes - * may be added together with the corresponding interface version bump. - * Backward incompatible changes are done by bumping the version number in - * the protocol and interface names and resetting the interface version. - * Once the protocol is to be declared stable, the 'z' prefix and the - * version number in the protocol and interface names are removed and the - * interface version number is reset. - */ -extern const struct wl_interface zxdg_decoration_manager_v1_interface; -#endif -#ifndef ZXDG_TOPLEVEL_DECORATION_V1_INTERFACE -#define ZXDG_TOPLEVEL_DECORATION_V1_INTERFACE -/** - * @page page_iface_zxdg_toplevel_decoration_v1 zxdg_toplevel_decoration_v1 - * @section page_iface_zxdg_toplevel_decoration_v1_desc Description - * - * The decoration object allows the compositor to toggle server-side window - * decorations for a toplevel surface. The client can request to switch to - * another mode. - * - * The xdg_toplevel_decoration object must be destroyed before its - * xdg_toplevel. - * @section page_iface_zxdg_toplevel_decoration_v1_api API - * See @ref iface_zxdg_toplevel_decoration_v1. - */ -/** - * @defgroup iface_zxdg_toplevel_decoration_v1 The zxdg_toplevel_decoration_v1 interface - * - * The decoration object allows the compositor to toggle server-side window - * decorations for a toplevel surface. The client can request to switch to - * another mode. - * - * The xdg_toplevel_decoration object must be destroyed before its - * xdg_toplevel. - */ -extern const struct wl_interface zxdg_toplevel_decoration_v1_interface; -#endif - -#define ZXDG_DECORATION_MANAGER_V1_DESTROY 0 -#define ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION 1 - - -/** - * @ingroup iface_zxdg_decoration_manager_v1 - */ -#define ZXDG_DECORATION_MANAGER_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zxdg_decoration_manager_v1 - */ -#define ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION_SINCE_VERSION 1 - -/** @ingroup iface_zxdg_decoration_manager_v1 */ -static inline void -zxdg_decoration_manager_v1_set_user_data(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zxdg_decoration_manager_v1, user_data); -} - -/** @ingroup iface_zxdg_decoration_manager_v1 */ -static inline void * -zxdg_decoration_manager_v1_get_user_data(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zxdg_decoration_manager_v1); -} - -static inline uint32_t -zxdg_decoration_manager_v1_get_version(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1); -} - -/** - * @ingroup iface_zxdg_decoration_manager_v1 - * - * Destroy the decoration manager. This doesn't destroy objects created - * with the manager. - */ -static inline void -zxdg_decoration_manager_v1_destroy(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zxdg_decoration_manager_v1, - ZXDG_DECORATION_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zxdg_decoration_manager_v1 - * - * Create a new decoration object associated with the given toplevel. - * - * Creating an xdg_toplevel_decoration from an xdg_toplevel which has a - * buffer attached or committed is a client error, and any attempts by a - * client to attach or manipulate a buffer prior to the first - * xdg_toplevel_decoration.configure event must also be treated as - * errors. - */ -static inline struct zxdg_toplevel_decoration_v1 * -zxdg_decoration_manager_v1_get_toplevel_decoration(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1, struct xdg_toplevel *toplevel) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) zxdg_decoration_manager_v1, - ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION, &zxdg_toplevel_decoration_v1_interface, wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1), 0, NULL, toplevel); - - return (struct zxdg_toplevel_decoration_v1 *) id; -} - -#ifndef ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM -#define ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM -enum zxdg_toplevel_decoration_v1_error { - /** - * xdg_toplevel has a buffer attached before configure - */ - ZXDG_TOPLEVEL_DECORATION_V1_ERROR_UNCONFIGURED_BUFFER = 0, - /** - * xdg_toplevel already has a decoration object - */ - ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ALREADY_CONSTRUCTED = 1, - /** - * xdg_toplevel destroyed before the decoration object - */ - ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ORPHANED = 2, -}; -#endif /* ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM */ - -#ifndef ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM -#define ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - * window decoration modes - * - * These values describe window decoration modes. - */ -enum zxdg_toplevel_decoration_v1_mode { - /** - * no server-side window decoration - */ - ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE = 1, - /** - * server-side window decoration - */ - ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE = 2, -}; -#endif /* ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM */ - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - * @struct zxdg_toplevel_decoration_v1_listener - */ -struct zxdg_toplevel_decoration_v1_listener { - /** - * suggest a surface change - * - * The configure event asks the client to change its decoration - * mode. The configured state should not be applied immediately. - * Clients must send an ack_configure in response to this event. - * See xdg_surface.configure and xdg_surface.ack_configure for - * details. - * - * A configure event can be sent at any time. The specified mode - * must be obeyed by the client. - * @param mode the decoration mode - */ - void (*configure)(void *data, - struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, - uint32_t mode); -}; - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - */ -static inline int -zxdg_toplevel_decoration_v1_add_listener(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, - const struct zxdg_toplevel_decoration_v1_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) zxdg_toplevel_decoration_v1, - (void (**)(void)) listener, data); -} - -#define ZXDG_TOPLEVEL_DECORATION_V1_DESTROY 0 -#define ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE 1 -#define ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE 2 - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - */ -#define ZXDG_TOPLEVEL_DECORATION_V1_CONFIGURE_SINCE_VERSION 1 - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - */ -#define ZXDG_TOPLEVEL_DECORATION_V1_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - */ -#define ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE_SINCE_VERSION 1 -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - */ -#define ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE_SINCE_VERSION 1 - -/** @ingroup iface_zxdg_toplevel_decoration_v1 */ -static inline void -zxdg_toplevel_decoration_v1_set_user_data(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) zxdg_toplevel_decoration_v1, user_data); -} - -/** @ingroup iface_zxdg_toplevel_decoration_v1 */ -static inline void * -zxdg_toplevel_decoration_v1_get_user_data(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1) -{ - return wl_proxy_get_user_data((struct wl_proxy *) zxdg_toplevel_decoration_v1); -} - -static inline uint32_t -zxdg_toplevel_decoration_v1_get_version(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1) -{ - return wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1); -} - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - * - * Switch back to a mode without any server-side decorations at the next - * commit. - */ -static inline void -zxdg_toplevel_decoration_v1_destroy(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1, - ZXDG_TOPLEVEL_DECORATION_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - * - * Set the toplevel surface decoration mode. This informs the compositor - * that the client prefers the provided decoration mode. - * - * After requesting a decoration mode, the compositor will respond by - * emitting an xdg_surface.configure event. The client should then update - * its content, drawing it without decorations if the received mode is - * server-side decorations. The client must also acknowledge the configure - * when committing the new content (see xdg_surface.ack_configure). - * - * The compositor can decide not to use the client's mode and enforce a - * different mode instead. - * - * Clients whose decoration mode depend on the xdg_toplevel state may send - * a set_mode request in response to an xdg_surface.configure event and wait - * for the next xdg_surface.configure event to prevent unwanted state. - * Such clients are responsible for preventing configure loops and must - * make sure not to send multiple successive set_mode requests with the - * same decoration mode. - */ -static inline void -zxdg_toplevel_decoration_v1_set_mode(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, uint32_t mode) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1, - ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), 0, mode); -} - -/** - * @ingroup iface_zxdg_toplevel_decoration_v1 - * - * Unset the toplevel surface decoration mode. This informs the compositor - * that the client doesn't prefer a particular decoration mode. - * - * This request has the same semantics as set_mode. - */ -static inline void -zxdg_toplevel_decoration_v1_unset_mode(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1) -{ - wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1, - ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), 0); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wayland/xdg-shell-client-protocol-code.h b/vendor/zglfw/libs/glfw/src/wayland/xdg-shell-client-protocol-code.h deleted file mode 100644 index da28926..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/xdg-shell-client-protocol-code.h +++ /dev/null @@ -1,183 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -/* - * Copyright © 2008-2013 Kristian Høgsberg - * Copyright © 2013 Rafael Antognolli - * Copyright © 2013 Jasper St. Pierre - * Copyright © 2010-2013 Intel Corporation - * Copyright © 2015-2017 Samsung Electronics Co., Ltd - * Copyright © 2015-2017 Red Hat Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include -#include -#include "wayland-util.h" - -#ifndef __has_attribute -# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ -#endif - -#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) -#define WL_PRIVATE __attribute__ ((visibility("hidden"))) -#else -#define WL_PRIVATE -#endif - -extern const struct wl_interface wl_output_interface; -extern const struct wl_interface wl_seat_interface; -extern const struct wl_interface wl_surface_interface; -extern const struct wl_interface xdg_popup_interface; -extern const struct wl_interface xdg_positioner_interface; -extern const struct wl_interface xdg_surface_interface; -extern const struct wl_interface xdg_toplevel_interface; - -static const struct wl_interface *xdg_shell_types[] = { - NULL, - NULL, - NULL, - NULL, - &xdg_positioner_interface, - &xdg_surface_interface, - &wl_surface_interface, - &xdg_toplevel_interface, - &xdg_popup_interface, - &xdg_surface_interface, - &xdg_positioner_interface, - &xdg_toplevel_interface, - &wl_seat_interface, - NULL, - NULL, - NULL, - &wl_seat_interface, - NULL, - &wl_seat_interface, - NULL, - NULL, - &wl_output_interface, - &wl_seat_interface, - NULL, - &xdg_positioner_interface, - NULL, -}; - -static const struct wl_message xdg_wm_base_requests[] = { - { "destroy", "", xdg_shell_types + 0 }, - { "create_positioner", "n", xdg_shell_types + 4 }, - { "get_xdg_surface", "no", xdg_shell_types + 5 }, - { "pong", "u", xdg_shell_types + 0 }, -}; - -static const struct wl_message xdg_wm_base_events[] = { - { "ping", "u", xdg_shell_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface xdg_wm_base_interface = { - "xdg_wm_base", 6, - 4, xdg_wm_base_requests, - 1, xdg_wm_base_events, -}; - -static const struct wl_message xdg_positioner_requests[] = { - { "destroy", "", xdg_shell_types + 0 }, - { "set_size", "ii", xdg_shell_types + 0 }, - { "set_anchor_rect", "iiii", xdg_shell_types + 0 }, - { "set_anchor", "u", xdg_shell_types + 0 }, - { "set_gravity", "u", xdg_shell_types + 0 }, - { "set_constraint_adjustment", "u", xdg_shell_types + 0 }, - { "set_offset", "ii", xdg_shell_types + 0 }, - { "set_reactive", "3", xdg_shell_types + 0 }, - { "set_parent_size", "3ii", xdg_shell_types + 0 }, - { "set_parent_configure", "3u", xdg_shell_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface xdg_positioner_interface = { - "xdg_positioner", 6, - 10, xdg_positioner_requests, - 0, NULL, -}; - -static const struct wl_message xdg_surface_requests[] = { - { "destroy", "", xdg_shell_types + 0 }, - { "get_toplevel", "n", xdg_shell_types + 7 }, - { "get_popup", "n?oo", xdg_shell_types + 8 }, - { "set_window_geometry", "iiii", xdg_shell_types + 0 }, - { "ack_configure", "u", xdg_shell_types + 0 }, -}; - -static const struct wl_message xdg_surface_events[] = { - { "configure", "u", xdg_shell_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface xdg_surface_interface = { - "xdg_surface", 6, - 5, xdg_surface_requests, - 1, xdg_surface_events, -}; - -static const struct wl_message xdg_toplevel_requests[] = { - { "destroy", "", xdg_shell_types + 0 }, - { "set_parent", "?o", xdg_shell_types + 11 }, - { "set_title", "s", xdg_shell_types + 0 }, - { "set_app_id", "s", xdg_shell_types + 0 }, - { "show_window_menu", "ouii", xdg_shell_types + 12 }, - { "move", "ou", xdg_shell_types + 16 }, - { "resize", "ouu", xdg_shell_types + 18 }, - { "set_max_size", "ii", xdg_shell_types + 0 }, - { "set_min_size", "ii", xdg_shell_types + 0 }, - { "set_maximized", "", xdg_shell_types + 0 }, - { "unset_maximized", "", xdg_shell_types + 0 }, - { "set_fullscreen", "?o", xdg_shell_types + 21 }, - { "unset_fullscreen", "", xdg_shell_types + 0 }, - { "set_minimized", "", xdg_shell_types + 0 }, -}; - -static const struct wl_message xdg_toplevel_events[] = { - { "configure", "iia", xdg_shell_types + 0 }, - { "close", "", xdg_shell_types + 0 }, - { "configure_bounds", "4ii", xdg_shell_types + 0 }, - { "wm_capabilities", "5a", xdg_shell_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface xdg_toplevel_interface = { - "xdg_toplevel", 6, - 14, xdg_toplevel_requests, - 4, xdg_toplevel_events, -}; - -static const struct wl_message xdg_popup_requests[] = { - { "destroy", "", xdg_shell_types + 0 }, - { "grab", "ou", xdg_shell_types + 22 }, - { "reposition", "3ou", xdg_shell_types + 24 }, -}; - -static const struct wl_message xdg_popup_events[] = { - { "configure", "iiii", xdg_shell_types + 0 }, - { "popup_done", "", xdg_shell_types + 0 }, - { "repositioned", "3u", xdg_shell_types + 0 }, -}; - -WL_PRIVATE const struct wl_interface xdg_popup_interface = { - "xdg_popup", 6, - 3, xdg_popup_requests, - 3, xdg_popup_events, -}; - diff --git a/vendor/zglfw/libs/glfw/src/wayland/xdg-shell-client-protocol.h b/vendor/zglfw/libs/glfw/src/wayland/xdg-shell-client-protocol.h deleted file mode 100644 index 5751596..0000000 --- a/vendor/zglfw/libs/glfw/src/wayland/xdg-shell-client-protocol.h +++ /dev/null @@ -1,2307 +0,0 @@ -/* Generated by wayland-scanner 1.20.0 */ - -#ifndef XDG_SHELL_CLIENT_PROTOCOL_H -#define XDG_SHELL_CLIENT_PROTOCOL_H - -#include -#include -#include "wayland-client.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * @page page_xdg_shell The xdg_shell protocol - * @section page_ifaces_xdg_shell Interfaces - * - @subpage page_iface_xdg_wm_base - create desktop-style surfaces - * - @subpage page_iface_xdg_positioner - child surface positioner - * - @subpage page_iface_xdg_surface - desktop user interface surface base interface - * - @subpage page_iface_xdg_toplevel - toplevel surface - * - @subpage page_iface_xdg_popup - short-lived, popup surfaces for menus - * @section page_copyright_xdg_shell Copyright - *
- *
- * Copyright © 2008-2013 Kristian Høgsberg
- * Copyright © 2013      Rafael Antognolli
- * Copyright © 2013      Jasper St. Pierre
- * Copyright © 2010-2013 Intel Corporation
- * Copyright © 2015-2017 Samsung Electronics Co., Ltd
- * Copyright © 2015-2017 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * 
- */ -struct wl_output; -struct wl_seat; -struct wl_surface; -struct xdg_popup; -struct xdg_positioner; -struct xdg_surface; -struct xdg_toplevel; -struct xdg_wm_base; - -#ifndef XDG_WM_BASE_INTERFACE -#define XDG_WM_BASE_INTERFACE -/** - * @page page_iface_xdg_wm_base xdg_wm_base - * @section page_iface_xdg_wm_base_desc Description - * - * The xdg_wm_base interface is exposed as a global object enabling clients - * to turn their wl_surfaces into windows in a desktop environment. It - * defines the basic functionality needed for clients and the compositor to - * create windows that can be dragged, resized, maximized, etc, as well as - * creating transient windows such as popup menus. - * @section page_iface_xdg_wm_base_api API - * See @ref iface_xdg_wm_base. - */ -/** - * @defgroup iface_xdg_wm_base The xdg_wm_base interface - * - * The xdg_wm_base interface is exposed as a global object enabling clients - * to turn their wl_surfaces into windows in a desktop environment. It - * defines the basic functionality needed for clients and the compositor to - * create windows that can be dragged, resized, maximized, etc, as well as - * creating transient windows such as popup menus. - */ -extern const struct wl_interface xdg_wm_base_interface; -#endif -#ifndef XDG_POSITIONER_INTERFACE -#define XDG_POSITIONER_INTERFACE -/** - * @page page_iface_xdg_positioner xdg_positioner - * @section page_iface_xdg_positioner_desc Description - * - * The xdg_positioner provides a collection of rules for the placement of a - * child surface relative to a parent surface. Rules can be defined to ensure - * the child surface remains within the visible area's borders, and to - * specify how the child surface changes its position, such as sliding along - * an axis, or flipping around a rectangle. These positioner-created rules are - * constrained by the requirement that a child surface must intersect with or - * be at least partially adjacent to its parent surface. - * - * See the various requests for details about possible rules. - * - * At the time of the request, the compositor makes a copy of the rules - * specified by the xdg_positioner. Thus, after the request is complete the - * xdg_positioner object can be destroyed or reused; further changes to the - * object will have no effect on previous usages. - * - * For an xdg_positioner object to be considered complete, it must have a - * non-zero size set by set_size, and a non-zero anchor rectangle set by - * set_anchor_rect. Passing an incomplete xdg_positioner object when - * positioning a surface raises an invalid_positioner error. - * @section page_iface_xdg_positioner_api API - * See @ref iface_xdg_positioner. - */ -/** - * @defgroup iface_xdg_positioner The xdg_positioner interface - * - * The xdg_positioner provides a collection of rules for the placement of a - * child surface relative to a parent surface. Rules can be defined to ensure - * the child surface remains within the visible area's borders, and to - * specify how the child surface changes its position, such as sliding along - * an axis, or flipping around a rectangle. These positioner-created rules are - * constrained by the requirement that a child surface must intersect with or - * be at least partially adjacent to its parent surface. - * - * See the various requests for details about possible rules. - * - * At the time of the request, the compositor makes a copy of the rules - * specified by the xdg_positioner. Thus, after the request is complete the - * xdg_positioner object can be destroyed or reused; further changes to the - * object will have no effect on previous usages. - * - * For an xdg_positioner object to be considered complete, it must have a - * non-zero size set by set_size, and a non-zero anchor rectangle set by - * set_anchor_rect. Passing an incomplete xdg_positioner object when - * positioning a surface raises an invalid_positioner error. - */ -extern const struct wl_interface xdg_positioner_interface; -#endif -#ifndef XDG_SURFACE_INTERFACE -#define XDG_SURFACE_INTERFACE -/** - * @page page_iface_xdg_surface xdg_surface - * @section page_iface_xdg_surface_desc Description - * - * An interface that may be implemented by a wl_surface, for - * implementations that provide a desktop-style user interface. - * - * It provides a base set of functionality required to construct user - * interface elements requiring management by the compositor, such as - * toplevel windows, menus, etc. The types of functionality are split into - * xdg_surface roles. - * - * Creating an xdg_surface does not set the role for a wl_surface. In order - * to map an xdg_surface, the client must create a role-specific object - * using, e.g., get_toplevel, get_popup. The wl_surface for any given - * xdg_surface can have at most one role, and may not be assigned any role - * not based on xdg_surface. - * - * A role must be assigned before any other requests are made to the - * xdg_surface object. - * - * The client must call wl_surface.commit on the corresponding wl_surface - * for the xdg_surface state to take effect. - * - * Creating an xdg_surface from a wl_surface which has a buffer attached or - * committed is a client error, and any attempts by a client to attach or - * manipulate a buffer prior to the first xdg_surface.configure call must - * also be treated as errors. - * - * After creating a role-specific object and setting it up, the client must - * perform an initial commit without any buffer attached. The compositor - * will reply with initial wl_surface state such as - * wl_surface.preferred_buffer_scale followed by an xdg_surface.configure - * event. The client must acknowledge it and is then allowed to attach a - * buffer to map the surface. - * - * Mapping an xdg_surface-based role surface is defined as making it - * possible for the surface to be shown by the compositor. Note that - * a mapped surface is not guaranteed to be visible once it is mapped. - * - * For an xdg_surface to be mapped by the compositor, the following - * conditions must be met: - * (1) the client has assigned an xdg_surface-based role to the surface - * (2) the client has set and committed the xdg_surface state and the - * role-dependent state to the surface - * (3) the client has committed a buffer to the surface - * - * A newly-unmapped surface is considered to have met condition (1) out - * of the 3 required conditions for mapping a surface if its role surface - * has not been destroyed, i.e. the client must perform the initial commit - * again before attaching a buffer. - * @section page_iface_xdg_surface_api API - * See @ref iface_xdg_surface. - */ -/** - * @defgroup iface_xdg_surface The xdg_surface interface - * - * An interface that may be implemented by a wl_surface, for - * implementations that provide a desktop-style user interface. - * - * It provides a base set of functionality required to construct user - * interface elements requiring management by the compositor, such as - * toplevel windows, menus, etc. The types of functionality are split into - * xdg_surface roles. - * - * Creating an xdg_surface does not set the role for a wl_surface. In order - * to map an xdg_surface, the client must create a role-specific object - * using, e.g., get_toplevel, get_popup. The wl_surface for any given - * xdg_surface can have at most one role, and may not be assigned any role - * not based on xdg_surface. - * - * A role must be assigned before any other requests are made to the - * xdg_surface object. - * - * The client must call wl_surface.commit on the corresponding wl_surface - * for the xdg_surface state to take effect. - * - * Creating an xdg_surface from a wl_surface which has a buffer attached or - * committed is a client error, and any attempts by a client to attach or - * manipulate a buffer prior to the first xdg_surface.configure call must - * also be treated as errors. - * - * After creating a role-specific object and setting it up, the client must - * perform an initial commit without any buffer attached. The compositor - * will reply with initial wl_surface state such as - * wl_surface.preferred_buffer_scale followed by an xdg_surface.configure - * event. The client must acknowledge it and is then allowed to attach a - * buffer to map the surface. - * - * Mapping an xdg_surface-based role surface is defined as making it - * possible for the surface to be shown by the compositor. Note that - * a mapped surface is not guaranteed to be visible once it is mapped. - * - * For an xdg_surface to be mapped by the compositor, the following - * conditions must be met: - * (1) the client has assigned an xdg_surface-based role to the surface - * (2) the client has set and committed the xdg_surface state and the - * role-dependent state to the surface - * (3) the client has committed a buffer to the surface - * - * A newly-unmapped surface is considered to have met condition (1) out - * of the 3 required conditions for mapping a surface if its role surface - * has not been destroyed, i.e. the client must perform the initial commit - * again before attaching a buffer. - */ -extern const struct wl_interface xdg_surface_interface; -#endif -#ifndef XDG_TOPLEVEL_INTERFACE -#define XDG_TOPLEVEL_INTERFACE -/** - * @page page_iface_xdg_toplevel xdg_toplevel - * @section page_iface_xdg_toplevel_desc Description - * - * This interface defines an xdg_surface role which allows a surface to, - * among other things, set window-like properties such as maximize, - * fullscreen, and minimize, set application-specific metadata like title and - * id, and well as trigger user interactive operations such as interactive - * resize and move. - * - * Unmapping an xdg_toplevel means that the surface cannot be shown - * by the compositor until it is explicitly mapped again. - * All active operations (e.g., move, resize) are canceled and all - * attributes (e.g. title, state, stacking, ...) are discarded for - * an xdg_toplevel surface when it is unmapped. The xdg_toplevel returns to - * the state it had right after xdg_surface.get_toplevel. The client - * can re-map the toplevel by perfoming a commit without any buffer - * attached, waiting for a configure event and handling it as usual (see - * xdg_surface description). - * - * Attaching a null buffer to a toplevel unmaps the surface. - * @section page_iface_xdg_toplevel_api API - * See @ref iface_xdg_toplevel. - */ -/** - * @defgroup iface_xdg_toplevel The xdg_toplevel interface - * - * This interface defines an xdg_surface role which allows a surface to, - * among other things, set window-like properties such as maximize, - * fullscreen, and minimize, set application-specific metadata like title and - * id, and well as trigger user interactive operations such as interactive - * resize and move. - * - * Unmapping an xdg_toplevel means that the surface cannot be shown - * by the compositor until it is explicitly mapped again. - * All active operations (e.g., move, resize) are canceled and all - * attributes (e.g. title, state, stacking, ...) are discarded for - * an xdg_toplevel surface when it is unmapped. The xdg_toplevel returns to - * the state it had right after xdg_surface.get_toplevel. The client - * can re-map the toplevel by perfoming a commit without any buffer - * attached, waiting for a configure event and handling it as usual (see - * xdg_surface description). - * - * Attaching a null buffer to a toplevel unmaps the surface. - */ -extern const struct wl_interface xdg_toplevel_interface; -#endif -#ifndef XDG_POPUP_INTERFACE -#define XDG_POPUP_INTERFACE -/** - * @page page_iface_xdg_popup xdg_popup - * @section page_iface_xdg_popup_desc Description - * - * A popup surface is a short-lived, temporary surface. It can be used to - * implement for example menus, popovers, tooltips and other similar user - * interface concepts. - * - * A popup can be made to take an explicit grab. See xdg_popup.grab for - * details. - * - * When the popup is dismissed, a popup_done event will be sent out, and at - * the same time the surface will be unmapped. See the xdg_popup.popup_done - * event for details. - * - * Explicitly destroying the xdg_popup object will also dismiss the popup and - * unmap the surface. Clients that want to dismiss the popup when another - * surface of their own is clicked should dismiss the popup using the destroy - * request. - * - * A newly created xdg_popup will be stacked on top of all previously created - * xdg_popup surfaces associated with the same xdg_toplevel. - * - * The parent of an xdg_popup must be mapped (see the xdg_surface - * description) before the xdg_popup itself. - * - * The client must call wl_surface.commit on the corresponding wl_surface - * for the xdg_popup state to take effect. - * @section page_iface_xdg_popup_api API - * See @ref iface_xdg_popup. - */ -/** - * @defgroup iface_xdg_popup The xdg_popup interface - * - * A popup surface is a short-lived, temporary surface. It can be used to - * implement for example menus, popovers, tooltips and other similar user - * interface concepts. - * - * A popup can be made to take an explicit grab. See xdg_popup.grab for - * details. - * - * When the popup is dismissed, a popup_done event will be sent out, and at - * the same time the surface will be unmapped. See the xdg_popup.popup_done - * event for details. - * - * Explicitly destroying the xdg_popup object will also dismiss the popup and - * unmap the surface. Clients that want to dismiss the popup when another - * surface of their own is clicked should dismiss the popup using the destroy - * request. - * - * A newly created xdg_popup will be stacked on top of all previously created - * xdg_popup surfaces associated with the same xdg_toplevel. - * - * The parent of an xdg_popup must be mapped (see the xdg_surface - * description) before the xdg_popup itself. - * - * The client must call wl_surface.commit on the corresponding wl_surface - * for the xdg_popup state to take effect. - */ -extern const struct wl_interface xdg_popup_interface; -#endif - -#ifndef XDG_WM_BASE_ERROR_ENUM -#define XDG_WM_BASE_ERROR_ENUM -enum xdg_wm_base_error { - /** - * given wl_surface has another role - */ - XDG_WM_BASE_ERROR_ROLE = 0, - /** - * xdg_wm_base was destroyed before children - */ - XDG_WM_BASE_ERROR_DEFUNCT_SURFACES = 1, - /** - * the client tried to map or destroy a non-topmost popup - */ - XDG_WM_BASE_ERROR_NOT_THE_TOPMOST_POPUP = 2, - /** - * the client specified an invalid popup parent surface - */ - XDG_WM_BASE_ERROR_INVALID_POPUP_PARENT = 3, - /** - * the client provided an invalid surface state - */ - XDG_WM_BASE_ERROR_INVALID_SURFACE_STATE = 4, - /** - * the client provided an invalid positioner - */ - XDG_WM_BASE_ERROR_INVALID_POSITIONER = 5, - /** - * the client didn’t respond to a ping event in time - */ - XDG_WM_BASE_ERROR_UNRESPONSIVE = 6, -}; -#endif /* XDG_WM_BASE_ERROR_ENUM */ - -/** - * @ingroup iface_xdg_wm_base - * @struct xdg_wm_base_listener - */ -struct xdg_wm_base_listener { - /** - * check if the client is alive - * - * The ping event asks the client if it's still alive. Pass the - * serial specified in the event back to the compositor by sending - * a "pong" request back with the specified serial. See - * xdg_wm_base.pong. - * - * Compositors can use this to determine if the client is still - * alive. It's unspecified what will happen if the client doesn't - * respond to the ping request, or in what timeframe. Clients - * should try to respond in a reasonable amount of time. The - * “unresponsive” error is provided for compositors that wish - * to disconnect unresponsive clients. - * - * A compositor is free to ping in any way it wants, but a client - * must always respond to any xdg_wm_base object it created. - * @param serial pass this to the pong request - */ - void (*ping)(void *data, - struct xdg_wm_base *xdg_wm_base, - uint32_t serial); -}; - -/** - * @ingroup iface_xdg_wm_base - */ -static inline int -xdg_wm_base_add_listener(struct xdg_wm_base *xdg_wm_base, - const struct xdg_wm_base_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) xdg_wm_base, - (void (**)(void)) listener, data); -} - -#define XDG_WM_BASE_DESTROY 0 -#define XDG_WM_BASE_CREATE_POSITIONER 1 -#define XDG_WM_BASE_GET_XDG_SURFACE 2 -#define XDG_WM_BASE_PONG 3 - -/** - * @ingroup iface_xdg_wm_base - */ -#define XDG_WM_BASE_PING_SINCE_VERSION 1 - -/** - * @ingroup iface_xdg_wm_base - */ -#define XDG_WM_BASE_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_wm_base - */ -#define XDG_WM_BASE_CREATE_POSITIONER_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_wm_base - */ -#define XDG_WM_BASE_GET_XDG_SURFACE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_wm_base - */ -#define XDG_WM_BASE_PONG_SINCE_VERSION 1 - -/** @ingroup iface_xdg_wm_base */ -static inline void -xdg_wm_base_set_user_data(struct xdg_wm_base *xdg_wm_base, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_wm_base, user_data); -} - -/** @ingroup iface_xdg_wm_base */ -static inline void * -xdg_wm_base_get_user_data(struct xdg_wm_base *xdg_wm_base) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_wm_base); -} - -static inline uint32_t -xdg_wm_base_get_version(struct xdg_wm_base *xdg_wm_base) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_wm_base); -} - -/** - * @ingroup iface_xdg_wm_base - * - * Destroy this xdg_wm_base object. - * - * Destroying a bound xdg_wm_base object while there are surfaces - * still alive created by this xdg_wm_base object instance is illegal - * and will result in a defunct_surfaces error. - */ -static inline void -xdg_wm_base_destroy(struct xdg_wm_base *xdg_wm_base) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base, - XDG_WM_BASE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_xdg_wm_base - * - * Create a positioner object. A positioner object is used to position - * surfaces relative to some parent surface. See the interface description - * and xdg_surface.get_popup for details. - */ -static inline struct xdg_positioner * -xdg_wm_base_create_positioner(struct xdg_wm_base *xdg_wm_base) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base, - XDG_WM_BASE_CREATE_POSITIONER, &xdg_positioner_interface, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), 0, NULL); - - return (struct xdg_positioner *) id; -} - -/** - * @ingroup iface_xdg_wm_base - * - * This creates an xdg_surface for the given surface. While xdg_surface - * itself is not a role, the corresponding surface may only be assigned - * a role extending xdg_surface, such as xdg_toplevel or xdg_popup. It is - * illegal to create an xdg_surface for a wl_surface which already has an - * assigned role and this will result in a role error. - * - * This creates an xdg_surface for the given surface. An xdg_surface is - * used as basis to define a role to a given surface, such as xdg_toplevel - * or xdg_popup. It also manages functionality shared between xdg_surface - * based surface roles. - * - * See the documentation of xdg_surface for more details about what an - * xdg_surface is and how it is used. - */ -static inline struct xdg_surface * -xdg_wm_base_get_xdg_surface(struct xdg_wm_base *xdg_wm_base, struct wl_surface *surface) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base, - XDG_WM_BASE_GET_XDG_SURFACE, &xdg_surface_interface, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), 0, NULL, surface); - - return (struct xdg_surface *) id; -} - -/** - * @ingroup iface_xdg_wm_base - * - * A client must respond to a ping event with a pong request or - * the client may be deemed unresponsive. See xdg_wm_base.ping - * and xdg_wm_base.error.unresponsive. - */ -static inline void -xdg_wm_base_pong(struct xdg_wm_base *xdg_wm_base, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base, - XDG_WM_BASE_PONG, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), 0, serial); -} - -#ifndef XDG_POSITIONER_ERROR_ENUM -#define XDG_POSITIONER_ERROR_ENUM -enum xdg_positioner_error { - /** - * invalid input provided - */ - XDG_POSITIONER_ERROR_INVALID_INPUT = 0, -}; -#endif /* XDG_POSITIONER_ERROR_ENUM */ - -#ifndef XDG_POSITIONER_ANCHOR_ENUM -#define XDG_POSITIONER_ANCHOR_ENUM -enum xdg_positioner_anchor { - XDG_POSITIONER_ANCHOR_NONE = 0, - XDG_POSITIONER_ANCHOR_TOP = 1, - XDG_POSITIONER_ANCHOR_BOTTOM = 2, - XDG_POSITIONER_ANCHOR_LEFT = 3, - XDG_POSITIONER_ANCHOR_RIGHT = 4, - XDG_POSITIONER_ANCHOR_TOP_LEFT = 5, - XDG_POSITIONER_ANCHOR_BOTTOM_LEFT = 6, - XDG_POSITIONER_ANCHOR_TOP_RIGHT = 7, - XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT = 8, -}; -#endif /* XDG_POSITIONER_ANCHOR_ENUM */ - -#ifndef XDG_POSITIONER_GRAVITY_ENUM -#define XDG_POSITIONER_GRAVITY_ENUM -enum xdg_positioner_gravity { - XDG_POSITIONER_GRAVITY_NONE = 0, - XDG_POSITIONER_GRAVITY_TOP = 1, - XDG_POSITIONER_GRAVITY_BOTTOM = 2, - XDG_POSITIONER_GRAVITY_LEFT = 3, - XDG_POSITIONER_GRAVITY_RIGHT = 4, - XDG_POSITIONER_GRAVITY_TOP_LEFT = 5, - XDG_POSITIONER_GRAVITY_BOTTOM_LEFT = 6, - XDG_POSITIONER_GRAVITY_TOP_RIGHT = 7, - XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT = 8, -}; -#endif /* XDG_POSITIONER_GRAVITY_ENUM */ - -#ifndef XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_ENUM -#define XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_ENUM -/** - * @ingroup iface_xdg_positioner - * constraint adjustments - * - * The constraint adjustment value define ways the compositor will adjust - * the position of the surface, if the unadjusted position would result - * in the surface being partly constrained. - * - * Whether a surface is considered 'constrained' is left to the compositor - * to determine. For example, the surface may be partly outside the - * compositor's defined 'work area', thus necessitating the child surface's - * position be adjusted until it is entirely inside the work area. - * - * The adjustments can be combined, according to a defined precedence: 1) - * Flip, 2) Slide, 3) Resize. - */ -enum xdg_positioner_constraint_adjustment { - /** - * don't move the child surface when constrained - * - * Don't alter the surface position even if it is constrained on - * some axis, for example partially outside the edge of an output. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_NONE = 0, - /** - * move along the x axis until unconstrained - * - * Slide the surface along the x axis until it is no longer - * constrained. - * - * First try to slide towards the direction of the gravity on the x - * axis until either the edge in the opposite direction of the - * gravity is unconstrained or the edge in the direction of the - * gravity is constrained. - * - * Then try to slide towards the opposite direction of the gravity - * on the x axis until either the edge in the direction of the - * gravity is unconstrained or the edge in the opposite direction - * of the gravity is constrained. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X = 1, - /** - * move along the y axis until unconstrained - * - * Slide the surface along the y axis until it is no longer - * constrained. - * - * First try to slide towards the direction of the gravity on the y - * axis until either the edge in the opposite direction of the - * gravity is unconstrained or the edge in the direction of the - * gravity is constrained. - * - * Then try to slide towards the opposite direction of the gravity - * on the y axis until either the edge in the direction of the - * gravity is unconstrained or the edge in the opposite direction - * of the gravity is constrained. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y = 2, - /** - * invert the anchor and gravity on the x axis - * - * Invert the anchor and gravity on the x axis if the surface is - * constrained on the x axis. For example, if the left edge of the - * surface is constrained, the gravity is 'left' and the anchor is - * 'left', change the gravity to 'right' and the anchor to 'right'. - * - * If the adjusted position also ends up being constrained, the - * resulting position of the flip_x adjustment will be the one - * before the adjustment. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X = 4, - /** - * invert the anchor and gravity on the y axis - * - * Invert the anchor and gravity on the y axis if the surface is - * constrained on the y axis. For example, if the bottom edge of - * the surface is constrained, the gravity is 'bottom' and the - * anchor is 'bottom', change the gravity to 'top' and the anchor - * to 'top'. - * - * The adjusted position is calculated given the original anchor - * rectangle and offset, but with the new flipped anchor and - * gravity values. - * - * If the adjusted position also ends up being constrained, the - * resulting position of the flip_y adjustment will be the one - * before the adjustment. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y = 8, - /** - * horizontally resize the surface - * - * Resize the surface horizontally so that it is completely - * unconstrained. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X = 16, - /** - * vertically resize the surface - * - * Resize the surface vertically so that it is completely - * unconstrained. - */ - XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y = 32, -}; -#endif /* XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_ENUM */ - -#define XDG_POSITIONER_DESTROY 0 -#define XDG_POSITIONER_SET_SIZE 1 -#define XDG_POSITIONER_SET_ANCHOR_RECT 2 -#define XDG_POSITIONER_SET_ANCHOR 3 -#define XDG_POSITIONER_SET_GRAVITY 4 -#define XDG_POSITIONER_SET_CONSTRAINT_ADJUSTMENT 5 -#define XDG_POSITIONER_SET_OFFSET 6 -#define XDG_POSITIONER_SET_REACTIVE 7 -#define XDG_POSITIONER_SET_PARENT_SIZE 8 -#define XDG_POSITIONER_SET_PARENT_CONFIGURE 9 - - -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_SIZE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_ANCHOR_RECT_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_ANCHOR_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_GRAVITY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_CONSTRAINT_ADJUSTMENT_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_OFFSET_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_REACTIVE_SINCE_VERSION 3 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_PARENT_SIZE_SINCE_VERSION 3 -/** - * @ingroup iface_xdg_positioner - */ -#define XDG_POSITIONER_SET_PARENT_CONFIGURE_SINCE_VERSION 3 - -/** @ingroup iface_xdg_positioner */ -static inline void -xdg_positioner_set_user_data(struct xdg_positioner *xdg_positioner, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_positioner, user_data); -} - -/** @ingroup iface_xdg_positioner */ -static inline void * -xdg_positioner_get_user_data(struct xdg_positioner *xdg_positioner) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_positioner); -} - -static inline uint32_t -xdg_positioner_get_version(struct xdg_positioner *xdg_positioner) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_positioner); -} - -/** - * @ingroup iface_xdg_positioner - * - * Notify the compositor that the xdg_positioner will no longer be used. - */ -static inline void -xdg_positioner_destroy(struct xdg_positioner *xdg_positioner) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_xdg_positioner - * - * Set the size of the surface that is to be positioned with the positioner - * object. The size is in surface-local coordinates and corresponds to the - * window geometry. See xdg_surface.set_window_geometry. - * - * If a zero or negative size is set the invalid_input error is raised. - */ -static inline void -xdg_positioner_set_size(struct xdg_positioner *xdg_positioner, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, width, height); -} - -/** - * @ingroup iface_xdg_positioner - * - * Specify the anchor rectangle within the parent surface that the child - * surface will be placed relative to. The rectangle is relative to the - * window geometry as defined by xdg_surface.set_window_geometry of the - * parent surface. - * - * When the xdg_positioner object is used to position a child surface, the - * anchor rectangle may not extend outside the window geometry of the - * positioned child's parent surface. - * - * If a negative size is set the invalid_input error is raised. - */ -static inline void -xdg_positioner_set_anchor_rect(struct xdg_positioner *xdg_positioner, int32_t x, int32_t y, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_ANCHOR_RECT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, x, y, width, height); -} - -/** - * @ingroup iface_xdg_positioner - * - * Defines the anchor point for the anchor rectangle. The specified anchor - * is used derive an anchor point that the child surface will be - * positioned relative to. If a corner anchor is set (e.g. 'top_left' or - * 'bottom_right'), the anchor point will be at the specified corner; - * otherwise, the derived anchor point will be centered on the specified - * edge, or in the center of the anchor rectangle if no edge is specified. - */ -static inline void -xdg_positioner_set_anchor(struct xdg_positioner *xdg_positioner, uint32_t anchor) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_ANCHOR, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, anchor); -} - -/** - * @ingroup iface_xdg_positioner - * - * Defines in what direction a surface should be positioned, relative to - * the anchor point of the parent surface. If a corner gravity is - * specified (e.g. 'bottom_right' or 'top_left'), then the child surface - * will be placed towards the specified gravity; otherwise, the child - * surface will be centered over the anchor point on any axis that had no - * gravity specified. If the gravity is not in the ‘gravity’ enum, an - * invalid_input error is raised. - */ -static inline void -xdg_positioner_set_gravity(struct xdg_positioner *xdg_positioner, uint32_t gravity) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_GRAVITY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, gravity); -} - -/** - * @ingroup iface_xdg_positioner - * - * Specify how the window should be positioned if the originally intended - * position caused the surface to be constrained, meaning at least - * partially outside positioning boundaries set by the compositor. The - * adjustment is set by constructing a bitmask describing the adjustment to - * be made when the surface is constrained on that axis. - * - * If no bit for one axis is set, the compositor will assume that the child - * surface should not change its position on that axis when constrained. - * - * If more than one bit for one axis is set, the order of how adjustments - * are applied is specified in the corresponding adjustment descriptions. - * - * The default adjustment is none. - */ -static inline void -xdg_positioner_set_constraint_adjustment(struct xdg_positioner *xdg_positioner, uint32_t constraint_adjustment) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_CONSTRAINT_ADJUSTMENT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, constraint_adjustment); -} - -/** - * @ingroup iface_xdg_positioner - * - * Specify the surface position offset relative to the position of the - * anchor on the anchor rectangle and the anchor on the surface. For - * example if the anchor of the anchor rectangle is at (x, y), the surface - * has the gravity bottom|right, and the offset is (ox, oy), the calculated - * surface position will be (x + ox, y + oy). The offset position of the - * surface is the one used for constraint testing. See - * set_constraint_adjustment. - * - * An example use case is placing a popup menu on top of a user interface - * element, while aligning the user interface element of the parent surface - * with some user interface element placed somewhere in the popup surface. - */ -static inline void -xdg_positioner_set_offset(struct xdg_positioner *xdg_positioner, int32_t x, int32_t y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_OFFSET, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, x, y); -} - -/** - * @ingroup iface_xdg_positioner - * - * When set reactive, the surface is reconstrained if the conditions used - * for constraining changed, e.g. the parent window moved. - * - * If the conditions changed and the popup was reconstrained, an - * xdg_popup.configure event is sent with updated geometry, followed by an - * xdg_surface.configure event. - */ -static inline void -xdg_positioner_set_reactive(struct xdg_positioner *xdg_positioner) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_REACTIVE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0); -} - -/** - * @ingroup iface_xdg_positioner - * - * Set the parent window geometry the compositor should use when - * positioning the popup. The compositor may use this information to - * determine the future state the popup should be constrained using. If - * this doesn't match the dimension of the parent the popup is eventually - * positioned against, the behavior is undefined. - * - * The arguments are given in the surface-local coordinate space. - */ -static inline void -xdg_positioner_set_parent_size(struct xdg_positioner *xdg_positioner, int32_t parent_width, int32_t parent_height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_PARENT_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, parent_width, parent_height); -} - -/** - * @ingroup iface_xdg_positioner - * - * Set the serial of an xdg_surface.configure event this positioner will be - * used in response to. The compositor may use this information together - * with set_parent_size to determine what future state the popup should be - * constrained using. - */ -static inline void -xdg_positioner_set_parent_configure(struct xdg_positioner *xdg_positioner, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner, - XDG_POSITIONER_SET_PARENT_CONFIGURE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, serial); -} - -#ifndef XDG_SURFACE_ERROR_ENUM -#define XDG_SURFACE_ERROR_ENUM -enum xdg_surface_error { - /** - * Surface was not fully constructed - */ - XDG_SURFACE_ERROR_NOT_CONSTRUCTED = 1, - /** - * Surface was already constructed - */ - XDG_SURFACE_ERROR_ALREADY_CONSTRUCTED = 2, - /** - * Attaching a buffer to an unconfigured surface - */ - XDG_SURFACE_ERROR_UNCONFIGURED_BUFFER = 3, - /** - * Invalid serial number when acking a configure event - */ - XDG_SURFACE_ERROR_INVALID_SERIAL = 4, - /** - * Width or height was zero or negative - */ - XDG_SURFACE_ERROR_INVALID_SIZE = 5, - /** - * Surface was destroyed before its role object - */ - XDG_SURFACE_ERROR_DEFUNCT_ROLE_OBJECT = 6, -}; -#endif /* XDG_SURFACE_ERROR_ENUM */ - -/** - * @ingroup iface_xdg_surface - * @struct xdg_surface_listener - */ -struct xdg_surface_listener { - /** - * suggest a surface change - * - * The configure event marks the end of a configure sequence. A - * configure sequence is a set of one or more events configuring - * the state of the xdg_surface, including the final - * xdg_surface.configure event. - * - * Where applicable, xdg_surface surface roles will during a - * configure sequence extend this event as a latched state sent as - * events before the xdg_surface.configure event. Such events - * should be considered to make up a set of atomically applied - * configuration states, where the xdg_surface.configure commits - * the accumulated state. - * - * Clients should arrange their surface for the new states, and - * then send an ack_configure request with the serial sent in this - * configure event at some point before committing the new surface. - * - * If the client receives multiple configure events before it can - * respond to one, it is free to discard all but the last event it - * received. - * @param serial serial of the configure event - */ - void (*configure)(void *data, - struct xdg_surface *xdg_surface, - uint32_t serial); -}; - -/** - * @ingroup iface_xdg_surface - */ -static inline int -xdg_surface_add_listener(struct xdg_surface *xdg_surface, - const struct xdg_surface_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) xdg_surface, - (void (**)(void)) listener, data); -} - -#define XDG_SURFACE_DESTROY 0 -#define XDG_SURFACE_GET_TOPLEVEL 1 -#define XDG_SURFACE_GET_POPUP 2 -#define XDG_SURFACE_SET_WINDOW_GEOMETRY 3 -#define XDG_SURFACE_ACK_CONFIGURE 4 - -/** - * @ingroup iface_xdg_surface - */ -#define XDG_SURFACE_CONFIGURE_SINCE_VERSION 1 - -/** - * @ingroup iface_xdg_surface - */ -#define XDG_SURFACE_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_surface - */ -#define XDG_SURFACE_GET_TOPLEVEL_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_surface - */ -#define XDG_SURFACE_GET_POPUP_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_surface - */ -#define XDG_SURFACE_SET_WINDOW_GEOMETRY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_surface - */ -#define XDG_SURFACE_ACK_CONFIGURE_SINCE_VERSION 1 - -/** @ingroup iface_xdg_surface */ -static inline void -xdg_surface_set_user_data(struct xdg_surface *xdg_surface, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_surface, user_data); -} - -/** @ingroup iface_xdg_surface */ -static inline void * -xdg_surface_get_user_data(struct xdg_surface *xdg_surface) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_surface); -} - -static inline uint32_t -xdg_surface_get_version(struct xdg_surface *xdg_surface) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_surface); -} - -/** - * @ingroup iface_xdg_surface - * - * Destroy the xdg_surface object. An xdg_surface must only be destroyed - * after its role object has been destroyed, otherwise - * a defunct_role_object error is raised. - */ -static inline void -xdg_surface_destroy(struct xdg_surface *xdg_surface) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface, - XDG_SURFACE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_surface), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_xdg_surface - * - * This creates an xdg_toplevel object for the given xdg_surface and gives - * the associated wl_surface the xdg_toplevel role. - * - * See the documentation of xdg_toplevel for more details about what an - * xdg_toplevel is and how it is used. - */ -static inline struct xdg_toplevel * -xdg_surface_get_toplevel(struct xdg_surface *xdg_surface) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface, - XDG_SURFACE_GET_TOPLEVEL, &xdg_toplevel_interface, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, NULL); - - return (struct xdg_toplevel *) id; -} - -/** - * @ingroup iface_xdg_surface - * - * This creates an xdg_popup object for the given xdg_surface and gives - * the associated wl_surface the xdg_popup role. - * - * If null is passed as a parent, a parent surface must be specified using - * some other protocol, before committing the initial state. - * - * See the documentation of xdg_popup for more details about what an - * xdg_popup is and how it is used. - */ -static inline struct xdg_popup * -xdg_surface_get_popup(struct xdg_surface *xdg_surface, struct xdg_surface *parent, struct xdg_positioner *positioner) -{ - struct wl_proxy *id; - - id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface, - XDG_SURFACE_GET_POPUP, &xdg_popup_interface, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, NULL, parent, positioner); - - return (struct xdg_popup *) id; -} - -/** - * @ingroup iface_xdg_surface - * - * The window geometry of a surface is its "visible bounds" from the - * user's perspective. Client-side decorations often have invisible - * portions like drop-shadows which should be ignored for the - * purposes of aligning, placing and constraining windows. - * - * The window geometry is double buffered, and will be applied at the - * time wl_surface.commit of the corresponding wl_surface is called. - * - * When maintaining a position, the compositor should treat the (x, y) - * coordinate of the window geometry as the top left corner of the window. - * A client changing the (x, y) window geometry coordinate should in - * general not alter the position of the window. - * - * Once the window geometry of the surface is set, it is not possible to - * unset it, and it will remain the same until set_window_geometry is - * called again, even if a new subsurface or buffer is attached. - * - * If never set, the value is the full bounds of the surface, - * including any subsurfaces. This updates dynamically on every - * commit. This unset is meant for extremely simple clients. - * - * The arguments are given in the surface-local coordinate space of - * the wl_surface associated with this xdg_surface, and may extend outside - * of the wl_surface itself to mark parts of the subsurface tree as part of - * the window geometry. - * - * When applied, the effective window geometry will be the set window - * geometry clamped to the bounding rectangle of the combined - * geometry of the surface of the xdg_surface and the associated - * subsurfaces. - * - * The effective geometry will not be recalculated unless a new call to - * set_window_geometry is done and the new pending surface state is - * subsequently applied. - * - * The width and height of the effective window geometry must be - * greater than zero. Setting an invalid size will raise an - * invalid_size error. - */ -static inline void -xdg_surface_set_window_geometry(struct xdg_surface *xdg_surface, int32_t x, int32_t y, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface, - XDG_SURFACE_SET_WINDOW_GEOMETRY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, x, y, width, height); -} - -/** - * @ingroup iface_xdg_surface - * - * When a configure event is received, if a client commits the - * surface in response to the configure event, then the client - * must make an ack_configure request sometime before the commit - * request, passing along the serial of the configure event. - * - * For instance, for toplevel surfaces the compositor might use this - * information to move a surface to the top left only when the client has - * drawn itself for the maximized or fullscreen state. - * - * If the client receives multiple configure events before it - * can respond to one, it only has to ack the last configure event. - * Acking a configure event that was never sent raises an invalid_serial - * error. - * - * A client is not required to commit immediately after sending - * an ack_configure request - it may even ack_configure several times - * before its next surface commit. - * - * A client may send multiple ack_configure requests before committing, but - * only the last request sent before a commit indicates which configure - * event the client really is responding to. - * - * Sending an ack_configure request consumes the serial number sent with - * the request, as well as serial numbers sent by all configure events - * sent on this xdg_surface prior to the configure event referenced by - * the committed serial. - * - * It is an error to issue multiple ack_configure requests referencing a - * serial from the same configure event, or to issue an ack_configure - * request referencing a serial from a configure event issued before the - * event identified by the last ack_configure request for the same - * xdg_surface. Doing so will raise an invalid_serial error. - */ -static inline void -xdg_surface_ack_configure(struct xdg_surface *xdg_surface, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface, - XDG_SURFACE_ACK_CONFIGURE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, serial); -} - -#ifndef XDG_TOPLEVEL_ERROR_ENUM -#define XDG_TOPLEVEL_ERROR_ENUM -enum xdg_toplevel_error { - /** - * provided value is not a valid variant of the resize_edge enum - */ - XDG_TOPLEVEL_ERROR_INVALID_RESIZE_EDGE = 0, - /** - * invalid parent toplevel - */ - XDG_TOPLEVEL_ERROR_INVALID_PARENT = 1, - /** - * client provided an invalid min or max size - */ - XDG_TOPLEVEL_ERROR_INVALID_SIZE = 2, -}; -#endif /* XDG_TOPLEVEL_ERROR_ENUM */ - -#ifndef XDG_TOPLEVEL_RESIZE_EDGE_ENUM -#define XDG_TOPLEVEL_RESIZE_EDGE_ENUM -/** - * @ingroup iface_xdg_toplevel - * edge values for resizing - * - * These values are used to indicate which edge of a surface - * is being dragged in a resize operation. - */ -enum xdg_toplevel_resize_edge { - XDG_TOPLEVEL_RESIZE_EDGE_NONE = 0, - XDG_TOPLEVEL_RESIZE_EDGE_TOP = 1, - XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM = 2, - XDG_TOPLEVEL_RESIZE_EDGE_LEFT = 4, - XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT = 5, - XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT = 6, - XDG_TOPLEVEL_RESIZE_EDGE_RIGHT = 8, - XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT = 9, - XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT = 10, -}; -#endif /* XDG_TOPLEVEL_RESIZE_EDGE_ENUM */ - -#ifndef XDG_TOPLEVEL_STATE_ENUM -#define XDG_TOPLEVEL_STATE_ENUM -/** - * @ingroup iface_xdg_toplevel - * types of state on the surface - * - * The different state values used on the surface. This is designed for - * state values like maximized, fullscreen. It is paired with the - * configure event to ensure that both the client and the compositor - * setting the state can be synchronized. - * - * States set in this way are double-buffered. They will get applied on - * the next commit. - */ -enum xdg_toplevel_state { - /** - * the surface is maximized - * the surface is maximized - * - * The surface is maximized. The window geometry specified in the - * configure event must be obeyed by the client, or the - * xdg_wm_base.invalid_surface_state error is raised. - * - * The client should draw without shadow or other decoration - * outside of the window geometry. - */ - XDG_TOPLEVEL_STATE_MAXIMIZED = 1, - /** - * the surface is fullscreen - * the surface is fullscreen - * - * The surface is fullscreen. The window geometry specified in - * the configure event is a maximum; the client cannot resize - * beyond it. For a surface to cover the whole fullscreened area, - * the geometry dimensions must be obeyed by the client. For more - * details, see xdg_toplevel.set_fullscreen. - */ - XDG_TOPLEVEL_STATE_FULLSCREEN = 2, - /** - * the surface is being resized - * the surface is being resized - * - * The surface is being resized. The window geometry specified in - * the configure event is a maximum; the client cannot resize - * beyond it. Clients that have aspect ratio or cell sizing - * configuration can use a smaller size, however. - */ - XDG_TOPLEVEL_STATE_RESIZING = 3, - /** - * the surface is now activated - * the surface is now activated - * - * Client window decorations should be painted as if the window - * is active. Do not assume this means that the window actually has - * keyboard or pointer focus. - */ - XDG_TOPLEVEL_STATE_ACTIVATED = 4, - /** - * the surface’s left edge is tiled - * - * The window is currently in a tiled layout and the left edge is - * considered to be adjacent to another part of the tiling grid. - * @since 2 - */ - XDG_TOPLEVEL_STATE_TILED_LEFT = 5, - /** - * the surface’s right edge is tiled - * - * The window is currently in a tiled layout and the right edge - * is considered to be adjacent to another part of the tiling grid. - * @since 2 - */ - XDG_TOPLEVEL_STATE_TILED_RIGHT = 6, - /** - * the surface’s top edge is tiled - * - * The window is currently in a tiled layout and the top edge is - * considered to be adjacent to another part of the tiling grid. - * @since 2 - */ - XDG_TOPLEVEL_STATE_TILED_TOP = 7, - /** - * the surface’s bottom edge is tiled - * - * The window is currently in a tiled layout and the bottom edge - * is considered to be adjacent to another part of the tiling grid. - * @since 2 - */ - XDG_TOPLEVEL_STATE_TILED_BOTTOM = 8, - /** - * surface repaint is suspended - * - * The surface is currently not ordinarily being repainted; for - * example because its content is occluded by another window, or - * its outputs are switched off due to screen locking. - * @since 6 - */ - XDG_TOPLEVEL_STATE_SUSPENDED = 9, -}; -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_STATE_TILED_LEFT_SINCE_VERSION 2 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_STATE_TILED_RIGHT_SINCE_VERSION 2 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_STATE_TILED_TOP_SINCE_VERSION 2 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_STATE_TILED_BOTTOM_SINCE_VERSION 2 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_STATE_SUSPENDED_SINCE_VERSION 6 -#endif /* XDG_TOPLEVEL_STATE_ENUM */ - -#ifndef XDG_TOPLEVEL_WM_CAPABILITIES_ENUM -#define XDG_TOPLEVEL_WM_CAPABILITIES_ENUM -enum xdg_toplevel_wm_capabilities { - /** - * show_window_menu is available - */ - XDG_TOPLEVEL_WM_CAPABILITIES_WINDOW_MENU = 1, - /** - * set_maximized and unset_maximized are available - */ - XDG_TOPLEVEL_WM_CAPABILITIES_MAXIMIZE = 2, - /** - * set_fullscreen and unset_fullscreen are available - */ - XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN = 3, - /** - * set_minimized is available - */ - XDG_TOPLEVEL_WM_CAPABILITIES_MINIMIZE = 4, -}; -#endif /* XDG_TOPLEVEL_WM_CAPABILITIES_ENUM */ - -/** - * @ingroup iface_xdg_toplevel - * @struct xdg_toplevel_listener - */ -struct xdg_toplevel_listener { - /** - * suggest a surface change - * - * This configure event asks the client to resize its toplevel - * surface or to change its state. The configured state should not - * be applied immediately. See xdg_surface.configure for details. - * - * The width and height arguments specify a hint to the window - * about how its surface should be resized in window geometry - * coordinates. See set_window_geometry. - * - * If the width or height arguments are zero, it means the client - * should decide its own window dimension. This may happen when the - * compositor needs to configure the state of the surface but - * doesn't have any information about any previous or expected - * dimension. - * - * The states listed in the event specify how the width/height - * arguments should be interpreted, and possibly how it should be - * drawn. - * - * Clients must send an ack_configure in response to this event. - * See xdg_surface.configure and xdg_surface.ack_configure for - * details. - */ - void (*configure)(void *data, - struct xdg_toplevel *xdg_toplevel, - int32_t width, - int32_t height, - struct wl_array *states); - /** - * surface wants to be closed - * - * The close event is sent by the compositor when the user wants - * the surface to be closed. This should be equivalent to the user - * clicking the close button in client-side decorations, if your - * application has any. - * - * This is only a request that the user intends to close the - * window. The client may choose to ignore this request, or show a - * dialog to ask the user to save their data, etc. - */ - void (*close)(void *data, - struct xdg_toplevel *xdg_toplevel); - /** - * recommended window geometry bounds - * - * The configure_bounds event may be sent prior to a - * xdg_toplevel.configure event to communicate the bounds a window - * geometry size is recommended to constrain to. - * - * The passed width and height are in surface coordinate space. If - * width and height are 0, it means bounds is unknown and - * equivalent to as if no configure_bounds event was ever sent for - * this surface. - * - * The bounds can for example correspond to the size of a monitor - * excluding any panels or other shell components, so that a - * surface isn't created in a way that it cannot fit. - * - * The bounds may change at any point, and in such a case, a new - * xdg_toplevel.configure_bounds will be sent, followed by - * xdg_toplevel.configure and xdg_surface.configure. - * @since 4 - */ - void (*configure_bounds)(void *data, - struct xdg_toplevel *xdg_toplevel, - int32_t width, - int32_t height); - /** - * compositor capabilities - * - * This event advertises the capabilities supported by the - * compositor. If a capability isn't supported, clients should hide - * or disable the UI elements that expose this functionality. For - * instance, if the compositor doesn't advertise support for - * minimized toplevels, a button triggering the set_minimized - * request should not be displayed. - * - * The compositor will ignore requests it doesn't support. For - * instance, a compositor which doesn't advertise support for - * minimized will ignore set_minimized requests. - * - * Compositors must send this event once before the first - * xdg_surface.configure event. When the capabilities change, - * compositors must send this event again and then send an - * xdg_surface.configure event. - * - * The configured state should not be applied immediately. See - * xdg_surface.configure for details. - * - * The capabilities are sent as an array of 32-bit unsigned - * integers in native endianness. - * @param capabilities array of 32-bit capabilities - * @since 5 - */ - void (*wm_capabilities)(void *data, - struct xdg_toplevel *xdg_toplevel, - struct wl_array *capabilities); -}; - -/** - * @ingroup iface_xdg_toplevel - */ -static inline int -xdg_toplevel_add_listener(struct xdg_toplevel *xdg_toplevel, - const struct xdg_toplevel_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) xdg_toplevel, - (void (**)(void)) listener, data); -} - -#define XDG_TOPLEVEL_DESTROY 0 -#define XDG_TOPLEVEL_SET_PARENT 1 -#define XDG_TOPLEVEL_SET_TITLE 2 -#define XDG_TOPLEVEL_SET_APP_ID 3 -#define XDG_TOPLEVEL_SHOW_WINDOW_MENU 4 -#define XDG_TOPLEVEL_MOVE 5 -#define XDG_TOPLEVEL_RESIZE 6 -#define XDG_TOPLEVEL_SET_MAX_SIZE 7 -#define XDG_TOPLEVEL_SET_MIN_SIZE 8 -#define XDG_TOPLEVEL_SET_MAXIMIZED 9 -#define XDG_TOPLEVEL_UNSET_MAXIMIZED 10 -#define XDG_TOPLEVEL_SET_FULLSCREEN 11 -#define XDG_TOPLEVEL_UNSET_FULLSCREEN 12 -#define XDG_TOPLEVEL_SET_MINIMIZED 13 - -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_CONFIGURE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_CLOSE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_CONFIGURE_BOUNDS_SINCE_VERSION 4 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_WM_CAPABILITIES_SINCE_VERSION 5 - -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_PARENT_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_TITLE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_APP_ID_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SHOW_WINDOW_MENU_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_MOVE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_RESIZE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_MAX_SIZE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_MIN_SIZE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_MAXIMIZED_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_UNSET_MAXIMIZED_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_FULLSCREEN_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_UNSET_FULLSCREEN_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_toplevel - */ -#define XDG_TOPLEVEL_SET_MINIMIZED_SINCE_VERSION 1 - -/** @ingroup iface_xdg_toplevel */ -static inline void -xdg_toplevel_set_user_data(struct xdg_toplevel *xdg_toplevel, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_toplevel, user_data); -} - -/** @ingroup iface_xdg_toplevel */ -static inline void * -xdg_toplevel_get_user_data(struct xdg_toplevel *xdg_toplevel) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_toplevel); -} - -static inline uint32_t -xdg_toplevel_get_version(struct xdg_toplevel *xdg_toplevel) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_toplevel); -} - -/** - * @ingroup iface_xdg_toplevel - * - * This request destroys the role surface and unmaps the surface; - * see "Unmapping" behavior in interface section for details. - */ -static inline void -xdg_toplevel_destroy(struct xdg_toplevel *xdg_toplevel) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Set the "parent" of this surface. This surface should be stacked - * above the parent surface and all other ancestor surfaces. - * - * Parent surfaces should be set on dialogs, toolboxes, or other - * "auxiliary" surfaces, so that the parent is raised when the dialog - * is raised. - * - * Setting a null parent for a child surface unsets its parent. Setting - * a null parent for a surface which currently has no parent is a no-op. - * - * Only mapped surfaces can have child surfaces. Setting a parent which - * is not mapped is equivalent to setting a null parent. If a surface - * becomes unmapped, its children's parent is set to the parent of - * the now-unmapped surface. If the now-unmapped surface has no parent, - * its children's parent is unset. If the now-unmapped surface becomes - * mapped again, its parent-child relationship is not restored. - * - * The parent toplevel must not be one of the child toplevel's - * descendants, and the parent must be different from the child toplevel, - * otherwise the invalid_parent protocol error is raised. - */ -static inline void -xdg_toplevel_set_parent(struct xdg_toplevel *xdg_toplevel, struct xdg_toplevel *parent) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_PARENT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, parent); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Set a short title for the surface. - * - * This string may be used to identify the surface in a task bar, - * window list, or other user interface elements provided by the - * compositor. - * - * The string must be encoded in UTF-8. - */ -static inline void -xdg_toplevel_set_title(struct xdg_toplevel *xdg_toplevel, const char *title) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_TITLE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, title); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Set an application identifier for the surface. - * - * The app ID identifies the general class of applications to which - * the surface belongs. The compositor can use this to group multiple - * surfaces together, or to determine how to launch a new application. - * - * For D-Bus activatable applications, the app ID is used as the D-Bus - * service name. - * - * The compositor shell will try to group application surfaces together - * by their app ID. As a best practice, it is suggested to select app - * ID's that match the basename of the application's .desktop file. - * For example, "org.freedesktop.FooViewer" where the .desktop file is - * "org.freedesktop.FooViewer.desktop". - * - * Like other properties, a set_app_id request can be sent after the - * xdg_toplevel has been mapped to update the property. - * - * See the desktop-entry specification [0] for more details on - * application identifiers and how they relate to well-known D-Bus - * names and .desktop files. - * - * [0] https://standards.freedesktop.org/desktop-entry-spec/ - */ -static inline void -xdg_toplevel_set_app_id(struct xdg_toplevel *xdg_toplevel, const char *app_id) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_APP_ID, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, app_id); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Clients implementing client-side decorations might want to show - * a context menu when right-clicking on the decorations, giving the - * user a menu that they can use to maximize or minimize the window. - * - * This request asks the compositor to pop up such a window menu at - * the given position, relative to the local surface coordinates of - * the parent surface. There are no guarantees as to what menu items - * the window menu contains, or even if a window menu will be drawn - * at all. - * - * This request must be used in response to some sort of user action - * like a button press, key press, or touch down event. - */ -static inline void -xdg_toplevel_show_window_menu(struct xdg_toplevel *xdg_toplevel, struct wl_seat *seat, uint32_t serial, int32_t x, int32_t y) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SHOW_WINDOW_MENU, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, seat, serial, x, y); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Start an interactive, user-driven move of the surface. - * - * This request must be used in response to some sort of user action - * like a button press, key press, or touch down event. The passed - * serial is used to determine the type of interactive move (touch, - * pointer, etc). - * - * The server may ignore move requests depending on the state of - * the surface (e.g. fullscreen or maximized), or if the passed serial - * is no longer valid. - * - * If triggered, the surface will lose the focus of the device - * (wl_pointer, wl_touch, etc) used for the move. It is up to the - * compositor to visually indicate that the move is taking place, such as - * updating a pointer cursor, during the move. There is no guarantee - * that the device focus will return when the move is completed. - */ -static inline void -xdg_toplevel_move(struct xdg_toplevel *xdg_toplevel, struct wl_seat *seat, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_MOVE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, seat, serial); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Start a user-driven, interactive resize of the surface. - * - * This request must be used in response to some sort of user action - * like a button press, key press, or touch down event. The passed - * serial is used to determine the type of interactive resize (touch, - * pointer, etc). - * - * The server may ignore resize requests depending on the state of - * the surface (e.g. fullscreen or maximized). - * - * If triggered, the client will receive configure events with the - * "resize" state enum value and the expected sizes. See the "resize" - * enum value for more details about what is required. The client - * must also acknowledge configure events using "ack_configure". After - * the resize is completed, the client will receive another "configure" - * event without the resize state. - * - * If triggered, the surface also will lose the focus of the device - * (wl_pointer, wl_touch, etc) used for the resize. It is up to the - * compositor to visually indicate that the resize is taking place, - * such as updating a pointer cursor, during the resize. There is no - * guarantee that the device focus will return when the resize is - * completed. - * - * The edges parameter specifies how the surface should be resized, and - * is one of the values of the resize_edge enum. Values not matching - * a variant of the enum will cause the invalid_resize_edge protocol error. - * The compositor may use this information to update the surface position - * for example when dragging the top left corner. The compositor may also - * use this information to adapt its behavior, e.g. choose an appropriate - * cursor image. - */ -static inline void -xdg_toplevel_resize(struct xdg_toplevel *xdg_toplevel, struct wl_seat *seat, uint32_t serial, uint32_t edges) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_RESIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, seat, serial, edges); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Set a maximum size for the window. - * - * The client can specify a maximum size so that the compositor does - * not try to configure the window beyond this size. - * - * The width and height arguments are in window geometry coordinates. - * See xdg_surface.set_window_geometry. - * - * Values set in this way are double-buffered. They will get applied - * on the next commit. - * - * The compositor can use this information to allow or disallow - * different states like maximize or fullscreen and draw accurate - * animations. - * - * Similarly, a tiling window manager may use this information to - * place and resize client windows in a more effective way. - * - * The client should not rely on the compositor to obey the maximum - * size. The compositor may decide to ignore the values set by the - * client and request a larger size. - * - * If never set, or a value of zero in the request, means that the - * client has no expected maximum size in the given dimension. - * As a result, a client wishing to reset the maximum size - * to an unspecified state can use zero for width and height in the - * request. - * - * Requesting a maximum size to be smaller than the minimum size of - * a surface is illegal and will result in an invalid_size error. - * - * The width and height must be greater than or equal to zero. Using - * strictly negative values for width or height will result in a - * invalid_size error. - */ -static inline void -xdg_toplevel_set_max_size(struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_MAX_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, width, height); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Set a minimum size for the window. - * - * The client can specify a minimum size so that the compositor does - * not try to configure the window below this size. - * - * The width and height arguments are in window geometry coordinates. - * See xdg_surface.set_window_geometry. - * - * Values set in this way are double-buffered. They will get applied - * on the next commit. - * - * The compositor can use this information to allow or disallow - * different states like maximize or fullscreen and draw accurate - * animations. - * - * Similarly, a tiling window manager may use this information to - * place and resize client windows in a more effective way. - * - * The client should not rely on the compositor to obey the minimum - * size. The compositor may decide to ignore the values set by the - * client and request a smaller size. - * - * If never set, or a value of zero in the request, means that the - * client has no expected minimum size in the given dimension. - * As a result, a client wishing to reset the minimum size - * to an unspecified state can use zero for width and height in the - * request. - * - * Requesting a minimum size to be larger than the maximum size of - * a surface is illegal and will result in an invalid_size error. - * - * The width and height must be greater than or equal to zero. Using - * strictly negative values for width and height will result in a - * invalid_size error. - */ -static inline void -xdg_toplevel_set_min_size(struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_MIN_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, width, height); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Maximize the surface. - * - * After requesting that the surface should be maximized, the compositor - * will respond by emitting a configure event. Whether this configure - * actually sets the window maximized is subject to compositor policies. - * The client must then update its content, drawing in the configured - * state. The client must also acknowledge the configure when committing - * the new content (see ack_configure). - * - * It is up to the compositor to decide how and where to maximize the - * surface, for example which output and what region of the screen should - * be used. - * - * If the surface was already maximized, the compositor will still emit - * a configure event with the "maximized" state. - * - * If the surface is in a fullscreen state, this request has no direct - * effect. It may alter the state the surface is returned to when - * unmaximized unless overridden by the compositor. - */ -static inline void -xdg_toplevel_set_maximized(struct xdg_toplevel *xdg_toplevel) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_MAXIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Unmaximize the surface. - * - * After requesting that the surface should be unmaximized, the compositor - * will respond by emitting a configure event. Whether this actually - * un-maximizes the window is subject to compositor policies. - * If available and applicable, the compositor will include the window - * geometry dimensions the window had prior to being maximized in the - * configure event. The client must then update its content, drawing it in - * the configured state. The client must also acknowledge the configure - * when committing the new content (see ack_configure). - * - * It is up to the compositor to position the surface after it was - * unmaximized; usually the position the surface had before maximizing, if - * applicable. - * - * If the surface was already not maximized, the compositor will still - * emit a configure event without the "maximized" state. - * - * If the surface is in a fullscreen state, this request has no direct - * effect. It may alter the state the surface is returned to when - * unmaximized unless overridden by the compositor. - */ -static inline void -xdg_toplevel_unset_maximized(struct xdg_toplevel *xdg_toplevel) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_UNSET_MAXIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Make the surface fullscreen. - * - * After requesting that the surface should be fullscreened, the - * compositor will respond by emitting a configure event. Whether the - * client is actually put into a fullscreen state is subject to compositor - * policies. The client must also acknowledge the configure when - * committing the new content (see ack_configure). - * - * The output passed by the request indicates the client's preference as - * to which display it should be set fullscreen on. If this value is NULL, - * it's up to the compositor to choose which display will be used to map - * this surface. - * - * If the surface doesn't cover the whole output, the compositor will - * position the surface in the center of the output and compensate with - * with border fill covering the rest of the output. The content of the - * border fill is undefined, but should be assumed to be in some way that - * attempts to blend into the surrounding area (e.g. solid black). - * - * If the fullscreened surface is not opaque, the compositor must make - * sure that other screen content not part of the same surface tree (made - * up of subsurfaces, popups or similarly coupled surfaces) are not - * visible below the fullscreened surface. - */ -static inline void -xdg_toplevel_set_fullscreen(struct xdg_toplevel *xdg_toplevel, struct wl_output *output) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_FULLSCREEN, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, output); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Make the surface no longer fullscreen. - * - * After requesting that the surface should be unfullscreened, the - * compositor will respond by emitting a configure event. - * Whether this actually removes the fullscreen state of the client is - * subject to compositor policies. - * - * Making a surface unfullscreen sets states for the surface based on the following: - * * the state(s) it may have had before becoming fullscreen - * * any state(s) decided by the compositor - * * any state(s) requested by the client while the surface was fullscreen - * - * The compositor may include the previous window geometry dimensions in - * the configure event, if applicable. - * - * The client must also acknowledge the configure when committing the new - * content (see ack_configure). - */ -static inline void -xdg_toplevel_unset_fullscreen(struct xdg_toplevel *xdg_toplevel) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_UNSET_FULLSCREEN, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0); -} - -/** - * @ingroup iface_xdg_toplevel - * - * Request that the compositor minimize your surface. There is no - * way to know if the surface is currently minimized, nor is there - * any way to unset minimization on this surface. - * - * If you are looking to throttle redrawing when minimized, please - * instead use the wl_surface.frame event for this, as this will - * also work with live previews on windows in Alt-Tab, Expose or - * similar compositor features. - */ -static inline void -xdg_toplevel_set_minimized(struct xdg_toplevel *xdg_toplevel) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel, - XDG_TOPLEVEL_SET_MINIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0); -} - -#ifndef XDG_POPUP_ERROR_ENUM -#define XDG_POPUP_ERROR_ENUM -enum xdg_popup_error { - /** - * tried to grab after being mapped - */ - XDG_POPUP_ERROR_INVALID_GRAB = 0, -}; -#endif /* XDG_POPUP_ERROR_ENUM */ - -/** - * @ingroup iface_xdg_popup - * @struct xdg_popup_listener - */ -struct xdg_popup_listener { - /** - * configure the popup surface - * - * This event asks the popup surface to configure itself given - * the configuration. The configured state should not be applied - * immediately. See xdg_surface.configure for details. - * - * The x and y arguments represent the position the popup was - * placed at given the xdg_positioner rule, relative to the upper - * left corner of the window geometry of the parent surface. - * - * For version 2 or older, the configure event for an xdg_popup is - * only ever sent once for the initial configuration. Starting with - * version 3, it may be sent again if the popup is setup with an - * xdg_positioner with set_reactive requested, or in response to - * xdg_popup.reposition requests. - * @param x x position relative to parent surface window geometry - * @param y y position relative to parent surface window geometry - * @param width window geometry width - * @param height window geometry height - */ - void (*configure)(void *data, - struct xdg_popup *xdg_popup, - int32_t x, - int32_t y, - int32_t width, - int32_t height); - /** - * popup interaction is done - * - * The popup_done event is sent out when a popup is dismissed by - * the compositor. The client should destroy the xdg_popup object - * at this point. - */ - void (*popup_done)(void *data, - struct xdg_popup *xdg_popup); - /** - * signal the completion of a repositioned request - * - * The repositioned event is sent as part of a popup - * configuration sequence, together with xdg_popup.configure and - * lastly xdg_surface.configure to notify the completion of a - * reposition request. - * - * The repositioned event is to notify about the completion of a - * xdg_popup.reposition request. The token argument is the token - * passed in the xdg_popup.reposition request. - * - * Immediately after this event is emitted, xdg_popup.configure and - * xdg_surface.configure will be sent with the updated size and - * position, as well as a new configure serial. - * - * The client should optionally update the content of the popup, - * but must acknowledge the new popup configuration for the new - * position to take effect. See xdg_surface.ack_configure for - * details. - * @param token reposition request token - * @since 3 - */ - void (*repositioned)(void *data, - struct xdg_popup *xdg_popup, - uint32_t token); -}; - -/** - * @ingroup iface_xdg_popup - */ -static inline int -xdg_popup_add_listener(struct xdg_popup *xdg_popup, - const struct xdg_popup_listener *listener, void *data) -{ - return wl_proxy_add_listener((struct wl_proxy *) xdg_popup, - (void (**)(void)) listener, data); -} - -#define XDG_POPUP_DESTROY 0 -#define XDG_POPUP_GRAB 1 -#define XDG_POPUP_REPOSITION 2 - -/** - * @ingroup iface_xdg_popup - */ -#define XDG_POPUP_CONFIGURE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_popup - */ -#define XDG_POPUP_POPUP_DONE_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_popup - */ -#define XDG_POPUP_REPOSITIONED_SINCE_VERSION 3 - -/** - * @ingroup iface_xdg_popup - */ -#define XDG_POPUP_DESTROY_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_popup - */ -#define XDG_POPUP_GRAB_SINCE_VERSION 1 -/** - * @ingroup iface_xdg_popup - */ -#define XDG_POPUP_REPOSITION_SINCE_VERSION 3 - -/** @ingroup iface_xdg_popup */ -static inline void -xdg_popup_set_user_data(struct xdg_popup *xdg_popup, void *user_data) -{ - wl_proxy_set_user_data((struct wl_proxy *) xdg_popup, user_data); -} - -/** @ingroup iface_xdg_popup */ -static inline void * -xdg_popup_get_user_data(struct xdg_popup *xdg_popup) -{ - return wl_proxy_get_user_data((struct wl_proxy *) xdg_popup); -} - -static inline uint32_t -xdg_popup_get_version(struct xdg_popup *xdg_popup) -{ - return wl_proxy_get_version((struct wl_proxy *) xdg_popup); -} - -/** - * @ingroup iface_xdg_popup - * - * This destroys the popup. Explicitly destroying the xdg_popup - * object will also dismiss the popup, and unmap the surface. - * - * If this xdg_popup is not the "topmost" popup, the - * xdg_wm_base.not_the_topmost_popup protocol error will be sent. - */ -static inline void -xdg_popup_destroy(struct xdg_popup *xdg_popup) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_popup, - XDG_POPUP_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_popup), WL_MARSHAL_FLAG_DESTROY); -} - -/** - * @ingroup iface_xdg_popup - * - * This request makes the created popup take an explicit grab. An explicit - * grab will be dismissed when the user dismisses the popup, or when the - * client destroys the xdg_popup. This can be done by the user clicking - * outside the surface, using the keyboard, or even locking the screen - * through closing the lid or a timeout. - * - * If the compositor denies the grab, the popup will be immediately - * dismissed. - * - * This request must be used in response to some sort of user action like a - * button press, key press, or touch down event. The serial number of the - * event should be passed as 'serial'. - * - * The parent of a grabbing popup must either be an xdg_toplevel surface or - * another xdg_popup with an explicit grab. If the parent is another - * xdg_popup it means that the popups are nested, with this popup now being - * the topmost popup. - * - * Nested popups must be destroyed in the reverse order they were created - * in, e.g. the only popup you are allowed to destroy at all times is the - * topmost one. - * - * When compositors choose to dismiss a popup, they may dismiss every - * nested grabbing popup as well. When a compositor dismisses popups, it - * will follow the same dismissing order as required from the client. - * - * If the topmost grabbing popup is destroyed, the grab will be returned to - * the parent of the popup, if that parent previously had an explicit grab. - * - * If the parent is a grabbing popup which has already been dismissed, this - * popup will be immediately dismissed. If the parent is a popup that did - * not take an explicit grab, an error will be raised. - * - * During a popup grab, the client owning the grab will receive pointer - * and touch events for all their surfaces as normal (similar to an - * "owner-events" grab in X11 parlance), while the top most grabbing popup - * will always have keyboard focus. - */ -static inline void -xdg_popup_grab(struct xdg_popup *xdg_popup, struct wl_seat *seat, uint32_t serial) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_popup, - XDG_POPUP_GRAB, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_popup), 0, seat, serial); -} - -/** - * @ingroup iface_xdg_popup - * - * Reposition an already-mapped popup. The popup will be placed given the - * details in the passed xdg_positioner object, and a - * xdg_popup.repositioned followed by xdg_popup.configure and - * xdg_surface.configure will be emitted in response. Any parameters set - * by the previous positioner will be discarded. - * - * The passed token will be sent in the corresponding - * xdg_popup.repositioned event. The new popup position will not take - * effect until the corresponding configure event is acknowledged by the - * client. See xdg_popup.repositioned for details. The token itself is - * opaque, and has no other special meaning. - * - * If multiple reposition requests are sent, the compositor may skip all - * but the last one. - * - * If the popup is repositioned in response to a configure event for its - * parent, the client should send an xdg_positioner.set_parent_configure - * and possibly an xdg_positioner.set_parent_size request to allow the - * compositor to properly constrain the popup. - * - * If the popup is repositioned together with a parent that is being - * resized, but not in response to a configure event, the client should - * send an xdg_positioner.set_parent_size request. - */ -static inline void -xdg_popup_reposition(struct xdg_popup *xdg_popup, struct xdg_positioner *positioner, uint32_t token) -{ - wl_proxy_marshal_flags((struct wl_proxy *) xdg_popup, - XDG_POPUP_REPOSITION, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_popup), 0, positioner, token); -} - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/vendor/zglfw/libs/glfw/src/wgl_context.c b/vendor/zglfw/libs/glfw/src/wgl_context.c deleted file mode 100644 index 8a23ffc..0000000 --- a/vendor/zglfw/libs/glfw/src/wgl_context.c +++ /dev/null @@ -1,798 +0,0 @@ -//======================================================================== -// GLFW 3.4 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WIN32) - -#include -#include - -// Return the value corresponding to the specified attribute -// -static int findPixelFormatAttribValueWGL(const int* attribs, - int attribCount, - const int* values, - int attrib) -{ - int i; - - for (i = 0; i < attribCount; i++) - { - if (attribs[i] == attrib) - return values[i]; - } - - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Unknown pixel format attribute requested"); - return 0; -} - -#define ADD_ATTRIB(a) \ -{ \ - assert((size_t) attribCount < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[attribCount++] = a; \ -} -#define FIND_ATTRIB_VALUE(a) \ - findPixelFormatAttribValueWGL(attribs, attribCount, values, a) - -// Return a list of available and usable framebuffer configs -// -static int choosePixelFormatWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, pixelFormat, nativeCount, usableCount = 0, attribCount = 0; - int attribs[40]; - int values[sizeof(attribs) / sizeof(attribs[0])]; - - nativeCount = DescribePixelFormat(window->context.wgl.dc, - 1, - sizeof(PIXELFORMATDESCRIPTOR), - NULL); - - if (_glfw.wgl.ARB_pixel_format) - { - ADD_ATTRIB(WGL_SUPPORT_OPENGL_ARB); - ADD_ATTRIB(WGL_DRAW_TO_WINDOW_ARB); - ADD_ATTRIB(WGL_PIXEL_TYPE_ARB); - ADD_ATTRIB(WGL_ACCELERATION_ARB); - ADD_ATTRIB(WGL_RED_BITS_ARB); - ADD_ATTRIB(WGL_RED_SHIFT_ARB); - ADD_ATTRIB(WGL_GREEN_BITS_ARB); - ADD_ATTRIB(WGL_GREEN_SHIFT_ARB); - ADD_ATTRIB(WGL_BLUE_BITS_ARB); - ADD_ATTRIB(WGL_BLUE_SHIFT_ARB); - ADD_ATTRIB(WGL_ALPHA_BITS_ARB); - ADD_ATTRIB(WGL_ALPHA_SHIFT_ARB); - ADD_ATTRIB(WGL_DEPTH_BITS_ARB); - ADD_ATTRIB(WGL_STENCIL_BITS_ARB); - ADD_ATTRIB(WGL_ACCUM_BITS_ARB); - ADD_ATTRIB(WGL_ACCUM_RED_BITS_ARB); - ADD_ATTRIB(WGL_ACCUM_GREEN_BITS_ARB); - ADD_ATTRIB(WGL_ACCUM_BLUE_BITS_ARB); - ADD_ATTRIB(WGL_ACCUM_ALPHA_BITS_ARB); - ADD_ATTRIB(WGL_AUX_BUFFERS_ARB); - ADD_ATTRIB(WGL_STEREO_ARB); - ADD_ATTRIB(WGL_DOUBLE_BUFFER_ARB); - - if (_glfw.wgl.ARB_multisample) - ADD_ATTRIB(WGL_SAMPLES_ARB); - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (_glfw.wgl.ARB_framebuffer_sRGB || _glfw.wgl.EXT_framebuffer_sRGB) - ADD_ATTRIB(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB); - } - else - { - if (_glfw.wgl.EXT_colorspace) - ADD_ATTRIB(WGL_COLORSPACE_EXT); - } - - // NOTE: In a Parallels VM WGL_ARB_pixel_format returns fewer pixel formats than - // DescribePixelFormat, violating the guarantees of the extension spec - // HACK: Iterate through the minimum of both counts - - const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB; - int extensionCount; - - if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc, - 1, 0, 1, &attrib, &extensionCount)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve pixel format attribute"); - return 0; - } - - nativeCount = _glfw_min(nativeCount, extensionCount); - } - - usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig)); - - for (i = 0; i < nativeCount; i++) - { - _GLFWfbconfig* u = usableConfigs + usableCount; - pixelFormat = i + 1; - - if (_glfw.wgl.ARB_pixel_format) - { - // Get pixel format attributes through "modern" extension - - if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc, - pixelFormat, 0, - attribCount, - attribs, values)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve pixel format attributes"); - - _glfw_free(usableConfigs); - return 0; - } - - if (!FIND_ATTRIB_VALUE(WGL_SUPPORT_OPENGL_ARB) || - !FIND_ATTRIB_VALUE(WGL_DRAW_TO_WINDOW_ARB)) - { - continue; - } - - if (FIND_ATTRIB_VALUE(WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) - continue; - - if (FIND_ATTRIB_VALUE(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB) - continue; - - if (FIND_ATTRIB_VALUE(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer) - continue; - - u->redBits = FIND_ATTRIB_VALUE(WGL_RED_BITS_ARB); - u->greenBits = FIND_ATTRIB_VALUE(WGL_GREEN_BITS_ARB); - u->blueBits = FIND_ATTRIB_VALUE(WGL_BLUE_BITS_ARB); - u->alphaBits = FIND_ATTRIB_VALUE(WGL_ALPHA_BITS_ARB); - - u->depthBits = FIND_ATTRIB_VALUE(WGL_DEPTH_BITS_ARB); - u->stencilBits = FIND_ATTRIB_VALUE(WGL_STENCIL_BITS_ARB); - - u->accumRedBits = FIND_ATTRIB_VALUE(WGL_ACCUM_RED_BITS_ARB); - u->accumGreenBits = FIND_ATTRIB_VALUE(WGL_ACCUM_GREEN_BITS_ARB); - u->accumBlueBits = FIND_ATTRIB_VALUE(WGL_ACCUM_BLUE_BITS_ARB); - u->accumAlphaBits = FIND_ATTRIB_VALUE(WGL_ACCUM_ALPHA_BITS_ARB); - - u->auxBuffers = FIND_ATTRIB_VALUE(WGL_AUX_BUFFERS_ARB); - - if (FIND_ATTRIB_VALUE(WGL_STEREO_ARB)) - u->stereo = GLFW_TRUE; - - if (_glfw.wgl.ARB_multisample) - u->samples = FIND_ATTRIB_VALUE(WGL_SAMPLES_ARB); - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (_glfw.wgl.ARB_framebuffer_sRGB || - _glfw.wgl.EXT_framebuffer_sRGB) - { - if (FIND_ATTRIB_VALUE(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)) - u->sRGB = GLFW_TRUE; - } - } - else - { - if (_glfw.wgl.EXT_colorspace) - { - if (FIND_ATTRIB_VALUE(WGL_COLORSPACE_EXT) == WGL_COLORSPACE_SRGB_EXT) - u->sRGB = GLFW_TRUE; - } - } - } - else - { - // Get pixel format attributes through legacy PFDs - - PIXELFORMATDESCRIPTOR pfd; - - if (!DescribePixelFormat(window->context.wgl.dc, - pixelFormat, - sizeof(PIXELFORMATDESCRIPTOR), - &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to describe pixel format"); - - _glfw_free(usableConfigs); - return 0; - } - - if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) || - !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - continue; - } - - if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && - (pfd.dwFlags & PFD_GENERIC_FORMAT)) - { - continue; - } - - if (pfd.iPixelType != PFD_TYPE_RGBA) - continue; - - if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer) - continue; - - u->redBits = pfd.cRedBits; - u->greenBits = pfd.cGreenBits; - u->blueBits = pfd.cBlueBits; - u->alphaBits = pfd.cAlphaBits; - - u->depthBits = pfd.cDepthBits; - u->stencilBits = pfd.cStencilBits; - - u->accumRedBits = pfd.cAccumRedBits; - u->accumGreenBits = pfd.cAccumGreenBits; - u->accumBlueBits = pfd.cAccumBlueBits; - u->accumAlphaBits = pfd.cAccumAlphaBits; - - u->auxBuffers = pfd.cAuxBuffers; - - if (pfd.dwFlags & PFD_STEREO) - u->stereo = GLFW_TRUE; - } - - u->handle = pixelFormat; - usableCount++; - } - - if (!usableCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: The driver does not appear to support OpenGL"); - - _glfw_free(usableConfigs); - return 0; - } - - closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); - if (!closest) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "WGL: Failed to find a suitable pixel format"); - - _glfw_free(usableConfigs); - return 0; - } - - pixelFormat = (int) closest->handle; - _glfw_free(usableConfigs); - - return pixelFormat; -} - -#undef ADD_ATTRIB -#undef FIND_ATTRIB_VALUE - -static void makeContextCurrentWGL(_GLFWwindow* window) -{ - if (window) - { - if (wglMakeCurrent(window->context.wgl.dc, window->context.wgl.handle)) - _glfwPlatformSetTls(&_glfw.contextSlot, window); - else - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to make context current"); - _glfwPlatformSetTls(&_glfw.contextSlot, NULL); - } - } - else - { - if (!wglMakeCurrent(NULL, NULL)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to clear current context"); - } - - _glfwPlatformSetTls(&_glfw.contextSlot, NULL); - } -} - -static void swapBuffersWGL(_GLFWwindow* window) -{ - if (!window->monitor) - { - // HACK: Use DwmFlush when desktop composition is enabled on Windows Vista and 7 - if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater()) - { - BOOL enabled = FALSE; - - if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled) - { - int count = abs(window->context.wgl.interval); - while (count--) - DwmFlush(); - } - } - } - - SwapBuffers(window->context.wgl.dc); -} - -static void swapIntervalWGL(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - assert(window != NULL); - - window->context.wgl.interval = interval; - - if (!window->monitor) - { - // HACK: Disable WGL swap interval when desktop composition is enabled on Windows - // Vista and 7 to avoid interfering with DWM vsync - if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater()) - { - BOOL enabled = FALSE; - - if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled) - interval = 0; - } - } - - if (_glfw.wgl.EXT_swap_control) - wglSwapIntervalEXT(interval); -} - -static int extensionSupportedWGL(const char* extension) -{ - const char* extensions = NULL; - - if (_glfw.wgl.GetExtensionsStringARB) - extensions = wglGetExtensionsStringARB(wglGetCurrentDC()); - else if (_glfw.wgl.GetExtensionsStringEXT) - extensions = wglGetExtensionsStringEXT(); - - if (!extensions) - return GLFW_FALSE; - - return _glfwStringInExtensionString(extension, extensions); -} - -static GLFWglproc getProcAddressWGL(const char* procname) -{ - const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname); - if (proc) - return proc; - - return (GLFWglproc) _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, procname); -} - -static void destroyContextWGL(_GLFWwindow* window) -{ - if (window->context.wgl.handle) - { - wglDeleteContext(window->context.wgl.handle); - window->context.wgl.handle = NULL; - } -} - -// Initialize WGL -// -GLFWbool _glfwInitWGL(void) -{ - PIXELFORMATDESCRIPTOR pfd; - HGLRC prc, rc; - HDC pdc, dc; - - if (_glfw.wgl.instance) - return GLFW_TRUE; - - _glfw.wgl.instance = _glfwPlatformLoadModule("opengl32.dll"); - if (!_glfw.wgl.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to load opengl32.dll"); - return GLFW_FALSE; - } - - _glfw.wgl.CreateContext = (PFN_wglCreateContext) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglCreateContext"); - _glfw.wgl.DeleteContext = (PFN_wglDeleteContext) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglDeleteContext"); - _glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglGetProcAddress"); - _glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglGetCurrentDC"); - _glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglGetCurrentContext"); - _glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglMakeCurrent"); - _glfw.wgl.ShareLists = (PFN_wglShareLists) - _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglShareLists"); - - // NOTE: A dummy context has to be created for opengl32.dll to load the - // OpenGL ICD, from which we can then query WGL extensions - // NOTE: This code will accept the Microsoft GDI ICD; accelerated context - // creation failure occurs during manual pixel format enumeration - - dc = GetDC(_glfw.win32.helperWindowHandle); - - ZeroMemory(&pfd, sizeof(pfd)); - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = 24; - - if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to set pixel format for dummy context"); - return GLFW_FALSE; - } - - rc = wglCreateContext(dc); - if (!rc) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to create dummy context"); - return GLFW_FALSE; - } - - pdc = wglGetCurrentDC(); - prc = wglGetCurrentContext(); - - if (!wglMakeCurrent(dc, rc)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to make dummy context current"); - wglMakeCurrent(pdc, prc); - wglDeleteContext(rc); - return GLFW_FALSE; - } - - // NOTE: Functions must be loaded first as they're needed to retrieve the - // extension string that tells us whether the functions are supported - _glfw.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) - wglGetProcAddress("wglGetExtensionsStringEXT"); - _glfw.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) - wglGetProcAddress("wglGetExtensionsStringARB"); - _glfw.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) - wglGetProcAddress("wglCreateContextAttribsARB"); - _glfw.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) - wglGetProcAddress("wglSwapIntervalEXT"); - _glfw.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) - wglGetProcAddress("wglGetPixelFormatAttribivARB"); - - // NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not - // checked below as we are already using them - _glfw.wgl.ARB_multisample = - extensionSupportedWGL("WGL_ARB_multisample"); - _glfw.wgl.ARB_framebuffer_sRGB = - extensionSupportedWGL("WGL_ARB_framebuffer_sRGB"); - _glfw.wgl.EXT_framebuffer_sRGB = - extensionSupportedWGL("WGL_EXT_framebuffer_sRGB"); - _glfw.wgl.ARB_create_context = - extensionSupportedWGL("WGL_ARB_create_context"); - _glfw.wgl.ARB_create_context_profile = - extensionSupportedWGL("WGL_ARB_create_context_profile"); - _glfw.wgl.EXT_create_context_es2_profile = - extensionSupportedWGL("WGL_EXT_create_context_es2_profile"); - _glfw.wgl.ARB_create_context_robustness = - extensionSupportedWGL("WGL_ARB_create_context_robustness"); - _glfw.wgl.ARB_create_context_no_error = - extensionSupportedWGL("WGL_ARB_create_context_no_error"); - _glfw.wgl.EXT_swap_control = - extensionSupportedWGL("WGL_EXT_swap_control"); - _glfw.wgl.EXT_colorspace = - extensionSupportedWGL("WGL_EXT_colorspace"); - _glfw.wgl.ARB_pixel_format = - extensionSupportedWGL("WGL_ARB_pixel_format"); - _glfw.wgl.ARB_context_flush_control = - extensionSupportedWGL("WGL_ARB_context_flush_control"); - - wglMakeCurrent(pdc, prc); - wglDeleteContext(rc); - return GLFW_TRUE; -} - -// Terminate WGL -// -void _glfwTerminateWGL(void) -{ - if (_glfw.wgl.instance) - _glfwPlatformFreeModule(_glfw.wgl.instance); -} - -#define SET_ATTRIB(a, v) \ -{ \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - int pixelFormat; - PIXELFORMATDESCRIPTOR pfd; - HGLRC share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.wgl.handle; - - window->context.wgl.dc = GetDC(window->win32.handle); - if (!window->context.wgl.dc) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve DC for window"); - return GLFW_FALSE; - } - - pixelFormat = choosePixelFormatWGL(window, ctxconfig, fbconfig); - if (!pixelFormat) - return GLFW_FALSE; - - if (!DescribePixelFormat(window->context.wgl.dc, - pixelFormat, sizeof(pfd), &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve PFD for selected pixel format"); - return GLFW_FALSE; - } - - if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to set selected pixel format"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - { - if (!_glfw.wgl.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: A forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.wgl.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - } - else - { - if (!_glfw.wgl.ARB_create_context || - !_glfw.wgl.ARB_create_context_profile || - !_glfw.wgl.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (_glfw.wgl.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= WGL_CONTEXT_DEBUG_BIT_ARB; - - if (ctxconfig->robustness) - { - if (_glfw.wgl.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - SET_ATTRIB(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - SET_ATTRIB(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.wgl.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - SET_ATTRIB(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - SET_ATTRIB(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - if (ctxconfig->noerror) - { - if (_glfw.wgl.ARB_create_context_no_error) - SET_ATTRIB(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - SET_ATTRIB(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - SET_ATTRIB(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (flags) - SET_ATTRIB(WGL_CONTEXT_FLAGS_ARB, flags); - - if (mask) - SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, mask); - - SET_ATTRIB(0, 0); - - window->context.wgl.handle = - wglCreateContextAttribsARB(window->context.wgl.dc, share, attribs); - if (!window->context.wgl.handle) - { - const DWORD error = GetLastError(); - - if (error == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL ES version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - } - else if (error == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support the requested OpenGL profile"); - } - else if (error == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "WGL: The share context is not compatible with the requested context"); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL ES context"); - } - } - - return GLFW_FALSE; - } - } - else - { - window->context.wgl.handle = wglCreateContext(window->context.wgl.dc); - if (!window->context.wgl.handle) - { - _glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (share) - { - if (!wglShareLists(share, window->context.wgl.handle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to enable sharing with specified OpenGL context"); - return GLFW_FALSE; - } - } - } - - window->context.makeCurrent = makeContextCurrentWGL; - window->context.swapBuffers = swapBuffersWGL; - window->context.swapInterval = swapIntervalWGL; - window->context.extensionSupported = extensionSupportedWGL; - window->context.getProcAddress = getProcAddressWGL; - window->context.destroy = destroyContextWGL; - - return GLFW_TRUE; -} - -#undef SET_ATTRIB - -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "WGL: Platform not initialized"); - return NULL; - } - - if (window->context.source != GLFW_NATIVE_CONTEXT_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.wgl.handle; -} - -#endif // _GLFW_WIN32 - diff --git a/vendor/zglfw/libs/glfw/src/wgl_context.h b/vendor/zglfw/libs/glfw/src/wgl_context.h deleted file mode 100644 index 47f0459..0000000 --- a/vendor/zglfw/libs/glfw/src/wgl_context.h +++ /dev/null @@ -1,158 +0,0 @@ -//======================================================================== -// GLFW 3.3 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2018 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201a -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_ALPHA_SHIFT_ARB 0x201c -#define WGL_ACCUM_BITS_ARB 0x201d -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_STEREO_ARB 0x2012 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 -#define WGL_COLORSPACE_EXT 0x309d -#define WGL_COLORSPACE_SRGB_EXT 0x3089 - -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -// WGL extension pointer typedefs -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); -#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT -#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB -#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT -#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB -#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB - -// opengl32.dll function pointer typedefs -typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC); -typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); -typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); -typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); -typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void); -typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); -typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC); -#define wglCreateContext _glfw.wgl.CreateContext -#define wglDeleteContext _glfw.wgl.DeleteContext -#define wglGetProcAddress _glfw.wgl.GetProcAddress -#define wglGetCurrentDC _glfw.wgl.GetCurrentDC -#define wglGetCurrentContext _glfw.wgl.GetCurrentContext -#define wglMakeCurrent _glfw.wgl.MakeCurrent -#define wglShareLists _glfw.wgl.ShareLists - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl - - -// WGL-specific per-context data -// -typedef struct _GLFWcontextWGL -{ - HDC dc; - HGLRC handle; - int interval; -} _GLFWcontextWGL; - -// WGL-specific global data -// -typedef struct _GLFWlibraryWGL -{ - HINSTANCE instance; - PFN_wglCreateContext CreateContext; - PFN_wglDeleteContext DeleteContext; - PFN_wglGetProcAddress GetProcAddress; - PFN_wglGetCurrentDC GetCurrentDC; - PFN_wglGetCurrentContext GetCurrentContext; - PFN_wglMakeCurrent MakeCurrent; - PFN_wglShareLists ShareLists; - - PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; - PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; - PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool EXT_swap_control; - GLFWbool EXT_colorspace; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_pixel_format; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; -} _GLFWlibraryWGL; - - -GLFWbool _glfwInitWGL(void); -void _glfwTerminateWGL(void); -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/vendor/zglfw/libs/glfw/src/win32_init.c b/vendor/zglfw/libs/glfw/src/win32_init.c deleted file mode 100644 index 824e383..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_init.c +++ /dev/null @@ -1,731 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WIN32) - -#include - -static const GUID _glfw_GUID_DEVINTERFACE_HID = - {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}}; - -#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID - -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - -#if defined(_GLFW_BUILD_DLL) - #pragma message("These symbols must be exported by the executable and have no effect in a DLL") -#endif - -// Executables (but not DLLs) exporting this symbol with this value will be -// automatically directed to the high-performance GPU on Nvidia Optimus systems -// with up-to-date drivers -// -__declspec(dllexport) DWORD NvOptimusEnablement = 1; - -// Executables (but not DLLs) exporting this symbol with this value will be -// automatically directed to the high-performance GPU on AMD PowerXpress systems -// with up-to-date drivers -// -__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; - -#endif // _GLFW_USE_HYBRID_HPG - -#if defined(_GLFW_BUILD_DLL) - -// GLFW DLL entry point -// -BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) -{ - return TRUE; -} - -#endif // _GLFW_BUILD_DLL - -// Load necessary libraries (DLLs) -// -static GLFWbool loadLibraries(void) -{ - if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | - GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, - (const WCHAR*) &_glfw, - (HMODULE*) &_glfw.win32.instance)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to retrieve own module handle"); - return GLFW_FALSE; - } - - _glfw.win32.user32.instance = _glfwPlatformLoadModule("user32.dll"); - if (!_glfw.win32.user32.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to load user32.dll"); - return GLFW_FALSE; - } - - _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDPIAware"); - _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx"); - _glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "EnableNonClientDpiScaling"); - _glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext"); - _glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "GetDpiForWindow"); - _glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi"); - _glfw.win32.user32.GetSystemMetricsForDpi_ = (PFN_GetSystemMetricsForDpi) - _glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "GetSystemMetricsForDpi"); - - _glfw.win32.dinput8.instance = _glfwPlatformLoadModule("dinput8.dll"); - if (_glfw.win32.dinput8.instance) - { - _glfw.win32.dinput8.Create = (PFN_DirectInput8Create) - _glfwPlatformGetModuleSymbol(_glfw.win32.dinput8.instance, "DirectInput8Create"); - } - - { - int i; - const char* names[] = - { - "xinput1_4.dll", - "xinput1_3.dll", - "xinput9_1_0.dll", - "xinput1_2.dll", - "xinput1_1.dll", - NULL - }; - - for (i = 0; names[i]; i++) - { - _glfw.win32.xinput.instance = _glfwPlatformLoadModule(names[i]); - if (_glfw.win32.xinput.instance) - { - _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities) - _glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetCapabilities"); - _glfw.win32.xinput.GetState = (PFN_XInputGetState) - _glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetState"); - - break; - } - } - } - - _glfw.win32.dwmapi.instance = _glfwPlatformLoadModule("dwmapi.dll"); - if (_glfw.win32.dwmapi.instance) - { - _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled) - _glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); - _glfw.win32.dwmapi.Flush = (PFN_DwmFlush) - _glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmFlush"); - _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow) - _glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow"); - _glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor) - _glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor"); - } - - _glfw.win32.shcore.instance = _glfwPlatformLoadModule("shcore.dll"); - if (_glfw.win32.shcore.instance) - { - _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness) - _glfwPlatformGetModuleSymbol(_glfw.win32.shcore.instance, "SetProcessDpiAwareness"); - _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor) - _glfwPlatformGetModuleSymbol(_glfw.win32.shcore.instance, "GetDpiForMonitor"); - } - - _glfw.win32.ntdll.instance = _glfwPlatformLoadModule("ntdll.dll"); - if (_glfw.win32.ntdll.instance) - { - _glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo) - _glfwPlatformGetModuleSymbol(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo"); - } - - return GLFW_TRUE; -} - -// Unload used libraries (DLLs) -// -static void freeLibraries(void) -{ - if (_glfw.win32.xinput.instance) - _glfwPlatformFreeModule(_glfw.win32.xinput.instance); - - if (_glfw.win32.dinput8.instance) - _glfwPlatformFreeModule(_glfw.win32.dinput8.instance); - - if (_glfw.win32.user32.instance) - _glfwPlatformFreeModule(_glfw.win32.user32.instance); - - if (_glfw.win32.dwmapi.instance) - _glfwPlatformFreeModule(_glfw.win32.dwmapi.instance); - - if (_glfw.win32.shcore.instance) - _glfwPlatformFreeModule(_glfw.win32.shcore.instance); - - if (_glfw.win32.ntdll.instance) - _glfwPlatformFreeModule(_glfw.win32.ntdll.instance); -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes)); - memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes)); - - _glfw.win32.keycodes[0x00B] = GLFW_KEY_0; - _glfw.win32.keycodes[0x002] = GLFW_KEY_1; - _glfw.win32.keycodes[0x003] = GLFW_KEY_2; - _glfw.win32.keycodes[0x004] = GLFW_KEY_3; - _glfw.win32.keycodes[0x005] = GLFW_KEY_4; - _glfw.win32.keycodes[0x006] = GLFW_KEY_5; - _glfw.win32.keycodes[0x007] = GLFW_KEY_6; - _glfw.win32.keycodes[0x008] = GLFW_KEY_7; - _glfw.win32.keycodes[0x009] = GLFW_KEY_8; - _glfw.win32.keycodes[0x00A] = GLFW_KEY_9; - _glfw.win32.keycodes[0x01E] = GLFW_KEY_A; - _glfw.win32.keycodes[0x030] = GLFW_KEY_B; - _glfw.win32.keycodes[0x02E] = GLFW_KEY_C; - _glfw.win32.keycodes[0x020] = GLFW_KEY_D; - _glfw.win32.keycodes[0x012] = GLFW_KEY_E; - _glfw.win32.keycodes[0x021] = GLFW_KEY_F; - _glfw.win32.keycodes[0x022] = GLFW_KEY_G; - _glfw.win32.keycodes[0x023] = GLFW_KEY_H; - _glfw.win32.keycodes[0x017] = GLFW_KEY_I; - _glfw.win32.keycodes[0x024] = GLFW_KEY_J; - _glfw.win32.keycodes[0x025] = GLFW_KEY_K; - _glfw.win32.keycodes[0x026] = GLFW_KEY_L; - _glfw.win32.keycodes[0x032] = GLFW_KEY_M; - _glfw.win32.keycodes[0x031] = GLFW_KEY_N; - _glfw.win32.keycodes[0x018] = GLFW_KEY_O; - _glfw.win32.keycodes[0x019] = GLFW_KEY_P; - _glfw.win32.keycodes[0x010] = GLFW_KEY_Q; - _glfw.win32.keycodes[0x013] = GLFW_KEY_R; - _glfw.win32.keycodes[0x01F] = GLFW_KEY_S; - _glfw.win32.keycodes[0x014] = GLFW_KEY_T; - _glfw.win32.keycodes[0x016] = GLFW_KEY_U; - _glfw.win32.keycodes[0x02F] = GLFW_KEY_V; - _glfw.win32.keycodes[0x011] = GLFW_KEY_W; - _glfw.win32.keycodes[0x02D] = GLFW_KEY_X; - _glfw.win32.keycodes[0x015] = GLFW_KEY_Y; - _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z; - - _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE; - _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH; - _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA; - _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL; - _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT; - _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET; - _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS; - _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD; - _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET; - _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON; - _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH; - _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2; - - _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE; - _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE; - _glfw.win32.keycodes[0x14F] = GLFW_KEY_END; - _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER; - _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE; - _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME; - _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT; - _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU; - _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN; - _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP; - _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE; - _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE; - _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB; - _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK; - _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK; - _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK; - _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1; - _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2; - _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3; - _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4; - _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5; - _glfw.win32.keycodes[0x040] = GLFW_KEY_F6; - _glfw.win32.keycodes[0x041] = GLFW_KEY_F7; - _glfw.win32.keycodes[0x042] = GLFW_KEY_F8; - _glfw.win32.keycodes[0x043] = GLFW_KEY_F9; - _glfw.win32.keycodes[0x044] = GLFW_KEY_F10; - _glfw.win32.keycodes[0x057] = GLFW_KEY_F11; - _glfw.win32.keycodes[0x058] = GLFW_KEY_F12; - _glfw.win32.keycodes[0x064] = GLFW_KEY_F13; - _glfw.win32.keycodes[0x065] = GLFW_KEY_F14; - _glfw.win32.keycodes[0x066] = GLFW_KEY_F15; - _glfw.win32.keycodes[0x067] = GLFW_KEY_F16; - _glfw.win32.keycodes[0x068] = GLFW_KEY_F17; - _glfw.win32.keycodes[0x069] = GLFW_KEY_F18; - _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19; - _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20; - _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21; - _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22; - _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23; - _glfw.win32.keycodes[0x076] = GLFW_KEY_F24; - _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT; - _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL; - _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT; - _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER; - _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN; - _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT; - _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL; - _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT; - _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER; - _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN; - _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT; - _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT; - _glfw.win32.keycodes[0x148] = GLFW_KEY_UP; - - _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0; - _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1; - _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2; - _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3; - _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4; - _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5; - _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6; - _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7; - _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8; - _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9; - _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD; - _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL; - _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE; - _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER; - _glfw.win32.keycodes[0x059] = GLFW_KEY_KP_EQUAL; - _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY; - _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 512; scancode++) - { - if (_glfw.win32.keycodes[scancode] > 0) - _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode; - } -} - -// Window procedure for the hidden helper window -// -static LRESULT CALLBACK helperWindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch (uMsg) - { - case WM_DISPLAYCHANGE: - _glfwPollMonitorsWin32(); - break; - - case WM_DEVICECHANGE: - { - if (!_glfw.joysticksInitialized) - break; - - if (wParam == DBT_DEVICEARRIVAL) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickConnectionWin32(); - } - else if (wParam == DBT_DEVICEREMOVECOMPLETE) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickDisconnectionWin32(); - } - - break; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -// Creates a dummy window for behind-the-scenes work -// -static GLFWbool createHelperWindow(void) -{ - MSG msg; - WNDCLASSEXW wc = { sizeof(wc) }; - - wc.style = CS_OWNDC; - wc.lpfnWndProc = (WNDPROC) helperWindowProc; - wc.hInstance = _glfw.win32.instance; - wc.lpszClassName = L"GLFW3 Helper"; - - _glfw.win32.helperWindowClass = RegisterClassExW(&wc); - if (!_glfw.win32.helperWindowClass) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register helper window class"); - return GLFW_FALSE; - } - - _glfw.win32.helperWindowHandle = - CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, - MAKEINTATOM(_glfw.win32.helperWindowClass), - L"GLFW message window", - WS_CLIPSIBLINGS | WS_CLIPCHILDREN, - 0, 0, 1, 1, - NULL, NULL, - _glfw.win32.instance, - NULL); - - if (!_glfw.win32.helperWindowHandle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create helper window"); - return GLFW_FALSE; - } - - // HACK: The command to the first ShowWindow call is ignored if the parent - // process passed along a STARTUPINFO, so clear that with a no-op call - ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE); - - // Register for HID device notifications - { - DEV_BROADCAST_DEVICEINTERFACE_W dbi; - ZeroMemory(&dbi, sizeof(dbi)); - dbi.dbcc_size = sizeof(dbi); - dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; - dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; - - _glfw.win32.deviceNotificationHandle = - RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle, - (DEV_BROADCAST_HDR*) &dbi, - DEVICE_NOTIFY_WINDOW_HANDLE); - } - - while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE)) - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - - return GLFW_TRUE; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Returns a wide string version of the specified UTF-8 string -// -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) -{ - WCHAR* target; - int count; - - count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); - if (!count) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string from UTF-8"); - return NULL; - } - - target = _glfw_calloc(count, sizeof(WCHAR)); - - if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string from UTF-8"); - _glfw_free(target); - return NULL; - } - - return target; -} - -// Returns a UTF-8 string version of the specified wide string -// -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) -{ - char* target; - int size; - - size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); - if (!size) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - return NULL; - } - - target = _glfw_calloc(size, 1); - - if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - _glfw_free(target); - return NULL; - } - - return target; -} - -// Reports the specified error, appending information about the last Win32 error -// -void _glfwInputErrorWin32(int error, const char* description) -{ - WCHAR buffer[_GLFW_MESSAGE_SIZE] = L""; - char message[_GLFW_MESSAGE_SIZE] = ""; - - FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | - FORMAT_MESSAGE_IGNORE_INSERTS | - FORMAT_MESSAGE_MAX_WIDTH_MASK, - NULL, - GetLastError() & 0xffff, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), - buffer, - sizeof(buffer) / sizeof(WCHAR), - NULL); - WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL); - - _glfwInputError(error, "%s: %s", description, message); -} - -// Updates key names according to the current keyboard layout -// -void _glfwUpdateKeyNamesWin32(void) -{ - int key; - BYTE state[256] = {0}; - - memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames)); - - for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++) - { - UINT vk; - int scancode, length; - WCHAR chars[16]; - - scancode = _glfw.win32.scancodes[key]; - if (scancode == -1) - continue; - - if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD) - { - const UINT vks[] = { - VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, - VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, - VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE, - VK_MULTIPLY, VK_SUBTRACT, VK_ADD - }; - - vk = vks[key - GLFW_KEY_KP_0]; - } - else - vk = MapVirtualKeyW(scancode, MAPVK_VSC_TO_VK); - - length = ToUnicode(vk, scancode, state, - chars, sizeof(chars) / sizeof(WCHAR), - 0); - - if (length == -1) - { - // This is a dead key, so we need a second simulated key press - // to make it output its own character (usually a diacritic) - length = ToUnicode(vk, scancode, state, - chars, sizeof(chars) / sizeof(WCHAR), - 0); - } - - if (length < 1) - continue; - - WideCharToMultiByte(CP_UTF8, 0, chars, 1, - _glfw.win32.keynames[key], - sizeof(_glfw.win32.keynames[key]), - NULL, NULL); - } -} - -// Replacement for IsWindowsVersionOrGreater, as we cannot rely on the -// application having a correct embedded manifest -// -BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp) -{ - OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp }; - DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR; - ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL); - // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the - // latter lies unless the user knew to embed a non-default manifest - // announcing support for Windows 10 via supportedOS GUID - return RtlVerifyVersionInfo(&osvi, mask, cond) == 0; -} - -// Checks whether we are on at least the specified build of Windows 10 -// -BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build) -{ - OSVERSIONINFOEXW osvi = { sizeof(osvi), 10, 0, build }; - DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER; - ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL); - // HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the - // latter lies unless the user knew to embed a non-default manifest - // announcing support for Windows 10 via supportedOS GUID - return RtlVerifyVersionInfo(&osvi, mask, cond) == 0; -} - -GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform) -{ - const _GLFWplatform win32 = - { - .platformID = GLFW_PLATFORM_WIN32, - .init = _glfwInitWin32, - .terminate = _glfwTerminateWin32, - .getCursorPos = _glfwGetCursorPosWin32, - .setCursorPos = _glfwSetCursorPosWin32, - .setCursorMode = _glfwSetCursorModeWin32, - .setRawMouseMotion = _glfwSetRawMouseMotionWin32, - .rawMouseMotionSupported = _glfwRawMouseMotionSupportedWin32, - .createCursor = _glfwCreateCursorWin32, - .createStandardCursor = _glfwCreateStandardCursorWin32, - .destroyCursor = _glfwDestroyCursorWin32, - .setCursor = _glfwSetCursorWin32, - .getScancodeName = _glfwGetScancodeNameWin32, - .getKeyScancode = _glfwGetKeyScancodeWin32, - .setClipboardString = _glfwSetClipboardStringWin32, - .getClipboardString = _glfwGetClipboardStringWin32, - .initJoysticks = _glfwInitJoysticksWin32, - .terminateJoysticks = _glfwTerminateJoysticksWin32, - .pollJoystick = _glfwPollJoystickWin32, - .getMappingName = _glfwGetMappingNameWin32, - .updateGamepadGUID = _glfwUpdateGamepadGUIDWin32, - .freeMonitor = _glfwFreeMonitorWin32, - .getMonitorPos = _glfwGetMonitorPosWin32, - .getMonitorContentScale = _glfwGetMonitorContentScaleWin32, - .getMonitorWorkarea = _glfwGetMonitorWorkareaWin32, - .getVideoModes = _glfwGetVideoModesWin32, - .getVideoMode = _glfwGetVideoModeWin32, - .getGammaRamp = _glfwGetGammaRampWin32, - .setGammaRamp = _glfwSetGammaRampWin32, - .createWindow = _glfwCreateWindowWin32, - .destroyWindow = _glfwDestroyWindowWin32, - .setWindowTitle = _glfwSetWindowTitleWin32, - .setWindowIcon = _glfwSetWindowIconWin32, - .getWindowPos = _glfwGetWindowPosWin32, - .setWindowPos = _glfwSetWindowPosWin32, - .getWindowSize = _glfwGetWindowSizeWin32, - .setWindowSize = _glfwSetWindowSizeWin32, - .setWindowSizeLimits = _glfwSetWindowSizeLimitsWin32, - .setWindowAspectRatio = _glfwSetWindowAspectRatioWin32, - .getFramebufferSize = _glfwGetFramebufferSizeWin32, - .getWindowFrameSize = _glfwGetWindowFrameSizeWin32, - .getWindowContentScale = _glfwGetWindowContentScaleWin32, - .iconifyWindow = _glfwIconifyWindowWin32, - .restoreWindow = _glfwRestoreWindowWin32, - .maximizeWindow = _glfwMaximizeWindowWin32, - .showWindow = _glfwShowWindowWin32, - .hideWindow = _glfwHideWindowWin32, - .requestWindowAttention = _glfwRequestWindowAttentionWin32, - .focusWindow = _glfwFocusWindowWin32, - .setWindowMonitor = _glfwSetWindowMonitorWin32, - .windowFocused = _glfwWindowFocusedWin32, - .windowIconified = _glfwWindowIconifiedWin32, - .windowVisible = _glfwWindowVisibleWin32, - .windowMaximized = _glfwWindowMaximizedWin32, - .windowHovered = _glfwWindowHoveredWin32, - .framebufferTransparent = _glfwFramebufferTransparentWin32, - .getWindowOpacity = _glfwGetWindowOpacityWin32, - .setWindowResizable = _glfwSetWindowResizableWin32, - .setWindowDecorated = _glfwSetWindowDecoratedWin32, - .setWindowFloating = _glfwSetWindowFloatingWin32, - .setWindowOpacity = _glfwSetWindowOpacityWin32, - .setWindowMousePassthrough = _glfwSetWindowMousePassthroughWin32, - .pollEvents = _glfwPollEventsWin32, - .waitEvents = _glfwWaitEventsWin32, - .waitEventsTimeout = _glfwWaitEventsTimeoutWin32, - .postEmptyEvent = _glfwPostEmptyEventWin32, - .getEGLPlatform = _glfwGetEGLPlatformWin32, - .getEGLNativeDisplay = _glfwGetEGLNativeDisplayWin32, - .getEGLNativeWindow = _glfwGetEGLNativeWindowWin32, - .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsWin32, - .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportWin32, - .createWindowSurface = _glfwCreateWindowSurfaceWin32 - }; - - *platform = win32; - return GLFW_TRUE; -} - -int _glfwInitWin32(void) -{ - if (!loadLibraries()) - return GLFW_FALSE; - - createKeyTables(); - _glfwUpdateKeyNamesWin32(); - - if (_glfwIsWindows10Version1703OrGreaterWin32()) - SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); - else if (IsWindows8Point1OrGreater()) - SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); - else if (IsWindowsVistaOrGreater()) - SetProcessDPIAware(); - - if (!createHelperWindow()) - return GLFW_FALSE; - - _glfwPollMonitorsWin32(); - return GLFW_TRUE; -} - -void _glfwTerminateWin32(void) -{ - if (_glfw.win32.blankCursor) - DestroyIcon((HICON) _glfw.win32.blankCursor); - - if (_glfw.win32.deviceNotificationHandle) - UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle); - - if (_glfw.win32.helperWindowHandle) - DestroyWindow(_glfw.win32.helperWindowHandle); - if (_glfw.win32.helperWindowClass) - UnregisterClassW(MAKEINTATOM(_glfw.win32.helperWindowClass), _glfw.win32.instance); - if (_glfw.win32.mainWindowClass) - UnregisterClassW(MAKEINTATOM(_glfw.win32.mainWindowClass), _glfw.win32.instance); - - _glfw_free(_glfw.win32.clipboardString); - _glfw_free(_glfw.win32.rawInput); - - _glfwTerminateWGL(); - _glfwTerminateEGL(); - _glfwTerminateOSMesa(); - - freeLibraries(); -} - -#endif // _GLFW_WIN32 - diff --git a/vendor/zglfw/libs/glfw/src/win32_joystick.c b/vendor/zglfw/libs/glfw/src/win32_joystick.c deleted file mode 100644 index 59389a9..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_joystick.c +++ /dev/null @@ -1,767 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WIN32) - -#include -#include - -#define _GLFW_TYPE_AXIS 0 -#define _GLFW_TYPE_SLIDER 1 -#define _GLFW_TYPE_BUTTON 2 -#define _GLFW_TYPE_POV 3 - -// Data produced with DirectInput device object enumeration -// -typedef struct _GLFWobjenumWin32 -{ - IDirectInputDevice8W* device; - _GLFWjoyobjectWin32* objects; - int objectCount; - int axisCount; - int sliderCount; - int buttonCount; - int povCount; -} _GLFWobjenumWin32; - -// Define local copies of the necessary GUIDs -// -static const GUID _glfw_IID_IDirectInput8W = - {0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}}; -static const GUID _glfw_GUID_XAxis = - {0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_YAxis = - {0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_ZAxis = - {0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RxAxis = - {0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RyAxis = - {0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RzAxis = - {0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_Slider = - {0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_POV = - {0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; - -#define IID_IDirectInput8W _glfw_IID_IDirectInput8W -#define GUID_XAxis _glfw_GUID_XAxis -#define GUID_YAxis _glfw_GUID_YAxis -#define GUID_ZAxis _glfw_GUID_ZAxis -#define GUID_RxAxis _glfw_GUID_RxAxis -#define GUID_RyAxis _glfw_GUID_RyAxis -#define GUID_RzAxis _glfw_GUID_RzAxis -#define GUID_Slider _glfw_GUID_Slider -#define GUID_POV _glfw_GUID_POV - -// Object data array for our clone of c_dfDIJoystick -// Generated with https://github.com/elmindreda/c_dfDIJoystick2 -// -static DIOBJECTDATAFORMAT _glfwObjectDataFormats[] = -{ - { &GUID_XAxis,DIJOFS_X,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_YAxis,DIJOFS_Y,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_ZAxis,DIJOFS_Z,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RxAxis,DIJOFS_RX,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RyAxis,DIJOFS_RY,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RzAxis,DIJOFS_RZ,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_POV,DIJOFS_POV(0),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(1),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(2),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(3),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(0),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(1),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(2),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(3),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(4),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(5),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(6),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(7),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(8),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(9),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(10),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(11),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(12),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(13),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(14),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(15),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(16),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(17),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(18),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(19),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(20),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(21),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(22),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(23),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(24),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(25),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(26),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(27),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(28),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(29),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(30),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(31),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, -}; - -// Our clone of c_dfDIJoystick -// -static const DIDATAFORMAT _glfwDataFormat = -{ - sizeof(DIDATAFORMAT), - sizeof(DIOBJECTDATAFORMAT), - DIDFT_ABSAXIS, - sizeof(DIJOYSTATE), - sizeof(_glfwObjectDataFormats) / sizeof(DIOBJECTDATAFORMAT), - _glfwObjectDataFormats -}; - -// Returns a description fitting the specified XInput capabilities -// -static const char* getDeviceDescription(const XINPUT_CAPABILITIES* xic) -{ - switch (xic->SubType) - { - case XINPUT_DEVSUBTYPE_WHEEL: - return "XInput Wheel"; - case XINPUT_DEVSUBTYPE_ARCADE_STICK: - return "XInput Arcade Stick"; - case XINPUT_DEVSUBTYPE_FLIGHT_STICK: - return "XInput Flight Stick"; - case XINPUT_DEVSUBTYPE_DANCE_PAD: - return "XInput Dance Pad"; - case XINPUT_DEVSUBTYPE_GUITAR: - return "XInput Guitar"; - case XINPUT_DEVSUBTYPE_DRUM_KIT: - return "XInput Drum Kit"; - case XINPUT_DEVSUBTYPE_GAMEPAD: - { - if (xic->Flags & XINPUT_CAPS_WIRELESS) - return "Wireless Xbox Controller"; - else - return "Xbox Controller"; - } - } - - return "Unknown XInput Device"; -} - -// Lexically compare device objects -// -static int compareJoystickObjects(const void* first, const void* second) -{ - const _GLFWjoyobjectWin32* fo = first; - const _GLFWjoyobjectWin32* so = second; - - if (fo->type != so->type) - return fo->type - so->type; - - return fo->offset - so->offset; -} - -// Checks whether the specified device supports XInput -// Technique from FDInputJoystickManager::IsXInputDeviceFast in ZDoom -// -static GLFWbool supportsXInput(const GUID* guid) -{ - UINT i, count = 0; - RAWINPUTDEVICELIST* ridl; - GLFWbool result = GLFW_FALSE; - - if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0) - return GLFW_FALSE; - - ridl = _glfw_calloc(count, sizeof(RAWINPUTDEVICELIST)); - - if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1) - { - _glfw_free(ridl); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - RID_DEVICE_INFO rdi; - char name[256]; - UINT size; - - if (ridl[i].dwType != RIM_TYPEHID) - continue; - - ZeroMemory(&rdi, sizeof(rdi)); - rdi.cbSize = sizeof(rdi); - size = sizeof(rdi); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICEINFO, - &rdi, &size) == -1) - { - continue; - } - - if (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) != (LONG) guid->Data1) - continue; - - memset(name, 0, sizeof(name)); - size = sizeof(name); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICENAME, - name, &size) == -1) - { - break; - } - - name[sizeof(name) - 1] = '\0'; - if (strstr(name, "IG_")) - { - result = GLFW_TRUE; - break; - } - } - - _glfw_free(ridl); - return result; -} - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - _glfwInputJoystick(js, GLFW_DISCONNECTED); - - if (js->win32.device) - { - IDirectInputDevice8_Unacquire(js->win32.device); - IDirectInputDevice8_Release(js->win32.device); - } - - _glfw_free(js->win32.objects); - _glfwFreeJoystick(js); -} - -// DirectInput device object enumeration callback -// Insights gleaned from SDL -// -static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi, - void* user) -{ - _GLFWobjenumWin32* data = user; - _GLFWjoyobjectWin32* object = data->objects + data->objectCount; - - if (DIDFT_GETTYPE(doi->dwType) & DIDFT_AXIS) - { - DIPROPRANGE dipr; - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - object->offset = DIJOFS_SLIDER(data->sliderCount); - else if (memcmp(&doi->guidType, &GUID_XAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_X; - else if (memcmp(&doi->guidType, &GUID_YAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Y; - else if (memcmp(&doi->guidType, &GUID_ZAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Z; - else if (memcmp(&doi->guidType, &GUID_RxAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RX; - else if (memcmp(&doi->guidType, &GUID_RyAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RY; - else if (memcmp(&doi->guidType, &GUID_RzAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RZ; - else - return DIENUM_CONTINUE; - - ZeroMemory(&dipr, sizeof(dipr)); - dipr.diph.dwSize = sizeof(dipr); - dipr.diph.dwHeaderSize = sizeof(dipr.diph); - dipr.diph.dwObj = doi->dwType; - dipr.diph.dwHow = DIPH_BYID; - dipr.lMin = -32768; - dipr.lMax = 32767; - - if (FAILED(IDirectInputDevice8_SetProperty(data->device, - DIPROP_RANGE, - &dipr.diph))) - { - return DIENUM_CONTINUE; - } - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - { - object->type = _GLFW_TYPE_SLIDER; - data->sliderCount++; - } - else - { - object->type = _GLFW_TYPE_AXIS; - data->axisCount++; - } - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_BUTTON) - { - object->offset = DIJOFS_BUTTON(data->buttonCount); - object->type = _GLFW_TYPE_BUTTON; - data->buttonCount++; - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_POV) - { - object->offset = DIJOFS_POV(data->povCount); - object->type = _GLFW_TYPE_POV; - data->povCount++; - } - - data->objectCount++; - return DIENUM_CONTINUE; -} - -// DirectInput device enumeration callback -// -static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user) -{ - int jid = 0; - DIDEVCAPS dc; - DIPROPDWORD dipd; - IDirectInputDevice8* device; - _GLFWobjenumWin32 data; - _GLFWjoystick* js; - char guid[33]; - char name[256]; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - js = _glfw.joysticks + jid; - if (js->connected) - { - if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0) - return DIENUM_CONTINUE; - } - } - - if (supportsXInput(&di->guidProduct)) - return DIENUM_CONTINUE; - - if (FAILED(IDirectInput8_CreateDevice(_glfw.win32.dinput8.api, - &di->guidInstance, - &device, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create device"); - return DIENUM_CONTINUE; - } - - if (FAILED(IDirectInputDevice8_SetDataFormat(device, &_glfwDataFormat))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set device data format"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dc, sizeof(dc)); - dc.dwSize = sizeof(dc); - - if (FAILED(IDirectInputDevice8_GetCapabilities(device, &dc))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to query device capabilities"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dipd, sizeof(dipd)); - dipd.diph.dwSize = sizeof(dipd); - dipd.diph.dwHeaderSize = sizeof(dipd.diph); - dipd.diph.dwHow = DIPH_DEVICE; - dipd.dwData = DIPROPAXISMODE_ABS; - - if (FAILED(IDirectInputDevice8_SetProperty(device, - DIPROP_AXISMODE, - &dipd.diph))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set device axis mode"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - memset(&data, 0, sizeof(data)); - data.device = device; - data.objects = _glfw_calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs, - sizeof(_GLFWjoyobjectWin32)); - - if (FAILED(IDirectInputDevice8_EnumObjects(device, - deviceObjectCallback, - &data, - DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to enumerate device objects"); - - IDirectInputDevice8_Release(device); - _glfw_free(data.objects); - return DIENUM_CONTINUE; - } - - qsort(data.objects, data.objectCount, - sizeof(_GLFWjoyobjectWin32), - compareJoystickObjects); - - if (!WideCharToMultiByte(CP_UTF8, 0, - di->tszInstanceName, -1, - name, sizeof(name), - NULL, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert joystick name to UTF-8"); - - IDirectInputDevice8_Release(device); - _glfw_free(data.objects); - return DIENUM_STOP; - } - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (memcmp(&di->guidProduct.Data4[2], "PIDVID", 6) == 0) - { - sprintf(guid, "03000000%02x%02x0000%02x%02x000000000000", - (uint8_t) di->guidProduct.Data1, - (uint8_t) (di->guidProduct.Data1 >> 8), - (uint8_t) (di->guidProduct.Data1 >> 16), - (uint8_t) (di->guidProduct.Data1 >> 24)); - } - else - { - sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - js = _glfwAllocJoystick(name, guid, - data.axisCount + data.sliderCount, - data.buttonCount, - data.povCount); - if (!js) - { - IDirectInputDevice8_Release(device); - _glfw_free(data.objects); - return DIENUM_STOP; - } - - js->win32.device = device; - js->win32.guid = di->guidInstance; - js->win32.objects = data.objects; - js->win32.objectCount = data.objectCount; - - _glfwInputJoystick(js, GLFW_CONNECTED); - return DIENUM_CONTINUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Checks for new joysticks after DBT_DEVICEARRIVAL -// -void _glfwDetectJoystickConnectionWin32(void) -{ - if (_glfw.win32.xinput.instance) - { - DWORD index; - - for (index = 0; index < XUSER_MAX_COUNT; index++) - { - int jid; - char guid[33]; - XINPUT_CAPABILITIES xic; - _GLFWjoystick* js; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].connected && - _glfw.joysticks[jid].win32.device == NULL && - _glfw.joysticks[jid].win32.index == index) - { - break; - } - } - - if (jid <= GLFW_JOYSTICK_LAST) - continue; - - if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS) - continue; - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - sprintf(guid, "78696e707574%02x000000000000000000", - xic.SubType & 0xff); - - js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1); - if (!js) - continue; - - js->win32.index = index; - - _glfwInputJoystick(js, GLFW_CONNECTED); - } - } - - if (_glfw.win32.dinput8.api) - { - if (FAILED(IDirectInput8_EnumDevices(_glfw.win32.dinput8.api, - DI8DEVCLASS_GAMECTRL, - deviceCallback, - NULL, - DIEDFL_ALLDEVICES))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Failed to enumerate DirectInput8 devices"); - return; - } - } -} - -// Checks for joystick disconnection after DBT_DEVICEREMOVECOMPLETE -// -void _glfwDetectJoystickDisconnectionWin32(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->connected) - _glfwPollJoystickWin32(js, _GLFW_POLL_PRESENCE); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitJoysticksWin32(void) -{ - if (_glfw.win32.dinput8.instance) - { - if (FAILED(DirectInput8Create(_glfw.win32.instance, - DIRECTINPUT_VERSION, - &IID_IDirectInput8W, - (void**) &_glfw.win32.dinput8.api, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create interface"); - return GLFW_FALSE; - } - } - - _glfwDetectJoystickConnectionWin32(); - return GLFW_TRUE; -} - -void _glfwTerminateJoysticksWin32(void) -{ - int jid; - - for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) - closeJoystick(_glfw.joysticks + jid); - - if (_glfw.win32.dinput8.api) - IDirectInput8_Release(_glfw.win32.dinput8.api); -} - -GLFWbool _glfwPollJoystickWin32(_GLFWjoystick* js, int mode) -{ - if (js->win32.device) - { - int i, ai = 0, bi = 0, pi = 0; - HRESULT result; - DIJOYSTATE state = {0}; - - IDirectInputDevice8_Poll(js->win32.device); - result = IDirectInputDevice8_GetDeviceState(js->win32.device, - sizeof(state), - &state); - if (result == DIERR_NOTACQUIRED || result == DIERR_INPUTLOST) - { - IDirectInputDevice8_Acquire(js->win32.device); - IDirectInputDevice8_Poll(js->win32.device); - result = IDirectInputDevice8_GetDeviceState(js->win32.device, - sizeof(state), - &state); - } - - if (FAILED(result)) - { - closeJoystick(js); - return GLFW_FALSE; - } - - if (mode == _GLFW_POLL_PRESENCE) - return GLFW_TRUE; - - for (i = 0; i < js->win32.objectCount; i++) - { - const void* data = (char*) &state + js->win32.objects[i].offset; - - switch (js->win32.objects[i].type) - { - case _GLFW_TYPE_AXIS: - case _GLFW_TYPE_SLIDER: - { - const float value = (*((LONG*) data) + 0.5f) / 32767.5f; - _glfwInputJoystickAxis(js, ai, value); - ai++; - break; - } - - case _GLFW_TYPE_BUTTON: - { - const char value = (*((BYTE*) data) & 0x80) != 0; - _glfwInputJoystickButton(js, bi, value); - bi++; - break; - } - - case _GLFW_TYPE_POV: - { - const int states[9] = - { - GLFW_HAT_UP, - GLFW_HAT_RIGHT_UP, - GLFW_HAT_RIGHT, - GLFW_HAT_RIGHT_DOWN, - GLFW_HAT_DOWN, - GLFW_HAT_LEFT_DOWN, - GLFW_HAT_LEFT, - GLFW_HAT_LEFT_UP, - GLFW_HAT_CENTERED - }; - - // Screams of horror are appropriate at this point - int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES); - if (stateIndex < 0 || stateIndex > 8) - stateIndex = 8; - - _glfwInputJoystickHat(js, pi, states[stateIndex]); - pi++; - break; - } - } - } - } - else - { - int i, dpad = 0; - DWORD result; - XINPUT_STATE xis; - const WORD buttons[10] = - { - XINPUT_GAMEPAD_A, - XINPUT_GAMEPAD_B, - XINPUT_GAMEPAD_X, - XINPUT_GAMEPAD_Y, - XINPUT_GAMEPAD_LEFT_SHOULDER, - XINPUT_GAMEPAD_RIGHT_SHOULDER, - XINPUT_GAMEPAD_BACK, - XINPUT_GAMEPAD_START, - XINPUT_GAMEPAD_LEFT_THUMB, - XINPUT_GAMEPAD_RIGHT_THUMB - }; - - result = XInputGetState(js->win32.index, &xis); - if (result != ERROR_SUCCESS) - { - if (result == ERROR_DEVICE_NOT_CONNECTED) - closeJoystick(js); - - return GLFW_FALSE; - } - - if (mode == _GLFW_POLL_PRESENCE) - return GLFW_TRUE; - - _glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 1, -(xis.Gamepad.sThumbLY + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 3, -(xis.Gamepad.sThumbRY + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f); - _glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f); - - for (i = 0; i < 10; i++) - { - const char value = (xis.Gamepad.wButtons & buttons[i]) ? 1 : 0; - _glfwInputJoystickButton(js, i, value); - } - - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP) - dpad |= GLFW_HAT_UP; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) - dpad |= GLFW_HAT_RIGHT; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) - dpad |= GLFW_HAT_DOWN; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) - dpad |= GLFW_HAT_LEFT; - - // Treat invalid combinations as neither being pressed - // while preserving what data can be preserved - if ((dpad & GLFW_HAT_RIGHT) && (dpad & GLFW_HAT_LEFT)) - dpad &= ~(GLFW_HAT_RIGHT | GLFW_HAT_LEFT); - if ((dpad & GLFW_HAT_UP) && (dpad & GLFW_HAT_DOWN)) - dpad &= ~(GLFW_HAT_UP | GLFW_HAT_DOWN); - - _glfwInputJoystickHat(js, 0, dpad); - } - - return GLFW_TRUE; -} - -const char* _glfwGetMappingNameWin32(void) -{ - return "Windows"; -} - -void _glfwUpdateGamepadGUIDWin32(char* guid) -{ - if (strcmp(guid + 20, "504944564944") == 0) - { - char original[33]; - strncpy(original, guid, sizeof(original) - 1); - sprintf(guid, "03000000%.4s0000%.4s000000000000", - original, original + 4); - } -} - -#endif // _GLFW_WIN32 - diff --git a/vendor/zglfw/libs/glfw/src/win32_joystick.h b/vendor/zglfw/libs/glfw/src/win32_joystick.h deleted file mode 100644 index 9ab6438..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_joystick.h +++ /dev/null @@ -1,51 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32; -#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE - -// Joystick element (axis, button or slider) -// -typedef struct _GLFWjoyobjectWin32 -{ - int offset; - int type; -} _GLFWjoyobjectWin32; - -// Win32-specific per-joystick data -// -typedef struct _GLFWjoystickWin32 -{ - _GLFWjoyobjectWin32* objects; - int objectCount; - IDirectInputDevice8W* device; - DWORD index; - GUID guid; -} _GLFWjoystickWin32; - -void _glfwDetectJoystickConnectionWin32(void); -void _glfwDetectJoystickDisconnectionWin32(void); - diff --git a/vendor/zglfw/libs/glfw/src/win32_module.c b/vendor/zglfw/libs/glfw/src/win32_module.c deleted file mode 100644 index 47c8dff..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_module.c +++ /dev/null @@ -1,51 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2021 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_WIN32_MODULE) - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void* _glfwPlatformLoadModule(const char* path) -{ - return LoadLibraryA(path); -} - -void _glfwPlatformFreeModule(void* module) -{ - FreeLibrary((HMODULE) module); -} - -GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) -{ - return (GLFWproc) GetProcAddress((HMODULE) module, name); -} - -#endif // GLFW_BUILD_WIN32_MODULE - diff --git a/vendor/zglfw/libs/glfw/src/win32_monitor.c b/vendor/zglfw/libs/glfw/src/win32_monitor.c deleted file mode 100644 index 87c85b9..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_monitor.c +++ /dev/null @@ -1,569 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WIN32) - -#include -#include -#include -#include - - -// Callback for EnumDisplayMonitors in createMonitor -// -static BOOL CALLBACK monitorCallback(HMONITOR handle, - HDC dc, - RECT* rect, - LPARAM data) -{ - MONITORINFOEXW mi; - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - - if (GetMonitorInfoW(handle, (MONITORINFO*) &mi)) - { - _GLFWmonitor* monitor = (_GLFWmonitor*) data; - if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0) - monitor->win32.handle = handle; - } - - return TRUE; -} - -// Create monitor from an adapter and (optionally) a display -// -static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter, - DISPLAY_DEVICEW* display) -{ - _GLFWmonitor* monitor; - int widthMM, heightMM; - char* name; - HDC dc; - DEVMODEW dm; - RECT rect; - - if (display) - name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); - else - name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString); - if (!name) - return NULL; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm); - - dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL); - - if (IsWindows8Point1OrGreater()) - { - widthMM = GetDeviceCaps(dc, HORZSIZE); - heightMM = GetDeviceCaps(dc, VERTSIZE); - } - else - { - widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX)); - heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY)); - } - - DeleteDC(dc); - - monitor = _glfwAllocMonitor(name, widthMM, heightMM); - _glfw_free(name); - - if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) - monitor->win32.modesPruned = GLFW_TRUE; - - wcscpy(monitor->win32.adapterName, adapter->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - adapter->DeviceName, -1, - monitor->win32.publicAdapterName, - sizeof(monitor->win32.publicAdapterName), - NULL, NULL); - - if (display) - { - wcscpy(monitor->win32.displayName, display->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - display->DeviceName, -1, - monitor->win32.publicDisplayName, - sizeof(monitor->win32.publicDisplayName), - NULL, NULL); - } - - rect.left = dm.dmPosition.x; - rect.top = dm.dmPosition.y; - rect.right = dm.dmPosition.x + dm.dmPelsWidth; - rect.bottom = dm.dmPosition.y + dm.dmPelsHeight; - - EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor); - return monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsWin32(void) -{ - int i, disconnectedCount; - _GLFWmonitor** disconnected = NULL; - DWORD adapterIndex, displayIndex; - DISPLAY_DEVICEW adapter, display; - _GLFWmonitor* monitor; - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (adapterIndex = 0; ; adapterIndex++) - { - int type = _GLFW_INSERT_LAST; - - ZeroMemory(&adapter, sizeof(adapter)); - adapter.cb = sizeof(adapter); - - if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) - break; - - if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) - type = _GLFW_INSERT_FIRST; - - for (displayIndex = 0; ; displayIndex++) - { - ZeroMemory(&display, sizeof(display)); - display.cb = sizeof(display); - - if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) - break; - - if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i] && - wcscmp(disconnected[i]->win32.displayName, - display.DeviceName) == 0) - { - disconnected[i] = NULL; - // handle may have changed, update - EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]); - break; - } - } - - if (i < disconnectedCount) - continue; - - monitor = createMonitor(&adapter, &display); - if (!monitor) - { - _glfw_free(disconnected); - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - - type = _GLFW_INSERT_LAST; - } - - // HACK: If an active adapter does not have any display devices - // (as sometimes happens), add it directly as a monitor - if (displayIndex == 0) - { - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i] && - wcscmp(disconnected[i]->win32.adapterName, - adapter.DeviceName) == 0) - { - disconnected[i] = NULL; - break; - } - } - - if (i < disconnectedCount) - continue; - - monitor = createMonitor(&adapter, NULL); - if (!monitor) - { - _glfw_free(disconnected); - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - } - } - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - _glfw_free(disconnected); -} - -// Change the current video mode -// -void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - GLFWvidmode current; - const GLFWvidmode* best; - DEVMODEW dm; - LONG result; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwGetVideoModeWin32(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | - DM_DISPLAYFREQUENCY; - dm.dmPelsWidth = best->width; - dm.dmPelsHeight = best->height; - dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; - dm.dmDisplayFrequency = best->refreshRate; - - if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) - dm.dmBitsPerPel = 32; - - result = ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_FULLSCREEN, - NULL); - if (result == DISP_CHANGE_SUCCESSFUL) - monitor->win32.modeChanged = GLFW_TRUE; - else - { - const char* description = "Unknown error"; - - if (result == DISP_CHANGE_BADDUALVIEW) - description = "The system uses DualView"; - else if (result == DISP_CHANGE_BADFLAGS) - description = "Invalid flags"; - else if (result == DISP_CHANGE_BADMODE) - description = "Graphics mode not supported"; - else if (result == DISP_CHANGE_BADPARAM) - description = "Invalid parameter"; - else if (result == DISP_CHANGE_FAILED) - description = "Graphics mode failed"; - else if (result == DISP_CHANGE_NOTUPDATED) - description = "Failed to write to registry"; - else if (result == DISP_CHANGE_RESTART) - description = "Computer restart required"; - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set video mode: %s", - description); - } -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor) -{ - if (monitor->win32.modeChanged) - { - ChangeDisplaySettingsExW(monitor->win32.adapterName, - NULL, NULL, CDS_FULLSCREEN, NULL); - monitor->win32.modeChanged = GLFW_FALSE; - } -} - -void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale) -{ - UINT xdpi, ydpi; - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - if (IsWindows8Point1OrGreater()) - { - if (GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi) != S_OK) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to query monitor DPI"); - return; - } - } - else - { - const HDC dc = GetDC(NULL); - xdpi = GetDeviceCaps(dc, LOGPIXELSX); - ydpi = GetDeviceCaps(dc, LOGPIXELSY); - ReleaseDC(NULL, dc); - } - - if (xscale) - *xscale = xdpi / (float) USER_DEFAULT_SCREEN_DPI; - if (yscale) - *yscale = ydpi / (float) USER_DEFAULT_SCREEN_DPI; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwFreeMonitorWin32(_GLFWmonitor* monitor) -{ -} - -void _glfwGetMonitorPosWin32(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - EnumDisplaySettingsExW(monitor->win32.adapterName, - ENUM_CURRENT_SETTINGS, - &dm, - EDS_ROTATEDMODE); - - if (xpos) - *xpos = dm.dmPosition.x; - if (ypos) - *ypos = dm.dmPosition.y; -} - -void _glfwGetMonitorContentScaleWin32(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - _glfwGetHMONITORContentScaleWin32(monitor->win32.handle, xscale, yscale); -} - -void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfoW(monitor->win32.handle, &mi); - - if (xpos) - *xpos = mi.rcWork.left; - if (ypos) - *ypos = mi.rcWork.top; - if (width) - *width = mi.rcWork.right - mi.rcWork.left; - if (height) - *height = mi.rcWork.bottom - mi.rcWork.top; -} - -GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count) -{ - int modeIndex = 0, size = 0; - GLFWvidmode* result = NULL; - - *count = 0; - - for (;;) - { - int i; - GLFWvidmode mode; - DEVMODEW dm; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) - break; - - modeIndex++; - - // Skip modes with less than 15 BPP - if (dm.dmBitsPerPel < 15) - continue; - - mode.width = dm.dmPelsWidth; - mode.height = dm.dmPelsHeight; - mode.refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode.redBits, - &mode.greenBits, - &mode.blueBits); - - for (i = 0; i < *count; i++) - { - if (_glfwCompareVideoModes(result + i, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - if (monitor->win32.modesPruned) - { - // Skip modes not supported by the connected displays - if (ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_TEST, - NULL) != DISP_CHANGE_SUCCESSFUL) - { - continue; - } - } - - if (*count == size) - { - size += 128; - result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode)); - } - - (*count)++; - result[*count - 1] = mode; - } - - if (!*count) - { - // HACK: Report the current mode if no valid modes were found - result = _glfw_calloc(1, sizeof(GLFWvidmode)); - _glfwGetVideoModeWin32(monitor, result); - *count = 1; - } - - return result; -} - -GLFWbool _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - if (!EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to query display settings"); - return GLFW_FALSE; - } - - mode->width = dm.dmPelsWidth; - mode->height = dm.dmPelsHeight; - mode->refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode->redBits, - &mode->greenBits, - &mode->blueBits); - - return GLFW_TRUE; -} - -GLFWbool _glfwGetGammaRampWin32(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[3][256]; - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - GetDeviceGammaRamp(dc, values); - DeleteDC(dc); - - _glfwAllocGammaArrays(ramp, 256); - - memcpy(ramp->red, values[0], sizeof(values[0])); - memcpy(ramp->green, values[1], sizeof(values[1])); - memcpy(ramp->blue, values[2], sizeof(values[2])); - - return GLFW_TRUE; -} - -void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[3][256]; - - if (ramp->size != 256) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Gamma ramp size must be 256"); - return; - } - - memcpy(values[0], ramp->red, sizeof(values[0])); - memcpy(values[1], ramp->green, sizeof(values[1])); - memcpy(values[2], ramp->blue, sizeof(values[2])); - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - SetDeviceGammaRamp(dc, values); - DeleteDC(dc); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Win32: Platform not initialized"); - return NULL; - } - - return monitor->win32.publicAdapterName; -} - -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Win32: Platform not initialized"); - return NULL; - } - - return monitor->win32.publicDisplayName; -} - -#endif // _GLFW_WIN32 - diff --git a/vendor/zglfw/libs/glfw/src/win32_platform.h b/vendor/zglfw/libs/glfw/src/win32_platform.h deleted file mode 100644 index 7e3d884..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_platform.h +++ /dev/null @@ -1,627 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// We don't need all the fancy stuff -#ifndef NOMINMAX - #define NOMINMAX -#endif - -#ifndef VC_EXTRALEAN - #define VC_EXTRALEAN -#endif - -#ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN -#endif - -// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for -// example to allow applications to correctly declare a GL_KHR_debug callback) -// but windows.h assumes no one will define APIENTRY before it does -#undef APIENTRY - -// GLFW on Windows is Unicode only and does not work in MBCS mode -#ifndef UNICODE - #define UNICODE -#endif - -// GLFW requires Windows XP or later -#if WINVER < 0x0501 - #undef WINVER - #define WINVER 0x0501 -#endif -#if _WIN32_WINNT < 0x0501 - #undef _WIN32_WINNT - #define _WIN32_WINNT 0x0501 -#endif - -// GLFW uses DirectInput8 interfaces -#define DIRECTINPUT_VERSION 0x0800 - -// GLFW uses OEM cursor resources -#define OEMRESOURCE - -#include -#include -#include -#include -#include - -// HACK: Define macros that some windows.h variants don't -#ifndef WM_MOUSEHWHEEL - #define WM_MOUSEHWHEEL 0x020E -#endif -#ifndef WM_DWMCOMPOSITIONCHANGED - #define WM_DWMCOMPOSITIONCHANGED 0x031E -#endif -#ifndef WM_DWMCOLORIZATIONCOLORCHANGED - #define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320 -#endif -#ifndef WM_COPYGLOBALDATA - #define WM_COPYGLOBALDATA 0x0049 -#endif -#ifndef WM_UNICHAR - #define WM_UNICHAR 0x0109 -#endif -#ifndef UNICODE_NOCHAR - #define UNICODE_NOCHAR 0xFFFF -#endif -#ifndef WM_DPICHANGED - #define WM_DPICHANGED 0x02E0 -#endif -#ifndef GET_XBUTTON_WPARAM - #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) -#endif -#ifndef EDS_ROTATEDMODE - #define EDS_ROTATEDMODE 0x00000004 -#endif -#ifndef DISPLAY_DEVICE_ACTIVE - #define DISPLAY_DEVICE_ACTIVE 0x00000001 -#endif -#ifndef _WIN32_WINNT_WINBLUE - #define _WIN32_WINNT_WINBLUE 0x0603 -#endif -#ifndef _WIN32_WINNT_WIN8 - #define _WIN32_WINNT_WIN8 0x0602 -#endif -#ifndef WM_GETDPISCALEDSIZE - #define WM_GETDPISCALEDSIZE 0x02e4 -#endif -#ifndef USER_DEFAULT_SCREEN_DPI - #define USER_DEFAULT_SCREEN_DPI 96 -#endif -#ifndef OCR_HAND - #define OCR_HAND 32649 -#endif - -#if WINVER < 0x0601 -typedef struct -{ - DWORD cbSize; - DWORD ExtStatus; -} CHANGEFILTERSTRUCT; -#ifndef MSGFLT_ALLOW - #define MSGFLT_ALLOW 1 -#endif -#endif /*Windows 7*/ - -#if WINVER < 0x0600 -#define DWM_BB_ENABLE 0x00000001 -#define DWM_BB_BLURREGION 0x00000002 -typedef struct -{ - DWORD dwFlags; - BOOL fEnable; - HRGN hRgnBlur; - BOOL fTransitionOnMaximized; -} DWM_BLURBEHIND; -#else - #include -#endif /*Windows Vista*/ - -#ifndef DPI_ENUMS_DECLARED -typedef enum -{ - PROCESS_DPI_UNAWARE = 0, - PROCESS_SYSTEM_DPI_AWARE = 1, - PROCESS_PER_MONITOR_DPI_AWARE = 2 -} PROCESS_DPI_AWARENESS; -typedef enum -{ - MDT_EFFECTIVE_DPI = 0, - MDT_ANGULAR_DPI = 1, - MDT_RAW_DPI = 2, - MDT_DEFAULT = MDT_EFFECTIVE_DPI -} MONITOR_DPI_TYPE; -#endif /*DPI_ENUMS_DECLARED*/ - -#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 -#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4) -#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/ - -// Replacement for versionhelpers.h macros, as we cannot rely on the -// application having a correct embedded manifest -// -#define IsWindowsVistaOrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \ - LOBYTE(_WIN32_WINNT_VISTA), 0) -#define IsWindows7OrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \ - LOBYTE(_WIN32_WINNT_WIN7), 0) -#define IsWindows8OrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \ - LOBYTE(_WIN32_WINNT_WIN8), 0) -#define IsWindows8Point1OrGreater() \ - _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINBLUE), \ - LOBYTE(_WIN32_WINNT_WINBLUE), 0) - -// Windows 10 Anniversary Update -#define _glfwIsWindows10Version1607OrGreaterWin32() \ - _glfwIsWindows10BuildOrGreaterWin32(14393) -// Windows 10 Creators Update -#define _glfwIsWindows10Version1703OrGreaterWin32() \ - _glfwIsWindows10BuildOrGreaterWin32(15063) - -// HACK: Define macros that some xinput.h variants don't -#ifndef XINPUT_CAPS_WIRELESS - #define XINPUT_CAPS_WIRELESS 0x0002 -#endif -#ifndef XINPUT_DEVSUBTYPE_WHEEL - #define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK - #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#endif -#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK - #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04 -#endif -#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD - #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#endif -#ifndef XINPUT_DEVSUBTYPE_GUITAR - #define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#endif -#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT - #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD - #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13 -#endif -#ifndef XUSER_MAX_COUNT - #define XUSER_MAX_COUNT 4 -#endif - -// HACK: Define macros that some dinput.h variants don't -#ifndef DIDFT_OPTIONAL - #define DIDFT_OPTIONAL 0x80000000 -#endif - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201a -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_ALPHA_SHIFT_ARB 0x201c -#define WGL_ACCUM_BITS_ARB 0x201d -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_STEREO_ARB 0x2012 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 -#define WGL_COLORSPACE_EXT 0x309d -#define WGL_COLORSPACE_SRGB_EXT 0x3089 - -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -// xinput.dll function pointer typedefs -typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*); -typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*); -#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities -#define XInputGetState _glfw.win32.xinput.GetState - -// dinput8.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN); -#define DirectInput8Create _glfw.win32.dinput8.Create - -// user32.dll function pointer typedefs -typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void); -typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*); -typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND); -typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE); -typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND); -typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT); -typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT); -#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_ -#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_ -#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_ -#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_ -#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_ -#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_ -#define GetSystemMetricsForDpi _glfw.win32.user32.GetSystemMetricsForDpi_ - -// dwmapi.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); -typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); -typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*); -typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*); -#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled -#define DwmFlush _glfw.win32.dwmapi.Flush -#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow -#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor - -// shcore.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); -typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); -#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_ -#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_ - -// ntdll.dll function pointer typedefs -typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG); -#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_ - -// WGL extension pointer typedefs -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); -#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT -#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB -#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT -#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB -#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB - -// opengl32.dll function pointer typedefs -typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC); -typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); -typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); -typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); -typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void); -typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); -typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC); -#define wglCreateContext _glfw.wgl.CreateContext -#define wglDeleteContext _glfw.wgl.DeleteContext -#define wglGetProcAddress _glfw.wgl.GetProcAddress -#define wglGetCurrentDC _glfw.wgl.GetCurrentDC -#define wglGetCurrentContext _glfw.wgl.GetCurrentContext -#define wglMakeCurrent _glfw.wgl.MakeCurrent -#define wglShareLists _glfw.wgl.ShareLists - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t); - -#define GLFW_WIN32_WINDOW_STATE _GLFWwindowWin32 win32; -#define GLFW_WIN32_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32; -#define GLFW_WIN32_MONITOR_STATE _GLFWmonitorWin32 win32; -#define GLFW_WIN32_CURSOR_STATE _GLFWcursorWin32 win32; - -#define GLFW_WGL_CONTEXT_STATE _GLFWcontextWGL wgl; -#define GLFW_WGL_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl; - - -// WGL-specific per-context data -// -typedef struct _GLFWcontextWGL -{ - HDC dc; - HGLRC handle; - int interval; -} _GLFWcontextWGL; - -// WGL-specific global data -// -typedef struct _GLFWlibraryWGL -{ - HINSTANCE instance; - PFN_wglCreateContext CreateContext; - PFN_wglDeleteContext DeleteContext; - PFN_wglGetProcAddress GetProcAddress; - PFN_wglGetCurrentDC GetCurrentDC; - PFN_wglGetCurrentContext GetCurrentContext; - PFN_wglMakeCurrent MakeCurrent; - PFN_wglShareLists ShareLists; - - PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; - PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; - PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool EXT_swap_control; - GLFWbool EXT_colorspace; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_pixel_format; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; -} _GLFWlibraryWGL; - -// Win32-specific per-window data -// -typedef struct _GLFWwindowWin32 -{ - HWND handle; - HICON bigIcon; - HICON smallIcon; - - GLFWbool cursorTracked; - GLFWbool frameAction; - GLFWbool iconified; - GLFWbool maximized; - // Whether to enable framebuffer transparency on DWM - GLFWbool transparent; - GLFWbool scaleToMonitor; - GLFWbool keymenu; - GLFWbool showDefault; - - // Cached size used to filter out duplicate events - int width, height; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - // The last received high surrogate when decoding pairs of UTF-16 messages - WCHAR highSurrogate; -} _GLFWwindowWin32; - -// Win32-specific global data -// -typedef struct _GLFWlibraryWin32 -{ - HINSTANCE instance; - HWND helperWindowHandle; - ATOM helperWindowClass; - ATOM mainWindowClass; - HDEVNOTIFY deviceNotificationHandle; - int acquiredMonitorCount; - char* clipboardString; - short int keycodes[512]; - short int scancodes[GLFW_KEY_LAST + 1]; - char keynames[GLFW_KEY_LAST + 1][5]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - // The window the cursor is captured in - _GLFWwindow* capturedCursorWindow; - RAWINPUT* rawInput; - int rawInputSize; - UINT mouseTrailSize; - // The cursor handle to use to hide the cursor (NULL or a transparent cursor) - HCURSOR blankCursor; - - struct { - HINSTANCE instance; - PFN_DirectInput8Create Create; - IDirectInput8W* api; - } dinput8; - - struct { - HINSTANCE instance; - PFN_XInputGetCapabilities GetCapabilities; - PFN_XInputGetState GetState; - } xinput; - - struct { - HINSTANCE instance; - PFN_SetProcessDPIAware SetProcessDPIAware_; - PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_; - PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_; - PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_; - PFN_GetDpiForWindow GetDpiForWindow_; - PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_; - PFN_GetSystemMetricsForDpi GetSystemMetricsForDpi_; - } user32; - - struct { - HINSTANCE instance; - PFN_DwmIsCompositionEnabled IsCompositionEnabled; - PFN_DwmFlush Flush; - PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow; - PFN_DwmGetColorizationColor GetColorizationColor; - } dwmapi; - - struct { - HINSTANCE instance; - PFN_SetProcessDpiAwareness SetProcessDpiAwareness_; - PFN_GetDpiForMonitor GetDpiForMonitor_; - } shcore; - - struct { - HINSTANCE instance; - PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_; - } ntdll; -} _GLFWlibraryWin32; - -// Win32-specific per-monitor data -// -typedef struct _GLFWmonitorWin32 -{ - HMONITOR handle; - // This size matches the static size of DISPLAY_DEVICE.DeviceName - WCHAR adapterName[32]; - WCHAR displayName[32]; - char publicAdapterName[32]; - char publicDisplayName[32]; - GLFWbool modesPruned; - GLFWbool modeChanged; -} _GLFWmonitorWin32; - -// Win32-specific per-cursor data -// -typedef struct _GLFWcursorWin32 -{ - HCURSOR handle; -} _GLFWcursorWin32; - - -GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform); -int _glfwInitWin32(void); -void _glfwTerminateWin32(void); - -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); -BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp); -BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build); -void _glfwInputErrorWin32(int error, const char* description); -void _glfwUpdateKeyNamesWin32(void); - -void _glfwPollMonitorsWin32(void); -void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); -void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); - -GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -void _glfwDestroyWindowWin32(_GLFWwindow* window); -void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title); -void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images); -void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos); -void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height); -void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height); -void _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); -void _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom); -void _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height); -void _glfwGetWindowFrameSizeWin32(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); -void _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale); -void _glfwIconifyWindowWin32(_GLFWwindow* window); -void _glfwRestoreWindowWin32(_GLFWwindow* window); -void _glfwMaximizeWindowWin32(_GLFWwindow* window); -void _glfwShowWindowWin32(_GLFWwindow* window); -void _glfwHideWindowWin32(_GLFWwindow* window); -void _glfwRequestWindowAttentionWin32(_GLFWwindow* window); -void _glfwFocusWindowWin32(_GLFWwindow* window); -void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); -GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window); -GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window); -GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window); -GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window); -GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window); -GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window); -void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled); -float _glfwGetWindowOpacityWin32(_GLFWwindow* window); -void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity); - -void _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled); -GLFWbool _glfwRawMouseMotionSupportedWin32(void); - -void _glfwPollEventsWin32(void); -void _glfwWaitEventsWin32(void); -void _glfwWaitEventsTimeoutWin32(double timeout); -void _glfwPostEmptyEventWin32(void); - -void _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos); -void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode); -const char* _glfwGetScancodeNameWin32(int scancode); -int _glfwGetKeyScancodeWin32(int key); -GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); -GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape); -void _glfwDestroyCursorWin32(_GLFWcursor* cursor); -void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor); -void _glfwSetClipboardStringWin32(const char* string); -const char* _glfwGetClipboardStringWin32(void); - -EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs); -EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void); -EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window); - -void _glfwGetRequiredInstanceExtensionsWin32(char** extensions); -GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); -VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -void _glfwFreeMonitorWin32(_GLFWmonitor* monitor); -void _glfwGetMonitorPosWin32(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwGetMonitorContentScaleWin32(_GLFWmonitor* monitor, float* xscale, float* yscale); -void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); -GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count); -GLFWbool _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwGetGammaRampWin32(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -GLFWbool _glfwInitJoysticksWin32(void); -void _glfwTerminateJoysticksWin32(void); -GLFWbool _glfwPollJoystickWin32(_GLFWjoystick* js, int mode); -const char* _glfwGetMappingNameWin32(void); -void _glfwUpdateGamepadGUIDWin32(char* guid); - -GLFWbool _glfwInitWGL(void); -void _glfwTerminateWGL(void); -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/vendor/zglfw/libs/glfw/src/win32_thread.c b/vendor/zglfw/libs/glfw/src/win32_thread.c deleted file mode 100644 index 212e666..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_thread.c +++ /dev/null @@ -1,100 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_WIN32_THREAD) - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) -{ - assert(tls->win32.allocated == GLFW_FALSE); - - tls->win32.index = TlsAlloc(); - if (tls->win32.index == TLS_OUT_OF_INDEXES) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to allocate TLS index"); - return GLFW_FALSE; - } - - tls->win32.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyTls(_GLFWtls* tls) -{ - if (tls->win32.allocated) - TlsFree(tls->win32.index); - memset(tls, 0, sizeof(_GLFWtls)); -} - -void* _glfwPlatformGetTls(_GLFWtls* tls) -{ - assert(tls->win32.allocated == GLFW_TRUE); - return TlsGetValue(tls->win32.index); -} - -void _glfwPlatformSetTls(_GLFWtls* tls, void* value) -{ - assert(tls->win32.allocated == GLFW_TRUE); - TlsSetValue(tls->win32.index, value); -} - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_FALSE); - InitializeCriticalSection(&mutex->win32.section); - return mutex->win32.allocated = GLFW_TRUE; -} - -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) -{ - if (mutex->win32.allocated) - DeleteCriticalSection(&mutex->win32.section); - memset(mutex, 0, sizeof(_GLFWmutex)); -} - -void _glfwPlatformLockMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_TRUE); - EnterCriticalSection(&mutex->win32.section); -} - -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_TRUE); - LeaveCriticalSection(&mutex->win32.section); -} - -#endif // GLFW_BUILD_WIN32_THREAD - diff --git a/vendor/zglfw/libs/glfw/src/win32_thread.h b/vendor/zglfw/libs/glfw/src/win32_thread.h deleted file mode 100644 index dd5948f..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_thread.h +++ /dev/null @@ -1,53 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for -// example to allow applications to correctly declare a GL_KHR_debug callback) -// but windows.h assumes no one will define APIENTRY before it does -#undef APIENTRY - -#include - -#define GLFW_WIN32_TLS_STATE _GLFWtlsWin32 win32; -#define GLFW_WIN32_MUTEX_STATE _GLFWmutexWin32 win32; - -// Win32-specific thread local storage data -// -typedef struct _GLFWtlsWin32 -{ - GLFWbool allocated; - DWORD index; -} _GLFWtlsWin32; - -// Win32-specific mutex data -// -typedef struct _GLFWmutexWin32 -{ - GLFWbool allocated; - CRITICAL_SECTION section; -} _GLFWmutexWin32; - diff --git a/vendor/zglfw/libs/glfw/src/win32_time.c b/vendor/zglfw/libs/glfw/src/win32_time.c deleted file mode 100644 index a38e15d..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_time.c +++ /dev/null @@ -1,54 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(GLFW_BUILD_WIN32_TIMER) - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformInitTimer(void) -{ - QueryPerformanceFrequency((LARGE_INTEGER*) &_glfw.timer.win32.frequency); -} - -uint64_t _glfwPlatformGetTimerValue(void) -{ - uint64_t value; - QueryPerformanceCounter((LARGE_INTEGER*) &value); - return value; -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.win32.frequency; -} - -#endif // GLFW_BUILD_WIN32_TIMER - diff --git a/vendor/zglfw/libs/glfw/src/win32_time.h b/vendor/zglfw/libs/glfw/src/win32_time.h deleted file mode 100644 index ef57a5a..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_time.h +++ /dev/null @@ -1,43 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for -// example to allow applications to correctly declare a GL_KHR_debug callback) -// but windows.h assumes no one will define APIENTRY before it does -#undef APIENTRY - -#include - -#define GLFW_WIN32_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32; - -// Win32-specific global timer data -// -typedef struct _GLFWtimerWin32 -{ - uint64_t frequency; -} _GLFWtimerWin32; - diff --git a/vendor/zglfw/libs/glfw/src/win32_window.c b/vendor/zglfw/libs/glfw/src/win32_window.c deleted file mode 100644 index e6a9496..0000000 --- a/vendor/zglfw/libs/glfw/src/win32_window.c +++ /dev/null @@ -1,2593 +0,0 @@ -//======================================================================== -// GLFW 3.4 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WIN32) - -#include -#include -#include -#include -#include - -// Returns the window style for the specified window -// -static DWORD getWindowStyle(const _GLFWwindow* window) -{ - DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - if (window->monitor) - style |= WS_POPUP; - else - { - style |= WS_SYSMENU | WS_MINIMIZEBOX; - - if (window->decorated) - { - style |= WS_CAPTION; - - if (window->resizable) - style |= WS_MAXIMIZEBOX | WS_THICKFRAME; - } - else - style |= WS_POPUP; - } - - return style; -} - -// Returns the extended window style for the specified window -// -static DWORD getWindowExStyle(const _GLFWwindow* window) -{ - DWORD style = WS_EX_APPWINDOW; - - if (window->monitor || window->floating) - style |= WS_EX_TOPMOST; - - return style; -} - -// Returns the image whose area most closely matches the desired one -// -static const GLFWimage* chooseImage(int count, const GLFWimage* images, - int width, int height) -{ - int i, leastDiff = INT_MAX; - const GLFWimage* closest = NULL; - - for (i = 0; i < count; i++) - { - const int currDiff = abs(images[i].width * images[i].height - - width * height); - if (currDiff < leastDiff) - { - closest = images + i; - leastDiff = currDiff; - } - } - - return closest; -} - -// Creates an RGBA icon or cursor -// -static HICON createIcon(const GLFWimage* image, int xhot, int yhot, GLFWbool icon) -{ - int i; - HDC dc; - HICON handle; - HBITMAP color, mask; - BITMAPV5HEADER bi; - ICONINFO ii; - unsigned char* target = NULL; - unsigned char* source = image->pixels; - - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = image->width; - bi.bV5Height = -image->height; - bi.bV5Planes = 1; - bi.bV5BitCount = 32; - bi.bV5Compression = BI_BITFIELDS; - bi.bV5RedMask = 0x00ff0000; - bi.bV5GreenMask = 0x0000ff00; - bi.bV5BlueMask = 0x000000ff; - bi.bV5AlphaMask = 0xff000000; - - dc = GetDC(NULL); - color = CreateDIBSection(dc, - (BITMAPINFO*) &bi, - DIB_RGB_COLORS, - (void**) &target, - NULL, - (DWORD) 0); - ReleaseDC(NULL, dc); - - if (!color) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create RGBA bitmap"); - return NULL; - } - - mask = CreateBitmap(image->width, image->height, 1, 1, NULL); - if (!mask) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create mask bitmap"); - DeleteObject(color); - return NULL; - } - - for (i = 0; i < image->width * image->height; i++) - { - target[0] = source[2]; - target[1] = source[1]; - target[2] = source[0]; - target[3] = source[3]; - target += 4; - source += 4; - } - - ZeroMemory(&ii, sizeof(ii)); - ii.fIcon = icon; - ii.xHotspot = xhot; - ii.yHotspot = yhot; - ii.hbmMask = mask; - ii.hbmColor = color; - - handle = CreateIconIndirect(&ii); - - DeleteObject(color); - DeleteObject(mask); - - if (!handle) - { - if (icon) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create icon"); - } - else - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create cursor"); - } - } - - return handle; -} - -// Enforce the content area aspect ratio based on which edge is being dragged -// -static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) -{ - RECT frame = {0}; - const float ratio = (float) window->numer / (float) window->denom; - const DWORD style = getWindowStyle(window); - const DWORD exStyle = getWindowExStyle(window); - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle, - GetDpiForWindow(window->win32.handle)); - } - else - AdjustWindowRectEx(&frame, style, FALSE, exStyle); - - if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || - edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) - { - area->bottom = area->top + (frame.bottom - frame.top) + - (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio); - } - else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) - { - area->top = area->bottom - (frame.bottom - frame.top) - - (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio); - } - else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) - { - area->right = area->left + (frame.right - frame.left) + - (int) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio); - } -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL || - window->cursorMode == GLFW_CURSOR_CAPTURED) - { - if (window->cursor) - SetCursor(window->cursor->win32.handle); - else - SetCursor(LoadCursorW(NULL, IDC_ARROW)); - } - else - { - // NOTE: Via Remote Desktop, setting the cursor to NULL does not hide it. - // HACK: When running locally, it is set to NULL, but when connected via Remote - // Desktop, this is a transparent cursor. - SetCursor(_glfw.win32.blankCursor); - } -} - -// Sets the cursor clip rect to the window content area -// -static void captureCursor(_GLFWwindow* window) -{ - RECT clipRect; - GetClientRect(window->win32.handle, &clipRect); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); - ClipCursor(&clipRect); - _glfw.win32.capturedCursorWindow = window; -} - -// Disabled clip cursor -// -static void releaseCursor(void) -{ - ClipCursor(NULL); - _glfw.win32.capturedCursorWindow = NULL; -} - -// Enables WM_INPUT messages for the mouse for the specified window -// -static void enableRawMouseMotion(_GLFWwindow* window) -{ - const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle }; - - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register raw input device"); - } -} - -// Disables WM_INPUT messages for the mouse -// -static void disableRawMouseMotion(_GLFWwindow* window) -{ - const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; - - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to remove raw input device"); - } -} - -// Apply disabled cursor mode to a focused window -// -static void disableCursor(_GLFWwindow* window) -{ - _glfw.win32.disabledCursorWindow = window; - _glfwGetCursorPosWin32(window, - &_glfw.win32.restoreCursorPosX, - &_glfw.win32.restoreCursorPosY); - updateCursorImage(window); - _glfwCenterCursorInContentArea(window); - captureCursor(window); - - if (window->rawMouseMotion) - enableRawMouseMotion(window); -} - -// Exit disabled cursor mode for the specified window -// -static void enableCursor(_GLFWwindow* window) -{ - if (window->rawMouseMotion) - disableRawMouseMotion(window); - - _glfw.win32.disabledCursorWindow = NULL; - releaseCursor(); - _glfwSetCursorPosWin32(window, - _glfw.win32.restoreCursorPosX, - _glfw.win32.restoreCursorPosY); - updateCursorImage(window); -} - -// Returns whether the cursor is in the content area of the specified window -// -static GLFWbool cursorInContentArea(_GLFWwindow* window) -{ - RECT area; - POINT pos; - - if (!GetCursorPos(&pos)) - return GLFW_FALSE; - - if (WindowFromPoint(pos) != window->win32.handle) - return GLFW_FALSE; - - GetClientRect(window->win32.handle, &area); - ClientToScreen(window->win32.handle, (POINT*) &area.left); - ClientToScreen(window->win32.handle, (POINT*) &area.right); - - return PtInRect(&area, pos); -} - -// Update native window styles to match attributes -// -static void updateWindowStyles(const _GLFWwindow* window) -{ - RECT rect; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP); - style |= getWindowStyle(window); - - GetClientRect(window->win32.handle, &rect); - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, style, FALSE, - getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window)); - - ClientToScreen(window->win32.handle, (POINT*) &rect.left); - ClientToScreen(window->win32.handle, (POINT*) &rect.right); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); -} - -// Update window framebuffer transparency -// -static void updateFramebufferTransparency(const _GLFWwindow* window) -{ - BOOL composition, opaque; - DWORD color; - - if (!IsWindowsVistaOrGreater()) - return; - - if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition) - return; - - if (IsWindows8OrGreater() || - (SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque)) - { - HRGN region = CreateRectRgn(0, 0, -1, -1); - DWM_BLURBEHIND bb = {0}; - bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; - bb.hRgnBlur = region; - bb.fEnable = TRUE; - - DwmEnableBlurBehindWindow(window->win32.handle, &bb); - DeleteObject(region); - } - else - { - // HACK: Disable framebuffer transparency on Windows 7 when the - // colorization color is opaque, because otherwise the window - // contents is blended additively with the previous frame instead - // of replacing it - DWM_BLURBEHIND bb = {0}; - bb.dwFlags = DWM_BB_ENABLE; - DwmEnableBlurBehindWindow(window->win32.handle, &bb); - } -} - -// Retrieves and translates modifier keys -// -static int getKeyMods(void) -{ - int mods = 0; - - if (GetKeyState(VK_SHIFT) & 0x8000) - mods |= GLFW_MOD_SHIFT; - if (GetKeyState(VK_CONTROL) & 0x8000) - mods |= GLFW_MOD_CONTROL; - if (GetKeyState(VK_MENU) & 0x8000) - mods |= GLFW_MOD_ALT; - if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000) - mods |= GLFW_MOD_SUPER; - if (GetKeyState(VK_CAPITAL) & 1) - mods |= GLFW_MOD_CAPS_LOCK; - if (GetKeyState(VK_NUMLOCK) & 1) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -static void fitToMonitor(_GLFWwindow* window) -{ - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfoW(window->monitor->win32.handle, &mi); - SetWindowPos(window->win32.handle, HWND_TOPMOST, - mi.rcMonitor.left, - mi.rcMonitor.top, - mi.rcMonitor.right - mi.rcMonitor.left, - mi.rcMonitor.bottom - mi.rcMonitor.top, - SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS); -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (!_glfw.win32.acquiredMonitorCount) - { - SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); - - // HACK: When mouse trails are enabled the cursor becomes invisible when - // the OpenGL ICD switches to page flipping - SystemParametersInfoW(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0); - SystemParametersInfoW(SPI_SETMOUSETRAILS, 0, 0, 0); - } - - if (!window->monitor->window) - _glfw.win32.acquiredMonitorCount++; - - _glfwSetVideoModeWin32(window->monitor, &window->videoMode); - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfw.win32.acquiredMonitorCount--; - if (!_glfw.win32.acquiredMonitorCount) - { - SetThreadExecutionState(ES_CONTINUOUS); - - // HACK: Restore mouse trail length saved in acquireMonitor - SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0); - } - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeWin32(window->monitor); -} - -// Manually maximize the window, for when SW_MAXIMIZE cannot be used -// -static void maximizeWindowManually(_GLFWwindow* window) -{ - RECT rect; - DWORD style; - MONITORINFO mi = { sizeof(mi) }; - - GetMonitorInfoW(MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST), &mi); - - rect = mi.rcWork; - - if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) - { - rect.right = _glfw_min(rect.right, rect.left + window->maxwidth); - rect.bottom = _glfw_min(rect.bottom, rect.top + window->maxheight); - } - - style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style |= WS_MAXIMIZE; - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - - if (window->decorated) - { - const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - const UINT dpi = GetDpiForWindow(window->win32.handle); - AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi); - OffsetRect(&rect, 0, GetSystemMetricsForDpi(SM_CYCAPTION, dpi)); - } - else - { - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - OffsetRect(&rect, 0, GetSystemMetrics(SM_CYCAPTION)); - } - - rect.bottom = _glfw_min(rect.bottom, mi.rcWork.bottom); - } - - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, - rect.top, - rect.right - rect.left, - rect.bottom - rect.top, - SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED); -} - -// Window procedure for user-created windows -// -static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); - if (!window) - { - if (uMsg == WM_NCCREATE) - { - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam; - const _GLFWwndconfig* wndconfig = cs->lpCreateParams; - - // On per-monitor DPI aware V1 systems, only enable - // non-client scaling for windows that scale the client area - // We need WM_GETDPISCALEDSIZE from V2 to keep the client - // area static when the non-client area is scaled - if (wndconfig && wndconfig->scaleToMonitor) - EnableNonClientDpiScaling(hWnd); - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - switch (uMsg) - { - case WM_MOUSEACTIVATE: - { - // HACK: Postpone cursor disabling when the window was activated by - // clicking a caption button - if (HIWORD(lParam) == WM_LBUTTONDOWN) - { - if (LOWORD(lParam) != HTCLIENT) - window->win32.frameAction = GLFW_TRUE; - } - - break; - } - - case WM_CAPTURECHANGED: - { - // HACK: Disable the cursor once the caption button action has been - // completed or cancelled - if (lParam == 0 && window->win32.frameAction) - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - captureCursor(window); - - window->win32.frameAction = GLFW_FALSE; - } - - break; - } - - case WM_SETFOCUS: - { - _glfwInputWindowFocus(window, GLFW_TRUE); - - // HACK: Do not disable cursor while the user is interacting with - // a caption button - if (window->win32.frameAction) - break; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - captureCursor(window); - - return 0; - } - - case WM_KILLFOCUS: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - enableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - releaseCursor(); - - if (window->monitor && window->autoIconify) - _glfwIconifyWindowWin32(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return 0; - } - - case WM_SYSCOMMAND: - { - switch (wParam & 0xfff0) - { - case SC_SCREENSAVE: - case SC_MONITORPOWER: - { - if (window->monitor) - { - // We are running in full screen mode, so disallow - // screen saver and screen blanking - return 0; - } - else - break; - } - - // User trying to access application menu using ALT? - case SC_KEYMENU: - { - if (!window->win32.keymenu) - return 0; - - break; - } - } - break; - } - - case WM_CLOSE: - { - _glfwInputWindowCloseRequest(window); - return 0; - } - - case WM_INPUTLANGCHANGE: - { - _glfwUpdateKeyNamesWin32(); - break; - } - - case WM_CHAR: - case WM_SYSCHAR: - { - if (wParam >= 0xd800 && wParam <= 0xdbff) - window->win32.highSurrogate = (WCHAR) wParam; - else - { - uint32_t codepoint = 0; - - if (wParam >= 0xdc00 && wParam <= 0xdfff) - { - if (window->win32.highSurrogate) - { - codepoint += (window->win32.highSurrogate - 0xd800) << 10; - codepoint += (WCHAR) wParam - 0xdc00; - codepoint += 0x10000; - } - } - else - codepoint = (WCHAR) wParam; - - window->win32.highSurrogate = 0; - _glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR); - } - - if (uMsg == WM_SYSCHAR && window->win32.keymenu) - break; - - return 0; - } - - case WM_UNICHAR: - { - if (wParam == UNICODE_NOCHAR) - { - // WM_UNICHAR is not sent by Windows, but is sent by some - // third-party input method engine - // Returning TRUE here announces support for this message - return TRUE; - } - - _glfwInputChar(window, (uint32_t) wParam, getKeyMods(), GLFW_TRUE); - return 0; - } - - case WM_KEYDOWN: - case WM_SYSKEYDOWN: - case WM_KEYUP: - case WM_SYSKEYUP: - { - int key, scancode; - const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS; - const int mods = getKeyMods(); - - scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); - if (!scancode) - { - // NOTE: Some synthetic key messages have a scancode of zero - // HACK: Map the virtual key back to a usable scancode - scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC); - } - - // HACK: Alt+PrtSc has a different scancode than just PrtSc - if (scancode == 0x54) - scancode = 0x137; - - // HACK: Ctrl+Pause has a different scancode than just Pause - if (scancode == 0x146) - scancode = 0x45; - - // HACK: CJK IME sets the extended bit for right Shift - if (scancode == 0x136) - scancode = 0x36; - - key = _glfw.win32.keycodes[scancode]; - - // The Ctrl keys require special handling - if (wParam == VK_CONTROL) - { - if (HIWORD(lParam) & KF_EXTENDED) - { - // Right side keys have the extended key bit set - key = GLFW_KEY_RIGHT_CONTROL; - } - else - { - // NOTE: Alt Gr sends Left Ctrl followed by Right Alt - // HACK: We only want one event for Alt Gr, so if we detect - // this sequence we discard this Left Ctrl message now - // and later report Right Alt normally - MSG next; - const DWORD time = GetMessageTime(); - - if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) - { - if (next.message == WM_KEYDOWN || - next.message == WM_SYSKEYDOWN || - next.message == WM_KEYUP || - next.message == WM_SYSKEYUP) - { - if (next.wParam == VK_MENU && - (HIWORD(next.lParam) & KF_EXTENDED) && - next.time == time) - { - // Next message is Right Alt down so discard this - break; - } - } - } - - // This is a regular Left Ctrl message - key = GLFW_KEY_LEFT_CONTROL; - } - } - else if (wParam == VK_PROCESSKEY) - { - // IME notifies that keys have been filtered by setting the - // virtual key-code to VK_PROCESSKEY - break; - } - - if (action == GLFW_RELEASE && wParam == VK_SHIFT) - { - // HACK: Release both Shift keys on Shift up event, as when both - // are pressed the first release does not emit any event - // NOTE: The other half of this is in _glfwPollEventsWin32 - _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods); - _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods); - } - else if (wParam == VK_SNAPSHOT) - { - // HACK: Key down is not reported for the Print Screen key - _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); - } - else - _glfwInputKey(window, key, scancode, action, mods); - - break; - } - - case WM_LBUTTONDOWN: - case WM_RBUTTONDOWN: - case WM_MBUTTONDOWN: - case WM_XBUTTONDOWN: - case WM_LBUTTONUP: - case WM_RBUTTONUP: - case WM_MBUTTONUP: - case WM_XBUTTONUP: - { - int i, button, action; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) - button = GLFW_MOUSE_BUTTON_LEFT; - else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP) - button = GLFW_MOUSE_BUTTON_RIGHT; - else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP) - button = GLFW_MOUSE_BUTTON_MIDDLE; - else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) - button = GLFW_MOUSE_BUTTON_4; - else - button = GLFW_MOUSE_BUTTON_5; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || - uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN) - { - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - break; - } - - if (i > GLFW_MOUSE_BUTTON_LAST) - SetCapture(hWnd); - - _glfwInputMouseClick(window, button, action, getKeyMods()); - - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - break; - } - - if (i > GLFW_MOUSE_BUTTON_LAST) - ReleaseCapture(); - - if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP) - return TRUE; - - return 0; - } - - case WM_MOUSEMOVE: - { - const int x = GET_X_LPARAM(lParam); - const int y = GET_Y_LPARAM(lParam); - - if (!window->win32.cursorTracked) - { - TRACKMOUSEEVENT tme; - ZeroMemory(&tme, sizeof(tme)); - tme.cbSize = sizeof(tme); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = window->win32.handle; - TrackMouseEvent(&tme); - - window->win32.cursorTracked = GLFW_TRUE; - _glfwInputCursorEnter(window, GLFW_TRUE); - } - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const int dx = x - window->win32.lastCursorPosX; - const int dy = y - window->win32.lastCursorPosY; - - if (_glfw.win32.disabledCursorWindow != window) - break; - if (window->rawMouseMotion) - break; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - - window->win32.lastCursorPosX = x; - window->win32.lastCursorPosY = y; - - return 0; - } - - case WM_INPUT: - { - UINT size = 0; - HRAWINPUT ri = (HRAWINPUT) lParam; - RAWINPUT* data = NULL; - int dx, dy; - - if (_glfw.win32.disabledCursorWindow != window) - break; - if (!window->rawMouseMotion) - break; - - GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)); - if (size > (UINT) _glfw.win32.rawInputSize) - { - _glfw_free(_glfw.win32.rawInput); - _glfw.win32.rawInput = _glfw_calloc(size, 1); - _glfw.win32.rawInputSize = size; - } - - size = _glfw.win32.rawInputSize; - if (GetRawInputData(ri, RID_INPUT, - _glfw.win32.rawInput, &size, - sizeof(RAWINPUTHEADER)) == (UINT) -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to retrieve raw input data"); - break; - } - - data = _glfw.win32.rawInput; - if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) - { - POINT pos = {0}; - int width, height; - - if (data->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) - { - pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN); - pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN); - width = GetSystemMetrics(SM_CXVIRTUALSCREEN); - height = GetSystemMetrics(SM_CYVIRTUALSCREEN); - } - else - { - width = GetSystemMetrics(SM_CXSCREEN); - height = GetSystemMetrics(SM_CYSCREEN); - } - - pos.x += (int) ((data->data.mouse.lLastX / 65535.f) * width); - pos.y += (int) ((data->data.mouse.lLastY / 65535.f) * height); - ScreenToClient(window->win32.handle, &pos); - - dx = pos.x - window->win32.lastCursorPosX; - dy = pos.y - window->win32.lastCursorPosY; - } - else - { - dx = data->data.mouse.lLastX; - dy = data->data.mouse.lLastY; - } - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - - window->win32.lastCursorPosX += dx; - window->win32.lastCursorPosY += dy; - break; - } - - case WM_MOUSELEAVE: - { - window->win32.cursorTracked = GLFW_FALSE; - _glfwInputCursorEnter(window, GLFW_FALSE); - return 0; - } - - case WM_MOUSEWHEEL: - { - _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); - return 0; - } - - case WM_MOUSEHWHEEL: - { - // This message is only sent on Windows Vista and later - // NOTE: The X-axis is inverted for consistency with macOS and X11 - _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); - return 0; - } - - case WM_ENTERSIZEMOVE: - case WM_ENTERMENULOOP: - { - if (window->win32.frameAction) - break; - - // HACK: Enable the cursor while the user is moving or - // resizing the window or using the window menu - if (window->cursorMode == GLFW_CURSOR_DISABLED) - enableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - releaseCursor(); - - break; - } - - case WM_EXITSIZEMOVE: - case WM_EXITMENULOOP: - { - if (window->win32.frameAction) - break; - - // HACK: Disable the cursor once the user is done moving or - // resizing the window or using the menu - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - captureCursor(window); - - break; - } - - case WM_SIZE: - { - const int width = LOWORD(lParam); - const int height = HIWORD(lParam); - const GLFWbool iconified = wParam == SIZE_MINIMIZED; - const GLFWbool maximized = wParam == SIZE_MAXIMIZED || - (window->win32.maximized && - wParam != SIZE_RESTORED); - - if (_glfw.win32.capturedCursorWindow == window) - captureCursor(window); - - if (window->win32.iconified != iconified) - _glfwInputWindowIconify(window, iconified); - - if (window->win32.maximized != maximized) - _glfwInputWindowMaximize(window, maximized); - - if (width != window->win32.width || height != window->win32.height) - { - window->win32.width = width; - window->win32.height = height; - - _glfwInputFramebufferSize(window, width, height); - _glfwInputWindowSize(window, width, height); - } - - if (window->monitor && window->win32.iconified != iconified) - { - if (iconified) - releaseMonitor(window); - else - { - acquireMonitor(window); - fitToMonitor(window); - } - } - - window->win32.iconified = iconified; - window->win32.maximized = maximized; - return 0; - } - - case WM_MOVE: - { - if (_glfw.win32.capturedCursorWindow == window) - captureCursor(window); - - // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as - // those macros do not handle negative window positions correctly - _glfwInputWindowPos(window, - GET_X_LPARAM(lParam), - GET_Y_LPARAM(lParam)); - return 0; - } - - case WM_SIZING: - { - if (window->numer == GLFW_DONT_CARE || - window->denom == GLFW_DONT_CARE) - { - break; - } - - applyAspectRatio(window, (int) wParam, (RECT*) lParam); - return TRUE; - } - - case WM_GETMINMAXINFO: - { - RECT frame = {0}; - MINMAXINFO* mmi = (MINMAXINFO*) lParam; - const DWORD style = getWindowStyle(window); - const DWORD exStyle = getWindowExStyle(window); - - if (window->monitor) - break; - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle, - GetDpiForWindow(window->win32.handle)); - } - else - AdjustWindowRectEx(&frame, style, FALSE, exStyle); - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left; - mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left; - mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top; - } - - if (!window->decorated) - { - MONITORINFO mi; - const HMONITOR mh = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - GetMonitorInfoW(mh, &mi); - - mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left; - mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top; - mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left; - mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top; - } - - return 0; - } - - case WM_PAINT: - { - _glfwInputWindowDamage(window); - break; - } - - case WM_ERASEBKGND: - { - return TRUE; - } - - case WM_NCACTIVATE: - case WM_NCPAINT: - { - // Prevent title bar from being drawn after restoring a minimized - // undecorated window - if (!window->decorated) - return TRUE; - - break; - } - - case WM_DWMCOMPOSITIONCHANGED: - case WM_DWMCOLORIZATIONCOLORCHANGED: - { - if (window->win32.transparent) - updateFramebufferTransparency(window); - return 0; - } - - case WM_GETDPISCALEDSIZE: - { - if (window->win32.scaleToMonitor) - break; - - // Adjust the window size to keep the content area size constant - if (_glfwIsWindows10Version1703OrGreaterWin32()) - { - RECT source = {0}, target = {0}; - SIZE* size = (SIZE*) lParam; - - AdjustWindowRectExForDpi(&source, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - AdjustWindowRectExForDpi(&target, getWindowStyle(window), - FALSE, getWindowExStyle(window), - LOWORD(wParam)); - - size->cx += (target.right - target.left) - - (source.right - source.left); - size->cy += (target.bottom - target.top) - - (source.bottom - source.top); - return TRUE; - } - - break; - } - - case WM_DPICHANGED: - { - const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; - const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; - - // Resize windowed mode windows that either permit rescaling or that - // need it to compensate for non-client area scaling - if (!window->monitor && - (window->win32.scaleToMonitor || - _glfwIsWindows10Version1703OrGreaterWin32())) - { - RECT* suggested = (RECT*) lParam; - SetWindowPos(window->win32.handle, HWND_TOP, - suggested->left, - suggested->top, - suggested->right - suggested->left, - suggested->bottom - suggested->top, - SWP_NOACTIVATE | SWP_NOZORDER); - } - - _glfwInputWindowContentScale(window, xscale, yscale); - break; - } - - case WM_SETCURSOR: - { - if (LOWORD(lParam) == HTCLIENT) - { - updateCursorImage(window); - return TRUE; - } - - break; - } - - case WM_DROPFILES: - { - HDROP drop = (HDROP) wParam; - POINT pt; - int i; - - const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0); - char** paths = _glfw_calloc(count, sizeof(char*)); - - // Move the mouse to the position of the drop - DragQueryPoint(drop, &pt); - _glfwInputCursorPos(window, pt.x, pt.y); - - for (i = 0; i < count; i++) - { - const UINT length = DragQueryFileW(drop, i, NULL, 0); - WCHAR* buffer = _glfw_calloc((size_t) length + 1, sizeof(WCHAR)); - - DragQueryFileW(drop, i, buffer, length + 1); - paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); - - _glfw_free(buffer); - } - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - _glfw_free(paths[i]); - _glfw_free(paths); - - DragFinish(drop); - return 0; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -// Creates the GLFW window -// -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - int frameX, frameY, frameWidth, frameHeight; - WCHAR* wideTitle; - DWORD style = getWindowStyle(window); - DWORD exStyle = getWindowExStyle(window); - - if (!_glfw.win32.mainWindowClass) - { - WNDCLASSEXW wc = { sizeof(wc) }; - wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; - wc.lpfnWndProc = windowProc; - wc.hInstance = _glfw.win32.instance; - wc.hCursor = LoadCursorW(NULL, IDC_ARROW); -#if defined(_GLFW_WNDCLASSNAME) - wc.lpszClassName = _GLFW_WNDCLASSNAME; -#else - wc.lpszClassName = L"GLFW30"; -#endif - // Load user-provided icon if available - wc.hIcon = LoadImageW(GetModuleHandleW(NULL), - L"GLFW_ICON", IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - if (!wc.hIcon) - { - // No user-provided icon found, load default icon - wc.hIcon = LoadImageW(NULL, - IDI_APPLICATION, IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - } - - _glfw.win32.mainWindowClass = RegisterClassExW(&wc); - if (!_glfw.win32.mainWindowClass) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register window class"); - return GLFW_FALSE; - } - } - - if (GetSystemMetrics(SM_REMOTESESSION)) - { - // NOTE: On Remote Desktop, setting the cursor to NULL does not hide it - // HACK: Create a transparent cursor and always set that instead of NULL - // When not on Remote Desktop, this handle is NULL and normal hiding is used - if (!_glfw.win32.blankCursor) - { - const int cursorWidth = GetSystemMetrics(SM_CXCURSOR); - const int cursorHeight = GetSystemMetrics(SM_CYCURSOR); - - unsigned char* cursorPixels = _glfw_calloc(cursorWidth * cursorHeight, 4); - if (!cursorPixels) - return GLFW_FALSE; - - // NOTE: Windows checks whether the image is fully transparent and if so - // just ignores the alpha channel and makes the whole cursor opaque - // HACK: Make one pixel slightly less transparent - cursorPixels[3] = 1; - - const GLFWimage cursorImage = { cursorWidth, cursorHeight, cursorPixels }; - _glfw.win32.blankCursor = createIcon(&cursorImage, 0, 0, FALSE); - _glfw_free(cursorPixels); - - if (!_glfw.win32.blankCursor) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfoW(window->monitor->win32.handle, &mi); - - // NOTE: This window placement is temporary and approximate, as the - // correct position and size cannot be known until the monitor - // video mode has been picked in _glfwSetVideoModeWin32 - frameX = mi.rcMonitor.left; - frameY = mi.rcMonitor.top; - frameWidth = mi.rcMonitor.right - mi.rcMonitor.left; - frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top; - } - else - { - RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; - - window->win32.maximized = wndconfig->maximized; - if (wndconfig->maximized) - style |= WS_MAXIMIZE; - - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - - if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION) - { - frameX = CW_USEDEFAULT; - frameY = CW_USEDEFAULT; - } - else - { - frameX = wndconfig->xpos + rect.left; - frameY = wndconfig->ypos + rect.top; - } - - frameWidth = rect.right - rect.left; - frameHeight = rect.bottom - rect.top; - } - - wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); - if (!wideTitle) - return GLFW_FALSE; - - window->win32.handle = CreateWindowExW(exStyle, - MAKEINTATOM(_glfw.win32.mainWindowClass), - wideTitle, - style, - frameX, frameY, - frameWidth, frameHeight, - NULL, // No parent window - NULL, // No window menu - _glfw.win32.instance, - (LPVOID) wndconfig); - - _glfw_free(wideTitle); - - if (!window->win32.handle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create window"); - return GLFW_FALSE; - } - - SetPropW(window->win32.handle, L"GLFW", window); - - if (IsWindows7OrGreater()) - { - ChangeWindowMessageFilterEx(window->win32.handle, - WM_DROPFILES, MSGFLT_ALLOW, NULL); - ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYDATA, MSGFLT_ALLOW, NULL); - ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); - } - - window->win32.scaleToMonitor = wndconfig->scaleToMonitor; - window->win32.keymenu = wndconfig->win32.keymenu; - window->win32.showDefault = wndconfig->win32.showDefault; - - if (!window->monitor) - { - RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; - WINDOWPLACEMENT wp = { sizeof(wp) }; - const HMONITOR mh = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - - // Adjust window rect to account for DPI scaling of the window frame and - // (if enabled) DPI scaling of the content area - // This cannot be done until we know what monitor the window was placed on - // Only update the restored window rect as the window may be maximized - - if (wndconfig->scaleToMonitor) - { - float xscale, yscale; - _glfwGetHMONITORContentScaleWin32(mh, &xscale, &yscale); - - if (xscale > 0.f && yscale > 0.f) - { - rect.right = (int) (rect.right * xscale); - rect.bottom = (int) (rect.bottom * yscale); - } - } - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, - GetDpiForWindow(window->win32.handle)); - } - else - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - - GetWindowPlacement(window->win32.handle, &wp); - OffsetRect(&rect, - wp.rcNormalPosition.left - rect.left, - wp.rcNormalPosition.top - rect.top); - - wp.rcNormalPosition = rect; - wp.showCmd = SW_HIDE; - SetWindowPlacement(window->win32.handle, &wp); - - // Adjust rect of maximized undecorated window, because by default Windows will - // make such a window cover the whole monitor instead of its workarea - - if (wndconfig->maximized && !wndconfig->decorated) - { - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfoW(mh, &mi); - - SetWindowPos(window->win32.handle, HWND_TOP, - mi.rcWork.left, - mi.rcWork.top, - mi.rcWork.right - mi.rcWork.left, - mi.rcWork.bottom - mi.rcWork.top, - SWP_NOACTIVATE | SWP_NOZORDER); - } - } - - DragAcceptFiles(window->win32.handle, TRUE); - - if (fbconfig->transparent) - { - updateFramebufferTransparency(window); - window->win32.transparent = GLFW_TRUE; - } - - _glfwGetWindowSizeWin32(window, &window->win32.width, &window->win32.height); - - return GLFW_TRUE; -} - -GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitWGL()) - return GLFW_FALSE; - if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - if (!_glfwRefreshContextAttribs(window, ctxconfig)) - return GLFW_FALSE; - } - - if (wndconfig->mousePassthrough) - _glfwSetWindowMousePassthroughWin32(window, GLFW_TRUE); - - if (window->monitor) - { - _glfwShowWindowWin32(window); - _glfwFocusWindowWin32(window); - acquireMonitor(window); - fitToMonitor(window); - - if (wndconfig->centerCursor) - _glfwCenterCursorInContentArea(window); - } - else - { - if (wndconfig->visible) - { - _glfwShowWindowWin32(window); - if (wndconfig->focused) - _glfwFocusWindowWin32(window); - } - } - - return GLFW_TRUE; -} - -void _glfwDestroyWindowWin32(_GLFWwindow* window) -{ - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - if (_glfw.win32.disabledCursorWindow == window) - enableCursor(window); - - if (_glfw.win32.capturedCursorWindow == window) - releaseCursor(); - - if (window->win32.handle) - { - RemovePropW(window->win32.handle, L"GLFW"); - DestroyWindow(window->win32.handle); - window->win32.handle = NULL; - } - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); -} - -void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title) -{ - WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title); - if (!wideTitle) - return; - - SetWindowTextW(window->win32.handle, wideTitle); - _glfw_free(wideTitle); -} - -void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images) -{ - HICON bigIcon = NULL, smallIcon = NULL; - - if (count) - { - const GLFWimage* bigImage = chooseImage(count, images, - GetSystemMetrics(SM_CXICON), - GetSystemMetrics(SM_CYICON)); - const GLFWimage* smallImage = chooseImage(count, images, - GetSystemMetrics(SM_CXSMICON), - GetSystemMetrics(SM_CYSMICON)); - - bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE); - smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE); - } - else - { - bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); - smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); - } - - SendMessageW(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); - SendMessageW(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); - - if (count) - { - window->win32.bigIcon = bigIcon; - window->win32.smallIcon = smallIcon; - } -} - -void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos) -{ - POINT pos = { 0, 0 }; - ClientToScreen(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; -} - -void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos) -{ - RECT rect = { xpos, ypos, xpos, ypos }; - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, - SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); -} - -void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height) -{ - RECT area; - GetClientRect(window->win32.handle, &area); - - if (width) - *width = area.right; - if (height) - *height = area.bottom; -} - -void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - { - acquireMonitor(window); - fitToMonitor(window); - } - } - else - { - RECT rect = { 0, 0, width, height }; - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, HWND_TOP, - 0, 0, rect.right - rect.left, rect.bottom - rect.top, - SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); - } -} - -void _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - RECT area; - - if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) && - (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)) - { - return; - } - - GetWindowRect(window->win32.handle, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom) -{ - RECT area; - - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - return; - - GetWindowRect(window->win32.handle, &area); - applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height) -{ - _glfwGetWindowSizeWin32(window, width, height); -} - -void _glfwGetWindowFrameSizeWin32(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - RECT rect; - int width, height; - - _glfwGetWindowSizeWin32(window, &width, &height); - SetRect(&rect, 0, 0, width, height); - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - if (left) - *left = -rect.left; - if (top) - *top = -rect.top; - if (right) - *right = rect.right - width; - if (bottom) - *bottom = rect.bottom - height; -} - -void _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale) -{ - const HANDLE handle = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - _glfwGetHMONITORContentScaleWin32(handle, xscale, yscale); -} - -void _glfwIconifyWindowWin32(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MINIMIZE); -} - -void _glfwRestoreWindowWin32(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_RESTORE); -} - -void _glfwMaximizeWindowWin32(_GLFWwindow* window) -{ - if (IsWindowVisible(window->win32.handle)) - ShowWindow(window->win32.handle, SW_MAXIMIZE); - else - maximizeWindowManually(window); -} - -void _glfwShowWindowWin32(_GLFWwindow* window) -{ - int showCommand = SW_SHOWNA; - - if (window->win32.showDefault) - { - // NOTE: GLFW windows currently do not seem to match the Windows 10 definition of - // a main window, so even SW_SHOWDEFAULT does nothing - // This definition is undocumented and can change (source: Raymond Chen) - // HACK: Apply the STARTUPINFO show command manually if available - STARTUPINFOW si = { sizeof(si) }; - GetStartupInfoW(&si); - if (si.dwFlags & STARTF_USESHOWWINDOW) - showCommand = si.wShowWindow; - - window->win32.showDefault = GLFW_FALSE; - } - - ShowWindow(window->win32.handle, showCommand); -} - -void _glfwHideWindowWin32(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_HIDE); -} - -void _glfwRequestWindowAttentionWin32(_GLFWwindow* window) -{ - FlashWindow(window->win32.handle, TRUE); -} - -void _glfwFocusWindowWin32(_GLFWwindow* window) -{ - BringWindowToTop(window->win32.handle); - SetForegroundWindow(window->win32.handle); - SetFocus(window->win32.handle); -} - -void _glfwSetWindowMonitorWin32(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - { - acquireMonitor(window); - fitToMonitor(window); - } - } - else - { - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - if (window->monitor) - { - MONITORINFO mi = { sizeof(mi) }; - UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style &= ~WS_OVERLAPPEDWINDOW; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - flags |= SWP_FRAMECHANGED; - } - - acquireMonitor(window); - - GetMonitorInfoW(window->monitor->win32.handle, &mi); - SetWindowPos(window->win32.handle, HWND_TOPMOST, - mi.rcMonitor.left, - mi.rcMonitor.top, - mi.rcMonitor.right - mi.rcMonitor.left, - mi.rcMonitor.bottom - mi.rcMonitor.top, - flags); - } - else - { - HWND after; - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - style &= ~WS_POPUP; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - - flags |= SWP_FRAMECHANGED; - } - - if (window->floating) - after = HWND_TOPMOST; - else - after = HWND_NOTOPMOST; - - if (_glfwIsWindows10Version1607OrGreaterWin32()) - { - AdjustWindowRectExForDpi(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window), - GetDpiForWindow(window->win32.handle)); - } - else - { - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - } - - SetWindowPos(window->win32.handle, after, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - flags); - } -} - -GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window) -{ - return window->win32.handle == GetActiveWindow(); -} - -GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window) -{ - return IsIconic(window->win32.handle); -} - -GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window) -{ - return IsWindowVisible(window->win32.handle); -} - -GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window) -{ - return IsZoomed(window->win32.handle); -} - -GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window) -{ - return cursorInContentArea(window); -} - -GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window) -{ - BOOL composition, opaque; - DWORD color; - - if (!window->win32.transparent) - return GLFW_FALSE; - - if (!IsWindowsVistaOrGreater()) - return GLFW_FALSE; - - if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition) - return GLFW_FALSE; - - if (!IsWindows8OrGreater()) - { - // HACK: Disable framebuffer transparency on Windows 7 when the - // colorization color is opaque, because otherwise the window - // contents is blended additively with the previous frame instead - // of replacing it - if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled) -{ - updateWindowStyles(window); -} - -void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled) -{ - updateWindowStyles(window); -} - -void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled) -{ - const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST; - SetWindowPos(window->win32.handle, after, 0, 0, 0, 0, - SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); -} - -void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled) -{ - COLORREF key = 0; - BYTE alpha = 0; - DWORD flags = 0; - DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - - if (exStyle & WS_EX_LAYERED) - GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags); - - if (enabled) - exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED); - else - { - exStyle &= ~WS_EX_TRANSPARENT; - // NOTE: Window opacity also needs the layered window style so do not - // remove it if the window is alpha blended - if (exStyle & WS_EX_LAYERED) - { - if (!(flags & LWA_ALPHA)) - exStyle &= ~WS_EX_LAYERED; - } - } - - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - - if (enabled) - SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags); -} - -float _glfwGetWindowOpacityWin32(_GLFWwindow* window) -{ - BYTE alpha; - DWORD flags; - - if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) && - GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags)) - { - if (flags & LWA_ALPHA) - return alpha / 255.f; - } - - return 1.f; -} - -void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity) -{ - LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - if (opacity < 1.f || (exStyle & WS_EX_TRANSPARENT)) - { - const BYTE alpha = (BYTE) (255 * opacity); - exStyle |= WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA); - } - else if (exStyle & WS_EX_TRANSPARENT) - { - SetLayeredWindowAttributes(window->win32.handle, 0, 0, 0); - } - else - { - exStyle &= ~WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - } -} - -void _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled) -{ - if (_glfw.win32.disabledCursorWindow != window) - return; - - if (enabled) - enableRawMouseMotion(window); - else - disableRawMouseMotion(window); -} - -GLFWbool _glfwRawMouseMotionSupportedWin32(void) -{ - return GLFW_TRUE; -} - -void _glfwPollEventsWin32(void) -{ - MSG msg; - HWND handle; - _GLFWwindow* window; - - while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) - { - if (msg.message == WM_QUIT) - { - // NOTE: While GLFW does not itself post WM_QUIT, other processes - // may post it to this one, for example Task Manager - // HACK: Treat WM_QUIT as a close on all windows - - window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - } - else - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - } - - // HACK: Release modifier keys that the system did not emit KEYUP for - // NOTE: Shift keys on Windows tend to "stick" when both are pressed as - // no key up message is generated by the first key release - // NOTE: Windows key is not reported as released by the Win+V hotkey - // Other Win hotkeys are handled implicitly by _glfwInputWindowFocus - // because they change the input focus - // NOTE: The other half of this is in the WM_*KEY* handler in windowProc - handle = GetActiveWindow(); - if (handle) - { - window = GetPropW(handle, L"GLFW"); - if (window) - { - int i; - const int keys[4][2] = - { - { VK_LSHIFT, GLFW_KEY_LEFT_SHIFT }, - { VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT }, - { VK_LWIN, GLFW_KEY_LEFT_SUPER }, - { VK_RWIN, GLFW_KEY_RIGHT_SUPER } - }; - - for (i = 0; i < 4; i++) - { - const int vk = keys[i][0]; - const int key = keys[i][1]; - const int scancode = _glfw.win32.scancodes[key]; - - if ((GetKeyState(vk) & 0x8000)) - continue; - if (window->keys[key] != GLFW_PRESS) - continue; - - _glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods()); - } - } - } - - window = _glfw.win32.disabledCursorWindow; - if (window) - { - int width, height; - _glfwGetWindowSizeWin32(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE - // The re-center is required in order to prevent the mouse cursor stopping at the edges of the screen. - if (window->win32.lastCursorPosX != width / 2 || - window->win32.lastCursorPosY != height / 2) - { - _glfwSetCursorPosWin32(window, width / 2, height / 2); - } - } -} - -void _glfwWaitEventsWin32(void) -{ - WaitMessage(); - - _glfwPollEventsWin32(); -} - -void _glfwWaitEventsTimeoutWin32(double timeout) -{ - MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLINPUT); - - _glfwPollEventsWin32(); -} - -void _glfwPostEmptyEventWin32(void) -{ - PostMessageW(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0); -} - -void _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos) -{ - POINT pos; - - if (GetCursorPos(&pos)) - { - ScreenToClient(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; - } -} - -void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos) -{ - POINT pos = { (int) xpos, (int) ypos }; - - // Store the new position so it can be recognized later - window->win32.lastCursorPosX = pos.x; - window->win32.lastCursorPosY = pos.y; - - ClientToScreen(window->win32.handle, &pos); - SetCursorPos(pos.x, pos.y); -} - -void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode) -{ - if (_glfwWindowFocusedWin32(window)) - { - if (mode == GLFW_CURSOR_DISABLED) - { - _glfwGetCursorPosWin32(window, - &_glfw.win32.restoreCursorPosX, - &_glfw.win32.restoreCursorPosY); - _glfwCenterCursorInContentArea(window); - if (window->rawMouseMotion) - enableRawMouseMotion(window); - } - else if (_glfw.win32.disabledCursorWindow == window) - { - if (window->rawMouseMotion) - disableRawMouseMotion(window); - } - - if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED) - captureCursor(window); - else - releaseCursor(); - - if (mode == GLFW_CURSOR_DISABLED) - _glfw.win32.disabledCursorWindow = window; - else if (_glfw.win32.disabledCursorWindow == window) - { - _glfw.win32.disabledCursorWindow = NULL; - _glfwSetCursorPosWin32(window, - _glfw.win32.restoreCursorPosX, - _glfw.win32.restoreCursorPosY); - } - } - - if (cursorInContentArea(window)) - updateCursorImage(window); -} - -const char* _glfwGetScancodeNameWin32(int scancode) -{ - if (scancode < 0 || scancode > (KF_EXTENDED | 0xff)) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); - return NULL; - } - - const int key = _glfw.win32.keycodes[scancode]; - if (key == GLFW_KEY_UNKNOWN) - return NULL; - - return _glfw.win32.keynames[key]; -} - -int _glfwGetKeyScancodeWin32(int key) -{ - return _glfw.win32.scancodes[key]; -} - -GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); - if (!cursor->win32.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape) -{ - int id = 0; - - switch (shape) - { - case GLFW_ARROW_CURSOR: - id = OCR_NORMAL; - break; - case GLFW_IBEAM_CURSOR: - id = OCR_IBEAM; - break; - case GLFW_CROSSHAIR_CURSOR: - id = OCR_CROSS; - break; - case GLFW_POINTING_HAND_CURSOR: - id = OCR_HAND; - break; - case GLFW_RESIZE_EW_CURSOR: - id = OCR_SIZEWE; - break; - case GLFW_RESIZE_NS_CURSOR: - id = OCR_SIZENS; - break; - case GLFW_RESIZE_NWSE_CURSOR: - id = OCR_SIZENWSE; - break; - case GLFW_RESIZE_NESW_CURSOR: - id = OCR_SIZENESW; - break; - case GLFW_RESIZE_ALL_CURSOR: - id = OCR_SIZEALL; - break; - case GLFW_NOT_ALLOWED_CURSOR: - id = OCR_NO; - break; - default: - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor"); - return GLFW_FALSE; - } - - cursor->win32.handle = LoadImageW(NULL, - MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0, - LR_DEFAULTSIZE | LR_SHARED); - if (!cursor->win32.handle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwDestroyCursorWin32(_GLFWcursor* cursor) -{ - if (cursor->win32.handle) - DestroyIcon((HICON) cursor->win32.handle); -} - -void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursorInContentArea(window)) - updateCursorImage(window); -} - -void _glfwSetClipboardStringWin32(const char* string) -{ - int characterCount, tries = 0; - HANDLE object; - WCHAR* buffer; - - characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0); - if (!characterCount) - return; - - object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR)); - if (!object) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate global handle for clipboard"); - return; - } - - buffer = GlobalLock(object); - if (!buffer) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to lock global handle"); - GlobalFree(object); - return; - } - - MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount); - GlobalUnlock(object); - - // NOTE: Retry clipboard opening a few times as some other application may have it - // open and also the Windows Clipboard History reads it after each update - while (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - Sleep(1); - tries++; - - if (tries == 3) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to open clipboard"); - GlobalFree(object); - return; - } - } - - EmptyClipboard(); - SetClipboardData(CF_UNICODETEXT, object); - CloseClipboard(); -} - -const char* _glfwGetClipboardStringWin32(void) -{ - HANDLE object; - WCHAR* buffer; - int tries = 0; - - // NOTE: Retry clipboard opening a few times as some other application may have it - // open and also the Windows Clipboard History reads it after each update - while (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - Sleep(1); - tries++; - - if (tries == 3) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to open clipboard"); - return NULL; - } - } - - object = GetClipboardData(CF_UNICODETEXT); - if (!object) - { - _glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE, - "Win32: Failed to convert clipboard to string"); - CloseClipboard(); - return NULL; - } - - buffer = GlobalLock(object); - if (!buffer) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to lock global handle"); - CloseClipboard(); - return NULL; - } - - _glfw_free(_glfw.win32.clipboardString); - _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer); - - GlobalUnlock(object); - CloseClipboard(); - - return _glfw.win32.clipboardString; -} - -EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs) -{ - if (_glfw.egl.ANGLE_platform_angle) - { - int type = 0; - - if (_glfw.egl.ANGLE_platform_angle_opengl) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL) - type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE; - else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES) - type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE; - } - - if (_glfw.egl.ANGLE_platform_angle_d3d) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D9) - type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE; - else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11) - type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE; - } - - if (_glfw.egl.ANGLE_platform_angle_vulkan) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN) - type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE; - } - - if (type) - { - *attribs = _glfw_calloc(3, sizeof(EGLint)); - (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE; - (*attribs)[1] = type; - (*attribs)[2] = EGL_NONE; - return EGL_PLATFORM_ANGLE_ANGLE; - } - } - - return 0; -} - -EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void) -{ - return GetDC(_glfw.win32.helperWindowHandle); -} - -EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window) -{ - return window->win32.handle; -} - -void _glfwGetRequiredInstanceExtensionsWin32(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_win32_surface"; -} - -GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR - vkGetPhysicalDeviceWin32PresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); - if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily); -} - -VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWin32SurfaceCreateInfoKHR sci; - PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR; - - vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR"); - if (!vkCreateWin32SurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; - sci.hinstance = _glfw.win32.instance; - sci.hwnd = window->win32.handle; - - err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "Win32: Platform not initialized"); - return NULL; - } - - return window->win32.handle; -} - -#endif // _GLFW_WIN32 - diff --git a/vendor/zglfw/libs/glfw/src/window.c b/vendor/zglfw/libs/glfw/src/window.c deleted file mode 100644 index 1463d16..0000000 --- a/vendor/zglfw/libs/glfw/src/window.c +++ /dev/null @@ -1,1172 +0,0 @@ -//======================================================================== -// GLFW 3.4 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code that a window has lost or received input focus -// -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) -{ - assert(window != NULL); - assert(focused == GLFW_TRUE || focused == GLFW_FALSE); - - if (window->callbacks.focus) - window->callbacks.focus((GLFWwindow*) window, focused); - - if (!focused) - { - int key, button; - - for (key = 0; key <= GLFW_KEY_LAST; key++) - { - if (window->keys[key] == GLFW_PRESS) - { - const int scancode = _glfw.platform.getKeyScancode(key); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, 0); - } - } - - for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++) - { - if (window->mouseButtons[button] == GLFW_PRESS) - _glfwInputMouseClick(window, button, GLFW_RELEASE, 0); - } - } -} - -// Notifies shared code that a window has moved -// The position is specified in content area relative screen coordinates -// -void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) -{ - assert(window != NULL); - - if (window->callbacks.pos) - window->callbacks.pos((GLFWwindow*) window, x, y); -} - -// Notifies shared code that a window has been resized -// The size is specified in screen coordinates -// -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) -{ - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - if (window->callbacks.size) - window->callbacks.size((GLFWwindow*) window, width, height); -} - -// Notifies shared code that a window has been iconified or restored -// -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) -{ - assert(window != NULL); - assert(iconified == GLFW_TRUE || iconified == GLFW_FALSE); - - if (window->callbacks.iconify) - window->callbacks.iconify((GLFWwindow*) window, iconified); -} - -// Notifies shared code that a window has been maximized or restored -// -void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) -{ - assert(window != NULL); - assert(maximized == GLFW_TRUE || maximized == GLFW_FALSE); - - if (window->callbacks.maximize) - window->callbacks.maximize((GLFWwindow*) window, maximized); -} - -// Notifies shared code that a window framebuffer has been resized -// The size is specified in pixels -// -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) -{ - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - if (window->callbacks.fbsize) - window->callbacks.fbsize((GLFWwindow*) window, width, height); -} - -// Notifies shared code that a window content scale has changed -// The scale is specified as the ratio between the current and default DPI -// -void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) -{ - assert(window != NULL); - assert(xscale > 0.f); - assert(xscale < FLT_MAX); - assert(yscale > 0.f); - assert(yscale < FLT_MAX); - - if (window->callbacks.scale) - window->callbacks.scale((GLFWwindow*) window, xscale, yscale); -} - -// Notifies shared code that the window contents needs updating -// -void _glfwInputWindowDamage(_GLFWwindow* window) -{ - assert(window != NULL); - - if (window->callbacks.refresh) - window->callbacks.refresh((GLFWwindow*) window); -} - -// Notifies shared code that the user wishes to close a window -// -void _glfwInputWindowCloseRequest(_GLFWwindow* window) -{ - assert(window != NULL); - - window->shouldClose = GLFW_TRUE; - - if (window->callbacks.close) - window->callbacks.close((GLFWwindow*) window); -} - -// Notifies shared code that a window has changed its desired monitor -// -void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) -{ - assert(window != NULL); - window->monitor = monitor; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, - const char* title, - GLFWmonitor* monitor, - GLFWwindow* share) -{ - _GLFWfbconfig fbconfig; - _GLFWctxconfig ctxconfig; - _GLFWwndconfig wndconfig; - _GLFWwindow* window; - - assert(title != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - - return NULL; - } - - fbconfig = _glfw.hints.framebuffer; - ctxconfig = _glfw.hints.context; - wndconfig = _glfw.hints.window; - - wndconfig.width = width; - wndconfig.height = height; - wndconfig.title = title; - ctxconfig.share = (_GLFWwindow*) share; - - if (!_glfwIsValidContextConfig(&ctxconfig)) - return NULL; - - window = _glfw_calloc(1, sizeof(_GLFWwindow)); - window->next = _glfw.windowListHead; - _glfw.windowListHead = window; - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.redBits = fbconfig.redBits; - window->videoMode.greenBits = fbconfig.greenBits; - window->videoMode.blueBits = fbconfig.blueBits; - window->videoMode.refreshRate = _glfw.hints.refreshRate; - - window->monitor = (_GLFWmonitor*) monitor; - window->resizable = wndconfig.resizable; - window->decorated = wndconfig.decorated; - window->autoIconify = wndconfig.autoIconify; - window->floating = wndconfig.floating; - window->focusOnShow = wndconfig.focusOnShow; - window->mousePassthrough = wndconfig.mousePassthrough; - window->cursorMode = GLFW_CURSOR_NORMAL; - - window->doublebuffer = fbconfig.doublebuffer; - - window->minwidth = GLFW_DONT_CARE; - window->minheight = GLFW_DONT_CARE; - window->maxwidth = GLFW_DONT_CARE; - window->maxheight = GLFW_DONT_CARE; - window->numer = GLFW_DONT_CARE; - window->denom = GLFW_DONT_CARE; - window->title = _glfw_strdup(title); - - if (!_glfw.platform.createWindow(window, &wndconfig, &ctxconfig, &fbconfig)) - { - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - - return (GLFWwindow*) window; -} - -void glfwDefaultWindowHints(void) -{ - _GLFW_REQUIRE_INIT(); - - // The default is OpenGL with minimum version 1.0 - memset(&_glfw.hints.context, 0, sizeof(_glfw.hints.context)); - _glfw.hints.context.client = GLFW_OPENGL_API; - _glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API; - _glfw.hints.context.major = 1; - _glfw.hints.context.minor = 0; - - // The default is a focused, visible, resizable window with decorations - memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window)); - _glfw.hints.window.resizable = GLFW_TRUE; - _glfw.hints.window.visible = GLFW_TRUE; - _glfw.hints.window.decorated = GLFW_TRUE; - _glfw.hints.window.focused = GLFW_TRUE; - _glfw.hints.window.autoIconify = GLFW_TRUE; - _glfw.hints.window.centerCursor = GLFW_TRUE; - _glfw.hints.window.focusOnShow = GLFW_TRUE; - _glfw.hints.window.xpos = GLFW_ANY_POSITION; - _glfw.hints.window.ypos = GLFW_ANY_POSITION; - _glfw.hints.window.scaleFramebuffer = GLFW_TRUE; - - // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil, - // double buffered - memset(&_glfw.hints.framebuffer, 0, sizeof(_glfw.hints.framebuffer)); - _glfw.hints.framebuffer.redBits = 8; - _glfw.hints.framebuffer.greenBits = 8; - _glfw.hints.framebuffer.blueBits = 8; - _glfw.hints.framebuffer.alphaBits = 8; - _glfw.hints.framebuffer.depthBits = 24; - _glfw.hints.framebuffer.stencilBits = 8; - _glfw.hints.framebuffer.doublebuffer = GLFW_TRUE; - - // The default is to select the highest available refresh rate - _glfw.hints.refreshRate = GLFW_DONT_CARE; -} - -GLFWAPI void glfwWindowHint(int hint, int value) -{ - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_RED_BITS: - _glfw.hints.framebuffer.redBits = value; - return; - case GLFW_GREEN_BITS: - _glfw.hints.framebuffer.greenBits = value; - return; - case GLFW_BLUE_BITS: - _glfw.hints.framebuffer.blueBits = value; - return; - case GLFW_ALPHA_BITS: - _glfw.hints.framebuffer.alphaBits = value; - return; - case GLFW_DEPTH_BITS: - _glfw.hints.framebuffer.depthBits = value; - return; - case GLFW_STENCIL_BITS: - _glfw.hints.framebuffer.stencilBits = value; - return; - case GLFW_ACCUM_RED_BITS: - _glfw.hints.framebuffer.accumRedBits = value; - return; - case GLFW_ACCUM_GREEN_BITS: - _glfw.hints.framebuffer.accumGreenBits = value; - return; - case GLFW_ACCUM_BLUE_BITS: - _glfw.hints.framebuffer.accumBlueBits = value; - return; - case GLFW_ACCUM_ALPHA_BITS: - _glfw.hints.framebuffer.accumAlphaBits = value; - return; - case GLFW_AUX_BUFFERS: - _glfw.hints.framebuffer.auxBuffers = value; - return; - case GLFW_STEREO: - _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_DOUBLEBUFFER: - _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_TRANSPARENT_FRAMEBUFFER: - _glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_SAMPLES: - _glfw.hints.framebuffer.samples = value; - return; - case GLFW_SRGB_CAPABLE: - _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_RESIZABLE: - _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_DECORATED: - _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FOCUSED: - _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_AUTO_ICONIFY: - _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FLOATING: - _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_MAXIMIZED: - _glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_VISIBLE: - _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_POSITION_X: - _glfw.hints.window.xpos = value; - return; - case GLFW_POSITION_Y: - _glfw.hints.window.ypos = value; - return; - case GLFW_WIN32_KEYBOARD_MENU: - _glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_WIN32_SHOWDEFAULT: - _glfw.hints.window.win32.showDefault = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_COCOA_GRAPHICS_SWITCHING: - _glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_SCALE_TO_MONITOR: - _glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_SCALE_FRAMEBUFFER: - case GLFW_COCOA_RETINA_FRAMEBUFFER: - _glfw.hints.window.scaleFramebuffer = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CENTER_CURSOR: - _glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FOCUS_ON_SHOW: - _glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_MOUSE_PASSTHROUGH: - _glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CLIENT_API: - _glfw.hints.context.client = value; - return; - case GLFW_CONTEXT_CREATION_API: - _glfw.hints.context.source = value; - return; - case GLFW_CONTEXT_VERSION_MAJOR: - _glfw.hints.context.major = value; - return; - case GLFW_CONTEXT_VERSION_MINOR: - _glfw.hints.context.minor = value; - return; - case GLFW_CONTEXT_ROBUSTNESS: - _glfw.hints.context.robustness = value; - return; - case GLFW_OPENGL_FORWARD_COMPAT: - _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CONTEXT_DEBUG: - _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CONTEXT_NO_ERROR: - _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_OPENGL_PROFILE: - _glfw.hints.context.profile = value; - return; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - _glfw.hints.context.release = value; - return; - case GLFW_REFRESH_RATE: - _glfw.hints.refreshRate = value; - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint); -} - -GLFWAPI void glfwWindowHintString(int hint, const char* value) -{ - assert(value != NULL); - - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_COCOA_FRAME_NAME: - strncpy(_glfw.hints.window.ns.frameName, value, - sizeof(_glfw.hints.window.ns.frameName) - 1); - return; - case GLFW_X11_CLASS_NAME: - strncpy(_glfw.hints.window.x11.className, value, - sizeof(_glfw.hints.window.x11.className) - 1); - return; - case GLFW_X11_INSTANCE_NAME: - strncpy(_glfw.hints.window.x11.instanceName, value, - sizeof(_glfw.hints.window.x11.instanceName) - 1); - return; - case GLFW_WAYLAND_APP_ID: - strncpy(_glfw.hints.window.wl.appId, value, - sizeof(_glfw.hints.window.wl.appId) - 1); - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint); -} - -GLFWAPI void glfwDestroyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - - _GLFW_REQUIRE_INIT(); - - // Allow closing of NULL (to match the behavior of free) - if (window == NULL) - return; - - // Clear all callbacks to avoid exposing a half torn-down window object - memset(&window->callbacks, 0, sizeof(window->callbacks)); - - // The window's context must not be current on another thread when the - // window is destroyed - if (window == _glfwPlatformGetTls(&_glfw.contextSlot)) - glfwMakeContextCurrent(NULL); - - _glfw.platform.destroyWindow(window); - - // Unlink window from global linked list - { - _GLFWwindow** prev = &_glfw.windowListHead; - - while (*prev != window) - prev = &((*prev)->next); - - *prev = window->next; - } - - _glfw_free(window->title); - _glfw_free(window); -} - -GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return window->shouldClose; -} - -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->shouldClose = value; -} - -GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - return window->title; -} - -GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(title != NULL); - - _GLFW_REQUIRE_INIT(); - - char* prev = window->title; - window->title = _glfw_strdup(title); - - _glfw.platform.setWindowTitle(window, title); - _glfw_free(prev); -} - -GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle, - int count, const GLFWimage* images) -{ - int i; - _GLFWwindow* window = (_GLFWwindow*) handle; - - assert(window != NULL); - assert(count >= 0); - assert(count == 0 || images != NULL); - - _GLFW_REQUIRE_INIT(); - - if (count < 0) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid image count for window icon"); - return; - } - - for (i = 0; i < count; i++) - { - assert(images[i].pixels != NULL); - - if (images[i].width <= 0 || images[i].height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid image dimensions for window icon"); - return; - } - } - - _glfw.platform.setWindowIcon(window, count, images); -} - -GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - _glfw.platform.getWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfw.platform.setWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfw.platform.getWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT(); - - window->videoMode.width = width; - window->videoMode.height = height; - - _glfw.platform.setWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE) - { - if (minwidth < 0 || minheight < 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window minimum size %ix%i", - minwidth, minheight); - return; - } - } - - if (maxwidth != GLFW_DONT_CARE && maxheight != GLFW_DONT_CARE) - { - if (maxwidth < 0 || maxheight < 0 || - maxwidth < minwidth || maxheight < minheight) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window maximum size %ix%i", - maxwidth, maxheight); - return; - } - } - - window->minwidth = minwidth; - window->minheight = minheight; - window->maxwidth = maxwidth; - window->maxheight = maxheight; - - if (window->monitor || !window->resizable) - return; - - _glfw.platform.setWindowSizeLimits(window, - minwidth, minheight, - maxwidth, maxheight); -} - -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(numer != 0); - assert(denom != 0); - - _GLFW_REQUIRE_INIT(); - - if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE) - { - if (numer <= 0 || denom <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window aspect ratio %i:%i", - numer, denom); - return; - } - } - - window->numer = numer; - window->denom = denom; - - if (window->monitor || !window->resizable) - return; - - _glfw.platform.setWindowAspectRatio(window, numer, denom); -} - -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfw.platform.getFramebufferSize(window, width, height); -} - -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle, - int* left, int* top, - int* right, int* bottom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (left) - *left = 0; - if (top) - *top = 0; - if (right) - *right = 0; - if (bottom) - *bottom = 0; - - _GLFW_REQUIRE_INIT(); - _glfw.platform.getWindowFrameSize(window, left, top, right, bottom); -} - -GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle, - float* xscale, float* yscale) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - _GLFW_REQUIRE_INIT(); - _glfw.platform.getWindowContentScale(window, xscale, yscale); -} - -GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0.f); - return _glfw.platform.getWindowOpacity(window); -} - -GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(opacity == opacity); - assert(opacity >= 0.f); - assert(opacity <= 1.f); - - _GLFW_REQUIRE_INIT(); - - if (opacity != opacity || opacity < 0.f || opacity > 1.f) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity); - return; - } - - _glfw.platform.setWindowOpacity(window, opacity); -} - -GLFWAPI void glfwIconifyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfw.platform.iconifyWindow(window); -} - -GLFWAPI void glfwRestoreWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfw.platform.restoreWindow(window); -} - -GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfw.platform.maximizeWindow(window); -} - -GLFWAPI void glfwShowWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfw.platform.showWindow(window); - - if (window->focusOnShow) - _glfw.platform.focusWindow(window); -} - -GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfw.platform.requestWindowAttention(window); -} - -GLFWAPI void glfwHideWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfw.platform.hideWindow(window); -} - -GLFWAPI void glfwFocusWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfw.platform.focusWindow(window); -} - -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (attrib) - { - case GLFW_FOCUSED: - return _glfw.platform.windowFocused(window); - case GLFW_ICONIFIED: - return _glfw.platform.windowIconified(window); - case GLFW_VISIBLE: - return _glfw.platform.windowVisible(window); - case GLFW_MAXIMIZED: - return _glfw.platform.windowMaximized(window); - case GLFW_HOVERED: - return _glfw.platform.windowHovered(window); - case GLFW_FOCUS_ON_SHOW: - return window->focusOnShow; - case GLFW_MOUSE_PASSTHROUGH: - return window->mousePassthrough; - case GLFW_TRANSPARENT_FRAMEBUFFER: - return _glfw.platform.framebufferTransparent(window); - case GLFW_RESIZABLE: - return window->resizable; - case GLFW_DECORATED: - return window->decorated; - case GLFW_FLOATING: - return window->floating; - case GLFW_AUTO_ICONIFY: - return window->autoIconify; - case GLFW_DOUBLEBUFFER: - return window->doublebuffer; - case GLFW_CLIENT_API: - return window->context.client; - case GLFW_CONTEXT_CREATION_API: - return window->context.source; - case GLFW_CONTEXT_VERSION_MAJOR: - return window->context.major; - case GLFW_CONTEXT_VERSION_MINOR: - return window->context.minor; - case GLFW_CONTEXT_REVISION: - return window->context.revision; - case GLFW_CONTEXT_ROBUSTNESS: - return window->context.robustness; - case GLFW_OPENGL_FORWARD_COMPAT: - return window->context.forward; - case GLFW_CONTEXT_DEBUG: - return window->context.debug; - case GLFW_OPENGL_PROFILE: - return window->context.profile; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - return window->context.release; - case GLFW_CONTEXT_NO_ERROR: - return window->context.noerror; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); - return 0; -} - -GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - value = value ? GLFW_TRUE : GLFW_FALSE; - - switch (attrib) - { - case GLFW_AUTO_ICONIFY: - window->autoIconify = value; - return; - - case GLFW_RESIZABLE: - window->resizable = value; - if (!window->monitor) - _glfw.platform.setWindowResizable(window, value); - return; - - case GLFW_DECORATED: - window->decorated = value; - if (!window->monitor) - _glfw.platform.setWindowDecorated(window, value); - return; - - case GLFW_FLOATING: - window->floating = value; - if (!window->monitor) - _glfw.platform.setWindowFloating(window, value); - return; - - case GLFW_FOCUS_ON_SHOW: - window->focusOnShow = value; - return; - - case GLFW_MOUSE_PASSTHROUGH: - window->mousePassthrough = value; - _glfw.platform.setWindowMousePassthrough(window, value); - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); -} - -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return (GLFWmonitor*) window->monitor; -} - -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh, - GLFWmonitor* mh, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - _GLFWwindow* window = (_GLFWwindow*) wh; - _GLFWmonitor* monitor = (_GLFWmonitor*) mh; - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT(); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - return; - } - - if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid refresh rate %i", - refreshRate); - return; - } - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.refreshRate = refreshRate; - - _glfw.platform.setWindowMonitor(window, monitor, - xpos, ypos, width, height, - refreshRate); -} - -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->userPointer = pointer; -} - -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->userPointer; -} - -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle, - GLFWwindowposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowposfun, window->callbacks.pos, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle, - GLFWwindowsizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowsizefun, window->callbacks.size, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle, - GLFWwindowclosefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowclosefun, window->callbacks.close, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle, - GLFWwindowrefreshfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowrefreshfun, window->callbacks.refresh, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle, - GLFWwindowfocusfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowfocusfun, window->callbacks.focus, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle, - GLFWwindowiconifyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowiconifyfun, window->callbacks.iconify, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle, - GLFWwindowmaximizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowmaximizefun, window->callbacks.maximize, cbfun); - return cbfun; -} - -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle, - GLFWframebuffersizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWframebuffersizefun, window->callbacks.fbsize, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle, - GLFWwindowcontentscalefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP(GLFWwindowcontentscalefun, window->callbacks.scale, cbfun); - return cbfun; -} - -GLFWAPI void glfwPollEvents(void) -{ - _GLFW_REQUIRE_INIT(); - _glfw.platform.pollEvents(); -} - -GLFWAPI void glfwWaitEvents(void) -{ - _GLFW_REQUIRE_INIT(); - _glfw.platform.waitEvents(); -} - -GLFWAPI void glfwWaitEventsTimeout(double timeout) -{ - _GLFW_REQUIRE_INIT(); - assert(timeout == timeout); - assert(timeout >= 0.0); - assert(timeout <= DBL_MAX); - - if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout); - return; - } - - _glfw.platform.waitEventsTimeout(timeout); -} - -GLFWAPI void glfwPostEmptyEvent(void) -{ - _GLFW_REQUIRE_INIT(); - _glfw.platform.postEmptyEvent(); -} - diff --git a/vendor/zglfw/libs/glfw/src/wl_init.c b/vendor/zglfw/libs/glfw/src/wl_init.c deleted file mode 100644 index 3aff476..0000000 --- a/vendor/zglfw/libs/glfw/src/wl_init.c +++ /dev/null @@ -1,1003 +0,0 @@ -//======================================================================== -// GLFW 3.4 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WAYLAND) - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "wayland-client-protocol.h" -#include "xdg-shell-client-protocol.h" -#include "xdg-decoration-unstable-v1-client-protocol.h" -#include "viewporter-client-protocol.h" -#include "relative-pointer-unstable-v1-client-protocol.h" -#include "pointer-constraints-unstable-v1-client-protocol.h" -#include "fractional-scale-v1-client-protocol.h" -#include "xdg-activation-v1-client-protocol.h" -#include "idle-inhibit-unstable-v1-client-protocol.h" - -// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of -// wl_interface pointers 'types', making it impossible to combine several unmodified -// private-code files into a single compilation unit -// HACK: We override this name with a macro for each file, allowing them to coexist - -#define types _glfw_wayland_types -#include "wayland-client-protocol-code.h" -#undef types - -#define types _glfw_xdg_shell_types -#include "xdg-shell-client-protocol-code.h" -#undef types - -#define types _glfw_xdg_decoration_types -#include "xdg-decoration-unstable-v1-client-protocol-code.h" -#undef types - -#define types _glfw_viewporter_types -#include "viewporter-client-protocol-code.h" -#undef types - -#define types _glfw_relative_pointer_types -#include "relative-pointer-unstable-v1-client-protocol-code.h" -#undef types - -#define types _glfw_pointer_constraints_types -#include "pointer-constraints-unstable-v1-client-protocol-code.h" -#undef types - -#define types _glfw_fractional_scale_types -#include "fractional-scale-v1-client-protocol-code.h" -#undef types - -#define types _glfw_xdg_activation_types -#include "xdg-activation-v1-client-protocol-code.h" -#undef types - -#define types _glfw_idle_inhibit_types -#include "idle-inhibit-unstable-v1-client-protocol-code.h" -#undef types - -static void wmBaseHandlePing(void* userData, - struct xdg_wm_base* wmBase, - uint32_t serial) -{ - xdg_wm_base_pong(wmBase, serial); -} - -static const struct xdg_wm_base_listener wmBaseListener = -{ - wmBaseHandlePing -}; - -static void registryHandleGlobal(void* userData, - struct wl_registry* registry, - uint32_t name, - const char* interface, - uint32_t version) -{ - if (strcmp(interface, "wl_compositor") == 0) - { - _glfw.wl.compositor = - wl_registry_bind(registry, name, &wl_compositor_interface, - _glfw_min(3, version)); - } - else if (strcmp(interface, "wl_subcompositor") == 0) - { - _glfw.wl.subcompositor = - wl_registry_bind(registry, name, &wl_subcompositor_interface, 1); - } - else if (strcmp(interface, "wl_shm") == 0) - { - _glfw.wl.shm = - wl_registry_bind(registry, name, &wl_shm_interface, 1); - } - else if (strcmp(interface, "wl_output") == 0) - { - _glfwAddOutputWayland(name, version); - } - else if (strcmp(interface, "wl_seat") == 0) - { - if (!_glfw.wl.seat) - { - _glfw.wl.seat = - wl_registry_bind(registry, name, &wl_seat_interface, - _glfw_min(4, version)); - _glfwAddSeatListenerWayland(_glfw.wl.seat); - } - } - else if (strcmp(interface, "wl_data_device_manager") == 0) - { - if (!_glfw.wl.dataDeviceManager) - { - _glfw.wl.dataDeviceManager = - wl_registry_bind(registry, name, - &wl_data_device_manager_interface, 1); - } - } - else if (strcmp(interface, "xdg_wm_base") == 0) - { - _glfw.wl.wmBase = - wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); - xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL); - } - else if (strcmp(interface, "zxdg_decoration_manager_v1") == 0) - { - _glfw.wl.decorationManager = - wl_registry_bind(registry, name, - &zxdg_decoration_manager_v1_interface, - 1); - } - else if (strcmp(interface, "wp_viewporter") == 0) - { - _glfw.wl.viewporter = - wl_registry_bind(registry, name, &wp_viewporter_interface, 1); - } - else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) - { - _glfw.wl.relativePointerManager = - wl_registry_bind(registry, name, - &zwp_relative_pointer_manager_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) - { - _glfw.wl.pointerConstraints = - wl_registry_bind(registry, name, - &zwp_pointer_constraints_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0) - { - _glfw.wl.idleInhibitManager = - wl_registry_bind(registry, name, - &zwp_idle_inhibit_manager_v1_interface, - 1); - } - else if (strcmp(interface, "xdg_activation_v1") == 0) - { - _glfw.wl.activationManager = - wl_registry_bind(registry, name, - &xdg_activation_v1_interface, - 1); - } - else if (strcmp(interface, "wp_fractional_scale_manager_v1") == 0) - { - _glfw.wl.fractionalScaleManager = - wl_registry_bind(registry, name, - &wp_fractional_scale_manager_v1_interface, - 1); - } -} - -static void registryHandleGlobalRemove(void* userData, - struct wl_registry* registry, - uint32_t name) -{ - for (int i = 0; i < _glfw.monitorCount; ++i) - { - _GLFWmonitor* monitor = _glfw.monitors[i]; - if (monitor->wl.name == name) - { - _glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0); - return; - } - } -} - - -static const struct wl_registry_listener registryListener = -{ - registryHandleGlobal, - registryHandleGlobalRemove -}; - -void libdecorHandleError(struct libdecor* context, - enum libdecor_error error, - const char* message) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: libdecor error %u: %s", - error, message); -} - -static const struct libdecor_interface libdecorInterface = -{ - libdecorHandleError -}; - -static void libdecorReadyCallback(void* userData, - struct wl_callback* callback, - uint32_t time) -{ - _glfw.wl.libdecor.ready = GLFW_TRUE; - - assert(_glfw.wl.libdecor.callback == callback); - wl_callback_destroy(_glfw.wl.libdecor.callback); - _glfw.wl.libdecor.callback = NULL; -} - -static const struct wl_callback_listener libdecorReadyListener = -{ - libdecorReadyCallback -}; - -// Create key code translation tables -// -static void createKeyTables(void) -{ - memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes)); - memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes)); - - _glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.wl.keycodes[KEY_1] = GLFW_KEY_1; - _glfw.wl.keycodes[KEY_2] = GLFW_KEY_2; - _glfw.wl.keycodes[KEY_3] = GLFW_KEY_3; - _glfw.wl.keycodes[KEY_4] = GLFW_KEY_4; - _glfw.wl.keycodes[KEY_5] = GLFW_KEY_5; - _glfw.wl.keycodes[KEY_6] = GLFW_KEY_6; - _glfw.wl.keycodes[KEY_7] = GLFW_KEY_7; - _glfw.wl.keycodes[KEY_8] = GLFW_KEY_8; - _glfw.wl.keycodes[KEY_9] = GLFW_KEY_9; - _glfw.wl.keycodes[KEY_0] = GLFW_KEY_0; - _glfw.wl.keycodes[KEY_SPACE] = GLFW_KEY_SPACE; - _glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q; - _glfw.wl.keycodes[KEY_W] = GLFW_KEY_W; - _glfw.wl.keycodes[KEY_E] = GLFW_KEY_E; - _glfw.wl.keycodes[KEY_R] = GLFW_KEY_R; - _glfw.wl.keycodes[KEY_T] = GLFW_KEY_T; - _glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y; - _glfw.wl.keycodes[KEY_U] = GLFW_KEY_U; - _glfw.wl.keycodes[KEY_I] = GLFW_KEY_I; - _glfw.wl.keycodes[KEY_O] = GLFW_KEY_O; - _glfw.wl.keycodes[KEY_P] = GLFW_KEY_P; - _glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.wl.keycodes[KEY_A] = GLFW_KEY_A; - _glfw.wl.keycodes[KEY_S] = GLFW_KEY_S; - _glfw.wl.keycodes[KEY_D] = GLFW_KEY_D; - _glfw.wl.keycodes[KEY_F] = GLFW_KEY_F; - _glfw.wl.keycodes[KEY_G] = GLFW_KEY_G; - _glfw.wl.keycodes[KEY_H] = GLFW_KEY_H; - _glfw.wl.keycodes[KEY_J] = GLFW_KEY_J; - _glfw.wl.keycodes[KEY_K] = GLFW_KEY_K; - _glfw.wl.keycodes[KEY_L] = GLFW_KEY_L; - _glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z; - _glfw.wl.keycodes[KEY_X] = GLFW_KEY_X; - _glfw.wl.keycodes[KEY_C] = GLFW_KEY_C; - _glfw.wl.keycodes[KEY_V] = GLFW_KEY_V; - _glfw.wl.keycodes[KEY_B] = GLFW_KEY_B; - _glfw.wl.keycodes[KEY_N] = GLFW_KEY_N; - _glfw.wl.keycodes[KEY_M] = GLFW_KEY_M; - _glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB; - _glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.wl.keycodes[KEY_COMPOSE] = GLFW_KEY_MENU; - _glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME; - _glfw.wl.keycodes[KEY_END] = GLFW_KEY_END; - _glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP; - _glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1; - _glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2; - _glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3; - _glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4; - _glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5; - _glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6; - _glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7; - _glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8; - _glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9; - _glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10; - _glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11; - _glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12; - _glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13; - _glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14; - _glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15; - _glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16; - _glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17; - _glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18; - _glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19; - _glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20; - _glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21; - _glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22; - _glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23; - _glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24; - _glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.wl.keycodes[KEY_KPASTERISK] = GLFW_KEY_KP_MULTIPLY; - _glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_DECIMAL; - _glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; - _glfw.wl.keycodes[KEY_102ND] = GLFW_KEY_WORLD_2; - - for (int scancode = 0; scancode < 256; scancode++) - { - if (_glfw.wl.keycodes[scancode] > 0) - _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode; - } -} - -static GLFWbool loadCursorTheme(void) -{ - int cursorSize = 16; - - const char* sizeString = getenv("XCURSOR_SIZE"); - if (sizeString) - { - errno = 0; - const long cursorSizeLong = strtol(sizeString, NULL, 10); - if (errno == 0 && cursorSizeLong > 0 && cursorSizeLong < INT_MAX) - cursorSize = (int) cursorSizeLong; - } - - const char* themeName = getenv("XCURSOR_THEME"); - - _glfw.wl.cursorTheme = wl_cursor_theme_load(themeName, cursorSize, _glfw.wl.shm); - if (!_glfw.wl.cursorTheme) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load default cursor theme"); - return GLFW_FALSE; - } - - // If this happens to be NULL, we just fallback to the scale=1 version. - _glfw.wl.cursorThemeHiDPI = - wl_cursor_theme_load(themeName, cursorSize * 2, _glfw.wl.shm); - - _glfw.wl.cursorSurface = wl_compositor_create_surface(_glfw.wl.compositor); - _glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform) -{ - const _GLFWplatform wayland = - { - .platformID = GLFW_PLATFORM_WAYLAND, - .init = _glfwInitWayland, - .terminate = _glfwTerminateWayland, - .getCursorPos = _glfwGetCursorPosWayland, - .setCursorPos = _glfwSetCursorPosWayland, - .setCursorMode = _glfwSetCursorModeWayland, - .setRawMouseMotion = _glfwSetRawMouseMotionWayland, - .rawMouseMotionSupported = _glfwRawMouseMotionSupportedWayland, - .createCursor = _glfwCreateCursorWayland, - .createStandardCursor = _glfwCreateStandardCursorWayland, - .destroyCursor = _glfwDestroyCursorWayland, - .setCursor = _glfwSetCursorWayland, - .getScancodeName = _glfwGetScancodeNameWayland, - .getKeyScancode = _glfwGetKeyScancodeWayland, - .setClipboardString = _glfwSetClipboardStringWayland, - .getClipboardString = _glfwGetClipboardStringWayland, -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - .initJoysticks = _glfwInitJoysticksLinux, - .terminateJoysticks = _glfwTerminateJoysticksLinux, - .pollJoystick = _glfwPollJoystickLinux, - .getMappingName = _glfwGetMappingNameLinux, - .updateGamepadGUID = _glfwUpdateGamepadGUIDLinux, -#else - .initJoysticks = _glfwInitJoysticksNull, - .terminateJoysticks = _glfwTerminateJoysticksNull, - .pollJoystick = _glfwPollJoystickNull, - .getMappingName = _glfwGetMappingNameNull, - .updateGamepadGUID = _glfwUpdateGamepadGUIDNull, -#endif - .freeMonitor = _glfwFreeMonitorWayland, - .getMonitorPos = _glfwGetMonitorPosWayland, - .getMonitorContentScale = _glfwGetMonitorContentScaleWayland, - .getMonitorWorkarea = _glfwGetMonitorWorkareaWayland, - .getVideoModes = _glfwGetVideoModesWayland, - .getVideoMode = _glfwGetVideoModeWayland, - .getGammaRamp = _glfwGetGammaRampWayland, - .setGammaRamp = _glfwSetGammaRampWayland, - .createWindow = _glfwCreateWindowWayland, - .destroyWindow = _glfwDestroyWindowWayland, - .setWindowTitle = _glfwSetWindowTitleWayland, - .setWindowIcon = _glfwSetWindowIconWayland, - .getWindowPos = _glfwGetWindowPosWayland, - .setWindowPos = _glfwSetWindowPosWayland, - .getWindowSize = _glfwGetWindowSizeWayland, - .setWindowSize = _glfwSetWindowSizeWayland, - .setWindowSizeLimits = _glfwSetWindowSizeLimitsWayland, - .setWindowAspectRatio = _glfwSetWindowAspectRatioWayland, - .getFramebufferSize = _glfwGetFramebufferSizeWayland, - .getWindowFrameSize = _glfwGetWindowFrameSizeWayland, - .getWindowContentScale = _glfwGetWindowContentScaleWayland, - .iconifyWindow = _glfwIconifyWindowWayland, - .restoreWindow = _glfwRestoreWindowWayland, - .maximizeWindow = _glfwMaximizeWindowWayland, - .showWindow = _glfwShowWindowWayland, - .hideWindow = _glfwHideWindowWayland, - .requestWindowAttention = _glfwRequestWindowAttentionWayland, - .focusWindow = _glfwFocusWindowWayland, - .setWindowMonitor = _glfwSetWindowMonitorWayland, - .windowFocused = _glfwWindowFocusedWayland, - .windowIconified = _glfwWindowIconifiedWayland, - .windowVisible = _glfwWindowVisibleWayland, - .windowMaximized = _glfwWindowMaximizedWayland, - .windowHovered = _glfwWindowHoveredWayland, - .framebufferTransparent = _glfwFramebufferTransparentWayland, - .getWindowOpacity = _glfwGetWindowOpacityWayland, - .setWindowResizable = _glfwSetWindowResizableWayland, - .setWindowDecorated = _glfwSetWindowDecoratedWayland, - .setWindowFloating = _glfwSetWindowFloatingWayland, - .setWindowOpacity = _glfwSetWindowOpacityWayland, - .setWindowMousePassthrough = _glfwSetWindowMousePassthroughWayland, - .pollEvents = _glfwPollEventsWayland, - .waitEvents = _glfwWaitEventsWayland, - .waitEventsTimeout = _glfwWaitEventsTimeoutWayland, - .postEmptyEvent = _glfwPostEmptyEventWayland, - .getEGLPlatform = _glfwGetEGLPlatformWayland, - .getEGLNativeDisplay = _glfwGetEGLNativeDisplayWayland, - .getEGLNativeWindow = _glfwGetEGLNativeWindowWayland, - .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsWayland, - .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportWayland, - .createWindowSurface = _glfwCreateWindowSurfaceWayland - }; - - void* module = _glfwPlatformLoadModule("libwayland-client.so.0"); - if (!module) - { - if (platformID == GLFW_PLATFORM_WAYLAND) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load libwayland-client"); - } - - return GLFW_FALSE; - } - - PFN_wl_display_connect wl_display_connect = (PFN_wl_display_connect) - _glfwPlatformGetModuleSymbol(module, "wl_display_connect"); - if (!wl_display_connect) - { - if (platformID == GLFW_PLATFORM_WAYLAND) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load libwayland-client entry point"); - } - - _glfwPlatformFreeModule(module); - return GLFW_FALSE; - } - - struct wl_display* display = wl_display_connect(NULL); - if (!display) - { - if (platformID == GLFW_PLATFORM_WAYLAND) - _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to connect to display"); - - _glfwPlatformFreeModule(module); - return GLFW_FALSE; - } - - _glfw.wl.display = display; - _glfw.wl.client.handle = module; - - *platform = wayland; - return GLFW_TRUE; -} - -int _glfwInitWayland(void) -{ - // These must be set before any failure checks - _glfw.wl.keyRepeatTimerfd = -1; - _glfw.wl.cursorTimerfd = -1; - - _glfw.wl.tag = glfwGetVersionString(); - - _glfw.wl.client.display_flush = (PFN_wl_display_flush) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_flush"); - _glfw.wl.client.display_cancel_read = (PFN_wl_display_cancel_read) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_cancel_read"); - _glfw.wl.client.display_dispatch_pending = (PFN_wl_display_dispatch_pending) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_dispatch_pending"); - _glfw.wl.client.display_read_events = (PFN_wl_display_read_events) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_read_events"); - _glfw.wl.client.display_disconnect = (PFN_wl_display_disconnect) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_disconnect"); - _glfw.wl.client.display_roundtrip = (PFN_wl_display_roundtrip) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_roundtrip"); - _glfw.wl.client.display_get_fd = (PFN_wl_display_get_fd) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_get_fd"); - _glfw.wl.client.display_prepare_read = (PFN_wl_display_prepare_read) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_display_prepare_read"); - _glfw.wl.client.proxy_marshal = (PFN_wl_proxy_marshal) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_marshal"); - _glfw.wl.client.proxy_add_listener = (PFN_wl_proxy_add_listener) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_add_listener"); - _glfw.wl.client.proxy_destroy = (PFN_wl_proxy_destroy) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_destroy"); - _glfw.wl.client.proxy_marshal_constructor = (PFN_wl_proxy_marshal_constructor) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_marshal_constructor"); - _glfw.wl.client.proxy_marshal_constructor_versioned = (PFN_wl_proxy_marshal_constructor_versioned) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_marshal_constructor_versioned"); - _glfw.wl.client.proxy_get_user_data = (PFN_wl_proxy_get_user_data) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_get_user_data"); - _glfw.wl.client.proxy_set_user_data = (PFN_wl_proxy_set_user_data) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_set_user_data"); - _glfw.wl.client.proxy_get_tag = (PFN_wl_proxy_get_tag) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_get_tag"); - _glfw.wl.client.proxy_set_tag = (PFN_wl_proxy_set_tag) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_set_tag"); - _glfw.wl.client.proxy_get_version = (PFN_wl_proxy_get_version) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_get_version"); - _glfw.wl.client.proxy_marshal_flags = (PFN_wl_proxy_marshal_flags) - _glfwPlatformGetModuleSymbol(_glfw.wl.client.handle, "wl_proxy_marshal_flags"); - - if (!_glfw.wl.client.display_flush || - !_glfw.wl.client.display_cancel_read || - !_glfw.wl.client.display_dispatch_pending || - !_glfw.wl.client.display_read_events || - !_glfw.wl.client.display_disconnect || - !_glfw.wl.client.display_roundtrip || - !_glfw.wl.client.display_get_fd || - !_glfw.wl.client.display_prepare_read || - !_glfw.wl.client.proxy_marshal || - !_glfw.wl.client.proxy_add_listener || - !_glfw.wl.client.proxy_destroy || - !_glfw.wl.client.proxy_marshal_constructor || - !_glfw.wl.client.proxy_marshal_constructor_versioned || - !_glfw.wl.client.proxy_get_user_data || - !_glfw.wl.client.proxy_set_user_data || - !_glfw.wl.client.proxy_get_tag || - !_glfw.wl.client.proxy_set_tag) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load libwayland-client entry point"); - return GLFW_FALSE; - } - - _glfw.wl.cursor.handle = _glfwPlatformLoadModule("libwayland-cursor.so.0"); - if (!_glfw.wl.cursor.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load libwayland-cursor"); - return GLFW_FALSE; - } - - _glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load) - _glfwPlatformGetModuleSymbol(_glfw.wl.cursor.handle, "wl_cursor_theme_load"); - _glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy) - _glfwPlatformGetModuleSymbol(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy"); - _glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor) - _glfwPlatformGetModuleSymbol(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor"); - _glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer) - _glfwPlatformGetModuleSymbol(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer"); - - _glfw.wl.egl.handle = _glfwPlatformLoadModule("libwayland-egl.so.1"); - if (!_glfw.wl.egl.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load libwayland-egl"); - return GLFW_FALSE; - } - - _glfw.wl.egl.window_create = (PFN_wl_egl_window_create) - _glfwPlatformGetModuleSymbol(_glfw.wl.egl.handle, "wl_egl_window_create"); - _glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy) - _glfwPlatformGetModuleSymbol(_glfw.wl.egl.handle, "wl_egl_window_destroy"); - _glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize) - _glfwPlatformGetModuleSymbol(_glfw.wl.egl.handle, "wl_egl_window_resize"); - - _glfw.wl.xkb.handle = _glfwPlatformLoadModule("libxkbcommon.so.0"); - if (!_glfw.wl.xkb.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load libxkbcommon"); - return GLFW_FALSE; - } - - _glfw.wl.xkb.context_new = (PFN_xkb_context_new) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_context_new"); - _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_context_unref"); - _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string"); - _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keymap_unref"); - _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index"); - _glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats"); - _glfw.wl.xkb.keymap_key_get_syms_by_level = (PFN_xkb_keymap_key_get_syms_by_level) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_keymap_key_get_syms_by_level"); - _glfw.wl.xkb.state_new = (PFN_xkb_state_new) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_new"); - _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_unref"); - _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); - _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_update_mask"); - _glfw.wl.xkb.state_key_get_layout = (PFN_xkb_state_key_get_layout) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_key_get_layout"); - _glfw.wl.xkb.state_mod_index_is_active = (PFN_xkb_state_mod_index_is_active) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_mod_index_is_active"); - _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); - _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_table_unref"); - _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_new"); - _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_unref"); - _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_feed"); - _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_get_status"); - _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym) - _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym"); - - if (!_glfw.wl.xkb.context_new || - !_glfw.wl.xkb.context_unref || - !_glfw.wl.xkb.keymap_new_from_string || - !_glfw.wl.xkb.keymap_unref || - !_glfw.wl.xkb.keymap_mod_get_index || - !_glfw.wl.xkb.keymap_key_repeats || - !_glfw.wl.xkb.keymap_key_get_syms_by_level || - !_glfw.wl.xkb.state_new || - !_glfw.wl.xkb.state_unref || - !_glfw.wl.xkb.state_key_get_syms || - !_glfw.wl.xkb.state_update_mask || - !_glfw.wl.xkb.state_key_get_layout || - !_glfw.wl.xkb.state_mod_index_is_active || - !_glfw.wl.xkb.compose_table_new_from_locale || - !_glfw.wl.xkb.compose_table_unref || - !_glfw.wl.xkb.compose_state_new || - !_glfw.wl.xkb.compose_state_unref || - !_glfw.wl.xkb.compose_state_feed || - !_glfw.wl.xkb.compose_state_get_status || - !_glfw.wl.xkb.compose_state_get_one_sym) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to load all entry points from libxkbcommon"); - return GLFW_FALSE; - } - - if (_glfw.hints.init.wl.libdecorMode == GLFW_WAYLAND_PREFER_LIBDECOR) - _glfw.wl.libdecor.handle = _glfwPlatformLoadModule("libdecor-0.so.0"); - - if (_glfw.wl.libdecor.handle) - { - _glfw.wl.libdecor.libdecor_new_ = (PFN_libdecor_new) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_new"); - _glfw.wl.libdecor.libdecor_unref_ = (PFN_libdecor_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_unref"); - _glfw.wl.libdecor.libdecor_get_fd_ = (PFN_libdecor_get_fd) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_get_fd"); - _glfw.wl.libdecor.libdecor_dispatch_ = (PFN_libdecor_dispatch) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_dispatch"); - _glfw.wl.libdecor.libdecor_decorate_ = (PFN_libdecor_decorate) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_decorate"); - _glfw.wl.libdecor.libdecor_frame_unref_ = (PFN_libdecor_frame_unref) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_unref"); - _glfw.wl.libdecor.libdecor_frame_set_app_id_ = (PFN_libdecor_frame_set_app_id) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_app_id"); - _glfw.wl.libdecor.libdecor_frame_set_title_ = (PFN_libdecor_frame_set_title) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_title"); - _glfw.wl.libdecor.libdecor_frame_set_minimized_ = (PFN_libdecor_frame_set_minimized) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_minimized"); - _glfw.wl.libdecor.libdecor_frame_set_fullscreen_ = (PFN_libdecor_frame_set_fullscreen) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_fullscreen"); - _glfw.wl.libdecor.libdecor_frame_unset_fullscreen_ = (PFN_libdecor_frame_unset_fullscreen) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_unset_fullscreen"); - _glfw.wl.libdecor.libdecor_frame_map_ = (PFN_libdecor_frame_map) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_map"); - _glfw.wl.libdecor.libdecor_frame_commit_ = (PFN_libdecor_frame_commit) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_commit"); - _glfw.wl.libdecor.libdecor_frame_set_min_content_size_ = (PFN_libdecor_frame_set_min_content_size) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_min_content_size"); - _glfw.wl.libdecor.libdecor_frame_set_max_content_size_ = (PFN_libdecor_frame_set_max_content_size) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_max_content_size"); - _glfw.wl.libdecor.libdecor_frame_set_maximized_ = (PFN_libdecor_frame_set_maximized) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_maximized"); - _glfw.wl.libdecor.libdecor_frame_unset_maximized_ = (PFN_libdecor_frame_unset_maximized) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_unset_maximized"); - _glfw.wl.libdecor.libdecor_frame_set_capabilities_ = (PFN_libdecor_frame_set_capabilities) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_capabilities"); - _glfw.wl.libdecor.libdecor_frame_unset_capabilities_ = (PFN_libdecor_frame_unset_capabilities) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_unset_capabilities"); - _glfw.wl.libdecor.libdecor_frame_set_visibility_ = (PFN_libdecor_frame_set_visibility) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_set_visibility"); - _glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_ = (PFN_libdecor_frame_get_xdg_toplevel) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_frame_get_xdg_toplevel"); - _glfw.wl.libdecor.libdecor_configuration_get_content_size_ = (PFN_libdecor_configuration_get_content_size) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_configuration_get_content_size"); - _glfw.wl.libdecor.libdecor_configuration_get_window_state_ = (PFN_libdecor_configuration_get_window_state) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_configuration_get_window_state"); - _glfw.wl.libdecor.libdecor_state_new_ = (PFN_libdecor_state_new) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_state_new"); - _glfw.wl.libdecor.libdecor_state_free_ = (PFN_libdecor_state_free) - _glfwPlatformGetModuleSymbol(_glfw.wl.libdecor.handle, "libdecor_state_free"); - - if (!_glfw.wl.libdecor.libdecor_new_ || - !_glfw.wl.libdecor.libdecor_unref_ || - !_glfw.wl.libdecor.libdecor_get_fd_ || - !_glfw.wl.libdecor.libdecor_dispatch_ || - !_glfw.wl.libdecor.libdecor_decorate_ || - !_glfw.wl.libdecor.libdecor_frame_unref_ || - !_glfw.wl.libdecor.libdecor_frame_set_app_id_ || - !_glfw.wl.libdecor.libdecor_frame_set_title_ || - !_glfw.wl.libdecor.libdecor_frame_set_minimized_ || - !_glfw.wl.libdecor.libdecor_frame_set_fullscreen_ || - !_glfw.wl.libdecor.libdecor_frame_unset_fullscreen_ || - !_glfw.wl.libdecor.libdecor_frame_map_ || - !_glfw.wl.libdecor.libdecor_frame_commit_ || - !_glfw.wl.libdecor.libdecor_frame_set_min_content_size_ || - !_glfw.wl.libdecor.libdecor_frame_set_max_content_size_ || - !_glfw.wl.libdecor.libdecor_frame_set_maximized_ || - !_glfw.wl.libdecor.libdecor_frame_unset_maximized_ || - !_glfw.wl.libdecor.libdecor_frame_set_capabilities_ || - !_glfw.wl.libdecor.libdecor_frame_unset_capabilities_ || - !_glfw.wl.libdecor.libdecor_frame_set_visibility_ || - !_glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_ || - !_glfw.wl.libdecor.libdecor_configuration_get_content_size_ || - !_glfw.wl.libdecor.libdecor_configuration_get_window_state_ || - !_glfw.wl.libdecor.libdecor_state_new_ || - !_glfw.wl.libdecor.libdecor_state_free_) - { - _glfwPlatformFreeModule(_glfw.wl.libdecor.handle); - memset(&_glfw.wl.libdecor, 0, sizeof(_glfw.wl.libdecor)); - } - } - - _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); - wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); - - createKeyTables(); - - _glfw.wl.xkb.context = xkb_context_new(0); - if (!_glfw.wl.xkb.context) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to initialize xkb context"); - return GLFW_FALSE; - } - - // Sync so we got all registry objects - wl_display_roundtrip(_glfw.wl.display); - - // Sync so we got all initial output events - wl_display_roundtrip(_glfw.wl.display); - - if (_glfw.wl.libdecor.handle) - { - _glfw.wl.libdecor.context = libdecor_new(_glfw.wl.display, &libdecorInterface); - if (_glfw.wl.libdecor.context) - { - // Perform an initial dispatch and flush to get the init started - libdecor_dispatch(_glfw.wl.libdecor.context, 0); - - // Create sync point to "know" when libdecor is ready for use - _glfw.wl.libdecor.callback = wl_display_sync(_glfw.wl.display); - wl_callback_add_listener(_glfw.wl.libdecor.callback, - &libdecorReadyListener, - NULL); - } - } - - if (wl_seat_get_version(_glfw.wl.seat) >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) - { - _glfw.wl.keyRepeatTimerfd = - timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK); - } - - if (!_glfw.wl.wmBase) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to find xdg-shell in your compositor"); - return GLFW_FALSE; - } - - if (!_glfw.wl.shm) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to find wl_shm in your compositor"); - return GLFW_FALSE; - } - - if (!loadCursorTheme()) - return GLFW_FALSE; - - if (_glfw.wl.seat && _glfw.wl.dataDeviceManager) - { - _glfw.wl.dataDevice = - wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager, - _glfw.wl.seat); - _glfwAddDataDeviceListenerWayland(_glfw.wl.dataDevice); - } - - return GLFW_TRUE; -} - -void _glfwTerminateWayland(void) -{ - _glfwTerminateEGL(); - _glfwTerminateOSMesa(); - - if (_glfw.wl.libdecor.context) - { - // Allow libdecor to finish receiving all its requested globals - // and ensure the associated sync callback object is destroyed - while (!_glfw.wl.libdecor.ready) - _glfwWaitEventsWayland(); - - libdecor_unref(_glfw.wl.libdecor.context); - } - - if (_glfw.wl.libdecor.handle) - { - _glfwPlatformFreeModule(_glfw.wl.libdecor.handle); - _glfw.wl.libdecor.handle = NULL; - } - - if (_glfw.wl.egl.handle) - { - _glfwPlatformFreeModule(_glfw.wl.egl.handle); - _glfw.wl.egl.handle = NULL; - } - - if (_glfw.wl.xkb.composeState) - xkb_compose_state_unref(_glfw.wl.xkb.composeState); - if (_glfw.wl.xkb.keymap) - xkb_keymap_unref(_glfw.wl.xkb.keymap); - if (_glfw.wl.xkb.state) - xkb_state_unref(_glfw.wl.xkb.state); - if (_glfw.wl.xkb.context) - xkb_context_unref(_glfw.wl.xkb.context); - if (_glfw.wl.xkb.handle) - { - _glfwPlatformFreeModule(_glfw.wl.xkb.handle); - _glfw.wl.xkb.handle = NULL; - } - - if (_glfw.wl.cursorTheme) - wl_cursor_theme_destroy(_glfw.wl.cursorTheme); - if (_glfw.wl.cursorThemeHiDPI) - wl_cursor_theme_destroy(_glfw.wl.cursorThemeHiDPI); - if (_glfw.wl.cursor.handle) - { - _glfwPlatformFreeModule(_glfw.wl.cursor.handle); - _glfw.wl.cursor.handle = NULL; - } - - for (unsigned int i = 0; i < _glfw.wl.offerCount; i++) - wl_data_offer_destroy(_glfw.wl.offers[i].offer); - - _glfw_free(_glfw.wl.offers); - - if (_glfw.wl.cursorSurface) - wl_surface_destroy(_glfw.wl.cursorSurface); - if (_glfw.wl.subcompositor) - wl_subcompositor_destroy(_glfw.wl.subcompositor); - if (_glfw.wl.compositor) - wl_compositor_destroy(_glfw.wl.compositor); - if (_glfw.wl.shm) - wl_shm_destroy(_glfw.wl.shm); - if (_glfw.wl.viewporter) - wp_viewporter_destroy(_glfw.wl.viewporter); - if (_glfw.wl.decorationManager) - zxdg_decoration_manager_v1_destroy(_glfw.wl.decorationManager); - if (_glfw.wl.wmBase) - xdg_wm_base_destroy(_glfw.wl.wmBase); - if (_glfw.wl.selectionOffer) - wl_data_offer_destroy(_glfw.wl.selectionOffer); - if (_glfw.wl.dragOffer) - wl_data_offer_destroy(_glfw.wl.dragOffer); - if (_glfw.wl.selectionSource) - wl_data_source_destroy(_glfw.wl.selectionSource); - if (_glfw.wl.dataDevice) - wl_data_device_destroy(_glfw.wl.dataDevice); - if (_glfw.wl.dataDeviceManager) - wl_data_device_manager_destroy(_glfw.wl.dataDeviceManager); - if (_glfw.wl.pointer) - wl_pointer_destroy(_glfw.wl.pointer); - if (_glfw.wl.keyboard) - wl_keyboard_destroy(_glfw.wl.keyboard); - if (_glfw.wl.seat) - wl_seat_destroy(_glfw.wl.seat); - if (_glfw.wl.relativePointerManager) - zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager); - if (_glfw.wl.pointerConstraints) - zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints); - if (_glfw.wl.idleInhibitManager) - zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager); - if (_glfw.wl.activationManager) - xdg_activation_v1_destroy(_glfw.wl.activationManager); - if (_glfw.wl.fractionalScaleManager) - wp_fractional_scale_manager_v1_destroy(_glfw.wl.fractionalScaleManager); - if (_glfw.wl.registry) - wl_registry_destroy(_glfw.wl.registry); - if (_glfw.wl.display) - { - wl_display_flush(_glfw.wl.display); - wl_display_disconnect(_glfw.wl.display); - } - - if (_glfw.wl.keyRepeatTimerfd >= 0) - close(_glfw.wl.keyRepeatTimerfd); - if (_glfw.wl.cursorTimerfd >= 0) - close(_glfw.wl.cursorTimerfd); - - _glfw_free(_glfw.wl.clipboardString); -} - -#endif // _GLFW_WAYLAND - diff --git a/vendor/zglfw/libs/glfw/src/wl_monitor.c b/vendor/zglfw/libs/glfw/src/wl_monitor.c deleted file mode 100644 index df30313..0000000 --- a/vendor/zglfw/libs/glfw/src/wl_monitor.c +++ /dev/null @@ -1,274 +0,0 @@ -//======================================================================== -// GLFW 3.4 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_WAYLAND) - -#include -#include -#include -#include -#include - -#include "wayland-client-protocol.h" - - -static void outputHandleGeometry(void* userData, - struct wl_output* output, - int32_t x, - int32_t y, - int32_t physicalWidth, - int32_t physicalHeight, - int32_t subpixel, - const char* make, - const char* model, - int32_t transform) -{ - struct _GLFWmonitor* monitor = userData; - - monitor->wl.x = x; - monitor->wl.y = y; - monitor->widthMM = physicalWidth; - monitor->heightMM = physicalHeight; - - if (strlen(monitor->name) == 0) - snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model); -} - -static void outputHandleMode(void* userData, - struct wl_output* output, - uint32_t flags, - int32_t width, - int32_t height, - int32_t refresh) -{ - struct _GLFWmonitor* monitor = userData; - GLFWvidmode mode; - - mode.width = width; - mode.height = height; - mode.redBits = 8; - mode.greenBits = 8; - mode.blueBits = 8; - mode.refreshRate = (int) round(refresh / 1000.0); - - monitor->modeCount++; - monitor->modes = - _glfw_realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode)); - monitor->modes[monitor->modeCount - 1] = mode; - - if (flags & WL_OUTPUT_MODE_CURRENT) - monitor->wl.currentMode = monitor->modeCount - 1; -} - -static void outputHandleDone(void* userData, struct wl_output* output) -{ - struct _GLFWmonitor* monitor = userData; - - if (monitor->widthMM <= 0 || monitor->heightMM <= 0) - { - // If Wayland does not provide a physical size, assume the default 96 DPI - const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode]; - monitor->widthMM = (int) (mode->width * 25.4f / 96.f); - monitor->heightMM = (int) (mode->height * 25.4f / 96.f); - } - - for (int i = 0; i < _glfw.monitorCount; i++) - { - if (_glfw.monitors[i] == monitor) - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); -} - -static void outputHandleScale(void* userData, - struct wl_output* output, - int32_t factor) -{ - struct _GLFWmonitor* monitor = userData; - - monitor->wl.scale = factor; - - for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next) - { - for (size_t i = 0; i < window->wl.outputScaleCount; i++) - { - if (window->wl.outputScales[i].output == monitor->wl.output) - { - window->wl.outputScales[i].factor = monitor->wl.scale; - _glfwUpdateBufferScaleFromOutputsWayland(window); - break; - } - } - } -} - -void outputHandleName(void* userData, struct wl_output* wl_output, const char* name) -{ - struct _GLFWmonitor* monitor = userData; - - strncpy(monitor->name, name, sizeof(monitor->name) - 1); -} - -void outputHandleDescription(void* userData, - struct wl_output* wl_output, - const char* description) -{ -} - -static const struct wl_output_listener outputListener = -{ - outputHandleGeometry, - outputHandleMode, - outputHandleDone, - outputHandleScale, - outputHandleName, - outputHandleDescription, -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwAddOutputWayland(uint32_t name, uint32_t version) -{ - if (version < 2) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unsupported output interface version"); - return; - } - - version = _glfw_min(version, WL_OUTPUT_NAME_SINCE_VERSION); - - struct wl_output* output = wl_registry_bind(_glfw.wl.registry, - name, - &wl_output_interface, - version); - if (!output) - return; - - // The actual name of this output will be set in the geometry handler - _GLFWmonitor* monitor = _glfwAllocMonitor("", 0, 0); - monitor->wl.scale = 1; - monitor->wl.output = output; - monitor->wl.name = name; - - wl_proxy_set_tag((struct wl_proxy*) output, &_glfw.wl.tag); - wl_output_add_listener(output, &outputListener, monitor); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwFreeMonitorWayland(_GLFWmonitor* monitor) -{ - if (monitor->wl.output) - wl_output_destroy(monitor->wl.output); -} - -void _glfwGetMonitorPosWayland(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = monitor->wl.x; - if (ypos) - *ypos = monitor->wl.y; -} - -void _glfwGetMonitorContentScaleWayland(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = (float) monitor->wl.scale; - if (yscale) - *yscale = (float) monitor->wl.scale; -} - -void _glfwGetMonitorWorkareaWayland(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - if (xpos) - *xpos = monitor->wl.x; - if (ypos) - *ypos = monitor->wl.y; - if (width) - *width = monitor->modes[monitor->wl.currentMode].width; - if (height) - *height = monitor->modes[monitor->wl.currentMode].height; -} - -GLFWvidmode* _glfwGetVideoModesWayland(_GLFWmonitor* monitor, int* found) -{ - *found = monitor->modeCount; - return monitor->modes; -} - -GLFWbool _glfwGetVideoModeWayland(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - *mode = monitor->modes[monitor->wl.currentMode]; - return GLFW_TRUE; -} - -GLFWbool _glfwGetGammaRampWayland(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: Gamma ramp access is not available"); - return GLFW_FALSE; -} - -void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: Gamma ramp access is not available"); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Wayland: Platform not initialized"); - return NULL; - } - - return monitor->wl.output; -} - -#endif // _GLFW_WAYLAND - diff --git a/vendor/zglfw/libs/glfw/src/wl_platform.h b/vendor/zglfw/libs/glfw/src/wl_platform.h deleted file mode 100644 index 149cd24..0000000 --- a/vendor/zglfw/libs/glfw/src/wl_platform.h +++ /dev/null @@ -1,691 +0,0 @@ -//======================================================================== -// GLFW 3.4 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#include - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*); - -#include "xkb_unicode.h" -#include "posix_poll.h" - -typedef int (* PFN_wl_display_flush)(struct wl_display* display); -typedef void (* PFN_wl_display_cancel_read)(struct wl_display* display); -typedef int (* PFN_wl_display_dispatch_pending)(struct wl_display* display); -typedef int (* PFN_wl_display_read_events)(struct wl_display* display); -typedef struct wl_display* (* PFN_wl_display_connect)(const char*); -typedef void (* PFN_wl_display_disconnect)(struct wl_display*); -typedef int (* PFN_wl_display_roundtrip)(struct wl_display*); -typedef int (* PFN_wl_display_get_fd)(struct wl_display*); -typedef int (* PFN_wl_display_prepare_read)(struct wl_display*); -typedef void (* PFN_wl_proxy_marshal)(struct wl_proxy*,uint32_t,...); -typedef int (* PFN_wl_proxy_add_listener)(struct wl_proxy*,void(**)(void),void*); -typedef void (* PFN_wl_proxy_destroy)(struct wl_proxy*); -typedef struct wl_proxy* (* PFN_wl_proxy_marshal_constructor)(struct wl_proxy*,uint32_t,const struct wl_interface*,...); -typedef struct wl_proxy* (* PFN_wl_proxy_marshal_constructor_versioned)(struct wl_proxy*,uint32_t,const struct wl_interface*,uint32_t,...); -typedef void* (* PFN_wl_proxy_get_user_data)(struct wl_proxy*); -typedef void (* PFN_wl_proxy_set_user_data)(struct wl_proxy*,void*); -typedef void (* PFN_wl_proxy_set_tag)(struct wl_proxy*,const char*const*); -typedef const char* const* (* PFN_wl_proxy_get_tag)(struct wl_proxy*); -typedef uint32_t (* PFN_wl_proxy_get_version)(struct wl_proxy*); -typedef struct wl_proxy* (* PFN_wl_proxy_marshal_flags)(struct wl_proxy*,uint32_t,const struct wl_interface*,uint32_t,uint32_t,...); -#define wl_display_flush _glfw.wl.client.display_flush -#define wl_display_cancel_read _glfw.wl.client.display_cancel_read -#define wl_display_dispatch_pending _glfw.wl.client.display_dispatch_pending -#define wl_display_read_events _glfw.wl.client.display_read_events -#define wl_display_disconnect _glfw.wl.client.display_disconnect -#define wl_display_roundtrip _glfw.wl.client.display_roundtrip -#define wl_display_get_fd _glfw.wl.client.display_get_fd -#define wl_display_prepare_read _glfw.wl.client.display_prepare_read -#define wl_proxy_marshal _glfw.wl.client.proxy_marshal -#define wl_proxy_add_listener _glfw.wl.client.proxy_add_listener -#define wl_proxy_destroy _glfw.wl.client.proxy_destroy -#define wl_proxy_marshal_constructor _glfw.wl.client.proxy_marshal_constructor -#define wl_proxy_marshal_constructor_versioned _glfw.wl.client.proxy_marshal_constructor_versioned -#define wl_proxy_get_user_data _glfw.wl.client.proxy_get_user_data -#define wl_proxy_set_user_data _glfw.wl.client.proxy_set_user_data -#define wl_proxy_get_tag _glfw.wl.client.proxy_get_tag -#define wl_proxy_set_tag _glfw.wl.client.proxy_set_tag -#define wl_proxy_get_version _glfw.wl.client.proxy_get_version -#define wl_proxy_marshal_flags _glfw.wl.client.proxy_marshal_flags - -struct wl_shm; -struct wl_output; - -#define wl_display_interface _glfw_wl_display_interface -#define wl_subcompositor_interface _glfw_wl_subcompositor_interface -#define wl_compositor_interface _glfw_wl_compositor_interface -#define wl_shm_interface _glfw_wl_shm_interface -#define wl_data_device_manager_interface _glfw_wl_data_device_manager_interface -#define wl_shell_interface _glfw_wl_shell_interface -#define wl_buffer_interface _glfw_wl_buffer_interface -#define wl_callback_interface _glfw_wl_callback_interface -#define wl_data_device_interface _glfw_wl_data_device_interface -#define wl_data_offer_interface _glfw_wl_data_offer_interface -#define wl_data_source_interface _glfw_wl_data_source_interface -#define wl_keyboard_interface _glfw_wl_keyboard_interface -#define wl_output_interface _glfw_wl_output_interface -#define wl_pointer_interface _glfw_wl_pointer_interface -#define wl_region_interface _glfw_wl_region_interface -#define wl_registry_interface _glfw_wl_registry_interface -#define wl_seat_interface _glfw_wl_seat_interface -#define wl_shell_surface_interface _glfw_wl_shell_surface_interface -#define wl_shm_pool_interface _glfw_wl_shm_pool_interface -#define wl_subsurface_interface _glfw_wl_subsurface_interface -#define wl_surface_interface _glfw_wl_surface_interface -#define wl_touch_interface _glfw_wl_touch_interface -#define zwp_idle_inhibitor_v1_interface _glfw_zwp_idle_inhibitor_v1_interface -#define zwp_idle_inhibit_manager_v1_interface _glfw_zwp_idle_inhibit_manager_v1_interface -#define zwp_confined_pointer_v1_interface _glfw_zwp_confined_pointer_v1_interface -#define zwp_locked_pointer_v1_interface _glfw_zwp_locked_pointer_v1_interface -#define zwp_pointer_constraints_v1_interface _glfw_zwp_pointer_constraints_v1_interface -#define zwp_relative_pointer_v1_interface _glfw_zwp_relative_pointer_v1_interface -#define zwp_relative_pointer_manager_v1_interface _glfw_zwp_relative_pointer_manager_v1_interface -#define wp_viewport_interface _glfw_wp_viewport_interface -#define wp_viewporter_interface _glfw_wp_viewporter_interface -#define xdg_toplevel_interface _glfw_xdg_toplevel_interface -#define zxdg_toplevel_decoration_v1_interface _glfw_zxdg_toplevel_decoration_v1_interface -#define zxdg_decoration_manager_v1_interface _glfw_zxdg_decoration_manager_v1_interface -#define xdg_popup_interface _glfw_xdg_popup_interface -#define xdg_positioner_interface _glfw_xdg_positioner_interface -#define xdg_surface_interface _glfw_xdg_surface_interface -#define xdg_toplevel_interface _glfw_xdg_toplevel_interface -#define xdg_wm_base_interface _glfw_xdg_wm_base_interface -#define xdg_activation_v1_interface _glfw_xdg_activation_v1_interface -#define xdg_activation_token_v1_interface _glfw_xdg_activation_token_v1_interface -#define wl_surface_interface _glfw_wl_surface_interface -#define wp_fractional_scale_v1_interface _glfw_wp_fractional_scale_v1_interface - -#define GLFW_WAYLAND_WINDOW_STATE _GLFWwindowWayland wl; -#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl; -#define GLFW_WAYLAND_MONITOR_STATE _GLFWmonitorWayland wl; -#define GLFW_WAYLAND_CURSOR_STATE _GLFWcursorWayland wl; - -struct wl_cursor_image { - uint32_t width; - uint32_t height; - uint32_t hotspot_x; - uint32_t hotspot_y; - uint32_t delay; -}; -struct wl_cursor { - unsigned int image_count; - struct wl_cursor_image** images; - char* name; -}; -typedef struct wl_cursor_theme* (* PFN_wl_cursor_theme_load)(const char*, int, struct wl_shm*); -typedef void (* PFN_wl_cursor_theme_destroy)(struct wl_cursor_theme*); -typedef struct wl_cursor* (* PFN_wl_cursor_theme_get_cursor)(struct wl_cursor_theme*, const char*); -typedef struct wl_buffer* (* PFN_wl_cursor_image_get_buffer)(struct wl_cursor_image*); -#define wl_cursor_theme_load _glfw.wl.cursor.theme_load -#define wl_cursor_theme_destroy _glfw.wl.cursor.theme_destroy -#define wl_cursor_theme_get_cursor _glfw.wl.cursor.theme_get_cursor -#define wl_cursor_image_get_buffer _glfw.wl.cursor.image_get_buffer - -typedef struct wl_egl_window* (* PFN_wl_egl_window_create)(struct wl_surface*, int, int); -typedef void (* PFN_wl_egl_window_destroy)(struct wl_egl_window*); -typedef void (* PFN_wl_egl_window_resize)(struct wl_egl_window*, int, int, int, int); -#define wl_egl_window_create _glfw.wl.egl.window_create -#define wl_egl_window_destroy _glfw.wl.egl.window_destroy -#define wl_egl_window_resize _glfw.wl.egl.window_resize - -typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags); -typedef void (* PFN_xkb_context_unref)(struct xkb_context*); -typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags); -typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*); -typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*); -typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t); -typedef int (* PFN_xkb_keymap_key_get_syms_by_level)(struct xkb_keymap*,xkb_keycode_t,xkb_layout_index_t,xkb_level_index_t,const xkb_keysym_t**); -typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*); -typedef void (* PFN_xkb_state_unref)(struct xkb_state*); -typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**); -typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t); -typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xkb_keycode_t); -typedef int (* PFN_xkb_state_mod_index_is_active)(struct xkb_state*,xkb_mod_index_t,enum xkb_state_component); -#define xkb_context_new _glfw.wl.xkb.context_new -#define xkb_context_unref _glfw.wl.xkb.context_unref -#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string -#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref -#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index -#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats -#define xkb_keymap_key_get_syms_by_level _glfw.wl.xkb.keymap_key_get_syms_by_level -#define xkb_state_new _glfw.wl.xkb.state_new -#define xkb_state_unref _glfw.wl.xkb.state_unref -#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms -#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask -#define xkb_state_key_get_layout _glfw.wl.xkb.state_key_get_layout -#define xkb_state_mod_index_is_active _glfw.wl.xkb.state_mod_index_is_active - -typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags); -typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*); -typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags); -typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*); -typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t); -typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*); -typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*); -#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale -#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref -#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new -#define xkb_compose_state_unref _glfw.wl.xkb.compose_state_unref -#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed -#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status -#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym - -struct libdecor; -struct libdecor_frame; -struct libdecor_state; -struct libdecor_configuration; - -enum libdecor_error -{ - LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE, - LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION, -}; - -enum libdecor_window_state -{ - LIBDECOR_WINDOW_STATE_NONE = 0, - LIBDECOR_WINDOW_STATE_ACTIVE = 1, - LIBDECOR_WINDOW_STATE_MAXIMIZED = 2, - LIBDECOR_WINDOW_STATE_FULLSCREEN = 4, - LIBDECOR_WINDOW_STATE_TILED_LEFT = 8, - LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16, - LIBDECOR_WINDOW_STATE_TILED_TOP = 32, - LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64 -}; - -enum libdecor_capabilities -{ - LIBDECOR_ACTION_MOVE = 1, - LIBDECOR_ACTION_RESIZE = 2, - LIBDECOR_ACTION_MINIMIZE = 4, - LIBDECOR_ACTION_FULLSCREEN = 8, - LIBDECOR_ACTION_CLOSE = 16 -}; - -struct libdecor_interface -{ - void (* error)(struct libdecor*,enum libdecor_error,const char*); - void (* reserved0)(void); - void (* reserved1)(void); - void (* reserved2)(void); - void (* reserved3)(void); - void (* reserved4)(void); - void (* reserved5)(void); - void (* reserved6)(void); - void (* reserved7)(void); - void (* reserved8)(void); - void (* reserved9)(void); -}; - -struct libdecor_frame_interface -{ - void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*); - void (* close)(struct libdecor_frame*,void*); - void (* commit)(struct libdecor_frame*,void*); - void (* dismiss_popup)(struct libdecor_frame*,const char*,void*); - void (* reserved0)(void); - void (* reserved1)(void); - void (* reserved2)(void); - void (* reserved3)(void); - void (* reserved4)(void); - void (* reserved5)(void); - void (* reserved6)(void); - void (* reserved7)(void); - void (* reserved8)(void); - void (* reserved9)(void); -}; - -typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*); -typedef void (* PFN_libdecor_unref)(struct libdecor*); -typedef int (* PFN_libdecor_get_fd)(struct libdecor*); -typedef int (* PFN_libdecor_dispatch)(struct libdecor*,int); -typedef struct libdecor_frame* (* PFN_libdecor_decorate)(struct libdecor*,struct wl_surface*,const struct libdecor_frame_interface*,void*); -typedef void (* PFN_libdecor_frame_unref)(struct libdecor_frame*); -typedef void (* PFN_libdecor_frame_set_app_id)(struct libdecor_frame*,const char*); -typedef void (* PFN_libdecor_frame_set_title)(struct libdecor_frame*,const char*); -typedef void (* PFN_libdecor_frame_set_minimized)(struct libdecor_frame*); -typedef void (* PFN_libdecor_frame_set_fullscreen)(struct libdecor_frame*,struct wl_output*); -typedef void (* PFN_libdecor_frame_unset_fullscreen)(struct libdecor_frame*); -typedef void (* PFN_libdecor_frame_map)(struct libdecor_frame*); -typedef void (* PFN_libdecor_frame_commit)(struct libdecor_frame*,struct libdecor_state*,struct libdecor_configuration*); -typedef void (* PFN_libdecor_frame_set_min_content_size)(struct libdecor_frame*,int,int); -typedef void (* PFN_libdecor_frame_set_max_content_size)(struct libdecor_frame*,int,int); -typedef void (* PFN_libdecor_frame_set_maximized)(struct libdecor_frame*); -typedef void (* PFN_libdecor_frame_unset_maximized)(struct libdecor_frame*); -typedef void (* PFN_libdecor_frame_set_capabilities)(struct libdecor_frame*,enum libdecor_capabilities); -typedef void (* PFN_libdecor_frame_unset_capabilities)(struct libdecor_frame*,enum libdecor_capabilities); -typedef void (* PFN_libdecor_frame_set_visibility)(struct libdecor_frame*,bool visible); -typedef struct xdg_toplevel* (* PFN_libdecor_frame_get_xdg_toplevel)(struct libdecor_frame*); -typedef bool (* PFN_libdecor_configuration_get_content_size)(struct libdecor_configuration*,struct libdecor_frame*,int*,int*); -typedef bool (* PFN_libdecor_configuration_get_window_state)(struct libdecor_configuration*,enum libdecor_window_state*); -typedef struct libdecor_state* (* PFN_libdecor_state_new)(int,int); -typedef void (* PFN_libdecor_state_free)(struct libdecor_state*); -#define libdecor_new _glfw.wl.libdecor.libdecor_new_ -#define libdecor_unref _glfw.wl.libdecor.libdecor_unref_ -#define libdecor_get_fd _glfw.wl.libdecor.libdecor_get_fd_ -#define libdecor_dispatch _glfw.wl.libdecor.libdecor_dispatch_ -#define libdecor_decorate _glfw.wl.libdecor.libdecor_decorate_ -#define libdecor_frame_unref _glfw.wl.libdecor.libdecor_frame_unref_ -#define libdecor_frame_set_app_id _glfw.wl.libdecor.libdecor_frame_set_app_id_ -#define libdecor_frame_set_title _glfw.wl.libdecor.libdecor_frame_set_title_ -#define libdecor_frame_set_minimized _glfw.wl.libdecor.libdecor_frame_set_minimized_ -#define libdecor_frame_set_fullscreen _glfw.wl.libdecor.libdecor_frame_set_fullscreen_ -#define libdecor_frame_unset_fullscreen _glfw.wl.libdecor.libdecor_frame_unset_fullscreen_ -#define libdecor_frame_map _glfw.wl.libdecor.libdecor_frame_map_ -#define libdecor_frame_commit _glfw.wl.libdecor.libdecor_frame_commit_ -#define libdecor_frame_set_min_content_size _glfw.wl.libdecor.libdecor_frame_set_min_content_size_ -#define libdecor_frame_set_max_content_size _glfw.wl.libdecor.libdecor_frame_set_max_content_size_ -#define libdecor_frame_set_maximized _glfw.wl.libdecor.libdecor_frame_set_maximized_ -#define libdecor_frame_unset_maximized _glfw.wl.libdecor.libdecor_frame_unset_maximized_ -#define libdecor_frame_set_capabilities _glfw.wl.libdecor.libdecor_frame_set_capabilities_ -#define libdecor_frame_unset_capabilities _glfw.wl.libdecor.libdecor_frame_unset_capabilities_ -#define libdecor_frame_set_visibility _glfw.wl.libdecor.libdecor_frame_set_visibility_ -#define libdecor_frame_get_xdg_toplevel _glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_ -#define libdecor_configuration_get_content_size _glfw.wl.libdecor.libdecor_configuration_get_content_size_ -#define libdecor_configuration_get_window_state _glfw.wl.libdecor.libdecor_configuration_get_window_state_ -#define libdecor_state_new _glfw.wl.libdecor.libdecor_state_new_ -#define libdecor_state_free _glfw.wl.libdecor.libdecor_state_free_ - -typedef struct _GLFWfallbackEdgeWayland -{ - struct wl_surface* surface; - struct wl_subsurface* subsurface; - struct wp_viewport* viewport; -} _GLFWfallbackEdgeWayland; - -typedef struct _GLFWofferWayland -{ - struct wl_data_offer* offer; - GLFWbool text_plain_utf8; - GLFWbool text_uri_list; -} _GLFWofferWayland; - -typedef struct _GLFWscaleWayland -{ - struct wl_output* output; - int32_t factor; -} _GLFWscaleWayland; - -// Wayland-specific per-window data -// -typedef struct _GLFWwindowWayland -{ - int width, height; - int fbWidth, fbHeight; - GLFWbool visible; - GLFWbool maximized; - GLFWbool activated; - GLFWbool fullscreen; - GLFWbool hovered; - GLFWbool transparent; - GLFWbool scaleFramebuffer; - struct wl_surface* surface; - struct wl_callback* callback; - - struct { - struct wl_egl_window* window; - } egl; - - struct { - int width, height; - GLFWbool maximized; - GLFWbool iconified; - GLFWbool activated; - GLFWbool fullscreen; - } pending; - - struct { - struct xdg_surface* surface; - struct xdg_toplevel* toplevel; - struct zxdg_toplevel_decoration_v1* decoration; - uint32_t decorationMode; - } xdg; - - struct { - struct libdecor_frame* frame; - } libdecor; - - _GLFWcursor* currentCursor; - double cursorPosX, cursorPosY; - - char* appId; - - // We need to track the monitors the window spans on to calculate the - // optimal scaling factor. - int32_t bufferScale; - _GLFWscaleWayland* outputScales; - size_t outputScaleCount; - size_t outputScaleSize; - - struct wp_viewport* scalingViewport; - uint32_t scalingNumerator; - struct wp_fractional_scale_v1* fractionalScale; - - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - struct zwp_confined_pointer_v1* confinedPointer; - - struct zwp_idle_inhibitor_v1* idleInhibitor; - struct xdg_activation_token_v1* activationToken; - - struct { - GLFWbool decorations; - struct wl_buffer* buffer; - _GLFWfallbackEdgeWayland top, left, right, bottom; - struct wl_surface* focus; - } fallback; -} _GLFWwindowWayland; - -// Wayland-specific global data -// -typedef struct _GLFWlibraryWayland -{ - struct wl_display* display; - struct wl_registry* registry; - struct wl_compositor* compositor; - struct wl_subcompositor* subcompositor; - struct wl_shm* shm; - struct wl_seat* seat; - struct wl_pointer* pointer; - struct wl_keyboard* keyboard; - struct wl_data_device_manager* dataDeviceManager; - struct wl_data_device* dataDevice; - struct xdg_wm_base* wmBase; - struct zxdg_decoration_manager_v1* decorationManager; - struct wp_viewporter* viewporter; - struct zwp_relative_pointer_manager_v1* relativePointerManager; - struct zwp_pointer_constraints_v1* pointerConstraints; - struct zwp_idle_inhibit_manager_v1* idleInhibitManager; - struct xdg_activation_v1* activationManager; - struct wp_fractional_scale_manager_v1* fractionalScaleManager; - - _GLFWofferWayland* offers; - unsigned int offerCount; - - struct wl_data_offer* selectionOffer; - struct wl_data_source* selectionSource; - - struct wl_data_offer* dragOffer; - _GLFWwindow* dragFocus; - uint32_t dragSerial; - - const char* tag; - - struct wl_cursor_theme* cursorTheme; - struct wl_cursor_theme* cursorThemeHiDPI; - struct wl_surface* cursorSurface; - const char* cursorPreviousName; - int cursorTimerfd; - uint32_t serial; - uint32_t pointerEnterSerial; - - int keyRepeatTimerfd; - int32_t keyRepeatRate; - int32_t keyRepeatDelay; - int keyRepeatScancode; - - char* clipboardString; - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - char keynames[GLFW_KEY_LAST + 1][5]; - - struct { - void* handle; - struct xkb_context* context; - struct xkb_keymap* keymap; - struct xkb_state* state; - - struct xkb_compose_state* composeState; - - xkb_mod_index_t controlIndex; - xkb_mod_index_t altIndex; - xkb_mod_index_t shiftIndex; - xkb_mod_index_t superIndex; - xkb_mod_index_t capsLockIndex; - xkb_mod_index_t numLockIndex; - unsigned int modifiers; - - PFN_xkb_context_new context_new; - PFN_xkb_context_unref context_unref; - PFN_xkb_keymap_new_from_string keymap_new_from_string; - PFN_xkb_keymap_unref keymap_unref; - PFN_xkb_keymap_mod_get_index keymap_mod_get_index; - PFN_xkb_keymap_key_repeats keymap_key_repeats; - PFN_xkb_keymap_key_get_syms_by_level keymap_key_get_syms_by_level; - PFN_xkb_state_new state_new; - PFN_xkb_state_unref state_unref; - PFN_xkb_state_key_get_syms state_key_get_syms; - PFN_xkb_state_update_mask state_update_mask; - PFN_xkb_state_key_get_layout state_key_get_layout; - PFN_xkb_state_mod_index_is_active state_mod_index_is_active; - - PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale; - PFN_xkb_compose_table_unref compose_table_unref; - PFN_xkb_compose_state_new compose_state_new; - PFN_xkb_compose_state_unref compose_state_unref; - PFN_xkb_compose_state_feed compose_state_feed; - PFN_xkb_compose_state_get_status compose_state_get_status; - PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym; - } xkb; - - _GLFWwindow* pointerFocus; - _GLFWwindow* keyboardFocus; - - struct { - void* handle; - PFN_wl_display_flush display_flush; - PFN_wl_display_cancel_read display_cancel_read; - PFN_wl_display_dispatch_pending display_dispatch_pending; - PFN_wl_display_read_events display_read_events; - PFN_wl_display_disconnect display_disconnect; - PFN_wl_display_roundtrip display_roundtrip; - PFN_wl_display_get_fd display_get_fd; - PFN_wl_display_prepare_read display_prepare_read; - PFN_wl_proxy_marshal proxy_marshal; - PFN_wl_proxy_add_listener proxy_add_listener; - PFN_wl_proxy_destroy proxy_destroy; - PFN_wl_proxy_marshal_constructor proxy_marshal_constructor; - PFN_wl_proxy_marshal_constructor_versioned proxy_marshal_constructor_versioned; - PFN_wl_proxy_get_user_data proxy_get_user_data; - PFN_wl_proxy_set_user_data proxy_set_user_data; - PFN_wl_proxy_get_tag proxy_get_tag; - PFN_wl_proxy_set_tag proxy_set_tag; - PFN_wl_proxy_get_version proxy_get_version; - PFN_wl_proxy_marshal_flags proxy_marshal_flags; - } client; - - struct { - void* handle; - - PFN_wl_cursor_theme_load theme_load; - PFN_wl_cursor_theme_destroy theme_destroy; - PFN_wl_cursor_theme_get_cursor theme_get_cursor; - PFN_wl_cursor_image_get_buffer image_get_buffer; - } cursor; - - struct { - void* handle; - - PFN_wl_egl_window_create window_create; - PFN_wl_egl_window_destroy window_destroy; - PFN_wl_egl_window_resize window_resize; - } egl; - - struct { - void* handle; - struct libdecor* context; - struct wl_callback* callback; - GLFWbool ready; - PFN_libdecor_new libdecor_new_; - PFN_libdecor_unref libdecor_unref_; - PFN_libdecor_get_fd libdecor_get_fd_; - PFN_libdecor_dispatch libdecor_dispatch_; - PFN_libdecor_decorate libdecor_decorate_; - PFN_libdecor_frame_unref libdecor_frame_unref_; - PFN_libdecor_frame_set_app_id libdecor_frame_set_app_id_; - PFN_libdecor_frame_set_title libdecor_frame_set_title_; - PFN_libdecor_frame_set_minimized libdecor_frame_set_minimized_; - PFN_libdecor_frame_set_fullscreen libdecor_frame_set_fullscreen_; - PFN_libdecor_frame_unset_fullscreen libdecor_frame_unset_fullscreen_; - PFN_libdecor_frame_map libdecor_frame_map_; - PFN_libdecor_frame_commit libdecor_frame_commit_; - PFN_libdecor_frame_set_min_content_size libdecor_frame_set_min_content_size_; - PFN_libdecor_frame_set_max_content_size libdecor_frame_set_max_content_size_; - PFN_libdecor_frame_set_maximized libdecor_frame_set_maximized_; - PFN_libdecor_frame_unset_maximized libdecor_frame_unset_maximized_; - PFN_libdecor_frame_set_capabilities libdecor_frame_set_capabilities_; - PFN_libdecor_frame_unset_capabilities libdecor_frame_unset_capabilities_; - PFN_libdecor_frame_set_visibility libdecor_frame_set_visibility_; - PFN_libdecor_frame_get_xdg_toplevel libdecor_frame_get_xdg_toplevel_; - PFN_libdecor_configuration_get_content_size libdecor_configuration_get_content_size_; - PFN_libdecor_configuration_get_window_state libdecor_configuration_get_window_state_; - PFN_libdecor_state_new libdecor_state_new_; - PFN_libdecor_state_free libdecor_state_free_; - } libdecor; -} _GLFWlibraryWayland; - -// Wayland-specific per-monitor data -// -typedef struct _GLFWmonitorWayland -{ - struct wl_output* output; - uint32_t name; - int currentMode; - - int x; - int y; - int32_t scale; -} _GLFWmonitorWayland; - -// Wayland-specific per-cursor data -// -typedef struct _GLFWcursorWayland -{ - struct wl_cursor* cursor; - struct wl_cursor* cursorHiDPI; - struct wl_buffer* buffer; - int width, height; - int xhot, yhot; - int currentImage; -} _GLFWcursorWayland; - -GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform); -int _glfwInitWayland(void); -void _glfwTerminateWayland(void); - -GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -void _glfwDestroyWindowWayland(_GLFWwindow* window); -void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title); -void _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images); -void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos); -void _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height); -void _glfwSetWindowSizeWayland(_GLFWwindow* window, int width, int height); -void _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); -void _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom); -void _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height); -void _glfwGetWindowFrameSizeWayland(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); -void _glfwGetWindowContentScaleWayland(_GLFWwindow* window, float* xscale, float* yscale); -void _glfwIconifyWindowWayland(_GLFWwindow* window); -void _glfwRestoreWindowWayland(_GLFWwindow* window); -void _glfwMaximizeWindowWayland(_GLFWwindow* window); -void _glfwShowWindowWayland(_GLFWwindow* window); -void _glfwHideWindowWayland(_GLFWwindow* window); -void _glfwRequestWindowAttentionWayland(_GLFWwindow* window); -void _glfwFocusWindowWayland(_GLFWwindow* window); -void _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); -GLFWbool _glfwWindowFocusedWayland(_GLFWwindow* window); -GLFWbool _glfwWindowIconifiedWayland(_GLFWwindow* window); -GLFWbool _glfwWindowVisibleWayland(_GLFWwindow* window); -GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window); -GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window); -GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window); -void _glfwSetWindowResizableWayland(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled); -float _glfwGetWindowOpacityWayland(_GLFWwindow* window); -void _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity); -void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled); - -void _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled); -GLFWbool _glfwRawMouseMotionSupportedWayland(void); - -void _glfwPollEventsWayland(void); -void _glfwWaitEventsWayland(void); -void _glfwWaitEventsTimeoutWayland(double timeout); -void _glfwPostEmptyEventWayland(void); - -void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwSetCursorPosWayland(_GLFWwindow* window, double xpos, double ypos); -void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode); -const char* _glfwGetScancodeNameWayland(int scancode); -int _glfwGetKeyScancodeWayland(int key); -GLFWbool _glfwCreateCursorWayland(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); -GLFWbool _glfwCreateStandardCursorWayland(_GLFWcursor* cursor, int shape); -void _glfwDestroyCursorWayland(_GLFWcursor* cursor); -void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor); -void _glfwSetClipboardStringWayland(const char* string); -const char* _glfwGetClipboardStringWayland(void); - -EGLenum _glfwGetEGLPlatformWayland(EGLint** attribs); -EGLNativeDisplayType _glfwGetEGLNativeDisplayWayland(void); -EGLNativeWindowType _glfwGetEGLNativeWindowWayland(_GLFWwindow* window); - -void _glfwGetRequiredInstanceExtensionsWayland(char** extensions); -GLFWbool _glfwGetPhysicalDevicePresentationSupportWayland(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); -VkResult _glfwCreateWindowSurfaceWayland(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -void _glfwFreeMonitorWayland(_GLFWmonitor* monitor); -void _glfwGetMonitorPosWayland(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwGetMonitorContentScaleWayland(_GLFWmonitor* monitor, float* xscale, float* yscale); -void _glfwGetMonitorWorkareaWayland(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); -GLFWvidmode* _glfwGetVideoModesWayland(_GLFWmonitor* monitor, int* count); -GLFWbool _glfwGetVideoModeWayland(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwGetGammaRampWayland(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -void _glfwAddOutputWayland(uint32_t name, uint32_t version); -void _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window); - -void _glfwAddSeatListenerWayland(struct wl_seat* seat); -void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device); - diff --git a/vendor/zglfw/libs/glfw/src/wl_window.c b/vendor/zglfw/libs/glfw/src/wl_window.c deleted file mode 100644 index 5b491ff..0000000 --- a/vendor/zglfw/libs/glfw/src/wl_window.c +++ /dev/null @@ -1,3308 +0,0 @@ -//======================================================================== -// GLFW 3.4 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GNU_SOURCE - -#include "internal.h" - -#if defined(_GLFW_WAYLAND) - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "wayland-client-protocol.h" -#include "xdg-shell-client-protocol.h" -#include "xdg-decoration-unstable-v1-client-protocol.h" -#include "viewporter-client-protocol.h" -#include "relative-pointer-unstable-v1-client-protocol.h" -#include "pointer-constraints-unstable-v1-client-protocol.h" -#include "xdg-activation-v1-client-protocol.h" -#include "idle-inhibit-unstable-v1-client-protocol.h" -#include "fractional-scale-v1-client-protocol.h" - -#define GLFW_BORDER_SIZE 4 -#define GLFW_CAPTION_HEIGHT 24 - -static int createTmpfileCloexec(char* tmpname) -{ - int fd; - - fd = mkostemp(tmpname, O_CLOEXEC); - if (fd >= 0) - unlink(tmpname); - - return fd; -} - -/* - * Create a new, unique, anonymous file of the given size, and - * return the file descriptor for it. The file descriptor is set - * CLOEXEC. The file is immediately suitable for mmap()'ing - * the given size at offset zero. - * - * The file should not have a permanent backing store like a disk, - * but may have if XDG_RUNTIME_DIR is not properly implemented in OS. - * - * The file name is deleted from the file system. - * - * The file is suitable for buffer sharing between processes by - * transmitting the file descriptor over Unix sockets using the - * SCM_RIGHTS methods. - * - * posix_fallocate() is used to guarantee that disk space is available - * for the file at the given size. If disk space is insufficient, errno - * is set to ENOSPC. If posix_fallocate() is not supported, program may - * receive SIGBUS on accessing mmap()'ed file contents instead. - */ -static int createAnonymousFile(off_t size) -{ - static const char template[] = "/glfw-shared-XXXXXX"; - const char* path; - char* name; - int fd; - int ret; - -#ifdef HAVE_MEMFD_CREATE - fd = memfd_create("glfw-shared", MFD_CLOEXEC | MFD_ALLOW_SEALING); - if (fd >= 0) - { - // We can add this seal before calling posix_fallocate(), as the file - // is currently zero-sized anyway. - // - // There is also no need to check for the return value, we couldn’t do - // anything with it anyway. - fcntl(fd, F_ADD_SEALS, F_SEAL_SHRINK | F_SEAL_SEAL); - } - else -#elif defined(SHM_ANON) - fd = shm_open(SHM_ANON, O_RDWR | O_CLOEXEC, 0600); - if (fd < 0) -#endif - { - path = getenv("XDG_RUNTIME_DIR"); - if (!path) - { - errno = ENOENT; - return -1; - } - - name = _glfw_calloc(strlen(path) + sizeof(template), 1); - strcpy(name, path); - strcat(name, template); - - fd = createTmpfileCloexec(name); - _glfw_free(name); - if (fd < 0) - return -1; - } - -#if defined(SHM_ANON) - // posix_fallocate does not work on SHM descriptors - ret = ftruncate(fd, size); -#else - ret = posix_fallocate(fd, 0, size); -#endif - if (ret != 0) - { - close(fd); - errno = ret; - return -1; - } - return fd; -} - -static struct wl_buffer* createShmBuffer(const GLFWimage* image) -{ - const int stride = image->width * 4; - const int length = image->width * image->height * 4; - - const int fd = createAnonymousFile(length); - if (fd < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create buffer file of size %d: %s", - length, strerror(errno)); - return NULL; - } - - void* data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (data == MAP_FAILED) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to map file: %s", strerror(errno)); - close(fd); - return NULL; - } - - struct wl_shm_pool* pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); - - close(fd); - - unsigned char* source = (unsigned char*) image->pixels; - unsigned char* target = data; - for (int i = 0; i < image->width * image->height; i++, source += 4) - { - unsigned int alpha = source[3]; - - *target++ = (unsigned char) ((source[2] * alpha) / 255); - *target++ = (unsigned char) ((source[1] * alpha) / 255); - *target++ = (unsigned char) ((source[0] * alpha) / 255); - *target++ = (unsigned char) alpha; - } - - struct wl_buffer* buffer = - wl_shm_pool_create_buffer(pool, 0, - image->width, - image->height, - stride, WL_SHM_FORMAT_ARGB8888); - munmap(data, length); - wl_shm_pool_destroy(pool); - - return buffer; -} - -static void createFallbackEdge(_GLFWwindow* window, - _GLFWfallbackEdgeWayland* edge, - struct wl_surface* parent, - struct wl_buffer* buffer, - int x, int y, - int width, int height) -{ - edge->surface = wl_compositor_create_surface(_glfw.wl.compositor); - wl_surface_set_user_data(edge->surface, window); - wl_proxy_set_tag((struct wl_proxy*) edge->surface, &_glfw.wl.tag); - edge->subsurface = wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, - edge->surface, parent); - wl_subsurface_set_position(edge->subsurface, x, y); - edge->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter, - edge->surface); - wp_viewport_set_destination(edge->viewport, width, height); - wl_surface_attach(edge->surface, buffer, 0, 0); - - struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor); - wl_region_add(region, 0, 0, width, height); - wl_surface_set_opaque_region(edge->surface, region); - wl_surface_commit(edge->surface); - wl_region_destroy(region); -} - -static void createFallbackDecorations(_GLFWwindow* window) -{ - unsigned char data[] = { 224, 224, 224, 255 }; - const GLFWimage image = { 1, 1, data }; - - if (!_glfw.wl.viewporter) - return; - - if (!window->wl.fallback.buffer) - window->wl.fallback.buffer = createShmBuffer(&image); - if (!window->wl.fallback.buffer) - return; - - createFallbackEdge(window, &window->wl.fallback.top, window->wl.surface, - window->wl.fallback.buffer, - 0, -GLFW_CAPTION_HEIGHT, - window->wl.width, GLFW_CAPTION_HEIGHT); - createFallbackEdge(window, &window->wl.fallback.left, window->wl.surface, - window->wl.fallback.buffer, - -GLFW_BORDER_SIZE, -GLFW_CAPTION_HEIGHT, - GLFW_BORDER_SIZE, window->wl.height + GLFW_CAPTION_HEIGHT); - createFallbackEdge(window, &window->wl.fallback.right, window->wl.surface, - window->wl.fallback.buffer, - window->wl.width, -GLFW_CAPTION_HEIGHT, - GLFW_BORDER_SIZE, window->wl.height + GLFW_CAPTION_HEIGHT); - createFallbackEdge(window, &window->wl.fallback.bottom, window->wl.surface, - window->wl.fallback.buffer, - -GLFW_BORDER_SIZE, window->wl.height, - window->wl.width + GLFW_BORDER_SIZE * 2, GLFW_BORDER_SIZE); - - window->wl.fallback.decorations = GLFW_TRUE; -} - -static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge) -{ - if (edge->subsurface) - wl_subsurface_destroy(edge->subsurface); - if (edge->surface) - wl_surface_destroy(edge->surface); - if (edge->viewport) - wp_viewport_destroy(edge->viewport); - - edge->surface = NULL; - edge->subsurface = NULL; - edge->viewport = NULL; -} - -static void destroyFallbackDecorations(_GLFWwindow* window) -{ - window->wl.fallback.decorations = GLFW_FALSE; - - destroyFallbackEdge(&window->wl.fallback.top); - destroyFallbackEdge(&window->wl.fallback.left); - destroyFallbackEdge(&window->wl.fallback.right); - destroyFallbackEdge(&window->wl.fallback.bottom); -} - -static void xdgDecorationHandleConfigure(void* userData, - struct zxdg_toplevel_decoration_v1* decoration, - uint32_t mode) -{ - _GLFWwindow* window = userData; - - window->wl.xdg.decorationMode = mode; - - if (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE) - { - if (window->decorated && !window->monitor) - createFallbackDecorations(window); - } - else - destroyFallbackDecorations(window); -} - -static const struct zxdg_toplevel_decoration_v1_listener xdgDecorationListener = -{ - xdgDecorationHandleConfigure, -}; - -// Makes the surface considered as XRGB instead of ARGB. -static void setContentAreaOpaque(_GLFWwindow* window) -{ - struct wl_region* region; - - region = wl_compositor_create_region(_glfw.wl.compositor); - if (!region) - return; - - wl_region_add(region, 0, 0, window->wl.width, window->wl.height); - wl_surface_set_opaque_region(window->wl.surface, region); - wl_region_destroy(region); -} - -static void resizeFramebuffer(_GLFWwindow* window) -{ - if (window->wl.fractionalScale) - { - window->wl.fbWidth = (window->wl.width * window->wl.scalingNumerator) / 120; - window->wl.fbHeight = (window->wl.height * window->wl.scalingNumerator) / 120; - } - else - { - window->wl.fbWidth = window->wl.width * window->wl.bufferScale; - window->wl.fbHeight = window->wl.height * window->wl.bufferScale; - } - - if (window->wl.egl.window) - { - wl_egl_window_resize(window->wl.egl.window, - window->wl.fbWidth, - window->wl.fbHeight, - 0, 0); - } - - if (!window->wl.transparent) - setContentAreaOpaque(window); - - _glfwInputFramebufferSize(window, window->wl.fbWidth, window->wl.fbHeight); -} - -static GLFWbool resizeWindow(_GLFWwindow* window, int width, int height) -{ - width = _glfw_max(width, 1); - height = _glfw_max(height, 1); - - if (width == window->wl.width && height == window->wl.height) - return GLFW_FALSE; - - window->wl.width = width; - window->wl.height = height; - - resizeFramebuffer(window); - - if (window->wl.scalingViewport) - { - wp_viewport_set_destination(window->wl.scalingViewport, - window->wl.width, - window->wl.height); - } - - if (window->wl.fallback.decorations) - { - wp_viewport_set_destination(window->wl.fallback.top.viewport, - window->wl.width, - GLFW_CAPTION_HEIGHT); - wl_surface_commit(window->wl.fallback.top.surface); - - wp_viewport_set_destination(window->wl.fallback.left.viewport, - GLFW_BORDER_SIZE, - window->wl.height + GLFW_CAPTION_HEIGHT); - wl_surface_commit(window->wl.fallback.left.surface); - - wl_subsurface_set_position(window->wl.fallback.right.subsurface, - window->wl.width, -GLFW_CAPTION_HEIGHT); - wp_viewport_set_destination(window->wl.fallback.right.viewport, - GLFW_BORDER_SIZE, - window->wl.height + GLFW_CAPTION_HEIGHT); - wl_surface_commit(window->wl.fallback.right.surface); - - wl_subsurface_set_position(window->wl.fallback.bottom.subsurface, - -GLFW_BORDER_SIZE, window->wl.height); - wp_viewport_set_destination(window->wl.fallback.bottom.viewport, - window->wl.width + GLFW_BORDER_SIZE * 2, - GLFW_BORDER_SIZE); - wl_surface_commit(window->wl.fallback.bottom.surface); - } - - return GLFW_TRUE; -} - -void _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window) -{ - if (wl_compositor_get_version(_glfw.wl.compositor) < - WL_SURFACE_SET_BUFFER_SCALE_SINCE_VERSION) - { - return; - } - - if (!window->wl.scaleFramebuffer) - return; - - // When using fractional scaling, the buffer scale should remain at 1 - if (window->wl.fractionalScale) - return; - - // Get the scale factor from the highest scale monitor. - int32_t maxScale = 1; - - for (size_t i = 0; i < window->wl.outputScaleCount; i++) - maxScale = _glfw_max(window->wl.outputScales[i].factor, maxScale); - - // Only change the framebuffer size if the scale changed. - if (window->wl.bufferScale != maxScale) - { - window->wl.bufferScale = maxScale; - wl_surface_set_buffer_scale(window->wl.surface, maxScale); - _glfwInputWindowContentScale(window, maxScale, maxScale); - resizeFramebuffer(window); - - if (window->wl.visible) - _glfwInputWindowDamage(window); - } -} - -static void surfaceHandleEnter(void* userData, - struct wl_surface* surface, - struct wl_output* output) -{ - if (wl_proxy_get_tag((struct wl_proxy*) output) != &_glfw.wl.tag) - return; - - _GLFWwindow* window = userData; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - if (!window || !monitor) - return; - - if (window->wl.outputScaleCount + 1 > window->wl.outputScaleSize) - { - window->wl.outputScaleSize++; - window->wl.outputScales = - _glfw_realloc(window->wl.outputScales, - window->wl.outputScaleSize * sizeof(_GLFWscaleWayland)); - } - - window->wl.outputScaleCount++; - window->wl.outputScales[window->wl.outputScaleCount - 1] = - (_GLFWscaleWayland) { output, monitor->wl.scale }; - - _glfwUpdateBufferScaleFromOutputsWayland(window); -} - -static void surfaceHandleLeave(void* userData, - struct wl_surface* surface, - struct wl_output* output) -{ - if (wl_proxy_get_tag((struct wl_proxy*) output) != &_glfw.wl.tag) - return; - - _GLFWwindow* window = userData; - - for (size_t i = 0; i < window->wl.outputScaleCount; i++) - { - if (window->wl.outputScales[i].output == output) - { - window->wl.outputScales[i] = - window->wl.outputScales[window->wl.outputScaleCount - 1]; - window->wl.outputScaleCount--; - break; - } - } - - _glfwUpdateBufferScaleFromOutputsWayland(window); -} - -static const struct wl_surface_listener surfaceListener = -{ - surfaceHandleEnter, - surfaceHandleLeave -}; - -static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) -{ - if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager) - { - window->wl.idleInhibitor = - zwp_idle_inhibit_manager_v1_create_inhibitor( - _glfw.wl.idleInhibitManager, window->wl.surface); - if (!window->wl.idleInhibitor) - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create idle inhibitor"); - } - else if (!enable && window->wl.idleInhibitor) - { - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - window->wl.idleInhibitor = NULL; - } -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (window->wl.libdecor.frame) - { - libdecor_frame_set_fullscreen(window->wl.libdecor.frame, - window->monitor->wl.output); - } - else if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, - window->monitor->wl.output); - } - - setIdleInhibitor(window, GLFW_TRUE); - - if (window->wl.fallback.decorations) - destroyFallbackDecorations(window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->wl.libdecor.frame) - libdecor_frame_unset_fullscreen(window->wl.libdecor.frame); - else if (window->wl.xdg.toplevel) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - - setIdleInhibitor(window, GLFW_FALSE); - - if (!window->wl.libdecor.frame && - window->wl.xdg.decorationMode != ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE) - { - if (window->decorated) - createFallbackDecorations(window); - } -} - -void fractionalScaleHandlePreferredScale(void* userData, - struct wp_fractional_scale_v1* fractionalScale, - uint32_t numerator) -{ - _GLFWwindow* window = userData; - - window->wl.scalingNumerator = numerator; - _glfwInputWindowContentScale(window, numerator / 120.f, numerator / 120.f); - resizeFramebuffer(window); - - if (window->wl.visible) - _glfwInputWindowDamage(window); -} - -const struct wp_fractional_scale_v1_listener fractionalScaleListener = -{ - fractionalScaleHandlePreferredScale, -}; - -static void xdgToplevelHandleConfigure(void* userData, - struct xdg_toplevel* toplevel, - int32_t width, - int32_t height, - struct wl_array* states) -{ - _GLFWwindow* window = userData; - uint32_t* state; - - window->wl.pending.activated = GLFW_FALSE; - window->wl.pending.maximized = GLFW_FALSE; - window->wl.pending.fullscreen = GLFW_FALSE; - - wl_array_for_each(state, states) - { - switch (*state) - { - case XDG_TOPLEVEL_STATE_MAXIMIZED: - window->wl.pending.maximized = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_FULLSCREEN: - window->wl.pending.fullscreen = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_RESIZING: - break; - case XDG_TOPLEVEL_STATE_ACTIVATED: - window->wl.pending.activated = GLFW_TRUE; - break; - } - } - - if (width && height) - { - if (window->wl.fallback.decorations) - { - window->wl.pending.width = _glfw_max(0, width - GLFW_BORDER_SIZE * 2); - window->wl.pending.height = - _glfw_max(0, height - GLFW_BORDER_SIZE - GLFW_CAPTION_HEIGHT); - } - else - { - window->wl.pending.width = width; - window->wl.pending.height = height; - } - } - else - { - window->wl.pending.width = window->wl.width; - window->wl.pending.height = window->wl.height; - } -} - -static void xdgToplevelHandleClose(void* userData, - struct xdg_toplevel* toplevel) -{ - _GLFWwindow* window = userData; - _glfwInputWindowCloseRequest(window); -} - -static const struct xdg_toplevel_listener xdgToplevelListener = -{ - xdgToplevelHandleConfigure, - xdgToplevelHandleClose -}; - -static void xdgSurfaceHandleConfigure(void* userData, - struct xdg_surface* surface, - uint32_t serial) -{ - _GLFWwindow* window = userData; - - xdg_surface_ack_configure(surface, serial); - - if (window->wl.activated != window->wl.pending.activated) - { - window->wl.activated = window->wl.pending.activated; - if (!window->wl.activated) - { - if (window->monitor && window->autoIconify) - xdg_toplevel_set_minimized(window->wl.xdg.toplevel); - } - } - - if (window->wl.maximized != window->wl.pending.maximized) - { - window->wl.maximized = window->wl.pending.maximized; - _glfwInputWindowMaximize(window, window->wl.maximized); - } - - window->wl.fullscreen = window->wl.pending.fullscreen; - - int width = window->wl.pending.width; - int height = window->wl.pending.height; - - if (!window->wl.maximized && !window->wl.fullscreen) - { - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - const float aspectRatio = (float) width / (float) height; - const float targetRatio = (float) window->numer / (float) window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - } - - if (resizeWindow(window, width, height)) - { - _glfwInputWindowSize(window, window->wl.width, window->wl.height); - - if (window->wl.visible) - _glfwInputWindowDamage(window); - } - - if (!window->wl.visible) - { - // Allow the window to be mapped only if it either has no XDG - // decorations or they have already received a configure event - if (!window->wl.xdg.decoration || window->wl.xdg.decorationMode) - { - window->wl.visible = GLFW_TRUE; - _glfwInputWindowDamage(window); - } - } -} - -static const struct xdg_surface_listener xdgSurfaceListener = -{ - xdgSurfaceHandleConfigure -}; - -void libdecorFrameHandleConfigure(struct libdecor_frame* frame, - struct libdecor_configuration* config, - void* userData) -{ - _GLFWwindow* window = userData; - int width, height; - - enum libdecor_window_state windowState; - GLFWbool fullscreen, activated, maximized; - - if (libdecor_configuration_get_window_state(config, &windowState)) - { - fullscreen = (windowState & LIBDECOR_WINDOW_STATE_FULLSCREEN) != 0; - activated = (windowState & LIBDECOR_WINDOW_STATE_ACTIVE) != 0; - maximized = (windowState & LIBDECOR_WINDOW_STATE_MAXIMIZED) != 0; - } - else - { - fullscreen = window->wl.fullscreen; - activated = window->wl.activated; - maximized = window->wl.maximized; - } - - if (!libdecor_configuration_get_content_size(config, frame, &width, &height)) - { - width = window->wl.width; - height = window->wl.height; - } - - if (!maximized && !fullscreen) - { - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - const float aspectRatio = (float) width / (float) height; - const float targetRatio = (float) window->numer / (float) window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - } - - struct libdecor_state* frameState = libdecor_state_new(width, height); - libdecor_frame_commit(frame, frameState, config); - libdecor_state_free(frameState); - - if (window->wl.activated != activated) - { - window->wl.activated = activated; - if (!window->wl.activated) - { - if (window->monitor && window->autoIconify) - libdecor_frame_set_minimized(window->wl.libdecor.frame); - } - } - - if (window->wl.maximized != maximized) - { - window->wl.maximized = maximized; - _glfwInputWindowMaximize(window, window->wl.maximized); - } - - window->wl.fullscreen = fullscreen; - - GLFWbool damaged = GLFW_FALSE; - - if (!window->wl.visible) - { - window->wl.visible = GLFW_TRUE; - damaged = GLFW_TRUE; - } - - if (resizeWindow(window, width, height)) - { - _glfwInputWindowSize(window, window->wl.width, window->wl.height); - damaged = GLFW_TRUE; - } - - if (damaged) - _glfwInputWindowDamage(window); - else - wl_surface_commit(window->wl.surface); -} - -void libdecorFrameHandleClose(struct libdecor_frame* frame, void* userData) -{ - _GLFWwindow* window = userData; - _glfwInputWindowCloseRequest(window); -} - -void libdecorFrameHandleCommit(struct libdecor_frame* frame, void* userData) -{ - _GLFWwindow* window = userData; - wl_surface_commit(window->wl.surface); -} - -void libdecorFrameHandleDismissPopup(struct libdecor_frame* frame, - const char* seatName, - void* userData) -{ -} - -static const struct libdecor_frame_interface libdecorFrameInterface = -{ - libdecorFrameHandleConfigure, - libdecorFrameHandleClose, - libdecorFrameHandleCommit, - libdecorFrameHandleDismissPopup -}; - -static GLFWbool createLibdecorFrame(_GLFWwindow* window) -{ - // Allow libdecor to finish initialization of itself and its plugin - while (!_glfw.wl.libdecor.ready) - _glfwWaitEventsWayland(); - - window->wl.libdecor.frame = libdecor_decorate(_glfw.wl.libdecor.context, - window->wl.surface, - &libdecorFrameInterface, - window); - if (!window->wl.libdecor.frame) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create libdecor frame"); - return GLFW_FALSE; - } - - struct libdecor_state* frameState = - libdecor_state_new(window->wl.width, window->wl.height); - libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL); - libdecor_state_free(frameState); - - if (strlen(window->wl.appId)) - libdecor_frame_set_app_id(window->wl.libdecor.frame, window->wl.appId); - - libdecor_frame_set_title(window->wl.libdecor.frame, window->title); - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - libdecor_frame_set_min_content_size(window->wl.libdecor.frame, - window->minwidth, - window->minheight); - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - libdecor_frame_set_max_content_size(window->wl.libdecor.frame, - window->maxwidth, - window->maxheight); - } - - if (!window->resizable) - { - libdecor_frame_unset_capabilities(window->wl.libdecor.frame, - LIBDECOR_ACTION_RESIZE); - } - - if (window->monitor) - { - libdecor_frame_set_fullscreen(window->wl.libdecor.frame, - window->monitor->wl.output); - setIdleInhibitor(window, GLFW_TRUE); - } - else - { - if (window->wl.maximized) - libdecor_frame_set_maximized(window->wl.libdecor.frame); - - if (!window->decorated) - libdecor_frame_set_visibility(window->wl.libdecor.frame, false); - - setIdleInhibitor(window, GLFW_FALSE); - } - - libdecor_frame_map(window->wl.libdecor.frame); - wl_display_roundtrip(_glfw.wl.display); - return GLFW_TRUE; -} - -static void updateXdgSizeLimits(_GLFWwindow* window) -{ - int minwidth, minheight, maxwidth, maxheight; - - if (window->resizable) - { - if (window->minwidth == GLFW_DONT_CARE || window->minheight == GLFW_DONT_CARE) - minwidth = minheight = 0; - else - { - minwidth = window->minwidth; - minheight = window->minheight; - - if (window->wl.fallback.decorations) - { - minwidth += GLFW_BORDER_SIZE * 2; - minheight += GLFW_CAPTION_HEIGHT + GLFW_BORDER_SIZE; - } - } - - if (window->maxwidth == GLFW_DONT_CARE || window->maxheight == GLFW_DONT_CARE) - maxwidth = maxheight = 0; - else - { - maxwidth = window->maxwidth; - maxheight = window->maxheight; - - if (window->wl.fallback.decorations) - { - maxwidth += GLFW_BORDER_SIZE * 2; - maxheight += GLFW_CAPTION_HEIGHT + GLFW_BORDER_SIZE; - } - } - } - else - { - minwidth = maxwidth = window->wl.width; - minheight = maxheight = window->wl.height; - } - - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight); - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight); -} - -static GLFWbool createXdgShellObjects(_GLFWwindow* window) -{ - window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase, - window->wl.surface); - if (!window->wl.xdg.surface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create xdg-surface for window"); - return GLFW_FALSE; - } - - xdg_surface_add_listener(window->wl.xdg.surface, &xdgSurfaceListener, window); - - window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface); - if (!window->wl.xdg.toplevel) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create xdg-toplevel for window"); - return GLFW_FALSE; - } - - xdg_toplevel_add_listener(window->wl.xdg.toplevel, &xdgToplevelListener, window); - - if (window->wl.appId) - xdg_toplevel_set_app_id(window->wl.xdg.toplevel, window->wl.appId); - - xdg_toplevel_set_title(window->wl.xdg.toplevel, window->title); - - if (window->monitor) - { - xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, window->monitor->wl.output); - setIdleInhibitor(window, GLFW_TRUE); - } - else - { - if (window->wl.maximized) - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - - setIdleInhibitor(window, GLFW_FALSE); - } - - if (_glfw.wl.decorationManager) - { - window->wl.xdg.decoration = - zxdg_decoration_manager_v1_get_toplevel_decoration( - _glfw.wl.decorationManager, window->wl.xdg.toplevel); - zxdg_toplevel_decoration_v1_add_listener(window->wl.xdg.decoration, - &xdgDecorationListener, - window); - - uint32_t mode; - - if (window->decorated) - mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE; - else - mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE; - - zxdg_toplevel_decoration_v1_set_mode(window->wl.xdg.decoration, mode); - } - else - { - if (window->decorated && !window->monitor) - createFallbackDecorations(window); - } - - updateXdgSizeLimits(window); - - wl_surface_commit(window->wl.surface); - wl_display_roundtrip(_glfw.wl.display); - return GLFW_TRUE; -} - -static GLFWbool createShellObjects(_GLFWwindow* window) -{ - if (_glfw.wl.libdecor.context) - { - if (createLibdecorFrame(window)) - return GLFW_TRUE; - } - - return createXdgShellObjects(window); -} - -static void destroyShellObjects(_GLFWwindow* window) -{ - destroyFallbackDecorations(window); - - if (window->wl.libdecor.frame) - libdecor_frame_unref(window->wl.libdecor.frame); - - if (window->wl.xdg.decoration) - zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration); - - if (window->wl.xdg.toplevel) - xdg_toplevel_destroy(window->wl.xdg.toplevel); - - if (window->wl.xdg.surface) - xdg_surface_destroy(window->wl.xdg.surface); - - window->wl.libdecor.frame = NULL; - window->wl.xdg.decoration = NULL; - window->wl.xdg.decorationMode = 0; - window->wl.xdg.toplevel = NULL; - window->wl.xdg.surface = NULL; -} - -static GLFWbool createNativeSurface(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); - if (!window->wl.surface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to create window surface"); - return GLFW_FALSE; - } - - wl_proxy_set_tag((struct wl_proxy*) window->wl.surface, &_glfw.wl.tag); - wl_surface_add_listener(window->wl.surface, - &surfaceListener, - window); - - window->wl.width = wndconfig->width; - window->wl.height = wndconfig->height; - window->wl.fbWidth = wndconfig->width; - window->wl.fbHeight = wndconfig->height; - window->wl.appId = _glfw_strdup(wndconfig->wl.appId); - - window->wl.bufferScale = 1; - window->wl.scalingNumerator = 120; - window->wl.scaleFramebuffer = wndconfig->scaleFramebuffer; - - window->wl.maximized = wndconfig->maximized; - - window->wl.transparent = fbconfig->transparent; - if (!window->wl.transparent) - setContentAreaOpaque(window); - - if (_glfw.wl.fractionalScaleManager) - { - if (window->wl.scaleFramebuffer) - { - window->wl.scalingViewport = - wp_viewporter_get_viewport(_glfw.wl.viewporter, window->wl.surface); - - wp_viewport_set_destination(window->wl.scalingViewport, - window->wl.width, - window->wl.height); - - window->wl.fractionalScale = - wp_fractional_scale_manager_v1_get_fractional_scale( - _glfw.wl.fractionalScaleManager, - window->wl.surface); - - wp_fractional_scale_v1_add_listener(window->wl.fractionalScale, - &fractionalScaleListener, - window); - } - } - - return GLFW_TRUE; -} - -static void setCursorImage(_GLFWwindow* window, - _GLFWcursorWayland* cursorWayland) -{ - struct itimerspec timer = {0}; - struct wl_cursor* wlCursor = cursorWayland->cursor; - struct wl_cursor_image* image; - struct wl_buffer* buffer; - struct wl_surface* surface = _glfw.wl.cursorSurface; - int scale = 1; - - if (!wlCursor) - buffer = cursorWayland->buffer; - else - { - if (window->wl.bufferScale > 1 && cursorWayland->cursorHiDPI) - { - wlCursor = cursorWayland->cursorHiDPI; - scale = 2; - } - - image = wlCursor->images[cursorWayland->currentImage]; - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - - timer.it_value.tv_sec = image->delay / 1000; - timer.it_value.tv_nsec = (image->delay % 1000) * 1000000; - timerfd_settime(_glfw.wl.cursorTimerfd, 0, &timer, NULL); - - cursorWayland->width = image->width; - cursorWayland->height = image->height; - cursorWayland->xhot = image->hotspot_x; - cursorWayland->yhot = image->hotspot_y; - } - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, - surface, - cursorWayland->xhot / scale, - cursorWayland->yhot / scale); - wl_surface_set_buffer_scale(surface, scale); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - cursorWayland->width, cursorWayland->height); - wl_surface_commit(surface); -} - -static void incrementCursorImage(_GLFWwindow* window) -{ - _GLFWcursor* cursor; - - if (!window || !window->wl.hovered) - return; - - cursor = window->wl.currentCursor; - if (cursor && cursor->wl.cursor) - { - cursor->wl.currentImage += 1; - cursor->wl.currentImage %= cursor->wl.cursor->image_count; - setCursorImage(window, &cursor->wl); - } -} - -static GLFWbool flushDisplay(void) -{ - while (wl_display_flush(_glfw.wl.display) == -1) - { - if (errno != EAGAIN) - return GLFW_FALSE; - - struct pollfd fd = { wl_display_get_fd(_glfw.wl.display), POLLOUT }; - - while (poll(&fd, 1, -1) == -1) - { - if (errno != EINTR && errno != EAGAIN) - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -static int translateKey(uint32_t scancode) -{ - if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0])) - return _glfw.wl.keycodes[scancode]; - - return GLFW_KEY_UNKNOWN; -} - -static xkb_keysym_t composeSymbol(xkb_keysym_t sym) -{ - if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState) - return sym; - if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) - != XKB_COMPOSE_FEED_ACCEPTED) - return sym; - switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState)) - { - case XKB_COMPOSE_COMPOSED: - return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState); - case XKB_COMPOSE_COMPOSING: - case XKB_COMPOSE_CANCELLED: - return XKB_KEY_NoSymbol; - case XKB_COMPOSE_NOTHING: - default: - return sym; - } -} - -static void inputText(_GLFWwindow* window, uint32_t scancode) -{ - const xkb_keysym_t* keysyms; - const xkb_keycode_t keycode = scancode + 8; - - if (xkb_state_key_get_syms(_glfw.wl.xkb.state, keycode, &keysyms) == 1) - { - const xkb_keysym_t keysym = composeSymbol(keysyms[0]); - const uint32_t codepoint = _glfwKeySym2Unicode(keysym); - if (codepoint != GLFW_INVALID_CODEPOINT) - { - const int mods = _glfw.wl.xkb.modifiers; - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - _glfwInputChar(window, codepoint, mods, plain); - } - } -} - -static void handleEvents(double* timeout) -{ -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - if (_glfw.joysticksInitialized) - _glfwDetectJoystickConnectionLinux(); -#endif - - GLFWbool event = GLFW_FALSE; - enum { DISPLAY_FD, KEYREPEAT_FD, CURSOR_FD, LIBDECOR_FD }; - struct pollfd fds[] = - { - [DISPLAY_FD] = { wl_display_get_fd(_glfw.wl.display), POLLIN }, - [KEYREPEAT_FD] = { _glfw.wl.keyRepeatTimerfd, POLLIN }, - [CURSOR_FD] = { _glfw.wl.cursorTimerfd, POLLIN }, - [LIBDECOR_FD] = { -1, POLLIN } - }; - - if (_glfw.wl.libdecor.context) - fds[LIBDECOR_FD].fd = libdecor_get_fd(_glfw.wl.libdecor.context); - - while (!event) - { - while (wl_display_prepare_read(_glfw.wl.display) != 0) - { - if (wl_display_dispatch_pending(_glfw.wl.display) > 0) - return; - } - - // If an error other than EAGAIN happens, we have likely been disconnected - // from the Wayland session; try to handle that the best we can. - if (!flushDisplay()) - { - wl_display_cancel_read(_glfw.wl.display); - - _GLFWwindow* window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - - return; - } - - if (!_glfwPollPOSIX(fds, sizeof(fds) / sizeof(fds[0]), timeout)) - { - wl_display_cancel_read(_glfw.wl.display); - return; - } - - if (fds[DISPLAY_FD].revents & POLLIN) - { - wl_display_read_events(_glfw.wl.display); - if (wl_display_dispatch_pending(_glfw.wl.display) > 0) - event = GLFW_TRUE; - } - else - wl_display_cancel_read(_glfw.wl.display); - - if (fds[KEYREPEAT_FD].revents & POLLIN) - { - uint64_t repeats; - - if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8) - { - for (uint64_t i = 0; i < repeats; i++) - { - _glfwInputKey(_glfw.wl.keyboardFocus, - translateKey(_glfw.wl.keyRepeatScancode), - _glfw.wl.keyRepeatScancode, - GLFW_PRESS, - _glfw.wl.xkb.modifiers); - inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode); - } - - event = GLFW_TRUE; - } - } - - if (fds[CURSOR_FD].revents & POLLIN) - { - uint64_t repeats; - - if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8) - incrementCursorImage(_glfw.wl.pointerFocus); - } - - if (fds[LIBDECOR_FD].revents & POLLIN) - { - if (libdecor_dispatch(_glfw.wl.libdecor.context, 0) > 0) - event = GLFW_TRUE; - } - } -} - -// Reads the specified data offer as the specified MIME type -// -static char* readDataOfferAsString(struct wl_data_offer* offer, const char* mimeType) -{ - int fds[2]; - - if (pipe2(fds, O_CLOEXEC) == -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create pipe for data offer: %s", - strerror(errno)); - return NULL; - } - - wl_data_offer_receive(offer, mimeType, fds[1]); - flushDisplay(); - close(fds[1]); - - char* string = NULL; - size_t size = 0; - size_t length = 0; - - for (;;) - { - const size_t readSize = 4096; - const size_t requiredSize = length + readSize + 1; - if (requiredSize > size) - { - char* longer = _glfw_realloc(string, requiredSize); - if (!longer) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, NULL); - close(fds[0]); - return NULL; - } - - string = longer; - size = requiredSize; - } - - const ssize_t result = read(fds[0], string + length, readSize); - if (result == 0) - break; - else if (result == -1) - { - if (errno == EINTR) - continue; - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to read from data offer pipe: %s", - strerror(errno)); - close(fds[0]); - return NULL; - } - - length += result; - } - - close(fds[0]); - - string[length] = '\0'; - return string; -} - -static void pointerHandleEnter(void* userData, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface, - wl_fixed_t sx, - wl_fixed_t sy) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag) - return; - - _GLFWwindow* window = wl_surface_get_user_data(surface); - - _glfw.wl.serial = serial; - _glfw.wl.pointerEnterSerial = serial; - _glfw.wl.pointerFocus = window; - - if (surface == window->wl.surface) - { - window->wl.hovered = GLFW_TRUE; - _glfwSetCursorWayland(window, window->wl.currentCursor); - _glfwInputCursorEnter(window, GLFW_TRUE); - } - else - { - if (window->wl.fallback.decorations) - window->wl.fallback.focus = surface; - } -} - -static void pointerHandleLeave(void* userData, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface) -{ - if (!surface) - return; - - if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag) - return; - - _GLFWwindow* window = _glfw.wl.pointerFocus; - if (!window) - return; - - _glfw.wl.serial = serial; - _glfw.wl.pointerFocus = NULL; - _glfw.wl.cursorPreviousName = NULL; - - if (window->wl.hovered) - { - window->wl.hovered = GLFW_FALSE; - _glfwInputCursorEnter(window, GLFW_FALSE); - } - else - { - if (window->wl.fallback.decorations) - window->wl.fallback.focus = NULL; - } -} - -static void pointerHandleMotion(void* userData, - struct wl_pointer* pointer, - uint32_t time, - wl_fixed_t sx, - wl_fixed_t sy) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - if (!window) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - return; - - const double xpos = wl_fixed_to_double(sx); - const double ypos = wl_fixed_to_double(sy); - window->wl.cursorPosX = xpos; - window->wl.cursorPosY = ypos; - - if (window->wl.hovered) - { - _glfw.wl.cursorPreviousName = NULL; - _glfwInputCursorPos(window, xpos, ypos); - return; - } - - if (window->wl.fallback.decorations) - { - const char* cursorName = "left_ptr"; - - if (window->resizable) - { - if (window->wl.fallback.focus == window->wl.fallback.top.surface) - { - if (ypos < GLFW_BORDER_SIZE) - cursorName = "n-resize"; - } - else if (window->wl.fallback.focus == window->wl.fallback.left.surface) - { - if (ypos < GLFW_BORDER_SIZE) - cursorName = "nw-resize"; - else - cursorName = "w-resize"; - } - else if (window->wl.fallback.focus == window->wl.fallback.right.surface) - { - if (ypos < GLFW_BORDER_SIZE) - cursorName = "ne-resize"; - else - cursorName = "e-resize"; - } - else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface) - { - if (xpos < GLFW_BORDER_SIZE) - cursorName = "sw-resize"; - else if (xpos > window->wl.width + GLFW_BORDER_SIZE) - cursorName = "se-resize"; - else - cursorName = "s-resize"; - } - } - - if (_glfw.wl.cursorPreviousName != cursorName) - { - struct wl_surface* surface = _glfw.wl.cursorSurface; - struct wl_cursor_theme* theme = _glfw.wl.cursorTheme; - int scale = 1; - - if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI) - { - // We only support up to scale=2 for now, since libwayland-cursor - // requires us to load a different theme for each size. - scale = 2; - theme = _glfw.wl.cursorThemeHiDPI; - } - - struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName); - if (!cursor) - return; - - // TODO: handle animated cursors too. - struct wl_cursor_image* image = cursor->images[0]; - if (!image) - return; - - struct wl_buffer* buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, - surface, - image->hotspot_x / scale, - image->hotspot_y / scale); - wl_surface_set_buffer_scale(surface, scale); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, image->width, image->height); - wl_surface_commit(surface); - - _glfw.wl.cursorPreviousName = cursorName; - } - } -} - -static void pointerHandleButton(void* userData, - struct wl_pointer* pointer, - uint32_t serial, - uint32_t time, - uint32_t button, - uint32_t state) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - if (!window) - return; - - if (window->wl.hovered) - { - _glfw.wl.serial = serial; - - _glfwInputMouseClick(window, - button - BTN_LEFT, - state == WL_POINTER_BUTTON_STATE_PRESSED, - _glfw.wl.xkb.modifiers); - return; - } - - if (window->wl.fallback.decorations) - { - if (button == BTN_LEFT) - { - uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE; - - if (window->wl.fallback.focus == window->wl.fallback.top.surface) - { - if (window->wl.cursorPosY < GLFW_BORDER_SIZE) - edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP; - else - xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); - } - else if (window->wl.fallback.focus == window->wl.fallback.left.surface) - { - if (window->wl.cursorPosY < GLFW_BORDER_SIZE) - edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT; - else - edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT; - } - else if (window->wl.fallback.focus == window->wl.fallback.right.surface) - { - if (window->wl.cursorPosY < GLFW_BORDER_SIZE) - edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT; - else - edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT; - } - else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface) - { - if (window->wl.cursorPosX < GLFW_BORDER_SIZE) - edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT; - else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE) - edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT; - else - edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM; - } - - if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE) - { - xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, - serial, edges); - } - } - else if (button == BTN_RIGHT) - { - if (window->wl.xdg.toplevel) - { - xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, - _glfw.wl.seat, serial, - window->wl.cursorPosX, - window->wl.cursorPosY); - } - } - } -} - -static void pointerHandleAxis(void* userData, - struct wl_pointer* pointer, - uint32_t time, - uint32_t axis, - wl_fixed_t value) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - if (!window) - return; - - // NOTE: 10 units of motion per mouse wheel step seems to be a common ratio - if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) - _glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0); - else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) - _glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0); -} - -static const struct wl_pointer_listener pointerListener = -{ - pointerHandleEnter, - pointerHandleLeave, - pointerHandleMotion, - pointerHandleButton, - pointerHandleAxis, -}; - -static void keyboardHandleKeymap(void* userData, - struct wl_keyboard* keyboard, - uint32_t format, - int fd, - uint32_t size) -{ - struct xkb_keymap* keymap; - struct xkb_state* state; - struct xkb_compose_table* composeTable; - struct xkb_compose_state* composeState; - - char* mapStr; - const char* locale; - - if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) - { - close(fd); - return; - } - - mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); - if (mapStr == MAP_FAILED) { - close(fd); - return; - } - - keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context, - mapStr, - XKB_KEYMAP_FORMAT_TEXT_V1, - 0); - munmap(mapStr, size); - close(fd); - - if (!keymap) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to compile keymap"); - return; - } - - state = xkb_state_new(keymap); - if (!state) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB state"); - xkb_keymap_unref(keymap); - return; - } - - // Look up the preferred locale, falling back to "C" as default. - locale = getenv("LC_ALL"); - if (!locale) - locale = getenv("LC_CTYPE"); - if (!locale) - locale = getenv("LANG"); - if (!locale) - locale = "C"; - - composeTable = - xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale, - XKB_COMPOSE_COMPILE_NO_FLAGS); - if (composeTable) - { - composeState = - xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); - xkb_compose_table_unref(composeTable); - if (composeState) - _glfw.wl.xkb.composeState = composeState; - else - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose state"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose table"); - } - - xkb_keymap_unref(_glfw.wl.xkb.keymap); - xkb_state_unref(_glfw.wl.xkb.state); - _glfw.wl.xkb.keymap = keymap; - _glfw.wl.xkb.state = state; - - _glfw.wl.xkb.controlIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); - _glfw.wl.xkb.altIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); - _glfw.wl.xkb.shiftIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); - _glfw.wl.xkb.superIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); - _glfw.wl.xkb.capsLockIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock"); - _glfw.wl.xkb.numLockIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2"); -} - -static void keyboardHandleEnter(void* userData, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface, - struct wl_array* keys) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag) - return; - - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (surface != window->wl.surface) - return; - - _glfw.wl.serial = serial; - _glfw.wl.keyboardFocus = window; - _glfwInputWindowFocus(window, GLFW_TRUE); -} - -static void keyboardHandleLeave(void* userData, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.keyboardFocus; - - if (!window) - return; - - struct itimerspec timer = {0}; - timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL); - - _glfw.wl.serial = serial; - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -static void keyboardHandleKey(void* userData, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t time, - uint32_t scancode, - uint32_t state) -{ - _GLFWwindow* window = _glfw.wl.keyboardFocus; - if (!window) - return; - - const int key = translateKey(scancode); - const int action = - state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE; - - _glfw.wl.serial = serial; - - struct itimerspec timer = {0}; - - if (action == GLFW_PRESS) - { - const xkb_keycode_t keycode = scancode + 8; - - if (xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, keycode) && - _glfw.wl.keyRepeatRate > 0) - { - _glfw.wl.keyRepeatScancode = scancode; - if (_glfw.wl.keyRepeatRate > 1) - timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyRepeatRate; - else - timer.it_interval.tv_sec = 1; - - timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000; - timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000; - } - } - - timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL); - - _glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers); - - if (action == GLFW_PRESS) - inputText(window, scancode); -} - -static void keyboardHandleModifiers(void* userData, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t modsDepressed, - uint32_t modsLatched, - uint32_t modsLocked, - uint32_t group) -{ - _glfw.wl.serial = serial; - - if (!_glfw.wl.xkb.keymap) - return; - - xkb_state_update_mask(_glfw.wl.xkb.state, - modsDepressed, - modsLatched, - modsLocked, - 0, - 0, - group); - - _glfw.wl.xkb.modifiers = 0; - - struct - { - xkb_mod_index_t index; - unsigned int bit; - } modifiers[] = - { - { _glfw.wl.xkb.controlIndex, GLFW_MOD_CONTROL }, - { _glfw.wl.xkb.altIndex, GLFW_MOD_ALT }, - { _glfw.wl.xkb.shiftIndex, GLFW_MOD_SHIFT }, - { _glfw.wl.xkb.superIndex, GLFW_MOD_SUPER }, - { _glfw.wl.xkb.capsLockIndex, GLFW_MOD_CAPS_LOCK }, - { _glfw.wl.xkb.numLockIndex, GLFW_MOD_NUM_LOCK } - }; - - for (size_t i = 0; i < sizeof(modifiers) / sizeof(modifiers[0]); i++) - { - if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state, - modifiers[i].index, - XKB_STATE_MODS_EFFECTIVE) == 1) - { - _glfw.wl.xkb.modifiers |= modifiers[i].bit; - } - } -} - -static void keyboardHandleRepeatInfo(void* userData, - struct wl_keyboard* keyboard, - int32_t rate, - int32_t delay) -{ - if (keyboard != _glfw.wl.keyboard) - return; - - _glfw.wl.keyRepeatRate = rate; - _glfw.wl.keyRepeatDelay = delay; -} - -static const struct wl_keyboard_listener keyboardListener = -{ - keyboardHandleKeymap, - keyboardHandleEnter, - keyboardHandleLeave, - keyboardHandleKey, - keyboardHandleModifiers, - keyboardHandleRepeatInfo, -}; - -static void seatHandleCapabilities(void* userData, - struct wl_seat* seat, - enum wl_seat_capability caps) -{ - if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) - { - _glfw.wl.pointer = wl_seat_get_pointer(seat); - wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) - { - wl_pointer_destroy(_glfw.wl.pointer); - _glfw.wl.pointer = NULL; - } - - if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) - { - _glfw.wl.keyboard = wl_seat_get_keyboard(seat); - wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) - { - wl_keyboard_destroy(_glfw.wl.keyboard); - _glfw.wl.keyboard = NULL; - } -} - -static void seatHandleName(void* userData, - struct wl_seat* seat, - const char* name) -{ -} - -static const struct wl_seat_listener seatListener = -{ - seatHandleCapabilities, - seatHandleName, -}; - -static void dataOfferHandleOffer(void* userData, - struct wl_data_offer* offer, - const char* mimeType) -{ - for (unsigned int i = 0; i < _glfw.wl.offerCount; i++) - { - if (_glfw.wl.offers[i].offer == offer) - { - if (strcmp(mimeType, "text/plain;charset=utf-8") == 0) - _glfw.wl.offers[i].text_plain_utf8 = GLFW_TRUE; - else if (strcmp(mimeType, "text/uri-list") == 0) - _glfw.wl.offers[i].text_uri_list = GLFW_TRUE; - - break; - } - } -} - -static const struct wl_data_offer_listener dataOfferListener = -{ - dataOfferHandleOffer -}; - -static void dataDeviceHandleDataOffer(void* userData, - struct wl_data_device* device, - struct wl_data_offer* offer) -{ - _GLFWofferWayland* offers = - _glfw_realloc(_glfw.wl.offers, - sizeof(_GLFWofferWayland) * (_glfw.wl.offerCount + 1)); - if (!offers) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, NULL); - return; - } - - _glfw.wl.offers = offers; - _glfw.wl.offerCount++; - - _glfw.wl.offers[_glfw.wl.offerCount - 1] = (_GLFWofferWayland) { offer }; - wl_data_offer_add_listener(offer, &dataOfferListener, NULL); -} - -static void dataDeviceHandleEnter(void* userData, - struct wl_data_device* device, - uint32_t serial, - struct wl_surface* surface, - wl_fixed_t x, - wl_fixed_t y, - struct wl_data_offer* offer) -{ - if (_glfw.wl.dragOffer) - { - wl_data_offer_destroy(_glfw.wl.dragOffer); - _glfw.wl.dragOffer = NULL; - _glfw.wl.dragFocus = NULL; - } - - for (unsigned int i = 0; i < _glfw.wl.offerCount; i++) - { - if (_glfw.wl.offers[i].offer == offer) - { - _GLFWwindow* window = NULL; - - if (surface) - { - if (wl_proxy_get_tag((struct wl_proxy*) surface) == &_glfw.wl.tag) - window = wl_surface_get_user_data(surface); - } - - if (surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list) - { - _glfw.wl.dragOffer = offer; - _glfw.wl.dragFocus = window; - _glfw.wl.dragSerial = serial; - } - - _glfw.wl.offers[i] = _glfw.wl.offers[_glfw.wl.offerCount - 1]; - _glfw.wl.offerCount--; - break; - } - } - - if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag) - return; - - if (_glfw.wl.dragOffer) - wl_data_offer_accept(offer, serial, "text/uri-list"); - else - { - wl_data_offer_accept(offer, serial, NULL); - wl_data_offer_destroy(offer); - } -} - -static void dataDeviceHandleLeave(void* userData, - struct wl_data_device* device) -{ - if (_glfw.wl.dragOffer) - { - wl_data_offer_destroy(_glfw.wl.dragOffer); - _glfw.wl.dragOffer = NULL; - _glfw.wl.dragFocus = NULL; - } -} - -static void dataDeviceHandleMotion(void* userData, - struct wl_data_device* device, - uint32_t time, - wl_fixed_t x, - wl_fixed_t y) -{ -} - -static void dataDeviceHandleDrop(void* userData, - struct wl_data_device* device) -{ - if (!_glfw.wl.dragOffer) - return; - - char* string = readDataOfferAsString(_glfw.wl.dragOffer, "text/uri-list"); - if (string) - { - int count; - char** paths = _glfwParseUriList(string, &count); - if (paths) - _glfwInputDrop(_glfw.wl.dragFocus, count, (const char**) paths); - - for (int i = 0; i < count; i++) - _glfw_free(paths[i]); - - _glfw_free(paths); - } - - _glfw_free(string); -} - -static void dataDeviceHandleSelection(void* userData, - struct wl_data_device* device, - struct wl_data_offer* offer) -{ - if (_glfw.wl.selectionOffer) - { - wl_data_offer_destroy(_glfw.wl.selectionOffer); - _glfw.wl.selectionOffer = NULL; - } - - for (unsigned int i = 0; i < _glfw.wl.offerCount; i++) - { - if (_glfw.wl.offers[i].offer == offer) - { - if (_glfw.wl.offers[i].text_plain_utf8) - _glfw.wl.selectionOffer = offer; - else - wl_data_offer_destroy(offer); - - _glfw.wl.offers[i] = _glfw.wl.offers[_glfw.wl.offerCount - 1]; - _glfw.wl.offerCount--; - break; - } - } -} - -const struct wl_data_device_listener dataDeviceListener = -{ - dataDeviceHandleDataOffer, - dataDeviceHandleEnter, - dataDeviceHandleLeave, - dataDeviceHandleMotion, - dataDeviceHandleDrop, - dataDeviceHandleSelection, -}; - -static void xdgActivationHandleDone(void* userData, - struct xdg_activation_token_v1* activationToken, - const char* token) -{ - _GLFWwindow* window = userData; - - if (activationToken != window->wl.activationToken) - return; - - xdg_activation_v1_activate(_glfw.wl.activationManager, token, window->wl.surface); - xdg_activation_token_v1_destroy(window->wl.activationToken); - window->wl.activationToken = NULL; -} - -static const struct xdg_activation_token_v1_listener xdgActivationListener = -{ - xdgActivationHandleDone -}; - -void _glfwAddSeatListenerWayland(struct wl_seat* seat) -{ - wl_seat_add_listener(seat, &seatListener, NULL); -} - -void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device) -{ - wl_data_device_add_listener(device, &dataDeviceListener, NULL); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeSurface(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_EGL_CONTEXT_API || - ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - window->wl.egl.window = wl_egl_window_create(window->wl.surface, - window->wl.fbWidth, - window->wl.fbHeight); - if (!window->wl.egl.window) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create EGL window"); - return GLFW_FALSE; - } - - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - if (!_glfwRefreshContextAttribs(window, ctxconfig)) - return GLFW_FALSE; - } - - if (wndconfig->mousePassthrough) - _glfwSetWindowMousePassthroughWayland(window, GLFW_TRUE); - - if (window->monitor || wndconfig->visible) - { - if (!createShellObjects(window)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwDestroyWindowWayland(_GLFWwindow* window) -{ - if (window == _glfw.wl.pointerFocus) - _glfw.wl.pointerFocus = NULL; - - if (window == _glfw.wl.keyboardFocus) - _glfw.wl.keyboardFocus = NULL; - - if (window->wl.activationToken) - xdg_activation_token_v1_destroy(window->wl.activationToken); - - if (window->wl.idleInhibitor) - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - - if (window->wl.relativePointer) - zwp_relative_pointer_v1_destroy(window->wl.relativePointer); - - if (window->wl.lockedPointer) - zwp_locked_pointer_v1_destroy(window->wl.lockedPointer); - - if (window->wl.confinedPointer) - zwp_confined_pointer_v1_destroy(window->wl.confinedPointer); - - if (window->context.destroy) - window->context.destroy(window); - - destroyShellObjects(window); - - if (window->wl.fallback.buffer) - wl_buffer_destroy(window->wl.fallback.buffer); - - if (window->wl.egl.window) - wl_egl_window_destroy(window->wl.egl.window); - - if (window->wl.surface) - wl_surface_destroy(window->wl.surface); - - _glfw_free(window->wl.appId); - _glfw_free(window->wl.outputScales); -} - -void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title) -{ - if (window->wl.libdecor.frame) - libdecor_frame_set_title(window->wl.libdecor.frame, title); - else if (window->wl.xdg.toplevel) - xdg_toplevel_set_title(window->wl.xdg.toplevel, title); -} - -void _glfwSetWindowIconWayland(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: The platform does not support setting the window icon"); -} - -void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos) -{ - // A Wayland client is not aware of its position, so just warn and leave it - // as (0, 0) - - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: The platform does not provide the window position"); -} - -void _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos) -{ - // A Wayland client can not set its position, so just warn - - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: The platform does not support setting the window position"); -} - -void _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->wl.width; - if (height) - *height = window->wl.height; -} - -void _glfwSetWindowSizeWayland(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - // Video mode setting is not available on Wayland - } - else - { - if (!resizeWindow(window, width, height)) - return; - - if (window->wl.libdecor.frame) - { - struct libdecor_state* frameState = - libdecor_state_new(window->wl.width, window->wl.height); - libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL); - libdecor_state_free(frameState); - } - - if (window->wl.visible) - _glfwInputWindowDamage(window); - } -} - -void _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - if (window->wl.libdecor.frame) - { - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - minwidth = minheight = 0; - - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - maxwidth = maxheight = 0; - - libdecor_frame_set_min_content_size(window->wl.libdecor.frame, - minwidth, minheight); - libdecor_frame_set_max_content_size(window->wl.libdecor.frame, - maxwidth, maxheight); - } - else if (window->wl.xdg.toplevel) - updateXdgSizeLimits(window); -} - -void _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom) -{ - if (window->wl.maximized || window->wl.fullscreen) - return; - - int width = window->wl.width, height = window->wl.height; - - if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE) - { - const float aspectRatio = (float) width / (float) height; - const float targetRatio = (float) numer / (float) denom; - if (aspectRatio < targetRatio) - height /= targetRatio; - else if (aspectRatio > targetRatio) - width *= targetRatio; - } - - if (resizeWindow(window, width, height)) - { - if (window->wl.libdecor.frame) - { - struct libdecor_state* frameState = - libdecor_state_new(window->wl.width, window->wl.height); - libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL); - libdecor_state_free(frameState); - } - - _glfwInputWindowSize(window, window->wl.width, window->wl.height); - - if (window->wl.visible) - _glfwInputWindowDamage(window); - } -} - -void _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->wl.fbWidth; - if (height) - *height = window->wl.fbHeight; -} - -void _glfwGetWindowFrameSizeWayland(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - if (window->wl.fallback.decorations) - { - if (top) - *top = GLFW_CAPTION_HEIGHT; - if (left) - *left = GLFW_BORDER_SIZE; - if (right) - *right = GLFW_BORDER_SIZE; - if (bottom) - *bottom = GLFW_BORDER_SIZE; - } -} - -void _glfwGetWindowContentScaleWayland(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (window->wl.fractionalScale) - { - if (xscale) - *xscale = (float) window->wl.scalingNumerator / 120.f; - if (yscale) - *yscale = (float) window->wl.scalingNumerator / 120.f; - } - else - { - if (xscale) - *xscale = (float) window->wl.bufferScale; - if (yscale) - *yscale = (float) window->wl.bufferScale; - } -} - -void _glfwIconifyWindowWayland(_GLFWwindow* window) -{ - if (window->wl.libdecor.frame) - libdecor_frame_set_minimized(window->wl.libdecor.frame); - else if (window->wl.xdg.toplevel) - xdg_toplevel_set_minimized(window->wl.xdg.toplevel); -} - -void _glfwRestoreWindowWayland(_GLFWwindow* window) -{ - if (window->monitor) - { - // There is no way to unset minimized, or even to know if we are - // minimized, so there is nothing to do in this case. - } - else - { - // We assume we are not minimized and act only on maximization - - if (window->wl.maximized) - { - if (window->wl.libdecor.frame) - libdecor_frame_unset_maximized(window->wl.libdecor.frame); - else if (window->wl.xdg.toplevel) - xdg_toplevel_unset_maximized(window->wl.xdg.toplevel); - else - window->wl.maximized = GLFW_FALSE; - } - } -} - -void _glfwMaximizeWindowWayland(_GLFWwindow* window) -{ - if (window->wl.libdecor.frame) - libdecor_frame_set_maximized(window->wl.libdecor.frame); - else if (window->wl.xdg.toplevel) - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - else - window->wl.maximized = GLFW_TRUE; -} - -void _glfwShowWindowWayland(_GLFWwindow* window) -{ - if (!window->wl.libdecor.frame && !window->wl.xdg.toplevel) - { - // NOTE: The XDG surface and role are created here so command-line applications - // with off-screen windows do not appear in for example the Unity dock - createShellObjects(window); - } -} - -void _glfwHideWindowWayland(_GLFWwindow* window) -{ - if (window->wl.visible) - { - window->wl.visible = GLFW_FALSE; - destroyShellObjects(window); - - wl_surface_attach(window->wl.surface, NULL, 0, 0); - wl_surface_commit(window->wl.surface); - } -} - -void _glfwRequestWindowAttentionWayland(_GLFWwindow* window) -{ - if (!_glfw.wl.activationManager) - return; - - // We're about to overwrite this with a new request - if (window->wl.activationToken) - xdg_activation_token_v1_destroy(window->wl.activationToken); - - window->wl.activationToken = - xdg_activation_v1_get_activation_token(_glfw.wl.activationManager); - xdg_activation_token_v1_add_listener(window->wl.activationToken, - &xdgActivationListener, - window); - - xdg_activation_token_v1_commit(window->wl.activationToken); -} - -void _glfwFocusWindowWayland(_GLFWwindow* window) -{ - if (!_glfw.wl.activationManager) - return; - - if (window->wl.activationToken) - xdg_activation_token_v1_destroy(window->wl.activationToken); - - window->wl.activationToken = - xdg_activation_v1_get_activation_token(_glfw.wl.activationManager); - xdg_activation_token_v1_add_listener(window->wl.activationToken, - &xdgActivationListener, - window); - - xdg_activation_token_v1_set_serial(window->wl.activationToken, - _glfw.wl.serial, - _glfw.wl.seat); - - _GLFWwindow* requester = _glfw.wl.keyboardFocus; - if (requester) - { - xdg_activation_token_v1_set_surface(window->wl.activationToken, - requester->wl.surface); - - if (requester->wl.appId) - { - xdg_activation_token_v1_set_app_id(window->wl.activationToken, - requester->wl.appId); - } - } - - xdg_activation_token_v1_commit(window->wl.activationToken); -} - -void _glfwSetWindowMonitorWayland(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (!monitor) - _glfwSetWindowSizeWayland(window, width, height); - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - if (window->monitor) - acquireMonitor(window); - else - _glfwSetWindowSizeWayland(window, width, height); -} - -GLFWbool _glfwWindowFocusedWayland(_GLFWwindow* window) -{ - return _glfw.wl.keyboardFocus == window; -} - -GLFWbool _glfwWindowIconifiedWayland(_GLFWwindow* window) -{ - // xdg-shell doesn’t give any way to request whether a surface is - // iconified. - return GLFW_FALSE; -} - -GLFWbool _glfwWindowVisibleWayland(_GLFWwindow* window) -{ - return window->wl.visible; -} - -GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window) -{ - return window->wl.maximized; -} - -GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window) -{ - return window->wl.hovered; -} - -GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window) -{ - return window->wl.transparent; -} - -void _glfwSetWindowResizableWayland(_GLFWwindow* window, GLFWbool enabled) -{ - if (window->wl.libdecor.frame) - { - if (enabled) - { - libdecor_frame_set_capabilities(window->wl.libdecor.frame, - LIBDECOR_ACTION_RESIZE); - } - else - { - libdecor_frame_unset_capabilities(window->wl.libdecor.frame, - LIBDECOR_ACTION_RESIZE); - } - } - else if (window->wl.xdg.toplevel) - updateXdgSizeLimits(window); -} - -void _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled) -{ - if (window->wl.libdecor.frame) - { - libdecor_frame_set_visibility(window->wl.libdecor.frame, enabled); - } - else if (window->wl.xdg.decoration) - { - uint32_t mode; - - if (enabled) - mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE; - else - mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE; - - zxdg_toplevel_decoration_v1_set_mode(window->wl.xdg.decoration, mode); - } - else if (window->wl.xdg.toplevel) - { - if (enabled) - createFallbackDecorations(window); - else - destroyFallbackDecorations(window); - } -} - -void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: Platform does not support making a window floating"); -} - -void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled) -{ - if (enabled) - { - struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor); - wl_surface_set_input_region(window->wl.surface, region); - wl_region_destroy(region); - } - else - wl_surface_set_input_region(window->wl.surface, NULL); -} - -float _glfwGetWindowOpacityWayland(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: The platform does not support setting the window opacity"); -} - -void _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled) -{ - // This is handled in relativePointerHandleRelativeMotion -} - -GLFWbool _glfwRawMouseMotionSupportedWayland(void) -{ - return GLFW_TRUE; -} - -void _glfwPollEventsWayland(void) -{ - double timeout = 0.0; - handleEvents(&timeout); -} - -void _glfwWaitEventsWayland(void) -{ - handleEvents(NULL); -} - -void _glfwWaitEventsTimeoutWayland(double timeout) -{ - handleEvents(&timeout); -} - -void _glfwPostEmptyEventWayland(void) -{ - wl_display_sync(_glfw.wl.display); - flushDisplay(); -} - -void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos) -{ - if (xpos) - *xpos = window->wl.cursorPosX; - if (ypos) - *ypos = window->wl.cursorPosY; -} - -void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y) -{ - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: The platform does not support setting the cursor position"); -} - -void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode) -{ - _glfwSetCursorWayland(window, window->wl.currentCursor); -} - -const char* _glfwGetScancodeNameWayland(int scancode) -{ - if (scancode < 0 || scancode > 255) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Wayland: Invalid scancode %i", - scancode); - return NULL; - } - - const int key = _glfw.wl.keycodes[scancode]; - if (key == GLFW_KEY_UNKNOWN) - return NULL; - - const xkb_keycode_t keycode = scancode + 8; - const xkb_layout_index_t layout = - xkb_state_key_get_layout(_glfw.wl.xkb.state, keycode); - if (layout == XKB_LAYOUT_INVALID) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to retrieve layout for key name"); - return NULL; - } - - const xkb_keysym_t* keysyms = NULL; - xkb_keymap_key_get_syms_by_level(_glfw.wl.xkb.keymap, - keycode, - layout, - 0, - &keysyms); - if (keysyms == NULL) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to retrieve keysym for key name"); - return NULL; - } - - const uint32_t codepoint = _glfwKeySym2Unicode(keysyms[0]); - if (codepoint == GLFW_INVALID_CODEPOINT) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to retrieve codepoint for key name"); - return NULL; - } - - const size_t count = _glfwEncodeUTF8(_glfw.wl.keynames[key], codepoint); - if (count == 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to encode codepoint for key name"); - return NULL; - } - - _glfw.wl.keynames[key][count] = '\0'; - return _glfw.wl.keynames[key]; -} - -int _glfwGetKeyScancodeWayland(int key) -{ - return _glfw.wl.scancodes[key]; -} - -GLFWbool _glfwCreateCursorWayland(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->wl.buffer = createShmBuffer(image); - if (!cursor->wl.buffer) - return GLFW_FALSE; - - cursor->wl.width = image->width; - cursor->wl.height = image->height; - cursor->wl.xhot = xhot; - cursor->wl.yhot = yhot; - return GLFW_TRUE; -} - -GLFWbool _glfwCreateStandardCursorWayland(_GLFWcursor* cursor, int shape) -{ - const char* name = NULL; - - // Try the XDG names first - switch (shape) - { - case GLFW_ARROW_CURSOR: - name = "default"; - break; - case GLFW_IBEAM_CURSOR: - name = "text"; - break; - case GLFW_CROSSHAIR_CURSOR: - name = "crosshair"; - break; - case GLFW_POINTING_HAND_CURSOR: - name = "pointer"; - break; - case GLFW_RESIZE_EW_CURSOR: - name = "ew-resize"; - break; - case GLFW_RESIZE_NS_CURSOR: - name = "ns-resize"; - break; - case GLFW_RESIZE_NWSE_CURSOR: - name = "nwse-resize"; - break; - case GLFW_RESIZE_NESW_CURSOR: - name = "nesw-resize"; - break; - case GLFW_RESIZE_ALL_CURSOR: - name = "all-scroll"; - break; - case GLFW_NOT_ALLOWED_CURSOR: - name = "not-allowed"; - break; - } - - cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name); - - if (_glfw.wl.cursorThemeHiDPI) - { - cursor->wl.cursorHiDPI = - wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name); - } - - if (!cursor->wl.cursor) - { - // Fall back to the core X11 names - switch (shape) - { - case GLFW_ARROW_CURSOR: - name = "left_ptr"; - break; - case GLFW_IBEAM_CURSOR: - name = "xterm"; - break; - case GLFW_CROSSHAIR_CURSOR: - name = "crosshair"; - break; - case GLFW_POINTING_HAND_CURSOR: - name = "hand2"; - break; - case GLFW_RESIZE_EW_CURSOR: - name = "sb_h_double_arrow"; - break; - case GLFW_RESIZE_NS_CURSOR: - name = "sb_v_double_arrow"; - break; - case GLFW_RESIZE_ALL_CURSOR: - name = "fleur"; - break; - default: - _glfwInputError(GLFW_CURSOR_UNAVAILABLE, - "Wayland: Standard cursor shape unavailable"); - return GLFW_FALSE; - } - - cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name); - if (!cursor->wl.cursor) - { - _glfwInputError(GLFW_CURSOR_UNAVAILABLE, - "Wayland: Failed to create standard cursor \"%s\"", - name); - return GLFW_FALSE; - } - - if (_glfw.wl.cursorThemeHiDPI) - { - if (!cursor->wl.cursorHiDPI) - { - cursor->wl.cursorHiDPI = - wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name); - } - } - } - - return GLFW_TRUE; -} - -void _glfwDestroyCursorWayland(_GLFWcursor* cursor) -{ - // If it's a standard cursor we don't need to do anything here - if (cursor->wl.cursor) - return; - - if (cursor->wl.buffer) - wl_buffer_destroy(cursor->wl.buffer); -} - -static void relativePointerHandleRelativeMotion(void* userData, - struct zwp_relative_pointer_v1* pointer, - uint32_t timeHi, - uint32_t timeLo, - wl_fixed_t dx, - wl_fixed_t dy, - wl_fixed_t dxUnaccel, - wl_fixed_t dyUnaccel) -{ - _GLFWwindow* window = userData; - double xpos = window->virtualCursorPosX; - double ypos = window->virtualCursorPosY; - - if (window->cursorMode != GLFW_CURSOR_DISABLED) - return; - - if (window->rawMouseMotion) - { - xpos += wl_fixed_to_double(dxUnaccel); - ypos += wl_fixed_to_double(dyUnaccel); - } - else - { - xpos += wl_fixed_to_double(dx); - ypos += wl_fixed_to_double(dy); - } - - _glfwInputCursorPos(window, xpos, ypos); -} - -static const struct zwp_relative_pointer_v1_listener relativePointerListener = -{ - relativePointerHandleRelativeMotion -}; - -static void lockedPointerHandleLocked(void* userData, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static void lockedPointerHandleUnlocked(void* userData, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static const struct zwp_locked_pointer_v1_listener lockedPointerListener = -{ - lockedPointerHandleLocked, - lockedPointerHandleUnlocked -}; - -static void lockPointer(_GLFWwindow* window) -{ - if (!_glfw.wl.relativePointerManager) - { - _glfwInputError(GLFW_FEATURE_UNAVAILABLE, - "Wayland: The compositor does not support pointer locking"); - return; - } - - window->wl.relativePointer = - zwp_relative_pointer_manager_v1_get_relative_pointer( - _glfw.wl.relativePointerManager, - _glfw.wl.pointer); - zwp_relative_pointer_v1_add_listener(window->wl.relativePointer, - &relativePointerListener, - window); - - window->wl.lockedPointer = - zwp_pointer_constraints_v1_lock_pointer( - _glfw.wl.pointerConstraints, - window->wl.surface, - _glfw.wl.pointer, - NULL, - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - zwp_locked_pointer_v1_add_listener(window->wl.lockedPointer, - &lockedPointerListener, - window); -} - -static void unlockPointer(_GLFWwindow* window) -{ - zwp_relative_pointer_v1_destroy(window->wl.relativePointer); - window->wl.relativePointer = NULL; - - zwp_locked_pointer_v1_destroy(window->wl.lockedPointer); - window->wl.lockedPointer = NULL; -} - -static void confinedPointerHandleConfined(void* userData, - struct zwp_confined_pointer_v1* confinedPointer) -{ -} - -static void confinedPointerHandleUnconfined(void* userData, - struct zwp_confined_pointer_v1* confinedPointer) -{ -} - -static const struct zwp_confined_pointer_v1_listener confinedPointerListener = -{ - confinedPointerHandleConfined, - confinedPointerHandleUnconfined -}; - -static void confinePointer(_GLFWwindow* window) -{ - window->wl.confinedPointer = - zwp_pointer_constraints_v1_confine_pointer( - _glfw.wl.pointerConstraints, - window->wl.surface, - _glfw.wl.pointer, - NULL, - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - - zwp_confined_pointer_v1_add_listener(window->wl.confinedPointer, - &confinedPointerListener, - window); -} - -static void unconfinePointer(_GLFWwindow* window) -{ - zwp_confined_pointer_v1_destroy(window->wl.confinedPointer); - window->wl.confinedPointer = NULL; -} - -void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (!_glfw.wl.pointer) - return; - - window->wl.currentCursor = cursor; - - // If we're not in the correct window just save the cursor - // the next time the pointer enters the window the cursor will change - if (!window->wl.hovered) - return; - - // Update pointer lock to match cursor mode - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (window->wl.confinedPointer) - unconfinePointer(window); - if (!window->wl.lockedPointer) - lockPointer(window); - } - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - { - if (window->wl.lockedPointer) - unlockPointer(window); - if (!window->wl.confinedPointer) - confinePointer(window); - } - else if (window->cursorMode == GLFW_CURSOR_NORMAL || - window->cursorMode == GLFW_CURSOR_HIDDEN) - { - if (window->wl.lockedPointer) - unlockPointer(window); - else if (window->wl.confinedPointer) - unconfinePointer(window); - } - - if (window->cursorMode == GLFW_CURSOR_NORMAL || - window->cursorMode == GLFW_CURSOR_CAPTURED) - { - if (cursor) - setCursorImage(window, &cursor->wl); - else - { - struct wl_cursor* defaultCursor = - wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, "left_ptr"); - if (!defaultCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - - struct wl_cursor* defaultCursorHiDPI = NULL; - if (_glfw.wl.cursorThemeHiDPI) - { - defaultCursorHiDPI = - wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, "left_ptr"); - } - - _GLFWcursorWayland cursorWayland = - { - defaultCursor, - defaultCursorHiDPI, - NULL, - 0, 0, - 0, 0, - 0 - }; - - setCursorImage(window, &cursorWayland); - } - } - else if (window->cursorMode == GLFW_CURSOR_HIDDEN || - window->cursorMode == GLFW_CURSOR_DISABLED) - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0); - } -} - -static void dataSourceHandleTarget(void* userData, - struct wl_data_source* source, - const char* mimeType) -{ - if (_glfw.wl.selectionSource != source) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unknown clipboard data source"); - return; - } -} - -static void dataSourceHandleSend(void* userData, - struct wl_data_source* source, - const char* mimeType, - int fd) -{ - // Ignore it if this is an outdated or invalid request - if (_glfw.wl.selectionSource != source || - strcmp(mimeType, "text/plain;charset=utf-8") != 0) - { - close(fd); - return; - } - - char* string = _glfw.wl.clipboardString; - size_t length = strlen(string); - - while (length > 0) - { - const ssize_t result = write(fd, string, length); - if (result == -1) - { - if (errno == EINTR) - continue; - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Error while writing the clipboard: %s", - strerror(errno)); - break; - } - - length -= result; - string += result; - } - - close(fd); -} - -static void dataSourceHandleCancelled(void* userData, - struct wl_data_source* source) -{ - wl_data_source_destroy(source); - - if (_glfw.wl.selectionSource != source) - return; - - _glfw.wl.selectionSource = NULL; -} - -static const struct wl_data_source_listener dataSourceListener = -{ - dataSourceHandleTarget, - dataSourceHandleSend, - dataSourceHandleCancelled, -}; - -void _glfwSetClipboardStringWayland(const char* string) -{ - if (_glfw.wl.selectionSource) - { - wl_data_source_destroy(_glfw.wl.selectionSource); - _glfw.wl.selectionSource = NULL; - } - - char* copy = _glfw_strdup(string); - if (!copy) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, NULL); - return; - } - - _glfw_free(_glfw.wl.clipboardString); - _glfw.wl.clipboardString = copy; - - _glfw.wl.selectionSource = - wl_data_device_manager_create_data_source(_glfw.wl.dataDeviceManager); - if (!_glfw.wl.selectionSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create clipboard data source"); - return; - } - wl_data_source_add_listener(_glfw.wl.selectionSource, - &dataSourceListener, - NULL); - wl_data_source_offer(_glfw.wl.selectionSource, "text/plain;charset=utf-8"); - wl_data_device_set_selection(_glfw.wl.dataDevice, - _glfw.wl.selectionSource, - _glfw.wl.serial); -} - -const char* _glfwGetClipboardStringWayland(void) -{ - if (!_glfw.wl.selectionOffer) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "Wayland: No clipboard data available"); - return NULL; - } - - if (_glfw.wl.selectionSource) - return _glfw.wl.clipboardString; - - _glfw_free(_glfw.wl.clipboardString); - _glfw.wl.clipboardString = - readDataOfferAsString(_glfw.wl.selectionOffer, "text/plain;charset=utf-8"); - return _glfw.wl.clipboardString; -} - -EGLenum _glfwGetEGLPlatformWayland(EGLint** attribs) -{ - if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_wayland) - return EGL_PLATFORM_WAYLAND_EXT; - else - return 0; -} - -EGLNativeDisplayType _glfwGetEGLNativeDisplayWayland(void) -{ - return _glfw.wl.display; -} - -EGLNativeWindowType _glfwGetEGLNativeWindowWayland(_GLFWwindow* window) -{ - return window->wl.egl.window; -} - -void _glfwGetRequiredInstanceExtensionsWayland(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_wayland_surface"; -} - -GLFWbool _glfwGetPhysicalDevicePresentationSupportWayland(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR - vkGetPhysicalDeviceWaylandPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); - if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_NULL_HANDLE; - } - - return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device, - queuefamily, - _glfw.wl.display); -} - -VkResult _glfwCreateWindowSurfaceWayland(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWaylandSurfaceCreateInfoKHR sci; - PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR; - - vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR"); - if (!vkCreateWaylandSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR; - sci.display = _glfw.wl.display; - sci.surface = window->wl.surface; - - err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "Wayland: Platform not initialized"); - return NULL; - } - - return _glfw.wl.display; -} - -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "Wayland: Platform not initialized"); - return NULL; - } - - return window->wl.surface; -} - -#endif // _GLFW_WAYLAND - diff --git a/vendor/zglfw/libs/glfw/src/x11_init.c b/vendor/zglfw/libs/glfw/src/x11_init.c deleted file mode 100644 index e992f44..0000000 --- a/vendor/zglfw/libs/glfw/src/x11_init.c +++ /dev/null @@ -1,1656 +0,0 @@ -//======================================================================== -// GLFW 3.4 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_X11) - -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -// Translate the X11 KeySyms for a key to a GLFW key code -// NOTE: This is only used as a fallback, in case the XKB method fails -// It is layout-dependent and will fail partially on most non-US layouts -// -static int translateKeySyms(const KeySym* keysyms, int width) -{ - if (width > 1) - { - switch (keysyms[1]) - { - case XK_KP_0: return GLFW_KEY_KP_0; - case XK_KP_1: return GLFW_KEY_KP_1; - case XK_KP_2: return GLFW_KEY_KP_2; - case XK_KP_3: return GLFW_KEY_KP_3; - case XK_KP_4: return GLFW_KEY_KP_4; - case XK_KP_5: return GLFW_KEY_KP_5; - case XK_KP_6: return GLFW_KEY_KP_6; - case XK_KP_7: return GLFW_KEY_KP_7; - case XK_KP_8: return GLFW_KEY_KP_8; - case XK_KP_9: return GLFW_KEY_KP_9; - case XK_KP_Separator: - case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - default: break; - } - } - - switch (keysyms[0]) - { - case XK_Escape: return GLFW_KEY_ESCAPE; - case XK_Tab: return GLFW_KEY_TAB; - case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT; - case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT; - case XK_Control_L: return GLFW_KEY_LEFT_CONTROL; - case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL; - case XK_Meta_L: - case XK_Alt_L: return GLFW_KEY_LEFT_ALT; - case XK_Mode_switch: // Mapped to Alt_R on many keyboards - case XK_ISO_Level3_Shift: // AltGr on at least some machines - case XK_Meta_R: - case XK_Alt_R: return GLFW_KEY_RIGHT_ALT; - case XK_Super_L: return GLFW_KEY_LEFT_SUPER; - case XK_Super_R: return GLFW_KEY_RIGHT_SUPER; - case XK_Menu: return GLFW_KEY_MENU; - case XK_Num_Lock: return GLFW_KEY_NUM_LOCK; - case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK; - case XK_Print: return GLFW_KEY_PRINT_SCREEN; - case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK; - case XK_Pause: return GLFW_KEY_PAUSE; - case XK_Delete: return GLFW_KEY_DELETE; - case XK_BackSpace: return GLFW_KEY_BACKSPACE; - case XK_Return: return GLFW_KEY_ENTER; - case XK_Home: return GLFW_KEY_HOME; - case XK_End: return GLFW_KEY_END; - case XK_Page_Up: return GLFW_KEY_PAGE_UP; - case XK_Page_Down: return GLFW_KEY_PAGE_DOWN; - case XK_Insert: return GLFW_KEY_INSERT; - case XK_Left: return GLFW_KEY_LEFT; - case XK_Right: return GLFW_KEY_RIGHT; - case XK_Down: return GLFW_KEY_DOWN; - case XK_Up: return GLFW_KEY_UP; - case XK_F1: return GLFW_KEY_F1; - case XK_F2: return GLFW_KEY_F2; - case XK_F3: return GLFW_KEY_F3; - case XK_F4: return GLFW_KEY_F4; - case XK_F5: return GLFW_KEY_F5; - case XK_F6: return GLFW_KEY_F6; - case XK_F7: return GLFW_KEY_F7; - case XK_F8: return GLFW_KEY_F8; - case XK_F9: return GLFW_KEY_F9; - case XK_F10: return GLFW_KEY_F10; - case XK_F11: return GLFW_KEY_F11; - case XK_F12: return GLFW_KEY_F12; - case XK_F13: return GLFW_KEY_F13; - case XK_F14: return GLFW_KEY_F14; - case XK_F15: return GLFW_KEY_F15; - case XK_F16: return GLFW_KEY_F16; - case XK_F17: return GLFW_KEY_F17; - case XK_F18: return GLFW_KEY_F18; - case XK_F19: return GLFW_KEY_F19; - case XK_F20: return GLFW_KEY_F20; - case XK_F21: return GLFW_KEY_F21; - case XK_F22: return GLFW_KEY_F22; - case XK_F23: return GLFW_KEY_F23; - case XK_F24: return GLFW_KEY_F24; - case XK_F25: return GLFW_KEY_F25; - - // Numeric keypad - case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE; - case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY; - case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT; - case XK_KP_Add: return GLFW_KEY_KP_ADD; - - // These should have been detected in secondary keysym test above! - case XK_KP_Insert: return GLFW_KEY_KP_0; - case XK_KP_End: return GLFW_KEY_KP_1; - case XK_KP_Down: return GLFW_KEY_KP_2; - case XK_KP_Page_Down: return GLFW_KEY_KP_3; - case XK_KP_Left: return GLFW_KEY_KP_4; - case XK_KP_Right: return GLFW_KEY_KP_6; - case XK_KP_Home: return GLFW_KEY_KP_7; - case XK_KP_Up: return GLFW_KEY_KP_8; - case XK_KP_Page_Up: return GLFW_KEY_KP_9; - case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - - // Last resort: Check for printable keys (should not happen if the XKB - // extension is available). This will give a layout dependent mapping - // (which is wrong, and we may miss some keys, especially on non-US - // keyboards), but it's better than nothing... - case XK_a: return GLFW_KEY_A; - case XK_b: return GLFW_KEY_B; - case XK_c: return GLFW_KEY_C; - case XK_d: return GLFW_KEY_D; - case XK_e: return GLFW_KEY_E; - case XK_f: return GLFW_KEY_F; - case XK_g: return GLFW_KEY_G; - case XK_h: return GLFW_KEY_H; - case XK_i: return GLFW_KEY_I; - case XK_j: return GLFW_KEY_J; - case XK_k: return GLFW_KEY_K; - case XK_l: return GLFW_KEY_L; - case XK_m: return GLFW_KEY_M; - case XK_n: return GLFW_KEY_N; - case XK_o: return GLFW_KEY_O; - case XK_p: return GLFW_KEY_P; - case XK_q: return GLFW_KEY_Q; - case XK_r: return GLFW_KEY_R; - case XK_s: return GLFW_KEY_S; - case XK_t: return GLFW_KEY_T; - case XK_u: return GLFW_KEY_U; - case XK_v: return GLFW_KEY_V; - case XK_w: return GLFW_KEY_W; - case XK_x: return GLFW_KEY_X; - case XK_y: return GLFW_KEY_Y; - case XK_z: return GLFW_KEY_Z; - case XK_1: return GLFW_KEY_1; - case XK_2: return GLFW_KEY_2; - case XK_3: return GLFW_KEY_3; - case XK_4: return GLFW_KEY_4; - case XK_5: return GLFW_KEY_5; - case XK_6: return GLFW_KEY_6; - case XK_7: return GLFW_KEY_7; - case XK_8: return GLFW_KEY_8; - case XK_9: return GLFW_KEY_9; - case XK_0: return GLFW_KEY_0; - case XK_space: return GLFW_KEY_SPACE; - case XK_minus: return GLFW_KEY_MINUS; - case XK_equal: return GLFW_KEY_EQUAL; - case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET; - case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET; - case XK_backslash: return GLFW_KEY_BACKSLASH; - case XK_semicolon: return GLFW_KEY_SEMICOLON; - case XK_apostrophe: return GLFW_KEY_APOSTROPHE; - case XK_grave: return GLFW_KEY_GRAVE_ACCENT; - case XK_comma: return GLFW_KEY_COMMA; - case XK_period: return GLFW_KEY_PERIOD; - case XK_slash: return GLFW_KEY_SLASH; - case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts... - default: break; - } - - // No matching translation was found - return GLFW_KEY_UNKNOWN; -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancodeMin, scancodeMax; - - memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes)); - memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes)); - - if (_glfw.x11.xkb.available) - { - // Use XKB to determine physical key locations independently of the - // current keyboard layout - - XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd); - XkbGetNames(_glfw.x11.display, XkbKeyNamesMask | XkbKeyAliasesMask, desc); - - scancodeMin = desc->min_key_code; - scancodeMax = desc->max_key_code; - - const struct - { - int key; - char* name; - } keymap[] = - { - { GLFW_KEY_GRAVE_ACCENT, "TLDE" }, - { GLFW_KEY_1, "AE01" }, - { GLFW_KEY_2, "AE02" }, - { GLFW_KEY_3, "AE03" }, - { GLFW_KEY_4, "AE04" }, - { GLFW_KEY_5, "AE05" }, - { GLFW_KEY_6, "AE06" }, - { GLFW_KEY_7, "AE07" }, - { GLFW_KEY_8, "AE08" }, - { GLFW_KEY_9, "AE09" }, - { GLFW_KEY_0, "AE10" }, - { GLFW_KEY_MINUS, "AE11" }, - { GLFW_KEY_EQUAL, "AE12" }, - { GLFW_KEY_Q, "AD01" }, - { GLFW_KEY_W, "AD02" }, - { GLFW_KEY_E, "AD03" }, - { GLFW_KEY_R, "AD04" }, - { GLFW_KEY_T, "AD05" }, - { GLFW_KEY_Y, "AD06" }, - { GLFW_KEY_U, "AD07" }, - { GLFW_KEY_I, "AD08" }, - { GLFW_KEY_O, "AD09" }, - { GLFW_KEY_P, "AD10" }, - { GLFW_KEY_LEFT_BRACKET, "AD11" }, - { GLFW_KEY_RIGHT_BRACKET, "AD12" }, - { GLFW_KEY_A, "AC01" }, - { GLFW_KEY_S, "AC02" }, - { GLFW_KEY_D, "AC03" }, - { GLFW_KEY_F, "AC04" }, - { GLFW_KEY_G, "AC05" }, - { GLFW_KEY_H, "AC06" }, - { GLFW_KEY_J, "AC07" }, - { GLFW_KEY_K, "AC08" }, - { GLFW_KEY_L, "AC09" }, - { GLFW_KEY_SEMICOLON, "AC10" }, - { GLFW_KEY_APOSTROPHE, "AC11" }, - { GLFW_KEY_Z, "AB01" }, - { GLFW_KEY_X, "AB02" }, - { GLFW_KEY_C, "AB03" }, - { GLFW_KEY_V, "AB04" }, - { GLFW_KEY_B, "AB05" }, - { GLFW_KEY_N, "AB06" }, - { GLFW_KEY_M, "AB07" }, - { GLFW_KEY_COMMA, "AB08" }, - { GLFW_KEY_PERIOD, "AB09" }, - { GLFW_KEY_SLASH, "AB10" }, - { GLFW_KEY_BACKSLASH, "BKSL" }, - { GLFW_KEY_WORLD_1, "LSGT" }, - { GLFW_KEY_SPACE, "SPCE" }, - { GLFW_KEY_ESCAPE, "ESC" }, - { GLFW_KEY_ENTER, "RTRN" }, - { GLFW_KEY_TAB, "TAB" }, - { GLFW_KEY_BACKSPACE, "BKSP" }, - { GLFW_KEY_INSERT, "INS" }, - { GLFW_KEY_DELETE, "DELE" }, - { GLFW_KEY_RIGHT, "RGHT" }, - { GLFW_KEY_LEFT, "LEFT" }, - { GLFW_KEY_DOWN, "DOWN" }, - { GLFW_KEY_UP, "UP" }, - { GLFW_KEY_PAGE_UP, "PGUP" }, - { GLFW_KEY_PAGE_DOWN, "PGDN" }, - { GLFW_KEY_HOME, "HOME" }, - { GLFW_KEY_END, "END" }, - { GLFW_KEY_CAPS_LOCK, "CAPS" }, - { GLFW_KEY_SCROLL_LOCK, "SCLK" }, - { GLFW_KEY_NUM_LOCK, "NMLK" }, - { GLFW_KEY_PRINT_SCREEN, "PRSC" }, - { GLFW_KEY_PAUSE, "PAUS" }, - { GLFW_KEY_F1, "FK01" }, - { GLFW_KEY_F2, "FK02" }, - { GLFW_KEY_F3, "FK03" }, - { GLFW_KEY_F4, "FK04" }, - { GLFW_KEY_F5, "FK05" }, - { GLFW_KEY_F6, "FK06" }, - { GLFW_KEY_F7, "FK07" }, - { GLFW_KEY_F8, "FK08" }, - { GLFW_KEY_F9, "FK09" }, - { GLFW_KEY_F10, "FK10" }, - { GLFW_KEY_F11, "FK11" }, - { GLFW_KEY_F12, "FK12" }, - { GLFW_KEY_F13, "FK13" }, - { GLFW_KEY_F14, "FK14" }, - { GLFW_KEY_F15, "FK15" }, - { GLFW_KEY_F16, "FK16" }, - { GLFW_KEY_F17, "FK17" }, - { GLFW_KEY_F18, "FK18" }, - { GLFW_KEY_F19, "FK19" }, - { GLFW_KEY_F20, "FK20" }, - { GLFW_KEY_F21, "FK21" }, - { GLFW_KEY_F22, "FK22" }, - { GLFW_KEY_F23, "FK23" }, - { GLFW_KEY_F24, "FK24" }, - { GLFW_KEY_F25, "FK25" }, - { GLFW_KEY_KP_0, "KP0" }, - { GLFW_KEY_KP_1, "KP1" }, - { GLFW_KEY_KP_2, "KP2" }, - { GLFW_KEY_KP_3, "KP3" }, - { GLFW_KEY_KP_4, "KP4" }, - { GLFW_KEY_KP_5, "KP5" }, - { GLFW_KEY_KP_6, "KP6" }, - { GLFW_KEY_KP_7, "KP7" }, - { GLFW_KEY_KP_8, "KP8" }, - { GLFW_KEY_KP_9, "KP9" }, - { GLFW_KEY_KP_DECIMAL, "KPDL" }, - { GLFW_KEY_KP_DIVIDE, "KPDV" }, - { GLFW_KEY_KP_MULTIPLY, "KPMU" }, - { GLFW_KEY_KP_SUBTRACT, "KPSU" }, - { GLFW_KEY_KP_ADD, "KPAD" }, - { GLFW_KEY_KP_ENTER, "KPEN" }, - { GLFW_KEY_KP_EQUAL, "KPEQ" }, - { GLFW_KEY_LEFT_SHIFT, "LFSH" }, - { GLFW_KEY_LEFT_CONTROL, "LCTL" }, - { GLFW_KEY_LEFT_ALT, "LALT" }, - { GLFW_KEY_LEFT_SUPER, "LWIN" }, - { GLFW_KEY_RIGHT_SHIFT, "RTSH" }, - { GLFW_KEY_RIGHT_CONTROL, "RCTL" }, - { GLFW_KEY_RIGHT_ALT, "RALT" }, - { GLFW_KEY_RIGHT_ALT, "LVL3" }, - { GLFW_KEY_RIGHT_ALT, "MDSW" }, - { GLFW_KEY_RIGHT_SUPER, "RWIN" }, - { GLFW_KEY_MENU, "MENU" } - }; - - // Find the X11 key code -> GLFW key code mapping - for (int scancode = scancodeMin; scancode <= scancodeMax; scancode++) - { - int key = GLFW_KEY_UNKNOWN; - - // Map the key name to a GLFW key code. Note: We use the US - // keyboard layout. Because function keys aren't mapped correctly - // when using traditional KeySym translations, they are mapped - // here instead. - for (int i = 0; i < sizeof(keymap) / sizeof(keymap[0]); i++) - { - if (strncmp(desc->names->keys[scancode].name, - keymap[i].name, - XkbKeyNameLength) == 0) - { - key = keymap[i].key; - break; - } - } - - // Fall back to key aliases in case the key name did not match - for (int i = 0; i < desc->names->num_key_aliases; i++) - { - if (key != GLFW_KEY_UNKNOWN) - break; - - if (strncmp(desc->names->key_aliases[i].real, - desc->names->keys[scancode].name, - XkbKeyNameLength) != 0) - { - continue; - } - - for (int j = 0; j < sizeof(keymap) / sizeof(keymap[0]); j++) - { - if (strncmp(desc->names->key_aliases[i].alias, - keymap[j].name, - XkbKeyNameLength) == 0) - { - key = keymap[j].key; - break; - } - } - } - - _glfw.x11.keycodes[scancode] = key; - } - - XkbFreeNames(desc, XkbKeyNamesMask, True); - XkbFreeKeyboard(desc, 0, True); - } - else - XDisplayKeycodes(_glfw.x11.display, &scancodeMin, &scancodeMax); - - int width; - KeySym* keysyms = XGetKeyboardMapping(_glfw.x11.display, - scancodeMin, - scancodeMax - scancodeMin + 1, - &width); - - for (int scancode = scancodeMin; scancode <= scancodeMax; scancode++) - { - // Translate the un-translated key codes using traditional X11 KeySym - // lookups - if (_glfw.x11.keycodes[scancode] < 0) - { - const size_t base = (scancode - scancodeMin) * width; - _glfw.x11.keycodes[scancode] = translateKeySyms(&keysyms[base], width); - } - - // Store the reverse translation for faster key name lookup - if (_glfw.x11.keycodes[scancode] > 0) - _glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode; - } - - XFree(keysyms); -} - -// Check whether the IM has a usable style -// -static GLFWbool hasUsableInputMethodStyle(void) -{ - GLFWbool found = GLFW_FALSE; - XIMStyles* styles = NULL; - - if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL) - return GLFW_FALSE; - - for (unsigned int i = 0; i < styles->count_styles; i++) - { - if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) - { - found = GLFW_TRUE; - break; - } - } - - XFree(styles); - return found; -} - -static void inputMethodDestroyCallback(XIM im, XPointer clientData, XPointer callData) -{ - _glfw.x11.im = NULL; -} - -static void inputMethodInstantiateCallback(Display* display, - XPointer clientData, - XPointer callData) -{ - if (_glfw.x11.im) - return; - - _glfw.x11.im = XOpenIM(_glfw.x11.display, 0, NULL, NULL); - if (_glfw.x11.im) - { - if (!hasUsableInputMethodStyle()) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - } - - if (_glfw.x11.im) - { - XIMCallback callback; - callback.callback = (XIMProc) inputMethodDestroyCallback; - callback.client_data = NULL; - XSetIMValues(_glfw.x11.im, XNDestroyCallback, &callback, NULL); - - for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next) - _glfwCreateInputContextX11(window); - } -} - -// Return the atom ID only if it is listed in the specified array -// -static Atom getAtomIfSupported(Atom* supportedAtoms, - unsigned long atomCount, - const char* atomName) -{ - const Atom atom = XInternAtom(_glfw.x11.display, atomName, False); - - for (unsigned long i = 0; i < atomCount; i++) - { - if (supportedAtoms[i] == atom) - return atom; - } - - return None; -} - -// Check whether the running window manager is EWMH-compliant -// -static void detectEWMH(void) -{ - // First we read the _NET_SUPPORTING_WM_CHECK property on the root window - - Window* windowFromRoot = NULL; - if (!_glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_SUPPORTING_WM_CHECK, - XA_WINDOW, - (unsigned char**) &windowFromRoot)) - { - return; - } - - _glfwGrabErrorHandlerX11(); - - // If it exists, it should be the XID of a top-level window - // Then we look for the same property on that window - - Window* windowFromChild = NULL; - if (!_glfwGetWindowPropertyX11(*windowFromRoot, - _glfw.x11.NET_SUPPORTING_WM_CHECK, - XA_WINDOW, - (unsigned char**) &windowFromChild)) - { - XFree(windowFromRoot); - return; - } - - _glfwReleaseErrorHandlerX11(); - - // If the property exists, it should contain the XID of the window - - if (*windowFromRoot != *windowFromChild) - { - XFree(windowFromRoot); - XFree(windowFromChild); - return; - } - - XFree(windowFromRoot); - XFree(windowFromChild); - - // We are now fairly sure that an EWMH-compliant WM is currently running - // We can now start querying the WM about what features it supports by - // looking in the _NET_SUPPORTED property on the root window - // It should contain a list of supported EWMH protocol and state atoms - - Atom* supportedAtoms = NULL; - const unsigned long atomCount = - _glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_SUPPORTED, - XA_ATOM, - (unsigned char**) &supportedAtoms); - - // See which of the atoms we support that are supported by the WM - - _glfw.x11.NET_WM_STATE = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE"); - _glfw.x11.NET_WM_STATE_ABOVE = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE"); - _glfw.x11.NET_WM_STATE_FULLSCREEN = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ"); - _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION"); - _glfw.x11.NET_WM_FULLSCREEN_MONITORS = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS"); - _glfw.x11.NET_WM_WINDOW_TYPE = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE"); - _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL"); - _glfw.x11.NET_WORKAREA = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_WORKAREA"); - _glfw.x11.NET_CURRENT_DESKTOP = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP"); - _glfw.x11.NET_ACTIVE_WINDOW = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); - _glfw.x11.NET_FRAME_EXTENTS = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS"); - _glfw.x11.NET_REQUEST_FRAME_EXTENTS = - getAtomIfSupported(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS"); - - if (supportedAtoms) - XFree(supportedAtoms); -} - -// Look for and initialize supported X11 extensions -// -static GLFWbool initExtensions(void) -{ -#if defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.vidmode.handle = _glfwPlatformLoadModule("libXxf86vm.so"); -#else - _glfw.x11.vidmode.handle = _glfwPlatformLoadModule("libXxf86vm.so.1"); -#endif - if (_glfw.x11.vidmode.handle) - { - _glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.vidmode.handle, "XF86VidModeQueryExtension"); - _glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp) - _glfwPlatformGetModuleSymbol(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRamp"); - _glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp) - _glfwPlatformGetModuleSymbol(_glfw.x11.vidmode.handle, "XF86VidModeSetGammaRamp"); - _glfw.x11.vidmode.GetGammaRampSize = (PFN_XF86VidModeGetGammaRampSize) - _glfwPlatformGetModuleSymbol(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRampSize"); - - _glfw.x11.vidmode.available = - XF86VidModeQueryExtension(_glfw.x11.display, - &_glfw.x11.vidmode.eventBase, - &_glfw.x11.vidmode.errorBase); - } - -#if defined(__CYGWIN__) - _glfw.x11.xi.handle = _glfwPlatformLoadModule("libXi-6.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.xi.handle = _glfwPlatformLoadModule("libXi.so"); -#else - _glfw.x11.xi.handle = _glfwPlatformLoadModule("libXi.so.6"); -#endif - if (_glfw.x11.xi.handle) - { - _glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion) - _glfwPlatformGetModuleSymbol(_glfw.x11.xi.handle, "XIQueryVersion"); - _glfw.x11.xi.SelectEvents = (PFN_XISelectEvents) - _glfwPlatformGetModuleSymbol(_glfw.x11.xi.handle, "XISelectEvents"); - - if (XQueryExtension(_glfw.x11.display, - "XInputExtension", - &_glfw.x11.xi.majorOpcode, - &_glfw.x11.xi.eventBase, - &_glfw.x11.xi.errorBase)) - { - _glfw.x11.xi.major = 2; - _glfw.x11.xi.minor = 0; - - if (XIQueryVersion(_glfw.x11.display, - &_glfw.x11.xi.major, - &_glfw.x11.xi.minor) == Success) - { - _glfw.x11.xi.available = GLFW_TRUE; - } - } - } - -#if defined(__CYGWIN__) - _glfw.x11.randr.handle = _glfwPlatformLoadModule("libXrandr-2.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.randr.handle = _glfwPlatformLoadModule("libXrandr.so"); -#else - _glfw.x11.randr.handle = _glfwPlatformLoadModule("libXrandr.so.2"); -#endif - if (_glfw.x11.randr.handle) - { - _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRAllocGamma"); - _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRFreeGamma"); - _glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRFreeCrtcInfo"); - _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRFreeGamma"); - _glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRFreeOutputInfo"); - _glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRFreeScreenResources"); - _glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRGetCrtcGamma"); - _glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize"); - _glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRGetCrtcInfo"); - _glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRGetOutputInfo"); - _glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRGetOutputPrimary"); - _glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent"); - _glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRQueryExtension"); - _glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRQueryVersion"); - _glfw.x11.randr.SelectInput = (PFN_XRRSelectInput) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRSelectInput"); - _glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRSetCrtcConfig"); - _glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRSetCrtcGamma"); - _glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration) - _glfwPlatformGetModuleSymbol(_glfw.x11.randr.handle, "XRRUpdateConfiguration"); - - if (XRRQueryExtension(_glfw.x11.display, - &_glfw.x11.randr.eventBase, - &_glfw.x11.randr.errorBase)) - { - if (XRRQueryVersion(_glfw.x11.display, - &_glfw.x11.randr.major, - &_glfw.x11.randr.minor)) - { - // The GLFW RandR path requires at least version 1.3 - if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3) - _glfw.x11.randr.available = GLFW_TRUE; - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to query RandR version"); - } - } - } - - if (_glfw.x11.randr.available) - { - XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, - _glfw.x11.root); - - if (!sr->ncrtc || !XRRGetCrtcGammaSize(_glfw.x11.display, sr->crtcs[0])) - { - // This is likely an older Nvidia driver with broken gamma support - // Flag it as useless and fall back to xf86vm gamma, if available - _glfw.x11.randr.gammaBroken = GLFW_TRUE; - } - - if (!sr->ncrtc) - { - // A system without CRTCs is likely a system with broken RandR - // Disable the RandR monitor path and fall back to core functions - _glfw.x11.randr.monitorBroken = GLFW_TRUE; - } - - XRRFreeScreenResources(sr); - } - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRSelectInput(_glfw.x11.display, _glfw.x11.root, - RROutputChangeNotifyMask); - } - -#if defined(__CYGWIN__) - _glfw.x11.xcursor.handle = _glfwPlatformLoadModule("libXcursor-1.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.xcursor.handle = _glfwPlatformLoadModule("libXcursor.so"); -#else - _glfw.x11.xcursor.handle = _glfwPlatformLoadModule("libXcursor.so.1"); -#endif - if (_glfw.x11.xcursor.handle) - { - _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate) - _glfwPlatformGetModuleSymbol(_glfw.x11.xcursor.handle, "XcursorImageCreate"); - _glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy) - _glfwPlatformGetModuleSymbol(_glfw.x11.xcursor.handle, "XcursorImageDestroy"); - _glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor) - _glfwPlatformGetModuleSymbol(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor"); - _glfw.x11.xcursor.GetTheme = (PFN_XcursorGetTheme) - _glfwPlatformGetModuleSymbol(_glfw.x11.xcursor.handle, "XcursorGetTheme"); - _glfw.x11.xcursor.GetDefaultSize = (PFN_XcursorGetDefaultSize) - _glfwPlatformGetModuleSymbol(_glfw.x11.xcursor.handle, "XcursorGetDefaultSize"); - _glfw.x11.xcursor.LibraryLoadImage = (PFN_XcursorLibraryLoadImage) - _glfwPlatformGetModuleSymbol(_glfw.x11.xcursor.handle, "XcursorLibraryLoadImage"); - } - -#if defined(__CYGWIN__) - _glfw.x11.xinerama.handle = _glfwPlatformLoadModule("libXinerama-1.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.xinerama.handle = _glfwPlatformLoadModule("libXinerama.so"); -#else - _glfw.x11.xinerama.handle = _glfwPlatformLoadModule("libXinerama.so.1"); -#endif - if (_glfw.x11.xinerama.handle) - { - _glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive) - _glfwPlatformGetModuleSymbol(_glfw.x11.xinerama.handle, "XineramaIsActive"); - _glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.xinerama.handle, "XineramaQueryExtension"); - _glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens) - _glfwPlatformGetModuleSymbol(_glfw.x11.xinerama.handle, "XineramaQueryScreens"); - - if (XineramaQueryExtension(_glfw.x11.display, - &_glfw.x11.xinerama.major, - &_glfw.x11.xinerama.minor)) - { - if (XineramaIsActive(_glfw.x11.display)) - _glfw.x11.xinerama.available = GLFW_TRUE; - } - } - - _glfw.x11.xkb.major = 1; - _glfw.x11.xkb.minor = 0; - _glfw.x11.xkb.available = - XkbQueryExtension(_glfw.x11.display, - &_glfw.x11.xkb.majorOpcode, - &_glfw.x11.xkb.eventBase, - &_glfw.x11.xkb.errorBase, - &_glfw.x11.xkb.major, - &_glfw.x11.xkb.minor); - - if (_glfw.x11.xkb.available) - { - Bool supported; - - if (XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported)) - { - if (supported) - _glfw.x11.xkb.detectable = GLFW_TRUE; - } - - XkbStateRec state; - if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success) - _glfw.x11.xkb.group = (unsigned int)state.group; - - XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, - XkbGroupStateMask, XkbGroupStateMask); - } - - if (_glfw.hints.init.x11.xcbVulkanSurface) - { -#if defined(__CYGWIN__) - _glfw.x11.x11xcb.handle = _glfwPlatformLoadModule("libX11-xcb-1.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.x11xcb.handle = _glfwPlatformLoadModule("libX11-xcb.so"); -#else - _glfw.x11.x11xcb.handle = _glfwPlatformLoadModule("libX11-xcb.so.1"); -#endif - } - - if (_glfw.x11.x11xcb.handle) - { - _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection) - _glfwPlatformGetModuleSymbol(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); - } - -#if defined(__CYGWIN__) - _glfw.x11.xrender.handle = _glfwPlatformLoadModule("libXrender-1.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.xrender.handle = _glfwPlatformLoadModule("libXrender.so"); -#else - _glfw.x11.xrender.handle = _glfwPlatformLoadModule("libXrender.so.1"); -#endif - if (_glfw.x11.xrender.handle) - { - _glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.xrender.handle, "XRenderQueryExtension"); - _glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion) - _glfwPlatformGetModuleSymbol(_glfw.x11.xrender.handle, "XRenderQueryVersion"); - _glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat) - _glfwPlatformGetModuleSymbol(_glfw.x11.xrender.handle, "XRenderFindVisualFormat"); - - if (XRenderQueryExtension(_glfw.x11.display, - &_glfw.x11.xrender.errorBase, - &_glfw.x11.xrender.eventBase)) - { - if (XRenderQueryVersion(_glfw.x11.display, - &_glfw.x11.xrender.major, - &_glfw.x11.xrender.minor)) - { - _glfw.x11.xrender.available = GLFW_TRUE; - } - } - } - -#if defined(__CYGWIN__) - _glfw.x11.xshape.handle = _glfwPlatformLoadModule("libXext-6.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - _glfw.x11.xshape.handle = _glfwPlatformLoadModule("libXext.so"); -#else - _glfw.x11.xshape.handle = _glfwPlatformLoadModule("libXext.so.6"); -#endif - if (_glfw.x11.xshape.handle) - { - _glfw.x11.xshape.QueryExtension = (PFN_XShapeQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.xshape.handle, "XShapeQueryExtension"); - _glfw.x11.xshape.ShapeCombineRegion = (PFN_XShapeCombineRegion) - _glfwPlatformGetModuleSymbol(_glfw.x11.xshape.handle, "XShapeCombineRegion"); - _glfw.x11.xshape.QueryVersion = (PFN_XShapeQueryVersion) - _glfwPlatformGetModuleSymbol(_glfw.x11.xshape.handle, "XShapeQueryVersion"); - _glfw.x11.xshape.ShapeCombineMask = (PFN_XShapeCombineMask) - _glfwPlatformGetModuleSymbol(_glfw.x11.xshape.handle, "XShapeCombineMask"); - - if (XShapeQueryExtension(_glfw.x11.display, - &_glfw.x11.xshape.errorBase, - &_glfw.x11.xshape.eventBase)) - { - if (XShapeQueryVersion(_glfw.x11.display, - &_glfw.x11.xshape.major, - &_glfw.x11.xshape.minor)) - { - _glfw.x11.xshape.available = GLFW_TRUE; - } - } - } - - // Update the key code LUT - // FIXME: We should listen to XkbMapNotify events to track changes to - // the keyboard mapping. - createKeyTables(); - - // String format atoms - _glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False); - _glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False); - _glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False); - - // Custom selection property atom - _glfw.x11.GLFW_SELECTION = - XInternAtom(_glfw.x11.display, "GLFW_SELECTION", False); - - // ICCCM standard clipboard atoms - _glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False); - _glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False); - _glfw.x11.PRIMARY = XInternAtom(_glfw.x11.display, "PRIMARY", False); - _glfw.x11.INCR = XInternAtom(_glfw.x11.display, "INCR", False); - _glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False); - - // Clipboard manager atoms - _glfw.x11.CLIPBOARD_MANAGER = - XInternAtom(_glfw.x11.display, "CLIPBOARD_MANAGER", False); - _glfw.x11.SAVE_TARGETS = - XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False); - - // Xdnd (drag and drop) atoms - _glfw.x11.XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False); - _glfw.x11.XdndEnter = XInternAtom(_glfw.x11.display, "XdndEnter", False); - _glfw.x11.XdndPosition = XInternAtom(_glfw.x11.display, "XdndPosition", False); - _glfw.x11.XdndStatus = XInternAtom(_glfw.x11.display, "XdndStatus", False); - _glfw.x11.XdndActionCopy = XInternAtom(_glfw.x11.display, "XdndActionCopy", False); - _glfw.x11.XdndDrop = XInternAtom(_glfw.x11.display, "XdndDrop", False); - _glfw.x11.XdndFinished = XInternAtom(_glfw.x11.display, "XdndFinished", False); - _glfw.x11.XdndSelection = XInternAtom(_glfw.x11.display, "XdndSelection", False); - _glfw.x11.XdndTypeList = XInternAtom(_glfw.x11.display, "XdndTypeList", False); - _glfw.x11.text_uri_list = XInternAtom(_glfw.x11.display, "text/uri-list", False); - - // ICCCM, EWMH and Motif window property atoms - // These can be set safely even without WM support - // The EWMH atoms that require WM support are handled in detectEWMH - _glfw.x11.WM_PROTOCOLS = - XInternAtom(_glfw.x11.display, "WM_PROTOCOLS", False); - _glfw.x11.WM_STATE = - XInternAtom(_glfw.x11.display, "WM_STATE", False); - _glfw.x11.WM_DELETE_WINDOW = - XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False); - _glfw.x11.NET_SUPPORTED = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False); - _glfw.x11.NET_SUPPORTING_WM_CHECK = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False); - _glfw.x11.NET_WM_ICON = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False); - _glfw.x11.NET_WM_PING = - XInternAtom(_glfw.x11.display, "_NET_WM_PING", False); - _glfw.x11.NET_WM_PID = - XInternAtom(_glfw.x11.display, "_NET_WM_PID", False); - _glfw.x11.NET_WM_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_NAME", False); - _glfw.x11.NET_WM_ICON_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False); - _glfw.x11.NET_WM_BYPASS_COMPOSITOR = - XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False); - _glfw.x11.NET_WM_WINDOW_OPACITY = - XInternAtom(_glfw.x11.display, "_NET_WM_WINDOW_OPACITY", False); - _glfw.x11.MOTIF_WM_HINTS = - XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False); - - // The compositing manager selection name contains the screen number - { - char name[32]; - snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen); - _glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False); - } - - // Detect whether an EWMH-conformant window manager is running - detectEWMH(); - - return GLFW_TRUE; -} - -// Retrieve system content scale via folklore heuristics -// -static void getSystemContentScale(float* xscale, float* yscale) -{ - // Start by assuming the default X11 DPI - // NOTE: Some desktop environments (KDE) may remove the Xft.dpi field when it - // would be set to 96, so assume that is the case if we cannot find it - float xdpi = 96.f, ydpi = 96.f; - - // NOTE: Basing the scale on Xft.dpi where available should provide the most - // consistent user experience (matches Qt, Gtk, etc), although not - // always the most accurate one - char* rms = XResourceManagerString(_glfw.x11.display); - if (rms) - { - XrmDatabase db = XrmGetStringDatabase(rms); - if (db) - { - XrmValue value; - char* type = NULL; - - if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) - { - if (type && strcmp(type, "String") == 0) - xdpi = ydpi = atof(value.addr); - } - - XrmDestroyDatabase(db); - } - } - - *xscale = xdpi / 96.f; - *yscale = ydpi / 96.f; -} - -// Create a blank cursor for hidden and disabled cursor modes -// -static Cursor createHiddenCursor(void) -{ - unsigned char pixels[16 * 16 * 4] = { 0 }; - GLFWimage image = { 16, 16, pixels }; - return _glfwCreateNativeCursorX11(&image, 0, 0); -} - -// Create a helper window for IPC -// -static Window createHelperWindow(void) -{ - XSetWindowAttributes wa; - wa.event_mask = PropertyChangeMask; - - return XCreateWindow(_glfw.x11.display, _glfw.x11.root, - 0, 0, 1, 1, 0, 0, - InputOnly, - DefaultVisual(_glfw.x11.display, _glfw.x11.screen), - CWEventMask, &wa); -} - -// Create the pipe for empty events without assumuing the OS has pipe2(2) -// -static GLFWbool createEmptyEventPipe(void) -{ - if (pipe(_glfw.x11.emptyEventPipe) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create empty event pipe: %s", - strerror(errno)); - return GLFW_FALSE; - } - - for (int i = 0; i < 2; i++) - { - const int sf = fcntl(_glfw.x11.emptyEventPipe[i], F_GETFL, 0); - const int df = fcntl(_glfw.x11.emptyEventPipe[i], F_GETFD, 0); - - if (sf == -1 || df == -1 || - fcntl(_glfw.x11.emptyEventPipe[i], F_SETFL, sf | O_NONBLOCK) == -1 || - fcntl(_glfw.x11.emptyEventPipe[i], F_SETFD, df | FD_CLOEXEC) == -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to set flags for empty event pipe: %s", - strerror(errno)); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -// X error handler -// -static int errorHandler(Display *display, XErrorEvent* event) -{ - if (_glfw.x11.display != display) - return 0; - - _glfw.x11.errorCode = event->error_code; - return 0; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Sets the X error handler callback -// -void _glfwGrabErrorHandlerX11(void) -{ - assert(_glfw.x11.errorHandler == NULL); - _glfw.x11.errorCode = Success; - _glfw.x11.errorHandler = XSetErrorHandler(errorHandler); -} - -// Clears the X error handler callback -// -void _glfwReleaseErrorHandlerX11(void) -{ - // Synchronize to make sure all commands are processed - XSync(_glfw.x11.display, False); - XSetErrorHandler(_glfw.x11.errorHandler); - _glfw.x11.errorHandler = NULL; -} - -// Reports the specified error, appending information about the last X error -// -void _glfwInputErrorX11(int error, const char* message) -{ - char buffer[_GLFW_MESSAGE_SIZE]; - XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode, - buffer, sizeof(buffer)); - - _glfwInputError(error, "%s: %s", message, buffer); -} - -// Creates a native cursor object from the specified image and hotspot -// -Cursor _glfwCreateNativeCursorX11(const GLFWimage* image, int xhot, int yhot) -{ - Cursor cursor; - - if (!_glfw.x11.xcursor.handle) - return None; - - XcursorImage* native = XcursorImageCreate(image->width, image->height); - if (native == NULL) - return None; - - native->xhot = xhot; - native->yhot = yhot; - - unsigned char* source = (unsigned char*) image->pixels; - XcursorPixel* target = native->pixels; - - for (int i = 0; i < image->width * image->height; i++, target++, source += 4) - { - unsigned int alpha = source[3]; - - *target = (alpha << 24) | - ((unsigned char) ((source[0] * alpha) / 255) << 16) | - ((unsigned char) ((source[1] * alpha) / 255) << 8) | - ((unsigned char) ((source[2] * alpha) / 255) << 0); - } - - cursor = XcursorImageLoadCursor(_glfw.x11.display, native); - XcursorImageDestroy(native); - - return cursor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform) -{ - const _GLFWplatform x11 = - { - .platformID = GLFW_PLATFORM_X11, - .init = _glfwInitX11, - .terminate = _glfwTerminateX11, - .getCursorPos = _glfwGetCursorPosX11, - .setCursorPos = _glfwSetCursorPosX11, - .setCursorMode = _glfwSetCursorModeX11, - .setRawMouseMotion = _glfwSetRawMouseMotionX11, - .rawMouseMotionSupported = _glfwRawMouseMotionSupportedX11, - .createCursor = _glfwCreateCursorX11, - .createStandardCursor = _glfwCreateStandardCursorX11, - .destroyCursor = _glfwDestroyCursorX11, - .setCursor = _glfwSetCursorX11, - .getScancodeName = _glfwGetScancodeNameX11, - .getKeyScancode = _glfwGetKeyScancodeX11, - .setClipboardString = _glfwSetClipboardStringX11, - .getClipboardString = _glfwGetClipboardStringX11, -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - .initJoysticks = _glfwInitJoysticksLinux, - .terminateJoysticks = _glfwTerminateJoysticksLinux, - .pollJoystick = _glfwPollJoystickLinux, - .getMappingName = _glfwGetMappingNameLinux, - .updateGamepadGUID = _glfwUpdateGamepadGUIDLinux, -#else - .initJoysticks = _glfwInitJoysticksNull, - .terminateJoysticks = _glfwTerminateJoysticksNull, - .pollJoystick = _glfwPollJoystickNull, - .getMappingName = _glfwGetMappingNameNull, - .updateGamepadGUID = _glfwUpdateGamepadGUIDNull, -#endif - .freeMonitor = _glfwFreeMonitorX11, - .getMonitorPos = _glfwGetMonitorPosX11, - .getMonitorContentScale = _glfwGetMonitorContentScaleX11, - .getMonitorWorkarea = _glfwGetMonitorWorkareaX11, - .getVideoModes = _glfwGetVideoModesX11, - .getVideoMode = _glfwGetVideoModeX11, - .getGammaRamp = _glfwGetGammaRampX11, - .setGammaRamp = _glfwSetGammaRampX11, - .createWindow = _glfwCreateWindowX11, - .destroyWindow = _glfwDestroyWindowX11, - .setWindowTitle = _glfwSetWindowTitleX11, - .setWindowIcon = _glfwSetWindowIconX11, - .getWindowPos = _glfwGetWindowPosX11, - .setWindowPos = _glfwSetWindowPosX11, - .getWindowSize = _glfwGetWindowSizeX11, - .setWindowSize = _glfwSetWindowSizeX11, - .setWindowSizeLimits = _glfwSetWindowSizeLimitsX11, - .setWindowAspectRatio = _glfwSetWindowAspectRatioX11, - .getFramebufferSize = _glfwGetFramebufferSizeX11, - .getWindowFrameSize = _glfwGetWindowFrameSizeX11, - .getWindowContentScale = _glfwGetWindowContentScaleX11, - .iconifyWindow = _glfwIconifyWindowX11, - .restoreWindow = _glfwRestoreWindowX11, - .maximizeWindow = _glfwMaximizeWindowX11, - .showWindow = _glfwShowWindowX11, - .hideWindow = _glfwHideWindowX11, - .requestWindowAttention = _glfwRequestWindowAttentionX11, - .focusWindow = _glfwFocusWindowX11, - .setWindowMonitor = _glfwSetWindowMonitorX11, - .windowFocused = _glfwWindowFocusedX11, - .windowIconified = _glfwWindowIconifiedX11, - .windowVisible = _glfwWindowVisibleX11, - .windowMaximized = _glfwWindowMaximizedX11, - .windowHovered = _glfwWindowHoveredX11, - .framebufferTransparent = _glfwFramebufferTransparentX11, - .getWindowOpacity = _glfwGetWindowOpacityX11, - .setWindowResizable = _glfwSetWindowResizableX11, - .setWindowDecorated = _glfwSetWindowDecoratedX11, - .setWindowFloating = _glfwSetWindowFloatingX11, - .setWindowOpacity = _glfwSetWindowOpacityX11, - .setWindowMousePassthrough = _glfwSetWindowMousePassthroughX11, - .pollEvents = _glfwPollEventsX11, - .waitEvents = _glfwWaitEventsX11, - .waitEventsTimeout = _glfwWaitEventsTimeoutX11, - .postEmptyEvent = _glfwPostEmptyEventX11, - .getEGLPlatform = _glfwGetEGLPlatformX11, - .getEGLNativeDisplay = _glfwGetEGLNativeDisplayX11, - .getEGLNativeWindow = _glfwGetEGLNativeWindowX11, - .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsX11, - .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportX11, - .createWindowSurface = _glfwCreateWindowSurfaceX11 - }; - - // HACK: If the application has left the locale as "C" then both wide - // character text input and explicit UTF-8 input via XIM will break - // This sets the CTYPE part of the current locale from the environment - // in the hope that it is set to something more sane than "C" - if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0) - setlocale(LC_CTYPE, ""); - -#if defined(__CYGWIN__) - void* module = _glfwPlatformLoadModule("libX11-6.so"); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - void* module = _glfwPlatformLoadModule("libX11.so"); -#else - void* module = _glfwPlatformLoadModule("libX11.so.6"); -#endif - if (!module) - { - if (platformID == GLFW_PLATFORM_X11) - _glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to load Xlib"); - - return GLFW_FALSE; - } - - PFN_XInitThreads XInitThreads = (PFN_XInitThreads) - _glfwPlatformGetModuleSymbol(module, "XInitThreads"); - PFN_XrmInitialize XrmInitialize = (PFN_XrmInitialize) - _glfwPlatformGetModuleSymbol(module, "XrmInitialize"); - PFN_XOpenDisplay XOpenDisplay = (PFN_XOpenDisplay) - _glfwPlatformGetModuleSymbol(module, "XOpenDisplay"); - if (!XInitThreads || !XrmInitialize || !XOpenDisplay) - { - if (platformID == GLFW_PLATFORM_X11) - _glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to load Xlib entry point"); - - _glfwPlatformFreeModule(module); - return GLFW_FALSE; - } - - XInitThreads(); - XrmInitialize(); - - Display* display = XOpenDisplay(NULL); - if (!display) - { - if (platformID == GLFW_PLATFORM_X11) - { - const char* name = getenv("DISPLAY"); - if (name) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "X11: Failed to open display %s", name); - } - else - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, - "X11: The DISPLAY environment variable is missing"); - } - } - - _glfwPlatformFreeModule(module); - return GLFW_FALSE; - } - - _glfw.x11.display = display; - _glfw.x11.xlib.handle = module; - - *platform = x11; - return GLFW_TRUE; -} - -int _glfwInitX11(void) -{ - _glfw.x11.xlib.AllocClassHint = (PFN_XAllocClassHint) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XAllocClassHint"); - _glfw.x11.xlib.AllocSizeHints = (PFN_XAllocSizeHints) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XAllocSizeHints"); - _glfw.x11.xlib.AllocWMHints = (PFN_XAllocWMHints) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XAllocWMHints"); - _glfw.x11.xlib.ChangeProperty = (PFN_XChangeProperty) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XChangeProperty"); - _glfw.x11.xlib.ChangeWindowAttributes = (PFN_XChangeWindowAttributes) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XChangeWindowAttributes"); - _glfw.x11.xlib.CheckIfEvent = (PFN_XCheckIfEvent) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCheckIfEvent"); - _glfw.x11.xlib.CheckTypedWindowEvent = (PFN_XCheckTypedWindowEvent) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCheckTypedWindowEvent"); - _glfw.x11.xlib.CloseDisplay = (PFN_XCloseDisplay) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCloseDisplay"); - _glfw.x11.xlib.CloseIM = (PFN_XCloseIM) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCloseIM"); - _glfw.x11.xlib.ConvertSelection = (PFN_XConvertSelection) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XConvertSelection"); - _glfw.x11.xlib.CreateColormap = (PFN_XCreateColormap) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCreateColormap"); - _glfw.x11.xlib.CreateFontCursor = (PFN_XCreateFontCursor) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCreateFontCursor"); - _glfw.x11.xlib.CreateIC = (PFN_XCreateIC) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCreateIC"); - _glfw.x11.xlib.CreateRegion = (PFN_XCreateRegion) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCreateRegion"); - _glfw.x11.xlib.CreateWindow = (PFN_XCreateWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XCreateWindow"); - _glfw.x11.xlib.DefineCursor = (PFN_XDefineCursor) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDefineCursor"); - _glfw.x11.xlib.DeleteContext = (PFN_XDeleteContext) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDeleteContext"); - _glfw.x11.xlib.DeleteProperty = (PFN_XDeleteProperty) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDeleteProperty"); - _glfw.x11.xlib.DestroyIC = (PFN_XDestroyIC) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDestroyIC"); - _glfw.x11.xlib.DestroyRegion = (PFN_XDestroyRegion) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDestroyRegion"); - _glfw.x11.xlib.DestroyWindow = (PFN_XDestroyWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDestroyWindow"); - _glfw.x11.xlib.DisplayKeycodes = (PFN_XDisplayKeycodes) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XDisplayKeycodes"); - _glfw.x11.xlib.EventsQueued = (PFN_XEventsQueued) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XEventsQueued"); - _glfw.x11.xlib.FilterEvent = (PFN_XFilterEvent) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFilterEvent"); - _glfw.x11.xlib.FindContext = (PFN_XFindContext) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFindContext"); - _glfw.x11.xlib.Flush = (PFN_XFlush) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFlush"); - _glfw.x11.xlib.Free = (PFN_XFree) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFree"); - _glfw.x11.xlib.FreeColormap = (PFN_XFreeColormap) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFreeColormap"); - _glfw.x11.xlib.FreeCursor = (PFN_XFreeCursor) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFreeCursor"); - _glfw.x11.xlib.FreeEventData = (PFN_XFreeEventData) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XFreeEventData"); - _glfw.x11.xlib.GetErrorText = (PFN_XGetErrorText) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetErrorText"); - _glfw.x11.xlib.GetEventData = (PFN_XGetEventData) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetEventData"); - _glfw.x11.xlib.GetICValues = (PFN_XGetICValues) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetICValues"); - _glfw.x11.xlib.GetIMValues = (PFN_XGetIMValues) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetIMValues"); - _glfw.x11.xlib.GetInputFocus = (PFN_XGetInputFocus) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetInputFocus"); - _glfw.x11.xlib.GetKeyboardMapping = (PFN_XGetKeyboardMapping) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetKeyboardMapping"); - _glfw.x11.xlib.GetScreenSaver = (PFN_XGetScreenSaver) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetScreenSaver"); - _glfw.x11.xlib.GetSelectionOwner = (PFN_XGetSelectionOwner) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetSelectionOwner"); - _glfw.x11.xlib.GetVisualInfo = (PFN_XGetVisualInfo) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetVisualInfo"); - _glfw.x11.xlib.GetWMNormalHints = (PFN_XGetWMNormalHints) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetWMNormalHints"); - _glfw.x11.xlib.GetWindowAttributes = (PFN_XGetWindowAttributes) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetWindowAttributes"); - _glfw.x11.xlib.GetWindowProperty = (PFN_XGetWindowProperty) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGetWindowProperty"); - _glfw.x11.xlib.GrabPointer = (PFN_XGrabPointer) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XGrabPointer"); - _glfw.x11.xlib.IconifyWindow = (PFN_XIconifyWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XIconifyWindow"); - _glfw.x11.xlib.InternAtom = (PFN_XInternAtom) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XInternAtom"); - _glfw.x11.xlib.LookupString = (PFN_XLookupString) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XLookupString"); - _glfw.x11.xlib.MapRaised = (PFN_XMapRaised) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XMapRaised"); - _glfw.x11.xlib.MapWindow = (PFN_XMapWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XMapWindow"); - _glfw.x11.xlib.MoveResizeWindow = (PFN_XMoveResizeWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XMoveResizeWindow"); - _glfw.x11.xlib.MoveWindow = (PFN_XMoveWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XMoveWindow"); - _glfw.x11.xlib.NextEvent = (PFN_XNextEvent) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XNextEvent"); - _glfw.x11.xlib.OpenIM = (PFN_XOpenIM) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XOpenIM"); - _glfw.x11.xlib.PeekEvent = (PFN_XPeekEvent) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XPeekEvent"); - _glfw.x11.xlib.Pending = (PFN_XPending) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XPending"); - _glfw.x11.xlib.QueryExtension = (PFN_XQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XQueryExtension"); - _glfw.x11.xlib.QueryPointer = (PFN_XQueryPointer) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XQueryPointer"); - _glfw.x11.xlib.RaiseWindow = (PFN_XRaiseWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XRaiseWindow"); - _glfw.x11.xlib.RegisterIMInstantiateCallback = (PFN_XRegisterIMInstantiateCallback) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XRegisterIMInstantiateCallback"); - _glfw.x11.xlib.ResizeWindow = (PFN_XResizeWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XResizeWindow"); - _glfw.x11.xlib.ResourceManagerString = (PFN_XResourceManagerString) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XResourceManagerString"); - _glfw.x11.xlib.SaveContext = (PFN_XSaveContext) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSaveContext"); - _glfw.x11.xlib.SelectInput = (PFN_XSelectInput) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSelectInput"); - _glfw.x11.xlib.SendEvent = (PFN_XSendEvent) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSendEvent"); - _glfw.x11.xlib.SetClassHint = (PFN_XSetClassHint) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetClassHint"); - _glfw.x11.xlib.SetErrorHandler = (PFN_XSetErrorHandler) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetErrorHandler"); - _glfw.x11.xlib.SetICFocus = (PFN_XSetICFocus) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetICFocus"); - _glfw.x11.xlib.SetIMValues = (PFN_XSetIMValues) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetIMValues"); - _glfw.x11.xlib.SetInputFocus = (PFN_XSetInputFocus) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetInputFocus"); - _glfw.x11.xlib.SetLocaleModifiers = (PFN_XSetLocaleModifiers) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetLocaleModifiers"); - _glfw.x11.xlib.SetScreenSaver = (PFN_XSetScreenSaver) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetScreenSaver"); - _glfw.x11.xlib.SetSelectionOwner = (PFN_XSetSelectionOwner) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetSelectionOwner"); - _glfw.x11.xlib.SetWMHints = (PFN_XSetWMHints) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetWMHints"); - _glfw.x11.xlib.SetWMNormalHints = (PFN_XSetWMNormalHints) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetWMNormalHints"); - _glfw.x11.xlib.SetWMProtocols = (PFN_XSetWMProtocols) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSetWMProtocols"); - _glfw.x11.xlib.SupportsLocale = (PFN_XSupportsLocale) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSupportsLocale"); - _glfw.x11.xlib.Sync = (PFN_XSync) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XSync"); - _glfw.x11.xlib.TranslateCoordinates = (PFN_XTranslateCoordinates) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XTranslateCoordinates"); - _glfw.x11.xlib.UndefineCursor = (PFN_XUndefineCursor) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XUndefineCursor"); - _glfw.x11.xlib.UngrabPointer = (PFN_XUngrabPointer) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XUngrabPointer"); - _glfw.x11.xlib.UnmapWindow = (PFN_XUnmapWindow) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XUnmapWindow"); - _glfw.x11.xlib.UnsetICFocus = (PFN_XUnsetICFocus) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XUnsetICFocus"); - _glfw.x11.xlib.VisualIDFromVisual = (PFN_XVisualIDFromVisual) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XVisualIDFromVisual"); - _glfw.x11.xlib.WarpPointer = (PFN_XWarpPointer) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XWarpPointer"); - _glfw.x11.xkb.FreeKeyboard = (PFN_XkbFreeKeyboard) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbFreeKeyboard"); - _glfw.x11.xkb.FreeNames = (PFN_XkbFreeNames) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbFreeNames"); - _glfw.x11.xkb.GetMap = (PFN_XkbGetMap) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbGetMap"); - _glfw.x11.xkb.GetNames = (PFN_XkbGetNames) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbGetNames"); - _glfw.x11.xkb.GetState = (PFN_XkbGetState) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbGetState"); - _glfw.x11.xkb.KeycodeToKeysym = (PFN_XkbKeycodeToKeysym) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbKeycodeToKeysym"); - _glfw.x11.xkb.QueryExtension = (PFN_XkbQueryExtension) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbQueryExtension"); - _glfw.x11.xkb.SelectEventDetails = (PFN_XkbSelectEventDetails) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbSelectEventDetails"); - _glfw.x11.xkb.SetDetectableAutoRepeat = (PFN_XkbSetDetectableAutoRepeat) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XkbSetDetectableAutoRepeat"); - _glfw.x11.xrm.DestroyDatabase = (PFN_XrmDestroyDatabase) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XrmDestroyDatabase"); - _glfw.x11.xrm.GetResource = (PFN_XrmGetResource) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XrmGetResource"); - _glfw.x11.xrm.GetStringDatabase = (PFN_XrmGetStringDatabase) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XrmGetStringDatabase"); - _glfw.x11.xrm.UniqueQuark = (PFN_XrmUniqueQuark) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XrmUniqueQuark"); - _glfw.x11.xlib.UnregisterIMInstantiateCallback = (PFN_XUnregisterIMInstantiateCallback) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XUnregisterIMInstantiateCallback"); - _glfw.x11.xlib.utf8LookupString = (PFN_Xutf8LookupString) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "Xutf8LookupString"); - _glfw.x11.xlib.utf8SetWMProperties = (PFN_Xutf8SetWMProperties) - _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "Xutf8SetWMProperties"); - - if (_glfw.x11.xlib.utf8LookupString && _glfw.x11.xlib.utf8SetWMProperties) - _glfw.x11.xlib.utf8 = GLFW_TRUE; - - _glfw.x11.screen = DefaultScreen(_glfw.x11.display); - _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); - _glfw.x11.context = XUniqueContext(); - - getSystemContentScale(&_glfw.x11.contentScaleX, &_glfw.x11.contentScaleY); - - if (!createEmptyEventPipe()) - return GLFW_FALSE; - - if (!initExtensions()) - return GLFW_FALSE; - - _glfw.x11.helperWindowHandle = createHelperWindow(); - _glfw.x11.hiddenCursorHandle = createHiddenCursor(); - - if (XSupportsLocale() && _glfw.x11.xlib.utf8) - { - XSetLocaleModifiers(""); - - // If an IM is already present our callback will be called right away - XRegisterIMInstantiateCallback(_glfw.x11.display, - NULL, NULL, NULL, - inputMethodInstantiateCallback, - NULL); - } - - _glfwPollMonitorsX11(); - return GLFW_TRUE; -} - -void _glfwTerminateX11(void) -{ - if (_glfw.x11.helperWindowHandle) - { - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) == - _glfw.x11.helperWindowHandle) - { - _glfwPushSelectionToManagerX11(); - } - - XDestroyWindow(_glfw.x11.display, _glfw.x11.helperWindowHandle); - _glfw.x11.helperWindowHandle = None; - } - - if (_glfw.x11.hiddenCursorHandle) - { - XFreeCursor(_glfw.x11.display, _glfw.x11.hiddenCursorHandle); - _glfw.x11.hiddenCursorHandle = (Cursor) 0; - } - - _glfw_free(_glfw.x11.primarySelectionString); - _glfw_free(_glfw.x11.clipboardString); - - XUnregisterIMInstantiateCallback(_glfw.x11.display, - NULL, NULL, NULL, - inputMethodInstantiateCallback, - NULL); - - if (_glfw.x11.im) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - - if (_glfw.x11.display) - { - XCloseDisplay(_glfw.x11.display); - _glfw.x11.display = NULL; - } - - if (_glfw.x11.x11xcb.handle) - { - _glfwPlatformFreeModule(_glfw.x11.x11xcb.handle); - _glfw.x11.x11xcb.handle = NULL; - } - - if (_glfw.x11.xcursor.handle) - { - _glfwPlatformFreeModule(_glfw.x11.xcursor.handle); - _glfw.x11.xcursor.handle = NULL; - } - - if (_glfw.x11.randr.handle) - { - _glfwPlatformFreeModule(_glfw.x11.randr.handle); - _glfw.x11.randr.handle = NULL; - } - - if (_glfw.x11.xinerama.handle) - { - _glfwPlatformFreeModule(_glfw.x11.xinerama.handle); - _glfw.x11.xinerama.handle = NULL; - } - - if (_glfw.x11.xrender.handle) - { - _glfwPlatformFreeModule(_glfw.x11.xrender.handle); - _glfw.x11.xrender.handle = NULL; - } - - if (_glfw.x11.vidmode.handle) - { - _glfwPlatformFreeModule(_glfw.x11.vidmode.handle); - _glfw.x11.vidmode.handle = NULL; - } - - if (_glfw.x11.xi.handle) - { - _glfwPlatformFreeModule(_glfw.x11.xi.handle); - _glfw.x11.xi.handle = NULL; - } - - _glfwTerminateOSMesa(); - // NOTE: These need to be unloaded after XCloseDisplay, as they register - // cleanup callbacks that get called by that function - _glfwTerminateEGL(); - _glfwTerminateGLX(); - - if (_glfw.x11.xlib.handle) - { - _glfwPlatformFreeModule(_glfw.x11.xlib.handle); - _glfw.x11.xlib.handle = NULL; - } - - if (_glfw.x11.emptyEventPipe[0] || _glfw.x11.emptyEventPipe[1]) - { - close(_glfw.x11.emptyEventPipe[0]); - close(_glfw.x11.emptyEventPipe[1]); - } -} - -#endif // _GLFW_X11 - diff --git a/vendor/zglfw/libs/glfw/src/x11_monitor.c b/vendor/zglfw/libs/glfw/src/x11_monitor.c deleted file mode 100644 index 38af7e0..0000000 --- a/vendor/zglfw/libs/glfw/src/x11_monitor.c +++ /dev/null @@ -1,641 +0,0 @@ -//======================================================================== -// GLFW 3.4 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_X11) - -#include -#include -#include -#include - - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(const XRRModeInfo* mi) -{ - return (mi->modeFlags & RR_Interlace) == 0; -} - -// Calculates the refresh rate, in Hz, from the specified RandR mode info -// -static int calculateRefreshRate(const XRRModeInfo* mi) -{ - if (mi->hTotal && mi->vTotal) - return (int) round((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); - else - return 0; -} - -// Returns the mode info for a RandR mode XID -// -static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id) -{ - for (int i = 0; i < sr->nmode; i++) - { - if (sr->modes[i].id == id) - return sr->modes + i; - } - - return NULL; -} - -// Convert RandR mode info to GLFW video mode -// -static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi, - const XRRCrtcInfo* ci) -{ - GLFWvidmode mode; - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - mode.width = mi->height; - mode.height = mi->width; - } - else - { - mode.width = mi->width; - mode.height = mi->height; - } - - mode.refreshRate = calculateRefreshRate(mi); - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode.redBits, &mode.greenBits, &mode.blueBits); - - return mode; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsX11(void) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - int disconnectedCount, screenCount = 0; - _GLFWmonitor** disconnected = NULL; - XineramaScreenInfo* screens = NULL; - XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, - _glfw.x11.root); - RROutput primary = XRRGetOutputPrimary(_glfw.x11.display, - _glfw.x11.root); - - if (_glfw.x11.xinerama.available) - screens = XineramaQueryScreens(_glfw.x11.display, &screenCount); - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (int i = 0; i < sr->noutput; i++) - { - int j, type, widthMM, heightMM; - - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]); - if (oi->connection != RR_Connected || oi->crtc == None) - { - XRRFreeOutputInfo(oi); - continue; - } - - for (j = 0; j < disconnectedCount; j++) - { - if (disconnected[j] && - disconnected[j]->x11.output == sr->outputs[i]) - { - disconnected[j] = NULL; - break; - } - } - - if (j < disconnectedCount) - { - XRRFreeOutputInfo(oi); - continue; - } - - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc); - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - widthMM = oi->mm_height; - heightMM = oi->mm_width; - } - else - { - widthMM = oi->mm_width; - heightMM = oi->mm_height; - } - - if (widthMM <= 0 || heightMM <= 0) - { - // HACK: If RandR does not provide a physical size, assume the - // X11 default 96 DPI and calculate from the CRTC viewport - // NOTE: These members are affected by rotation, unlike the mode - // info and output info members - widthMM = (int) (ci->width * 25.4f / 96.f); - heightMM = (int) (ci->height * 25.4f / 96.f); - } - - _GLFWmonitor* monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM); - monitor->x11.output = sr->outputs[i]; - monitor->x11.crtc = oi->crtc; - - for (j = 0; j < screenCount; j++) - { - if (screens[j].x_org == ci->x && - screens[j].y_org == ci->y && - screens[j].width == ci->width && - screens[j].height == ci->height) - { - monitor->x11.index = j; - break; - } - } - - if (monitor->x11.output == primary) - type = _GLFW_INSERT_FIRST; - else - type = _GLFW_INSERT_LAST; - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - - if (screens) - XFree(screens); - - for (int i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - _glfw_free(disconnected); - } - else - { - const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen); - const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen); - - _glfwInputMonitor(_glfwAllocMonitor("Display", widthMM, heightMM), - GLFW_CONNECTED, - _GLFW_INSERT_FIRST); - } -} - -// Set the current video mode for the specified monitor -// -void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - GLFWvidmode current; - RRMode native = None; - - const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); - _glfwGetVideoModeX11(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - for (int i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = mi->id; - break; - } - } - - if (native) - { - if (monitor->x11.oldMode == None) - monitor->x11.oldMode = ci->mode; - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - native, - ci->rotation, - ci->outputs, - ci->noutput); - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } -} - -// Restore the saved (original) video mode for the specified monitor -// -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - if (monitor->x11.oldMode == None) - return; - - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - monitor->x11.oldMode, - ci->rotation, - ci->outputs, - ci->noutput); - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - - monitor->x11.oldMode = None; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwFreeMonitorX11(_GLFWmonitor* monitor) -{ -} - -void _glfwGetMonitorPosX11(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - if (ci) - { - if (xpos) - *xpos = ci->x; - if (ypos) - *ypos = ci->y; - - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - } -} - -void _glfwGetMonitorContentScaleX11(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = _glfw.x11.contentScaleX; - if (yscale) - *yscale = _glfw.x11.contentScaleY; -} - -void _glfwGetMonitorWorkareaX11(_GLFWmonitor* monitor, - int* xpos, int* ypos, - int* width, int* height) -{ - int areaX = 0, areaY = 0, areaWidth = 0, areaHeight = 0; - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - areaX = ci->x; - areaY = ci->y; - - const XRRModeInfo* mi = getModeInfo(sr, ci->mode); - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - areaWidth = mi->height; - areaHeight = mi->width; - } - else - { - areaWidth = mi->width; - areaHeight = mi->height; - } - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - areaWidth = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); - areaHeight = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); - } - - if (_glfw.x11.NET_WORKAREA && _glfw.x11.NET_CURRENT_DESKTOP) - { - Atom* extents = NULL; - Atom* desktop = NULL; - const unsigned long extentCount = - _glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_WORKAREA, - XA_CARDINAL, - (unsigned char**) &extents); - - if (_glfwGetWindowPropertyX11(_glfw.x11.root, - _glfw.x11.NET_CURRENT_DESKTOP, - XA_CARDINAL, - (unsigned char**) &desktop) > 0) - { - if (extentCount >= 4 && *desktop < extentCount / 4) - { - const int globalX = extents[*desktop * 4 + 0]; - const int globalY = extents[*desktop * 4 + 1]; - const int globalWidth = extents[*desktop * 4 + 2]; - const int globalHeight = extents[*desktop * 4 + 3]; - - if (areaX < globalX) - { - areaWidth -= globalX - areaX; - areaX = globalX; - } - - if (areaY < globalY) - { - areaHeight -= globalY - areaY; - areaY = globalY; - } - - if (areaX + areaWidth > globalX + globalWidth) - areaWidth = globalX - areaX + globalWidth; - if (areaY + areaHeight > globalY + globalHeight) - areaHeight = globalY - areaY + globalHeight; - } - } - - if (extents) - XFree(extents); - if (desktop) - XFree(desktop); - } - - if (xpos) - *xpos = areaX; - if (ypos) - *ypos = areaY; - if (width) - *width = areaWidth; - if (height) - *height = areaHeight; -} - -GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count) -{ - GLFWvidmode* result; - - *count = 0; - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - result = _glfw_calloc(oi->nmode, sizeof(GLFWvidmode)); - - for (int i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - int j; - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (j < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - *count = 1; - result = _glfw_calloc(1, sizeof(GLFWvidmode)); - _glfwGetVideoModeX11(monitor, result); - } - - return result; -} - -GLFWbool _glfwGetVideoModeX11(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr = - XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - const XRRModeInfo* mi = NULL; - - XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - if (ci) - { - mi = getModeInfo(sr, ci->mode); - if (mi) - *mode = vidmodeFromModeInfo(mi, ci); - - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - - if (!mi) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to query video mode"); - return GLFW_FALSE; - } - } - else - { - mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); - mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); - mode->refreshRate = 0; - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode->redBits, &mode->greenBits, &mode->blueBits); - } - - return GLFW_TRUE; -} - -GLFWbool _glfwGetGammaRampX11(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display, - monitor->x11.crtc); - XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display, - monitor->x11.crtc); - - _glfwAllocGammaArrays(ramp, size); - - memcpy(ramp->red, gamma->red, size * sizeof(unsigned short)); - memcpy(ramp->green, gamma->green, size * sizeof(unsigned short)); - memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short)); - - XRRFreeGamma(gamma); - return GLFW_TRUE; - } - else if (_glfw.x11.vidmode.available) - { - int size; - XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size); - - _glfwAllocGammaArrays(ramp, size); - - XF86VidModeGetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, ramp->red, ramp->green, ramp->blue); - return GLFW_TRUE; - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp access not supported by server"); - return GLFW_FALSE; - } -} - -void _glfwSetGammaRampX11(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - if (XRRGetCrtcGammaSize(_glfw.x11.display, monitor->x11.crtc) != ramp->size) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp size must match current ramp size"); - return; - } - - XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size); - - memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short)); - memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short)); - memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short)); - - XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma); - XRRFreeGamma(gamma); - } - else if (_glfw.x11.vidmode.available) - { - XF86VidModeSetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, - (unsigned short*) ramp->red, - (unsigned short*) ramp->green, - (unsigned short*) ramp->blue); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp access not supported by server"); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized"); - return None; - } - - return monitor->x11.crtc; -} - -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized"); - return None; - } - - return monitor->x11.output; -} - -#endif // _GLFW_X11 - diff --git a/vendor/zglfw/libs/glfw/src/x11_platform.h b/vendor/zglfw/libs/glfw/src/x11_platform.h deleted file mode 100644 index 14e363d..0000000 --- a/vendor/zglfw/libs/glfw/src/x11_platform.h +++ /dev/null @@ -1,1004 +0,0 @@ -//======================================================================== -// GLFW 3.4 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#include -#include -#include -#include -#include - -// The XRandR extension provides mode setting and gamma control -#include - -// The Xkb extension provides improved keyboard support -#include - -// The Xinerama extension provides legacy monitor indices -#include - -// The XInput extension provides raw mouse motion input -#include - -// The Shape extension provides custom window shapes -#include - -#define GLX_VENDOR 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_SAMPLES 0x186a1 -#define GLX_VISUAL_ID 0x800b - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 - -typedef XID GLXWindow; -typedef XID GLXDrawable; -typedef struct __GLXFBConfig* GLXFBConfig; -typedef struct __GLXcontext* GLXContext; -typedef void (*__GLXextproc)(void); - -typedef XClassHint* (* PFN_XAllocClassHint)(void); -typedef XSizeHints* (* PFN_XAllocSizeHints)(void); -typedef XWMHints* (* PFN_XAllocWMHints)(void); -typedef int (* PFN_XChangeProperty)(Display*,Window,Atom,Atom,int,int,const unsigned char*,int); -typedef int (* PFN_XChangeWindowAttributes)(Display*,Window,unsigned long,XSetWindowAttributes*); -typedef Bool (* PFN_XCheckIfEvent)(Display*,XEvent*,Bool(*)(Display*,XEvent*,XPointer),XPointer); -typedef Bool (* PFN_XCheckTypedWindowEvent)(Display*,Window,int,XEvent*); -typedef int (* PFN_XCloseDisplay)(Display*); -typedef Status (* PFN_XCloseIM)(XIM); -typedef int (* PFN_XConvertSelection)(Display*,Atom,Atom,Atom,Window,Time); -typedef Colormap (* PFN_XCreateColormap)(Display*,Window,Visual*,int); -typedef Cursor (* PFN_XCreateFontCursor)(Display*,unsigned int); -typedef XIC (* PFN_XCreateIC)(XIM,...); -typedef Region (* PFN_XCreateRegion)(void); -typedef Window (* PFN_XCreateWindow)(Display*,Window,int,int,unsigned int,unsigned int,unsigned int,int,unsigned int,Visual*,unsigned long,XSetWindowAttributes*); -typedef int (* PFN_XDefineCursor)(Display*,Window,Cursor); -typedef int (* PFN_XDeleteContext)(Display*,XID,XContext); -typedef int (* PFN_XDeleteProperty)(Display*,Window,Atom); -typedef void (* PFN_XDestroyIC)(XIC); -typedef int (* PFN_XDestroyRegion)(Region); -typedef int (* PFN_XDestroyWindow)(Display*,Window); -typedef int (* PFN_XDisplayKeycodes)(Display*,int*,int*); -typedef int (* PFN_XEventsQueued)(Display*,int); -typedef Bool (* PFN_XFilterEvent)(XEvent*,Window); -typedef int (* PFN_XFindContext)(Display*,XID,XContext,XPointer*); -typedef int (* PFN_XFlush)(Display*); -typedef int (* PFN_XFree)(void*); -typedef int (* PFN_XFreeColormap)(Display*,Colormap); -typedef int (* PFN_XFreeCursor)(Display*,Cursor); -typedef void (* PFN_XFreeEventData)(Display*,XGenericEventCookie*); -typedef int (* PFN_XGetErrorText)(Display*,int,char*,int); -typedef Bool (* PFN_XGetEventData)(Display*,XGenericEventCookie*); -typedef char* (* PFN_XGetICValues)(XIC,...); -typedef char* (* PFN_XGetIMValues)(XIM,...); -typedef int (* PFN_XGetInputFocus)(Display*,Window*,int*); -typedef KeySym* (* PFN_XGetKeyboardMapping)(Display*,KeyCode,int,int*); -typedef int (* PFN_XGetScreenSaver)(Display*,int*,int*,int*,int*); -typedef Window (* PFN_XGetSelectionOwner)(Display*,Atom); -typedef XVisualInfo* (* PFN_XGetVisualInfo)(Display*,long,XVisualInfo*,int*); -typedef Status (* PFN_XGetWMNormalHints)(Display*,Window,XSizeHints*,long*); -typedef Status (* PFN_XGetWindowAttributes)(Display*,Window,XWindowAttributes*); -typedef int (* PFN_XGetWindowProperty)(Display*,Window,Atom,long,long,Bool,Atom,Atom*,int*,unsigned long*,unsigned long*,unsigned char**); -typedef int (* PFN_XGrabPointer)(Display*,Window,Bool,unsigned int,int,int,Window,Cursor,Time); -typedef Status (* PFN_XIconifyWindow)(Display*,Window,int); -typedef Status (* PFN_XInitThreads)(void); -typedef Atom (* PFN_XInternAtom)(Display*,const char*,Bool); -typedef int (* PFN_XLookupString)(XKeyEvent*,char*,int,KeySym*,XComposeStatus*); -typedef int (* PFN_XMapRaised)(Display*,Window); -typedef int (* PFN_XMapWindow)(Display*,Window); -typedef int (* PFN_XMoveResizeWindow)(Display*,Window,int,int,unsigned int,unsigned int); -typedef int (* PFN_XMoveWindow)(Display*,Window,int,int); -typedef int (* PFN_XNextEvent)(Display*,XEvent*); -typedef Display* (* PFN_XOpenDisplay)(const char*); -typedef XIM (* PFN_XOpenIM)(Display*,XrmDatabase*,char*,char*); -typedef int (* PFN_XPeekEvent)(Display*,XEvent*); -typedef int (* PFN_XPending)(Display*); -typedef Bool (* PFN_XQueryExtension)(Display*,const char*,int*,int*,int*); -typedef Bool (* PFN_XQueryPointer)(Display*,Window,Window*,Window*,int*,int*,int*,int*,unsigned int*); -typedef int (* PFN_XRaiseWindow)(Display*,Window); -typedef Bool (* PFN_XRegisterIMInstantiateCallback)(Display*,void*,char*,char*,XIDProc,XPointer); -typedef int (* PFN_XResizeWindow)(Display*,Window,unsigned int,unsigned int); -typedef char* (* PFN_XResourceManagerString)(Display*); -typedef int (* PFN_XSaveContext)(Display*,XID,XContext,const char*); -typedef int (* PFN_XSelectInput)(Display*,Window,long); -typedef Status (* PFN_XSendEvent)(Display*,Window,Bool,long,XEvent*); -typedef int (* PFN_XSetClassHint)(Display*,Window,XClassHint*); -typedef XErrorHandler (* PFN_XSetErrorHandler)(XErrorHandler); -typedef void (* PFN_XSetICFocus)(XIC); -typedef char* (* PFN_XSetIMValues)(XIM,...); -typedef int (* PFN_XSetInputFocus)(Display*,Window,int,Time); -typedef char* (* PFN_XSetLocaleModifiers)(const char*); -typedef int (* PFN_XSetScreenSaver)(Display*,int,int,int,int); -typedef int (* PFN_XSetSelectionOwner)(Display*,Atom,Window,Time); -typedef int (* PFN_XSetWMHints)(Display*,Window,XWMHints*); -typedef void (* PFN_XSetWMNormalHints)(Display*,Window,XSizeHints*); -typedef Status (* PFN_XSetWMProtocols)(Display*,Window,Atom*,int); -typedef Bool (* PFN_XSupportsLocale)(void); -typedef int (* PFN_XSync)(Display*,Bool); -typedef Bool (* PFN_XTranslateCoordinates)(Display*,Window,Window,int,int,int*,int*,Window*); -typedef int (* PFN_XUndefineCursor)(Display*,Window); -typedef int (* PFN_XUngrabPointer)(Display*,Time); -typedef int (* PFN_XUnmapWindow)(Display*,Window); -typedef void (* PFN_XUnsetICFocus)(XIC); -typedef VisualID (* PFN_XVisualIDFromVisual)(Visual*); -typedef int (* PFN_XWarpPointer)(Display*,Window,Window,int,int,unsigned int,unsigned int,int,int); -typedef void (* PFN_XkbFreeKeyboard)(XkbDescPtr,unsigned int,Bool); -typedef void (* PFN_XkbFreeNames)(XkbDescPtr,unsigned int,Bool); -typedef XkbDescPtr (* PFN_XkbGetMap)(Display*,unsigned int,unsigned int); -typedef Status (* PFN_XkbGetNames)(Display*,unsigned int,XkbDescPtr); -typedef Status (* PFN_XkbGetState)(Display*,unsigned int,XkbStatePtr); -typedef KeySym (* PFN_XkbKeycodeToKeysym)(Display*,KeyCode,int,int); -typedef Bool (* PFN_XkbQueryExtension)(Display*,int*,int*,int*,int*,int*); -typedef Bool (* PFN_XkbSelectEventDetails)(Display*,unsigned int,unsigned int,unsigned long,unsigned long); -typedef Bool (* PFN_XkbSetDetectableAutoRepeat)(Display*,Bool,Bool*); -typedef void (* PFN_XrmDestroyDatabase)(XrmDatabase); -typedef Bool (* PFN_XrmGetResource)(XrmDatabase,const char*,const char*,char**,XrmValue*); -typedef XrmDatabase (* PFN_XrmGetStringDatabase)(const char*); -typedef void (* PFN_XrmInitialize)(void); -typedef XrmQuark (* PFN_XrmUniqueQuark)(void); -typedef Bool (* PFN_XUnregisterIMInstantiateCallback)(Display*,void*,char*,char*,XIDProc,XPointer); -typedef int (* PFN_Xutf8LookupString)(XIC,XKeyPressedEvent*,char*,int,KeySym*,Status*); -typedef void (* PFN_Xutf8SetWMProperties)(Display*,Window,const char*,const char*,char**,int,XSizeHints*,XWMHints*,XClassHint*); -#define XAllocClassHint _glfw.x11.xlib.AllocClassHint -#define XAllocSizeHints _glfw.x11.xlib.AllocSizeHints -#define XAllocWMHints _glfw.x11.xlib.AllocWMHints -#define XChangeProperty _glfw.x11.xlib.ChangeProperty -#define XChangeWindowAttributes _glfw.x11.xlib.ChangeWindowAttributes -#define XCheckIfEvent _glfw.x11.xlib.CheckIfEvent -#define XCheckTypedWindowEvent _glfw.x11.xlib.CheckTypedWindowEvent -#define XCloseDisplay _glfw.x11.xlib.CloseDisplay -#define XCloseIM _glfw.x11.xlib.CloseIM -#define XConvertSelection _glfw.x11.xlib.ConvertSelection -#define XCreateColormap _glfw.x11.xlib.CreateColormap -#define XCreateFontCursor _glfw.x11.xlib.CreateFontCursor -#define XCreateIC _glfw.x11.xlib.CreateIC -#define XCreateRegion _glfw.x11.xlib.CreateRegion -#define XCreateWindow _glfw.x11.xlib.CreateWindow -#define XDefineCursor _glfw.x11.xlib.DefineCursor -#define XDeleteContext _glfw.x11.xlib.DeleteContext -#define XDeleteProperty _glfw.x11.xlib.DeleteProperty -#define XDestroyIC _glfw.x11.xlib.DestroyIC -#define XDestroyRegion _glfw.x11.xlib.DestroyRegion -#define XDestroyWindow _glfw.x11.xlib.DestroyWindow -#define XDisplayKeycodes _glfw.x11.xlib.DisplayKeycodes -#define XEventsQueued _glfw.x11.xlib.EventsQueued -#define XFilterEvent _glfw.x11.xlib.FilterEvent -#define XFindContext _glfw.x11.xlib.FindContext -#define XFlush _glfw.x11.xlib.Flush -#define XFree _glfw.x11.xlib.Free -#define XFreeColormap _glfw.x11.xlib.FreeColormap -#define XFreeCursor _glfw.x11.xlib.FreeCursor -#define XFreeEventData _glfw.x11.xlib.FreeEventData -#define XGetErrorText _glfw.x11.xlib.GetErrorText -#define XGetEventData _glfw.x11.xlib.GetEventData -#define XGetICValues _glfw.x11.xlib.GetICValues -#define XGetIMValues _glfw.x11.xlib.GetIMValues -#define XGetInputFocus _glfw.x11.xlib.GetInputFocus -#define XGetKeyboardMapping _glfw.x11.xlib.GetKeyboardMapping -#define XGetScreenSaver _glfw.x11.xlib.GetScreenSaver -#define XGetSelectionOwner _glfw.x11.xlib.GetSelectionOwner -#define XGetVisualInfo _glfw.x11.xlib.GetVisualInfo -#define XGetWMNormalHints _glfw.x11.xlib.GetWMNormalHints -#define XGetWindowAttributes _glfw.x11.xlib.GetWindowAttributes -#define XGetWindowProperty _glfw.x11.xlib.GetWindowProperty -#define XGrabPointer _glfw.x11.xlib.GrabPointer -#define XIconifyWindow _glfw.x11.xlib.IconifyWindow -#define XInternAtom _glfw.x11.xlib.InternAtom -#define XLookupString _glfw.x11.xlib.LookupString -#define XMapRaised _glfw.x11.xlib.MapRaised -#define XMapWindow _glfw.x11.xlib.MapWindow -#define XMoveResizeWindow _glfw.x11.xlib.MoveResizeWindow -#define XMoveWindow _glfw.x11.xlib.MoveWindow -#define XNextEvent _glfw.x11.xlib.NextEvent -#define XOpenIM _glfw.x11.xlib.OpenIM -#define XPeekEvent _glfw.x11.xlib.PeekEvent -#define XPending _glfw.x11.xlib.Pending -#define XQueryExtension _glfw.x11.xlib.QueryExtension -#define XQueryPointer _glfw.x11.xlib.QueryPointer -#define XRaiseWindow _glfw.x11.xlib.RaiseWindow -#define XRegisterIMInstantiateCallback _glfw.x11.xlib.RegisterIMInstantiateCallback -#define XResizeWindow _glfw.x11.xlib.ResizeWindow -#define XResourceManagerString _glfw.x11.xlib.ResourceManagerString -#define XSaveContext _glfw.x11.xlib.SaveContext -#define XSelectInput _glfw.x11.xlib.SelectInput -#define XSendEvent _glfw.x11.xlib.SendEvent -#define XSetClassHint _glfw.x11.xlib.SetClassHint -#define XSetErrorHandler _glfw.x11.xlib.SetErrorHandler -#define XSetICFocus _glfw.x11.xlib.SetICFocus -#define XSetIMValues _glfw.x11.xlib.SetIMValues -#define XSetInputFocus _glfw.x11.xlib.SetInputFocus -#define XSetLocaleModifiers _glfw.x11.xlib.SetLocaleModifiers -#define XSetScreenSaver _glfw.x11.xlib.SetScreenSaver -#define XSetSelectionOwner _glfw.x11.xlib.SetSelectionOwner -#define XSetWMHints _glfw.x11.xlib.SetWMHints -#define XSetWMNormalHints _glfw.x11.xlib.SetWMNormalHints -#define XSetWMProtocols _glfw.x11.xlib.SetWMProtocols -#define XSupportsLocale _glfw.x11.xlib.SupportsLocale -#define XSync _glfw.x11.xlib.Sync -#define XTranslateCoordinates _glfw.x11.xlib.TranslateCoordinates -#define XUndefineCursor _glfw.x11.xlib.UndefineCursor -#define XUngrabPointer _glfw.x11.xlib.UngrabPointer -#define XUnmapWindow _glfw.x11.xlib.UnmapWindow -#define XUnsetICFocus _glfw.x11.xlib.UnsetICFocus -#define XVisualIDFromVisual _glfw.x11.xlib.VisualIDFromVisual -#define XWarpPointer _glfw.x11.xlib.WarpPointer -#define XkbFreeKeyboard _glfw.x11.xkb.FreeKeyboard -#define XkbFreeNames _glfw.x11.xkb.FreeNames -#define XkbGetMap _glfw.x11.xkb.GetMap -#define XkbGetNames _glfw.x11.xkb.GetNames -#define XkbGetState _glfw.x11.xkb.GetState -#define XkbKeycodeToKeysym _glfw.x11.xkb.KeycodeToKeysym -#define XkbQueryExtension _glfw.x11.xkb.QueryExtension -#define XkbSelectEventDetails _glfw.x11.xkb.SelectEventDetails -#define XkbSetDetectableAutoRepeat _glfw.x11.xkb.SetDetectableAutoRepeat -#define XrmDestroyDatabase _glfw.x11.xrm.DestroyDatabase -#define XrmGetResource _glfw.x11.xrm.GetResource -#define XrmGetStringDatabase _glfw.x11.xrm.GetStringDatabase -#define XrmUniqueQuark _glfw.x11.xrm.UniqueQuark -#define XUnregisterIMInstantiateCallback _glfw.x11.xlib.UnregisterIMInstantiateCallback -#define Xutf8LookupString _glfw.x11.xlib.utf8LookupString -#define Xutf8SetWMProperties _glfw.x11.xlib.utf8SetWMProperties - -typedef XRRCrtcGamma* (* PFN_XRRAllocGamma)(int); -typedef void (* PFN_XRRFreeCrtcInfo)(XRRCrtcInfo*); -typedef void (* PFN_XRRFreeGamma)(XRRCrtcGamma*); -typedef void (* PFN_XRRFreeOutputInfo)(XRROutputInfo*); -typedef void (* PFN_XRRFreeScreenResources)(XRRScreenResources*); -typedef XRRCrtcGamma* (* PFN_XRRGetCrtcGamma)(Display*,RRCrtc); -typedef int (* PFN_XRRGetCrtcGammaSize)(Display*,RRCrtc); -typedef XRRCrtcInfo* (* PFN_XRRGetCrtcInfo) (Display*,XRRScreenResources*,RRCrtc); -typedef XRROutputInfo* (* PFN_XRRGetOutputInfo)(Display*,XRRScreenResources*,RROutput); -typedef RROutput (* PFN_XRRGetOutputPrimary)(Display*,Window); -typedef XRRScreenResources* (* PFN_XRRGetScreenResourcesCurrent)(Display*,Window); -typedef Bool (* PFN_XRRQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XRRQueryVersion)(Display*,int*,int*); -typedef void (* PFN_XRRSelectInput)(Display*,Window,int); -typedef Status (* PFN_XRRSetCrtcConfig)(Display*,XRRScreenResources*,RRCrtc,Time,int,int,RRMode,Rotation,RROutput*,int); -typedef void (* PFN_XRRSetCrtcGamma)(Display*,RRCrtc,XRRCrtcGamma*); -typedef int (* PFN_XRRUpdateConfiguration)(XEvent*); -#define XRRAllocGamma _glfw.x11.randr.AllocGamma -#define XRRFreeCrtcInfo _glfw.x11.randr.FreeCrtcInfo -#define XRRFreeGamma _glfw.x11.randr.FreeGamma -#define XRRFreeOutputInfo _glfw.x11.randr.FreeOutputInfo -#define XRRFreeScreenResources _glfw.x11.randr.FreeScreenResources -#define XRRGetCrtcGamma _glfw.x11.randr.GetCrtcGamma -#define XRRGetCrtcGammaSize _glfw.x11.randr.GetCrtcGammaSize -#define XRRGetCrtcInfo _glfw.x11.randr.GetCrtcInfo -#define XRRGetOutputInfo _glfw.x11.randr.GetOutputInfo -#define XRRGetOutputPrimary _glfw.x11.randr.GetOutputPrimary -#define XRRGetScreenResourcesCurrent _glfw.x11.randr.GetScreenResourcesCurrent -#define XRRQueryExtension _glfw.x11.randr.QueryExtension -#define XRRQueryVersion _glfw.x11.randr.QueryVersion -#define XRRSelectInput _glfw.x11.randr.SelectInput -#define XRRSetCrtcConfig _glfw.x11.randr.SetCrtcConfig -#define XRRSetCrtcGamma _glfw.x11.randr.SetCrtcGamma -#define XRRUpdateConfiguration _glfw.x11.randr.UpdateConfiguration - -typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int); -typedef void (* PFN_XcursorImageDestroy)(XcursorImage*); -typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*); -typedef char* (* PFN_XcursorGetTheme)(Display*); -typedef int (* PFN_XcursorGetDefaultSize)(Display*); -typedef XcursorImage* (* PFN_XcursorLibraryLoadImage)(const char*,const char*,int); -#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate -#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy -#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor -#define XcursorGetTheme _glfw.x11.xcursor.GetTheme -#define XcursorGetDefaultSize _glfw.x11.xcursor.GetDefaultSize -#define XcursorLibraryLoadImage _glfw.x11.xcursor.LibraryLoadImage - -typedef Bool (* PFN_XineramaIsActive)(Display*); -typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*); -typedef XineramaScreenInfo* (* PFN_XineramaQueryScreens)(Display*,int*); -#define XineramaIsActive _glfw.x11.xinerama.IsActive -#define XineramaQueryExtension _glfw.x11.xinerama.QueryExtension -#define XineramaQueryScreens _glfw.x11.xinerama.QueryScreens - -typedef XID xcb_window_t; -typedef XID xcb_visualid_t; -typedef struct xcb_connection_t xcb_connection_t; -typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*); -#define XGetXCBConnection _glfw.x11.x11xcb.GetXCBConnection - -typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*); -typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); -typedef Bool (* PFN_XF86VidModeSetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); -typedef Bool (* PFN_XF86VidModeGetGammaRampSize)(Display*,int,int*); -#define XF86VidModeQueryExtension _glfw.x11.vidmode.QueryExtension -#define XF86VidModeGetGammaRamp _glfw.x11.vidmode.GetGammaRamp -#define XF86VidModeSetGammaRamp _glfw.x11.vidmode.SetGammaRamp -#define XF86VidModeGetGammaRampSize _glfw.x11.vidmode.GetGammaRampSize - -typedef Status (* PFN_XIQueryVersion)(Display*,int*,int*); -typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); -#define XIQueryVersion _glfw.x11.xi.QueryVersion -#define XISelectEvents _glfw.x11.xi.SelectEvents - -typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*); -typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*); -#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension -#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion -#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat - -typedef Bool (* PFN_XShapeQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XShapeQueryVersion)(Display*dpy,int*,int*); -typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int); -typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int); - -#define XShapeQueryExtension _glfw.x11.xshape.QueryExtension -#define XShapeQueryVersion _glfw.x11.xshape.QueryVersion -#define XShapeCombineRegion _glfw.x11.xshape.ShapeCombineRegion -#define XShapeCombineMask _glfw.x11.xshape.ShapeCombineMask - -typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); -typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); -typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); -typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); -typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); -typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); -typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); -typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); -typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); -typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool); -typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); -typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); -typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); -typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); -typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); - -typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); -typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int); -typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); - -// libGL.so function pointer typedefs -#define glXGetFBConfigs _glfw.glx.GetFBConfigs -#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib -#define glXGetClientString _glfw.glx.GetClientString -#define glXQueryExtension _glfw.glx.QueryExtension -#define glXQueryVersion _glfw.glx.QueryVersion -#define glXDestroyContext _glfw.glx.DestroyContext -#define glXMakeCurrent _glfw.glx.MakeCurrent -#define glXSwapBuffers _glfw.glx.SwapBuffers -#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString -#define glXCreateNewContext _glfw.glx.CreateNewContext -#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig -#define glXCreateWindow _glfw.glx.CreateWindow -#define glXDestroyWindow _glfw.glx.DestroyWindow - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateXlibSurfaceKHR)(VkInstance,const VkXlibSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice,uint32_t,Display*,VisualID); -typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t); - -#include "xkb_unicode.h" -#include "posix_poll.h" - -#define GLFW_X11_WINDOW_STATE _GLFWwindowX11 x11; -#define GLFW_X11_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11; -#define GLFW_X11_MONITOR_STATE _GLFWmonitorX11 x11; -#define GLFW_X11_CURSOR_STATE _GLFWcursorX11 x11; - -#define GLFW_GLX_CONTEXT_STATE _GLFWcontextGLX glx; -#define GLFW_GLX_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx; - - -// GLX-specific per-context data -// -typedef struct _GLFWcontextGLX -{ - GLXContext handle; - GLXWindow window; -} _GLFWcontextGLX; - -// GLX-specific global data -// -typedef struct _GLFWlibraryGLX -{ - int major, minor; - int eventBase; - int errorBase; - - void* handle; - - // GLX 1.3 functions - PFNGLXGETFBCONFIGSPROC GetFBConfigs; - PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; - PFNGLXGETCLIENTSTRINGPROC GetClientString; - PFNGLXQUERYEXTENSIONPROC QueryExtension; - PFNGLXQUERYVERSIONPROC QueryVersion; - PFNGLXDESTROYCONTEXTPROC DestroyContext; - PFNGLXMAKECURRENTPROC MakeCurrent; - PFNGLXSWAPBUFFERSPROC SwapBuffers; - PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; - PFNGLXCREATENEWCONTEXTPROC CreateNewContext; - PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; - PFNGLXCREATEWINDOWPROC CreateWindow; - PFNGLXDESTROYWINDOWPROC DestroyWindow; - - // GLX 1.4 and extension functions - PFNGLXGETPROCADDRESSPROC GetProcAddress; - PFNGLXGETPROCADDRESSPROC GetProcAddressARB; - PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; - PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; - PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool SGI_swap_control; - GLFWbool EXT_swap_control; - GLFWbool MESA_swap_control; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; -} _GLFWlibraryGLX; - -// X11-specific per-window data -// -typedef struct _GLFWwindowX11 -{ - Colormap colormap; - Window handle; - Window parent; - XIC ic; - - GLFWbool overrideRedirect; - GLFWbool iconified; - GLFWbool maximized; - - // Whether the visual supports framebuffer transparency - GLFWbool transparent; - - // Cached position and size used to filter out duplicate events - int width, height; - int xpos, ypos; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - // The last position the cursor was warped to by GLFW - int warpCursorPosX, warpCursorPosY; - - // The time of the last KeyPress event per keycode, for discarding - // duplicate key events generated for some keys by ibus - Time keyPressTimes[256]; -} _GLFWwindowX11; - -// X11-specific global data -// -typedef struct _GLFWlibraryX11 -{ - Display* display; - int screen; - Window root; - - // System content scale - float contentScaleX, contentScaleY; - // Helper window for IPC - Window helperWindowHandle; - // Invisible cursor for hidden cursor mode - Cursor hiddenCursorHandle; - // Context for mapping window XIDs to _GLFWwindow pointers - XContext context; - // XIM input method - XIM im; - // The previous X error handler, to be restored later - XErrorHandler errorHandler; - // Most recent error code received by X error handler - int errorCode; - // Primary selection string (while the primary selection is owned) - char* primarySelectionString; - // Clipboard string (while the selection is owned) - char* clipboardString; - // Key name string - char keynames[GLFW_KEY_LAST + 1][5]; - // X11 keycode to GLFW key LUT - short int keycodes[256]; - // GLFW key to X11 keycode LUT - short int scancodes[GLFW_KEY_LAST + 1]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - int emptyEventPipe[2]; - - // Window manager atoms - Atom NET_SUPPORTED; - Atom NET_SUPPORTING_WM_CHECK; - Atom WM_PROTOCOLS; - Atom WM_STATE; - Atom WM_DELETE_WINDOW; - Atom NET_WM_NAME; - Atom NET_WM_ICON_NAME; - Atom NET_WM_ICON; - Atom NET_WM_PID; - Atom NET_WM_PING; - Atom NET_WM_WINDOW_TYPE; - Atom NET_WM_WINDOW_TYPE_NORMAL; - Atom NET_WM_STATE; - Atom NET_WM_STATE_ABOVE; - Atom NET_WM_STATE_FULLSCREEN; - Atom NET_WM_STATE_MAXIMIZED_VERT; - Atom NET_WM_STATE_MAXIMIZED_HORZ; - Atom NET_WM_STATE_DEMANDS_ATTENTION; - Atom NET_WM_BYPASS_COMPOSITOR; - Atom NET_WM_FULLSCREEN_MONITORS; - Atom NET_WM_WINDOW_OPACITY; - Atom NET_WM_CM_Sx; - Atom NET_WORKAREA; - Atom NET_CURRENT_DESKTOP; - Atom NET_ACTIVE_WINDOW; - Atom NET_FRAME_EXTENTS; - Atom NET_REQUEST_FRAME_EXTENTS; - Atom MOTIF_WM_HINTS; - - // Xdnd (drag and drop) atoms - Atom XdndAware; - Atom XdndEnter; - Atom XdndPosition; - Atom XdndStatus; - Atom XdndActionCopy; - Atom XdndDrop; - Atom XdndFinished; - Atom XdndSelection; - Atom XdndTypeList; - Atom text_uri_list; - - // Selection (clipboard) atoms - Atom TARGETS; - Atom MULTIPLE; - Atom INCR; - Atom CLIPBOARD; - Atom PRIMARY; - Atom CLIPBOARD_MANAGER; - Atom SAVE_TARGETS; - Atom NULL_; - Atom UTF8_STRING; - Atom COMPOUND_STRING; - Atom ATOM_PAIR; - Atom GLFW_SELECTION; - - struct { - void* handle; - GLFWbool utf8; - PFN_XAllocClassHint AllocClassHint; - PFN_XAllocSizeHints AllocSizeHints; - PFN_XAllocWMHints AllocWMHints; - PFN_XChangeProperty ChangeProperty; - PFN_XChangeWindowAttributes ChangeWindowAttributes; - PFN_XCheckIfEvent CheckIfEvent; - PFN_XCheckTypedWindowEvent CheckTypedWindowEvent; - PFN_XCloseDisplay CloseDisplay; - PFN_XCloseIM CloseIM; - PFN_XConvertSelection ConvertSelection; - PFN_XCreateColormap CreateColormap; - PFN_XCreateFontCursor CreateFontCursor; - PFN_XCreateIC CreateIC; - PFN_XCreateRegion CreateRegion; - PFN_XCreateWindow CreateWindow; - PFN_XDefineCursor DefineCursor; - PFN_XDeleteContext DeleteContext; - PFN_XDeleteProperty DeleteProperty; - PFN_XDestroyIC DestroyIC; - PFN_XDestroyRegion DestroyRegion; - PFN_XDestroyWindow DestroyWindow; - PFN_XDisplayKeycodes DisplayKeycodes; - PFN_XEventsQueued EventsQueued; - PFN_XFilterEvent FilterEvent; - PFN_XFindContext FindContext; - PFN_XFlush Flush; - PFN_XFree Free; - PFN_XFreeColormap FreeColormap; - PFN_XFreeCursor FreeCursor; - PFN_XFreeEventData FreeEventData; - PFN_XGetErrorText GetErrorText; - PFN_XGetEventData GetEventData; - PFN_XGetICValues GetICValues; - PFN_XGetIMValues GetIMValues; - PFN_XGetInputFocus GetInputFocus; - PFN_XGetKeyboardMapping GetKeyboardMapping; - PFN_XGetScreenSaver GetScreenSaver; - PFN_XGetSelectionOwner GetSelectionOwner; - PFN_XGetVisualInfo GetVisualInfo; - PFN_XGetWMNormalHints GetWMNormalHints; - PFN_XGetWindowAttributes GetWindowAttributes; - PFN_XGetWindowProperty GetWindowProperty; - PFN_XGrabPointer GrabPointer; - PFN_XIconifyWindow IconifyWindow; - PFN_XInternAtom InternAtom; - PFN_XLookupString LookupString; - PFN_XMapRaised MapRaised; - PFN_XMapWindow MapWindow; - PFN_XMoveResizeWindow MoveResizeWindow; - PFN_XMoveWindow MoveWindow; - PFN_XNextEvent NextEvent; - PFN_XOpenIM OpenIM; - PFN_XPeekEvent PeekEvent; - PFN_XPending Pending; - PFN_XQueryExtension QueryExtension; - PFN_XQueryPointer QueryPointer; - PFN_XRaiseWindow RaiseWindow; - PFN_XRegisterIMInstantiateCallback RegisterIMInstantiateCallback; - PFN_XResizeWindow ResizeWindow; - PFN_XResourceManagerString ResourceManagerString; - PFN_XSaveContext SaveContext; - PFN_XSelectInput SelectInput; - PFN_XSendEvent SendEvent; - PFN_XSetClassHint SetClassHint; - PFN_XSetErrorHandler SetErrorHandler; - PFN_XSetICFocus SetICFocus; - PFN_XSetIMValues SetIMValues; - PFN_XSetInputFocus SetInputFocus; - PFN_XSetLocaleModifiers SetLocaleModifiers; - PFN_XSetScreenSaver SetScreenSaver; - PFN_XSetSelectionOwner SetSelectionOwner; - PFN_XSetWMHints SetWMHints; - PFN_XSetWMNormalHints SetWMNormalHints; - PFN_XSetWMProtocols SetWMProtocols; - PFN_XSupportsLocale SupportsLocale; - PFN_XSync Sync; - PFN_XTranslateCoordinates TranslateCoordinates; - PFN_XUndefineCursor UndefineCursor; - PFN_XUngrabPointer UngrabPointer; - PFN_XUnmapWindow UnmapWindow; - PFN_XUnsetICFocus UnsetICFocus; - PFN_XVisualIDFromVisual VisualIDFromVisual; - PFN_XWarpPointer WarpPointer; - PFN_XUnregisterIMInstantiateCallback UnregisterIMInstantiateCallback; - PFN_Xutf8LookupString utf8LookupString; - PFN_Xutf8SetWMProperties utf8SetWMProperties; - } xlib; - - struct { - PFN_XrmDestroyDatabase DestroyDatabase; - PFN_XrmGetResource GetResource; - PFN_XrmGetStringDatabase GetStringDatabase; - PFN_XrmUniqueQuark UniqueQuark; - } xrm; - - struct { - GLFWbool available; - void* handle; - int eventBase; - int errorBase; - int major; - int minor; - GLFWbool gammaBroken; - GLFWbool monitorBroken; - PFN_XRRAllocGamma AllocGamma; - PFN_XRRFreeCrtcInfo FreeCrtcInfo; - PFN_XRRFreeGamma FreeGamma; - PFN_XRRFreeOutputInfo FreeOutputInfo; - PFN_XRRFreeScreenResources FreeScreenResources; - PFN_XRRGetCrtcGamma GetCrtcGamma; - PFN_XRRGetCrtcGammaSize GetCrtcGammaSize; - PFN_XRRGetCrtcInfo GetCrtcInfo; - PFN_XRRGetOutputInfo GetOutputInfo; - PFN_XRRGetOutputPrimary GetOutputPrimary; - PFN_XRRGetScreenResourcesCurrent GetScreenResourcesCurrent; - PFN_XRRQueryExtension QueryExtension; - PFN_XRRQueryVersion QueryVersion; - PFN_XRRSelectInput SelectInput; - PFN_XRRSetCrtcConfig SetCrtcConfig; - PFN_XRRSetCrtcGamma SetCrtcGamma; - PFN_XRRUpdateConfiguration UpdateConfiguration; - } randr; - - struct { - GLFWbool available; - GLFWbool detectable; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - unsigned int group; - PFN_XkbFreeKeyboard FreeKeyboard; - PFN_XkbFreeNames FreeNames; - PFN_XkbGetMap GetMap; - PFN_XkbGetNames GetNames; - PFN_XkbGetState GetState; - PFN_XkbKeycodeToKeysym KeycodeToKeysym; - PFN_XkbQueryExtension QueryExtension; - PFN_XkbSelectEventDetails SelectEventDetails; - PFN_XkbSetDetectableAutoRepeat SetDetectableAutoRepeat; - } xkb; - - struct { - int count; - int timeout; - int interval; - int blanking; - int exposure; - } saver; - - struct { - int version; - Window source; - Atom format; - } xdnd; - - struct { - void* handle; - PFN_XcursorImageCreate ImageCreate; - PFN_XcursorImageDestroy ImageDestroy; - PFN_XcursorImageLoadCursor ImageLoadCursor; - PFN_XcursorGetTheme GetTheme; - PFN_XcursorGetDefaultSize GetDefaultSize; - PFN_XcursorLibraryLoadImage LibraryLoadImage; - } xcursor; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - PFN_XineramaIsActive IsActive; - PFN_XineramaQueryExtension QueryExtension; - PFN_XineramaQueryScreens QueryScreens; - } xinerama; - - struct { - void* handle; - PFN_XGetXCBConnection GetXCBConnection; - } x11xcb; - - struct { - GLFWbool available; - void* handle; - int eventBase; - int errorBase; - PFN_XF86VidModeQueryExtension QueryExtension; - PFN_XF86VidModeGetGammaRamp GetGammaRamp; - PFN_XF86VidModeSetGammaRamp SetGammaRamp; - PFN_XF86VidModeGetGammaRampSize GetGammaRampSize; - } vidmode; - - struct { - GLFWbool available; - void* handle; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - PFN_XIQueryVersion QueryVersion; - PFN_XISelectEvents SelectEvents; - } xi; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - int eventBase; - int errorBase; - PFN_XRenderQueryExtension QueryExtension; - PFN_XRenderQueryVersion QueryVersion; - PFN_XRenderFindVisualFormat FindVisualFormat; - } xrender; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - int eventBase; - int errorBase; - PFN_XShapeQueryExtension QueryExtension; - PFN_XShapeCombineRegion ShapeCombineRegion; - PFN_XShapeQueryVersion QueryVersion; - PFN_XShapeCombineMask ShapeCombineMask; - } xshape; -} _GLFWlibraryX11; - -// X11-specific per-monitor data -// -typedef struct _GLFWmonitorX11 -{ - RROutput output; - RRCrtc crtc; - RRMode oldMode; - - // Index of corresponding Xinerama screen, - // for EWMH full screen window placement - int index; -} _GLFWmonitorX11; - -// X11-specific per-cursor data -// -typedef struct _GLFWcursorX11 -{ - Cursor handle; -} _GLFWcursorX11; - - -GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform); -int _glfwInitX11(void); -void _glfwTerminateX11(void); - -GLFWbool _glfwCreateWindowX11(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -void _glfwDestroyWindowX11(_GLFWwindow* window); -void _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title); -void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images); -void _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwSetWindowPosX11(_GLFWwindow* window, int xpos, int ypos); -void _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height); -void _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height); -void _glfwSetWindowSizeLimitsX11(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); -void _glfwSetWindowAspectRatioX11(_GLFWwindow* window, int numer, int denom); -void _glfwGetFramebufferSizeX11(_GLFWwindow* window, int* width, int* height); -void _glfwGetWindowFrameSizeX11(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); -void _glfwGetWindowContentScaleX11(_GLFWwindow* window, float* xscale, float* yscale); -void _glfwIconifyWindowX11(_GLFWwindow* window); -void _glfwRestoreWindowX11(_GLFWwindow* window); -void _glfwMaximizeWindowX11(_GLFWwindow* window); -void _glfwShowWindowX11(_GLFWwindow* window); -void _glfwHideWindowX11(_GLFWwindow* window); -void _glfwRequestWindowAttentionX11(_GLFWwindow* window); -void _glfwFocusWindowX11(_GLFWwindow* window); -void _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); -GLFWbool _glfwWindowFocusedX11(_GLFWwindow* window); -GLFWbool _glfwWindowIconifiedX11(_GLFWwindow* window); -GLFWbool _glfwWindowVisibleX11(_GLFWwindow* window); -GLFWbool _glfwWindowMaximizedX11(_GLFWwindow* window); -GLFWbool _glfwWindowHoveredX11(_GLFWwindow* window); -GLFWbool _glfwFramebufferTransparentX11(_GLFWwindow* window); -void _glfwSetWindowResizableX11(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowDecoratedX11(_GLFWwindow* window, GLFWbool enabled); -void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled); -float _glfwGetWindowOpacityX11(_GLFWwindow* window); -void _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity); -void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled); - -void _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled); -GLFWbool _glfwRawMouseMotionSupportedX11(void); - -void _glfwPollEventsX11(void); -void _glfwWaitEventsX11(void); -void _glfwWaitEventsTimeoutX11(double timeout); -void _glfwPostEmptyEventX11(void); - -void _glfwGetCursorPosX11(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwSetCursorPosX11(_GLFWwindow* window, double xpos, double ypos); -void _glfwSetCursorModeX11(_GLFWwindow* window, int mode); -const char* _glfwGetScancodeNameX11(int scancode); -int _glfwGetKeyScancodeX11(int key); -GLFWbool _glfwCreateCursorX11(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); -GLFWbool _glfwCreateStandardCursorX11(_GLFWcursor* cursor, int shape); -void _glfwDestroyCursorX11(_GLFWcursor* cursor); -void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor); -void _glfwSetClipboardStringX11(const char* string); -const char* _glfwGetClipboardStringX11(void); - -EGLenum _glfwGetEGLPlatformX11(EGLint** attribs); -EGLNativeDisplayType _glfwGetEGLNativeDisplayX11(void); -EGLNativeWindowType _glfwGetEGLNativeWindowX11(_GLFWwindow* window); - -void _glfwGetRequiredInstanceExtensionsX11(char** extensions); -GLFWbool _glfwGetPhysicalDevicePresentationSupportX11(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); -VkResult _glfwCreateWindowSurfaceX11(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -void _glfwFreeMonitorX11(_GLFWmonitor* monitor); -void _glfwGetMonitorPosX11(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwGetMonitorContentScaleX11(_GLFWmonitor* monitor, float* xscale, float* yscale); -void _glfwGetMonitorWorkareaX11(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); -GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count); -GLFWbool _glfwGetVideoModeX11(_GLFWmonitor* monitor, GLFWvidmode* mode); -GLFWbool _glfwGetGammaRampX11(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwSetGammaRampX11(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -void _glfwPollMonitorsX11(void); -void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); - -Cursor _glfwCreateNativeCursorX11(const GLFWimage* image, int xhot, int yhot); - -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value); -GLFWbool _glfwIsVisualTransparentX11(Visual* visual); - -void _glfwGrabErrorHandlerX11(void); -void _glfwReleaseErrorHandlerX11(void); -void _glfwInputErrorX11(int error, const char* message); - -void _glfwPushSelectionToManagerX11(void); -void _glfwCreateInputContextX11(_GLFWwindow* window); - -GLFWbool _glfwInitGLX(void); -void _glfwTerminateGLX(void); -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextGLX(_GLFWwindow* window); -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); - diff --git a/vendor/zglfw/libs/glfw/src/x11_window.c b/vendor/zglfw/libs/glfw/src/x11_window.c deleted file mode 100644 index e029546..0000000 --- a/vendor/zglfw/libs/glfw/src/x11_window.c +++ /dev/null @@ -1,3357 +0,0 @@ -//======================================================================== -// GLFW 3.4 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2019 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_X11) - -#include -#include - -#include - -#include -#include -#include -#include -#include -#include - -// Action for EWMH client messages -#define _NET_WM_STATE_REMOVE 0 -#define _NET_WM_STATE_ADD 1 -#define _NET_WM_STATE_TOGGLE 2 - -// Additional mouse button names for XButtonEvent -#define Button6 6 -#define Button7 7 - -// Motif WM hints flags -#define MWM_HINTS_DECORATIONS 2 -#define MWM_DECOR_ALL 1 - -#define _GLFW_XDND_VERSION 5 - -// Wait for event data to arrive on the X11 display socket -// This avoids blocking other threads via the per-display Xlib lock that also -// covers GLX functions -// -static GLFWbool waitForX11Event(double* timeout) -{ - struct pollfd fd = { ConnectionNumber(_glfw.x11.display), POLLIN }; - - while (!XPending(_glfw.x11.display)) - { - if (!_glfwPollPOSIX(&fd, 1, timeout)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Wait for event data to arrive on any event file descriptor -// This avoids blocking other threads via the per-display Xlib lock that also -// covers GLX functions -// -static GLFWbool waitForAnyEvent(double* timeout) -{ - enum { XLIB_FD, PIPE_FD, INOTIFY_FD }; - struct pollfd fds[] = - { - [XLIB_FD] = { ConnectionNumber(_glfw.x11.display), POLLIN }, - [PIPE_FD] = { _glfw.x11.emptyEventPipe[0], POLLIN }, - [INOTIFY_FD] = { -1, POLLIN } - }; - -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - if (_glfw.joysticksInitialized) - fds[INOTIFY_FD].fd = _glfw.linjs.inotify; -#endif - - while (!XPending(_glfw.x11.display)) - { - if (!_glfwPollPOSIX(fds, sizeof(fds) / sizeof(fds[0]), timeout)) - return GLFW_FALSE; - - for (int i = 1; i < sizeof(fds) / sizeof(fds[0]); i++) - { - if (fds[i].revents & POLLIN) - return GLFW_TRUE; - } - } - - return GLFW_TRUE; -} - -// Writes a byte to the empty event pipe -// -static void writeEmptyEvent(void) -{ - for (;;) - { - const char byte = 0; - const ssize_t result = write(_glfw.x11.emptyEventPipe[1], &byte, 1); - if (result == 1 || (result == -1 && errno != EINTR)) - break; - } -} - -// Drains available data from the empty event pipe -// -static void drainEmptyEvents(void) -{ - for (;;) - { - char dummy[64]; - const ssize_t result = read(_glfw.x11.emptyEventPipe[0], dummy, sizeof(dummy)); - if (result == -1 && errno != EINTR) - break; - } -} - -// Waits until a VisibilityNotify event arrives for the specified window or the -// timeout period elapses (ICCCM section 4.2.2) -// -static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) -{ - XEvent dummy; - double timeout = 0.1; - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - window->x11.handle, - VisibilityNotify, - &dummy)) - { - if (!waitForX11Event(&timeout)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Returns whether the window is iconified -// -static int getWindowState(_GLFWwindow* window) -{ - int result = WithdrawnState; - struct { - CARD32 state; - Window icon; - } *state = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.WM_STATE, - _glfw.x11.WM_STATE, - (unsigned char**) &state) >= 2) - { - result = state->state; - } - - if (state) - XFree(state); - - return result; -} - -// Returns whether the event is a selection event -// -static Bool isSelectionEvent(Display* display, XEvent* event, XPointer pointer) -{ - if (event->xany.window != _glfw.x11.helperWindowHandle) - return False; - - return event->type == SelectionRequest || - event->type == SelectionNotify || - event->type == SelectionClear; -} - -// Returns whether it is a _NET_FRAME_EXTENTS event for the specified window -// -static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == window->x11.handle && - event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS; -} - -// Returns whether it is a property event for the specified selection transfer -// -static Bool isSelPropNewValueNotify(Display* display, XEvent* event, XPointer pointer) -{ - XEvent* notification = (XEvent*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == notification->xselection.requestor && - event->xproperty.atom == notification->xselection.property; -} - -// Translates an X event modifier state mask -// -static int translateState(int state) -{ - int mods = 0; - - if (state & ShiftMask) - mods |= GLFW_MOD_SHIFT; - if (state & ControlMask) - mods |= GLFW_MOD_CONTROL; - if (state & Mod1Mask) - mods |= GLFW_MOD_ALT; - if (state & Mod4Mask) - mods |= GLFW_MOD_SUPER; - if (state & LockMask) - mods |= GLFW_MOD_CAPS_LOCK; - if (state & Mod2Mask) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -// Translates an X11 key code to a GLFW key token -// -static int translateKey(int scancode) -{ - // Use the pre-filled LUT (see createKeyTables() in x11_init.c) - if (scancode < 0 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - return _glfw.x11.keycodes[scancode]; -} - -// Sends an EWMH or ICCCM event to the window manager -// -static void sendEventToWM(_GLFWwindow* window, Atom type, - long a, long b, long c, long d, long e) -{ - XEvent event = { ClientMessage }; - event.xclient.window = window->x11.handle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = type; - event.xclient.data.l[0] = a; - event.xclient.data.l[1] = b; - event.xclient.data.l[2] = c; - event.xclient.data.l[3] = d; - event.xclient.data.l[4] = e; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); -} - -// Updates the normal hints according to the window settings -// -static void updateNormalHints(_GLFWwindow* window, int width, int height) -{ - XSizeHints* hints = XAllocSizeHints(); - - long supplied; - XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied); - - hints->flags &= ~(PMinSize | PMaxSize | PAspect); - - if (!window->monitor) - { - if (window->resizable) - { - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - hints->flags |= PMinSize; - hints->min_width = window->minwidth; - hints->min_height = window->minheight; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - hints->flags |= PMaxSize; - hints->max_width = window->maxwidth; - hints->max_height = window->maxheight; - } - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - hints->flags |= PAspect; - hints->min_aspect.x = hints->max_aspect.x = window->numer; - hints->min_aspect.y = hints->max_aspect.y = window->denom; - } - } - else - { - hints->flags |= (PMinSize | PMaxSize); - hints->min_width = hints->max_width = width; - hints->min_height = hints->max_height = height; - } - } - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); -} - -// Updates the full screen status of the window -// -static void updateWindowMode(_GLFWwindow* window) -{ - if (window->monitor) - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - sendEventToWM(window, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - 0); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - // This is the butcher's way of removing window decorations - // Setting the override-redirect attribute on a window makes the - // window manager ignore the window completely (ICCCM, section 4) - // The good thing is that this makes undecorated full screen windows - // easy to do; the bad thing is that we have to do everything - // manually and some things (like iconify/restore) won't work at - // all, as those are tasks usually performed by the window manager - - XSetWindowAttributes attributes; - attributes.override_redirect = True; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_TRUE; - } - - // Enable compositor bypass - if (!window->x11.transparent) - { - const unsigned long value = 1; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); - } - } - else - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - XSetWindowAttributes attributes; - attributes.override_redirect = False; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_FALSE; - } - - // Disable compositor bypass - if (!window->x11.transparent) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR); - } - } -} - -// Decode a Unicode code point from a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -static uint32_t decodeUTF8(const char** s) -{ - uint32_t codepoint = 0, count = 0; - static const uint32_t offsets[] = - { - 0x00000000u, 0x00003080u, 0x000e2080u, - 0x03c82080u, 0xfa082080u, 0x82082080u - }; - - do - { - codepoint = (codepoint << 6) + (unsigned char) **s; - (*s)++; - count++; - } while ((**s & 0xc0) == 0x80); - - assert(count <= 6); - return codepoint - offsets[count - 1]; -} - -// Convert the specified Latin-1 string to UTF-8 -// -static char* convertLatin1toUTF8(const char* source) -{ - size_t size = 1; - const char* sp; - - for (sp = source; *sp; sp++) - size += (*sp & 0x80) ? 2 : 1; - - char* target = _glfw_calloc(size, 1); - char* tp = target; - - for (sp = source; *sp; sp++) - tp += _glfwEncodeUTF8(tp, *sp); - - return target; -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL || - window->cursorMode == GLFW_CURSOR_CAPTURED) - { - if (window->cursor) - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - window->cursor->x11.handle); - } - else - XUndefineCursor(_glfw.x11.display, window->x11.handle); - } - else - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - _glfw.x11.hiddenCursorHandle); - } -} - -// Grabs the cursor and confines it to the window -// -static void captureCursor(_GLFWwindow* window) -{ - XGrabPointer(_glfw.x11.display, window->x11.handle, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, - window->x11.handle, - None, - CurrentTime); -} - -// Ungrabs the cursor -// -static void releaseCursor(void) -{ - XUngrabPointer(_glfw.x11.display, CurrentTime); -} - -// Enable XI2 raw mouse motion events -// -static void enableRawMouseMotion(_GLFWwindow* window) -{ - XIEventMask em; - unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; - - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - XISetMask(mask, XI_RawMotion); - - XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); -} - -// Disable XI2 raw mouse motion events -// -static void disableRawMouseMotion(_GLFWwindow* window) -{ - XIEventMask em; - unsigned char mask[] = { 0 }; - - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - - XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); -} - -// Apply disabled cursor mode to a focused window -// -static void disableCursor(_GLFWwindow* window) -{ - if (window->rawMouseMotion) - enableRawMouseMotion(window); - - _glfw.x11.disabledCursorWindow = window; - _glfwGetCursorPosX11(window, - &_glfw.x11.restoreCursorPosX, - &_glfw.x11.restoreCursorPosY); - updateCursorImage(window); - _glfwCenterCursorInContentArea(window); - captureCursor(window); -} - -// Exit disabled cursor mode for the specified window -// -static void enableCursor(_GLFWwindow* window) -{ - if (window->rawMouseMotion) - disableRawMouseMotion(window); - - _glfw.x11.disabledCursorWindow = NULL; - releaseCursor(); - _glfwSetCursorPosX11(window, - _glfw.x11.restoreCursorPosX, - _glfw.x11.restoreCursorPosY); - updateCursorImage(window); -} - -// Clear its handle when the input context has been destroyed -// -static void inputContextDestroyCallback(XIC ic, XPointer clientData, XPointer callData) -{ - _GLFWwindow* window = (_GLFWwindow*) clientData; - window->x11.ic = NULL; -} - -// Create the X11 window (and its colormap) -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - Visual* visual, int depth) -{ - int width = wndconfig->width; - int height = wndconfig->height; - - if (wndconfig->scaleToMonitor) - { - width *= _glfw.x11.contentScaleX; - height *= _glfw.x11.contentScaleY; - } - - int xpos = 0, ypos = 0; - - if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION) - { - xpos = wndconfig->xpos; - ypos = wndconfig->ypos; - } - - // Create a colormap based on the visual used by the current context - window->x11.colormap = XCreateColormap(_glfw.x11.display, - _glfw.x11.root, - visual, - AllocNone); - - window->x11.transparent = _glfwIsVisualTransparentX11(visual); - - XSetWindowAttributes wa = { 0 }; - wa.colormap = window->x11.colormap; - wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | - PointerMotionMask | ButtonPressMask | ButtonReleaseMask | - ExposureMask | FocusChangeMask | VisibilityChangeMask | - EnterWindowMask | LeaveWindowMask | PropertyChangeMask; - - _glfwGrabErrorHandlerX11(); - - window->x11.parent = _glfw.x11.root; - window->x11.handle = XCreateWindow(_glfw.x11.display, - _glfw.x11.root, - xpos, ypos, - width, height, - 0, // Border width - depth, // Color depth - InputOutput, - visual, - CWBorderPixel | CWColormap | CWEventMask, - &wa); - - _glfwReleaseErrorHandlerX11(); - - if (!window->x11.handle) - { - _glfwInputErrorX11(GLFW_PLATFORM_ERROR, - "X11: Failed to create window"); - return GLFW_FALSE; - } - - XSaveContext(_glfw.x11.display, - window->x11.handle, - _glfw.x11.context, - (XPointer) window); - - if (!wndconfig->decorated) - _glfwSetWindowDecoratedX11(window, GLFW_FALSE); - - if (_glfw.x11.NET_WM_STATE && !window->monitor) - { - Atom states[3]; - int count = 0; - - if (wndconfig->floating) - { - if (_glfw.x11.NET_WM_STATE_ABOVE) - states[count++] = _glfw.x11.NET_WM_STATE_ABOVE; - } - - if (wndconfig->maximized) - { - if (_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT; - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ; - window->x11.maximized = GLFW_TRUE; - } - } - - if (count) - { - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) states, count); - } - } - - // Declare the WM protocols supported by GLFW - { - Atom protocols[] = - { - _glfw.x11.WM_DELETE_WINDOW, - _glfw.x11.NET_WM_PING - }; - - XSetWMProtocols(_glfw.x11.display, window->x11.handle, - protocols, sizeof(protocols) / sizeof(Atom)); - } - - // Declare our PID - { - const long pid = getpid(); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_PID, XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) &pid, 1); - } - - if (_glfw.x11.NET_WM_WINDOW_TYPE && _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL) - { - Atom type = _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_TYPE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &type, 1); - } - - // Set ICCCM WM_HINTS property - { - XWMHints* hints = XAllocWMHints(); - if (!hints) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, - "X11: Failed to allocate WM hints"); - return GLFW_FALSE; - } - - hints->flags = StateHint; - hints->initial_state = NormalState; - - XSetWMHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); - } - - // Set ICCCM WM_NORMAL_HINTS property - { - XSizeHints* hints = XAllocSizeHints(); - if (!hints) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, "X11: Failed to allocate size hints"); - return GLFW_FALSE; - } - - if (!wndconfig->resizable) - { - hints->flags |= (PMinSize | PMaxSize); - hints->min_width = hints->max_width = width; - hints->min_height = hints->max_height = height; - } - - // HACK: Explicitly setting PPosition to any value causes some WMs, notably - // Compiz and Metacity, to honor the position of unmapped windows - if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION) - { - hints->flags |= PPosition; - hints->x = 0; - hints->y = 0; - } - - hints->flags |= PWinGravity; - hints->win_gravity = StaticGravity; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); - } - - // Set ICCCM WM_CLASS property - { - XClassHint* hint = XAllocClassHint(); - - if (strlen(wndconfig->x11.instanceName) && - strlen(wndconfig->x11.className)) - { - hint->res_name = (char*) wndconfig->x11.instanceName; - hint->res_class = (char*) wndconfig->x11.className; - } - else - { - const char* resourceName = getenv("RESOURCE_NAME"); - if (resourceName && strlen(resourceName)) - hint->res_name = (char*) resourceName; - else if (strlen(wndconfig->title)) - hint->res_name = (char*) wndconfig->title; - else - hint->res_name = (char*) "glfw-application"; - - if (strlen(wndconfig->title)) - hint->res_class = (char*) wndconfig->title; - else - hint->res_class = (char*) "GLFW-Application"; - } - - XSetClassHint(_glfw.x11.display, window->x11.handle, hint); - XFree(hint); - } - - // Announce support for Xdnd (drag and drop) - { - const Atom version = _GLFW_XDND_VERSION; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.XdndAware, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &version, 1); - } - - if (_glfw.x11.im) - _glfwCreateInputContextX11(window); - - _glfwSetWindowTitleX11(window, wndconfig->title); - _glfwGetWindowPosX11(window, &window->x11.xpos, &window->x11.ypos); - _glfwGetWindowSizeX11(window, &window->x11.width, &window->x11.height); - - return GLFW_TRUE; -} - -// Set the specified property to the selection converted to the requested target -// -static Atom writeTargetToProperty(const XSelectionRequestEvent* request) -{ - char* selectionString = NULL; - const Atom formats[] = { _glfw.x11.UTF8_STRING, XA_STRING }; - const int formatCount = sizeof(formats) / sizeof(formats[0]); - - if (request->selection == _glfw.x11.PRIMARY) - selectionString = _glfw.x11.primarySelectionString; - else - selectionString = _glfw.x11.clipboardString; - - if (request->property == None) - { - // The requester is a legacy client (ICCCM section 2.2) - // We don't support legacy clients, so fail here - return None; - } - - if (request->target == _glfw.x11.TARGETS) - { - // The list of supported targets was requested - - const Atom targets[] = { _glfw.x11.TARGETS, - _glfw.x11.MULTIPLE, - _glfw.x11.UTF8_STRING, - XA_STRING }; - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char*) targets, - sizeof(targets) / sizeof(targets[0])); - - return request->property; - } - - if (request->target == _glfw.x11.MULTIPLE) - { - // Multiple conversions were requested - - Atom* targets; - const unsigned long count = - _glfwGetWindowPropertyX11(request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - (unsigned char**) &targets); - - for (unsigned long i = 0; i < count; i += 2) - { - int j; - - for (j = 0; j < formatCount; j++) - { - if (targets[i] == formats[j]) - break; - } - - if (j < formatCount) - { - XChangeProperty(_glfw.x11.display, - request->requestor, - targets[i + 1], - targets[i], - 8, - PropModeReplace, - (unsigned char *) selectionString, - strlen(selectionString)); - } - else - targets[i + 1] = None; - } - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - 32, - PropModeReplace, - (unsigned char*) targets, - count); - - XFree(targets); - - return request->property; - } - - if (request->target == _glfw.x11.SAVE_TARGETS) - { - // The request is a check whether we support SAVE_TARGETS - // It should be handled as a no-op side effect target - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.NULL_, - 32, - PropModeReplace, - NULL, - 0); - - return request->property; - } - - // Conversion to a data target was requested - - for (int i = 0; i < formatCount; i++) - { - if (request->target == formats[i]) - { - // The requested target is one we support - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - request->target, - 8, - PropModeReplace, - (unsigned char *) selectionString, - strlen(selectionString)); - - return request->property; - } - } - - // The requested target is not supported - - return None; -} - -static void handleSelectionRequest(XEvent* event) -{ - const XSelectionRequestEvent* request = &event->xselectionrequest; - - XEvent reply = { SelectionNotify }; - reply.xselection.property = writeTargetToProperty(request); - reply.xselection.display = request->display; - reply.xselection.requestor = request->requestor; - reply.xselection.selection = request->selection; - reply.xselection.target = request->target; - reply.xselection.time = request->time; - - XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply); -} - -static const char* getSelectionString(Atom selection) -{ - char** selectionString = NULL; - const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING }; - const size_t targetCount = sizeof(targets) / sizeof(targets[0]); - - if (selection == _glfw.x11.PRIMARY) - selectionString = &_glfw.x11.primarySelectionString; - else - selectionString = &_glfw.x11.clipboardString; - - if (XGetSelectionOwner(_glfw.x11.display, selection) == - _glfw.x11.helperWindowHandle) - { - // Instead of doing a large number of X round-trips just to put this - // string into a window property and then read it back, just return it - return *selectionString; - } - - _glfw_free(*selectionString); - *selectionString = NULL; - - for (size_t i = 0; i < targetCount; i++) - { - char* data; - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - XEvent notification, dummy; - - XConvertSelection(_glfw.x11.display, - selection, - targets[i], - _glfw.x11.GLFW_SELECTION, - _glfw.x11.helperWindowHandle, - CurrentTime); - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - _glfw.x11.helperWindowHandle, - SelectionNotify, - ¬ification)) - { - waitForX11Event(NULL); - } - - if (notification.xselection.property == None) - continue; - - XCheckIfEvent(_glfw.x11.display, - &dummy, - isSelPropNewValueNotify, - (XPointer) ¬ification); - - XGetWindowProperty(_glfw.x11.display, - notification.xselection.requestor, - notification.xselection.property, - 0, - LONG_MAX, - True, - AnyPropertyType, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - (unsigned char**) &data); - - if (actualType == _glfw.x11.INCR) - { - size_t size = 1; - char* string = NULL; - - for (;;) - { - while (!XCheckIfEvent(_glfw.x11.display, - &dummy, - isSelPropNewValueNotify, - (XPointer) ¬ification)) - { - waitForX11Event(NULL); - } - - XFree(data); - XGetWindowProperty(_glfw.x11.display, - notification.xselection.requestor, - notification.xselection.property, - 0, - LONG_MAX, - True, - AnyPropertyType, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - (unsigned char**) &data); - - if (itemCount) - { - size += itemCount; - string = _glfw_realloc(string, size); - string[size - itemCount - 1] = '\0'; - strcat(string, data); - } - - if (!itemCount) - { - if (string) - { - if (targets[i] == XA_STRING) - { - *selectionString = convertLatin1toUTF8(string); - _glfw_free(string); - } - else - *selectionString = string; - } - - break; - } - } - } - else if (actualType == targets[i]) - { - if (targets[i] == XA_STRING) - *selectionString = convertLatin1toUTF8(data); - else - *selectionString = _glfw_strdup(data); - } - - XFree(data); - - if (*selectionString) - break; - } - - if (!*selectionString) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "X11: Failed to convert selection to string"); - } - - return *selectionString; -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (_glfw.x11.saver.count == 0) - { - // Remember old screen saver settings - XGetScreenSaver(_glfw.x11.display, - &_glfw.x11.saver.timeout, - &_glfw.x11.saver.interval, - &_glfw.x11.saver.blanking, - &_glfw.x11.saver.exposure); - - // Disable screen saver - XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking, - DefaultExposures); - } - - if (!window->monitor->window) - _glfw.x11.saver.count++; - - _glfwSetVideoModeX11(window->monitor, &window->videoMode); - - if (window->x11.overrideRedirect) - { - int xpos, ypos; - GLFWvidmode mode; - - // Manually position the window over its monitor - _glfwGetMonitorPosX11(window->monitor, &xpos, &ypos); - _glfwGetVideoModeX11(window->monitor, &mode); - - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, mode.width, mode.height); - } - - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeX11(window->monitor); - - _glfw.x11.saver.count--; - - if (_glfw.x11.saver.count == 0) - { - // Restore old screen saver settings - XSetScreenSaver(_glfw.x11.display, - _glfw.x11.saver.timeout, - _glfw.x11.saver.interval, - _glfw.x11.saver.blanking, - _glfw.x11.saver.exposure); - } -} - -// Process the specified X event -// -static void processEvent(XEvent *event) -{ - int keycode = 0; - Bool filtered = False; - - // HACK: Save scancode as some IMs clear the field in XFilterEvent - if (event->type == KeyPress || event->type == KeyRelease) - keycode = event->xkey.keycode; - - filtered = XFilterEvent(event, None); - - if (_glfw.x11.randr.available) - { - if (event->type == _glfw.x11.randr.eventBase + RRNotify) - { - XRRUpdateConfiguration(event); - _glfwPollMonitorsX11(); - return; - } - } - - if (_glfw.x11.xkb.available) - { - if (event->type == _glfw.x11.xkb.eventBase + XkbEventCode) - { - if (((XkbEvent*) event)->any.xkb_type == XkbStateNotify && - (((XkbEvent*) event)->state.changed & XkbGroupStateMask)) - { - _glfw.x11.xkb.group = ((XkbEvent*) event)->state.group; - } - - return; - } - } - - if (event->type == GenericEvent) - { - if (_glfw.x11.xi.available) - { - _GLFWwindow* window = _glfw.x11.disabledCursorWindow; - - if (window && - window->rawMouseMotion && - event->xcookie.extension == _glfw.x11.xi.majorOpcode && - XGetEventData(_glfw.x11.display, &event->xcookie) && - event->xcookie.evtype == XI_RawMotion) - { - XIRawEvent* re = event->xcookie.data; - if (re->valuators.mask_len) - { - const double* values = re->raw_values; - double xpos = window->virtualCursorPosX; - double ypos = window->virtualCursorPosY; - - if (XIMaskIsSet(re->valuators.mask, 0)) - { - xpos += *values; - values++; - } - - if (XIMaskIsSet(re->valuators.mask, 1)) - ypos += *values; - - _glfwInputCursorPos(window, xpos, ypos); - } - } - - XFreeEventData(_glfw.x11.display, &event->xcookie); - } - - return; - } - - if (event->type == SelectionRequest) - { - handleSelectionRequest(event); - return; - } - - _GLFWwindow* window = NULL; - if (XFindContext(_glfw.x11.display, - event->xany.window, - _glfw.x11.context, - (XPointer*) &window) != 0) - { - // This is an event for a window that has already been destroyed - return; - } - - switch (event->type) - { - case ReparentNotify: - { - window->x11.parent = event->xreparent.parent; - return; - } - - case KeyPress: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - - if (window->x11.ic) - { - // HACK: Do not report the key press events duplicated by XIM - // Duplicate key releases are filtered out implicitly by - // the GLFW key repeat logic in _glfwInputKey - // A timestamp per key is used to handle simultaneous keys - // NOTE: Always allow the first event for each key through - // (the server never sends a timestamp of zero) - // NOTE: Timestamp difference is compared to handle wrap-around - Time diff = event->xkey.time - window->x11.keyPressTimes[keycode]; - if (diff == event->xkey.time || (diff > 0 && diff < ((Time)1 << 31))) - { - if (keycode) - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - window->x11.keyPressTimes[keycode] = event->xkey.time; - } - - if (!filtered) - { - int count; - Status status; - char buffer[100]; - char* chars = buffer; - - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - buffer, sizeof(buffer) - 1, - NULL, &status); - - if (status == XBufferOverflow) - { - chars = _glfw_calloc(count + 1, 1); - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - const char* c = chars; - chars[count] = '\0'; - while (c - chars < count) - _glfwInputChar(window, decodeUTF8(&c), mods, plain); - } - - if (chars != buffer) - _glfw_free(chars); - } - } - else - { - KeySym keysym; - XLookupString(&event->xkey, NULL, 0, &keysym, NULL); - - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - const uint32_t codepoint = _glfwKeySym2Unicode(keysym); - if (codepoint != GLFW_INVALID_CODEPOINT) - _glfwInputChar(window, codepoint, mods, plain); - } - - return; - } - - case KeyRelease: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - - if (!_glfw.x11.xkb.detectable) - { - // HACK: Key repeat events will arrive as KeyRelease/KeyPress - // pairs with similar or identical time stamps - // The key repeat logic in _glfwInputKey expects only key - // presses to repeat, so detect and discard release events - if (XEventsQueued(_glfw.x11.display, QueuedAfterReading)) - { - XEvent next; - XPeekEvent(_glfw.x11.display, &next); - - if (next.type == KeyPress && - next.xkey.window == event->xkey.window && - next.xkey.keycode == keycode) - { - // HACK: The time of repeat events sometimes doesn't - // match that of the press event, so add an - // epsilon - // Toshiyuki Takahashi can press a button - // 16 times per second so it's fairly safe to - // assume that no human is pressing the key 50 - // times per second (value is ms) - if ((next.xkey.time - event->xkey.time) < 20) - { - // This is very likely a server-generated key repeat - // event, so ignore it - return; - } - } - } - } - - _glfwInputKey(window, key, keycode, GLFW_RELEASE, mods); - return; - } - - case ButtonPress: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); - else if (event->xbutton.button == Button2) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); - else if (event->xbutton.button == Button3) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); - - // Modern X provides scroll events as mouse button presses - else if (event->xbutton.button == Button4) - _glfwInputScroll(window, 0.0, 1.0); - else if (event->xbutton.button == Button5) - _glfwInputScroll(window, 0.0, -1.0); - else if (event->xbutton.button == Button6) - _glfwInputScroll(window, 1.0, 0.0); - else if (event->xbutton.button == Button7) - _glfwInputScroll(window, -1.0, 0.0); - - else - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_PRESS, - mods); - } - - return; - } - - case ButtonRelease: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button2) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_MIDDLE, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button3) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button > Button7) - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_RELEASE, - mods); - } - - return; - } - - case EnterNotify: - { - // XEnterWindowEvent is XCrossingEvent - const int x = event->xcrossing.x; - const int y = event->xcrossing.y; - - // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise - // ignore the defined cursor for hidden cursor mode - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - updateCursorImage(window); - - _glfwInputCursorEnter(window, GLFW_TRUE); - _glfwInputCursorPos(window, x, y); - - window->x11.lastCursorPosX = x; - window->x11.lastCursorPosY = y; - return; - } - - case LeaveNotify: - { - _glfwInputCursorEnter(window, GLFW_FALSE); - return; - } - - case MotionNotify: - { - const int x = event->xmotion.x; - const int y = event->xmotion.y; - - if (x != window->x11.warpCursorPosX || - y != window->x11.warpCursorPosY) - { - // The cursor was moved by something other than GLFW - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (_glfw.x11.disabledCursorWindow != window) - return; - if (window->rawMouseMotion) - return; - - const int dx = x - window->x11.lastCursorPosX; - const int dy = y - window->x11.lastCursorPosY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - } - - window->x11.lastCursorPosX = x; - window->x11.lastCursorPosY = y; - return; - } - - case ConfigureNotify: - { - if (event->xconfigure.width != window->x11.width || - event->xconfigure.height != window->x11.height) - { - window->x11.width = event->xconfigure.width; - window->x11.height = event->xconfigure.height; - - _glfwInputFramebufferSize(window, - event->xconfigure.width, - event->xconfigure.height); - - _glfwInputWindowSize(window, - event->xconfigure.width, - event->xconfigure.height); - } - - int xpos = event->xconfigure.x; - int ypos = event->xconfigure.y; - - // NOTE: ConfigureNotify events from the server are in local - // coordinates, so if we are reparented we need to translate - // the position into root (screen) coordinates - if (!event->xany.send_event && window->x11.parent != _glfw.x11.root) - { - _glfwGrabErrorHandlerX11(); - - Window dummy; - XTranslateCoordinates(_glfw.x11.display, - window->x11.parent, - _glfw.x11.root, - xpos, ypos, - &xpos, &ypos, - &dummy); - - _glfwReleaseErrorHandlerX11(); - if (_glfw.x11.errorCode == BadWindow) - return; - } - - if (xpos != window->x11.xpos || ypos != window->x11.ypos) - { - window->x11.xpos = xpos; - window->x11.ypos = ypos; - - _glfwInputWindowPos(window, xpos, ypos); - } - - return; - } - - case ClientMessage: - { - // Custom client message, probably from the window manager - - if (filtered) - return; - - if (event->xclient.message_type == None) - return; - - if (event->xclient.message_type == _glfw.x11.WM_PROTOCOLS) - { - const Atom protocol = event->xclient.data.l[0]; - if (protocol == None) - return; - - if (protocol == _glfw.x11.WM_DELETE_WINDOW) - { - // The window manager was asked to close the window, for - // example by the user pressing a 'close' window decoration - // button - _glfwInputWindowCloseRequest(window); - } - else if (protocol == _glfw.x11.NET_WM_PING) - { - // The window manager is pinging the application to ensure - // it's still responding to events - - XEvent reply = *event; - reply.xclient.window = _glfw.x11.root; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &reply); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndEnter) - { - // A drag operation has entered the window - unsigned long count; - Atom* formats = NULL; - const GLFWbool list = event->xclient.data.l[1] & 1; - - _glfw.x11.xdnd.source = event->xclient.data.l[0]; - _glfw.x11.xdnd.version = event->xclient.data.l[1] >> 24; - _glfw.x11.xdnd.format = None; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - if (list) - { - count = _glfwGetWindowPropertyX11(_glfw.x11.xdnd.source, - _glfw.x11.XdndTypeList, - XA_ATOM, - (unsigned char**) &formats); - } - else - { - count = 3; - formats = (Atom*) event->xclient.data.l + 2; - } - - for (unsigned int i = 0; i < count; i++) - { - if (formats[i] == _glfw.x11.text_uri_list) - { - _glfw.x11.xdnd.format = _glfw.x11.text_uri_list; - break; - } - } - - if (list && formats) - XFree(formats); - } - else if (event->xclient.message_type == _glfw.x11.XdndDrop) - { - // The drag operation has finished by dropping on the window - Time time = CurrentTime; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - if (_glfw.x11.xdnd.format) - { - if (_glfw.x11.xdnd.version >= 1) - time = event->xclient.data.l[2]; - - // Request the chosen format from the source window - XConvertSelection(_glfw.x11.display, - _glfw.x11.XdndSelection, - _glfw.x11.xdnd.format, - _glfw.x11.XdndSelection, - window->x11.handle, - time); - } - else if (_glfw.x11.xdnd.version >= 2) - { - XEvent reply = { ClientMessage }; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = 0; // The drag was rejected - reply.xclient.data.l[2] = None; - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndPosition) - { - // The drag operation has moved over the window - const int xabs = (event->xclient.data.l[2] >> 16) & 0xffff; - const int yabs = (event->xclient.data.l[2]) & 0xffff; - Window dummy; - int xpos, ypos; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - XTranslateCoordinates(_glfw.x11.display, - _glfw.x11.root, - window->x11.handle, - xabs, yabs, - &xpos, &ypos, - &dummy); - - _glfwInputCursorPos(window, xpos, ypos); - - XEvent reply = { ClientMessage }; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndStatus; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[2] = 0; // Specify an empty rectangle - reply.xclient.data.l[3] = 0; - - if (_glfw.x11.xdnd.format) - { - // Reply that we are ready to copy the dragged data - reply.xclient.data.l[1] = 1; // Accept with no rectangle - if (_glfw.x11.xdnd.version >= 2) - reply.xclient.data.l[4] = _glfw.x11.XdndActionCopy; - } - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - - return; - } - - case SelectionNotify: - { - if (event->xselection.property == _glfw.x11.XdndSelection) - { - // The converted data from the drag operation has arrived - char* data; - const unsigned long result = - _glfwGetWindowPropertyX11(event->xselection.requestor, - event->xselection.property, - event->xselection.target, - (unsigned char**) &data); - - if (result) - { - int count; - char** paths = _glfwParseUriList(data, &count); - - _glfwInputDrop(window, count, (const char**) paths); - - for (int i = 0; i < count; i++) - _glfw_free(paths[i]); - _glfw_free(paths); - } - - if (data) - XFree(data); - - if (_glfw.x11.xdnd.version >= 2) - { - XEvent reply = { ClientMessage }; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = result; - reply.xclient.data.l[2] = _glfw.x11.XdndActionCopy; - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - } - - return; - } - - case FocusIn: - { - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - disableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - captureCursor(window); - - if (window->x11.ic) - XSetICFocus(window->x11.ic); - - _glfwInputWindowFocus(window, GLFW_TRUE); - return; - } - - case FocusOut: - { - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - enableCursor(window); - else if (window->cursorMode == GLFW_CURSOR_CAPTURED) - releaseCursor(); - - if (window->x11.ic) - XUnsetICFocus(window->x11.ic); - - if (window->monitor && window->autoIconify) - _glfwIconifyWindowX11(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return; - } - - case Expose: - { - _glfwInputWindowDamage(window); - return; - } - - case PropertyNotify: - { - if (event->xproperty.state != PropertyNewValue) - return; - - if (event->xproperty.atom == _glfw.x11.WM_STATE) - { - const int state = getWindowState(window); - if (state != IconicState && state != NormalState) - return; - - const GLFWbool iconified = (state == IconicState); - if (window->x11.iconified != iconified) - { - if (window->monitor) - { - if (iconified) - releaseMonitor(window); - else - acquireMonitor(window); - } - - window->x11.iconified = iconified; - _glfwInputWindowIconify(window, iconified); - } - } - else if (event->xproperty.atom == _glfw.x11.NET_WM_STATE) - { - const GLFWbool maximized = _glfwWindowMaximizedX11(window); - if (window->x11.maximized != maximized) - { - window->x11.maximized = maximized; - _glfwInputWindowMaximize(window, maximized); - } - } - - return; - } - - case DestroyNotify: - return; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Retrieve a single window property of the specified type -// Inspired by fghGetWindowProperty from freeglut -// -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value) -{ - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - - XGetWindowProperty(_glfw.x11.display, - window, - property, - 0, - LONG_MAX, - False, - type, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - value); - - return itemCount; -} - -GLFWbool _glfwIsVisualTransparentX11(Visual* visual) -{ - if (!_glfw.x11.xrender.available) - return GLFW_FALSE; - - XRenderPictFormat* pf = XRenderFindVisualFormat(_glfw.x11.display, visual); - return pf && pf->direct.alphaMask; -} - -// Push contents of our selection to clipboard manager -// -void _glfwPushSelectionToManagerX11(void) -{ - XConvertSelection(_glfw.x11.display, - _glfw.x11.CLIPBOARD_MANAGER, - _glfw.x11.SAVE_TARGETS, - None, - _glfw.x11.helperWindowHandle, - CurrentTime); - - for (;;) - { - XEvent event; - - while (XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL)) - { - switch (event.type) - { - case SelectionRequest: - handleSelectionRequest(&event); - break; - - case SelectionNotify: - { - if (event.xselection.target == _glfw.x11.SAVE_TARGETS) - { - // This means one of two things; either the selection - // was not owned, which means there is no clipboard - // manager, or the transfer to the clipboard manager has - // completed - // In either case, it means we are done here - return; - } - - break; - } - } - } - - waitForX11Event(NULL); - } -} - -void _glfwCreateInputContextX11(_GLFWwindow* window) -{ - XIMCallback callback; - callback.callback = (XIMProc) inputContextDestroyCallback; - callback.client_data = (XPointer) window; - - window->x11.ic = XCreateIC(_glfw.x11.im, - XNInputStyle, - XIMPreeditNothing | XIMStatusNothing, - XNClientWindow, - window->x11.handle, - XNFocusWindow, - window->x11.handle, - XNDestroyCallback, - &callback, - NULL); - - if (window->x11.ic) - { - XWindowAttributes attribs; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs); - - unsigned long filter = 0; - if (XGetICValues(window->x11.ic, XNFilterEvents, &filter, NULL) == NULL) - { - XSelectInput(_glfw.x11.display, - window->x11.handle, - attribs.your_event_mask | filter); - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwCreateWindowX11(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - Visual* visual = NULL; - int depth; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitGLX()) - return GLFW_FALSE; - if (!_glfwChooseVisualGLX(wndconfig, ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwChooseVisualEGL(wndconfig, ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - } - } - - if (!visual) - { - visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen); - depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); - } - - if (!createNativeWindow(window, wndconfig, visual, depth)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwCreateContextGLX(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - - if (!_glfwRefreshContextAttribs(window, ctxconfig)) - return GLFW_FALSE; - } - - if (wndconfig->mousePassthrough) - _glfwSetWindowMousePassthroughX11(window, GLFW_TRUE); - - if (window->monitor) - { - _glfwShowWindowX11(window); - updateWindowMode(window); - acquireMonitor(window); - - if (wndconfig->centerCursor) - _glfwCenterCursorInContentArea(window); - } - else - { - if (wndconfig->visible) - { - _glfwShowWindowX11(window); - if (wndconfig->focused) - _glfwFocusWindowX11(window); - } - } - - XFlush(_glfw.x11.display); - return GLFW_TRUE; -} - -void _glfwDestroyWindowX11(_GLFWwindow* window) -{ - if (_glfw.x11.disabledCursorWindow == window) - enableCursor(window); - - if (window->monitor) - releaseMonitor(window); - - if (window->x11.ic) - { - XDestroyIC(window->x11.ic); - window->x11.ic = NULL; - } - - if (window->context.destroy) - window->context.destroy(window); - - if (window->x11.handle) - { - XDeleteContext(_glfw.x11.display, window->x11.handle, _glfw.x11.context); - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XDestroyWindow(_glfw.x11.display, window->x11.handle); - window->x11.handle = (Window) 0; - } - - if (window->x11.colormap) - { - XFreeColormap(_glfw.x11.display, window->x11.colormap); - window->x11.colormap = (Colormap) 0; - } - - XFlush(_glfw.x11.display); -} - -void _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title) -{ - if (_glfw.x11.xlib.utf8) - { - Xutf8SetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); - } - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XFlush(_glfw.x11.display); -} - -void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images) -{ - if (count) - { - int longCount = 0; - - for (int i = 0; i < count; i++) - longCount += 2 + images[i].width * images[i].height; - - unsigned long* icon = _glfw_calloc(longCount, sizeof(unsigned long)); - unsigned long* target = icon; - - for (int i = 0; i < count; i++) - { - *target++ = images[i].width; - *target++ = images[i].height; - - for (int j = 0; j < images[i].width * images[i].height; j++) - { - *target++ = (((unsigned long) images[i].pixels[j * 4 + 0]) << 16) | - (((unsigned long) images[i].pixels[j * 4 + 1]) << 8) | - (((unsigned long) images[i].pixels[j * 4 + 2]) << 0) | - (((unsigned long) images[i].pixels[j * 4 + 3]) << 24); - } - } - - // NOTE: XChangeProperty expects 32-bit values like the image data above to be - // placed in the 32 least significant bits of individual longs. This is - // true even if long is 64-bit and a WM protocol calls for "packed" data. - // This is because of a historical mistake that then became part of the Xlib - // ABI. Xlib will pack these values into a regular array of 32-bit values - // before sending it over the wire. - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON, - XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) icon, - longCount); - - _glfw_free(icon); - } - else - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON); - } - - XFlush(_glfw.x11.display); -} - -void _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos) -{ - Window dummy; - int x, y; - - XTranslateCoordinates(_glfw.x11.display, window->x11.handle, _glfw.x11.root, - 0, 0, &x, &y, &dummy); - - if (xpos) - *xpos = x; - if (ypos) - *ypos = y; -} - -void _glfwSetWindowPosX11(_GLFWwindow* window, int xpos, int ypos) -{ - // HACK: Explicitly setting PPosition to any value causes some WMs, notably - // Compiz and Metacity, to honor the position of unmapped windows - if (!_glfwWindowVisibleX11(window)) - { - long supplied; - XSizeHints* hints = XAllocSizeHints(); - - if (XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied)) - { - hints->flags |= PPosition; - hints->x = hints->y = 0; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - } - - XFree(hints); - } - - XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos); - XFlush(_glfw.x11.display); -} - -void _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height) -{ - XWindowAttributes attribs; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs); - - if (width) - *width = attribs.width; - if (height) - *height = attribs.height; -} - -void _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - if (!window->resizable) - updateNormalHints(window, width, height); - - XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); - } - - XFlush(_glfw.x11.display); -} - -void _glfwSetWindowSizeLimitsX11(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - int width, height; - _glfwGetWindowSizeX11(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwSetWindowAspectRatioX11(_GLFWwindow* window, int numer, int denom) -{ - int width, height; - _glfwGetWindowSizeX11(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwGetFramebufferSizeX11(_GLFWwindow* window, int* width, int* height) -{ - _glfwGetWindowSizeX11(window, width, height); -} - -void _glfwGetWindowFrameSizeX11(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - long* extents = NULL; - - if (window->monitor || !window->decorated) - return; - - if (_glfw.x11.NET_FRAME_EXTENTS == None) - return; - - if (!_glfwWindowVisibleX11(window) && - _glfw.x11.NET_REQUEST_FRAME_EXTENTS) - { - XEvent event; - double timeout = 0.5; - - // Ensure _NET_FRAME_EXTENTS is set, allowing glfwGetWindowFrameSize to - // function before the window is mapped - sendEventToWM(window, _glfw.x11.NET_REQUEST_FRAME_EXTENTS, - 0, 0, 0, 0, 0); - - // HACK: Use a timeout because earlier versions of some window managers - // (at least Unity, Fluxbox and Xfwm) failed to send the reply - // They have been fixed but broken versions are still in the wild - // If you are affected by this and your window manager is NOT - // listed above, PLEASE report it to their and our issue trackers - while (!XCheckIfEvent(_glfw.x11.display, - &event, - isFrameExtentsEvent, - (XPointer) window)) - { - if (!waitForX11Event(&timeout)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue"); - return; - } - } - } - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_FRAME_EXTENTS, - XA_CARDINAL, - (unsigned char**) &extents) == 4) - { - if (left) - *left = extents[0]; - if (top) - *top = extents[2]; - if (right) - *right = extents[1]; - if (bottom) - *bottom = extents[3]; - } - - if (extents) - XFree(extents); -} - -void _glfwGetWindowContentScaleX11(_GLFWwindow* window, float* xscale, float* yscale) -{ - if (xscale) - *xscale = _glfw.x11.contentScaleX; - if (yscale) - *yscale = _glfw.x11.contentScaleY; -} - -void _glfwIconifyWindowX11(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen); - XFlush(_glfw.x11.display); -} - -void _glfwRestoreWindowX11(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - if (_glfwWindowIconifiedX11(window)) - { - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); - } - else if (_glfwWindowVisibleX11(window)) - { - if (_glfw.x11.NET_WM_STATE && - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwMaximizeWindowX11(_GLFWwindow* window) -{ - if (!_glfw.x11.NET_WM_STATE || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - return; - } - - if (_glfwWindowVisibleX11(window)) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - } - else - { - Atom* states = NULL; - unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - // NOTE: We don't check for failure as this property may not exist yet - // and that's fine (and we'll create it implicitly with append) - - Atom missing[2] = - { - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ - }; - unsigned long missingCount = 2; - - for (unsigned long i = 0; i < count; i++) - { - for (unsigned long j = 0; j < missingCount; j++) - { - if (states[i] == missing[j]) - { - missing[j] = missing[missingCount - 1]; - missingCount--; - } - } - } - - if (states) - XFree(states); - - if (!missingCount) - return; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeAppend, - (unsigned char*) missing, - missingCount); - } - - XFlush(_glfw.x11.display); -} - -void _glfwShowWindowX11(_GLFWwindow* window) -{ - if (_glfwWindowVisibleX11(window)) - return; - - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); -} - -void _glfwHideWindowX11(_GLFWwindow* window) -{ - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XFlush(_glfw.x11.display); -} - -void _glfwRequestWindowAttentionX11(_GLFWwindow* window) -{ - if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION) - return; - - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION, - 0, 1, 0); -} - -void _glfwFocusWindowX11(_GLFWwindow* window) -{ - if (_glfw.x11.NET_ACTIVE_WINDOW) - sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0); - else if (_glfwWindowVisibleX11(window)) - { - XRaiseWindow(_glfw.x11.display, window->x11.handle); - XSetInputFocus(_glfw.x11.display, window->x11.handle, - RevertToParent, CurrentTime); - } - - XFlush(_glfw.x11.display); -} - -void _glfwSetWindowMonitorX11(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - if (!window->resizable) - updateNormalHints(window, width, height); - - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - XFlush(_glfw.x11.display); - return; - } - - if (window->monitor) - { - _glfwSetWindowDecoratedX11(window, window->decorated); - _glfwSetWindowFloatingX11(window, window->floating); - releaseMonitor(window); - } - - _glfwInputWindowMonitor(window, monitor); - updateNormalHints(window, width, height); - - if (window->monitor) - { - if (!_glfwWindowVisibleX11(window)) - { - XMapRaised(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); - } - - updateWindowMode(window); - acquireMonitor(window); - } - else - { - updateWindowMode(window); - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - XFlush(_glfw.x11.display); -} - -GLFWbool _glfwWindowFocusedX11(_GLFWwindow* window) -{ - Window focused; - int state; - - XGetInputFocus(_glfw.x11.display, &focused, &state); - return window->x11.handle == focused; -} - -GLFWbool _glfwWindowIconifiedX11(_GLFWwindow* window) -{ - return getWindowState(window) == IconicState; -} - -GLFWbool _glfwWindowVisibleX11(_GLFWwindow* window) -{ - XWindowAttributes wa; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa); - return wa.map_state == IsViewable; -} - -GLFWbool _glfwWindowMaximizedX11(_GLFWwindow* window) -{ - Atom* states; - GLFWbool maximized = GLFW_FALSE; - - if (!_glfw.x11.NET_WM_STATE || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - !_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - return maximized; - } - - const unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - for (unsigned long i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - maximized = GLFW_TRUE; - break; - } - } - - if (states) - XFree(states); - - return maximized; -} - -GLFWbool _glfwWindowHoveredX11(_GLFWwindow* window) -{ - Window w = _glfw.x11.root; - while (w) - { - Window root; - int rootX, rootY, childX, childY; - unsigned int mask; - - _glfwGrabErrorHandlerX11(); - - const Bool result = XQueryPointer(_glfw.x11.display, w, - &root, &w, &rootX, &rootY, - &childX, &childY, &mask); - - _glfwReleaseErrorHandlerX11(); - - if (_glfw.x11.errorCode == BadWindow) - w = _glfw.x11.root; - else if (!result) - return GLFW_FALSE; - else if (w == window->x11.handle) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -GLFWbool _glfwFramebufferTransparentX11(_GLFWwindow* window) -{ - if (!window->x11.transparent) - return GLFW_FALSE; - - return XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx) != None; -} - -void _glfwSetWindowResizableX11(_GLFWwindow* window, GLFWbool enabled) -{ - int width, height; - _glfwGetWindowSizeX11(window, &width, &height); - updateNormalHints(window, width, height); -} - -void _glfwSetWindowDecoratedX11(_GLFWwindow* window, GLFWbool enabled) -{ - struct - { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long input_mode; - unsigned long status; - } hints = {0}; - - hints.flags = MWM_HINTS_DECORATIONS; - hints.decorations = enabled ? MWM_DECOR_ALL : 0; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.MOTIF_WM_HINTS, - _glfw.x11.MOTIF_WM_HINTS, 32, - PropModeReplace, - (unsigned char*) &hints, - sizeof(hints) / sizeof(long)); -} - -void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled) -{ - if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_ABOVE) - return; - - if (_glfwWindowVisibleX11(window)) - { - const long action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - action, - _glfw.x11.NET_WM_STATE_ABOVE, - 0, 1, 0); - } - else - { - Atom* states = NULL; - const unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - // NOTE: We don't check for failure as this property may not exist yet - // and that's fine (and we'll create it implicitly with append) - - if (enabled) - { - unsigned long i; - - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) - break; - } - - if (i == count) - { - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeAppend, - (unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE, - 1); - } - } - else if (states) - { - for (unsigned long i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) - { - states[i] = states[count - 1]; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) states, count - 1); - break; - } - } - } - - if (states) - XFree(states); - } - - XFlush(_glfw.x11.display); -} - -void _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled) -{ - if (!_glfw.x11.xshape.available) - return; - - if (enabled) - { - Region region = XCreateRegion(); - XShapeCombineRegion(_glfw.x11.display, window->x11.handle, - ShapeInput, 0, 0, region, ShapeSet); - XDestroyRegion(region); - } - else - { - XShapeCombineMask(_glfw.x11.display, window->x11.handle, - ShapeInput, 0, 0, None, ShapeSet); - } -} - -float _glfwGetWindowOpacityX11(_GLFWwindow* window) -{ - float opacity = 1.f; - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx)) - { - CARD32* value = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_WINDOW_OPACITY, - XA_CARDINAL, - (unsigned char**) &value)) - { - opacity = (float) (*value / (double) 0xffffffffu); - } - - if (value) - XFree(value); - } - - return opacity; -} - -void _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity) -{ - const CARD32 value = (CARD32) (0xffffffffu * (double) opacity); - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); -} - -void _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled) -{ - if (!_glfw.x11.xi.available) - return; - - if (_glfw.x11.disabledCursorWindow != window) - return; - - if (enabled) - enableRawMouseMotion(window); - else - disableRawMouseMotion(window); -} - -GLFWbool _glfwRawMouseMotionSupportedX11(void) -{ - return _glfw.x11.xi.available; -} - -void _glfwPollEventsX11(void) -{ - drainEmptyEvents(); - -#if defined(GLFW_BUILD_LINUX_JOYSTICK) - if (_glfw.joysticksInitialized) - _glfwDetectJoystickConnectionLinux(); -#endif - XPending(_glfw.x11.display); - - while (QLength(_glfw.x11.display)) - { - XEvent event; - XNextEvent(_glfw.x11.display, &event); - processEvent(&event); - } - - _GLFWwindow* window = _glfw.x11.disabledCursorWindow; - if (window) - { - int width, height; - _glfwGetWindowSizeX11(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with MotionNotify - if (window->x11.lastCursorPosX != width / 2 || - window->x11.lastCursorPosY != height / 2) - { - _glfwSetCursorPosX11(window, width / 2, height / 2); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwWaitEventsX11(void) -{ - waitForAnyEvent(NULL); - _glfwPollEventsX11(); -} - -void _glfwWaitEventsTimeoutX11(double timeout) -{ - waitForAnyEvent(&timeout); - _glfwPollEventsX11(); -} - -void _glfwPostEmptyEventX11(void) -{ - writeEmptyEvent(); -} - -void _glfwGetCursorPosX11(_GLFWwindow* window, double* xpos, double* ypos) -{ - Window root, child; - int rootX, rootY, childX, childY; - unsigned int mask; - - XQueryPointer(_glfw.x11.display, window->x11.handle, - &root, &child, - &rootX, &rootY, &childX, &childY, - &mask); - - if (xpos) - *xpos = childX; - if (ypos) - *ypos = childY; -} - -void _glfwSetCursorPosX11(_GLFWwindow* window, double x, double y) -{ - // Store the new position so it can be recognized later - window->x11.warpCursorPosX = (int) x; - window->x11.warpCursorPosY = (int) y; - - XWarpPointer(_glfw.x11.display, None, window->x11.handle, - 0,0,0,0, (int) x, (int) y); - XFlush(_glfw.x11.display); -} - -void _glfwSetCursorModeX11(_GLFWwindow* window, int mode) -{ - if (_glfwWindowFocusedX11(window)) - { - if (mode == GLFW_CURSOR_DISABLED) - { - _glfwGetCursorPosX11(window, - &_glfw.x11.restoreCursorPosX, - &_glfw.x11.restoreCursorPosY); - _glfwCenterCursorInContentArea(window); - if (window->rawMouseMotion) - enableRawMouseMotion(window); - } - else if (_glfw.x11.disabledCursorWindow == window) - { - if (window->rawMouseMotion) - disableRawMouseMotion(window); - } - - if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED) - captureCursor(window); - else - releaseCursor(); - - if (mode == GLFW_CURSOR_DISABLED) - _glfw.x11.disabledCursorWindow = window; - else if (_glfw.x11.disabledCursorWindow == window) - { - _glfw.x11.disabledCursorWindow = NULL; - _glfwSetCursorPosX11(window, - _glfw.x11.restoreCursorPosX, - _glfw.x11.restoreCursorPosY); - } - } - - updateCursorImage(window); - XFlush(_glfw.x11.display); -} - -const char* _glfwGetScancodeNameX11(int scancode) -{ - if (!_glfw.x11.xkb.available) - return NULL; - - if (scancode < 0 || scancode > 0xff) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); - return NULL; - } - - const int key = _glfw.x11.keycodes[scancode]; - if (key == GLFW_KEY_UNKNOWN) - return NULL; - - const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, - scancode, _glfw.x11.xkb.group, 0); - if (keysym == NoSymbol) - return NULL; - - const uint32_t codepoint = _glfwKeySym2Unicode(keysym); - if (codepoint == GLFW_INVALID_CODEPOINT) - return NULL; - - const size_t count = _glfwEncodeUTF8(_glfw.x11.keynames[key], codepoint); - if (count == 0) - return NULL; - - _glfw.x11.keynames[key][count] = '\0'; - return _glfw.x11.keynames[key]; -} - -int _glfwGetKeyScancodeX11(int key) -{ - return _glfw.x11.scancodes[key]; -} - -GLFWbool _glfwCreateCursorX11(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->x11.handle = _glfwCreateNativeCursorX11(image, xhot, yhot); - if (!cursor->x11.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -GLFWbool _glfwCreateStandardCursorX11(_GLFWcursor* cursor, int shape) -{ - if (_glfw.x11.xcursor.handle) - { - char* theme = XcursorGetTheme(_glfw.x11.display); - if (theme) - { - const int size = XcursorGetDefaultSize(_glfw.x11.display); - const char* name = NULL; - - switch (shape) - { - case GLFW_ARROW_CURSOR: - name = "default"; - break; - case GLFW_IBEAM_CURSOR: - name = "text"; - break; - case GLFW_CROSSHAIR_CURSOR: - name = "crosshair"; - break; - case GLFW_POINTING_HAND_CURSOR: - name = "pointer"; - break; - case GLFW_RESIZE_EW_CURSOR: - name = "ew-resize"; - break; - case GLFW_RESIZE_NS_CURSOR: - name = "ns-resize"; - break; - case GLFW_RESIZE_NWSE_CURSOR: - name = "nwse-resize"; - break; - case GLFW_RESIZE_NESW_CURSOR: - name = "nesw-resize"; - break; - case GLFW_RESIZE_ALL_CURSOR: - name = "all-scroll"; - break; - case GLFW_NOT_ALLOWED_CURSOR: - name = "not-allowed"; - break; - } - - XcursorImage* image = XcursorLibraryLoadImage(name, theme, size); - if (image) - { - cursor->x11.handle = XcursorImageLoadCursor(_glfw.x11.display, image); - XcursorImageDestroy(image); - } - } - } - - if (!cursor->x11.handle) - { - unsigned int native = 0; - - switch (shape) - { - case GLFW_ARROW_CURSOR: - native = XC_left_ptr; - break; - case GLFW_IBEAM_CURSOR: - native = XC_xterm; - break; - case GLFW_CROSSHAIR_CURSOR: - native = XC_crosshair; - break; - case GLFW_POINTING_HAND_CURSOR: - native = XC_hand2; - break; - case GLFW_RESIZE_EW_CURSOR: - native = XC_sb_h_double_arrow; - break; - case GLFW_RESIZE_NS_CURSOR: - native = XC_sb_v_double_arrow; - break; - case GLFW_RESIZE_ALL_CURSOR: - native = XC_fleur; - break; - default: - _glfwInputError(GLFW_CURSOR_UNAVAILABLE, - "X11: Standard cursor shape unavailable"); - return GLFW_FALSE; - } - - cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native); - if (!cursor->x11.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create standard cursor"); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -void _glfwDestroyCursorX11(_GLFWcursor* cursor) -{ - if (cursor->x11.handle) - XFreeCursor(_glfw.x11.display, cursor->x11.handle); -} - -void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL || - window->cursorMode == GLFW_CURSOR_CAPTURED) - { - updateCursorImage(window); - XFlush(_glfw.x11.display); - } -} - -void _glfwSetClipboardStringX11(const char* string) -{ - char* copy = _glfw_strdup(string); - _glfw_free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = copy; - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.CLIPBOARD, - _glfw.x11.helperWindowHandle, - CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) != - _glfw.x11.helperWindowHandle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of clipboard selection"); - } -} - -const char* _glfwGetClipboardStringX11(void) -{ - return getSelectionString(_glfw.x11.CLIPBOARD); -} - -EGLenum _glfwGetEGLPlatformX11(EGLint** attribs) -{ - if (_glfw.egl.ANGLE_platform_angle) - { - int type = 0; - - if (_glfw.egl.ANGLE_platform_angle_opengl) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL) - type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE; - } - - if (_glfw.egl.ANGLE_platform_angle_vulkan) - { - if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN) - type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE; - } - - if (type) - { - *attribs = _glfw_calloc(5, sizeof(EGLint)); - (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE; - (*attribs)[1] = type; - (*attribs)[2] = EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE; - (*attribs)[3] = EGL_PLATFORM_X11_EXT; - (*attribs)[4] = EGL_NONE; - return EGL_PLATFORM_ANGLE_ANGLE; - } - } - - if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_x11) - return EGL_PLATFORM_X11_EXT; - - return 0; -} - -EGLNativeDisplayType _glfwGetEGLNativeDisplayX11(void) -{ - return _glfw.x11.display; -} - -EGLNativeWindowType _glfwGetEGLNativeWindowX11(_GLFWwindow* window) -{ - if (_glfw.egl.platform) - return &window->x11.handle; - else - return (EGLNativeWindowType) window->x11.handle; -} - -void _glfwGetRequiredInstanceExtensionsX11(char** extensions) -{ - if (!_glfw.vk.KHR_surface) - return; - - if (!_glfw.vk.KHR_xcb_surface || !_glfw.x11.x11xcb.handle) - { - if (!_glfw.vk.KHR_xlib_surface) - return; - } - - extensions[0] = "VK_KHR_surface"; - - // NOTE: VK_KHR_xcb_surface is preferred due to some early ICDs exposing but - // not correctly implementing VK_KHR_xlib_surface - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - extensions[1] = "VK_KHR_xcb_surface"; - else - extensions[1] = "VK_KHR_xlib_surface"; -} - -GLFWbool _glfwGetPhysicalDevicePresentationSupportX11(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - VisualID visualID = XVisualIDFromVisual(DefaultVisual(_glfw.x11.display, - _glfw.x11.screen)); - - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR - vkGetPhysicalDeviceXcbPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXcbPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return GLFW_FALSE; - } - - xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXcbPresentationSupportKHR(device, - queuefamily, - connection, - visualID); - } - else - { - PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR - vkGetPhysicalDeviceXlibPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXlibPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXlibPresentationSupportKHR(device, - queuefamily, - _glfw.x11.display, - visualID); - } -} - -VkResult _glfwCreateWindowSurfaceX11(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - VkResult err; - VkXcbSurfaceCreateInfoKHR sci; - PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR; - - xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - vkCreateXcbSurfaceKHR = (PFN_vkCreateXcbSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXcbSurfaceKHR"); - if (!vkCreateXcbSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR; - sci.connection = connection; - sci.window = window->x11.handle; - - err = vkCreateXcbSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan XCB surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } - else - { - VkResult err; - VkXlibSurfaceCreateInfoKHR sci; - PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR; - - vkCreateXlibSurfaceKHR = (PFN_vkCreateXlibSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXlibSurfaceKHR"); - if (!vkCreateXlibSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; - sci.dpy = _glfw.x11.display; - sci.window = window->x11.handle; - - err = vkCreateXlibSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan X11 surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI Display* glfwGetX11Display(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized"); - return NULL; - } - - return _glfw.x11.display; -} - -GLFWAPI Window glfwGetX11Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized"); - return None; - } - - return window->x11.handle; -} - -GLFWAPI void glfwSetX11SelectionString(const char* string) -{ - _GLFW_REQUIRE_INIT(); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized"); - return; - } - - _glfw_free(_glfw.x11.primarySelectionString); - _glfw.x11.primarySelectionString = _glfw_strdup(string); - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.PRIMARY, - _glfw.x11.helperWindowHandle, - CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.PRIMARY) != - _glfw.x11.helperWindowHandle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of primary selection"); - } -} - -GLFWAPI const char* glfwGetX11SelectionString(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (_glfw.platform.platformID != GLFW_PLATFORM_X11) - { - _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized"); - return NULL; - } - - return getSelectionString(_glfw.x11.PRIMARY); -} - -#endif // _GLFW_X11 - diff --git a/vendor/zglfw/libs/glfw/src/xkb_unicode.c b/vendor/zglfw/libs/glfw/src/xkb_unicode.c deleted file mode 100644 index 6b8dfca..0000000 --- a/vendor/zglfw/libs/glfw/src/xkb_unicode.c +++ /dev/null @@ -1,943 +0,0 @@ -//======================================================================== -// GLFW 3.4 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2017 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND) - -/* - * Marcus: This code was originally written by Markus G. Kuhn. - * I have made some slight changes (trimmed it down a bit from >60 KB to - * 20 KB), but the functionality is the same. - */ - -/* - * This module converts keysym values into the corresponding ISO 10646 - * (UCS, Unicode) values. - * - * The array keysymtab[] contains pairs of X11 keysym values for graphical - * characters and the corresponding Unicode value. The function - * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary - * search, therefore keysymtab[] must remain SORTED by keysym value. - * - * We allow to represent any UCS character in the range U-00000000 to - * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. - * This admittedly does not cover the entire 31-bit space of UCS, but - * it does cover all of the characters up to U-10FFFF, which can be - * represented by UTF-16, and more, and it is very unlikely that higher - * UCS codes will ever be assigned by ISO. So to get Unicode character - * U+ABCD you can directly use keysym 0x0100abcd. - * - * Original author: Markus G. Kuhn , University of - * Cambridge, April 2001 - * - * Special thanks to Richard Verhoeven for preparing - * an initial draft of the mapping table. - * - */ - - -//************************************************************************ -//**** KeySym to Unicode mapping table **** -//************************************************************************ - -static const struct codepair { - unsigned short keysym; - unsigned short ucs; -} keysymtab[] = { - { 0x01a1, 0x0104 }, - { 0x01a2, 0x02d8 }, - { 0x01a3, 0x0141 }, - { 0x01a5, 0x013d }, - { 0x01a6, 0x015a }, - { 0x01a9, 0x0160 }, - { 0x01aa, 0x015e }, - { 0x01ab, 0x0164 }, - { 0x01ac, 0x0179 }, - { 0x01ae, 0x017d }, - { 0x01af, 0x017b }, - { 0x01b1, 0x0105 }, - { 0x01b2, 0x02db }, - { 0x01b3, 0x0142 }, - { 0x01b5, 0x013e }, - { 0x01b6, 0x015b }, - { 0x01b7, 0x02c7 }, - { 0x01b9, 0x0161 }, - { 0x01ba, 0x015f }, - { 0x01bb, 0x0165 }, - { 0x01bc, 0x017a }, - { 0x01bd, 0x02dd }, - { 0x01be, 0x017e }, - { 0x01bf, 0x017c }, - { 0x01c0, 0x0154 }, - { 0x01c3, 0x0102 }, - { 0x01c5, 0x0139 }, - { 0x01c6, 0x0106 }, - { 0x01c8, 0x010c }, - { 0x01ca, 0x0118 }, - { 0x01cc, 0x011a }, - { 0x01cf, 0x010e }, - { 0x01d0, 0x0110 }, - { 0x01d1, 0x0143 }, - { 0x01d2, 0x0147 }, - { 0x01d5, 0x0150 }, - { 0x01d8, 0x0158 }, - { 0x01d9, 0x016e }, - { 0x01db, 0x0170 }, - { 0x01de, 0x0162 }, - { 0x01e0, 0x0155 }, - { 0x01e3, 0x0103 }, - { 0x01e5, 0x013a }, - { 0x01e6, 0x0107 }, - { 0x01e8, 0x010d }, - { 0x01ea, 0x0119 }, - { 0x01ec, 0x011b }, - { 0x01ef, 0x010f }, - { 0x01f0, 0x0111 }, - { 0x01f1, 0x0144 }, - { 0x01f2, 0x0148 }, - { 0x01f5, 0x0151 }, - { 0x01f8, 0x0159 }, - { 0x01f9, 0x016f }, - { 0x01fb, 0x0171 }, - { 0x01fe, 0x0163 }, - { 0x01ff, 0x02d9 }, - { 0x02a1, 0x0126 }, - { 0x02a6, 0x0124 }, - { 0x02a9, 0x0130 }, - { 0x02ab, 0x011e }, - { 0x02ac, 0x0134 }, - { 0x02b1, 0x0127 }, - { 0x02b6, 0x0125 }, - { 0x02b9, 0x0131 }, - { 0x02bb, 0x011f }, - { 0x02bc, 0x0135 }, - { 0x02c5, 0x010a }, - { 0x02c6, 0x0108 }, - { 0x02d5, 0x0120 }, - { 0x02d8, 0x011c }, - { 0x02dd, 0x016c }, - { 0x02de, 0x015c }, - { 0x02e5, 0x010b }, - { 0x02e6, 0x0109 }, - { 0x02f5, 0x0121 }, - { 0x02f8, 0x011d }, - { 0x02fd, 0x016d }, - { 0x02fe, 0x015d }, - { 0x03a2, 0x0138 }, - { 0x03a3, 0x0156 }, - { 0x03a5, 0x0128 }, - { 0x03a6, 0x013b }, - { 0x03aa, 0x0112 }, - { 0x03ab, 0x0122 }, - { 0x03ac, 0x0166 }, - { 0x03b3, 0x0157 }, - { 0x03b5, 0x0129 }, - { 0x03b6, 0x013c }, - { 0x03ba, 0x0113 }, - { 0x03bb, 0x0123 }, - { 0x03bc, 0x0167 }, - { 0x03bd, 0x014a }, - { 0x03bf, 0x014b }, - { 0x03c0, 0x0100 }, - { 0x03c7, 0x012e }, - { 0x03cc, 0x0116 }, - { 0x03cf, 0x012a }, - { 0x03d1, 0x0145 }, - { 0x03d2, 0x014c }, - { 0x03d3, 0x0136 }, - { 0x03d9, 0x0172 }, - { 0x03dd, 0x0168 }, - { 0x03de, 0x016a }, - { 0x03e0, 0x0101 }, - { 0x03e7, 0x012f }, - { 0x03ec, 0x0117 }, - { 0x03ef, 0x012b }, - { 0x03f1, 0x0146 }, - { 0x03f2, 0x014d }, - { 0x03f3, 0x0137 }, - { 0x03f9, 0x0173 }, - { 0x03fd, 0x0169 }, - { 0x03fe, 0x016b }, - { 0x047e, 0x203e }, - { 0x04a1, 0x3002 }, - { 0x04a2, 0x300c }, - 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{ 0x0afe, 0x201e }, - { 0x0ba3, 0x003c }, - { 0x0ba6, 0x003e }, - { 0x0ba8, 0x2228 }, - { 0x0ba9, 0x2227 }, - { 0x0bc0, 0x00af }, - { 0x0bc2, 0x22a5 }, - { 0x0bc3, 0x2229 }, - { 0x0bc4, 0x230a }, - { 0x0bc6, 0x005f }, - { 0x0bca, 0x2218 }, - { 0x0bcc, 0x2395 }, - { 0x0bce, 0x22a4 }, - { 0x0bcf, 0x25cb }, - { 0x0bd3, 0x2308 }, - { 0x0bd6, 0x222a }, - { 0x0bd8, 0x2283 }, - { 0x0bda, 0x2282 }, - { 0x0bdc, 0x22a2 }, - { 0x0bfc, 0x22a3 }, - { 0x0cdf, 0x2017 }, - { 0x0ce0, 0x05d0 }, - { 0x0ce1, 0x05d1 }, - { 0x0ce2, 0x05d2 }, - { 0x0ce3, 0x05d3 }, - { 0x0ce4, 0x05d4 }, - { 0x0ce5, 0x05d5 }, - { 0x0ce6, 0x05d6 }, - { 0x0ce7, 0x05d7 }, - { 0x0ce8, 0x05d8 }, - { 0x0ce9, 0x05d9 }, - { 0x0cea, 0x05da }, - { 0x0ceb, 0x05db }, - { 0x0cec, 0x05dc }, - { 0x0ced, 0x05dd }, - { 0x0cee, 0x05de }, - { 0x0cef, 0x05df }, - { 0x0cf0, 0x05e0 }, - { 0x0cf1, 0x05e1 }, - { 0x0cf2, 0x05e2 }, - { 0x0cf3, 0x05e3 }, - { 0x0cf4, 0x05e4 }, - { 0x0cf5, 0x05e5 }, - { 0x0cf6, 0x05e6 }, - { 0x0cf7, 0x05e7 }, - { 0x0cf8, 0x05e8 }, - { 0x0cf9, 0x05e9 }, - { 0x0cfa, 0x05ea }, - { 0x0da1, 0x0e01 }, - { 0x0da2, 0x0e02 }, - { 0x0da3, 0x0e03 }, - { 0x0da4, 0x0e04 }, - { 0x0da5, 0x0e05 }, - { 0x0da6, 0x0e06 }, - { 0x0da7, 0x0e07 }, - { 0x0da8, 0x0e08 }, - { 0x0da9, 0x0e09 }, - { 0x0daa, 0x0e0a }, - { 0x0dab, 0x0e0b }, - { 0x0dac, 0x0e0c }, - { 0x0dad, 0x0e0d }, - { 0x0dae, 0x0e0e }, - { 0x0daf, 0x0e0f }, - { 0x0db0, 0x0e10 }, - { 0x0db1, 0x0e11 }, - { 0x0db2, 0x0e12 }, - { 0x0db3, 0x0e13 }, - { 0x0db4, 0x0e14 }, - { 0x0db5, 0x0e15 }, - { 0x0db6, 0x0e16 }, - { 0x0db7, 0x0e17 }, - { 0x0db8, 0x0e18 }, - { 0x0db9, 0x0e19 }, - { 0x0dba, 0x0e1a }, - { 0x0dbb, 0x0e1b }, - { 0x0dbc, 0x0e1c }, - { 0x0dbd, 0x0e1d }, - { 0x0dbe, 0x0e1e }, - { 0x0dbf, 0x0e1f }, - { 0x0dc0, 0x0e20 }, - { 0x0dc1, 0x0e21 }, - { 0x0dc2, 0x0e22 }, - { 0x0dc3, 0x0e23 }, - { 0x0dc4, 0x0e24 }, - { 0x0dc5, 0x0e25 }, - { 0x0dc6, 0x0e26 }, - { 0x0dc7, 0x0e27 }, - { 0x0dc8, 0x0e28 }, - { 0x0dc9, 0x0e29 }, - { 0x0dca, 0x0e2a }, - { 0x0dcb, 0x0e2b }, - { 0x0dcc, 0x0e2c }, - { 0x0dcd, 0x0e2d }, - { 0x0dce, 0x0e2e }, - { 0x0dcf, 0x0e2f }, - { 0x0dd0, 0x0e30 }, - { 0x0dd1, 0x0e31 }, - { 0x0dd2, 0x0e32 }, - { 0x0dd3, 0x0e33 }, - { 0x0dd4, 0x0e34 }, - { 0x0dd5, 0x0e35 }, - { 0x0dd6, 0x0e36 }, - { 0x0dd7, 0x0e37 }, - { 0x0dd8, 0x0e38 }, - { 0x0dd9, 0x0e39 }, - { 0x0dda, 0x0e3a }, - { 0x0ddf, 0x0e3f }, - { 0x0de0, 0x0e40 }, - { 0x0de1, 0x0e41 }, - { 0x0de2, 0x0e42 }, - { 0x0de3, 0x0e43 }, - { 0x0de4, 0x0e44 }, - { 0x0de5, 0x0e45 }, - { 0x0de6, 0x0e46 }, - { 0x0de7, 0x0e47 }, - { 0x0de8, 0x0e48 }, - { 0x0de9, 0x0e49 }, - { 0x0dea, 0x0e4a }, - { 0x0deb, 0x0e4b }, - { 0x0dec, 0x0e4c }, - { 0x0ded, 0x0e4d }, - { 0x0df0, 0x0e50 }, - { 0x0df1, 0x0e51 }, - { 0x0df2, 0x0e52 }, - { 0x0df3, 0x0e53 }, - { 0x0df4, 0x0e54 }, - { 0x0df5, 0x0e55 }, - { 0x0df6, 0x0e56 }, - { 0x0df7, 0x0e57 }, - { 0x0df8, 0x0e58 }, - { 0x0df9, 0x0e59 }, - { 0x0ea1, 0x3131 }, - { 0x0ea2, 0x3132 }, - { 0x0ea3, 0x3133 }, - { 0x0ea4, 0x3134 }, - { 0x0ea5, 0x3135 }, - { 0x0ea6, 0x3136 }, - { 0x0ea7, 0x3137 }, - { 0x0ea8, 0x3138 }, - { 0x0ea9, 0x3139 }, - { 0x0eaa, 0x313a }, - { 0x0eab, 0x313b }, - { 0x0eac, 0x313c }, - { 0x0ead, 0x313d }, - { 0x0eae, 0x313e }, - { 0x0eaf, 0x313f }, - { 0x0eb0, 0x3140 }, - { 0x0eb1, 0x3141 }, - { 0x0eb2, 0x3142 }, - { 0x0eb3, 0x3143 }, - { 0x0eb4, 0x3144 }, - { 0x0eb5, 0x3145 }, - { 0x0eb6, 0x3146 }, - { 0x0eb7, 0x3147 }, - { 0x0eb8, 0x3148 }, - { 0x0eb9, 0x3149 }, - { 0x0eba, 0x314a }, - { 0x0ebb, 0x314b }, - { 0x0ebc, 0x314c }, - { 0x0ebd, 0x314d }, - { 0x0ebe, 0x314e }, - { 0x0ebf, 0x314f }, - { 0x0ec0, 0x3150 }, - { 0x0ec1, 0x3151 }, - { 0x0ec2, 0x3152 }, - { 0x0ec3, 0x3153 }, - { 0x0ec4, 0x3154 }, - { 0x0ec5, 0x3155 }, - { 0x0ec6, 0x3156 }, - { 0x0ec7, 0x3157 }, - { 0x0ec8, 0x3158 }, - { 0x0ec9, 0x3159 }, - { 0x0eca, 0x315a }, - { 0x0ecb, 0x315b }, - { 0x0ecc, 0x315c }, - { 0x0ecd, 0x315d }, - { 0x0ece, 0x315e }, - { 0x0ecf, 0x315f }, - { 0x0ed0, 0x3160 }, - { 0x0ed1, 0x3161 }, - { 0x0ed2, 0x3162 }, - { 0x0ed3, 0x3163 }, - { 0x0ed4, 0x11a8 }, - { 0x0ed5, 0x11a9 }, - { 0x0ed6, 0x11aa }, - { 0x0ed7, 0x11ab }, - { 0x0ed8, 0x11ac }, - { 0x0ed9, 0x11ad }, - { 0x0eda, 0x11ae }, - { 0x0edb, 0x11af }, - { 0x0edc, 0x11b0 }, - { 0x0edd, 0x11b1 }, - { 0x0ede, 0x11b2 }, - { 0x0edf, 0x11b3 }, - { 0x0ee0, 0x11b4 }, - { 0x0ee1, 0x11b5 }, - { 0x0ee2, 0x11b6 }, - { 0x0ee3, 0x11b7 }, - { 0x0ee4, 0x11b8 }, - { 0x0ee5, 0x11b9 }, - { 0x0ee6, 0x11ba }, - { 0x0ee7, 0x11bb }, - { 0x0ee8, 0x11bc }, - { 0x0ee9, 0x11bd }, - { 0x0eea, 0x11be }, - { 0x0eeb, 0x11bf }, - { 0x0eec, 0x11c0 }, - { 0x0eed, 0x11c1 }, - { 0x0eee, 0x11c2 }, - { 0x0eef, 0x316d }, - { 0x0ef0, 0x3171 }, - { 0x0ef1, 0x3178 }, - { 0x0ef2, 0x317f }, - { 0x0ef3, 0x3181 }, - { 0x0ef4, 0x3184 }, - { 0x0ef5, 0x3186 }, - { 0x0ef6, 0x318d }, - { 0x0ef7, 0x318e }, - { 0x0ef8, 0x11eb }, - { 0x0ef9, 0x11f0 }, - { 0x0efa, 0x11f9 }, - { 0x0eff, 0x20a9 }, - { 0x13a4, 0x20ac }, - { 0x13bc, 0x0152 }, - { 0x13bd, 0x0153 }, - { 0x13be, 0x0178 }, - { 0x20ac, 0x20ac }, - { 0xfe50, '`' }, - { 0xfe51, 0x00b4 }, - { 0xfe52, '^' }, - { 0xfe53, '~' }, - { 0xfe54, 0x00af }, - { 0xfe55, 0x02d8 }, - { 0xfe56, 0x02d9 }, - { 0xfe57, 0x00a8 }, - { 0xfe58, 0x02da }, - { 0xfe59, 0x02dd }, - { 0xfe5a, 0x02c7 }, - { 0xfe5b, 0x00b8 }, - { 0xfe5c, 0x02db }, - { 0xfe5d, 0x037a }, - { 0xfe5e, 0x309b }, - { 0xfe5f, 0x309c }, - { 0xfe63, '/' }, - { 0xfe64, 0x02bc }, - { 0xfe65, 0x02bd }, - { 0xfe66, 0x02f5 }, - { 0xfe67, 0x02f3 }, - { 0xfe68, 0x02cd }, - { 0xfe69, 0xa788 }, - { 0xfe6a, 0x02f7 }, - { 0xfe6e, ',' }, - { 0xfe6f, 0x00a4 }, - { 0xfe80, 'a' }, // XK_dead_a - { 0xfe81, 'A' }, // XK_dead_A - { 0xfe82, 'e' }, // XK_dead_e - { 0xfe83, 'E' }, // XK_dead_E - { 0xfe84, 'i' }, // XK_dead_i - { 0xfe85, 'I' }, // XK_dead_I - { 0xfe86, 'o' }, // XK_dead_o - { 0xfe87, 'O' }, // XK_dead_O - { 0xfe88, 'u' }, // XK_dead_u - { 0xfe89, 'U' }, // XK_dead_U - { 0xfe8a, 0x0259 }, - { 0xfe8b, 0x018f }, - { 0xfe8c, 0x00b5 }, - { 0xfe90, '_' }, - { 0xfe91, 0x02c8 }, - { 0xfe92, 0x02cc }, - { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, - { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, - { 0xffab /*XKB_KEY_KP_Add*/, '+' }, - { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, - { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, - { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, - { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, - { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xffbd /*XKB_KEY_KP_Equal*/, '=' } -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Convert XKB KeySym to Unicode -// -uint32_t _glfwKeySym2Unicode(unsigned int keysym) -{ - int min = 0; - int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; - int mid; - - // First check for Latin-1 characters (1:1 mapping) - if ((keysym >= 0x0020 && keysym <= 0x007e) || - (keysym >= 0x00a0 && keysym <= 0x00ff)) - { - return keysym; - } - - // Also check for directly encoded 24-bit UCS characters - if ((keysym & 0xff000000) == 0x01000000) - return keysym & 0x00ffffff; - - // Binary search in table - while (max >= min) - { - mid = (min + max) / 2; - if (keysymtab[mid].keysym < keysym) - min = mid + 1; - else if (keysymtab[mid].keysym > keysym) - max = mid - 1; - else - return keysymtab[mid].ucs; - } - - // No matching Unicode value found - return GLFW_INVALID_CODEPOINT; -} - -#endif // _GLFW_WAYLAND or _GLFW_X11 - diff --git a/vendor/zglfw/libs/glfw/src/xkb_unicode.h b/vendor/zglfw/libs/glfw/src/xkb_unicode.h deleted file mode 100644 index b07408f..0000000 --- a/vendor/zglfw/libs/glfw/src/xkb_unicode.h +++ /dev/null @@ -1,30 +0,0 @@ -//======================================================================== -// GLFW 3.4 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLFW_INVALID_CODEPOINT 0xffffffffu - -uint32_t _glfwKeySym2Unicode(unsigned int keysym); - diff --git a/vendor/zglfw/src/zglfw.zig b/vendor/zglfw/src/zglfw.zig deleted file mode 100644 index aab9a18..0000000 --- a/vendor/zglfw/src/zglfw.zig +++ /dev/null @@ -1,1399 +0,0 @@ -const builtin = @import("builtin"); -const std = @import("std"); -const assert = std.debug.assert; - -const options = @import("zglfw_options"); - -test { - std.testing.refAllDecls(@This()); -} - -const zglfw = @This(); - -fn cIntCast(value: anytype) c_int { - const ValueType = @TypeOf(value); - return switch (@typeInfo(ValueType)) { - .int => @intCast(value), - .@"enum", .enum_literal => @backingInt(value), - .bool => @intFromBool(value), - else => @compileError("Cannot cast " ++ @typeName(ValueType) ++ "to int."), - }; -} - -//-------------------------------------------------------------------------------------------------- -// -// Misc -// -//-------------------------------------------------------------------------------------------------- -pub const Bool = enum(c_int) { _ }; -pub const TRUE: Bool = @fromBackingInt(1); -pub const FALSE: Bool = @fromBackingInt(0); - -pub const InitHint = enum(c_int) { - joystick_hat_buttons = 0x00050001, - angle_platform_type = 0x00050002, - platform = 0x00050003, - cocoa_chdir_resources = 0x00051001, - cocoa_menubar = 0x00051002, - x11_xcb_vulkan_surface = 0x00052001, - wayland_libdecor = 0x00053001, - _, - - pub const set = initHint; -}; -pub fn initHint(hint: InitHint, value: anytype) Error!void { - glfwInitHint(hint, cIntCast(value)); - try maybeError(); -} -extern fn glfwInitHint(hint: InitHint, value: c_int) void; - -pub fn init() Error!void { - if (glfwInit() == TRUE) { - return; - } - try maybeError(); -} -extern fn glfwInit() Bool; - -/// `pub fn terminate() void` -pub const terminate = glfwTerminate; -extern fn glfwTerminate() void; - -/// `pub fn pollEvents() void` -pub const pollEvents = glfwPollEvents; -extern fn glfwPollEvents() void; - -/// `pub fn waitEvents() void` -pub const waitEvents = glfwWaitEvents; -extern fn glfwWaitEvents() void; - -/// `pub fn waitEventsTimeout(timeout: f64) void` -pub const waitEventsTimeout = glfwWaitEventsTimeout; -extern fn glfwWaitEventsTimeout(timeout: f64) void; - -/// `pub fn postEmptyEvent() void` -pub const postEmptyEvent = glfwPostEmptyEvent; -extern fn glfwPostEmptyEvent() void; - -pub fn isVulkanSupported() bool { - return glfwVulkanSupported() == TRUE; -} -extern fn glfwVulkanSupported() Bool; - -pub fn getRequiredInstanceExtensions() Error![][*:0]const u8 { - var count: u32 = 0; - if (glfwGetRequiredInstanceExtensions(&count)) |extensions| { - return @as([*][*:0]const u8, @ptrCast(extensions))[0..count]; - } - try maybeError(); - return error.APIUnavailable; -} -extern fn glfwGetRequiredInstanceExtensions(count: *u32) ?*?[*:0]const u8; - -pub const VulkanFn = *const fn () callconv(.c) void; - -const vk = struct { - pub const Instance = if (options.enable_vulkan_import) ?@import("vulkan").Instance else ?*const anyopaque; - pub const PhysicalDevice = if (options.enable_vulkan_import) ?@import("vulkan").PhysicalDevice else ?*const anyopaque; - pub const AllocationCallbacks = if (options.enable_vulkan_import) @import("vulkan").AllocationCallbacks else anyopaque; - pub const SurfaceKHR = if (options.enable_vulkan_import) @import("vulkan").SurfaceKHR else anyopaque; -}; - -pub const getInstanceProcAddress = glfwGetInstanceProcAddress; -extern fn glfwGetInstanceProcAddress(instance: vk.Instance, procname: [*:0]const u8) ?VulkanFn; - -pub fn getPhysicalDevicePresentationSupport( - instance: vk.Instance, - device: vk.PhysicalDevice, - queuefamily: u32, -) Error!bool { - const result = glfwGetPhysicalDevicePresentationSupport(instance, device, queuefamily) == TRUE; - try maybeError(); - return result; -} -extern fn glfwGetPhysicalDevicePresentationSupport( - instance: vk.Instance, - device: vk.PhysicalDevice, - queuefamily: u32, -) Bool; - -pub fn createWindowSurface( - instance: vk.Instance, - window: *Window, - allocator: ?*const vk.AllocationCallbacks, - surface: *vk.SurfaceKHR, -) Error!void { - if (glfwCreateWindowSurface(instance, window, allocator, surface) == 0) { - return; - } - try maybeError(); - return Error.APIUnavailable; -} -extern fn glfwCreateWindowSurface( - instance: vk.Instance, - window: *Window, - allocator: ?*const vk.AllocationCallbacks, - surface: *vk.SurfaceKHR, -) c_int; - -/// `pub fn getTime() f64` -pub const getTime = glfwGetTime; -extern fn glfwGetTime() f64; - -/// `pub fn setTime(time: f64) void` -pub const setTime = glfwSetTime; -extern fn glfwSetTime(time: f64) void; - -pub const ErrorCode = c_int; - -pub const Error = error{ - NotInitialized, - NoCurrentContext, - InvalidEnum, - InvalidValue, - OutOfMemory, - APIUnavailable, - VersionUnavailable, - PlatformError, - FormatUnavailable, - NoWindowContext, - CursorUnavailable, - FeatureUnavailable, - FeatureUnimplemented, - PlatformUnavailable, - Unknown, -}; - -pub fn convertError(e: ErrorCode) Error!void { - return switch (e) { - 0 => {}, - 0x00010001 => Error.NotInitialized, - 0x00010002 => Error.NoCurrentContext, - 0x00010003 => Error.InvalidEnum, - 0x00010004 => Error.InvalidValue, - 0x00010005 => Error.OutOfMemory, - 0x00010006 => Error.APIUnavailable, - 0x00010007 => Error.VersionUnavailable, - 0x00010008 => Error.PlatformError, - 0x00010009 => Error.FormatUnavailable, - 0x0001000A => Error.NoWindowContext, - 0x0001000B => Error.CursorUnavailable, - 0x0001000C => Error.FeatureUnavailable, - 0x0001000D => Error.FeatureUnimplemented, - 0x0001000E => Error.PlatformUnavailable, - else => Error.Unknown, - }; -} - -pub fn maybeError() Error!void { - return convertError(glfwGetError(null)); -} -pub fn maybeErrorString(str: *?[:0]const u8) Error!void { - var c_str: ?[*:0]const u8 = undefined; - convertError(glfwGetError(&c_str)) catch |err| { - str.* = if (c_str) |s| std.mem.span(s) else null; - return err; - }; -} - -pub const getError = glfwGetError; -extern fn glfwGetError(out_desc: ?*?[*:0]const u8) ErrorCode; - -pub const setErrorCallback = glfwSetErrorCallback; -extern fn glfwSetErrorCallback(?ErrorFn) ?ErrorFn; -pub const ErrorFn = *const fn (ErrorCode, desc: ?[*:0]const u8) callconv(.c) void; - -pub fn rawMouseMotionSupported() bool { - return glfwRawMouseMotionSupported() == TRUE; -} -extern fn glfwRawMouseMotionSupported() Bool; - -pub const makeContextCurrent = glfwMakeContextCurrent; -extern fn glfwMakeContextCurrent(window: ?*Window) void; - -pub const getCurrentContext = glfwGetCurrentContext; -extern fn glfwGetCurrentContext() ?*Window; - -pub const swapInterval = glfwSwapInterval; -extern fn glfwSwapInterval(interval: c_int) void; - -pub const GlProc = *const anyopaque; - -pub fn getProcAddress(procname: [*:0]const u8) callconv(.c) ?GlProc { - return glfwGetProcAddress(procname); -} -extern fn glfwGetProcAddress(procname: [*:0]const u8) callconv(.c) ?GlProc; - -pub const Platform = enum(c_int) { - win32 = 0x00060001, - cocoa = 0x00060002, - wayland = 0x00060003, - x11 = 0x00060004, - null = 0x00060005, - _, -}; - -pub fn getPlatform() Platform { - return glfwGetPlatform(); -} -extern fn glfwGetPlatform() Platform; - -pub fn platformSupported(platform: Platform) bool { - return glfwPlatformSupported(platform) == TRUE; -} -extern fn glfwPlatformSupported(Platform) Bool; - -//-------------------------------------------------------------------------------------------------- -// -// Keyboard/Mouse -// -//-------------------------------------------------------------------------------------------------- -pub const Action = enum(c_int) { - release, - press, - repeat, -}; - -pub const MouseButton = enum(c_int) { - left, - right, - middle, - four, - five, - six, - seven, - eight, -}; - -pub const Key = enum(c_int) { - unknown = -1, - - space = 32, - apostrophe = 39, - comma = 44, - minus = 45, - period = 46, - slash = 47, - zero = 48, - one = 49, - two = 50, - three = 51, - four = 52, - five = 53, - six = 54, - seven = 55, - eight = 56, - nine = 57, - semicolon = 59, - equal = 61, - a = 65, - b = 66, - c = 67, - d = 68, - e = 69, - f = 70, - g = 71, - h = 72, - i = 73, - j = 74, - k = 75, - l = 76, - m = 77, - n = 78, - o = 79, - p = 80, - q = 81, - r = 82, - s = 83, - t = 84, - u = 85, - v = 86, - w = 87, - x = 88, - y = 89, - z = 90, - left_bracket = 91, - backslash = 92, - right_bracket = 93, - grave_accent = 96, - world_1 = 161, - world_2 = 162, - - escape = 256, - enter = 257, - tab = 258, - backspace = 259, - insert = 260, - delete = 261, - right = 262, - left = 263, - down = 264, - up = 265, - page_up = 266, - page_down = 267, - home = 268, - end = 269, - caps_lock = 280, - scroll_lock = 281, - num_lock = 282, - print_screen = 283, - pause = 284, - F1 = 290, - F2 = 291, - F3 = 292, - F4 = 293, - F5 = 294, - F6 = 295, - F7 = 296, - F8 = 297, - F9 = 298, - F10 = 299, - F11 = 300, - F12 = 301, - F13 = 302, - F14 = 303, - F15 = 304, - F16 = 305, - F17 = 306, - F18 = 307, - F19 = 308, - F20 = 309, - F21 = 310, - F22 = 311, - F23 = 312, - F24 = 313, - F25 = 314, - kp_0 = 320, - kp_1 = 321, - kp_2 = 322, - kp_3 = 323, - kp_4 = 324, - kp_5 = 325, - kp_6 = 326, - kp_7 = 327, - kp_8 = 328, - kp_9 = 329, - kp_decimal = 330, - kp_divide = 331, - kp_multiply = 332, - kp_subtract = 333, - kp_add = 334, - kp_enter = 335, - kp_equal = 336, - left_shift = 340, - left_control = 341, - left_alt = 342, - left_super = 343, - right_shift = 344, - right_control = 345, - right_alt = 346, - right_super = 347, - menu = 348, -}; - -pub const Mods = packed struct(c_int) { - shift: bool = false, - control: bool = false, - alt: bool = false, - super: bool = false, - caps_lock: bool = false, - num_lock: bool = false, - _padding: i26 = 0, -}; -//-------------------------------------------------------------------------------------------------- -// -// Cursor -// -//-------------------------------------------------------------------------------------------------- -pub const Cursor = opaque { - pub const Shape = enum(c_int) { - arrow = 0x00036001, - ibeam = 0x00036002, - crosshair = 0x00036003, - hand = 0x00036004, - /// Previously named hresize - resize_ew = 0x00036005, - /// Previously named vresize - resize_ns = 0x00036006, - resize_nwse = 0x00036007, - resize_nesw = 0x00036008, - resize_all = 0x00036009, - not_allowed = 0x0003600A, - }; - - pub const Mode = enum(c_int) { - normal = 0x00034001, - hidden = 0x00034002, - disabled = 0x00034003, - captured = 0x00034004, - }; - - pub const create = createCursor; - pub const createStandard = createStandardCursor; - pub const destroy = destroyCursor; -}; - -pub fn createCursor(width: i32, height: i32, pixels: []const u8, xhot: i32, yhot: i32) Error!*Cursor { - assert(pixels.len == 4 * width * height); - const image = Image{ - .width = width, - .height = height, - .pixels = @constCast(pixels.ptr), - }; - if (glfwCreateCursor(&image, xhot, yhot)) |ptr| return ptr; - try maybeError(); - unreachable; -} -extern fn glfwCreateCursor(image: *const Image, xhot: c_int, yhot: c_int) ?*Cursor; - -pub fn createStandardCursor(shape: Cursor.Shape) Error!*Cursor { - if (glfwCreateStandardCursor(shape)) |ptr| return ptr; - try maybeError(); - unreachable; -} -extern fn glfwCreateStandardCursor(shape: Cursor.Shape) ?*Cursor; - -pub const destroyCursor = glfwDestroyCursor; -extern fn glfwDestroyCursor(cursor: *Cursor) void; - -//-------------------------------------------------------------------------------------------------- -// -// Joystick -// -//-------------------------------------------------------------------------------------------------- -pub const Joystick = enum(c_int) { - _, - - pub const maximum_supported = 16; - - pub const ButtonAction = enum(u8) { - release = 0, - press = 1, - }; - - pub const isPresent = joystickPresent; - pub const getGuid = getJoystickGUID; - pub const getAxes = getJoystickAxes; - pub const getButtons = getJoystickButtons; - pub const isGamepad = joystickIsGamepad; - pub const asGamepad = joystickAsGamepad; - - pub const Event = enum(c_int) { - connected = 0x00040001, - disconnected = 0x00040002, - }; -}; - -pub fn joystickPresent(joystick: Joystick) bool { - return glfwJoystickPresent(joystick) == TRUE; -} -extern fn glfwJoystickPresent(Joystick) Bool; - -pub fn getJoystickGUID(joystick: Joystick) Error![:0]const u8 { - if (glfwGetJoystickGUID(joystick)) |guid| { - return std.mem.span(guid); - } - try maybeError(); - return ""; -} -extern fn glfwGetJoystickGUID(Joystick) ?[*:0]const u8; - -pub fn getJoystickAxes(joystick: Joystick) Error![]const f32 { - var count: c_int = 0; - if (glfwGetJoystickAxes(joystick, &count)) |state| { - return state[0..@as(usize, @intCast(count))]; - } - try maybeError(); - return @as([*]const f32, undefined)[0..0]; -} -extern fn glfwGetJoystickAxes(Joystick, count: *c_int) ?[*]const f32; - -pub fn getJoystickButtons(joystick: Joystick) Error![]const Joystick.ButtonAction { - var count: c_int = 0; - if (glfwGetJoystickButtons(joystick, &count)) |state| { - return @as([]const Joystick.ButtonAction, @ptrCast(state[0..@as(usize, @intCast(count))])); - } - try maybeError(); - return @as([*]const Joystick.ButtonAction, undefined)[0..0]; -} -extern fn glfwGetJoystickButtons(Joystick, count: *c_int) ?[*]const u8; - -pub fn joystickIsGamepad(joystick: Joystick) bool { - return glfwJoystickIsGamepad(joystick) == TRUE; -} -extern fn glfwJoystickIsGamepad(Joystick) Bool; - -pub fn joystickAsGamepad(joystick: Joystick) ?Gamepad { - return if (joystickIsGamepad(joystick)) @fromBackingInt(@backingInt(joystick)) else null; -} - -pub const JoystickFn = *const fn (joystick: Joystick, event: Joystick.Event) callconv(.c) void; -pub const setJoystickCallback = glfwSetJoystickCallback; -extern fn glfwSetJoystickCallback(callback: ?JoystickFn) ?JoystickFn; - -//-------------------------------------------------------------------------------------------------- -// -// Gamepad -// -//-------------------------------------------------------------------------------------------------- -pub const Gamepad = enum(c_int) { - _, - - pub const Axis = enum(u8) { - left_x = 0, - left_y = 1, - right_x = 2, - right_y = 3, - left_trigger = 4, - right_trigger = 5, - - pub const count = std.meta.fields(@This()).len; - }; - - pub const Button = enum(u8) { - a = 0, - b = 1, - x = 2, - y = 3, - left_bumper = 4, - right_bumper = 5, - back = 6, - start = 7, - guide = 8, - left_thumb = 9, - right_thumb = 10, - dpad_up = 11, - dpad_right = 12, - dpad_down = 13, - dpad_left = 14, - - pub const count = std.meta.fields(@This()).len; - - pub const cross = Button.a; - pub const circle = Button.b; - pub const square = Button.x; - pub const triangle = Button.y; - }; - - pub const State = extern struct { - //comptime { - // const c = @cImport(@cInclude("GLFW/glfw3.h")); - // assert(@sizeOf(c.GLFWgamepadstate) == @sizeOf(State)); - // for (std.meta.fieldNames(State)) |field_name| { - // assert(@offsetOf(c.GLFWgamepadstate, field_name) == @offsetOf(State, field_name)); - // } - //} - buttons: [Button.count]Joystick.ButtonAction = @splat(.release), - axes: [Axis.count]f32 = @splat(0), - }; - - pub const getName = getGamepadName; - pub const getState = getGamepadState; - pub const updateMappings = updateGamepadMappings; -}; - -pub fn getGamepadName(gamepad: Gamepad) [:0]const u8 { - return std.mem.span(glfwGetGamepadName(gamepad)); -} -extern fn glfwGetGamepadName(Gamepad) [*:0]const u8; - -pub fn getGamepadState(gamepad: Gamepad) Error!Gamepad.State { - var state: Gamepad.State = undefined; - if (glfwGetGamepadState(gamepad, &state) == TRUE) { - return state; - } - try maybeError(); - return .{}; -} -extern fn glfwGetGamepadState(Gamepad, *Gamepad.State) Bool; - -pub fn updateGamepadMappings(mappings: [:0]const u8) bool { - return glfwUpdateGamepadMappings(mappings) == TRUE; -} -extern fn glfwUpdateGamepadMappings(mappings: [*:0]const u8) Bool; - -//-------------------------------------------------------------------------------------------------- -// -// Monitor -// -//-------------------------------------------------------------------------------------------------- -pub const Monitor = opaque { - pub const getPrimary = zglfw.getPrimaryMonitor; - pub const getAll = zglfw.getMonitors; - pub const getName = zglfw.getMonitorName; - pub const getVideoMode = zglfw.getVideoMode; - pub const getVideoModes = zglfw.getVideoModes; - pub const getPhysicalSize = zglfw.getMonitorPhysicalSize; - pub const getUserPointer = zglfw.getMonitorUserPointer; - pub const setUserPointer = zglfw.setMonitorUserPointer; - - pub fn getPos(self: *Monitor) [2]c_int { - var xpos: c_int = 0; - var ypos: c_int = 0; - getMonitorPos(self, &xpos, &ypos); - return .{ xpos, ypos }; - } - - pub const Event = enum(c_int) { - connected = 0x00040001, - disconnected = 0x00040002, - }; -}; - -pub const getPrimaryMonitor = glfwGetPrimaryMonitor; -extern fn glfwGetPrimaryMonitor() ?*Monitor; - -pub fn getMonitors() []*Monitor { - var count: c_int = 0; - if (glfwGetMonitors(&count)) |monitors| { - return monitors[0..@as(usize, @intCast(count))]; - } - return @as([*]*Monitor, undefined)[0..0]; -} -extern fn glfwGetMonitors(count: *c_int) ?[*]*Monitor; - -pub fn getMonitorPhysicalSize(monitor: *Monitor) Error![2]i32 { - var width_mm: c_int = undefined; - var height_mm: c_int = undefined; - glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm); - try maybeError(); - return .{ width_mm, height_mm }; -} -extern fn glfwGetMonitorPhysicalSize(*Monitor, width_mm: ?*c_int, height_mm: ?*c_int) void; - -pub const getMonitorPos = glfwGetMonitorPos; -extern fn glfwGetMonitorPos(*Monitor, xpos: ?*c_int, ypos: ?*c_int) void; - -pub fn getMonitorName(monitor: *Monitor) Error![]const u8 { - if (glfwGetMonitorName(monitor)) |name| { - return std.mem.span(name); - } - try maybeError(); - return ""; -} -extern fn glfwGetMonitorName(monitor: *Monitor) ?[*:0]const u8; - -pub fn getMonitorUserPointer(monitor: *Monitor, comptime T: type) ?*T { - return @ptrCast(@alignCast(glfwGetMonitorUserPointer(monitor))); -} -extern fn glfwGetMonitorUserPointer(monitor: *Monitor) callconv(.c) ?*anyopaque; - -pub fn setMonitorUserPointer(monitor: *Monitor, pointer: ?*anyopaque) void { - glfwSetMonitorUserPointer(monitor, pointer); -} -extern fn glfwSetMonitorUserPointer(monitor: *Monitor, pointer: ?*anyopaque) callconv(.c) void; - -pub const MonitorFn = *const fn (monitor: *Monitor, event: Monitor.Event) callconv(.c) void; -pub const setMonitorCallback = glfwSetMonitorCallback; -extern fn glfwSetMonitorCallback(callback: ?MonitorFn) ?MonitorFn; - -pub fn getVideoMode(monitor: *Monitor) Error!*VideoMode { - if (glfwGetVideoMode(monitor)) |video_mode| { - return video_mode; - } - try maybeError(); - unreachable; -} -extern fn glfwGetVideoMode(*Monitor) ?*VideoMode; - -pub fn getVideoModes(monitor: *Monitor) Error![]VideoMode { - var count: c_int = 0; - if (glfwGetVideoModes(monitor, &count)) |video_modes| { - return video_modes[0..@as(usize, @intCast(count))]; - } - try maybeError(); - return &.{}; -} -extern fn glfwGetVideoModes(*Monitor, count: *c_int) ?[*]VideoMode; - -pub const VideoMode = extern struct { - //comptime { - // const c = @cImport(@cInclude("GLFW/glfw3.h")); - // assert(@sizeOf(c.GLFWvidmode) == @sizeOf(VideoMode)); - // for (std.meta.fieldNames(VideoMode), 0..) |field_name, i| { - // assert(@offsetOf(c.GLFWvidmode, std.meta.fieldNames(c.GLFWvidmode)[i]) == - // @offsetOf(VideoMode, field_name)); - // } - //} - width: c_int, - height: c_int, - red_bits: c_int, - green_bits: c_int, - blue_bits: c_int, - refresh_rate: c_int, -}; -//-------------------------------------------------------------------------------------------------- -// -// Image -// -//-------------------------------------------------------------------------------------------------- -pub const Image = extern struct { - //comptime { - // const c = @cImport(@cInclude("GLFW/glfw3.h")); - // assert(@sizeOf(c.GLFWimage) == @sizeOf(Image)); - // for (std.meta.fieldNames(Image)) |field_name| { - // assert(@offsetOf(c.GLFWimage, field_name) == @offsetOf(Image, field_name)); - // } - //} - width: c_int, - height: c_int, - pixels: [*]u8, -}; -//-------------------------------------------------------------------------------------------------- -// -// Window -// -//-------------------------------------------------------------------------------------------------- -pub const Window = opaque { - pub const Attribute = enum(c_int) { - focused = 0x00020001, - iconified = 0x00020002, - resizable = 0x00020003, - visible = 0x00020004, - decorated = 0x00020005, - auto_iconify = 0x00020006, - floating = 0x00020007, - maximized = 0x00020008, - center_cursor = 0x00020009, - transparent_framebuffer = 0x0002000A, - hovered = 0x0002000B, - focus_on_show = 0x0002000C, - _, - - pub fn ValueType(comptime attribute: Attribute) type { - return switch (attribute) { - .focused, - .iconified, - .resizable, - .visible, - .decorated, - .auto_iconify, - .floating, - .maximized, - .center_cursor, - .transparent_framebuffer, - .hovered, - .focus_on_show, - => bool, - else => c_int, - }; - } - }; - - pub const create = zglfw.createWindow; - pub const destroy = zglfw.destroyWindow; - pub const getAttribute = zglfw.getWindowAttribute; - pub const setAttribute = zglfw.setWindowAttribute; - pub const getUserPointer = zglfw.getWindowUserPointer; - pub const setUserPointer = zglfw.setWindowUserPointer; - pub const setFramebufferSizeCallback = zglfw.setFramebufferSizeCallback; - pub const setSizeCallback = zglfw.setWindowSizeCallback; - pub const setPosCallback = zglfw.setWindowPosCallback; - pub const setFocusCallback = zglfw.setWindowFocusCallback; - pub const setIconifyCallback = zglfw.setWindowIconifyCallback; - pub const setContentScaleCallback = zglfw.setWindowContentScaleCallback; - pub const setCloseCallback = zglfw.setWindowCloseCallback; - pub const setKeyCallback = zglfw.setKeyCallback; - pub const setCharCallback = zglfw.setCharCallback; - pub const setDropCallback = zglfw.setDropCallback; - pub const setMouseButtonCallback = zglfw.setMouseButtonCallback; - pub const setScrollCallback = zglfw.setScrollCallback; - pub const setCursorPosCallback = zglfw.setCursorPosCallback; - pub const setCursorEnterCallback = zglfw.setCursorEnterCallback; - pub const getMonitor = zglfw.getWindowMonitor; - pub const setMonitor = zglfw.setWindowMonitor; - pub const iconify = zglfw.iconifyWindow; - pub const restore = zglfw.restoreWindow; - pub const maximize = zglfw.maximizeWindow; - pub const show = zglfw.showWindow; - pub const hide = zglfw.hideWindow; - pub const focus = zglfw.focusWindow; - pub const requestAttention = zglfw.requestWindowAttention; - pub const getKey = zglfw.getKey; - pub const getMouseButton = zglfw.getMouseButton; - pub const setSizeLimits = zglfw.setWindowSizeLimits; - pub const setAspectRatio = zglfw.setWindowAspectRatio; - pub const getOpacity = zglfw.getWindowOpacity; - pub const setOpacity = zglfw.setWindowOpacity; - pub const setSize = zglfw.setWindowSize; - pub const setPos = zglfw.setWindowPos; - pub const setTitle = zglfw.setWindowTitle; - pub const setIcon = zglfw.setWindowIcon; - pub const shouldClose = zglfw.windowShouldClose; - pub const setShouldClose = zglfw.setWindowShouldClose; - pub const getClipboardString = zglfw.getClipboardString; - pub const setClipboardString = zglfw.setClipboardString; - pub const setCursor = zglfw.setCursor; - pub const getInputMode = zglfw.getInputMode; - pub const setInputMode = zglfw.setInputMode; - pub const setInputModeUntyped = zglfw.setInputModeUntyped; - pub const swapBuffers = zglfw.swapBuffers; - - pub fn getCursorPos(self: *Window) [2]f64 { - var xpos: f64 = 0.0; - var ypos: f64 = 0.0; - zglfw.getCursorPos(self, &xpos, &ypos); - return .{ xpos, ypos }; - } - - pub fn getContentScale(self: *Window) [2]f32 { - var xscale: f32 = 0.0; - var yscale: f32 = 0.0; - zglfw.getWindowContentScale(self, &xscale, &yscale); - return .{ xscale, yscale }; - } - - pub fn getFrameSize(self: *Window) [4]c_int { - var left: c_int = 0; - var top: c_int = 0; - var right: c_int = 0; - var bottom: c_int = 0; - zglfw.getWindowFrameSize(self, &left, &top, &right, &bottom); - return .{ left, top, right, bottom }; - } - - pub fn getFramebufferSize(self: *Window) [2]c_int { - var width: c_int = 0; - var height: c_int = 0; - zglfw.getFramebufferSize(self, &width, &height); - return .{ width, height }; - } - - pub fn getSize(self: *Window) [2]c_int { - var width: c_int = 0; - var heght: c_int = 0; - zglfw.getWindowSize(self, &width, &heght); - return .{ width, heght }; - } - - pub fn getPos(self: *Window) [2]c_int { - var xpos: c_int = 0; - var ypos: c_int = 0; - zglfw.getWindowPos(self, &xpos, &ypos); - return .{ xpos, ypos }; - } -}; - -pub fn createWindow( - width: c_int, - height: c_int, - title: [:0]const u8, - monitor: ?*Monitor, - share: ?*Window, -) Error!*Window { - if (glfwCreateWindow(width, height, title, monitor, share)) |window| return window; - try maybeError(); - unreachable; -} -extern fn glfwCreateWindow( - width: c_int, - height: c_int, - title: [*:0]const u8, - monitor: ?*Monitor, - share: ?*Window, -) ?*Window; - -pub const destroyWindow = glfwDestroyWindow; -extern fn glfwDestroyWindow(window: *Window) void; - -pub fn getWindowAttribute( - window: *Window, - comptime attrib: Window.Attribute, -) Window.Attribute.ValueType(attrib) { - return switch (@typeInfo(Window.Attribute.ValueType(attrib))) { - .bool => getWindowAttributeUntyped(window, attrib) != 0, - .int => getWindowAttributeUntyped(window, attrib), - else => unreachable, - }; -} -pub const getWindowAttributeUntyped = glfwGetWindowAttrib; -extern fn glfwGetWindowAttrib(window: *Window, attrib: Window.Attribute) c_int; - -pub fn setWindowAttribute( - window: *Window, - comptime attrib: Window.Attribute, - value: Window.Attribute.ValueType(attrib), -) void { - setWindowAttributeUntyped(window, attrib, cIntCast(value)); -} -pub const setWindowAttributeUntyped = glfwSetWindowAttrib; -extern fn glfwSetWindowAttrib(window: *Window, attrib: Window.Attribute, value: c_int) void; - -pub fn getWindowUserPointer(window: *Window, comptime T: type) ?*T { - return @ptrCast(@alignCast(glfwGetWindowUserPointer(window))); -} -extern fn glfwGetWindowUserPointer(window: *Window) callconv(.c) ?*anyopaque; - -pub fn setWindowUserPointer(window: *Window, pointer: ?*anyopaque) void { - glfwSetWindowUserPointer(window, pointer); -} -extern fn glfwSetWindowUserPointer(window: *Window, pointer: ?*anyopaque) void; - -pub const setFramebufferSizeCallback = glfwSetFramebufferSizeCallback; -extern fn glfwSetFramebufferSizeCallback(*Window, ?FramebufferSizeFn) ?FramebufferSizeFn; -pub const FramebufferSizeFn = *const fn (*Window, width: c_int, height: c_int) callconv(.c) void; - -pub const setWindowSizeCallback = glfwSetWindowSizeCallback; -extern fn glfwSetWindowSizeCallback(*Window, ?WindowSizeFn) ?WindowSizeFn; -pub const WindowSizeFn = *const fn (*Window, width: c_int, height: c_int) callconv(.c) void; - -pub const setWindowPosCallback = glfwSetWindowPosCallback; -extern fn glfwSetWindowPosCallback(*Window, ?WindowPosFn) ?WindowPosFn; -pub const WindowPosFn = *const fn (*Window, x: c_int, y: c_int) callconv(.c) void; - -pub const setWindowFocusCallback = glfwSetWindowFocusCallback; -extern fn glfwSetWindowFocusCallback(*Window, ?WindowFocusFn) ?WindowFocusFn; -pub const WindowFocusFn = *const fn (*Window, focused: Bool) callconv(.c) void; - -pub const setWindowIconifyCallback = glfwSetWindowIconifyCallback; -extern fn glfwSetWindowIconifyCallback(*Window, ?IconifyFn) ?IconifyFn; -pub const IconifyFn = *const fn (*Window, iconified: Bool) callconv(.c) void; - -pub const setWindowContentScaleCallback = glfwSetWindowContentScaleCallback; -extern fn glfwSetWindowContentScaleCallback(*Window, ?WindowContentScaleFn) ?WindowContentScaleFn; -pub const WindowContentScaleFn = *const fn (*Window, xscale: f32, yscale: f32) callconv(.c) void; - -pub const setWindowCloseCallback = glfwSetWindowCloseCallback; -extern fn glfwSetWindowCloseCallback(*Window, ?WindowCloseFn) ?WindowCloseFn; -pub const WindowCloseFn = *const fn (*Window) callconv(.c) void; - -pub const setKeyCallback = glfwSetKeyCallback; -extern fn glfwSetKeyCallback(*Window, ?KeyFn) ?KeyFn; -pub const KeyFn = *const fn (*Window, Key, scancode: c_int, Action, Mods) callconv(.c) void; - -pub const setCharCallback = glfwSetCharCallback; -extern fn glfwSetCharCallback(*Window, ?CharFn) ?CharFn; -pub const CharFn = *const fn (*Window, codepoint: u32) callconv(.c) void; - -pub const setDropCallback = glfwSetDropCallback; -extern fn glfwSetDropCallback(window: *Window, callback: ?DropFn) ?DropFn; -pub const DropFn = *const fn ( - window: *Window, - path_count: i32, - paths: [*][*:0]const u8, -) callconv(.c) void; - -pub const setMouseButtonCallback = glfwSetMouseButtonCallback; -extern fn glfwSetMouseButtonCallback(window: *Window, callback: ?MouseButtonFn) ?MouseButtonFn; -pub const MouseButtonFn = *const fn ( - window: *Window, - button: MouseButton, - action: Action, - mods: Mods, -) callconv(.c) void; - -pub const getWindowMonitor = glfwGetWindowMonitor; -extern fn glfwGetWindowMonitor(window: *Window) ?*Monitor; - -pub const setCursorPosCallback = glfwSetCursorPosCallback; -extern fn glfwSetCursorPosCallback(window: *Window, callback: ?CursorPosFn) ?CursorPosFn; -pub const CursorPosFn = *const fn ( - window: *Window, - xpos: f64, - ypos: f64, -) callconv(.c) void; - -pub const setScrollCallback = glfwSetScrollCallback; -extern fn glfwSetScrollCallback(window: *Window, callback: ?ScrollFn) ?ScrollFn; -pub const ScrollFn = *const fn ( - window: *Window, - xoffset: f64, - yoffset: f64, -) callconv(.c) void; - -pub const setCursorEnterCallback = glfwSetCursorEnterCallback; -extern fn glfwSetCursorEnterCallback(window: *Window, callback: ?CursorEnterFn) ?CursorEnterFn; -pub const CursorEnterFn = *const fn ( - window: *Window, - entered: i32, -) callconv(.c) void; - -pub const setWindowMonitor = glfwSetWindowMonitor; -extern fn glfwSetWindowMonitor( - *Window, - ?*Monitor, - xpos: c_int, - ypos: c_int, - width: c_int, - height: c_int, - refreshRate: c_int, -) void; - -pub const iconifyWindow = glfwIconifyWindow; -extern fn glfwIconifyWindow(*Window) void; - -pub const restoreWindow = glfwRestoreWindow; -extern fn glfwRestoreWindow(*Window) void; - -pub const maximizeWindow = glfwMaximizeWindow; -extern fn glfwMaximizeWindow(*Window) void; - -pub const showWindow = glfwShowWindow; -extern fn glfwShowWindow(*Window) void; - -pub const hideWindow = glfwHideWindow; -extern fn glfwHideWindow(*Window) void; - -pub const focusWindow = glfwFocusWindow; -extern fn glfwFocusWindow(*Window) void; - -pub const requestWindowAttention = glfwRequestWindowAttention; -extern fn glfwRequestWindowAttention(*Window) void; - -pub const getKey = glfwGetKey; -extern fn glfwGetKey(*Window, key: Key) Action; - -pub const getMouseButton = glfwGetMouseButton; -extern fn glfwGetMouseButton(*Window, button: MouseButton) Action; - -pub const getCursorPos = glfwGetCursorPos; -extern fn glfwGetCursorPos(*Window, xpos: ?*f64, ypos: ?*f64) void; - -pub const setCursorPos = glfwSetCursorPos; -extern fn glfwSetCursorPos(*Window, xpos: f64, ypos: f64) void; - -pub const setWindowSizeLimits = glfwSetWindowSizeLimits; -extern fn glfwSetWindowSizeLimits(*Window, min_w: c_int, min_h: c_int, max_w: c_int, max_h: c_int) void; - -pub const setWindowAspectRatio = glfwSetWindowAspectRatio; -extern fn glfwSetWindowAspectRatio(*Window, numer: c_int, denom: c_int) void; - -pub const getWindowContentScale = glfwGetWindowContentScale; -extern fn glfwGetWindowContentScale(*Window, xscale: ?*f32, yscale: ?*f32) void; - -pub const getWindowFrameSize = glfwGetWindowFrameSize; -extern fn glfwGetWindowFrameSize(*Window, left: ?*c_int, top: ?*c_int, right: ?*c_int, bottom: ?*c_int) void; - -pub const getWindowOpacity = glfwGetWindowOpacity; -extern fn glfwGetWindowOpacity(*Window) f32; - -pub const setWindowOpacity = glfwSetWindowOpacity; -extern fn glfwSetWindowOpacity(*Window, opacity: f32) void; - -pub const getFramebufferSize = glfwGetFramebufferSize; -extern fn glfwGetFramebufferSize(*Window, width: ?*c_int, height: ?*c_int) void; - -pub const getWindowSize = glfwGetWindowSize; -extern fn glfwGetWindowSize(*Window, width: ?*c_int, height: ?*c_int) void; - -pub const setWindowSize = glfwSetWindowSize; -extern fn glfwSetWindowSize(*Window, width: c_int, height: c_int) void; - -pub const getWindowPos = glfwGetWindowPos; -extern fn glfwGetWindowPos(*Window, xpos: *c_int, ypos: *c_int) void; - -pub const setWindowPos = glfwSetWindowPos; -extern fn glfwSetWindowPos(*Window, xpos: i32, ypos: i32) void; - -pub fn setWindowTitle(window: *Window, title: [:0]const u8) void { - glfwSetWindowTitle(window, title); -} -extern fn glfwSetWindowTitle(*Window, title: [*:0]const u8) void; - -pub fn setWindowIcon(window: *Window, images: []const Image) void { - glfwSetWindowIcon(window, @intCast(images.len), images.ptr); -} -extern fn glfwSetWindowIcon(*Window, count: c_int, images: [*]const Image) void; - -pub fn windowShouldClose(window: *Window) bool { - return glfwWindowShouldClose(window) == TRUE; -} -extern fn glfwWindowShouldClose(window: *Window) Bool; - -pub fn setWindowShouldClose(window: *Window, should_close: bool) void { - return glfwSetWindowShouldClose(window, if (should_close) TRUE else FALSE); -} -extern fn glfwSetWindowShouldClose(*Window, should_close: Bool) void; - -pub fn getClipboardString(window: *Window) ?[:0]const u8 { - return std.mem.span(glfwGetClipboardString(window)); -} -extern fn glfwGetClipboardString(window: *Window) ?[*:0]const u8; - -pub inline fn setClipboardString(window: *Window, string: [:0]const u8) void { - return glfwSetClipboardString(window, string); -} -extern fn glfwSetClipboardString( - window: *Window, - string: [*:0]const u8, -) void; - -pub const setCursor = glfwSetCursor; -extern fn glfwSetCursor(*Window, ?*Cursor) void; - -pub const InputMode = enum(c_int) { - cursor = 0x00033001, - sticky_keys = 0x00033002, - sticky_mouse_buttons = 0x00033003, - lock_key_mods = 0x00033004, - raw_mouse_motion = 0x00033005, - - pub fn ValueType(comptime mode: InputMode) type { - return switch (mode) { - .cursor => Cursor.Mode, - else => bool, - }; - } -}; -pub fn getInputMode( - window: *Window, - comptime mode: InputMode, -) Error!InputMode.ValueType(mode) { - return @fromBackingInt(try getInputModeUntyped(window, mode)); -} -pub fn getInputModeUntyped(window: *Window, mode: InputMode) Error!c_int { - const value = glfwGetInputMode(window, mode); - try maybeError(); - return value; -} -extern fn glfwGetInputMode(*Window, InputMode) c_int; - -pub fn setInputMode( - window: *Window, - comptime mode: InputMode, - value: InputMode.ValueType(mode), -) Error!void { - try setInputModeUntyped(window, mode, value); -} -pub fn setInputModeUntyped(window: *Window, mode: InputMode, value: anytype) Error!void { - glfwSetInputMode(window, mode, cIntCast(value)); - try maybeError(); -} -extern fn glfwSetInputMode(*Window, InputMode, value: c_int) void; - -pub const swapBuffers = glfwSwapBuffers; -extern fn glfwSwapBuffers(*Window) void; - -pub const WindowHint = enum(c_int) { - focused = 0x00020001, - iconified = 0x00020002, - resizable = 0x00020003, - visible = 0x00020004, - decorated = 0x00020005, - auto_iconify = 0x00020006, - floating = 0x00020007, - maximized = 0x00020008, - center_cursor = 0x00020009, - transparent_framebuffer = 0x0002000A, - hovered = 0x0002000B, - focus_on_show = 0x0002000C, - mouse_passthrough = 0x0002000D, - position_x = 0x0002000E, - position_y = 0x0002000F, - red_bits = 0x00021001, - green_bits = 0x00021002, - blue_bits = 0x00021003, - alpha_bits = 0x00021004, - depth_bits = 0x00021005, - stencil_bits = 0x00021006, - // ACCUM_*_BITS/AUX_BUFFERS are deprecated - stereo = 0x0002100C, - samples = 0x0002100D, - srgb_capable = 0x0002100E, - refresh_rate = 0x0002100F, - doublebuffer = 0x00021010, - client_api = 0x00022001, - context_version_major = 0x00022002, - context_version_minor = 0x00022003, - context_revision = 0x00022004, - context_robustness = 0x00022005, - opengl_forward_compat = 0x00022006, - opengl_debug_context = 0x00022007, - opengl_profile = 0x00022008, - context_release_behaviour = 0x00022009, - context_no_error = 0x0002200A, - context_creation_api = 0x0002200B, - scale_to_monitor = 0x0002200C, - scale_framebuffer = 0x0002200D, - cocoa_retina_framebuffer = 0x00023001, - cocoa_frame_name = 0x00023002, - cocoa_graphics_switching = 0x00023003, - x11_class_name = 0x00024001, - x11_instance_name = 0x00024002, - win32_keyboard_menu = 0x00025001, - win32_showdefault = 0x00025002, - wayland_app_id = 0x00026001, - - fn ValueType(comptime window_hint: WindowHint) type { - return switch (window_hint) { - .focused, - .iconified, - .resizable, - .visible, - .decorated, - .auto_iconify, - .floating, - .maximized, - .center_cursor, - .transparent_framebuffer, - .hovered, - .focus_on_show, - .mouse_passthrough, - => bool, - .position_x, .position_y => c_int, - .red_bits, .green_bits, .blue_bits, .alpha_bits, .depth_bits, .stencil_bits => c_int, - .stereo => bool, - .samples => c_int, - .srgb_capable => bool, - .refresh_rate => c_int, - .doublebuffer => bool, - .client_api => ClientApi, - .context_version_major, .context_version_minor, .context_revision => c_int, - .context_robustness => ContextRobustness, - .opengl_forward_compat, .opengl_debug_context => bool, - .opengl_profile => OpenGLProfile, - .context_release_behaviour => ReleaseBehaviour, - .context_no_error => bool, - .context_creation_api => ContextCreationApi, - .scale_to_monitor, .scale_framebuffer, .cocoa_retina_framebuffer => bool, - .cocoa_frame_name => [:0]const u8, - .cocoa_graphics_switching => bool, - .x11_class_name, .x11_instance_name => [:0]const u8, - .win32_keyboard_menu, .win32_showdefault => bool, - .wayland_app_id => [:0]const u8, - }; - } - - pub const set = windowHint; -}; - -pub fn windowHint(comptime hint: WindowHint, value: WindowHint.ValueType(hint)) void { - const ValueType = @TypeOf(value); - switch (ValueType) { - [:0]const u8 => windowHintString(hint, value), - else => windowHintUntyped(hint, cIntCast(value)), - } -} -pub const windowHintUntyped = glfwWindowHint; -extern fn glfwWindowHint(WindowHint, value: c_int) void; - -pub fn windowHintString(hint: WindowHint, string: [:0]const u8) void { - glfwWindowHintString(hint, string); -} -extern fn glfwWindowHintString(WindowHint, [*:0]const u8) void; - -pub const ClientApi = enum(c_int) { - no_api = 0, - opengl_api = 0x00030001, - opengl_es_api = 0x00030002, -}; - -pub const OpenGLProfile = enum(c_int) { - opengl_any_profile = 0, - opengl_core_profile = 0x00032001, - opengl_compat_profile = 0x00032002, -}; - -pub const ContextRobustness = enum(c_int) { - no_robustness = 0, - no_reset_notification = 0x00031001, - lose_context_on_reset = 0x00031002, -}; - -pub const ReleaseBehaviour = enum(c_int) { - any = 0, - flush = 0x00035001, - none = 0x00035002, -}; - -pub const ContextCreationApi = enum(c_int) { - native = 0x00036001, - egl = 0x00036002, - osmesa = 0x00036003, -}; - -//-------------------------------------------------------------------------------------------------- -// -// Native -// -//-------------------------------------------------------------------------------------------------- -pub const getWin32Adapter = if (builtin.target.os.tag == .windows) glfwGetWin32Adapter else _getWin32Adapter; -extern fn glfwGetWin32Adapter(*Monitor) callconv(.c) ?[*:0]const u8; -fn _getWin32Adapter(_: *Monitor) ?[*:0]const u8 { - return null; -} - -pub const getWin32Window = if (builtin.target.os.tag == .windows) glfwGetWin32Window else _getWin32Window; -extern fn glfwGetWin32Window(*Window) callconv(.c) ?std.os.windows.HWND; -fn _getWin32Window(_: *Window) ?std.os.windows.HWND { - return null; -} - -pub const getX11Adapter = if (_isLinuxDesktopLike() and options.enable_x11) glfwGetX11Adapter else _getX11Adapter; -extern fn glfwGetX11Adapter(*Monitor) callconv(.c) u32; -fn _getX11Adapter(_: *Monitor) u32 { - return 0; -} - -pub const getX11Display = if (_isLinuxDesktopLike() and options.enable_x11) glfwGetX11Display else _getX11Display; -extern fn glfwGetX11Display() callconv(.c) ?*anyopaque; -fn _getX11Display() callconv(.c) ?*anyopaque { - return null; -} - -pub const getX11Window = if (_isLinuxDesktopLike() and options.enable_x11) glfwGetX11Window else _getX11Window; -extern fn glfwGetX11Window(window: *Window) callconv(.c) u32; -fn _getX11Window(_: *Window) u32 { - return 0; -} - -pub const getWaylandDisplay = if (_isLinuxDesktopLike() and options.enable_wayland) glfwGetWaylandDisplay else _getWaylandDisplay; -extern fn glfwGetWaylandDisplay() callconv(.c) ?*anyopaque; -fn _getWaylandDisplay() callconv(.c) ?*anyopaque { - return null; -} - -pub const getWaylandWindow = if (_isLinuxDesktopLike() and options.enable_wayland) glfwGetWaylandWindow else _getWaylandWindow; -extern fn glfwGetWaylandWindow(window: *Window) callconv(.c) ?*anyopaque; -fn _getWaylandWindow(_: *Window) callconv(.c) ?*anyopaque { - return null; -} - -pub const getCocoaWindow = if (builtin.target.os.tag == .macos) glfwGetCocoaWindow else _getCocoaWindow; -extern fn glfwGetCocoaWindow(window: *Window) callconv(.c) ?*anyopaque; -fn _getCocoaWindow(_: *Window) callconv(.c) ?*anyopaque { - return null; -} - -fn _isLinuxDesktopLike() bool { - return switch (builtin.target.os.tag) { - .linux, - .freebsd, - .openbsd, - .dragonfly, - => true, - else => false, - }; -} - -//-------------------------------------------------------------------------------------------------- -// -// Emscripten -// -//-------------------------------------------------------------------------------------------------- -comptime { - const os = builtin.target.os.tag; - const emscripten = struct { - // GLFW - emscripten uses older version that doesn't have these functions - implement dummies - var glfwGetGamepadStateWarnPrinted: bool = false; - fn glfwGetGamepadState(_: i32, _: ?*anyopaque) callconv(.c) i32 { - if (!glfwGetGamepadStateWarnPrinted) { - std.log.err("glfwGetGamepadState(): not implemented! Use emscripten specific functions: https://emscripten.org/docs/api_reference/html5.h.html?highlight=gamepadstate#c.emscripten_get_gamepad_status", .{}); - glfwGetGamepadStateWarnPrinted = true; - } - return 0; // false - failure - } - - /// use glfwSetCallback instead - /// This is a stub implementation for Emscripten compatibility. - /// It always returns 0 to indicate no error, as Emscripten does not support this functionality. - fn glfwGetError() callconv(.c) i32 { - return 0; // no error - } - }; - - if (os == .emscripten or os == .freestanding) { - @export(&emscripten.glfwGetGamepadState, .{ .name = "glfwGetGamepadState" }); - @export(&emscripten.glfwGetError, .{ .name = "glfwGetError" }); - } -}