Port to zig 0.17.0
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@@ -65,16 +65,14 @@ pub fn build(b: *std.Build) !void {
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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run_cmd.addPassthruArgs();
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const run_step = b.step("run", "Run the game");
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run_step.dependOn(&run_cmd.step);
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}
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fn addShaders(b: *std.Build, exe_mod: *std.Build.Module) !void {
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var dir = try b.build_root.handle.openDir(b.graph.io, "assets/shaders", .{ .iterate = true });
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var dir = try b.root.openDir(b.graph.io, "assets/shaders", .{ .iterate = true });
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defer dir.close(b.graph.io);
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var it = dir.iterateAssumeFirstIteration();
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