Vulkan port

This commit is contained in:
2025-11-16 21:53:29 +01:00
parent 258dfe8ef5
commit 444d20243c
14 changed files with 32918 additions and 237 deletions

View File

@@ -1,215 +1,63 @@
const std = @import("std");
const ig = @import("cimgui");
const sokol = @import("sokol");
const sapp = sokol.app;
const sg = sokol.gfx;
const sglue = sokol.glue;
const simgui = sokol.imgui;
const glfw = @import("zglfw");
const stbi = @import("zstbi");
const vk = @import("vulkan");
const c = @import("const.zig");
const engine = @import("engine.zig");
const game = @import("game.zig");
const Log = @import("Log.zig");
pub const min_framerate = 30.0;
pub const min_frametime = 1.0 / min_framerate;
pub const min_window_height = 360;
pub const min_window_width = 640;
pub const temp_allocator_capacity = 16 * 1024 * 1024;
pub const window_title = "voxel-game";
pub var allocator: std.mem.Allocator = undefined;
pub var temp_allocator: std.mem.Allocator = undefined;
pub var logs: std.ArrayListUnmanaged(Log) = .empty;
pub const std_options: std.Options = .{
.logFn = logFn,
};
const imgui_action = blk: {
var ret: sg.PassAction = .{};
ret.colors[0] = .{
.load_action = .LOAD,
};
break :blk ret;
};
fn init() callconv(.c) void {
sg.setup(.{
.environment = sglue.environment(),
.logger = .{ .func = sokolLogFn },
});
simgui.setup(.{
.logger = .{ .func = sokolLogFn },
});
sapp.lockMouse(true);
game.init();
}
fn deinit() callconv(.c) void {
game.deinit();
simgui.shutdown();
sg.shutdown();
}
fn frame() callconv(.c) void {
const dt = sapp.frameDuration();
simgui.newFrame(.{
.width = sapp.width(),
.height = sapp.height(),
.delta_time = dt,
.dpi_scale = sapp.dpiScale(),
});
game.update(@floatCast(dt));
// --- BEGIN IMGUI PASS ---
sg.beginPass(.{
.action = imgui_action,
.swapchain = sglue.swapchain(),
});
simgui.render();
sg.endPass();
// --- END IMGUI PASS ---
sg.commit();
}
fn event(_ev: [*c]const sapp.Event) callconv(.c) void {
const ev: *const sapp.Event = @ptrCast(_ev);
const ig_capture_keyboard = simgui.handleEvent(ev.*);
if (!ig_capture_keyboard) {
if (ev.type == .KEY_DOWN and !ev.key_repeat) {
game.onKeyDown(ev.key_code, ev.modifiers);
}
if (ev.type == .KEY_UP and !ev.key_repeat) {
game.onKeyUp(ev.key_code, ev.modifiers);
}
}
if (ev.type == .MOUSE_MOVE) {
game.onMouseMove(ev.mouse_dx, ev.mouse_dy);
}
}
pub var window: *glfw.Window = undefined;
pub fn main() !void {
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer _ = gpa.deinit();
var fba: std.heap.FixedBufferAllocator = .init(&struct {
pub var buffer: [temp_allocator_capacity]u8 = undefined;
pub var buffer: [c.temp_allocator_capacity]u8 = undefined;
}.buffer);
allocator = gpa.allocator();
temp_allocator = fba.threadSafeAllocator();
defer {
for (logs.items) |log| {
allocator.free(log.message);
}
logs.deinit(allocator);
}
stbi.init(allocator);
defer stbi.deinit();
sapp.run(.{
.init_cb = &init,
.cleanup_cb = &deinit,
.frame_cb = &frame,
.event_cb = &event,
.window_title = "Voxel Game",
.width = 1280,
.height = 720,
.icon = .{ .sokol_default = true },
.logger = .{ .func = sokolLogFn },
});
}
fn sokolLogFn(
maybe_tag: ?[*:0]const u8,
log_level: u32,
log_item: u32,
maybe_message: ?[*:0]const u8,
line_nr: u32,
maybe_filename: ?[*:0]const u8,
user_data: ?*anyopaque,
) callconv(.c) void {
defer {
if (log_level == 0) {
const message = std.mem.span(maybe_message) orelse "";
@panic(message);
}
}
const _SLOG_LINE_LENGTH = 512;
_ = user_data;
var line_buf: [_SLOG_LINE_LENGTH]u8 = undefined;
var writer = std.Io.Writer.fixed(&line_buf);
if (maybe_tag) |tag| {
writer.print("[{s}]", .{tag}) catch return;
}
writer.print("[{s}]", .{switch (log_level) {
0 => "panic",
1 => "error",
2 => "warning",
else => "info",
}}) catch return;
writer.print("[id:{d}]", .{log_item}) catch return;
if (maybe_filename) |filename| {
writer.print(" {s}:{d}:0: ", .{ filename, line_nr }) catch return;
} else {
writer.print("[line:{d}]", .{line_nr}) catch return;
}
if (maybe_message) |message| {
writer.print("\n\t{s}", .{message}) catch return;
}
writer.print("\n\n", .{}) catch return;
if (log_level == 0) {
writer.print("ABORTING because of [panic]\n", .{}) catch return;
}
const level: std.log.Level = switch (log_level) {
0, 1 => .err,
2 => .warn,
else => .info,
glfw.init() catch |err| {
std.log.err("Could not initialize GLFW", .{});
return err;
};
defer glfw.terminate();
const full_message = allocator.dupe(u8, writer.buffered()) catch return;
if (!glfw.isVulkanSupported()) {
std.log.err("Vulkan is not supported by this system", .{});
return error.NoVulkan;
}
std.debug.print("{s}", .{full_message});
logs.append(allocator, .init(level, full_message)) catch {
allocator.free(full_message);
return;
glfw.windowHint(.client_api, .no_api);
window = glfw.Window.create(c.default_window_width, c.default_window_height, c.window_title, null) catch |err| {
std.log.err("Could not create window", .{});
return err;
};
}
defer window.destroy();
fn logFn(
comptime level: std.log.Level,
comptime _: @Type(.enum_literal),
comptime fmt: []const u8,
args: anytype,
) void {
const message = std.fmt.allocPrint(allocator, fmt, args) catch return;
logs.append(allocator, .init(level, message)) catch {
allocator.free(message);
return;
window.setSizeLimits(c.min_window_width, c.min_window_height, -1, -1);
engine.init() catch |err| {
std.log.err("Could not initialize engine", .{});
return err;
};
defer engine.deinit();
//game.init();
//defer game.deinit();
while (!window.shouldClose()) {
glfw.pollEvents();
//game.update(dt);
window.swapBuffers();
}
}