Begin new Asset Pipeline

This commit is contained in:
2025-11-21 13:02:32 +01:00
parent bbafc55f6f
commit 63a8eee18c
34 changed files with 1190 additions and 586 deletions

70
src/assets/Atoms.zig Normal file
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pub const Atoms = @This();
const std = @import("std");
allocator: std.mem.Allocator,
string_arena_state: std.heap.ArenaAllocator.State,
map: Map,
array: Array,
pub const Atom = extern struct {
atom: u32,
};
pub const Map = std.StringHashMapUnmanaged(Atom);
pub const Array = std.ArrayList([]const u16);
pub fn init(allocator: std.mem.Allocator) Atoms {
return .{
.allocator = allocator,
.string_arena_state = .{},
.map = .empty,
.next_index = 0,
};
}
pub fn deinit(self: *Atoms) void {
self.string_arena_state.promote(std.heap.page_allocator).deinit();
self.map.deinit(self.allocator);
self.array.deinit(self.allocator);
self.* = undefined;
}
pub fn getString(self: *const Atoms, atom: Atom) ?[]const u8 {
const index: usize = atom.atom;
return if (index < self.array.items.len) self.array.items[index] else null;
}
pub fn getAtom(self: *const Atoms, string: []const u8) ?Atom {
return self.map.get(string);
}
pub fn getOrPutAtom(self: *Atoms, string: []const u8) !Atom {
const entry = try self.map.getOrPut(self.allocator, string);
if (entry.found_existing) {
return entry.value_ptr.*;
} else {
errdefer self.map.remove(string);
try self.array.ensureUnusedCapacity(self.allocator, 1);
const owned_string = try self.toOwnedString(string);
const index = self.array.items.len;
const atom: Atom = .{ .atom = @intCast(index) };
entry.key_ptr.* = owned_string;
entry.value_ptr.* = atom;
self.array.appendAssumeCapacity(owned_string);
return atom;
}
}
fn toOwnedString(self: *const Atoms, string: []const u8) ![]const u8 {
var string_arena = self.string_arena_state.promote(std.heap.page_allocator);
defer self.string_arena_state = string_arena.state;
const allocator = string_arena.allocator();
const owned_string = try allocator.dupe(u8, string);
return owned_string;
}

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src/assets/Materials.zig Normal file
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const Materials = @This();
const std = @import("std");
const vk = @import("vulkan");
const Atoms = @import("Atoms.zig");
const Engine = @import("../engine/Engine.zig");
const Textures = @import("Textures.zig");
allocator: std.mem.Allocator,
map: Map,
pub const Id = extern struct {
id: u32,
};
pub const Map = std.AutoHashMapUnmanaged(Atoms.Atom, Id);
pub const Material = extern struct {
base_color: [3]f32,
base_color_texture: Textures.Id,
emissive: [3]f32,
emissive_texture: Textures.Id,
ior: f32,
metallic: f32,
normal_scale: f32,
normal_texture: Textures.Id,
occlusion_roughness_metallic_texture: Textures.Id,
occlusion_texture_strength: f32,
roughness: f32,
};
pub fn init(allocator: std.mem.Allocator) !Materials {
var map: Map = .empty;
errdefer map.deinit(allocator);
return .{
.allocator = allocator,
.map = map,
};
}
pub fn deinit(self: *Materials) void {
self.arena.deinit();
self.* = undefined;
}
fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *Atoms, key: Atoms.Atom) !Id {
const MaterialJson = struct {
baseColor: [3]f32 = .{ 1, 1, 1 },
baseColorTexture: ?[]const u8 = null,
emissive: [3]f32 = .{ 0, 0, 0 },
emissiveTexture: ?[]const u8 = null,
ior: f32 = 1.45,
metallic: f32 = 1,
normalScale: f32 = 1,
normalTexture: ?[]const u8 = null,
occlusionRoughnessMetallicTexture: ?[]const u8 = null,
occlusionTextureStrength: f32 = 1,
roughness: f32 = 1,
};
const filename = atoms.getString(key).?;
const cwd = std.fs.cwd();
var dir = try cwd.openDir("assets/materials", .{});
defer dir.close();
// NOTE Buffer size approximated based on expected JSON structure.
var buffer: [512]u8 = undefined;
const file = try dir.openFile(filename, .{});
defer file.close();
var file_reader = file.reader(&buffer);
var json_reader: std.json.Reader = .init(self.allocator, &file_reader.interface);
defer json_reader.deinit();
const parsed: std.json.Parsed(MaterialJson) = try std.json.parseFromTokenSource(MaterialJson, self.allocator, &json_reader, .{
.duplicate_field_behavior = .@"error",
.ignore_unknown_fields = false,
.allocate = .alloc_if_needed,
});
defer parsed.deinit();
const material_json = parsed.value;
const base_color_texture = blk: {
if (material_json.baseColorTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .base_color });
} else {
break :blk textures.empty_base_color;
}
};
const emissive_texture = blk: {
if (material_json.emissiveTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .emissive });
} else {
break :blk textures.empty_emissive;
}
};
const normal_texture = blk: {
if (material_json.normalTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .normal });
} else {
break :blk textures.empty_normal;
}
};
const occlusion_roughness_metallic_texture = blk: {
if (material_json.occlusionRoughnessMetallicTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .occlusion_roughness_metallic });
} else {
break :blk textures.empty_occlusuion_roughness_metallic;
}
};
const material: Material = .{
.base_color = material_json.baseColor,
.base_color_texture = base_color_texture,
.emissive = material_json.emissive,
.emissive_texture = emissive_texture,
.ior = material_json.ior,
.metallic = material_json.metallic,
.normal_scale = material_json.normalScale,
.normal_texture = normal_texture,
.occlusion_roughness_metallic_texture = occlusion_roughness_metallic_texture,
.occlusion_texture_strength = material_json.occlusionTextureStrength,
.roughness = material_json.roughness,
};
}

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src/assets/Textures.zig Normal file
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const Textures = @This();
const std = @import("std");
const stbi = @import("zstbi");
const Atoms = @import("Atoms.zig");
const Engine = @import("../engine/Engine.zig");
const Texture = @import("../engine/Texture.zig");
allocator: std.mem.Allocator,
map: Map,
array: Array,
empty_base_color: Id,
empty_emissive: Id,
empty_normal: Id,
empty_occlusuion_roughness_metallic: Id,
pub const Id = extern struct {
id: u32,
};
pub const Key = struct {
atom: Atoms.Atom,
usage: Texture.Usage,
};
pub const Map = std.AutoHashMapUnmanaged(Key, Id);
pub const Array = std.ArrayList(Texture);
pub fn init(allocator: std.mem.Allocator, engine: *Engine) !Textures {
var map: Map = .empty;
errdefer map.deinit(allocator);
var array: Array = try .initCapacity(allocator, 4);
errdefer {
for (array.items) |texture| {
texture.deinit(engine);
}
array.deinit(allocator);
}
const empty_base_color: Id = .{ .id = @intCast(array.items.len) };
const empty_base_color_texture: Texture = try .init(engine, 1, 1, .base_color);
array.appendAssumeCapacity(empty_base_color_texture);
const empty_emissive: Id = .{ .id = @intCast(array.items.len) };
const empty_emissive_texture: Texture = try .init(engine, 1, 1, .emissive);
array.appendAssumeCapacity(empty_emissive_texture);
const empty_normal: Id = .{ .id = @intCast(array.items.len) };
const empty_normal_texture: Texture = try .init(engine, 1, 1, .normal);
array.appendAssumeCapacity(empty_normal_texture);
const empty_occlusuion_roughness_metallic: Id = .{ .id = @intCast(array.items.len) };
const empty_occlusuion_roughness_metallic_texture: Texture = try .init(engine, 1, 1, .occlusion_roughness_metallic);
array.appendAssumeCapacity(empty_occlusuion_roughness_metallic_texture);
empty_base_color_texture.write([3]u8, &.{.{ 255, 255, 255 }});
empty_emissive_texture.write([3]f32, &.{.{ 1.0, 1.0, 1.0 }});
empty_normal_texture.write([3]u8, &.{.{ 128, 128, 255 }});
empty_occlusuion_roughness_metallic_texture.write([3]u8, &.{.{ 255, 255, 255 }});
return .{
.map = map,
.array = array,
.empty_base_color = empty_base_color,
.empty_emissive = empty_emissive,
.empty_normal = empty_normal,
.empty_occlusuion_roughness_metallic = empty_occlusuion_roughness_metallic,
};
}
pub fn deinit(self: *Textures, allocator: std.mem.Allocator, engine: *Engine) void {
for (self.array.items) |texture| {
texture.deinit(engine);
}
self.array.deinit(allocator);
self.map.deinit(allocator);
}
pub fn getTexture(self: *const Textures, id: Id) ?*Texture {
const index: usize = id.id;
return if (index < self.array.items.len) &self.array.items[index] else null;
}
pub fn getId(self: *const Textures, key: Key) ?Id {
return self.map.get(key);
}
pub fn getOrLoadId(self: *Textures, engine: *Engine, key: Key) !Id {
const entry = try self.map.getOrPut(self.allocator, key);
if (entry.found_existing) {
return entry.value_ptr.*;
} else {
errdefer self.map.remove(key);
try self.array.ensureUnusedCapacity(self.allocator, 1);
const texture = try self.loadTexture(engine, key);
const id = self.nextId();
entry.value_ptr.* = id;
self.array.appendAssumeCapacity(texture);
return id;
}
}
fn loadTexture(self: *Textures, engine: *Engine, key: Key) !Texture {
const cwd = std.fs.cwd();
var dir = try cwd.openDir("assets/textures", .{});
defer dir.close();
const file = try dir.openFile(key.name, .{});
defer file.close();
const file_buf = try file.readToEndAlloc(self.allocator, std.math.maxInt(usize));
defer self.allocator.free(file_buf);
var img = try stbi.Image.loadFromMemory(file_buf, key.usage.sampleCount());
defer img.deinit();
std.debug.assert(img.num_components == key.usage.sampleCount());
var texture: Texture = try .init(engine, img.width, img.height, key.usage);
errdefer texture.deinit(engine);
texture.write(u8, img.data);
return texture;
}
fn nextId(self: *const Textures) Id {
const index = self.array.items.len;
return .{ .id = @intCast(index) };
}