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138
src/assets/Materials.zig
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138
src/assets/Materials.zig
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const Materials = @This();
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const std = @import("std");
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const vk = @import("vulkan");
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const Atoms = @import("Atoms.zig");
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const Engine = @import("../engine/Engine.zig");
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const Textures = @import("Textures.zig");
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allocator: std.mem.Allocator,
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map: Map,
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pub const Id = extern struct {
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id: u32,
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};
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pub const Map = std.AutoHashMapUnmanaged(Atoms.Atom, Id);
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pub const Material = extern struct {
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base_color: [3]f32,
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base_color_texture: Textures.Id,
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emissive: [3]f32,
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emissive_texture: Textures.Id,
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ior: f32,
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metallic: f32,
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normal_scale: f32,
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normal_texture: Textures.Id,
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occlusion_roughness_metallic_texture: Textures.Id,
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occlusion_texture_strength: f32,
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roughness: f32,
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};
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pub fn init(allocator: std.mem.Allocator) !Materials {
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var map: Map = .empty;
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errdefer map.deinit(allocator);
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return .{
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.allocator = allocator,
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.map = map,
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};
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}
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pub fn deinit(self: *Materials) void {
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self.arena.deinit();
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self.* = undefined;
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}
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fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *Atoms, key: Atoms.Atom) !Id {
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const MaterialJson = struct {
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baseColor: [3]f32 = .{ 1, 1, 1 },
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baseColorTexture: ?[]const u8 = null,
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emissive: [3]f32 = .{ 0, 0, 0 },
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emissiveTexture: ?[]const u8 = null,
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ior: f32 = 1.45,
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metallic: f32 = 1,
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normalScale: f32 = 1,
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normalTexture: ?[]const u8 = null,
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occlusionRoughnessMetallicTexture: ?[]const u8 = null,
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occlusionTextureStrength: f32 = 1,
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roughness: f32 = 1,
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};
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const filename = atoms.getString(key).?;
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const cwd = std.fs.cwd();
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var dir = try cwd.openDir("assets/materials", .{});
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defer dir.close();
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// NOTE Buffer size approximated based on expected JSON structure.
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var buffer: [512]u8 = undefined;
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const file = try dir.openFile(filename, .{});
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defer file.close();
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var file_reader = file.reader(&buffer);
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var json_reader: std.json.Reader = .init(self.allocator, &file_reader.interface);
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defer json_reader.deinit();
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const parsed: std.json.Parsed(MaterialJson) = try std.json.parseFromTokenSource(MaterialJson, self.allocator, &json_reader, .{
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.duplicate_field_behavior = .@"error",
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.ignore_unknown_fields = false,
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.allocate = .alloc_if_needed,
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});
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defer parsed.deinit();
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const material_json = parsed.value;
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const base_color_texture = blk: {
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if (material_json.baseColorTexture) |name| {
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const atom = try atoms.getOrPutAtom(name);
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break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .base_color });
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} else {
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break :blk textures.empty_base_color;
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}
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};
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const emissive_texture = blk: {
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if (material_json.emissiveTexture) |name| {
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const atom = try atoms.getOrPutAtom(name);
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break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .emissive });
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} else {
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break :blk textures.empty_emissive;
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}
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};
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const normal_texture = blk: {
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if (material_json.normalTexture) |name| {
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const atom = try atoms.getOrPutAtom(name);
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break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .normal });
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} else {
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break :blk textures.empty_normal;
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}
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};
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const occlusion_roughness_metallic_texture = blk: {
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if (material_json.occlusionRoughnessMetallicTexture) |name| {
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const atom = try atoms.getOrPutAtom(name);
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break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .occlusion_roughness_metallic });
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} else {
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break :blk textures.empty_occlusuion_roughness_metallic;
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}
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};
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const material: Material = .{
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.base_color = material_json.baseColor,
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.base_color_texture = base_color_texture,
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.emissive = material_json.emissive,
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.emissive_texture = emissive_texture,
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.ior = material_json.ior,
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.metallic = material_json.metallic,
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.normal_scale = material_json.normalScale,
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.normal_texture = normal_texture,
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.occlusion_roughness_metallic_texture = occlusion_roughness_metallic_texture,
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.occlusion_texture_strength = material_json.occlusionTextureStrength,
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.roughness = material_json.roughness,
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};
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}
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