Compile shaders in build.zig

This commit is contained in:
2026-08-30 00:48:43 +02:00
parent 40fcba9323
commit 8d5a2db342
6 changed files with 47 additions and 17 deletions

View File

@@ -8,3 +8,7 @@ layout(location = 1) in vec4 texCoordEM_band_flags;
layout(location = 2) in vec4 jacobian;
layout(location = 3) in vec4 scale_offset;
layout(location = 4) in vec4 color;
void main() {
gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
}