Camera controls, fix some math; lighting probably broken
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
pub const Iterator3 = @import("math/Iterator3.zig");
|
||||
pub const Matrix4x4 = @import("math/Matrix4x4.zig").Matrix4x4;
|
||||
pub const Quaternion = @import("math/Quaternion.zig").Quaternion;
|
||||
pub const Vector2 = @import("math/Vector2.zig").Vector2;
|
||||
|
||||
Reference in New Issue
Block a user