Loading materials and textures

This commit is contained in:
2025-11-22 00:41:56 +01:00
parent 63a8eee18c
commit bf0224ccd8
16 changed files with 563 additions and 626 deletions

View File

@@ -5,10 +5,15 @@ const vk = @import("vulkan");
const Atoms = @import("Atoms.zig");
const Engine = @import("../engine/Engine.zig");
const StorageBuffer = @import("../engine/StorageBuffer.zig");
const Textures = @import("Textures.zig");
allocator: std.mem.Allocator,
map: Map,
storage_buffer: StorageBuffer,
next_id: Id,
pub const initial_capacity = 4;
pub const Id = extern struct {
id: u32,
@@ -30,22 +35,44 @@ pub const Material = extern struct {
roughness: f32,
};
pub fn init(allocator: std.mem.Allocator) !Materials {
pub fn init(allocator: std.mem.Allocator, engine: *Engine) !Materials {
var map: Map = .empty;
errdefer map.deinit(allocator);
var storage_buffer: StorageBuffer = try .init(engine, void, Material, initial_capacity);
errdefer storage_buffer.deinit(engine);
return .{
.allocator = allocator,
.map = map,
.storage_buffer = storage_buffer,
.next_id = .{ .id = 0 },
};
}
pub fn deinit(self: *Materials) void {
self.arena.deinit();
pub fn deinit(self: *Materials, engine: *Engine) void {
self.storage_buffer.deinit(engine);
self.map.deinit(self.allocator);
self.* = undefined;
}
fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *Atoms, key: Atoms.Atom) !Id {
pub fn getId(self: *const Materials, key: Atoms.Atom) ?Id {
return self.map.get(key);
}
pub fn getOrLoadId(self: *Materials, engine: *Engine, textures: *Textures, atoms: *Atoms, key: Atoms.Atom) !Id {
const entry = try self.map.getOrPut(self.allocator, key);
if (entry.found_existing) {
return entry.value_ptr.*;
} else {
const id = try self.loadMaterial(engine, textures, atoms, key);
entry.value_ptr.* = id;
return id;
}
}
fn loadMaterial(self: *Materials, engine: *Engine, textures: *Textures, atoms: *Atoms, key: Atoms.Atom) !Id {
const MaterialJson = struct {
baseColor: [3]f32 = .{ 1, 1, 1 },
baseColorTexture: ?[]const u8 = null,
@@ -89,7 +116,7 @@ fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *
const base_color_texture = blk: {
if (material_json.baseColorTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .base_color });
break :blk try textures.getOrLoadId(engine, atoms, .{ .atom = atom, .usage = .base_color });
} else {
break :blk textures.empty_base_color;
}
@@ -98,7 +125,7 @@ fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *
const emissive_texture = blk: {
if (material_json.emissiveTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .emissive });
break :blk try textures.getOrLoadId(engine, atoms, .{ .atom = atom, .usage = .emissive });
} else {
break :blk textures.empty_emissive;
}
@@ -107,7 +134,7 @@ fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *
const normal_texture = blk: {
if (material_json.normalTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .normal });
break :blk try textures.getOrLoadId(engine, atoms, .{ .atom = atom, .usage = .normal });
} else {
break :blk textures.empty_normal;
}
@@ -116,23 +143,37 @@ fn loadMaterial(self: *Materials, textures: *Textures, engine: *Engine, atoms: *
const occlusion_roughness_metallic_texture = blk: {
if (material_json.occlusionRoughnessMetallicTexture) |name| {
const atom = try atoms.getOrPutAtom(name);
break :blk try textures.getOrLoadId(engine, .{ .atom = atom, .usage = .occlusion_roughness_metallic });
break :blk try textures.getOrLoadId(engine, atoms, .{ .atom = atom, .usage = .occlusion_roughness_metallic });
} else {
break :blk textures.empty_occlusuion_roughness_metallic;
}
};
const material: Material = .{
.base_color = material_json.baseColor,
.base_color_texture = base_color_texture,
.emissive = material_json.emissive,
.emissive_texture = emissive_texture,
.ior = material_json.ior,
.metallic = material_json.metallic,
.normal_scale = material_json.normalScale,
.normal_texture = normal_texture,
.occlusion_roughness_metallic_texture = occlusion_roughness_metallic_texture,
.occlusion_texture_strength = material_json.occlusionTextureStrength,
.roughness = material_json.roughness,
const next_id = self.next_id;
const offset: usize = next_id.id;
if (offset >= self.storage_buffer.array_capacity) {
try self.storage_buffer.enlarge(void, Material, engine, self.storage_buffer.array_capacity * 2);
}
const materials = [_]Material{
.{
.base_color = material_json.baseColor,
.base_color_texture = base_color_texture,
.emissive = material_json.emissive,
.emissive_texture = emissive_texture,
.ior = material_json.ior,
.metallic = material_json.metallic,
.normal_scale = material_json.normalScale,
.normal_texture = normal_texture,
.occlusion_roughness_metallic_texture = occlusion_roughness_metallic_texture,
.occlusion_texture_strength = material_json.occlusionTextureStrength,
.roughness = material_json.roughness,
},
};
try self.storage_buffer.writeOffset(void, Material, engine, {}, offset, &materials);
self.next_id = .{ .id = next_id.id + 1 };
return next_id;
}