Load and convert skybox to cubemap
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@@ -102,5 +102,6 @@ pub const ObjectUniforms = extern struct {
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}
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};
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pub const equirect_to_cube_comp_spv align(4) = @embedFile("shaders/equirect_to_cube_comp.spv").*;
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pub const main_vert_spv align(4) = @embedFile("shaders/main_vert.spv").*;
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pub const main_frag_spv align(4) = @embedFile("shaders/main_frag.spv").*;
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