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fed1e982d2
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Use castle for vecmath (doesn't work fully yet)
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2026-01-04 17:13:58 +01:00 |
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9b7155d39d
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Fix math
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2025-12-25 22:47:48 +01:00 |
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a77bddbdb2
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Separate out Chunks-related code, "fix" collisions to be less broken
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2025-12-21 22:26:55 +01:00 |
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71015874a9
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Trying to improve collisions and failing
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2025-12-19 01:36:50 +01:00 |
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d885fbea43
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More wrappers, more cleanup
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2025-12-04 00:27:10 +01:00 |
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be4ae4f1a7
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Minor refactors and cleanups
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2025-12-02 15:58:51 +01:00 |
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faddb1f35e
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Vectorized noise (but was it a bottleneck?)
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2025-12-02 01:57:21 +01:00 |
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4d61b14052
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Interator2
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2025-11-30 14:33:01 +01:00 |
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0fbc7f32f2
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Grass, debugger, noise height gen
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2025-11-30 00:06:04 +01:00 |
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5dfbc64676
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Eliminate opposing walls
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2025-11-29 14:49:28 +01:00 |
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a011603195
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Camera controls, fix some math; lighting probably broken
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2025-11-13 17:01:10 +01:00 |
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4cbf151fd9
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Refactor math for no good reason; I just really like math
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2025-11-13 02:22:22 +01:00 |
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2e8cfd36fd
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Add math
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2025-11-12 01:56:08 +01:00 |
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