//! Module for loading block definitions. const Blocks = @This(); const std = @import("std"); const media = @import("media"); const voxels = @import("../voxels.zig"); const Atom = @import("../engine/Atom.zig").Atom; const Engine = @import("../engine/Engine.zig"); const Materials = @import("Materials.zig"); const Textures = @import("Textures.zig"); pub const Id = enum(u16) { // VOLATILE Synchronize explicit values with `init` implementation. /// An empty block. air = 0, _, /// Cast an integer into an ID. This can produce an invalid ID. pub fn fromInt(value: u16) Id { return @enumFromInt(value); } /// Cast an index into an ID. This can produce an invalid ID. The caller /// asserts that the index is not greater than the max ID value. pub fn fromIndex(index: usize) Id { std.debug.assert(index < max_blocks); return @enumFromInt(@as(u16, @intCast(index))); } /// Cast an index into an ID. This can produce an invalid ID. Returns an /// error if the index is greater than the max ID value. pub fn fromIndexSafe(index: usize) error{Overflow}!Id { if (index >= max_blocks) return error.Overflow; return @enumFromInt(@as(u16, @intCast(index))); } /// Cast an ID into an integer. pub fn toInt(self: Id) u16 { return @intFromEnum(self); } }; pub const Key = struct { /// Atom representing the filename of the block definition. filename: Atom, }; pub const Definition = struct { pub const Wall = struct { material: Materials.Id = .empty, transform: voxels.Transform = .identity, }; pub const Walls = std.enums.EnumFieldStruct(voxels.Orientation, Wall, .{}); walls: Walls = .{}, pub fn initUniform(material: Materials.Id) Definition { const wall: Wall = .{ .material = material, }; return .{ .walls = .{ .negative_x = wall, .positive_x = wall, .negative_y = wall, .positive_y = wall, .negative_z = wall, .positive_z = wall, }, }; } }; /// Maps a key value to a block definition ID. map: std.AutoHashMapUnmanaged(Key, Id), /// Stores all `Definition` structs and maps a block definition ID to a /// `Definition` struct. array: std.ArrayList(Definition), /// With `@sizeOf(Definition) == 24` and `max_blocks = 4096`, the block /// definitions should take ~95.4 kiB in RAM. pub const max_blocks = 4096; pub fn init(allocator: std.mem.Allocator) !Blocks { var map: std.AutoHashMapUnmanaged(Key, Id) = .empty; errdefer map.deinit(allocator); try map.ensureTotalCapacity(allocator, max_blocks); var array: std.ArrayList(Definition) = try .initCapacity(allocator, max_blocks); errdefer array.deinit(allocator); // VOLATILE Synchronize with explicit values on top of `Id` type. array.appendAssumeCapacity(.{}); return .{ .map = map, .array = array, }; } pub fn deinit(self: *Blocks, allocator: std.mem.Allocator) void { std.log.scoped(.deinit).debug("Deinitializing {*} with Allocator{{{*},{*}}}", .{ self, allocator.ptr, allocator.vtable }); self.array.deinit(allocator); self.map.deinit(allocator); self.* = undefined; } /// Get the ID of a block definition given its filename (as a string). Returns /// `null` if such block hasn't been loaded. pub fn get(self: *const Blocks, filename: []const u8) ?Id { return self.map.get(.{ // If the atom doesn't exist, then the block definition cannot possibly // exist. .filename = .fromStringIfExists(filename) orelse return null, }); } /// Get the ID of a block definition given its filename (as an atom). Returns /// `null` if such block hasn't been loaded. pub fn getAtom(self: *const Blocks, filename: Atom) ?Id { return self.map.get(.{ .filename = filename, }); } pub fn getOrLoad( self: *Blocks, engine: *Engine, materials: *Materials, textures: *Textures, stbi: *media.stbi, filename: []const u8, temp_allocator: std.mem.Allocator, io: std.Io, ) !Id { const key: Key = .{ // If the material already exists, then the atom must exist and the // following line will not return any error. .filename = try .fromString(filename, io), }; // We don't use `getOrPutAssumeCapacity` method, because we might already be // at full capacity, in which case we should return `error.OutOfBlocks`. if (self.map.get(key)) |id| { return id; } else { const id = Id.fromIndexSafe(self.array.items.len) catch |err| switch (err) { error.Overflow => return error.OutOfBlocks, }; const def = try loadBlock(engine, materials, textures, stbi, filename, temp_allocator, io); self.map.putAssumeCapacityNoClobber(key, id); self.array.appendAssumeCapacity(def); return id; } } pub fn getOrLoadAtom( self: *Blocks, engine: *Engine, materials: *Materials, textures: *Textures, stbi: *media.stbi, filename: Atom, temp_allocator: std.mem.Allocator, io: std.Io, ) !Id { const key: Key = .{ .filename = filename, }; // We don't use `getOrPutAssumeCapacity` method, because we might already be // at full capacity, in which case we should return `error.OutOfBlocks`. if (self.map.get(key)) |id| { return id; } else { const id = Id.fromIndexSafe(self.array.items.len) catch |err| switch (err) { error.Overflow => return error.OutOfBlocks, }; const def = try loadBlock(engine, materials, textures, stbi, filename.toString(), temp_allocator, io); self.map.putAssumeCapacityNoClobber(key, id); self.array.appendAssumeCapacity(def); return id; } } pub fn loadAll( self: *Blocks, engine: *Engine, materials: *Materials, textures: *Textures, stbi: *media.stbi, temp_allocator: std.mem.Allocator, io: std.Io, ) void { const cwd = std.Io.Dir.cwd(); var dir = cwd.openDir(io, "assets/blocks", .{ .iterate = true }) catch |err| { std.log.err("Error while opening block definitions directory: {s}", .{@errorName(err)}); return; }; defer dir.close(io); var it = dir.iterate(); while (it.next(io) catch |err| { std.log.err("Error while iterating over block definitions directory: {s}", .{@errorName(err)}); return; }) |entry| { if (entry.kind != .file) { std.log.warn("Skipping block definition entry {s}, which is not a file", .{entry.name}); continue; } _ = self.getOrLoad(engine, materials, textures, stbi, entry.name, temp_allocator, io) catch |err| { std.log.err("Error while loading block definition entry {s}: {s}", .{ entry.name, @errorName(err) }); }; } } fn loadBlock( engine: *Engine, materials: *Materials, textures: *Textures, stbi: *media.stbi, filename: []const u8, temp_allocator: std.mem.Allocator, io: std.Io, ) !Definition { const DefinitionJson = struct { pub const Wall = struct { material: ?[]const u8 = null, transform: voxels.Transform = .identity, }; pub const Walls = std.enums.EnumFieldStruct(voxels.Orientation, Wall, .{}); material: ?[]const u8 = null, walls: ?Walls = null, }; std.log.debug("Loading block \"{s}\"...", .{filename}); const cwd = std.Io.Dir.cwd(); var dir = try cwd.openDir(io, "assets/blocks", .{}); defer dir.close(io); // NOTE Buffer size approximated based on expected JSON structure. var buffer: [1024]u8 = undefined; const file = try dir.openFile(io, filename, .{}); defer file.close(io); var file_reader = file.reader(io, &buffer); var json_reader = std.json.Reader.init(temp_allocator, &file_reader.interface); defer json_reader.deinit(); const parsed: std.json.Parsed(DefinitionJson) = try std.json.parseFromTokenSource(DefinitionJson, temp_allocator, &json_reader, .{ .duplicate_field_behavior = .@"error", .ignore_unknown_fields = false, .allocate = .alloc_if_needed, }); defer parsed.deinit(); const def_json = parsed.value; const block: Definition = blk: { if (def_json.material) |name| { if (def_json.walls != null) { std.log.err("Block definition entry {s} has both properties \"material\" and \"walls\" defined, but exactly one of them must be defined", .{filename}); return error.ParseError; } const material = try materials.getOrLoad(engine, textures, stbi, name, temp_allocator, io); break :blk .initUniform(material); } if (def_json.walls) |walls| { break :blk .{ .walls = walls: { var ret: Definition.Walls = undefined; inline for (@typeInfo(voxels.Orientation).@"enum".fields) |field| { @field(ret, field.name) = .{ .material = try materials.getOrLoad(engine, textures, stbi, @field(walls, field.name).material, temp_allocator, io), .transform = @field(walls, field.name).transform, }; } break :walls ret; }, }; } std.log.err("Block definition entry {s} has neither \"material\" or \"walls\" properties defined, but exactly one of them must be defined", .{filename}); return error.ParseError; }; return block; }