Files
voxel-game/src/engine/VkAllocator.zig
2026-10-12 00:45:24 +02:00

202 lines
7.0 KiB
Zig

const VkAllocator = @This();
const std = @import("std");
const ctx = @import("../AppContext.zig");
const vk = @import("vulkan");
const Allocation = struct {
len: usize,
stack_trace: [stack_frames]usize,
fn capture(len: usize) Allocation {
return .{
.len = len,
.stack_trace = stack_trace_buf,
};
}
fn dumpStackTrace(self: *Allocation) void {
const st = self.getStackTrace();
std.debug.dumpStackTrace(&st);
}
fn getStackTrace(self: *Allocation) std.debug.StackTrace {
var stack_trace_len: usize = 0;
while (stack_trace_len < self.stack_trace.len and self.stack_trace[stack_trace_len] != 0) {
stack_trace_len += 1;
}
return .{
.return_addresses = self.stack_trace[0..stack_trace_len],
.skipped = if (stack_trace_len < self.stack_trace.len) .none else .unknown,
};
}
};
threadlocal var stack_trace_buf: [stack_frames]usize = undefined;
/// Uses `allocator_general`.
allocations: std.AutoHashMapUnmanaged(*anyopaque, Allocation),
mutex: std.Io.Mutex,
allocated_bytes: usize,
interface: vk.AllocationCallbacks,
// Allocation in Zig's standard library relies heavily on the alignment being
// comptime-known, but we only know the alignment at runtime. We could work
// around it, but it would add much complexity. Instead, we allocate everything
// with the same, relatively big alignment and hope for the best.
const actual_alignment: std.mem.Alignment = .@"16";
const debug = @import("builtin").mode == .debug;
const stack_frames: usize = if (debug and std.debug.sys_can_stack_trace) 6 else 0;
const log = std.log.scoped(.vk_allocator);
pub fn init() !*VkAllocator {
const allocator_persistent = ctx.allocator_persistent;
// NOTE We allocate the structure to pin its address.
const vk_allocator = try allocator_persistent.create(VkAllocator);
errdefer allocator_persistent.destroy(vk_allocator);
vk_allocator.* = .{
.allocations = .empty,
.mutex = .init,
.allocated_bytes = 0,
.interface = .{
.p_user_data = vk_allocator,
.pfn_allocation = &allocationFunction,
.pfn_reallocation = &reallocationFunction,
.pfn_free = &freeFunction,
},
};
return vk_allocator;
}
pub fn deinit(self: *VkAllocator) void {
const allocator_general = ctx.allocator_general;
std.log.scoped(.deinit).debug("Deinitializing {*}", .{self});
if (self.allocated_bytes > 0) {
log.warn("{d} byte(s) still allocated while deinitializing", .{self.allocated_bytes});
}
if (self.allocations.size > 0) {
log.warn("{d} allocation(s) still tracked while deinitializing", .{self.allocations.size});
var it = self.allocations.iterator();
var index: usize = 0;
while (it.next()) |entry| : (index += 1) {
const ptr = entry.key_ptr.*;
const allocation = entry.value_ptr;
log.warn("Leaked allocation ({d}/{d}) at 0x{x} of {d} byte(s)", .{ index + 1, self.allocations.size, @intFromPtr(ptr), allocation.len });
allocation.dumpStackTrace();
const memory = @as([*]align(actual_alignment.toByteUnits()) u8, @ptrCast(@alignCast(ptr)))[0..allocation.len];
allocator_general.free(memory);
}
}
self.allocations.deinit(allocator_general);
self.* = undefined;
}
pub noinline fn capture(self: *const VkAllocator) *const vk.AllocationCallbacks {
const ret_addr = @returnAddress();
const stack_trace = std.debug.captureCurrentStackTrace(.{ .first_address = ret_addr }, &stack_trace_buf);
@memset(stack_trace_buf[@min(stack_trace.return_addresses.len, stack_trace_buf.len)..], 0);
return &self.interface;
}
fn allocationFunction(
p_user_data: ?*anyopaque,
size: usize,
alignment: usize,
_: vk.SystemAllocationScope,
) callconv(vk.vulkan_call_conv) ?*anyopaque {
const allocator_general = ctx.allocator_general;
const io = ctx.io;
const self: *VkAllocator = @ptrCast(@alignCast(p_user_data.?));
const desired_alignment = std.mem.Alignment.fromByteUnits(alignment);
std.debug.assert(std.mem.Alignment.compare(actual_alignment, .gte, desired_alignment));
self.mutex.lockUncancelable(io);
defer self.mutex.unlock(io);
self.allocations.ensureUnusedCapacity(allocator_general, 1) catch return null;
const memory = allocator_general.alignedAlloc(u8, actual_alignment, size) catch return null;
self.allocations.putAssumeCapacity(memory.ptr, .capture(size));
self.allocated_bytes += size;
//log.debug("Allocated {d} bytes(s) at 0x{x}", .{ size, @intFromPtr(memory.ptr) });
return memory.ptr;
}
fn reallocationFunction(
p_user_data: ?*anyopaque,
maybe_p_original: ?*anyopaque,
size: usize,
alignment: usize,
_: vk.SystemAllocationScope,
) callconv(vk.vulkan_call_conv) ?*anyopaque {
const allocator_general = ctx.allocator_general;
const io = ctx.io;
const self: *VkAllocator = @ptrCast(@alignCast(p_user_data.?));
const desired_alignment = std.mem.Alignment.fromByteUnits(alignment);
std.debug.assert(std.mem.Alignment.compare(actual_alignment, .gte, desired_alignment));
self.mutex.lockUncancelable(io);
defer self.mutex.unlock(io);
// NOTE If we were pedantic, we would consider the fact that we might not
// need unused capacity if the memory doesn't get relocated.
self.allocations.ensureUnusedCapacity(allocator_general, 1) catch return null;
const old_memory = if (maybe_p_original) |p_original| blk_then: {
const old_size = self.allocations.get(p_original).?.len;
break :blk_then @as([*]align(actual_alignment.toByteUnits()) u8, @ptrCast(@alignCast(p_original)))[0..old_size];
} else blk_else: {
break :blk_else @as([]align(actual_alignment.toByteUnits()) u8, &.{});
};
const memory = allocator_general.realloc(old_memory, size) catch return null;
std.debug.assert(std.mem.isAligned(@intFromPtr(memory.ptr), alignment));
if (maybe_p_original) |p_original| {
const old_size = self.allocations.fetchRemove(p_original).?.value.len;
self.allocated_bytes -= old_size;
}
self.allocations.putAssumeCapacityNoClobber(memory.ptr, .capture(size));
self.allocated_bytes += size;
//log.debug("Reallocated into {d} bytes(s) at 0x{x} from 0x{x}", .{ size, @intFromPtr(memory.ptr), @intFromPtr(maybe_p_original) });
return memory.ptr;
}
fn freeFunction(
p_user_data: ?*anyopaque,
maybe_p_memory: ?*anyopaque,
) callconv(vk.vulkan_call_conv) void {
const allocator_general = ctx.allocator_general;
const io = ctx.io;
const self: *VkAllocator = @ptrCast(@alignCast(p_user_data.?));
if (maybe_p_memory) |p_memory| {
self.mutex.lockUncancelable(io);
defer self.mutex.unlock(io);
const size = self.allocations.fetchRemove(p_memory).?.value.len;
self.allocated_bytes -= size;
const memory = @as([*]align(actual_alignment.toByteUnits()) u8, @ptrCast(@alignCast(p_memory)))[0..size];
allocator_general.free(memory);
}
}