Files
voxel-game/include/stdafx.h

28 lines
517 B
C

#ifndef _STDAFX_H
#define _STDAFX_H
typedef unsigned long size_t;
typedef long ssize_t;
typedef long ptrdiff_t;
typedef long intptr_t;
typedef unsigned long uintptr_t;
#define NULL ((void *)0)
#define bool _Bool
#define true 1
#define false 0
#define __bool_true_false_are_defined 1
typedef signed char int8_t;
typedef short int16_t;
typedef int int32_t;
typedef long int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long uint64_t;
#endif