7 lines
169 B
GLSL
7 lines
169 B
GLSL
layout(set = 0, binding = 0, scalar) uniform GlobalUniforms {
|
|
mat4 matrixWStoVS;
|
|
mat4 matrixVStoCS;
|
|
mat3x2 matrixSSPXtoCS;
|
|
vec3 ambientLight;
|
|
} _Global;
|