Szymon Nowakowski
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6b7d5869b5
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Introduce static and dynamic materials
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2023-09-11 23:09:31 +02:00 |
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Szymon Nowakowski
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32f4f4900f
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Fix compilation error in light code
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2023-09-11 23:03:47 +02:00 |
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Szymon Nowakowski
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81abf17469
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Begin glTF parser
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2023-08-28 22:38:14 +02:00 |
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Szymon Nowakowski
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5d3a7de0c2
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Quaternion and angle helpers, updated example
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2023-08-16 21:42:38 +02:00 |
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Szymon Nowakowski
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b42f8d62e4
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Update readme, example project, fix runtime errors
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2023-08-15 22:18:08 +02:00 |
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Szymon Nowakowski
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7f33a0eaf5
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Deduplicate lighting shader
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2023-08-13 23:52:15 +02:00 |
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Szymon Nowakowski
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d91b306972
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Potentially complete basic opaque PBR shader
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2023-08-11 00:15:01 +02:00 |
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Szymon Nowakowski
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52cf51dc49
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Mesh getters and setters
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2023-08-06 21:54:28 +02:00 |
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Szymon Nowakowski
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d99a194aaa
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Material getters and setters
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2023-08-06 21:47:05 +02:00 |
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Szymon Nowakowski
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7ebb1fdccc
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Camera projection, upload lights and global uniforms, issue draw calls
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2023-08-05 15:41:10 +02:00 |
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Szymon Nowakowski
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a37b66bb5e
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Computing normal matrix
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2023-08-04 21:45:10 +02:00 |
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Szymon Nowakowski
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1ece2218f5
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Add missing license header
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2023-08-04 20:56:06 +02:00 |
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Szymon Nowakowski
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472e91c153
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Light classes, gathering materials
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2023-08-03 20:05:28 +02:00 |
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Szymon Nowakowski
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da86167819
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Pipeline creation, work on shader code
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2023-08-02 20:00:15 +02:00 |
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Szymon Nowakowski
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e794cbc172
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Work on public APIs
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2023-07-30 21:28:48 +02:00 |
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Szymon Nowakowski
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ef3a32420d
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Shader code beginnings
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2023-07-29 22:06:46 +02:00 |
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Szymon Nowakowski
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ee52894f52
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Reorganize stuff, vertex attribute types
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2023-07-29 02:01:22 +02:00 |
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Szymon Nowakowski
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174201afc1
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Expand material data structure, renderer class
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2023-07-27 22:52:52 +02:00 |
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Szymon Nowakowski
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2c3020ff95
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Define basic data structure
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2023-07-26 23:13:16 +02:00 |
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Szymon Nowakowski
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8b25bceaa9
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Initialize project
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2023-07-26 18:29:07 +02:00 |
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