|  | be350c5f4f | Computing normal matrix | 2023-08-04 21:45:10 +02:00 |  | 
			
				
					|  | 0698cbdcde | Add missing license header | 2023-08-04 20:56:06 +02:00 |  | 
			
				
					|  | 94ad52397c | Light classes, gathering materials | 2023-08-03 20:05:28 +02:00 |  | 
			
				
					|  | 7fef3c90d8 | Pipeline creation, work on shader code | 2023-08-02 20:00:15 +02:00 |  | 
			
				
					|  | 89576c33bd | Work on public APIs | 2023-07-30 21:28:48 +02:00 |  | 
			
				
					|  | 5b8b8fa057 | Shader code beginnings | 2023-07-29 22:06:46 +02:00 |  | 
			
				
					|  | 1f873f7d87 | Reorganize stuff, vertex attribute types | 2023-07-29 02:01:22 +02:00 |  | 
			
				
					|  | d0c1ecbd5d | Expand material data structure, renderer class | 2023-07-27 22:52:52 +02:00 |  | 
			
				
					|  | ddf586990a | Define basic data structure | 2023-07-26 23:13:16 +02:00 |  | 
			
				
					|  | 2a8115e6f4 | Initialize project | 2023-07-26 18:29:07 +02:00 |  | 
			
				
					|  | 7758924284 | Initial commit | 2023-07-26 18:09:07 +02:00 |  |