Minor refactors

This commit is contained in:
2026-05-22 23:34:25 +02:00
parent ad80fb4fd9
commit fd311b97e7
6 changed files with 145 additions and 118 deletions

View File

@@ -899,7 +899,7 @@ fn render(self: *Game) !void {
try command_buffer.beginCommandBuffer();
{
const swapchain_image = &swapchain.swapchain_images[swapchain.image_index.?];
const swapchain_image = swapchain.getCurrentSwapchainImage();
command_buffer.pipelineBarrier(.{
.src_stage_mask = .{ .color_attachment_output_bit = true },
@@ -988,31 +988,25 @@ fn render(self: *Game) !void {
},
});
command_buffer.setViewport(0, &.{
.{
command_buffer.setViewport(0, .{
.x = 0,
.y = 0,
.width = @floatFromInt(extent.width),
.height = @floatFromInt(extent.height),
.min_depth = 0,
.max_depth = 1,
},
});
command_buffer.setScissor(0, &.{
.{
command_buffer.setScissor(0, .{
.offset = .{ .x = 0, .y = 0 },
.extent = extent,
},
});
// --- RENDER 3D SCENE ---
command_buffer.bindPipeline(.graphics, self.pipeline);
try command_buffer.bindVertexBuffers(0, &.{
.{
try command_buffer.bindVertexBuffer(0, .{
.buffer = self.vertex_buffer.buffer,
.offset = 0,
},
});
command_buffer.bindIndexBuffer(self.index_buffer.buffer, 0, .uint16);
command_buffer.bindDescriptorSet(.graphics, self.pipeline_layout, 0, self.global_descriptor_set, null);

View File

@@ -2,8 +2,13 @@ const std = @import("std");
const ctx = @import("../AppContext.zig");
/// Interned string ID. A string can be converted to a stable integer constant,
/// called an *atom*. The value of an atom for a given string is guaranteed to
/// be stable throughout a program's runtime, but not across different runs.
/// There can be no more than 2¹⁶ atoms.
pub const Atom = enum(u16) {
// VOLATILE Synchronize explicit values with `Atoms.init` implementation.
// VOLATILE When modifying the list of explicitly defined atoms (i.e. any
// explicit enum value), we need to update `Atoms.init` implementation.
/// Atom representing an empty string, i.e. `""`.
empty,

View File

@@ -3,13 +3,13 @@
//! guaranteed to be stable throughout a program's runtime, but not across
//! different runs. There can be no more than 2¹⁶ atoms.
//!
//! Use this module to convert string IDs into numbers, so that they can be
//! compared more easily. The users of this module should instead import
//! `@import("Atom.zig").Atom` and use the methods available in the `Atom` type.
//! The users should instead import `@import("Atom.zig").Atom` and use the
//! methods available in the `Atom` type instead of accessing this module
//! directly.
//!
//! This module is intended to be initialized once and persist until the end of
//! the whole application. Trying to use it in any other way will result in
//! weird behavior.
//! This module is intended to be initialized once and to persist until the end
//! of the whole program's runtime. Trying to use it in any other way will
//! result in weird behavior.
const Atoms = @This();
const std = @import("std");
@@ -40,7 +40,9 @@ pub fn init() !*Atoms {
.mutex = .init,
};
// VOLATILE Synchronize with explicit values on top of `Atom` type.
// VOLATILE The initial contents of `atoms.map` and `atoms.array` must
// correspond to explicitly defined values at the top of the `Atom` type.
try atoms.map.put(allocator_general, "", .empty);
try atoms.array.append(allocator_general, "");
@@ -49,18 +51,14 @@ pub fn init() !*Atoms {
pub fn deinit(self: *Atoms) void {
const allocator_general = ctx.allocator_general;
const io = ctx.io;
{
// VOLATILE Unlock mutex before `self.* = undefined` line.
self.mutex.lockUncancelable(io);
defer self.mutex.unlock(io);
std.log.scoped(.deinit).debug("Deinitializing {*}", .{self});
std.log.scoped(.deinit).debug("Deinitializing {*}", .{self});
// No waiting; if atoms are in use while deinitializing, something is wrong.
std.debug.assert(self.mutex.tryLock());
self.map.deinit(allocator_general);
self.array.deinit(allocator_general);
}
self.map.deinit(allocator_general);
self.array.deinit(allocator_general);
self.* = undefined;
}

View File

@@ -21,10 +21,7 @@ queue_type: QueueType,
pub fn init(queue_type: QueueType) !CommandBuffer {
const engine = ctx.engine;
const handle = try engine.allocateCommandBuffer(.{
.queue_type = queue_type,
.level = .primary,
});
const handle = try engine.allocateCommandBuffer(.{ .queue_type = queue_type });
return .{
.proxy = .init(handle, engine.device.wrapper),
.queue_type = queue_type,
@@ -49,6 +46,40 @@ pub fn submit(self: CommandBuffer, submit_info: Engine.SubmitInfo) !void {
// --- VULKAN WRAPPERS ---------------------------------------------------------
fn ToVkType(comptime T: type) type {
if (!std.meta.hasFn(T, "toVk")) {
@compileError("Type " ++ T ++ " has no toVk method.");
}
const to_vk_type_info = @typeInfo(@TypeOf(@field(T, "toVk")));
return to_vk_type_info.@"fn".return_type.?;
}
fn toVkOptional(comptime T: type, maybe_value: ?T) !?*const ToVkType(T) {
const allocator_frame = ctx.allocator_frame;
if (maybe_value) |value| {
const ptr = try allocator_frame.create(ToVkType(T));
if (std.meta.hasFn(T, "toVk")) {
ptr.* = value.toVk();
}
return ptr;
} else {
return null;
}
}
fn toVkMulti(comptime T: type, values: []const T) ![*]const ToVkType(T) {
const allocator_frame = ctx.allocator_frame;
const slice = try allocator_frame.alloc(ToVkType(T), values.len);
for (slice, values) |*y, x| {
y.* = x.toVk();
}
return slice.ptr;
}
pub const DrawIndexed = struct {
index_count: u32,
instance_count: u32 = 1,
@@ -75,6 +106,19 @@ pub const RenderingAttachmentInfo = struct {
load_op: vk.AttachmentLoadOp,
store_op: vk.AttachmentStoreOp,
clear_value: vk.ClearValue,
pub fn toVk(self: RenderingAttachmentInfo) vk.RenderingAttachmentInfo {
return .{
.image_view = self.image_view,
.image_layout = self.image_layout,
.resolve_mode = self.resolve_mode,
.resolve_image_view = self.resolve_image_view,
.resolve_image_layout = self.resolve_image_layout,
.load_op = self.load_op,
.store_op = self.store_op,
.clear_value = self.clear_value,
};
}
};
pub const RenderingInfo = struct {
@@ -85,11 +129,40 @@ pub const RenderingInfo = struct {
color_attachments: []const RenderingAttachmentInfo = &.{},
depth_attachment: ?RenderingAttachmentInfo = null,
stencil_attachment: ?RenderingAttachmentInfo = null,
pub fn toVk(self: RenderingInfo) !vk.RenderingInfo {
return .{
.flags = self.flags,
.render_area = self.render_area,
.layer_count = self.layer_count,
.view_mask = self.view_mask,
.color_attachment_count = @intCast(self.color_attachments.len),
.p_color_attachments = try toVkMulti(RenderingAttachmentInfo, self.color_attachments),
.p_depth_attachment = try toVkOptional(RenderingAttachmentInfo, self.depth_attachment),
.p_stencil_attachment = try toVkOptional(RenderingAttachmentInfo, self.stencil_attachment),
};
}
};
pub const VertexBufferBinding = struct {
buffer: vk.Buffer,
offset: usize,
pub fn transpose(vertex_buffer_bindings: []const VertexBufferBinding) !struct { []const vk.Buffer, []const usize } {
const allocator_frame = ctx.allocator_frame;
var t: std.MultiArrayList(VertexBufferBinding) = .empty;
try t.ensureTotalCapacity(allocator_frame, vertex_buffer_bindings.len);
for (vertex_buffer_bindings) |binding| {
t.appendAssumeCapacity(binding);
}
return .{
t.items(.buffer),
t.items(.offset),
};
}
};
pub fn beginCommandBuffer(self: CommandBuffer) !void {
@@ -101,50 +174,8 @@ pub fn beginCommandBuffer(self: CommandBuffer) !void {
}
pub fn beginRendering(self: CommandBuffer, rendering_info: RenderingInfo) !void {
const allocator_frame = ctx.allocator_frame;
const color_attachments = try allocator_frame.alloc(vk.RenderingAttachmentInfo, rendering_info.color_attachments.len);
for (color_attachments, rendering_info.color_attachments) |*x, color_attachment| {
x.* = .{
.image_view = color_attachment.image_view,
.image_layout = color_attachment.image_layout,
.resolve_mode = color_attachment.resolve_mode,
.resolve_image_view = color_attachment.resolve_image_view,
.resolve_image_layout = color_attachment.resolve_image_layout,
.load_op = color_attachment.load_op,
.store_op = color_attachment.store_op,
.clear_value = color_attachment.clear_value,
};
}
self.proxy.beginRendering(&.{
.flags = rendering_info.flags,
.render_area = rendering_info.render_area,
.layer_count = rendering_info.layer_count,
.view_mask = rendering_info.view_mask,
.color_attachment_count = @intCast(color_attachments.len),
.p_color_attachments = color_attachments.ptr,
.p_depth_attachment = if (rendering_info.depth_attachment) |x| &.{
.image_view = x.image_view,
.image_layout = x.image_layout,
.resolve_mode = x.resolve_mode,
.resolve_image_view = x.resolve_image_view,
.resolve_image_layout = x.resolve_image_layout,
.load_op = x.load_op,
.store_op = x.store_op,
.clear_value = x.clear_value,
} else null,
.p_stencil_attachment = if (rendering_info.stencil_attachment) |x| &.{
.image_view = x.image_view,
.image_layout = x.image_layout,
.resolve_mode = x.resolve_mode,
.resolve_image_view = x.resolve_image_view,
.resolve_image_layout = x.resolve_image_layout,
.load_op = x.load_op,
.store_op = x.store_op,
.clear_value = x.clear_value,
} else null,
});
const rendering_info_vk = try rendering_info.toVk();
self.proxy.beginRendering(&rendering_info_vk);
}
pub fn bindDescriptorSet(
@@ -181,48 +212,21 @@ pub fn bindDescriptorSets(
);
}
pub fn bindPipeline(self: CommandBuffer, pipeline_bind_point: vk.PipelineBindPoint, pipeline: vk.Pipeline) void {
self.proxy.bindPipeline(pipeline_bind_point, pipeline);
}
pub fn bindIndexBuffer(self: CommandBuffer, buffer: vk.Buffer, offset: u64, index_type: vk.IndexType) void {
self.proxy.bindIndexBuffer(buffer, offset, index_type);
}
pub fn bindPipeline(self: CommandBuffer, pipeline_bind_point: vk.PipelineBindPoint, pipeline: vk.Pipeline) void {
self.proxy.bindPipeline(pipeline_bind_point, pipeline);
}
pub fn bindVertexBuffer(self: CommandBuffer, index: u32, binding: VertexBufferBinding) !void {
self.proxy.bindVertexBuffers(index, &.{binding.buffer}, &.{binding.offset});
}
pub fn bindVertexBuffers(self: CommandBuffer, first_binding: u32, bindings: []const VertexBufferBinding) !void {
const allocator_frame = ctx.allocator_frame;
var vertex_buffer_bindings = std.MultiArrayList(VertexBufferBinding){};
defer vertex_buffer_bindings.deinit(allocator_frame);
try vertex_buffer_bindings.ensureTotalCapacity(allocator_frame, bindings.len);
for (bindings) |binding| {
vertex_buffer_bindings.appendAssumeCapacity(binding);
}
self.proxy.bindVertexBuffers(
first_binding,
vertex_buffer_bindings.items(.buffer),
vertex_buffer_bindings.items(.offset),
);
}
pub fn drawIndexed(self: CommandBuffer, draw_indexed: DrawIndexed) void {
self.proxy.drawIndexed(
draw_indexed.index_count,
draw_indexed.instance_count,
draw_indexed.first_index,
draw_indexed.vertex_offset,
draw_indexed.first_instance,
);
}
pub fn endCommandBuffer(self: CommandBuffer) !void {
try self.proxy.endCommandBuffer();
}
pub fn endRendering(self: CommandBuffer) void {
self.proxy.endRendering();
const buffers, const offsets = try VertexBufferBinding.transpose(bindings);
self.proxy.bindVertexBuffers(first_binding, buffers, offsets);
}
pub fn copyBuffer(
@@ -244,8 +248,22 @@ pub fn copyBufferToImage(
self.proxy.copyBufferToImage(src_buffer, dst_image, dst_image_layout, regions);
}
pub fn nextSubpass(self: CommandBuffer, contents: vk.SubpassContents) void {
self.proxy.nextSubpass(contents);
pub fn drawIndexed(self: CommandBuffer, draw_indexed: DrawIndexed) void {
self.proxy.drawIndexed(
draw_indexed.index_count,
draw_indexed.instance_count,
draw_indexed.first_index,
draw_indexed.vertex_offset,
draw_indexed.first_instance,
);
}
pub fn endCommandBuffer(self: CommandBuffer) !void {
try self.proxy.endCommandBuffer();
}
pub fn endRendering(self: CommandBuffer) void {
self.proxy.endRendering();
}
pub fn pipelineBarrier(self: CommandBuffer, barrier: PipelineBarrier) void {
@@ -259,10 +277,18 @@ pub fn pipelineBarrier(self: CommandBuffer, barrier: PipelineBarrier) void {
);
}
pub fn setScissor(self: CommandBuffer, first_scissor: u32, scissors: []const vk.Rect2D) void {
pub fn setScissor(self: CommandBuffer, index: u32, scissor: vk.Rect2D) void {
self.proxy.setScissor(index, &.{scissor});
}
pub fn setScissors(self: CommandBuffer, first_scissor: u32, scissors: []const vk.Rect2D) void {
self.proxy.setScissor(first_scissor, scissors);
}
pub fn setViewport(self: CommandBuffer, first_viewport: u32, viewports: []const vk.Viewport) void {
pub fn setViewport(self: CommandBuffer, index: u32, viewports: vk.Viewport) void {
self.proxy.setViewport(index, &.{viewports});
}
pub fn setViewports(self: CommandBuffer, first_viewport: u32, viewports: []const vk.Viewport) void {
self.proxy.setViewport(first_viewport, viewports);
}

View File

@@ -692,7 +692,7 @@ pub const BufferCreateInfo = struct {
pub const CommandBufferAllocateInfo = struct {
queue_type: QueueType,
level: vk.CommandBufferLevel,
level: vk.CommandBufferLevel = .primary,
};
pub const CommandBufferFreeInfo = struct {

View File

@@ -218,6 +218,10 @@ pub fn acquire(self: *Swapchain) !void {
self.image_index = res.image_index;
}
pub fn getCurrentSwapchainImage(self: *Swapchain) *const SwapchainImage {
return &self.swapchain_images[self.image_index.?];
}
pub const PresentInfo = struct {
command_buffer: CommandBuffer,
wait_semaphores: []const WaitSemaphore = &.{},
@@ -227,7 +231,7 @@ pub fn present(self: *Swapchain, present_info: PresentInfo) !void {
const allocator_frame = ctx.allocator_frame;
const engine = ctx.engine;
const current_swapchain_image = &self.swapchain_images[self.image_index.?];
const current_swapchain_image = self.getCurrentSwapchainImage();
// --- SUBMIT COMMAND BUFFER -----------------------------------------------