|
|
2330c17e3b
|
Port to zig 0.17.0
|
2026-10-12 00:45:24 +02:00 |
|
|
|
a6d2538352
|
No more staging buffer; generic buffer doubles as staging
|
2026-09-22 22:22:53 +02:00 |
|
|
|
2fb4e38209
|
Cleanup GenericBuffer
|
2026-09-22 16:42:30 +02:00 |
|
|
|
f7576a941d
|
Migrate GLSL to Slang, text shader
|
2026-09-12 23:48:30 +02:00 |
|
|
|
40fcba9323
|
Globalize textures, materials and gui
|
2026-05-23 01:37:28 +02:00 |
|
|
|
ad80fb4fd9
|
Make use of some globals to stop typing engine everywhere.
|
2026-05-15 02:20:08 +02:00 |
|
|
|
36434f8107
|
Remove legacy render passes and frambebuffers in favor of dynamic rendering
Somehow, some way, we ended up with net positive lines changed
|
2026-05-13 17:28:16 +02:00 |
|
|
|
bce62feb09
|
GUI: Box drawing
|
2026-05-13 05:40:31 +02:00 |
|
|
|
79c62141df
|
Update to zig 0.16.0, update deps, Vulkan validation fixes
|
2026-05-13 00:43:49 +02:00 |
|
|
|
39712e359d
|
Use castle's stbi instead of zstbi
|
2026-02-06 23:27:21 +01:00 |
|
|
|
fed1e982d2
|
Use castle for vecmath (doesn't work fully yet)
|
2026-01-04 17:13:58 +01:00 |
|
|
|
8f19b16130
|
Transient CB only, validation fixes
|
2025-12-20 18:11:24 +01:00 |
|
|
|
df43975af4
|
Clamp skybox to prevent +inf overflow
|
2025-12-08 01:31:30 +01:00 |
|
|
|
7c438d1284
|
Sketchy skybox
|
2025-12-07 23:27:42 +01:00 |
|
|
|
df00e3052f
|
Load and convert skybox to cubemap
|
2025-12-07 01:23:15 +01:00 |
|